a16051 No.14635514
MUH DUH GAME DEV IS HARD
Anyone got any more examples of game developers/publishers complaining that the jobs they're paid to do is oh so hard?
https://archive.fo/HpYiN
pic unrelated
415c88 No.14635530
I don't see any crying op, just babbys first explanation of how video games are made.
263664 No.14635571
>>14635514
well nigger, games are hard, at least the AAA shit you pirate.
Is not like companies can magically make a game like breath of the wild with just three employees.
cuphead was done like by 30 people.
8e5ee3 No.14635620
>>14635571
>botw
>cuphead
Wew, sure is reddit in here.
ee5137 No.14635640
>>14635620
What is the point in coming here if you're just going to act like the trash on /v/ you fucking nigger
c48a8b No.14635659
>thinks an artist is a developer
>an artist explaining their workflow is crying
445726 No.14635660
have you ever tried to make a game? my experience is just making a romhack and by the end of a year i was already feeling exhausted, despite not actually having to deal with anything actually new like textures and programming my own features. i disagree with the idea that just because it is less physically demanding it is easy. more than likely they would have been forcing themselves to finish by a deadline which is creatively draining
d32691 No.14635670
>>14635514
but making game is hard, faggot
e6d28d No.14635706
Making games or any kind of software is one of the worst jobs one could have. Even working in the deepest shitty mines of the planet sounds like a better alternative. The truth is, the only kind of people who work as game devs are retards who fell for the gamedev meme and thought it was going to be a fun enjoyable and relaxed job where you get to play vidya all day and get paid $700,000 per year. Most of them immediately abandoned their gamedev dream the moment they got experience with what programming actually was. The rest of the retards who were somewhat competent and managed to pass their coding class out of sheer autism, got hired by some Triple A cancer publisher and these poor retards realized that the entire life was in vain.
The ones with >90 IQ immediately left the shitty industry and went to work for the military. The only ones left in the gaming industry are miserable low-class code monkeys who hate video games and can't code efficiently. Of course since their lives are endless misery, they want to get paid higher salaries. They look at the kind of money their old colleagues make in the military or government and they feel jealous. They too want to have good salaries, but never will. They are expendable vermin and there are practically millions of other retards or pajeets ready to replace them.
806da7 No.14635718
>>14635514
I'm actually curious. What exactly gave you the idea developing games was a cakewalk?
caa417 No.14635727
>>14635514
Here's the way I look at it.
Game development is a tough and tedious profession, but the people who pay for their products are also working in tough and tedious professions. It's understandable that they get angry if they waste money from their tough and tedious profession.
01dfc8 No.14635728
>>14635571
And the more people involved the more of a miracle it is it comes out as anything resembling what it was meant to be on paper or at all. I'd be surprised if most AAA dorks aren't crying everyday.
c8b808 No.14635740
Just like make game.
And get dubs.
0b6f34 No.14635760
Make game on the side while working job, build popularity, sell soul, become famous dev.
3a1b34 No.14635761
What a fucking useless and shit thread. This is so pathetic I don't even want you to check this zero.
dd3b72 No.14635766
872a70 No.14635772
>>14635767
YANDERE SIMULATOR NEVER EVER
93f1af No.14635777
>>14635660
The idea that if you're not working physically the work isn't hard or exhausting has always been a disgusting fallacy only pushed by oldfags. Mental work is exhausting and people breaking down in intellectual fields isn't uncommon at all.
>>14635706
>retards who fell for the gamedev meme and thought it was going to be a fun enjoyable and relaxed job where you get to play vidya all day and get paid $700,000 per year
I never understood why people think this. I'm in a CS program right now and that mindset is prevalent even in our own gamedev program that tells you upfront that it's not actually easy work. In fact it's harder to do the gamedev program at my college because you have to learn C/C#/C++ and like 6 different apis. You have to cover a lot more because you never know what the fuck language or api you're gonna end up working with in this industry.
