00e329 No.14669460
Alright just started playing, am I too late or can we discuss strats? I haven't found a reliable way to death with stress yet except having a jester in every party. So far it's not as hard as I was led to believe, but we'll see how things progress
3186a4 No.14669476
>>14669460
Research party composition, invest on getting your little town up and running, and always prepare for each expedition.
aac838 No.14669487
HookTube embed. Click on thumbnail to play.
The game has a way of being bullshit when you're not expecting it. That's the thing mostly. Everything can go really smoothly or you can get fucked in the ass with enemies dodging every single attack you make for two turns in a row and having to abort a quest after the first combat.
Also, the devs like to stack the odds against the player and hate it when things work. For example they nerfed the Crusader's healing so the webm >>14669476 posted does not work anymore.
I'm have a pirated version and just realized they added stealth (for enemies only!) just to fuck you harder.
Crimson Court DLC also added an uncurable disease that just exists to fuck you harder if you don't finish their dungeon.
My 'strat' for dealing with stress is just finishing combats as fast as I can. Invest in getting a larger roster ASAP so you can cycle through different parties without wasting money on stress reduction activities.
7d8754 No.14669489
It's hard in the "Devs nerf strats that work better than expected" and "RNG is so hard guys! XD" ways.
And even then you're forced to kill 2 people in the final boss which was dumb
00e329 No.14669493
>>14669487
Yeah I've got team A, B, and C but I'd rather just stick with one party. Stress just isn't that fun a mechanic to me. Right now I'm running a fast combat strat like you said. I'm not sure I see the value of buffing classes right now
f26583 No.14669498
>>14669460
Investing in your town is far more important than investing in your warriors. It's more important that you can get back on your feet after a member of your party dies.
77411f No.14669505
There are strats in darkest dungeon? I thought the whole point of that game was whenever a viable strat was formed it was nerfed or removed by devs because it's supposed to be a maximum suffering diceroll simulator
aac838 No.14669519
>>14669493
That's another thing. You do not have 'teams'. You have expendable characters who you need to fit in different compositions depending on your needs. For example, Antiquarians are pretty shit units but bring one or more to a mission and you'll get a lot more money by the time you finish it.
That's why I said upgrading roster size was of utmost importance (max size is 28). Then upgrading the guild and blacksmith so you can get stronger recruits helps a lot.
>>14669489
And by making bullshit mechanics that apply to one side only (stress, stealth, CORPSES). And let's not forget the kicker. If you complete a Darkest Dungeon mission the surviving members cannot enter it again.
710e7a No.14669520
>>14669505
The individual strats are either so niche shuffle/moment based parties, for example) or are so general that it's part of the core mechanics (one healer, one stress healer and two DPS composition
I have a shits and giggles party baised on man at arms, jester, Grave digger and occultist, watching everyone dance around is pretty fun and negates a lot of things you'd normally find challenging, but I wouldn't recommend it for higher level and longer length dungeons because it's essentially a glass-cannon comp
704540 No.14669524
>>14669493
>Yeah I've got team A, B, and C but I'd rather just stick with one party.
You're going to have to get over that quickly then.
cab848 No.14669542
>>14669505
devs won't be happy until everything but the houndmaster is leper-tier
00e329 No.14669547
>>14669542
Wait is the houndmaster good? He seems like he's just a jack of all trades but not really good at anything. Also is there anyway to make abomination viable? He seems really neat but i dunno how you're supposed to handle the stress
cab848 No.14669556
>>14669547
Houndmaster is very good, he can hit every rank, has a guard, has a stun, has a self-heal, has party-wide stress heal, and he can work in any row. he and flaggy boy are the best.
Abom is basically meant to be treated like a support character, and you only morph when you absolutely have to murder something quickly. His padlock addon that reduces his stress from transformation helps.
00e329 No.14669575
>>14669556
Ah okay, I didn't realize he had a team stress heal. Looks like I'll be using him a lot. Is there anyway to get around the leper's ACC? Are there trinkets and good traits to workaround it?
bb187e No.14669578
I somewhat managed to enjoy my playthrough of the base game. Are the two DLCs worth another playthrough or do they just make the game more annoying?
cab848 No.14669583
>>14669575
Sun ring and ACC+ traits help mitigate it somewhat, but there's no help for him only being able to hit the front two rows and he only has 1 forward movement.
I don't know why the devs hate him so much.
704540 No.14669589
>>14669575
There are trinkets that help with his ACC, along with a camp skill, a quirk or two, and buffs from other classes to help too. It can be worked around to an extent, as much as anything can be worked around in this game.
>>14669578
Only the Crimson Court is an actual expansion, the Shieldbreaker is just a class with a gimmick and some other bits. Crimson Court would probably just annoy you because then you end up with your heroes turning into vampires and watching them completely lose their shit and if you don't have enough of The Blood to keep them sated then they'll die. But it does throw in a lot of fancy new trinkets as well as the Districts you can construct to buff your heroes permanently.
704540 No.14669605
>>14669583
I see a lot of people shit on the Leper but I always find them useful for raw damage. If you asked me what class I found useless, I'd say the Jester. He's worthless outside of buffs and stress healing. Occultist is also up there. Sure, his debuffs are handy and his healing is helpful if unreliable, but damage-wise he's absolute shit even when fighting the Eldritch enemies he's supposed to have a bonus against.
cab848 No.14669612
>>14669605
Jester is probably worse than him now since the devs decided to turn him into trash for no reason at all.
Occultist is still good for his full heals and damage debuff which trivializes many bosses.
aac838 No.14669707
>>14669589
Districts are expensive as fuck unless you're playing in Radiant Mode. I can only afford the Jester one and honestly speaking, I do not like Jester that much. His Finale debuff lasts for way too long and the damage isn't that great anymore unless you spend 3-4 turns buffing it up. I want my combats to end before that. Crimson Curse making everyone be random is pretty bullshit. Even when they are sated (blood frenzy) or passive they still act like total dicks and stress up everyone else, if not outright hitting them.
00e329 No.14669763
>>14669605
>>14669583
>>14669612
Shit i've been doing it all wrong. I'm using both leper and jester.
If a party member dies do you lose the trinkets they had on them?
704540 No.14669764
>>14669707
I don't know what you're talking about, Passive heroes are completely normal.
704540 No.14669768
>>14669763
No, the trinkets go back to your inventory at the end of combat. Unless you retreat from the battle that killed them, then they're gone.
787afc No.14670075
So how is Pitch Black Dungeon these days? I beat the mod before the first expansion came out, and I'm wondering how it's fared since the creator passed the project on.
All in all it was a really refreshing and generally improved take on the game even if it had a few grindy/arbitrary choices and flaws.
0bf3c3 No.14670116
File: 38b546959db2d9c⋯.png (Spoiler Image, 50.24 KB, 697x489, 697:489, Darkest Dungeon better end….png)

>>14669489
I don't feel guilty about the guys I've sacrificed to Come Unto Your Maker because it doesn't amount to much in the grand scheme of the game's setting since the ending is really gay. I'm working on a better alternative ending with my fan fiction in pic related.
0a2ba1 No.14672066
Oh god the shitters have come out to whine again.
>The shitter hides here, behind the posts, spouting his mindless drivel
Such overconfidence in this thread, just a quick reminder
<t. Absolute madman who is trying to beat the game Stygian, one-type-per-comp, all-unique-comps, no-death, all bosses including CC purely for ePeen bragging rights and barbecue I'm poor and can't afford anything else atm 7th try currently, my 5th run got me to DD2 before a death
>>14669460
>How to deal with stress
Jester always has been a strong pick, but on the less Stressy dungeons (Warrens/Weald) a Houndmaster/Crusader as monostresser is fine until Stygian or Pitch because of how piss easy the game is there. Another method is running Leper/Abom/[Anything here]/Plague Doctor, since few attacks stress the back row, the frontrunners have fine solo stress heal and the crits they get will help the backline passive stress.
>>14669487
>Enemies dodging every single attack
Then stop running ACC down talismans on your Leper
>Last Crusade isn't viable no more
Yes it is, just don't run it on Stygian/ Pitch in the Cove/Weald
>Crimson Curse
Don't enter the fucking courtyard then. Leave endgame content for the endgame.
