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File: ba99d637a92233a⋯.jpg (22.85 KB, 480x360, 4:3, hqdefault.jpg)

f103cd No.14646922

Why is everyone in Lothric hollow?

Why is everyone in the undead settlement hollow?

Why are most corvians violent except for the npc at the start of the first DLC, the one at the start of the town and some of the ones on pilgrimage?

Why is everyone on the Cathedral of the deep hollow? are the preacher women hollow? they seem like they can talk at least.

The Edge club is infected by the dark like Artorias so they get a pass, but why is every farron wizard plus the lycanthrope hunters hollow? (the guys at the upper swamp)

Why is everyone at Irythil hollow? Is that asshole Sullyvahn hollow? if not what is he doing there? he surely isn't commanding the hollow Irythil knights.

why are the women at the Irythil dungeon immediately violent? are they hollow? if so why? Why is Yhorm immediately violent? Why does he not want to take his seat as a lord of cinder? Twin Princes get a pass because they explicitly tell you they want the world to fall into darkness.

Why.

9d5670 No.14646936

The premise of the entire dark souls series, and even fucking bloodborne for that matter, is that everything is hollow except you and the NPCs that will soon be. You show up in the late stages of the undead curse each time. It's nothing unique to 3.


63e9a7 No.14646954

File: b25e8f37f68bd81⋯.png (178.73 KB, 500x362, 250:181, how about I slash your shi….png)

>souls lorefaggotry


533311 No.14646966

>>14646922

>Asking lore questions about NuDarkSouls 3

Aka Nostalgia edition

They went full retard, don't expect any sense in that piece of shit


f103cd No.14646994

>>14646936

Isn't hollowing human only? as far as I understand DaS3 deals with the descendants of Gwyn instead, that's why you use embers rather than humanity, and why you don't hollow until the Londor man gives you dark sigils.

>>14646954

>>14646966

>lore

you mean basic plot? lore is the background stuff, I'm asking for explanations about what is happening in the moment.


a2c042 No.14647026

File: 0dcdad53fc6772f⋯.jpg (39.95 KB, 1000x707, 1000:707, 57163350_p2.jpg)

>>14646922

>Why is everyone in Lothric hollow?

Most of the people in Lothric are humans or part-human, and undeath/hollowing isn't limited to strictly humans either, like with the dogs that are human flesh and became undead

>Is that asshole Sullyvahn hollow? if not what is he doing there? he surely isn't commanding the hollow Irythil knights.

He's been watching your movement through the Irithyll Knights, all of them have eye rings so that he can monitor what they're doing outside of the kingdom. When you arrive he knows you're trying to kill the Lords of Cinder or at the very least put a stop to what he's doing, hence why he fights you immediately

>Why is Yhorm immediately violent? Why does he not want to take his seat as a lord of cinder?

Yhorm is described in the intro as "the reclusive lord" and likely just wants to be left alone, especially after seeing how all the people he once commanded have been burnt to a crisp


f103cd No.14647056

>>14647026

Thanks, that was actually informative.

Still, what was Sully's endgame plan, rule over a dead kingdom? or was hollowing of everyone in Irythil an unintended occurrence that happened after he came to power?


f54036 No.14647067

>>14646994

>I'm asking for explanations about what is happening in the moment.

Videogames.

You are welcome.


a2c042 No.14647088

>>14647056

Sulyvahn is a follower of the Church of the Deep and most likely wanted to rule alongside Aldrich once he had consumed enough gods to become unstoppable and so they could ensure his vision of a deep sea came true

This is my own personal take but I like to imagine that Aldrich's visions of the deep future was actually the ashen wasteland at the end of the Ringed City, as if he confused the gigantic ash dunes for waves


294ab0 No.14647114

>>14647088

I've been told "the Deep" is a translation error or something and it was actually a cult of the Abyss. But that's just the usual lorefag bullshitting.


a2c042 No.14647154

>>14647114

the Deep actually does reference Humanity/Dark but I'm pretty sure the game mentions the "deep sea" at one point, so maybe it just means an ocean of humanity


336374 No.14647168

File: 90c6ab426deaf29⋯.jpg (131.03 KB, 1280x720, 16:9, maxresdefault.jpg)

File: 60641d5469b680a⋯.jpg (14.26 KB, 200x200, 1:1, AshLakeSkull.jpg)

File: 9439400cc19232f⋯.jpg (75.19 KB, 1024x426, 512:213, ash_lake_by_zusacre-d6vdd5….jpg)

>>14647088

>>14647114

>>14647154

The Deep is far simpler than you imagine.

Remember Ash Lake, the bottom-most part of the world? That's what the Deep is.

Sacred place? Check. Final resting place for abhorrent things? Check. Bluish-black color scheme? Check.

Human dregs fall down here, and become sediments. The sedimentation process would slowly increase the sea level over time, and that's where Aldrich's Age of the Deep Sea comes from.


db01c0 No.14647218

>>14647168

So just another age of dragons then?


b0568d No.14647252

>>14646922

Corvian villagers are trying to die. They aggro you because they're suffering and are desperate.

Corvian Knights are attacking you because their mindless monsters that keep the status quo no matter what.


9a8725 No.14647266

>>14646922

>>14647026

Isn't Yhorm hollow as well, though? Nigga has red eyes, which has been indicative of being taken over by the abyss in the series. Also, Siegward talks about keeping his promise when he fights him, which is probably to put him to rest once he loses his mind.


fb6c5c No.14647291

>>14646922

>Why is everyone in Lothric hollow?

>Why is everyone in the undead settlement hollow?

>Why is everyone on the Cathedral of the deep hollow? are the preacher women hollow? they seem like they can talk at least.

The undead curse

>Why are most corvians violent except for the npc at the start of the first DLC, the one at the start of the town and some of the ones on pilgrimage?

They're likely adherents of Friede, meaning they are in agreement with her ideology. That is to say that they do not wish to end their painted world in fire, but instead would wish to remain for as long as possible. They can be seen hunting the undead and rotten corvians, which implies that they're diligently trying to rid their world of the curse in their own unique way. Here you come, an otherworldly interloper who wants to bring their master to heel and burn their world in a cleansing fire. That makes you their natural enemy.