Even as someone who's gonna get a less intense software job and save money to eventually go full time /agdg/. I understand that once I get to that point it's gonna be 8-12 hours a day, 5-6 days a week of hard work. Maybe that's why games have gone to shit. Everyone who's going into it expects it to be easy and they're not actually going in because they want to labor some love into whatever game they're working on.
c6d78b No.14635779
>>14635706
wew what a faggot. Just make games as a fucking hobby if you like it. It doesn't take a genius to realize that doing the thing you love as your primary source of income is going to make it tedious as hell and horrible. And not everybody that makes games are the same, there are some that are autistic enough to put the time in while not being retarted enough to go triple AAA like the makers of cuphead or starmade.
ea0786 No.14635781
>>14635772
Why would Yandev even release YanSim anymore?
He's enjoying the life with Patreon already.
c8b808 No.14635787
>>14635781
I hope he goes the Spoony route into complete madness and obscurity.
5d525f No.14635790
>>14635767
>audible sperging
c11c4c No.14635792
>>14635787
isn't he already in that phase tough?
c8b808 No.14635796
>>14635792
I don't think he tweets about daily suicidal thoughts and how he could take a bunch of people with him just yet.
872a70 No.14635805
>>14635787
Thatguy is already dead, he just hasn't been told so.
93f1af No.14635811
>>14635781
Because he told everyone he's aiming for a 2019 release date. The second it hits January 1st, 2020, people are gonna start questioning him and slowly start pulling support if he isn't making any significant progress. But if anything he's done recently says anything, is that won't happen.
>Won't have Tiny Build's full support until he gets the kikestarter money
>Won't run kikestarter until he finishes first rival character
>Instead of rushing to make first rival character finished he's doing menial things he should be deferring to Tiny Build post-kikestarter
It really seems like he's either trying to run the Patreon gravy train as long as possible or he's completely incompetent.
ea0786 No.14635816
>>14635706
>>14635777
People still go to gamedevs because games are big stuff.
Some clueless people want to brag "I'm working on the next Skyrim".
Others just need that work experience.
5cd57d No.14635829
>OP(1) makes a a low effort bait post
>630 replies and 143 pictures later
evritime
850b2f No.14635839
>>14635571
AAA games are bloated, that's not the same thing as hard.
You could make a competently-designed and enjoyable game with a single person, maybe 2 or 3 if you're really pushing it, but they're more interested in spending millions of dollars on advertising their safe, boring, and empty AAA games.
5ee3aa No.14635842
>>14635829
thank you for cuntributing
ea0786 No.14635843
>>14635811
The way things are working right now. I agree that 2019 is never gonna happen.
>probably quickly coded that initial shit because AGDG promotes coding things quick. but for a good reason, which was to get things done first, and clean it up later
>now that his code is what it is now, he has to navigate so much fucking code just to add some small feature, most likely the problem
>traversing through shit code is stress and depressing
>getting patreon money for what it currently is anyway
7f7b1e No.14635856
>>14635839
>>14635571
Like this guy said, AAA games are hard to make because they're bloated as fuck and over-managed. You don't necessarily have to crunch 16 hour work days for a month if you aren't bound by such a deadline imposed by your publisher, who wants the game to release for the holiday no matter what. You don't have to worry about budgeting issues as much when you aren't paying for professional voice actors, composers, animators and cinematographers for your amazing cutscenes (yes most AAA games have a separate or even outsourced team that does cutscenes), etc.
850b2f No.14635866
>>14635856
Don't forget the separate motion capture studios that they either have to build themselves or contract out to work on motion capturing the animations in their games, in addition to actors to actually perform said motions.
Cutting out cutscenes alone would cut millions of dollars from a game's budget.
a382ff No.14635871
Not so much "hard" as "unprofitable" but the Where the Water Tastes Like Wine postmortem is unintentionally hilarious. Gone Homo dev put all his money into e-celeb voiceovers and writers (including Drunken Leigh Alexander) for a plodding, pretentious VN, forgot to do basic shit like playing through his own game or figuring out M+KB controls on a PC-only game, then got mad salty that he made no money back. Plus he blamed Gamergate for the failure on his Twitter.
baf0ce No.14635925
AAA gamedev is "hard" because the people involved are usually weak-willed status-guilty liberal millennial faggots who can't stand up for themselves because of an inability to reject the corporate propaganda they help produce.
a16051 No.14635927
>>14635660
>i disagree with the idea that just because it is less physically demanding it is easy. more than likely they would have been forcing themselves to finish by a deadline which is creatively draining
Did I mention anything about it being easy or was I criticising the dev for trying to garner sympathy because he does a job he's paid to do?