>Finishing combats as fast as I can
And that's why you trip up. In Darkest Dungeon you want battles to be the most drawn out long ass piece of shit going. Dungeons are jogs, not sprints and if you treat them like sprints, you will burn out and die before the halfway mark. Instead treat every battle like so
1.Kill the Stressers
2.Kill the Critbots
3.Kill the high-tier DPS
4.Stun the tanks/Slow and stun the minimobs
5.Heal stress and health
6.Heal stress and health
7.Heal stress and health
8.Heal stress and health
9.Heal stress and health
10.Kill the final mob that's now on 1 health after the stun damage accumulates.
Congratulations, you beat the game. Great stalling mobs include (ut are not limited to) the Fungal Giant (Shit ACC, only has one power attack if it ever hits), Swineataur (If you keep it in 1st row it's garbo-tier) and Large Bandits (outside of whips, fucking nothing)
The reason you are falling to RNGsus is because you are not denying the things that allow RNGsus to come down from the heavens. In DD, the name of the game is literally to deal with the bs before it comes. If you play the game reactively you fuck up like every memestreamer reddidiot. If you play the game proactively, it becomes a nigh cakewalk.
0a2ba1 No.14672069
>>14669519
>>14669524
Wrong on all levels.
Having teams allow you to spec all abilities that the team specifically needs and nothing more, saving you a shitton while you are rushing Bank. It means you can plan for synergy and focus down perks specific for that dungeon (for example, you should really avoid running Plague Doc in Weald or Flagellant in Ruins).
It also means all your heroes level up as one, in turn meaning you don't have to waste 7 of your weeks grinding them all up to a given point also memenamed teams jej
>>14669505
The devs nerf reactive teams because it takes away from the core game. It's like if the Crossbows in Dark Souls twoshot on headshot, and could reload on a clip. It's not the way the game is intended to be played, so it gets nerfed. Hence why Crusader destress is untouched and HWM's marking shot got buffed-both top tier moves for proactive comps.
>>14669575
>Leper
Leper is a flesh wall for the first rank. His job is to stand there and tank the first few heavy blows and let his team work independently of him. He has the highest HP in the game, his standard heal gives debuff resists and his stress heal gives him MAAtier Prot. All his attacks are for and from rows 1/2 and he has corpse clear.
<The reason his ATK is so high is that it is supposed to be for the few times you can spare an attack, its flipping a coin down a well and seeing if you can get a neato little 50 point crit on their Javelin Boar.
<It's not the core of his kit
<Stop whining it's not the core of his kit
<Every other part of his kit contradicts it, bar the shitty memebuff
A general rule to see how the devs want you to play a hero is to look at their Crimson Court trinket combos. Outside of some very specific niches (DD flux Flagellant, Crits Grave Robber etc) the trinkets do exactly what you should want for a hero
0a2ba1 No.14672071
>>14669605
>>14669612
Shitters stop talking. Outside of the jack-of-all-trades that is the Hound, I would steadily say Jester is the best class in the game. Where there are other big healers outside of Vestal (Flagellant, Occultist, Single Target Arbelist), there are no other big stress healers-at all. You have a minor RNG teamwide from Hound, a Mid Heal/Destress from Crusader and a Sacrificial Destress for Flagellant (arguably making it harder later)-then crits, which should never be relied on.
For context; when specced a Jester can heal 25+ stress per strum (Easily enough to get heroes away from Stress door and can fix a Afflicted hero up in under 6 turns), can almost guaranteed midbleed 2 non-skeleton targets at once, owns one of the better party buffs, has great destress/buff camping and is one of the rarer heroes that work in both slots 2 and 3. Jester is brokenly good-b u t n o t a s a f u c k i n g d p s y o u f u c k i n g s h i t t e r. A jester is nigh mandatory in Stygian, hence why the all-unique-comps is such a challenge; literally because you can't have 5 Jesters to split between your teams.
<Jester is not a DPS
<Stop whinging that he can't DPS because you sprint marathons
<His Dirk/Finale combo is supposed to be a Finale, not a mid fight move
>>14669707
>Finale debuff lasts for way too long
<Waaaahhh why does thuh Finawe not work after that????? Waaaaahhhhh
Shitter. Lurk moar.
>>14670075
Still nasty, arguably worse with the introduction of stealth making the real priority targets (Skelenobles and Fish Mages) a bastard to deal with outside of a Shieldbreaker. DLC makes funding a cakewalk if you rush bank, 5% a day on 50k gold will never run out
>>14669489
>Even then you're forced to kill 2 people in the final boss which was dumb
Wrong. If it matters enough (such as being part of a no death run) only bring 2 heroes. It completely negates the attack at the cost of making Phase 1+2 a bit harder/longer. I recommend Plague Doc/Leper or HWM/Crusader since they both combo well with self sustain and high DoTs. Live with the fact they are both going to be afflicted and its the easiest Darkest Dungeon of the 4.
29657c No.14672217
I highly recommend using some waifu modded classes. I always felt the vanilla heros were too weak.
ca96a1 No.14678023
>rng dungeon
The fact that you can miss a jellyfish point blank with full light with a melee weapon with no stress at full health is complete bullshit
The game is fun when it makes sense but the dev removing actually fun strats and making the rng absolute bullshit just sucks
7a84b4 No.14678040
>>14672217
there was a mod with a chinese zombie girl, a berserker girl and 2 others that looked pseudo lewd
6e5cf3 No.14678099
>doing baron for the first time
>have no idea I need a key
>discover everything
>all my shitters are nearly 100 streess
>crododile lizard shitter defending the chest which I think has the key
>submerges then nothing personel crits "apex predator" my whole team
>lose healer and bounty
>leper and grave robber remain
>grave robber keeps dodging every fucking thing for whatever reason ( no dodge trinkets, just devs being retarded I guess )
>try to lower his hp using this
>when he's near 10 he starts submerging all the time for healing
>lose leper after he misses 10 thousand times
>grave robber heat attack
jesus christ this was frustrating
66c095 No.14678123
>arbitrary, out of place female nigger characters
>endless DLC for a pre-released game
>affectation of Lovecraft
this game is sinful
af3a21 No.14678570
>>14672217
I am now interested in the game.
3186a4 No.14678595
>>14678123
Well, there's the constant Game of Thrones references, but the only silver-lining is that you can mod the game to be less shit when the devs try "Balance" things.
29657c No.14678767
>>14678040
All done by Muscarine. They even have their own CC trinkets. https://www.nexusmods.com/darkestdungeon/users/330348?tab=user+files
From left to right:
The Shrapnel - Ranged damage dealer that has a seige mode transformation, but you have to carry and use ammo items that give her +120 acc which counteracts the -120 acc she gets from dumping rounds.
The Tusk - Middle line damage dealer with a bonus to larger enemies. Also has self heal and riposte. Bad at the front and rear ranks though.
The Fawn - Glass cannon that shuffles herself from front to bank ranks. Does high damage and stun, but puts a bleed on herself that can stack and kill her if you're not careful. Either carry bandages or use a -Bleed Chance trinket.
The Offering - Tank. Has both melee and ranged attack and can cover and move every other hero at the same time if you use it on each one. Also has natural +Prot. I love this hero.
The Hollow - Healer and blighter. Her gimmick is all her abilities give stress, but also give -%Stress that stacks. So the idea is that you build up a resistance over time and can have -%100 Stress before using the strong abilities. Also drains torchlight.
The Hood - A better Antiquarian. Gives a little less money in exchange for being a little less useless in battle.
1eed27 No.14679039
>>14672069
Leper is like Crusader, except with marginally more damage and corpse clear traded for worse accuracy, no stun, no targeted stress/health heal, and a complete inability to deal with shuffles.
7d8754 No.14679192
>>14672071
Except I want to point out there's absolutely no other attack in the game that's just flat "lol I keel you git gud".
It's horrible design in a game that's "risk management" also known as RNG prayer
9abcee No.14679249
I never liked these RNG games. Your entire success or failure depends on what is basically a die roll. Sure, you can minimize the detriments of failure or maximize the fruits of your success, but the end result is out of your control.
It just seems like a frustrating test of your patience, waiting on what result the game will decide, not you, the player. Seems like bad design to me.
01f719 No.14679255
I don't understand this game. Everyone seems to hate it but also can't seem to not play it. Is it worth buying or is there some sort of weird self-harm thing going on here?
00fc40 No.14679297
>>14679249
I find rng games against actual people ok but when playing against the computer it just feels like the computer is just fucking with me at times.