>The Edge club is infected by the dark like Artorias so they get a pass, but why is every farron wizard plus the lycanthrope hunters hollow? (the guys at the upper swamp)

>Why is everyone at Irythil hollow? Is that asshole Sullyvahn hollow? if not what is he doing there? he surely isn't commanding the hollow Irythil knights

>why are the women at the Irythil dungeon immediately violent? are they hollow? if so why? Why is Yhorm immediately violent? Why does he not want to take his seat as a lord of cinder? Twin Princes get a pass because they explicitly tell you they want the world to fall into darkness.

THE UNDEAD CURSE, holy shit. It is safe to assume that the undead curse has afflicted EVERYTHING in the world. Everything is undead, but there are varying degrees of hollowification. Those who you encounter are UNDEAD, but not necessarily hollow. The dregs and dogs and lesser enemies are most likely in an advanced hollowed state, but the higher ranking enemies, such as the grave wardens, the Irythil knights, the silver knights, Sullyvahn and most bosses are in the process of hollowing.

>Why.

You're over-analyzing this a bid, don't you think?


336374 No.14647301

>>14646922

>Why is everyone hollow?

Hollows are the default state of everyone, including the gods.

It is stated many times by various characters that life is an illusion; and so when the Fire fades, this illusion is lifted and everyone would revert to their default state : Hollows.

Yuria stated that "Hollows need not be mad", so that means Hollows are still able to function as normal people do. Perhaps some just went insane because they can't accept living as immortal Undead forever.

>Why is everyone at Irythil hollow? Is that asshole Sullyvahn hollow?

I'm not even sure what the hell is he even? He was implied to be a child of a tree woman, so take what you will.

>>14647067

>>14647088

>Sulyvahn

Sulyvahn only appears to ally himself with Aldrich, but he clearly has ulterior motives with the Profaned Flame.

Remember where you found Archdeacon McDonnel? He's in the Water Reserve, dead, surrounded by two of Sulyvahn's beasts.

In the Profaned Capital, there are random patches of water, along with Sewer Centipedes you'd normally find in Irithyll's sewers.

If you pay attention to the 'river' leading to the Distant Manor bonfire, you see a lot of trees half-way submerged in mud.

This is my take on it :

- McDonnel found out that Sulyvahn is going to betray Aldrich by using the Profaned Flame somehow

- McDonnel rushed to the Water Reserve and drained it, flooding all of the water down to the Profaned Capital to extinguish the Profaned Flame

- Sulyvahn sent his Sulyvahn's Beasts to deal with McDonnel, but was far too late.

As for Sulyvahn's motivations :

- He's from the Painted World, which has a tradition of burning down the painting once it starts to rot

- The Profaned Flame is stated to burn nothing but human flesh; and since humans are from the Dark, the fire is used to burn down the Dark

- Sulyvahn is probably trying to use Aldrich to spread the Deep (equivalent to the Painted World's rot) everywhere, which Sulyvahn can then use to burn down the entire world in order to make a new one

>>14647218

I don't think so, it's probably similar to the Age of Dark, but underwater; and the First Flame is extinguished for good.


db01c0 No.14647318

>>14647301

Sulyvahn sounds like the real hero in that case then.


336374 No.14647335

>>14647318

>>14647318

>Sulyvahn sounds like the real hero in that case then.

Well, he did mind controlled, tortured, and banished everyone who would threaten his rule; so I wouldn't call him a hero.

The real hero in the series would be Gael, who went through hell just to get his Lady the pigment she needs to finish the painting. It's hinted that her painting is the world of Bloodborne


9a8725 No.14647340

>>14647335

>It's hinted that her painting is the world of Bloodborne

Is it? I thought that was the one open question there was no clear answer to.


a3f1b2 No.14647342

File: 5dacd9e78852f96⋯.png (2.79 MB, 1953x3021, 651:1007, 5dacd9e78852f9643c0919362e….png)

>>14646936

>

>

>The premise of the entire dark souls series, and even fucking bloodborne for that matter, is that fanfags thought far more about the story than the designers who made shit up as they went along

true


db01c0 No.14647347

>>14647330

>>14647335

When was it implied that the new Painted World she's making is Bloodborne?


f103cd No.14647360

>>14647347

never, all painted worlds constantly bring in the forlorn from the outside and also work on the same logic of cycles and the world roting after a while requiring burning it, none which feature in bloodborne.


5cbb16 No.14647391

>>14647342

This is some reverse death of the autor shit where even if it gets told explicitely in the game you niggers still say its lorefags going full autism.


336374 No.14647412

>>14647340

>>14647347

It was, subtly of course.

The first clue is Marvelous Chester of DS1 :

- he's from the distant future

- he uses crossbows and a blade that inflicts bleed

- his clothes resembles the Hunter's attire from Bloodborne

- he has a unique dodge animation, similar to the one in Bloodborne

- he's the only human character in DS1 that didn't drop any humanity

- Dark Hand doesn't work on him

The second clue is that the populace of the world of Dark Souls started to abandon souls for blood

- DS2's Agape Ring highlights the practice of abstaining souls

- DS2 has the Drakeblood Knights, who worship Dragon Blood

- DS3 has the Abyss Watchers who used a Wolf's Blood somehow, and the Painted World that is painted in Blood

The third clue is that the populace of the world of Bloodborne cannot use magic

- Magic is derived from the souls

- Since the people abandoned the souls for blood, it would make sense that they cannot use magic

The fact that the Painted World was painted with blood implies that blood has special powers.

This can be seen in the game mechanic, where touching bloodstains will reveal the memory of a person moments before their deaths.

Maybe the memory-storing ability found in blood is how the painters painted the Painted Worlds. It isn't far-fetched, considering how :

- in DS2, we traveled to Drangleic through the ruins of Drangleic; and we used the memories to travel to the past

- in DS3, the Ringed City was sustained by Filianore's dream

>>14647360

>the same logic of cycles and the world roting after a while requiring burning it, none which feature in bloodborne

This is just a theory of course, but the amount of hints dropped by FROMSOFT is simply staggering. Also, this new painting was painted with the Blood of the Dark Soul, something that has never been done before.

