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File: 713b8f8aef0f0cc⋯.jpg (20.06 KB, 220x271, 220:271, 220px-MGSV_Ground_Zeroes_b….jpg)

a67ec0 No.14655304

I'm still bummed about this being better than The Phantom Pain. What the fuck went wrong? I mean not just the usual (Konami buttfucking Kojima, Kojima wasting the budget, unfinished story) but how did they release a demo with godly level design, good gameplay balance and then decided to scrap all that for non-existant level design and OP stuff that breaks balance? why couldn't they just make 3 or 4 missions outside the open world, akin to GZ? why did they play us like a damn fiddle?

Also Metal Gear thread (no Survive shit please)

96c383 No.14655310

Its just you played it a lot when you were hyped up.

Its not better, its a single fucking location with repetitive missions that cost $20 at some point, a fucking paid demo.


ae6950 No.14655314

>>14655310

>a fucking paid demo

This.


a67ec0 No.14655323

>>14655310

>Its just you played it a lot when you were hyped up

but I still play GZ from time to time, I don't feel that itch with TPP. Imagine still being butthurt for spending $20 four years ago, holy shit.


b73ce3 No.14655366

>>14655323

>if you criticize a thing I like you're butthurt

Please stop making us see how stupid you are. And no, telling us that you like something is not an actual argument. There are fags that think that Mass Effect Andromeda is the best game ever, but that doesn't mean shit except for that they have bad taste.


a67ec0 No.14655382

>>14655366

I can get that it was a rip-off at the time but frankly if I had still in mind what I've paid for games years ago then I would be a lot more negative in my retrospective conclusions. I've been playing the GZ demo multiple times each year so I forgot about said price. It's one level but one of the greatest levels I've played in a stealth game. Meanwhile "content packed" TPP is there getting dust and still emanating that feel of massive waste of potential (even though I played it a lot)


5b16d2 No.14655385

I don't want to buy a PS3 to play MGS4 and only that so what do anons? I hear it's mostly cutscenes and is something you can just watch online. Emulation is still impossible for it


a75cc7 No.14655415

GZ is way better designed than TPP. GZ is like miniMGS, but a proper one, before Peacewalker and arguably 4, with added bonus of shiny new engine and tone-down goofiness in favor of more gritty and serious tone, which is a welcome change of pace for MGS series at least. Better level design, that makes soldier AI better, since small scale allowed for better attention to details, no fultons - that makes extracting prisoners tense as fuck and adds strategy to how you approach extraction, with choosing different LZs. Shit was great, I can't even call GZ a demo for TPP, they are such a different games, it's like having a Tanker chapter of MGS 2 as a demo for Peacewalker.


a50d4d No.14655558

>>14655415

>GZ is way better designed than TPP. GZ is like miniMGS, but a proper one, before Peacewalker and arguably 4, with added bonus of shiny new engine and tone-down goofiness in favor of more gritty and serious tone, which is a welcome change of pace for MGS series at least.

Exactly what I wanted MGS V to be. I really liked Ground Zeroes and it's ridiculous that a cash grab had more heart and soul than the full game.


a912de No.14655590

>>14655415

I was basically going to say this. The smaller scale made it easier to plan out interesting encounters and the map itself was interesting with missions using portions of it at a time so you get to learn the details of it.


d9b63d No.14655602

And it'll never get another game so lets talk about something actually worth discussing like overwatch or the new call of duty :^)


58c771 No.14655618


a50d4d No.14655622

HookTube embed. Click on thumbnail to play.

>>14655602

Can't you make a thread for that? People can post in different threads…. you know that right?


891f64 No.14655940

>>14655310

>a fucking paid demo

Wrong, it's a paid pre-release standalone DLC. Try and wrap your head around that.