966252 No.14679364
>>14679255
They bought it but instead of calling it a waste of money and moving on they just keep playing it.
abddba No.14681353
>>14672217
>https://www.nexusmods.com/darkestdungeon/mods/600
It has the vanilla art style done well, but those titties are ridiculous.
0593fb No.14681375
>>14681353
His other class looks nice too.
>those titties are ridiculous.
Nah, if he really needs to he can just make a new female class that's flat to balance it out.
58f900 No.14681402
>>14681375
What's with these custom classes always being some edgelord bullshit?
1720a8 No.14681405
>>14681402
>not realizing DD is a haven for edgelords
be2fca No.14681406
>>14681375
So the Dragon's Crown approach to titty balance?
704540 No.14683774
>>14679255
It's a game about lassoing the RNG into your favor but it makes people gush salt like Utah over every single setback. My fondest memory is Redditors (or just one Redditor) getting so butthurt over the game they scripted bots to upvote/downvote Steam reviews for months, possibly years, possibly still even happening now.
I find it a fun game because I don't get so bitchy when bad things happen. I expect them to happen. Everyone can be replaced and every challenge retried. It's only bad if you overreact to losing instead of brushing it off and trying again. But I do admit my play of it goes in cycles where I'll play it for weeks then leave it alone for weeks, it's a long game not meant to be overindulged in all at once.
>>14681402
Special snowflake syndrome. What else can you expect when the game attracts so many faux-Lovecraft fans (who also tend to be anime fans for some reason). Just look at the fucking names in >>14678767 they're all try-hard as fuck and obviously weeb in aesthetic.
On an unrelated note, fuck Red Hook for making the Musketeer Backer-only bullshit.
557618 No.14683933
>>14678123
Atleast there's a mod that changes the nigger to not be one
704540 No.14683946
>>14683933
>an archer who keeps her hair in her eyes
This is replacing one problem with a completely different problem.
aac838 No.14684542
>>14672069
>>14672066
>>14672071
The images made me chuckle but you still sound like the only autist in the thread who likes the way the devs balance things. I bet you even liked it when they added stealth.
3942a5 No.14685099
>>14669487
>Also, the devs like to stack the odds against the player and hate it when things work.
This is the reason why I haven't bought the game, I hate devs who act like they are the fun police.
Same shit happened with binding of isaac, every update has shit the bed more and more with artificial difficulty, so no shekels for them.
0a2ba1 No.14686114
>>14679039
Hence the whole role of him operating entirely alone as the flesh wall of the team. Albeit DDflux Flagellants do that better now with the addition of CC, Leper is still the more flexible (no reliance on Bleed damage, has Corpseclear, much stronger self heals) and less risky of the two bodytanks (doesn't need to be <30% to do anything, doesn't rely on tanking by staying immortal on Deaths Door). Believe it or not, Leper is not a shit Crusader, Leper is a great Leper because it's apples and oranges. Crusader is a support role (stress heal, stun and prot with a side attack is the only setup you should be using), Leper is a tank role.
>>14679192
As I said, if you don't want heroes to die; don't bring 4 heroes. It's not risk management you thick fuck, it's complete risk elimination. HoD kills your 3rd and 4th hero. If you don't want that to happen-don't bring a 3rd and 4th hero and certainly don't fucking whine when you deliberately did not do the one thing that prevents it.
HoD is far from the hardest boss too, it's very viable to bring 2 heroes.
>>14679249
Depends. Most of the mechanics in DD really allow for 1-2 rolls of RNG to not really fuck you over, the fun is dealing with them on a whim. However I completely agree with you when you get a streak of 4-5 minimal chance bad luck rolls in a row out of control such as when your 50% PROT MAA gets killed within one turn in DD2 because a Templar Impaler got a crit stinger, then got hit by the mob onto DD then got taken out by the Blight on a no death run
>>14679255
Shitters hate it because they can't play it and they get the bad feefees because other people can play it and they just don't get it.
If you like manipulating chances; working with organic problems and planning out strategy to make sure a basic mob doesn't fuck your party in 2 turns, you'll love it.
If you like hitting the bad monster with the big sword then getting the gold to make your hero better at hitting the bad monster, you'll hate it.
>>14683774
My point exactly.
Btw Musketeer is just an Arbelist reskin, you ain't missing anything out. If it bothers you so, just mod the Arbelest with the Musketeer images or get tha pee ess fowa vershun
>Faux-Lovecraft
Read:Tumblreddit the Stair Dragons. These people need to re-evaluate life.
They like the whole edgy 'everything is doomed so why try' or 'a caring god is always selfserving' aspect but completely skip over the whole 'cross breeding with other races is bad because mixed blood' and 'lol my cat is called Nigger-Man'
>>14684542
>It's your fault that I don't like they way the game has been designed and balanced to be played
<Use a B**d meme
>I bet you liked the addition of a hard, strategic mechanic in a hard, strategic game, despite the fact you literally said that Stealth is a nightmare to deal with on the Stressproc mobs
Fuck off back to Sims normalfag faggot
704540 No.14686580
>>14686114
>Btw Musketeer is just an Arbelist reskin, you ain't missing anything out.
I know, she just looks nicer and is also a different character unto herself with unique dialogue and backstory etc. They even gave her her own Crimson Court trinket set. And I just like guns, especially guns with girls.
0ed3ee No.14686917
>>14686114
What else do you need for a tank besides HP (a 2 point difference between Leper and Crusader), prot (bulwark/withstand give the same amount) and some utility skills, which Crusader does considerably better? That's not even getting into both of them being completely inferior to a Man-at-Arms, who can hit rank 3 with his basic attack and rampart, has guard, stun, and move skills, and can do more than standing there and soaking up damage. For 90% of the game's content, you don't need a tank for health damage, you need to kill the back ranks as quickly as possible, since health heals back easily and stress doesn't. Darkest Dungeon rewards proactive solutions, and stunning an enemy so it can't do damage is considerably better than sitting there and hoping it attacks you instead of the back ranks. The same goes for guard, which reduces the chances of an enemy ignoring your tank to 0 instead of hoping the RNG favors you. Leper is a decent tank stats-wise, but has absolutely nothing else going for him except a decent self-heal, which you should have someone doing for him anyway.
428742 No.14687028
>>14678023
>The game is fun when it makes sense
The moment when you figure out how the game mechanics work is the moment the you see the game for what it really is: a mind numbing and empty experience that stretches itself out for way too long. If the devs wanted the player to experience the same thing the character in the game does when he finds out the truth about the estate then they succeeded. It's a game that gets attention for its style and nothing else.
032424 No.14687042
Wud u lewd any of the darkest dungeon characters
bb187e No.14687046
I tried drawing a lewd tavern replacer
032424 No.14687105
>>14687046
I like your lewdness,gib info on who you are.
704540 No.14687117
>>14687028
>a mind numbing and empty experience that stretches itself out for way too long.
So, an RPG.
44e8b9 No.14687166
>>14687046
You did good, anon.
bb187e No.14687274
>>14687046
changed the hair*
0a2ba1 No.14688969
>>14686917
>HP
Yes but for different reasons. Crusader has HP so he can operate in the fist 2-4 danger rounds in a fight without requiring any sustain, with the intention of recovering in the stall rounds; since the stall for a Crusader is shorter than a stall for a Vestal, a Houndmaster and Grave Robber and a chuck of Crusader. Leper has high HP so he can facetank Swine Prince enraged solo targets every round and has the added sustain of being able to guaranteed heal a quarter of his health back with no other input. Leper is easily the best RAW TANK in the game; but his major weaknesses is that he can't operate as a Support or a DPS very well, when his Support/DPS capabilities are outshined by picks that go well alongside him anyways (namely Plague Doc as a Corpse Clear, MAA as a Guard and Hellion as a chuncky front row damagebot)
>Prot
Leper prot gives him a passive 15 Stress reduction. Crusader Prot gives a mark-which is nice; until you realise Crusader has next to no sustain outside of his team-in which case why are you supporting your support instead of your DPS. MAA again is for a different role, but is easily closest to Leper in working comps/dungeons
>Utility
That's Crusaders entire schtick. I would say Crusader is the Forward Prot counterpart to the Backend Dodge Houndmaster albeit without the disgusting amounts of overtuning . Crusader should be fully utilising the fact he can give minor heals, moderate stress heals, moderate torch maintenance and good stuns and not focusing on taking as much damage as possible like the Leper. The same way a Flagellant operates firstly as a support, but can be built as a suboptimal (yet working) tank, I would consider the same as Crusader (Support, then Tank/DPS) and Leper as a great tank first and a decent but suboptimal freind DPS second.