Perhaps the Blood of the Dark Soul somehow prevents the painting from rotting down? Maybe there are some more clues that I had missed.


fb6c5c No.14647450

File: 23a80943674bcb1⋯.png (1.05 MB, 1889x435, 1889:435, Hollowing.png)

I just want to point out that hollows will only lose their minds when they've been hollow for so long that they've completely lost all their souls and humanity. It's kind of like cancer, if you get the appropriate treatment, you can live an extended (and happy) life without too much issue, but if you have cancer that goes untreated, you'll probably die a gradual and painful death.

Let's say you're on the verge of becoming completely hollow. At that point, you may still retain some shred of your 'humanity' (i.e. your consciousness, your mind, your personality, your 'soul', the component that makes you who you are), but you'd also be in a state of starvation, which would make you desperate. In this state, you'd might be tempted to do something you wouldn't normally do; kill another person and reap the benefits of their resources. Since the undead curse effects everything, it would also be safe to assume that enemies just attack you for no other reason than because they can sense the power that emanates from your being, and they want a piece. Even if an enemy isn't in a state of starvation, they may attack you simply because they do not wish to reach that state, and if they defeat you and steal your resources, they'll be sitting pretty for a long time before they have to go hunt again.

To illustrate this point, consider the Crestfallen Warrior. Most people probably assume that the Crestfallen Warrior became completely hollow and he's mindlessly attacking you when you encounter him in the New Londo ruins. However, the player character regularly becomes hollow in the same manner as he, and yet we know that the player character retains their sentience even in a hollowed state. Assuming that both characters are bound to the same effects, It's probably more accurate to conclude that Crestfallen is still sentient, and he knows what he's doing, but he's desperate to retain some of his humanity, and he's willing to try and kill you in order to do it. He wasn't gone from his perch in Firelink Shrine for very long; long enough to perhaps attempt, and fail, to open the Seal. Before he left, he complained about Frampt's presence, and remarked that, "maybe it's time someone did something about it" which implies that he wanted to find the Lord Souls in order to sate Frampt just because he wanted him to leave the shrine so he could wallow in peace. In this way, it's kind of amusing; he doesn't care about the undead curse, or the prophecy, or any of that shit. He just wanted to sit and revel in the hopelessness of his existence, without being disturbed by some foul smelling creature, and this very thing is what motivated him to get up and try to fulfill the prophecy. In doing so, he quickly found death, reanimated in a greater state of hollowification, and became desperate enough to try and attack any passersby.

Point is, everything in the game is likely the same. If they're not attacking you on the behalf of a leader who is opposed to your will, then they're attacking you because they want your resources.


db01c0 No.14647487

>>14647450

So what's the in game explanation to why some hollows, npcs, die permanently after their arc is finished instead of coming back again like the rest of the hollows?


336374 No.14647488

>>14647450

>I just want to point out that hollows will only lose their minds when they've been hollow for so long that they've completely lost all their souls and humanity.

There are several evidences that suggest otherwise :

- Yuria stated that Hollows need not be mad

- Yuria and Vendrick stated that Hollows are the true shape of man

- The Ringed City pygmies had been Hollows since the beginning of history

These imply that being Hollow =/= being mindless.

Perhaps the Hollows that had gone insane simply broke down due to the sheer horror of their newfound existence.


336374 No.14647500

>>14647487

>So what's the in game explanation to why some hollows, npcs, die permanently after their arc is finished instead of coming back again like the rest of the hollows?

According to the White-faced locusts, those who die permanently had embraced the Abyss, somehow. Whatever that means.

The Abyss is somewhat implied to be the afterlife; as in DS2 spirits of Havel the Rock and Prince Ricard can be found in the Dark Chasm of Old.


f103cd No.14647513

>>14647412

>theory has huge holes

>Maybe there are some more clues that I had missed.

:v)

>>14647391

same form of contrarian that refuses to acknowledge Kojima has any redeeming qualities whatsoever, just trying to latch onto popular stuff, notice that you won't see them complaining deus ex is garbage because it won't net as many (you)s.


336374 No.14647517

>>14647513

>says theory has huge holes

>doesn't even give one example

Okay then.


9a8725 No.14647524

>>14647412

Chester definitely stood out and felt like a hint at Bloodborne before it was released. There's also the bit in the Bloodborne alpha where Gascoigne chanted "umbasa", which they removed in the retail version.

I guess it's not a stretch to think the games are as connected as Demon's Souls and Dark Souls, since people found world parallels between those two as well. Of course, officially they're not allowed to say that due to Sony holding rights to DeS and Bloodborne. But it's fun to think about.

>>14647500

>those who die permanently had embraced the Abyss, somehow. Whatever that means.

NPCs that have their arc finished generally also lose the purpose that was driving them to keep living. Meanwhile hollows tend to cling onto scraps of life and don't want to give up.


f103cd No.14647537

>>14647517

>bloodborne world doesn't work in cycles

>no rotting

>no painter

>no corvians/forlorn coming in from outside

<oh it's because it was painted with the dark soul because… uh… maybe I missed something :⁷)


d32d0e No.14647538

>>14647412

I would say that Blooodborne is actually Boletaria in the future, not Dark Souls. I can explain how I think this

First off is when Gascoign says "Umbasa" That may be a little reference, but I think it goes deeper. There is many dead bodies in the chalice dungeons that wear fluted armor, and this is easy to spot because it is very distinct from it's predecessor, the Elite Knight set. The design of the Old Ones is very reminiscent of THE Old One from Demon's and I don't think this is just a coincidence. In the ending to Demon's, you can either put the Old One to slumber forever, but it rids the world of the soul arts, or you can become a new archdemon, one stronger than the Maiden. This is important because I believe that the people of Boleteria would be desperate enough to find a replacement to the soul arts and what better substitute than blood arts? I have many more ideas, but that's all I can think of off the top of my head.


fb6c5c No.14647557

>>14647487

>So what's the in game explanation to why some hollows, npcs, die permanently after their arc is finished instead of coming back again like the rest of the hollows?

You don't know that they don't. Maybe they reincarnate elsewhere, outside of Lordran. Maybe your 'timeline' or your 'instance' gets disconnected with theirs, similar to how summoning other players works? I don't know. The devs probably didn't think all that much about it.