Because demo implies it will be found in the main game too. It was actually supposed to be played after saving Miller, but it was removed. I'm actually happy that you get to play this before the hospital, it gives much more punch to the start of TPP. Should have been free though.


e8b54b No.14655960

File: f69de1759cc2299⋯.png (487.89 KB, 800x1020, 40:51, #1 Boss.png)

Venom > Big Boss tbh


7c1d91 No.14655991

File: c88836d5474fd4d⋯.mp4 (100.88 KB, 480x360, 4:3, disgusting.mp4)

Ground Zeroes was a nice open level with multiple ways to sneaky snack through. The level felt very alive with enemy patrols, chatter and use of vehicles.

Phantom Pain on the other hand is the most empty open world game I've ever played. Even Skyrim has more shit in it than TPP


735951 No.14656071

File: f1058495da3c31c⋯.jpg (21.96 KB, 472x482, 236:241, oh god plz help.jpg)

>going full nuclear on a russian outpost

>bring my Walker Gear, battle vest, nade launcher and assault shield

>blare Ride of the Valkyries as I enter outpost airspace

>shoot at shit with the minigun till the dropoff point

>call in airstrikes as I speed around on the walker

Calling in airstrikes from afar and watching as the shells hit as I'm speeding toward the base on my robot, guns blazing was a lot of fun.

I just wish the rest of the game was as fun, too. It was Metal Gear for sure, but it felt hollow. Venom didn't talk much since he was viciously scarred by war, and it felt like it was like an allegory for Kojima and the fans of the games. The game had a strong undercurrent of sadness and regret everywhere, with barely any of the fun easter eggs or attention to detail like in all the rest of the games. Konami scarred us for life with their decisions. The final message we are left with is that anyone can be the Big Boss of their life.

Probably the last game series I had any hope for, and the last series I expected to get cucked.

F


aab1ba No.14656161

YouTube embed. Click thumbnail to play.

>>14656071

>that picture

Honestly, that used to be the only good tumblr account I've ever seen, but it only lasted for a while


180ff9 No.14656226

>>14655960

Venom IS Big Boss.


774bb1 No.14656235

>>14655385

4 still has the best gameplay and tightest controls of the series, there just isn't enough of it, and the third act is a fucking abortion. If you take it with a huge grain of salt it's still a very enjoyable game, and personally a satisfying conclusion to Solid's story.


5b16d2 No.14658343

>>14656235

Yes but anon, should I buy a PS3 solely to play it or should I watch it on YouTube. I can justify dumping money on something I will use for one game but if it's really soemthing I should play I'll consider it.


28b7f4 No.14663358

>>14658343

There are plenty of other good PS3 games to play.


7e75b7 No.14663368

>ask a team to write an engine from the ground up that has to work perfectly between two generations, be futureproof and work for every kind of game

>be surprised when game goes over budget

Can we just stop saying that Kojipro wasted budget?

The fuck are you expecting?


75b5c4 No.14668667

>>14663368

He was in charge of budgeting development if there was insufficient money in the budget he should have toned down his ideafaggotry to compensate. This is how things work in the world of business.

>>14655385

Right now a PS3 is cheap and worth getting for its extended library anyway.


0816a5 No.14668720

>i'll just post a contrarian opinion everyone will agree with because we're on a contrarian website

You paid for a free game, retard. At least TPP had box sliding.


d04bf9 No.14668781

>>14655304

GZ is worse than TPP in every way except cutscenes. You can't even ghost GZ. Also 90% of missions are CoD tier.


e8783a No.14668837

>>14655304

Kojima is terrible about managing the budget to a game, so he probably wasted money and time that could have been used to design good locations and decided to spend it on licensing shitty 80's pop music instead.


720a21 No.14670716

>>14655304

TPP was alright, Gz was a resounding meh.


a308db No.14670736

The answer to OP question: one was open world the other wasn't.

The less open world something is, the better design it will have. Ground Zeroes was amazing because it had the right amount of liberty to let you look for different routes and ways to sneak around without going full bananas open world.

MGSV is like a group of locations stick together with annoying shit because of that open world design that simply fucks it up more. You just have to realize how in MGSV when you actually get to places that are one way direction, it suddenly becomes a lot better.