>MAA
Different role. MAA focuses on the Riposte and Gurad, with suboptimal rank 2-3 Damage when compared to DPS beasts like HWM, GR or Arbelist-in exchange for very good sustain without support in the danger rounds.
>90%
Yes, and that's where MAA, Crusader and almost every other class in the game passes Leper. Leper is very much a niche class, which cannot operate most of the time, but when you reach Stygian Warrens and Cove Hard dungeons Leper tanks are very welcome additions to a comp. For example, Leper/Shieldbreaker/Houndmaster/Occultist is probably the best comp to be going into Sty Hard Cove due to the fuckton of Rank 1 abuse Cove innately has.
To sum up, I think we are on the same page. I'm not saying Leper is a top-tier beast-fit-for-any-scenario type of hero like Houndmaster, he is very specifically a niche role for given scenarios much like the Bounty hunter and Antiquarian in C-D tier. When you need something on the front rows that can soak frontline damage so your healer can just focus on maintaining 2 DPS's, and is almost immune to status-Leper is your exact guy. Swine Prince, Necromancer, a good chunk of CC and Cove are Lepers hunting grounds. But as we both agree however, these scenario are few and far between, hence why a MAA or a Flagellant; albeit notably less tanky and/or more risky DDflux Flag, looking at you can and will operate with a lot more room and ease in 90% or situations. But to say Leper (literal tank) and Crusader (flex support) operate like each other in any situation is a pretty bs claim
7d8754 No.14689016
>>14686114
>game never tells you something like that happens
<GOD GET GOOD FAGGOT WHO CARES THAT IT'S COMPLETELY UNAVOIDABLE UNLESS YOU KNOW HOW EXACTLY TO COUNTER IT AND THERE'S NO WAY TO KNOW I DIDN'T MAKE A BAD PURCHASE REEEEE
704540 No.14689042
>>14689016
Why does it matter if two guys die so long as you win? If his claim that the final boss is easy enough you can beat it with only two heroes then what's the big deal?
563a4c No.14689060
>>14688969
The sentiment's fair enough. I do want to point out that MAA's ability to hit rank 3 isn't so much a shining point as a means of adding reliability for when abyssal artillery, pistol shot, or hound's rush come just short of knocking out a stress dealer. Ultimately, because the only important hit point is the last one, tanking is relegated to a relatively unimportant place compared to heals and DPS, especially when all the really nasty attackers are going to be hitting ranks 1-4 anyway unless you take explicit steps to ice them first.
Then again, for 90% of the game's content, team composition isn't life or death anyway, and the leper definitely has style without the overdose of memes the crusader has. All of the tanky classes have decent backstory, in fact. That being said, nothing will beat "I've waited long for this! DON'T TAKE IT FROM ME." as a bark when fighting the heart.
c60d94 No.14689602
>>14669487
MY strat was editing skills and abilities of classes.
DEUS VULT
f572bc No.14689609
>>14683774
>>14686114
You know what I hate the most about Faux-Lovecraft fans? They've never actually read any of his stories. A lot of them aren't "OH NO BIG SPOOKY GOD IS COMING TO FUCK SHIT UP", they're more subtle and strange. The Music of Erich Zann is the best example of this, it's a story about a strange old man in a weird part of France who plays a viol.
c60d94 No.14689616
>>14678767
Librarian best modded class.
QT bookwork with good de-buffs and great stress heals.
bb187e No.14689638
>>14689609
A great deal of lovecraft is also just xenophobia - people who are different are spooky. And he is good at it, dat lovecraftian racism is a real good flavor.
The fucking worst are those who are just slightly different, that really gets him right in the disgust sensitivity. Like people living in the countryside, you just know they are up to some horrible shit.
22e54b No.14689670
I'm kind of in a weird spot. I'm figuring the game out organically so far, but now I'm low on money and so many of my characters have accrued a bunch of negative shit and the dungeons are starting to get hard and shit. Also got stomped by the swine prince and his little helper.
I feel as though reading up on the game will trivialize the experience into a spreadsheet simulator, but playing organically is a steep difficulty curve to climb that it's gimping my playthrough. What do?
35da4a No.14689708
>>14689670
mod it to remove the arbitrary grind barriers for loot you can carry back, you'll get a lot more joy out of it that way
98ee83 No.14689784
>>14689670
Use Antiquarians to farm gold. As long as you have one in your party EVERY loot pickup will have "antiques" which stack well for money, and your gold capacity is increased as well.
1a92b5 No.14691849
What is the most RNG-resistant build in the game?
0bf3c3 No.14693384
>>14683946
I don't see a problem with it.
704540 No.14693751
>>14689670
Hire expendables. Send them into a dungeon with minimal supplies. Push them until they're all almost dead, and retreat. Fire the survivors so you don't have to pay to fix them up, keep the gold they brought back. Profit.
bb187e No.14695914
>>14687274
added more color
and drew a dd version, which I half regret
0a2ba1 No.14697753
>>14689670
For your first try, (as long as you aren't on Stygian) you can send suicide squads of 2 Antiquarians, and any 2 DPS as many times as you want if you feel you need to grind much. Fuck em up, nick their shit and fire their asses.
If you want to play more seriously/ want to make set team comps, save a fuckton of resources to build a bank. I would argue the Bank is the first thing you should be aiming for. For negative perks, you can largely ignore all of them except:
-Fragile/Soft
-Stress Eater
-Light Sensitive (Less priority than the rest)
-Compulsive/Kleptomaniac
The rest are generally manageable.
For little Piggu, bring your best team with your best trinkets, kill the little pig first and take the angery hit the big boy does in retaliation. After that, the biggy piggy gets tired and deals MUUUUCH less damage for the rest of the fight ;)
>>14689708
>Cheat
Shitter
>>14691849
If you want the least fuck-over-able build, the following suffers from some movement difficulties, but will guaranteed beat the game and any of the final dungeons.
>Vestel (2 heals, Stun and Self Heal attack)
>Jester (Dirk/Ballad, Solobleed, Double bleed and Stress heal)
>Highwayman (Tracking Shot/ Riposte attack/ Point Blank/ Pistol shot)
>MAA (Guard/Command/Riposte Rampart)
Literally the best dedicated Healer in the game, the best dedicated stress healer in the game, one of the (if not the) best dedicated DPS in the game and the most flexible tank in the game. The build isn't very interesting, isn't specialised to a dungeon in any way (in fact it is suboptimal in Cove and Ruins since Jester can't deal as much damage and MAA/entire party has no debuff/DoT resist) but is strong enough to just chug along. Obviously better builds suit better regions, at which point the game gets fun.
For teambuilding as a general rule, you want to prioritise a Healer, then the stress healer, then the DPS then either another DPS or a tank-and out of the lot of them you should really want at least one stun.
Of course there are crossovers (Abom is a solid Tank/DPS, Arbelest is a good DPS with amazing solo healing capabilities, Flagellant is your Healer/Tank-then there is Crusader and Houndmaster which do basically everything to a moderate extent; and who's greatest weakness is 4 attack slot syndrome)
>>14695914
…where tits go?
Also have some D E E P E S T L O R E; Reynauld and Dismas are the only heroes in the game with credible backstory with each other. You better have not let them die Anon why would you let that happen?
731c27 No.14698697
>>14697753
That is good lore
98ee83 No.14698777
>>14697753
The problem with a Man at arms tank/reposte based team comp is if you lose the MAA you are utterly fucked. Doubly so if the MAA is turned against you, which makes Hag and Siren nearly impossible
032424 No.14698793
>>14695914
>deleted
WHO.WEBM
dc9c4e No.14698861
idk how up to date this is but here
(if anyone has a newer version pls post)
bb187e No.14700941
>>14698793
>>14697753
For a moment I got too embarrassed of my crude creation, but ok
d48ebd No.14700986
>>14687046
Hey, I've been wanting to commission people to make assets for alternate skins. Seems you got the art style alright.
f0603c No.14703058
>>14689670
Arbalest's mark clear basically turns the fight into four guys beating the shit out of a spastic retard.