>>14647488

>Yuria stated that Hollows need not be mad

You can't take everything a character says at face value. You have to remember that she's a subject of old Anor Londo; She wants to allow the Gods to return to greatness, and she'll do anything in service of that goal.

>Yuria and Vendrick stated that Hollows are the true shape of man

<I am king of this wretched, unraveled kingdom.

<I subdued the giants, and claimed their strength.

<So that I might step closer to fire…

<Drangleic will fall, The fire will fade, and the souls of old will reemerge.

<With Dark unshackled, a curse will be upon us…

<And men will take their true shape

Are you sure he's not just referring to the "true nature of man" and how people tend to act in apocalyptic times? He directly references the curse. When you speak to him in this context, the events he's speaking about have already unfolded. You're speaking to him 'back in time' during one of the memories, so if you look to the present, you can see his foretelling has come true.

>The Ringed City pygmies had been Hollows since the beginning of history

Are pygmies and hollows the same thing? Being undead, and being hollow, are curses. They're not like another race or something, they're status effects that are applied to your very being.


336374 No.14647595

>>14647524

>There's also the bit in the Bloodborne alpha where Gascoigne chanted "umbasa"

Ah right, I forgot to include that in the list.

>I guess it's not a stretch to think the games are as connected as Demon's Souls and Dark Souls. But it's fun to think about.

Yeah, there's definitely clues sprinkled here and there, but it's not enough; and Miyazaki won't confirm this, so we can't really say for sure.

>NPCs that have their arc finished generally also lose the purpose that was driving them to keep living. Meanwhile hollows tend to cling onto scraps of life and don't want to give up.

That makes a lot of sense; the Hollows can be compared to spirits/ghosts who cannot pass on because they have some unfulfilled desires/wishes.

>>14647538

I actually think all of them are connected : Demon's Souls, Dark Souls and Bloodborne.

The bad ending for Demon's Souls ends with the Old One covering the world in grey fog; the same grey fog that envelops the entire world of Dark Souls during the Age of Ancients.

The Old One came from some underground ocean, probably the same ocean found in Ash Lake. If Ash Lake is indeed the Deep as mentioned here >>14647168, the Old One's presence would explain why the Deep Gem's description of : "There's a darkness that lies beyond human ken". Dark Souls would later transitions itself to Bloodborne through the painting. They probably remember Umbasa the same way the Old Moonlight (which is Demon's Souls Moonlight Greatsword) resurfaced through Midir's soul.

>>14647537

So you're going to ignore all of the other evidences I posted?

Okay then. Whatever floats your boat. :^)


f103cd No.14647646

File: c5427f6813faa09⋯.jpg (17.33 KB, 388x480, 97:120, hqdefault.jpg)

>>14647595

>So you're going to ignore all of the other evidences I posted?

circumstantial evidence.

No matter how much evidence, unless you can explain away contradictions the theory is defacto wrong.


f103cd No.14647661

>>14647595

also evidence is an uncountable noun, multiple pieces of evidence are a lot of evidence, not a lot of evidences.


336374 No.14647688

>>14647557

>You have to remember that she's a subject of old Anor Londo

I think you misunderstand. Yuria does not serve Anor Londo, she serves Kaathe, as evidenced by her dying speech.

> She wants to allow the Gods to return to greatness, and she'll do anything in service of that goal.

Why would she want that? She serves Kaathe and the Old Gods of Lordran are dead, as stated by the Firekeeper when she's transporting us to the Kiln.

She had stated clearly that the Old Gods are no more and she wanted us to usurp the Fire so that we Hollows, in the most honest shape of man, can claim the Fire as our own. And we did.

>He directly references the curse.

You left out the most important part of the dialogue : the final part

- One day fire will fade, and dark will become a curse.

- Men will be free from death, left to wander eternally.

- Dark will again be ours, and in our true shape, we can bury the false legends of yore.

- Only… is this our only choice?

>Are pygmies and hollows the same thing? Being undead, and being hollow, are curses. They're not like another race or something, they're status effects that are applied to your very being.

In DS1, the intro cinematic shows that the default state of all humanoid beings were hollows

In DS2, it is stated that the soul and the curse are one and the same

In DS3, the statue of Gwyn in the Ringed City is depicted gifting a crown to a pygmy which resembles a hollow

Based on these, I don't think Hollows are status effects.

It is simply the default state of all humanoid beings, which is why Gwyn and his Firstborn can go hollow.


533311 No.14647717

>>14647538

>I would say that Blooodborne is actually Boletaria in the future

It can be literally anything thanks to the open ending of Ringed City: Any reference of Dark Souls world in Bloodborne can be associated with the little girl "injecting" aspects of the world that she knows (DS) into the painting (BB).


d32d0e No.14647723

>>14647688

Speaking of that snaky son of a bitch, where the fuck are they? You'd think faggot Frampt and his edgy retard nemesis Kaathe might show up for the end of the world, but apparently they have better things to do. These guys kicked everything off, but now that things are in full swing they can't be bothered to attend the graduation ceremony? I recall seeing Kaathe in the usurp ending my memory is spotty on that but that's it.


ca95fb No.14647765

YouTube embed. Click thumbnail to play.

>>14647723

>I recall seeing Kaathe in the usurp ending my memory is spotty on that but that's it.

In Dark Souls 1's dark lord ending, a bunch of sneks like fraampt/kaath appear and bow down as you do your cool guy walk.


fb6c5c No.14647816

>>14647688

>about Yuria

Alright, fair enough, she is allied with Kaathe and not the old Gods. How do you know that she cares anything at all human interests? How do you know that Kaathe did? How do you know that she does not have ulterior motives?

<One day fire will fade, and dark will become a curse.

<Men will be free from death, left to wander eternally.

<Dark will again be ours, and in our true shape, we can bury the false legends of yore.

<Only… is this our only choice?

He does say this. However, how do you know that this prophecy is at all credible? In other words, just because he gets some aspects of it correct does not mean that his interpretation of future events, as they unfold, will reflect that reality at all. My point is that, even he could be deceiving you.

