>>14707795
I didn't mention those things because they were already problems in the PS2 version, retard.
>>14709325
>You're supposed to wear your glasses when you play games and not squint at the screen.
A huge part of the game's graphical fidelity came from the post-processing trickery to hide the lackluster models and lack of lipflapping in unimportant cutscenes. Last Recode just uses a lazy blue filter that washes shit out.
>It's unfortunate but I understand. New players usually despise grindy single player games, and returning players want to relive the story.
You could already do that in the original, it was a very, very, very easy game. Now it's physically impossible to be challenged because your level is the only important stat and you are always overleveled, even if you're running from fights.
>you can kill 1 in every 3 monsters and one shot each boss
What is this sentence? I didn't even say that. Since you bring it up, though, yes, you can one-shot everything because at 8 levels beyond you'll start hitting the damage cap passively, and overleveling that hard is very easy in Last Recode
>It works on my machine.
Same, actually, but everyone I know who's tried the game has had crashes, horrible stuttering, or both.
>Again, you're supposed to wear your glasses and pause between your fits of autism. You're making shit up.
Did you even play the PS2 original? The very first thing you should notice right from the start is that Haseo's running animation is at double speed, his twin-blade attacks are sped up, and the skill trigger animation is too fast and clips Haseo's voice lines (in both languages, before you start on that shit)
They doubled the framerate in a game that ties the physics to that framerate, and didn't give a shit to clean everything up.
>Every single volume has a massive combat overhaul.
Going from 1 to 2 adds the multi-trigger and completely changes Haseo's twin-blade combo string, which I suppose you could call an overhaul. 2 to 3 only adds a new weapon type, nothing about the core gameplay changes. 4 then throws everything in the garbage so that Haseo can become Kirito-lite. If I want to use the old weapon system I can just forcibly revert Haseo to Xth form because I've hacked the shit out of the PS2 games and I still know how everything works. Doesn't make it less shit.
>But did you really think they'd risk changing a story without fans screeching autistically?
Considering Vol. 3 was poorly recieved for being a rushed mess? I didn't expect them to change it because Namco are lazy kikes, but I wanted them to.
>Tldr why did you even come into this thread
What part of .hack autist do you not understand.
Last Recode desperately needs a full difficulty rebalance mod
>Reverse every single balance change the remaster made except for the chim chim cap
>Remove character level from the damage calculation
>Remove character level breakpoints on attack stagger, because being 4 levels above someone shouldn't let you fucking ignore their attacks
>Increase the weight of the other stats in the damage calculation, so that gear and buffs actually do something
>Give Alkaid the revamped twin-blade combo string, she deserves it