44e8b9 No.14703118
>>14700941
Never be embarrassed by your lewds anon. Unless it’s an awful fetish.
909a7b No.14703184
>>14703118
Tentacles are an awful fetish.
f215e9 No.14703190
0a2ba1 No.14703440
>>14698777
Yes, but he is easily the most reliable of the Tanks. Alts would be the Leper (very niche), Hellion (as a second DPS/stunner), Flagellant (extremely risky as frontline tank, especially for new players), Shieldbreaker (nuanced, difficult to use and not always a strong pick) or Abom (if you want to sacrifice the opaf Vestal with an Occultist/PlagueDoc/Arbelest)
Either ways, MAA is tanky enough for most newer players to be able to manage his HP when is looks like it's getting low-50%HP for him is often more than many heroes at full HP.
>Hag
Build is actually good for her. MAA is tanky enough to stay in the pot for the fight, Vestal can keep him alive if he is thrown out and if someone else gets thrown in, all 4 heroes have abilities that can attack the Hag herself to keep constant pressure, with Jester's doublehit as an added bonus if you really need to get Vestal out of the pot
>Siren
Siren is basically 'specialised team'-the fight. Bring a Crusader (double support+stun), DPS/Stunner (Hound/Hellion), Antiquarian (strat) and Occultist (extra heals+eldritch damage)
Trudge through the dungeon, as per usual then before the boss give everyone but the Antiquarian Holy Water, then unequip all of Antiquarians damaging moves. Since Siren charm is classed as a debuff, and will autotarget the most likely target in your party she will constantly try to charm the Antiquarian (since Antiquar has one of the lowest debuff resists in the game+everyone elses boosted resistance). Mixed with the fact your Antiquarian does nothing for Siren, it makes the boss extremely manageable because you have 3 high damage, stun-capable heroes to constantly cockblock Siren.
>>14698861
Still mostly relevant, but defo out of date. No info on Shieldbreaker, ability reworks and the importance of counterstealth. Either way, Colour of Madness will probs skew it more with time; so for now take it with a pinch of salt.
>>14700941
Nice, albeit a noticeable amount of the spraypaint tool.
>>14703118
Pic related
17820e No.14703608
>>14669476
The day Reynauld dies in my game is the day I fucking restart. He's been my MVP since day 1, and he's my favourite little crusading buddy.
4768f6 No.14703712
>>14697753
>cheat
You can't cheat at something you own. It's yours to change how you wish.
704540 No.14703982
>>14703712
You can cheat as much as you want, but repainting your Rubiks cube to make it look like you solved it just makes you look like a pussy.
3942a5 No.14704065
>>14703712
You are playing a game
A game with certain conditions to win
If you change them or bypass them, you are cheating
Even if you "own" the game, you didn't make it's rule faggot
57f572 No.14704978
>>14678099
For future information, the crimson court is not like any other dungeon, you CAN leave and come back later and the dungeon will be 100% the same.
7b9913 No.14715911
My Dismas just came back to life, oddly enough instill kept his head I found in a secret chest. It synergizes pretty well, actually.
2a3e20 No.14716037
>>14669460
I cheated like fuck for cash in this and it still kicked my dick in.
5e978b No.14716097
>>14715911
nice photograph of your screen, George
5e64f6 No.14716102
so I got the ancestral edition on theswitch and it's not too bad, except I hate everything about it and wish i never picked it up. I keep bashing my head against the courtyard over and over and never get anywhere, I grind up party after party and they just get ground up and spat out. I get up the stupid crocodile that shreds my party, i've beaten him several times but I can't complete the mission because by the time he's dead all I got left is a single guy. Now practically everyone has the crimson curse and i'm considering just starting a new game at this point because that shit is seriously pissing me off.
af5e89 No.14716148
>>14716102
You really need to hold off on the Courtyard until you are good and fucking ready to take that croc fucker down (and there's gonna be more of them in the later missions too so don't get cozy when you do). What you need is a party that can hit at any line, and also shuffles to keep that son of a bitch in the very front or the very back, DO NOT LET HIM IN THE CENTER, he can do his most dangerous moves from those positions and you need to cockblock them as hard as possible.
af5e89 No.14716151
>>14716148
Also use bleeds. Anything with multiple moves a turn gets hit more often by DOTs and all bloodsucker fuckers are vulnerable to bleeding.
b00633 No.14716197
>>14703440
>Implying it isn't the chadd who is into nice asses
111693 No.14716220
>>14715911
why would you do this
d23ded No.14716618
>>14672069
at least you're the only faggot in the thread that can actually play the game, bar the fact that you're choking on so much dev dick I can smell it through my screen.
hol up for one second
<Leper
<His job is to stand there and tank the first few heavy blows and let his team work independently of him.
Just putting a fucking Leper into your team automatically makes your team HAVE to revolve around that fucking plant of a character.
Him marking himself doesn't guarantee that he tanks the initial few blows, god forbid he gets shuffled or you get AoE'd or party shuffled/surprised which renders him even worse than useless: making him a literal fucking brick that debilitates your other team members from acting out their designated jobs.
this is without the fact that without heavily gearing a leper, you will never EVER hit shit with him, and having a MaA, Crusader, barb or literally any other fucking class as 1 isn't nearly as detrimental as putting a fucking plant that is the Leper
d23ded No.14716627
>>14716618
>>14672069
also adding that one of his actually relatively potentially useful abilities cannot be used on literally anyone else but his own useless jewish ass I swear to god I'm about to have a fucking aneurysm how stupid you are faggot cunt
6b31ba No.14719330
>>14716102
For Context; treat Crimson Court as the Old Hunters in Bloodborne. You CAN access it about 25% through the game and steal a fuckton of cheap resources; but Crocodilian and Baron stand there as endgame bosses that can and will push your shit in without correct preparation and endgame trinkets/loot.
The extra punch in the gut however is that Ludwig sits in his pile of shit until you fight him. Crocodilian/Baron will send their pozzed little sub boys to give your entire party superAIDS if you leave them too long after you nosy around.
For Croc; he has to be the only boss in the game where movement is useful and the only instance in the game where Bounty Hunter is a viable hero. A fine comp for your first Crocstomp is Vestel/Jester/Bounty/Hellion, focusing on keeping Croco in Position 1, since the little shit can't submerge there. Position 1 features a Bleed chance as opposed to Position 4's strong ACC down so I prefer that; but if you want to focus on keeping him in Position 4 with a MAA over a Hellion/Hound over Jester that's still perfectly viable.
Croc is interesting in that he is one of the more endurance based fights in the game over some of the burst bosses like Cannon or Necro when you keep him in P1 however is a very quick burst boss if you want to keep him in P4; with the key issue being Crocs self PROT buff. Jester bleed may seem an issue at first in a P1 comp since Croc has kinda high Bleed res, but he delivers reliable damage between destress in the long run. If your game has been fucked; a reset may be what you need since the CC threat only gets worse the longer you leave it. Next time, you HAVE to fucking remind yourself.
If you aren't on Stygian, there is no need to hurry (if you are on Stygian you are going to want to beat it at about Week 75-85, with a dedicated CC team focused on Endurance/Reliability. Finish an entire dungeon in one Week each, have 1-2 weeks of destress and do the next. It's long and gruelling but is your best bet to give you a chunk of time to work with and 1-2 weeks to recover before you go into DD1-4 at ~Week 90)
Most importantly though >switch
>>14716197
>Not wanting to be the strong working man role model instead of some rando junkie
I personally thought you assfags got the better dude
6b31ba No.14719337
>>14716618
I wouldn't know what the smell of some other dudes dick is, so I guess that's your problem you rage-filled ultrafaggot.