>In DS1, the intro cinematic shows that the default state of all humanoid beings were hollows

No. It does not show that. It shows pygmies, yes, but nowhere does it state, or even imply, that pygmies are the default state of humanoid creatures. If you take this to be true, then you extrapolate that the Gods are also pygmies, and that they're actively working against their own kind to preserve a utopian society that only they can enjoy. Are you willing to believe that? Sounds like some fanfiction-tier shit, with some social commentary about the divide between the bourgeoise and the prolateriat sprinkled in.

In DS2, it is stated that the soul and the curse are one and the same

This could just mean that the curse affects you to your very soul. In other words, if you're afflicted for long enough, you eventually "merge" with the curse and you lose yourself, you 'humanity' in both a figurative and a literal sense.

In DS3, the statue of Gwyn in the Ringed City is depicted gifting a crown to a pygmy which resembles a hollow

Yeah, but this could be interpreted in numerous ways. For one, you imagine some unspoken timeline in which Anor Londo had diplomatic relations with certain states in and around Lordran. You could imagine that the pygmies were somehow misled to believe that Gwyn is a meaningful figure to them for whatever reason. Hell, you could do all sorts of mental gymnastics to try and make your ideas congeal. That doesn't mean they're credible.

Whatever, man. You believe what you want, but it sounds like the writers wrote themselves into a fucking corner, and then decided, "hurr we'll just observe the various and popular fanfictions out there and then somehow incorporate those themes into our subsequent games" and if that's the case, then fuck the lore, because at least the first game had left enough open for some speculation that doesn't sound absolutely fucking retarded.


d32d0e No.14647828

>>14647717

But where is it implied that the painting is Bloodborne? I'm far more inclined to believe it's the world of Demon's rather than Dark Souls. If it's "everything the little girl knows" then we would be seeing Gael, painting guardians, the Ashen One, hollows, Souls as a concept etc, but Bloodborne makes reference to Old Ones and Umbasa. And there is corpses in fluted armor, something that doesn't exist in Dark Souls. There would be magic too, but the good end of Demon's means that magic is completely gone so the people need something else to bring prosper to their land so why not blood? I can see the church of Umbasa becoming desperate to replace miracles to appear godly to the people after the death of Astraea and possibly Urbaine so they start experimenting with blood.

>>14647765

That's it, I don't know why I thought he was in the DSIII ending. You can see Anri in the ending for some reason. And if they're male, they are naked, but not the female Anri


336374 No.14647830

>>14647646

>No matter how much evidence, unless you can explain away contradictions the theory is defacto wrong.

>bloodborne world doesn't work in cycles

>no rotting

- "Those who aren't ken to fire, cannot paint a world, those absorbed by fire, must not paint a world"

- Disembodied humanities crystallizes into Dark Gems (it's in the Dark Gem description), which means that the Blood of the Dark Soul would crystallize on the canvas over time; thus preventing rot and that means no cycles.

>no painter

>no corvians/forlorn coming in from outside

- Bloodborne is in the distant future, where civilizations had risen and fallen; which is why you have the Pthumerian ruins down below Yharnam.

- The Painter and the Forlorn could've moved inside once the Painting was finished; and that would've happened thousands of years before the events of Bloodborne.

>>14647723

Kaathe is definitely dead, since the literal translation of Yuria's death speech would be "Kaathe, I fail to fulfill your dying wish". Frampt's current status is unknown, but it's likely that they all died somehow.


d32d0e No.14647837

>>14647830

Oh, I never kill NPCs unless the quest calls for it so I didn't know. That's interesting. But then who are the other snakes and what role do they play in DaS1?


533311 No.14647888

>>14647828

Frankly, and with due respect, i'm not that autistic about this saga's lore, so i cannot counter-argument that.

But i was thinking about what you said about the different clothing, and was remembered of Marvelous Chester, who says he, too, was "dragged off to the past":

So there you go, another point in your favor.


d32d0e No.14647955

>>14647888

I'm no expert either. I just like paying attention to little details. I research stuff that interests me when I come upon it. There are actually a lot of things I notice that apparently no one or only a few people have noticed. For instance, did you notice that the archers you fight in Things Betwixted aren't hollow? You can tell because they sound human when they die. Another thing is that, for some odd reason, turtles are weaker to slash damage than thrust.


336374 No.14647969

File: 7b58a9e293bd2f2⋯.webm (553.72 KB, 1280x720, 16:9, They.webm)

>>14647816

>My point is that, even he could be deceiving you.

Why would he even deceive us? He has nothing to gain.

By your logic, we can't trust anything, not even the item descriptions.

Then how are we supposed to construe any story from the game?

>No. It does not show that. It shows pygmies, yes, but nowhere does it state, or even imply, that pygmies are the default state of humanoid creatures.

Webm related. I said Hollows are the default state of humanoid creatures; and that the pygmies are all hollows, as evidenced by Gwyn's statue in the Ringed City.

>If you take this to be true, then you extrapolate that the Gods are also pygmies, and that they're actively working against their own kind to preserve a utopian society that only they can enjoy.

>Are you willing to believe that? Sounds like some fanfiction-tier shit, with some social commentary about the divide between the bourgeoise and the prolateriat sprinkled in.

That's just one tiny part of it : Dark Souls is a social commentary on humanity.

It doesn't just comment about the social divide, it also comments on :

- how humans behave like locusts and consume everything in this world without care for consequences

- how humans are spineless, honorless bastards who would sell their own kind for a paltry sum

Since Dark = Humanity, it's even in the name : Dark Human Souls.

>This could just mean that the curse affects you to your very soul.

Now you're just using mental gymnastics to justify your view.

>Whatever, man. You believe what you want, but it sounds like the writers wrote themselves into a fucking corner

Don't be like that :^)

>>14647828

Dark Souls began with an age filled with grey fog, similar to the one from Demon's Souls' bad ending.

Dark Souls also clearly shows us the transition from relying on souls to blood.

Also, there's Marvelous Chester, which links Bloodborne to Dark Souls.