For example, the last part of scenario in Afghanistan, that military base is really well designed and feels really cool. The mansion at the rainforest is also a pretty nice scenario since it is basically one long hallway with different routes to take.

At the end, the less open world a game is the better it will be designed. Open World is pure cancer and I hope it dies.


da5a07 No.14670737

>>14656071

>Calling in airstrikes from afar and watching as the shells hit as I'm speeding toward the base on my robot, guns blazing was a lot of fun.

Too bad the ranking system is basically "no fun allowed" since it punishes you everytime you want to blow shit up.


82e3ff No.14671642

>>14655304

there are people who paid 30 dollars to play a one level demo. Kikenami are a bunch of bastards.


7cd303 No.14671672

Two whole open world hubs was probably a mistake. I'd probably keep the Afghanistan hub, just because the first few hours riding around was cool, and there were some fun missions that made use of the larger map size, but the Africa hub was totally unneeded. The game should have been at least 50% missions that took place in contained environments, outside of the Afghanistan hub.


7cd303 No.14671697

Maybe it would have been better if Big Boss' base had been in Afghanistan, rather than a secluded oil rig. You could have missions relating to base building. "go capture that factory, to increase our weapons production". Things like that.


f64e67 No.14671731

>>14655940

> It was actually supposed to be played after saving Miller, but it was removed

I need citation on that anon

>>14668781

>You can't even ghost GZ

You mean the extra missions right because GZ is totally ghostable

>>14670736

I agree, plus GZ had a better score


a67ec0 No.14671754

HookTube embed. Click on thumbnail to play.

>>14668781

>You can't even ghost GZ

Wrong. Why do you lie on the internet?


f924a0 No.14671888

>>14671754

>rabbit from hey arnold.jpg

do you think anyone on the internet would fibanon?


a67ec0 No.14674608

>>14671846

play TPP but have reasonably low expectations. My recomendation is that you should ignore the way the game wants you to play (you're kinda railroaded into knocking guards out and fulton them) and rely only on volunteers and mission targets if you want to get any fun. But even still it's a letdown from GZ


cc6f01 No.14674617

File: a1f7f5f1420c2e7⋯.jpg (108.13 KB, 532x464, 133:116, I_seriously_hope_you_guys_….jpg)

>>14655304

>no Survive shit please


1bf64c No.14674630

>>14656226

**Big Boss refers to the original Naked Snake.

Venom Snake is the chopper medic.**


e8b54b No.14674731

>>14674617

Oh look it's the Survive shill with the shitty screenshots of his shitty player characters again. How are you enjoying your dead on arrival MGSV zombie mod, faggot?


da5a07 No.14674742

>>14674731

YongYea, pls.


00d5b4 No.14674909

>>14655304

when I say I like MGSV Ground Zero is implicitly included in that assessment.


00d5b4 No.14674914

>>14674909

Forgot a comma after MGSV.


cc6f01 No.14676289

HookTube embed. Click on thumbnail to play.

>>14674742

speaking of dongyea


00afcb No.14676302

>>14676289

When will he stop. For fucks sake I hate his voice.


87e81c No.14676341

File: 64c38127c2742fd⋯.png (122.53 KB, 480x395, 96:79, 64c38127c2742fd036ad3c448d….png)

>What the fuck went wrong?

Ground Zeroes had one small detailed map designed around showing off the possibilities of it's gameplay.

Meanwhile The Phantom Pain fell into the open world meme which caused all level design to take a nose dive in quality to stretch it's content over a larger map.

The Phantom Pain would have been better if they made multiple maps similar to how Ground Zeros' map was designed and broke them up into segments like how Peace Walker did.


9299a5 No.14676658

File: 881f66cc3ff816d⋯.jpg (316.48 KB, 1280x1502, 640:751, 881f66cc3ff816dbaf58f81eb7….jpg)

>>14655310

>Its not better, its a single fucking location with repetitive missions that cost $20 at some point, a fucking paid demo.