I don't doubt that game development is challenging mentally (and physically at times). However, I have no sympathy for developers who complain about their jobs or humblebrag about how complicated it can be. No one cares how difficult your job is, especially if you expect them to be a paying customer.
I bet the dev in OP doesn't go to the local Starbucks and after paying for his soy latte think "The cashier has a lot to do as part of their role". No, instead he pays for the drink and leaves, with each gulp lowering his testosterone levels.
b94056 No.14635958
>>14635767
dangerous gamer moment
51bf8a No.14635997
>>14635927
>No one cares
Clearly you do, otherwise you wouldn't make a thread about it
baf0ce No.14636015
>>14635997
"No one cares" usually implies a lack of positive sympathy when used as an expression, it says nothing of disdain or disgust. Read books occasionally and you too can learn the language which you have chosen to engage in discussion.
a16051 No.14636039
>>14635997
>>No one cares
>Clearly you do
How about before you say something else retarded, you get yourself a dictionary so you can learn the language you claim to speak?
>care
>to be troubled or concerned; be affected emotionally; to have regard, affection, or consideration
That's three different definitions for you there. Use your brain to determine the one best used in this context.
c380d5 No.14636052
>>14635811
>It really seems like he's either trying to run the Patreon gravy train as long as possible or he's completely incompetent.
Why not both?
ba38a6 No.14636176
They are all wimpy faggots who never actually did some hard work in their lives. Come back when you have stood 7 days, 16 hours a day out in the rain until you couldn't feel your hands because of being tired and the cold rain beating on them, leaving your gloves wet.
Bunch of fucking sissies.
>But muh deadlines
Shut up faggot, i constantly have 10-15 things on an on-going clock in my head at the same time i try to do my work as fast as possible. The fact that nobody says is that most game-devs are pampered fucking kids.
af46f8 No.14636180
>>14635777
To start off I don't believe you need to know C for game dev. That's way too low level unless you're making a game engine. And making a game engine is some Sr. Level Graphics programming shit. And even then that's mostly in C++ with some GL library or some shit.
Here's the thing. I'm a CompE, making just over 82k right now doing C++/java work @ 24 in what's basically a Comp Sci job. My work is primarily dealing with filesystem/data cybersecurity.
From what I understand, corporate game dev salaries are in the mid 60s to low 70s at my age bracket. You need a strong portfolio to get anywhere higher. The grand majority of that work is scripting in either a loosely typed scripting language ( C# Unity or w/e you're doing for an existing engine ) or that Unreal Engine drag drop shit.
To truly even make it in the game dev industry, you need to have a foot in all the major aspects of game dev. Audio engineering, graphics programming, game design ( mechanics + level + etc.. ), Art design ( animation, storyboarding, etc… ). If it applies, story writing too.
And even with that fucking nutters skillset you're making something in the low $100ks. Plus you still had to pay your dues to get to that tech lead position, ie: grunt work on the way up. Add to that there are very few tech leads as there aren't nearly as many jobs in gaming compared to other programming industries and you've got competition. The only benefit is the grand majority of good programmers jump ship and work elsewhere, meaning you got less competition on the way there. But you still gotta work your years.
Compare this to mil/cybersec/webdev/appdev in terms of career path.
dbb04d No.14636202
>>14635811
>It really seems like he's either trying to run the Patreon gravy train as long as possible or he's completely incompetent.
It's both.
Someone post the archive of the thread where he had a meltdown and quit coming to the site
bf6995 No.14636275
>>14635767
Surely this man has integrity and will make a good video game.