859692 No.14647986

Can anyone give a good primer on the connections between the Souls games and Demons/Bloodborne? I'm pretty good on the lore of the trilogy but haven't played either of the other 2.


db01c0 No.14648000

>>14647986

The connections between the three are completely theories only. Dark Souls 2 is probably the only non-canon Dark Souls game as the B-team fucked up a lot with the lore.


d32d0e No.14648004

>>14647969

I don't want to argue all night because I think we're just going to go in circles with the same points, but doesn't Chester say he comes from the past as >>14647888 mentions? Frankly, I didn't pay much attention in the DLC because I was too busy pancaking enemies with my piece of tree.

>>14647986

There is not really that many connections besides similar gameplay. Demon's is like a rougher, yet more complete Dark Souls. Demon's and BB have a stronger connection to each other, in my eyes at least, than either to Dark Souls. You could make the connection from Demon's to Dark through soul arts, but that's about it.


336374 No.14648010

>>14647986

In short :

- The bad ending of Demon's Souls ends with the world shrouded in grey fog

- Dark Souls began with the Age of Ancients, a world covered in grey fog

- Marvelous Chester (looks and fights like a hunter from Bloodborne) is present in Dark Souls, and said that he has been dragged off into the past

- Dark Souls became progressively more involved with blood as the series progresses, and ends with a Painted World painted with magical blood

- The Painted World is the world of Bloodborne

Demon's Souls is linked to Bloodborne through Umbasa

Dark Souls is linked to Bloodborne with Marvelous Chester and blood

So the timeline would be : Demon's Souls >>>>> Dark Souls >>>>> Bloodborne

>>14648004

He said that he was dragged off to the past, not from the past.


f103cd No.14648018

>>14647986

the connection exists only as references, like Patches existing in all three series (plus armored core!) Gascoine whispering Umbasa in the demo (but not in the final game), the Moonlight greatsword existing in all three (again, plus armored core, a MECHA SERIES), the storm ruler existing in demon souls and DaS3 (with two totally different origin stories and mechanics, the one in demon's souls only works inside an imaginary world while the one in DaS3 is a real, giant killing weapon) and souls being the basic form of currency in DaS and DeS (again, with different and incompatible lore attached to each).


f103cd No.14648023

>>14648010

>Demon's Souls is linked to Bloodborne through Umbasa

not in the final game, put in as a fun little reference in the demo.


fb6c5c No.14648028

>>14647969

>Why would he even deceive us? He has nothing to gain.

I don't know, but that doesn't mean that doesn't have something to gain and that he isn't trying to deceive you. In other words, the "writer" could just as easily pull something out of his ass like he did with the Ringed City. Before then, pygmies were not some ancient race that were "one with the Dark". We didn't know how many pygmies existed. We knew that some existed, and we knew that human kind has ties to them through the Dark Soul, but this information would need in depth explanations in order to be fully understood.

By your logic, we can't trust anything, not even the item descriptions.

The way I see it, you should only trust what you can verify. Anytime you have flimsy evidence (like that webm you posted) and you have to say, "Well, if you squint your eyes and tilt your head and reeeeeeaaaaaaaallllllllyyyyyy thing about it" then you're fucked.

Then how are we supposed to construe any story from the game?

Usually games are more straightforward with their stories. This game uses a lot of symbolism. The entire story is basically

>Once upon a time, there was nothing, then fire happened.

>Some beings found great power in the fire, and went to war with the dragons

>Dragons were defeated, the great beings continued to be great

>but then one day, the fire began to fade, and they desperately searched for a way to keep it lit

>You are an average person in this world, you can decide to follow the serpent's advice and kindle the flame

<or you can decide to follow the serpent's advice and let the flame die out

Everything else is people pulling shit out of their ass to trying to and connect dots. Well fuck you, your dots are shit.

>Now you're just using mental gymnastics to justify your view.

Yeah, but I admit that. I know full well that I'm trying to interpret the information. What bothers me is dickheads who think they've got everything figured out, when all of it could be hand waived by simply saying, "well, these worlds aren't really connected, there is no real continuity between them all, and you're running around in the dark while looking for a needle in a haystack in your attempt at trying to make them all fit"

>Don't be like that :^)

Nah, I'm done. Fuck the "lore", it's garbage. If you ask me, it was probably never intended to make any real sense. Players were never meant to grasp the full picture; only shreds of a bygone era.


fb6c5c No.14648033

Fuck I keep forgetting to use my god damn memearrows.


d32d0e No.14648041

>>14648018

Moonlight GS also exists in King's Field. Storm Ruler is so wonky in Demon's and not just in terms of mechanics. If it's only a piece of iron outside of the legend, then why does it have such ridiculous knockback everywhere else? Shouldn't it be a hunk of shit after Storm King dies?


859692 No.14648069

>>14648000

>>14648004

>>14648010

>>14648018

Thanks, I get that its all theories but its very interesting, I'll look into it more.

Guess I'll have to wait a few years until the ps4 becomes very cheap or sony stops being kikes.


3e329a No.14648082

File: db830b7ba94779d⋯.jpg (327.43 KB, 849x1200, 283:400, pontiff sulyvahn4.jpg)

>>14647056

>what was Sully's endgame plan, rule over a dead kingdom?

I like the theory that it was a expertly executed revenge against the royal family. The frost spells you get in Ariandel imply he lost something, he yields a Dorkmoon sword and there's the evident fates of the Dancer, the trap and the shit waifu.


f103cd No.14648114

>>14648041

>Shouldn't it be a hunk of shit after Storm King dies?

but it is, the sky splitting attack only works in his boss area.

the huge knockdown is only a faded reminder of a bygone era.

>>14648069

>sony stops being kikes

never

>>14648082

so is Sulyvahn straight up a tree person like the ones in the painted world?

who are the tree people?


f103cd No.14648144

>>14648082

>The frost spells you get in Ariandel imply he lost something

<One of the spells left behind by the young

sorcerer Sulyvahn before leaving the Painted World. Creates a cloud of near-freezing mist. Sulyvahn was born and raised inside the painting, yet had little use for his frigid homeland, since he had not yet experienced loss.

I think this means Sully left the painted world because it's a world for the forlorn, and having been born there rather than being dragged there, he had not experienced loss and therefore had no reason to stay.