It's a good location though. TPP's was shit. It was fun for a while, sure, but it 5 or so outposts in the map and a few open and bland key locations.

GZ has you infiltrating an actual base that, albeit small, actually felt like a base, it was a worthy demo.

TTP's bases are just large to let shit consoles render the area without going down to 10 fps with a handful of soldiers and a few static weapons around. There's nothing to explore and nothing new to find out. It makes GZ looks like the demo to a game that was never released.

Also, to answer OP's question, I blame consoles.

There's that cap of an "I work at konami" anon that claims the faults of the game were mostly because of konami wanting to appeal to a "broader audience" and making the game for last gen. Playing NieR on my PS3 just made me notice how underpowered the console it, it gets frame drop on 1x1 boss fights in small areas because of the number of projectiles. It would not surprise me in the least that it's true they had to redesign the game to get it to run on Xbox 360 and PS3.


4a2df6 No.14676750

File: afc1d740e623aa3⋯.png (20.13 KB, 560x407, 560:407, 1413520071923.png)

>>14655304

>What the fuck went wrong?

It's a half-baked corporate product with an identity crisis due to money mismanagement, that's basically it. Video games are not as interesting as you wish they were sadly.


4a2df6 No.14676831

>>14676750

If anything the most interesting thing about it is the hardware and the kinds of programs you can funnel into it by feigning benevolence by pumping a fuckload of money into corporate outreach, community, dev kits, gaming magazines. "Social Marketing" and mobile basically killed that approach though. Communists are not helping. Still waiting for video games to be interesting again beyond mobile and mmo shit, "killer apps" do not interest me at all.


4a2df6 No.14676837

>>14676831

Seeing people develop their games as a community openly is fun I guess though.


86707f No.14682502

Speaking of MGSV, someone modded back in the really fucked weapon modding.

https://www.nexusmods.com/metalgearsolidvtpp/mods/617


7bcd02 No.14682597

>>14655304

You already believed in misinformation.

Koimbo was the problem all along.

All good Metal Gear games were created by other people, and Kojimbo stole their works and put his name on them. He got credited for games that he never worked on, while demanding stupid amounts of money for advertising from Konami.

Konami did not ruined Metal Gear. Kojimbo, when he tried to take control of it (having never worked on any of it in the past) is what ruined it.


da6bca No.14682620

>>14674630

at least you tried, faget


2e2fab No.14683734

>>14655323

> Imagine still being butthurt for spending $20 four years ago, holy shit.

>pointing out how only a retard could pay for a fucking demo

>being butthurt

>>>/reddit/

>>14682597

>All good Metal Gear games were created by other people, and Kojimbo stole their works and put his name on them. He got credited for games that he never worked on, while demanding stupid amounts of money for advertising from Konami.

THIS

Kojima is the classic faggot that wants to take all the credit for what someone else did with his egocentric "a hideo kojima game" and people believe that if the game is good is because of Kojima only as if there wasn't a Whole development team behind it.

Look at Inafune calling himself the "father" the creator of megaman, and look what at the shit mighty n°9 turned out to be when Inafune was left to make a megaman game by itself.

Now (((Neil Soymann))) is doing the same shit in NaughtyDog and people even people that if those games look good is because of him, when the only thing (((he))) ever does is just demanding the development team (the people who ACTUALLY do the job) to fill the game with niggers, faggots and any other kind of degeneracy.

You can only put "a game by…" in the title of the game only when you make EVERYTHING yourself, otherwise you are taking credit from someone else.


2e2fab No.14683742

>>14683734

sorry for all the typos, it's late here and i am tired


dd5be8 No.14684776

File: af9991579176561⋯.jpg (223.86 KB, 1920x1080, 16:9, final-fantasy-xv-noctis-gl….jpg)

MGS fell for the open world meme. Hey those gaiijn like those!