2f21f4 No.14636310
>>14635816
>Some clueless people want to brag "I'm working on the next Skyrim".
That's not much of a brag, Todd.
bf6995 No.14636313
>>14636202
Patreon should not ever be used unless it's to support a game that is already out, like an MMO or some kind of multiplayer that needs new content all the time. Even if the dev is a good person who doesn't mean to it essentially gives them infinite money and no deadlines. So they will just constantly work on nonsense that bugs them instead of finishing the game. It's essentially Duke Nukem Forever guaranteed, until people get fed up and pull funding. Then the dev has no money and an unfinished game which will most likely stay that way, most people need deadlines.
a383c8 No.14636317
>>14636180
>C
>low level
Get out.
d4d492 No.14636340
>>14636313
It could work if you had a contract obligating you to deliver at a certain date but it really has too many problems. People should give you money before the product is ready unless they get a percent of the project and a say in how things go. Just throwing money at a product hoping it will be released eventually is foolish no matter how good it seams.
baf0ce No.14636376
Patreon is good for corralling at least a few useless people from joining the any real workforce, where they will fuck things up even more. They can circlejerk with their support group, isolate, and go extinct. It also keeps those fools from donating some of their money to charities and special interest groups which have actual harmful effects.
bf6995 No.14636396
>>14636340
Kickstarter works fine if the developer is competent and has integrity. The amount of money you get serves as a deadline and someone who knows what they are doing would know to plan accordingly and set a deadline for themselves. That would leave a decent chunk untouched in case something comes up and it has to be delayed. It is why stuff like Shovel Knight and Shantae comes out and is great. The devs knew exactly what they wanted to make asked for a suitable amount of money to do it. Then they got the cash budgeted accordingly and made the game.
e88aa5 No.14636407
>>14635514
>tears of joy
<not tears of soy
One job, you double nigger. One fucking job.
f0e6af No.14636417
>>14635706
The problem isn't the work itself, it's easier than ever to make games with modern tools compared to 20 years ago. The problem is the circumstance of most industry jobs. AAA employees are treated like expendable worker drones and tossed away like tissues after their contract is over. When you toss out your employees because you don't want to pay them, you also toss out their work experience, which leads to bad quality in the long run. The ones left in the industry aren't low-class code monkeys but rather starry eyed college graduates, waiting to be burnt out and replaced by the next truckload. That's probably never going to stop because everyone wants to work in vidya gaems, but it's just how it is.
Meanwhile most indie shits expect to make an instant hit with their first game when reality they need to make several bad projects to learn how to make something decent. But instead they jump straight to writing post mortems and blaming gamers for not buying their shit. That seems to be mostly a character problem.
>The ones with >90 IQ immediately left the shitty industry and went to work for the military.
Or they went and made small to medium sized studios with the work experience they've gathered prior. That's been happening more and more.
d4d492 No.14636449
>>14636417
That is a major problem in all "creative" industries where people keep thinking they will have a hit first or second try. Just make something functional and original enough to earn a modicum of respect. Then keep going and improving until you can actually work on a passion project that is riskier/out there.
243df2 No.14636472
>>14635514
He's not a developer, he's just an artist.
And he didn't say it was hard. What are you talking about?
0c05e6 No.14636486
>>14635767
He was just distracted by 20 emails and replied to all of then at once. He wasn't havin an autistic fit, he was typing really fast and breathing fast.
f0e6af No.14636524
>>14636449
On point. I'm a huge advocate of game jams if people are serious about getting into dev.
74bad9 No.14636540
>>14635514
typical snowflake, wall of ME ME MEMEMEMEMEMEEMEMEMEM EMEM EMEMEM
a16051 No.14636549
>>14636472
>He's not a developer, he's just an artist.
And? He's employed by the developer he works for. I don't recall specifying 'programmer".
d4d492 No.14636607
>>14636549
>>14636472
How hard is it to be a video game artist? Are modelers/animators considered part of the art department? I ask because video games are a big cumulative effort and the word artist is a very broad one.