3e329a No.14648156

File: e7a3dab89c461f7⋯.jpg (Spoiler Image, 768.87 KB, 1200x1441, 1200:1441, birch woman.jpg)

>>14648114

Cut dialogue from the first DLC would confirm the shrieking birch woman you find at the bottom of the area is his mother. As is, it's just implied by finding one of his spells next to her.

No clue about the painting's tree women but given how the place is talked about as a home for those without a home or purpose, it could just be people who went there and gradually transformed because of excessive indolence, both physical and spiritual.


f103cd No.14648253

>>14648156

wait that's right! people turn into trees outside the painting too, there's many tree people around the High Wall. what was up with them? I guess their origins are one and the same?


d32d0e No.14648279

>>14648253

The hollows also worship them for some reason. DSIII put a lot of emphasis on trees and woodland for some reason. There's the Greatwood, the giant tree on fire in the middle of Undead Settlement, the huge trees leading up to Farron, the tree wielding dog things, and the best weapon in the game is just a chunk of wood.


f15a48 No.14648319

File: 7227637b9807c54⋯.jpg (49.71 KB, 481x366, 481:366, calm down snuggly.jpg)

>>14646922

>Why is everyone at Irythil hollow? Is that asshole Sullyvahn hollow? if not what is he doing there? he surely isn't commanding the hollow Irythil knights.

I don't think the knights are hollow, but they are complete servants of Pontiff Sulyvahn. Sulyvahn's not hollow but he's a cunt.

>why are the women at the Irythil dungeon immediately violent? are they hollow? if so why?

Thralls of Pontiff Sulyvahn. Probably not hollow. But you're undead and should be punished.

>Why is Yhorm immediately violent? Why does he not want to take his seat as a lord of cinder?

Soulcrushing guilt over the fall of the Profaned Capital, I reckon. Either way, it was a fear Yhorm knew full well; Yhorm was so wary of this that he made Siegward promise he'd make him return to his duty if he ever shirked it.

>Twin Princes get a pass because they explicitly tell you they want the world to fall into darkness.

Fuck you Lothric.

DS3's lore prompts many questions but it and its characters are my favourite of the series, hands down. Fight me.


b0de62 No.14648328

File: 2f3a43b4a4f8c27⋯.png (138.23 KB, 470x489, 470:489, lorefags.png)


fae51a No.14648390

>>14647537

The answer could be as simple as the painting with blood breaks the cycle. Miyazaki could literally write that in an item description and it would make sense. Also, if the outside world is nothing but ash, what forlorn are there too wonder in?


f103cd No.14648495

>>14648390

>if the outside world is nothing but ash, what forlorn are there to wonder in?

ok, that is actually a decent enough explanation, so far it isn't hinted enough to assume authorial intent but is possible in the off chance they want to add it in later.


db01c0 No.14648788

Reminder there's a Bloodborne comic now and it's just as much of a shitty ass pull as the Dark Souls comic. It's like they hired interns to put something together while giving them the barest description of the game's events.


9b8774 No.14649020

>>14648328

Why do people get so upset about lorefags?


a2c042 No.14649071

File: 46ac8fbb9312be0⋯.png (1.26 MB, 1054x1280, 527:640, COVER.png)

>>14648788

Speaking of comics, you guys mind if I dump this Sieglinde short story?


fc22bc No.14649072

>The deep was never satisfyingly explained and was mostly used as a throwaway concept for atmosphere

>>14647168

I like this idea but it's a theory and there's nothing even remotely conclusive pointing to it being Ash Lake rather than some arbitrary new concept.


f103cd No.14649106

>>14649071

go ahead


a2c042 No.14649145

File: 87df7ad9f13ff1b⋯.png (2.52 MB, 881x1246, 881:1246, 1.png)

File: 7874bf78ef3fbf6⋯.png (2.36 MB, 879x1250, 879:1250, 2.png)

File: 937dde33ed3cb01⋯.png (2.46 MB, 888x1322, 444:661, 3.png)

File: d7581facaf3ed99⋯.png (2.61 MB, 899x1276, 31:44, 4.png)

File: ff8f3c496dab627⋯.png (2.72 MB, 905x1280, 181:256, 5.png)


a2c042 No.14649150

File: 1af782772178528⋯.png (2.09 MB, 905x1280, 181:256, 6.png)

File: 527df9280839e52⋯.png (1.91 MB, 905x1280, 181:256, 7.png)

File: 349fef4e8166c00⋯.png (2.05 MB, 905x1280, 181:256, 8.png)

File: a551763fe7ad608⋯.png (2.03 MB, 905x1280, 181:256, 9.png)

File: fc57e80655f64a3⋯.png (2.01 MB, 905x1280, 181:256, 10.png)


a2c042 No.14649154

File: 5bde2c2b64fa04c⋯.png (1.84 MB, 905x1280, 181:256, 11.png)

File: 58141591f85a24e⋯.png (1.8 MB, 911x1289, 911:1289, 12.png)

File: 4bd8891debf1f24⋯.png (1.74 MB, 905x1280, 181:256, 13.png)

File: 44a0d9f318b5e91⋯.png (2.15 MB, 905x1280, 181:256, 14.png)

File: f3f162186124ac2⋯.png (2.22 MB, 905x1280, 181:256, 15.png)


a2c042 No.14649156

File: fb7d48a7c1aa719⋯.png (1.93 MB, 905x1280, 181:256, 16.png)

File: ce93b94f4b0857f⋯.png (2 MB, 905x1280, 181:256, 17.png)

File: a7e94774fe559f3⋯.png (2.35 MB, 905x1280, 181:256, 18.png)

File: 87fb357773889db⋯.png (2.21 MB, 905x1280, 181:256, 19.png)

File: 7c1cdd1a6c28e42⋯.png (2.04 MB, 905x1280, 181:256, 20.png)


a2c042 No.14649164

File: 91ca81723afa597⋯.png (2.16 MB, 905x1280, 181:256, 21.png)

File: 0e974f38a00e735⋯.png (2.1 MB, 905x1280, 181:256, 22.png)

File: e824dbba61ad93b⋯.png (2.02 MB, 905x1280, 181:256, 23.png)

File: a82bc8d6a52e94c⋯.png (2.02 MB, 905x1280, 181:256, 24.png)

File: e9f709970dcef47⋯.png (1.65 MB, 905x1280, 181:256, 25.png)


a2c042 No.14649175

File: 2c2a2c526963856⋯.png (827.9 KB, 636x900, 53:75, FRONT.png)

>>14649164

last bit


f103cd No.14649417

>>14649164

wait what? why'd she kill him if he was not hollow?


a2c042 No.14649615

>>14649417

Play through their questline in DS1 or spoil it for yourself


f103cd No.14649674

>>14649615

but I did, the game seems to imply she killed him because he went hollow after you robbed him of a noble death at Izalith.