Also pic related


678f5a No.14685602

>>14658343

just watch it, the gameplay and other new mechanics are cool and all, but not worth buying a console only for one game. Unless you can find a way to emulate PS3, watch the game, it lasts around 11 hours if you play it fast


3839e1 No.14690265

>>14676831

>Still waiting for video games to be interesting again beyond mobile and mmo shit, "killer apps" do not interest me at all.

same here.


6d842a No.14690691

>>14684776

A boy band road trip game would benefit from being a long linear route with no backtracking like the first Dungeon Siege. You go along the road fighting and doing shit, you reach a town, rest, ressuply, prepare and keep going forward on the road.


61a815 No.14691719

>>14684776

Kojima doesn't know how to make an open-world game. MGS5 made that very obvious and i say this as a rabid MGS fan.


48df71 No.14691929

>>14690691

So FFX then


4d38a1 No.14691967

It's definitely better than MSGV in any way, the real issue is that it wwas a paid demo and the real game focused on PSP tier gameplay with captures and short missions (just like GZ).

That said TPP is still one of my favorites, I never got myself too overpowered so the game stayed fun.


307cef No.14692056

HookTube embed. Click on thumbnail to play.

So I was watching the old E3 demos from 2014, one of them from the first section of the game. What caught my attention was that the first outpost was integrated into the first town, and the number of enemies guarding each zone. It seemed really fun. Instead what we got was 6 enemies in the center of the town leaving the outskirts unguarded and having to spend 3 minutes traversing an empty map with a horse. This was a constant in the whole game so there was no challenge at all. What the fuck went wrong? yeah, open world was a mistake but it could have been made more bearable with a few tiny changes like that. More enemies everywhere, more condensed map, more stuff overall (you can see in the video more animals and containers) instead of the what we got. All of that was working in 2014, why change it for the worse?


6cb083 No.14699464

>>14691719

>Kojima doesn't know how to make a game

FTFY


28b7f4 No.14709149


523afa No.14710351

File: 5d874d36c79a0cc⋯.jpg (97.68 KB, 1280x720, 16:9, BiBo.jpg)

You have to put a lot of effort into the first glimpse people see of your game.


d07758 No.14710391

>>14692056

>why change it for the worse?

So it can run on previous gen consoles.


405005 No.14710418

File: 12480184bf2bbe5⋯.jpg (26.32 KB, 648x480, 27:20, ltNmfsG.jpg)

>>14710391

And low end PCs. Dont forget 3rd worlders.


405005 No.14710423

>>14710351

Excellent point. Game devs always put in a lot of effort in the first levels. For game journos.


ad9ebc No.14710930

>>14655991

It's literally a desert with everything that belongs in a desert. Emptyness and samey-looking mostly flat land everywhere.

And then you move to what's supposed to be a jungle but it's actually a desert with a coat of dry dirt instead of sand with a few jungle sections that are used for the story.


aa737e No.14711102

Only good thing coming from MGS V is quiet porn.


5550bb No.14711419

>>14699464

You know, I think I agree with this statement. After JUST finishing 1-3 and then watching 4 I can safely say this series was much more over-rated than I thought it was going to be. 1 was great and I really did enjoy it even with it being fairly old. 2 started great on the ship and then becoming raiden killed any enjoyment I had and I gave up trying to play it. 3 was decent although there were some retarded cure gimmicks that could've been left out. 4 was just…Christ. I'm not sure why he didn't just make a movie instead of making a game. Honestly I've read stories much better than this I just think people who praise these games must have never read a good novel. Hell, the current events of the world are pretty much on par with a story like metal gear. Oh well I finally played it and at least I enjoyed my time with snake.


f4c9fd No.14711616

>>14711419

>Honestly I've read stories much better than this I just think people who praise these games must have never read a good novel.