Telling people to stop whining and not to be surprised by how the devs are balancing their game isn't sucking their dick; though it may have seemed that way by the amount of shitters I had to tell bluntly. The addition of Stealth and indirectly making Shieldbreaker a tier 2 autopick was fucking stupid, especially when Leper, Bounty Hunter and to a lesser extent Flagellant/Arbelest are so niche they are basically dog-tier on anything above Radiant. Now we literally have an ultracomp of Vestel/Jester/Hound/Shieldbreaker metadomination and not a single word from the devs saying if they are going change this nor buff/rework the D-tier heroes. The devs are shitters in their own way; I never said they deserved any praise regarding balance
<Having to talk about Leper again
I'm not saying he is good, as you saw I'm telling shitters his role and place on a team; not as primary DPS but as a Fleshwall. As we both know however; his role as a Fleshwall is not one which is needed nor is reliable atm in the game. His niches are bosses like Crew, Swine Prince (since he can tank the frontal hits on his own while his team focuses the big pig) and Hag (since he has the HP bar to sit in the pot for a good amount of time and can roll high enough hits on the pot to oneshot on occasion, allowing his squishes to get on with it). Outside of that; he is a very difficult hero to use and is in no way comparable to the likes of something like the Hound (as is the way you seem to think I put him). Also playing him as a DPS and expecting results is obviously stupid to anyone with an IQ greater than their height in imperial. Though it seems like the devs intended him to be able to flex between the two roles the same way a Crusader can be built as a DPS or a Support, his ACC is so low it basically means he can only operate as a Tank to any meaningful degree. He makes for a great high-risk-high-reward hero; but is made redundant when there are next-to-no-risk-high-reward DPS in the game which also have some have the best movement in the game (Grave Robber, HWM)
imo the optimal buff for him (and chain mode Abom to a lesser extent) would be for one of his attacks act as a teamwide Taunt for 2 turns; guaranteeing that he can work his role as a bodytank. Guards would still have their place since they often come with innate buffs and take damage for one hero instead of 3; whereas a Leper/Abom taunt would be taking full damage on the first turn and would need to be built in a way that they can recover that lost HP on a turn-by-turn basis whilst the squishies behind them snipe the targets in order. It would also act as a secondary counter to Stealth; since it means you can bring a comp that doesn't crumble the moment a Pelagic Shamalam or a Bone Noble appears with their guaranteed 75 stress application wo/ a Shieldbreaker/HWM
>abilities
Which one; almost all his abilities are amazing when you take away the fact they have an ACC of 75/Can only be used in P1-2
f3e165 No.14719400
I hate the collector so much.
af5e89 No.14719428
>>14719400
For the longest time whenever I went to fight the Necromancer, that yellow bastard would get in my way first. It's like they were BFFs or something, hanging out, waiting to kick my ass, laughing their boney heads off, the assholes.
6b31ba No.14719456
>>14719400
Easily one of, if not the hardest fights in the game. At Hero Level 1-3 it is honestly better off running away since you will not beat him unless RNGsus blesses you with 5 crits, a stun and a missed Show Collection
0b01e8 No.14719545
The game is not enjoyable
It's just busywork the game
02cde2 No.14719598
This game took up like one year of my vidya time.
I swear games about learning to manage harsh and all-powerful RNG are like crack to me, like this and FTL. I may have a gambling problem.
I'm just sad the devs seem content porting it to every platform under the sun, I'd really love to see the game expanded even further, maybe with alternate paths or an actual final boss and ending. Or at least some new enemy types.
af5e89 No.14719610
>>14719598
There's another DLC coming this year, at least. Some sort of wave-based combat trial, something about magic space crystals from a meteor eating a farm and turning the farmers into crystal monsters.
02cde2 No.14719658
>>14719610
Yeah, that's gonna be cool for a few hours but still a better main campaign would be way cooler. At least randomized final dungeons would be a basic requirement I'd say; I remember how I fucking dreaded starting the DD during my first run while now it's just a lame victory lap.
6b31ba No.14719695
>>14719598
>>14719610
https://www.darkestdungeon.com/harvest-moon/
The new DLC is going to be an endless mode based off the Lovecraft story Colour out of Space (tl;dr the question can you think of a new colour)
Confirmed extra stuff includes:
-new endless mode for a new area
-boss levels for the farm
-leaderboard for endless with my name on top of it
-a few new roaming Husk mobs
-2 new bosses (Thing From Beyond and The Farmer)
-new consumables (?)
-apparently a long new music track
>>14719658
I'm ok with the main campaign as a whole atm; sure it can be improved, but set events like Crow and Hamlet are nice breaks inbetween. Otherwise i'm chill with the whole 'you make your own journey' theme.
>just a lame victory lap
Not when it contains the 2 hardest levels in the game that are prime for ending Stygian nodeath runs in their tracks. Though an unlocked randomised DD would be nice after you beat DD1, perhaps with guaranteed Orange looot
02cde2 No.14719723
>>14719695
>Not when it contains the 2 hardest levels in the game
Sorry, help me out here. DD1 can be devilish, I'll give you that. It's the only one where I keep risking losses, despite how short it is.
DD2 is banal because the main gimmick can be neutered so easily. Even the Antiquarian is a viable choice here, just get her speed up and she's the perfect Revelation target dummy.
DD3 is an utter cakewalk because you can make a beeline straight for the goal, bypassing the entire difficulty of the dungeon. Crush two cyst bosses while keeping your priorities in order and no teleporting is going to happen.
I'm pretty sure no-one has ever failed DD4 ever.
6b31ba No.14719804
>>14719723
AHHHHHHHH THE meme spacing MAKE IT STOP AHHHHHHHH
DD2 and DD3 are the risks imo.
DD1 can be dealt with easily; but is arbitrarily risky since you usually have your worst team do DD1 to make space for DD2/3 and the two specialists for 4.
DD2 is a cakewalk on anything that isn't a nodeath Stygian run. I've tried it all-3 heroes doesn't have the DPS/sustain to keep up with the mobs; Guards don't have enough PROT/DODGE to mitigate a Revelation followed by mob focus RIP Reinhardt; my closest to beating this godforsaken challenge run and bringing an Antiquarian isn't enough to deal with the mobs between. With the addition of Shieldbreaker I'm hoping that DD2 will be made marginally easier with Aegis Scales and Aegis blocks but even then. Perhaps DD2 just hates me.
DD3 is easy as you said; but if RNGsus decides to give you more than 3 teleports you can very easily lose a hero to endurance very plausible; my record for DD3 teleports is 5.
DD4 is a joke
Also checkem
02cde2 No.14719850
>>14719804
I seriously don't understand what makes DD2 so much harder than DD1. The number of combats should be about equal, enemies are the same, which leaves the minibosses - which are frankly jokes compared to Weald or Warrens elite parties.
I'm not trying to shit on you, but if you make it to DD2 you've seen way way worse than those few "miniboss plus 2 high-dodge shuffling critters" stumbling blocks.
>Guards don't have enough PROT/DODGE to mitigate a Revelation
Pardon? Talismans should fully neutralize Revelation, that has nothing to do with PROT or DODGE. Mob focus is something that can happen anytime, and a dodged-up houndmaster or a PROT-buffed MaA should shake that off easily when backed up by a healer.
Maybe I'm just an idiot here though, I'd never even thought of wasting Aegis Scales in DD anywhere.
6b31ba No.14720004
>>14719850
GODS WHY MUST YOU CONTINUE SUCH ABHORRENT SPACING AHHHHHHHHHH MAKE IT STOPPPP
Against DD1, DD2 has the 2 Growth enemies- of which the stun growth can easily spiral a team if left unattested; despite the Fingers being much more of a threat to be focused instead (basically giving the stungrowth a good window to fuck a stall-centric team over while you deal with the Finger-which is beefy in its own right, especially if a fleshy decided to wall/heal it). Also much fewer/spaced out Fleshy cultist duos to stall on.
The Gladiators are just an added brick; since it means you lose 3 legendary trinkets to mitigate one attack; whilst also needing a way to not have one hero be shredded. For me I was running Occultist/Hound/Abom/MAA, with the Talismans on the back 3. When you get to Stygian; DODGE becomes a legitimately useless stat since all enemies (in DD especially) have accuracy ratings higher than the highest dodge achievable in the game (smart move by the devs amirite), thus the Hound needed the Talisman over the MAA else oneshot. MAA can mitigate a good chunk of a Revelation when his PROT is high enough along with his beefy healthbar; and is one of the safest heroes to not have a Talisman (bar perhaps Flag who's role is outdone by Occultist making him a dudpick for mobs or Leper who has the huge downside of you bringing a fucking Leper to DD2). Since I'm also doing unique comps, I was saving the Jester as my stress healer for DD3 since Jester has more sustain; and the Bleed helps on Cysts.
Thus when Rein got hit by a Revelation at 50% PROT, followed by a Polyp Blight taking him to 0; with Blight removing him I sat down and looked myself in the mirror. It was the maximum possible mitigation I could do and I got fucked over at Week 96 of 100. feltbadman.