48aa77 No.14649749

>>14649674

It wasn't the fact that you robbed him of his death. Sielinde realized that he was useless. He was stuck outside Sen's fortress and he wasn't able to open the gate, you had to. He got trapped in the Lando castle and thought he needed a platoon of people to break his way out, instead you did it all by yourself. He went down to blighttown and got stuck on an island cause he was ill-prepared and you had to give him the moss he needed. You had to save his daughter. Etc. He was ready to sacrifice himself to save you, but it was completely unnecessary.

He realized he gave up his life to pursue to undead prophecy and someone else was doing everything and he himself was a burden, which is why he lost hope and hollowed.


a3c6f6 No.14650091

Ivory King is the best part of the Souls series.


216f78 No.14650222

just play the game you nigger


0d8c08 No.14650229

>>14650091

6/10 almost got me, made me reply

best part of "souls" is surely DaS1 pre-lordvessel, though… DS2 and 3 hit some good beats at points but they never come together like or have the freedom of DeS or DS1. honestly I would put almost anywhere from DeS except it plays like shit all the way through, it's really a shame there's no remaster effort happening


a3c6f6 No.14650389

>>14650229

I legit prefer DS2 in terms of its world and consistency over most of the series.

DeS-DS2-DS1-DS3

DS1 is wildly inconsistent in quality, and it never got a Scholar style update to fix it's problems. 3 is a hot mess that tried to be Bloodborne, and won't stop sucking 1s dick. I never felt awe at Gwyn, or Nito, because all we got were people TELLING US how cool and strong they were. The only challenge comes from the fights with Artorias, and Manus.


0d8c08 No.14650414

>>14650389

I'll have to disagree with you on that one, my friend

I certainly felt awe at nito, because of how excellently-themed the area before him was, and because of his boss arena looking totally unique. he's also massive, and really damaging. I've always had trouble with nito on runs where I don't specifically make a divine weapon to deal with his boys.

with Gwyn, it was more the feeling of the grand adventure coming to an end combined with his music. he's also quite hard if you don't parry-cheese him! DS1 was my first game in the series and so like most novices to the series I played heavy armor & heavy weapons for my first build, so I wasn't accustomed to parrying. I had a hard time with him that playthrough.

I actually feel that DS1, while certainly inconsistent compared to DS2, is on balance generally better than DS2 even still, although I do agree that DS2 is better than DS3. DS3 is such a mess, I love some thing about it but for the most part I really dislike it. it does do a few things better than DS2 (particularly themeing and mood, which are almost entirely lacking in DS2, at least until the DLCs) but so much of it is just slavish devotion to the first game and to DeS.

as far as DS2 and the ivory king DLC, Eleum Loyce itself was fine but the whole outskirts area is the worst experience I have ever had in a video game and I once died two spaces from the last exit in gauntlet IV.


a3c6f6 No.14650634

>>14650414

I'll freely admit that the challenge areas in 2 were shit, especially that fucking hallway in Iron King leading to the Aged Smelter Demon. Fuck that hallway, and those skeleton wizards.


1b621b No.14651450

File: 3f6b6ed803b7f20⋯.png (350.48 KB, 1252x404, 313:101, 1392042110394.png)

Was this posted yet?


7b5a68 No.14656728

>>14649749

What's that body Lautrec is carrying then?

I wanna say it's the Fire Keeper but it doesn't look like her.


e0c20d No.14656733

>>14651450

this is so fucking stupid


7bca8b No.14656760

File: 391930025aecb31⋯.jpg (106.58 KB, 530x636, 5:6, IMG_4749.JPG)

Souls lorefags deserve the oven


8375e3 No.14656800

File: 192300671aeec82⋯.png (95.02 KB, 625x609, 625:609, dc2cdceb0d838c05fededdf89f….png)

>>14656728

My first thought was Patches, considering the only place you'd want to use the Skull Lantern is Tomb of the Giants.


7b5a68 No.14656813

>>14656800

Why would Lautrec kill a friend and trustworthy companion?

And what's going on in that pic?


8375e3 No.14656825

File: 7041faacb774ed4⋯.png (165.23 KB, 303x311, 303:311, 7041faacb774ed43e4b3afaea6….png)

>>14656813

Because Lautrec is just as much of a friend and trustworthy companion. It's just CA claiming victory over another undead, don't worry about it.


fae51a No.14657587

>>14651450

Trying too hard to justify a reference with lore


cd3937 No.14658627

>>14656813

>what's going on in that picture

Google "Shindol Maneater"


90ea24 No.14663550

HookTube embed. Click on thumbnail to play.

Because crabbos


af7878 No.14663607

>>14649749

but then he would be hollow and he isn't if he recognizes her. How would she know he is useless, he just killed a hydra anyway. I just don't trust the author of the comic enough to have not made some mistakes re hollowing and it sours the taste of the comic


08e002 No.14664034

>>14663607

Have to agree on this. If he hadn't just killed a hydra himself it would make sense for what lines I'm getting, but having him do thing just makes it nonsense.


08e002 No.14664040

>>14664034

*having him do that


a2c042 No.14664159

>>14649749

>>14649674

>>14663607

He hollows because Sieglinde tells him that her mother/his wife died


ea7cb0 No.14664406

File: 34a4f4dd96d3711⋯.png (305.68 KB, 671x792, 61:72, good question.png)

piecing together a cogent story from bits of flavor text put into items that, in all likelihood, are all unrelated stories all drafted up by different people who had no intention of creating a cohesive story is honestly reaching harder than people who want a Legend of Zelda timeline.

Honestly, some of you lorefags make chemtrail conspiracy theorists look sane.




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