Having just finished the first four games myself, I cannot agree more, although I think there's a healthy amount of nostalgia bias in there too as MGS 1 was so groundbreaking and no doubt blew many kids' minds. It baffles me when people call this series well written. Interesting themes rarely seen in games and frequent plot twists cannot make up for a completely inconsistent tone and waffling dialogue that more often than not reads in a way no actual human would ever speak. And for all the talk of "it's more like a movie than a game!", I don't think Kojima would be very good at making movies either. He just cannot into pacing. Take the scene in MGS 4 when liquid first activates guns of the patriots - it's supposed to be the climactic reveal of his plans followed by a big action piece, but they dragged the arse out of it so much I just about fell asleep. What kept me going was the wacky and creative boss fights and the generally strong stealth gameplay in between. That's the series' strong point in my opinion, certainly not its writing.


dc4a6c No.14711636

>>14711102

Cuckchan has had soundless webms for years


179cd3 No.14711640

File: bf9dd69322a66ad⋯.jpg (44.72 KB, 283x402, 283:402, 142284545145154151.JPG)

>>14674630

My statement can be taken one of two ways

A: Venom made the Big Boss legend what it was, ergo he IS Big Boss, the Big Boss everyone mentions and talks about

B: Venom is a skitso big boss with personality disorder and an unhinged grasp on reality, essentially what they "diagnose" paz with during the hallucinations, but since we know Paz is dead and the whole sequence is actually about venom, and fits in perfectly with him refusing anything outside his timeline, ergo advanced military tech and 2k songs in 1984, it's not a stretch to see him as a horribly unhinged Big Boss.

Undoubtedly, all i've said has gone over your head either way, so I don't know why I even bother trying to explain.


ec89c0 No.14711782

File: 6b30b81d8158774⋯.jpg (103.11 KB, 1380x578, 690:289, haventroopers.jpg)

>you will never headpat your FROG gf as she adjusts to life on motherbase


d57c33 No.14711787

>>14711782

hold the phone, did they add the frog suit to survive?


5252ce No.14711872

File: e15fbd5102faf14⋯.jpg (406.28 KB, 1920x1080, 16:9, We have the best nanomachi….jpg)

>>14711640

>Hell, the current events of the world are pretty much on par with a story like metal gear.

1. Pic related.

2. But… you say that as though the current world events are "a retarded story" like metal gear, when they're the most compelling story ever fabricated (because the last century of human history IS fully fabricated by jews.


4c6684 No.14711877

>>14682502

>true weapons to surpass metal gear

Holy shit, I'm going to fire up TPP again.


d8bdbc No.14711972

>>14668837

If that's true then why didn't he spring for the Bowie version of "Man Who Sold the World"?

He was willing to shill out for Van Morrison and Hall&Oates, but couldn't even be assed to get the original version of a song.


71c988 No.14711995

>>14711972

Isn't the entire franchise just pandering to that queer in the first place?


3681fb No.14712353

>>14655304

Supposedly Metal Gear V was bad on purpose because kojima didn't want to work on it anymore


7a03b7 No.14713042

>>14710930

The best part about Africa was the ghostly swamp part.


9a2d74 No.14713055

File: 6b6b6db0939ca34⋯.jpg (125.57 KB, 772x525, 772:525, You don't even know Englis….jpg)


61b2cc No.14713224

File: d6424c677610e6d⋯.jpg (65.44 KB, 1280x720, 16:9, maxresdefault1.jpg)

>>14710930

Afghanistan is not a desert Burgers. Its also neither empty nor unpopulated.

Can we stop defending MGS5 and just accept that its shit?


3d6b70 No.14713245

>>14658343

Not knowing your general situation, if you can get a first run fat ps3 it will have native ps2 and ps1 backwards compatibility so that's a plus in my mind. A first gen slim (a bit iffy on what the correct nomenclature) but the second iteration of the ps3 will just have the ps1 backwards compatibility. So you can effectively play everything except Twin Snakes on there.

>>14676341

This, even the missions that took place is closed off parts didn't do this. If TPP had had open world plus a handful of areas like Camp Omega where you return to with different militaries in control of them, possibly defending them as well.