Perhaps one could chalk it up to bad luck; but DD2 has always been the hardest of the 3 for me. Won't knock you though; Weald Plague Maidens are bastards to deal with in their own right; lost two of my runs to them.
af5e89 No.14720023
>>14719695
Went to read "Color Out of Space" just to see where they're coming from. Pretty fuckin' good story. Some of Lovecraft's stuff can seem dated but this one was perfectly solid. Though Darkest Dungeon seems more like it's ripping from Tiberium Wars than this, in regards to freaky crystal monster people.
265f99 No.14720035
>>14720004
If you're taking a guard-based comp, why aren't you just putting a talisman on the MAA and using a first-turn guard to cover whoever doesn't have one? Your "maximum possible mitigation" is inferior to just taking one turn and using one ability that you should already have at all times.
de8ddf No.14720063
>>14700941
You did pretty good anon, you've emulated the game's art style very well.
Could you possibly make lewds of the Plague Doctor as well?
02cde2 No.14720064
>>14720004
At the risk of sounding like a troll, I bring lepers to Bloodmoon DD2 and DD3 and am having a blast of a time.
Also you seem to assume Dodge is only worth it if it's basically guaranteed, which seems a little silly to me. Dodge is great wherever you are.
DD2 and DD3 I run without dedicated stress healers (although HMs are always appreciated and for some reason I always end up with a Crusader frontlining my party in DD3). For a spicy sub-stress healing method, try putting at least a little +crit on the Shieldbreaker and abusing her 4-target attack. This moves her back, so combine with HwM or something for best results.
I find this does a lot to mitigate stress, even on the other guys. Of course if some critter decides to focus stress you, you're out of luck, but that doesn't happen on DD2 and DD3 - DD1 boss is the worst for this.
6b31ba No.14720148
>>14720023
>Some of Lovecraft's stuff can seem dated but this one was perfectly solid
Mark my words, Nigger-Man will stand the test of time. Pickmans Model is my favourite imo; it's not as direct as his other works and has one of the nicer, more subtle twists.
>>14720035
Because MAA is one of the slowest heroes in the game and relying on his guard when one of your other 3 heroes can easily be oneshot by Revelation is a oneway trip to a reset (MAA literally has a speedtie with the Gladiator, so its about a 50% chance the Gladiator will react before the guard is up). MAA is the one of only a few heroes can fully tank a Revelation hit, so he was the best choice for me.
Trust me when I say I already thought it through. It was the best possible comp for my run; I got fucked purely by RNG.
>>14720064
I personally prefer taking Leper as Tank to DD1; MAA for DD2 and Hellion for DD3 (unique comp restriction). With SB added; I'm probs gonna switch MAA for SB and Leper for MAA next time round if not only for consistancy.
I get that DODGE is nice on lower ranks, but if it fails you are done for. On Stygian you will get hit by a lot more attacks on top, so dodging is not as reliable as just mitigating a set amount of damage since it leaves you open to being 100-1'ed. It's not a risk you can take when you don't want a single death.
Also Retribution has an Accuracy of ~125%, meaning that at maximum dodge; it still has a 1/3 chance to Deaths Door the Hound-as opposed to Tanking is and going down to about 50% (much more manageable)
Going to use Shieldbreaker next time I can reach DD; hoping she can do what MAA couldn't. Looking forward to ending this fucking thing
265f99 No.14720197
>>14720148
And you couldn't do that first-turn guard with a houndmaster and risk the minimal damage before trading off with the MAA? You didn't think through shit, and there's a reason every strategy suggests bringing someone who can guard to DD2. That's not even mentioning speed-boosting trinkets and locking in quirks, which put you ahead in speed anyway.
f3e165 No.14720213
>>14720063
Im not sure exactly how the in-game hero skins work, they are also not very fun to edit.
All the skin mods Ive tried seem to glitch out at times.
7d7eeb No.14720218
>>14719400
I've been trying to play this game blind (just got it) and he wasn't too bad the first time I fought him, but last night I ran in to him unexpectedly and didn't have any way of dealing with him and basically just fought at a standstill him being ~two hits away from death but my guys unable to land them.
first enemy I had to run away from and it was during this fight that I realized running was an option, wish I had realized before I lost my bounty hunter and my crusader had a heart attack as soon as we ran away
de8ddf No.14720220
>>14720213
I don't mean a replacer for the game, I mean lewds in general
095247 No.14720266
>The game where the devs actively searched through the forums to find viable strategies so they could nerf them instead of fixing bugs
It was fun when it first came out I guess.
6b31ba No.14720269
>>14720197
I'll admit that guarding the MAA would have been safer, but it didn't affect me in the end. I'm willing to roll a 50/50 into a 1 in 4 attack which has 1 in 4 chance to send one of my heroes to Deaths Door, when the Hound and the Occultist get high enough speed tiers to deal with it reactively.
I'm standing by my itemisation too; MAA CC trinkets are god-tier; meanwhile bringing a single Speed stone for one interaction which is still a 50/50 chance is much less value than +10Prot, +10DBR, +25Stun and +25 Riposte. Either ways; it wasn't the first turn that got me. As I previously said, MAA was at 50 PROT (actually 60 when you put the Trinket+2 guards) and got hit by a full on revelation into a Polyp into a blight off DeathsDoor. His health was easily above 70% and was no cause for any concern at the time. It was just pure fucked RNG, enemy speed tiers found themselves together and I got fuckered. Nothing I can do about it now, the save got deleted.
6b31ba No.14720275
>>14720266
>Devs nerfed purely reactive strats when the game is about preparing and mitigating and to how much RNG you are happy with working with
Get fucked shitter
6b31ba No.14720289
>>14720282
Not even giving you an original response at this point, so have this again lazy shitter
>The devs nerf reactive teams because it takes away from the core game. It's like if the Crossbows in Dark Souls twoshot on headshot, and could reload on a clip. It's not the way the game is intended to be played, so it gets nerfed. Hence why Crusader destress is untouched and HWM's marking shot got buffed-both top tier moves for proactive comps.
de8ddf No.14720307
>>14720298
I don't know how women are but if somebody bought be chocolates and a sex toy I'd be pretty happy.
095247 No.14720313
af5e89 No.14720315
>>14720307
That's a tampon.
6cfb5b No.14720316
>>14720307
That's a tampon
de8ddf No.14720319
5e399a No.14720344
>>14720319
You have a dirty mind dude.
6b31ba No.14720369
>>14720319
Have a rare wojak, on the house
9427b8 No.14720386
>>14720319
I'm not sure if you're innocent or dirty for thinking that.
7d7eeb No.14720434
>>14720289
I don't know how it used to be and I've no attachment to it but I think buffing/nerfing things in a singleplayer only game is a bit weird. I get fixing bugs, and expanding gameplay with dlc. I know though that if Intelligent systems had gone into my FE7 cartridge and nerfed Canas because he could one turn kill the final boss with a C rank luna tome and Eliwood couldn't with his super duper ultra sword I'd be pretty mad.
>game is about preparation
Is it? Kind of feels more like a game about managing shitty rolls
f3e165 No.14720440
>>14720220
I'll give it a try tomorrow.
44983a No.14720448
>>14720434
watch out anon he'll call you a shitter :^)
de8ddf No.14720483
>>14720440
Thank you anon, stay legend
af5e89 No.14720490
>>14720434
>I don't know how it used to be and I've no attachment to it but I think buffing/nerfing things in a singleplayer only game is a bit weird.
<make game that's supposed to be difficult
<players find ridiculous tactics that turn it into a cake-walk
<do nothing?
6b31ba No.14720499
>>14720434
Never played FE7, but I know for sure there used to be things like MAA being able to Solo Hard dungeons by purely riposting. Jester also used to be able take ~25% of a hard-tier bosses HP with a single use of his Finale skill at the start of a fight, despite the fact he is a support destress hero. They weren't bad nerfs in any way; they made overpowered heroes at the same level as the rest. The current 'overpowered heroes' are so not because they can solo stygian dungeons, but because they have lots of flexible utility and suffer from 4 slot syndrome (Houndmaster and Crusader) OR have an ability which few/no other heroes have to an efficient extent (Shieldbreaker destealth, Vestel groupheal)
On shitty rolls, you ca almost completely mitigate all RNG in the game. The fun is having to change strats on a dime yes, but it is also in seeing a good plan come together, ATeam style. If you are having difficulty the body of >>14672066 is a tl;dr on how to beat the game for the most part.