Sometimes I really think Kojima at some point got so pissed at Konami he wanted his fans to feel what he felt as he knew what he wanted to happen would never come to fruition. Everything is there for TPP to be great it's just not executed completely. That being said I know that's not the case.


bafaa1 No.14720121

>>14655304

Konami didn't support Kojima.


89cac0 No.14720153

File: 5fbb7011522204d⋯.jpg (55.42 KB, 550x578, 275:289, 5fbb7011522204d0ed446aa445….jpg)

>>14710418

>That horrible ass screencap


bee660 No.14725332

>>14720153

Are you new?


5437b2 No.14733639

>>14725332

>defending cancer


00da41 No.14739597

>>14655304

There's absolutely nothing wrong with the game other than being a little unfinished.


ee655a No.14739635

Survive was actually ok


f71e62 No.14739668

File: cde25c2efea0e15⋯.jpg (73.79 KB, 600x800, 3:4, kojima.jpg)

>>14655304

Everything about it is better. The soundtrack, the writing, the cutscenes, the themes like torture and rape, the level design.

Went into Phantom Pain expecting several several Camp Omega, instead got great expanses of nothing with a few tents with 4~5 guards slowing moving about. Even the bigger bases like the Soviet Base, Airport and Mansion screamed wasted potential.

>>14739597

If by little unfinished you mean 1/3 of the game story and features missing and all over the place tone and themes because without Fukushima Kojima is just George Lucas surround by a bunch of Yes Man and gimped engine that is unable to show more than 26 characters at once without crashing thanks to Konami forcing the game to be ported to last gen consoles


f71e62 No.14739675

>>14711787

They added everything from the entire series to Survive. Its basically the FFXIV of Metal Gear.


f71e62 No.14739692

>>14676658

Can't do much with 512mb of memory.


f71e62 No.14739698

>>14676289

Never trust a Venezuelan.


020704 No.14739831

>>14655304

Ground Zeros was an open map like Peace Walker, whereas TPP was just an empty open world.


388b79 No.14739885


53045d No.14740110

File: d4f69342858d184⋯.jpg (40.15 KB, 518x553, 74:79, beer-chan.jpg)

Ground Zeroes was Venom Snake being brainwashed with generic Big Boss mission data through photographs in his half awake hypnotized state in the hospital


d38641 No.14740229

>Venezuela: found oil in the 1930s, more natural resources than Norway

They deserve to starve really. If you have that much oil money and still screw up you don't deserve it.


388b79 No.14740279

>>14740229

Get infiltrated by cuban psyops for 40 years and see what happens.


d06b75 No.14746257

>>14746249

fucked up the greentext but whatever.


bee660 No.14747729

>>14740279

>blaming the Cubans


382e8d No.14747735

Phantom pain was a great game though.


bee660 No.14754054

>>14747735

It was ok.


6c9d72 No.14754131

>>14747735

TPP is kind of in the same boat as Fallout: New Vegas, but for different reasons:

They're both flawed masterpieces that did some things perfectly, but were cripplingly held back by some very serious and very glaring flaws that persisted through the entirety of them.


c73b24 No.14754148

File: 78afad2113aaa19⋯.png (315.21 KB, 687x566, 687:566, Low effort.png)

>>14725332

>defending shit screen caps that is poorly cropped

You brainlet. You can even see the guy's window borderline. What, could he not be bothered to clean up the pic? Seriously low effort m8.

sage for off topic


bee660 No.14760171

>>14754148

Better bad OC than no OC at all.


366043 No.14764430

File: 2f9106d4d5f621d⋯.png (745.22 KB, 962x718, 481:359, Screenshot (55).png)

>>14760171

But you could've easily improved it by no screenshotting a fucking windowed video. Why didn't you go full screen and just crop out black bars?

See pic related, it's not that hard


bee660 No.14771131

>>14764430

Well true but still.


88b566 No.14775400

>>14720121

Because he's a fucking hack.




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