>>14720448
oh noe fuggg hou did yuo get me so gud :DDDDDD
5e64f6 No.14721340
>doing weald
>jester, vestal, graverobber, bounty hunter
>going alright
>fuck you nigger, rng time
>lose everyone but the vestal one room before the dungeons over
>vestal doesn't have any front row attacks
>mfw
0c1717 No.14721647
>>14716097
>>14720023
One of my favorite Lovecraft stories. Seems like it's been copied a lot in horror, and for good reason.
cd959d No.14721853
>>14669460
Are there any good mods that make this game less shit?
050595 No.14721871
>>14721853
Yeah, go to the game folder and delete it
8d399f No.14721912
I got bored with it once I went through the final dungeon the first time and turned on mods. Now all the NPCs are nude hentai girls getting molested by tentacles, all my female characters are nude and have huge tits, and my party routinely includes titty monsters, dreadnaughts, Tifa Lockheart and Solaire.
As far as parties, the easiest set up for me early on before I figured out how all the mechanics worked was one Jester, one Vestal and two Hellions. Scoring crits consistently is a great way to keep stress down. It all comes down to which skills you use, including the ones you pick for the campfire so pay attention to all that.
I've played so long I'm bored with the mods now too though. I'll take screenshots of what it looks like for me if anyone wants to give me an excuse to load it up.
af5e89 No.14722393
>>14721340
You didn't have her mace bash unlocked? It's surprisingly hefty.
2b6b21 No.14722508
>>14722393
Mace bash has dogshit accuracy, and if you're in melee range you're not casting judgment/dedicated heals. Actually putting melee attacks on a vestal is probably the worst build in the game, and completely squanders what makes the class good.
8d399f No.14722528
>>14722508
The game spells it out right when you start it up every single time. "This game is about making the best of a bad situation." Sure, using a Vestal for melee is silly, but not having that skill unlocked as an OPTION left that guy without ANY options. There's a lot of moves that suck, but sometimes being able to to 1 damage is better than no option at all.
Just in case you or that guy didn't know, you can switch which moves you have active between battles. You buy the move in town, and then if you're in that rare situation you need it, you switch it on between fights.
Yes it sucks. That's the game's entire theme.
eb12be No.14722533
>>14669460
its a grindey, boring, repetitive turd
2b6b21 No.14722554
>>14722528
>didn't call it quits after losing three heroes
>didn't run from the battle
And in a case where you're not actively fucking up, such as getting shuffled, you don't use your wiffle bat, you move around to get back in proper order. The opportunity cost for mace bash is completely outweighed by a default action that doesn't take up a skill slot.
7741b4 No.14722967
>>14721912
Post the screenshots nigger. You don't even have to ask.
f574ff No.14723054
>>14669489
Combined with how the final boss can be cheesed, it makes me wonder-
How come in some RPGs working out how to break the game & get an advantage is fun/acceptable (especially when the game can also fuck you)- but in this it's rejected/hated?
I'm not saying it's hypocritical, I'm sure there are differences that don't make it satisfying to break.
>>14670075
>>14672071
I thought Pitch Black was the mod to use to fix many issues?
Is that not the case any more/are there other mods that fix it?
>>14681353
Without those tits it could pass for a legit class. Then again, we'd never have heard of it without it.
Given enough time we'll probably changes sanity to something lewd and gives everything tits. Case in point:
>>14687046
>>14700941
> Replace eldritch horror with tentacle porn
> Replace Stress with arousal. Most monster stress based attacks is them doing something lewd.
> Afflictions replaced with similar sounding stuff that's lewd.
Apart from the fact you'd not get any animations of sex, this is kinda possible. Not recommended or popular. But possible.
>>14686114
> If you like manipulating chances; working with organic problems and planning out strategy to make sure a basic mob doesn't fuck your party in 2 turns, you'll love it.
> If you like hitting the bad monster with the big sword then getting the gold to make your hero better at hitting the bad monster, you'll hate it.
Do you feel the amount of time it takes to get the levels/skills levels/money/trinkets/etc to build effective classes is reasonable? Or is it too quick/slow to make something that doesn't suck?
066981 No.14724009
>>14723054
>How come in some RPGs working out how to break the game & get an advantage is fun/acceptable (especially when the game can also fuck you)- but in this it's rejected/hated?
Because 99% of RPGs are made to be played through without offering any resistance, let alone permadeath.
This is more like a board game - there's no story, no world to explore, it's just playing rounds and throwing dice. So given the entire game is about numbers and optimization instead of romancing elves with the power of friendship, it's kinda obvious that fucking with the numbers takes away the entire point of it.
c35b05 No.14724014
>>14669460
>grind heavy indieshit
>>>/reddit/
fcfa63 No.14724504
Bought this game on sale quite a while back and never really got too far into it. Think I'm gonna start fresh. Are the DLCs actually any good? I will wait to get much farther into the game before I even consider buying either of them anyway but just curious. Also any beginner tips? I know a little bit about stress but not really good ways to efficiently get rid of it and the negative/positive attributes. Or even which positive ones are worth keeping. What are some good party lineups?
4cf403 No.14724640
>>14721912
Mod list please?
8d399f No.14724658
>>14724640
I was just starting on the screenshots actually, but I'm kind of busy at the moment, and taking individual screenshots of all the characters and lewd skins would take a while.
I thought when I was done I'd just put them all in one image, but this delivers quicker.
4cf403 No.14724659
8d399f No.14724662
These can all be altered to be more or less lewd as well, but I haven't really fiddled with that as you have to rename some files. It's in the description of each though.
2194bf No.14724680
de8ddf No.14724690
>>14724662
These are decently done but
>bestiality
355f94 No.14724697
>>14724662
Could you make an alt for the dog fucking one? I really wouldn't want to see that shit in my game.
de8ddf No.14724741
>>14724731
If you ever see a post that confuses you usually it's best not to reply.
Only more confusion will await you.
12d249 No.14724756
>>14724741
But I don't get it. He wouldn't want bestiality?
066981 No.14724766
>>14724504
>Are the DLCs actually any good?
Crimson Court makes the game way harder and more complicated. You're starting basically as a newbie, so skip until your second playthrough.
Shieldbreaker is terrible value for your money. Skip unless you really like the game and want to tip the devs.
I'm saying this as a huge fan of the game by the way.
355f94 No.14724775
>>14724756
Because I'm not a total degen.
de8ddf No.14724780
>>14724756
Dude bestiality is worse than interracial.
355f94 No.14724783
>>14724780
>implying there's a difference
12d249 No.14724790
>>14724775
>>14724780
I'm sorry, but that doesn't make sense.
2194bf No.14724793
>>14724780
Wat? No it's not. It's not like that girl is gonna give birth to puppies after.
8d399f No.14724799
>>14724697
Yeah I think, I just have it on the default. Let me see if I can find the mod…
It's a mod called "3 sexy skin" which contains the Abbey reskin, Survivalist reskin and a Blacksmith reskin, but I'm using a different reskin of the blacksmith. It doesn't give the instructions on how to swap between them. Just search sexy in the workshop, they all have it in the title. I took these instructions from one of the other mods.
de8ddf No.14724806
>>14724793
I mean in a fetish sense, not in a real world sense.
They're both shit fetishes regardless.
2194bf No.14724813
8d399f No.14724824
I don't care for the bestiality, but I do like the way her titties are drawn in that image. It's a nice change of pace IMO. I hate it when every female character's breasts look exactly the same. I want different shapes and sizes. Firm, saggy, perky, pointy, small, humongous, jiggly, round…
For the purposes of realism of course.
de8ddf No.14724834
>>14724813
I'm not changing my opinion on the subject regardless.
2194bf No.14724844
355f94 No.14724860
>>14724834
>>14724844
This sums up all arguments on imageboards.
2194bf No.14724993
>>14724860
You're not wrong, but in this case specifically fanboy like any amount of words are gonna get me to dislike a fetish or that anon to like it, and this applies to pretty much every fetish.
2194bf No.14724995
>>14724993
Fuck that got messed up. I meant to say it's not like any amount of words will change.
34be76 No.14725814
>>14686114
The color of madness is apparently teal.
In Nocturne in Yellow: it's TV static.
de8ddf No.14730596