243df2 No.14636612
>>14636549
> He's employed by the developer
Exactly. He's not a developer. I do recall you specially calling him a developer. And he's not whining or saying it's hard, he's explaining the process. What kind of autism do you have that this upsets you?
243df2 No.14636621
>>14636607
Depends on the job, but it's generally much easier than doing the coding part. Same with musicians.
53c65e No.14636629
>artist explains all the contractual hoops you need to jump through to add a skin to spiderman
>complaining
Op proving himself as a fag once again.
157cc4 No.14636905
>>14635767
i dont understand. the part he was playing wasnt even hard. all he had to do was stand on that platform and he would have avoided any damage. he wasnt even far into the level.
how did he get that mad? i get mad at games when i get really into them and something happens, but usually "something happens" means i have to replay a large part, or some kind of major bullshit happened.
6e1d35 No.14636921
>>14636180
>he doesn't code everything in assembly to show everyone he's hardcore
a16051 No.14637030
>>14636612
>Exactly. He's not a developer. I do recall you specially calling him a developer. And he's not whining or saying it's hard, he's explaining the process.
What are you talking about? He was explaining the process that the developer had to go through to add skins to the game. However, he was clearly making an empathy plea (which I didn't realise wasn't in the archive in OP): https://archive.fo/ChiiJ
bf6995 No.14637040
>>14636905
Man the bombcast is such a pile of shit now. Dan brought me some hope but then he left.
2ce459 No.14637077
>>14635706
>700,000
Ha, unless you are a lead you are luck to make maybe 30k cad a year at most and no overtime pay. Animators, go into advertising. Programmers, id say software engineering but be weary of poos.
8c6ddb No.14637232
>>14636607
It's tedious. You have to do several completed designs that are rejected frequently.
51bf8a No.14637233
af46f8 No.14637241
>>14636317
I mean it's low level enough that most game dev places wouldn't use it.
I mean I've worked with Verilog and x86 at uni and ARM on my own time m8.
You have to at least agree that C alone seems a tad too low level for most of what game devs do.
243df2 No.14637268
>>14637030
>What are you talking about?
>oh lel i forgot the whole point of my thread in my posts. That's what you were talking about XD
What a dumb fuck.
faad2f No.14637280
>>14637241
I think he might have thought you said it was dumb shit, instead of how high/low the level of abstraction is.
a16051 No.14637422
>>14637268
>oh lel i forgot the whole point of my thread in my posts. That's what you were talking about XD
<employee speaking on behalf of a developer isn't developer
Keep being retarded
243df2 No.14637434
>>14637422
>employee speaking on behalf of a developer isn't developer
Exactly. He isn't.
And there was no whining in the OP. You made a shit thread claiming someone who isn't a developer is a developer, doing "whining" that was nowhere to be seen. For no fucking reason. Stop posting.
8c6ddb No.14637454
>>14637280
If that's the case, he shouldn't be in the thread since he's a nodev.
b9ae77 No.14637465
>>14635811
That's a comfy ass room.
a16051 No.14637548
>>14637434
>Exactly. He isn't.
Are you blind? He is clearly talking on behalf of the company he works for. Therefore he is representing the developer. When I mention a game dev, he counts because he works for a game dev and is talking on behalf of the game dev he works for.
>And there was no whining in the OP. You made a shit thread claiming someone who isn't a developer is a developer, doing "whining" that was nowhere to be seen. For no fucking reason.
>nowhere to be seen
Sure, if you have poor reading comprehension skills, of course you'd fail to recognise calls to empathy. I pointed out in this thread where this dev was "complaining" about his job. Like for instance, making a twitter thread about "how hard" it is to implement a character skin like anyone's meant to care about that.
>Stop posting.
How about you stop posting instead?
47fa54 No.14637565
>employee crying about how his job is too hard
Uh-huh. Most of them don't even produce the game single handedly. They are likely part of a bigger team where they have an easier time slacking off half the time. Pathetic. If you listen to people who produce shit single handedly and who are paid for work done rather than time spent doing it, such as book authors (the good ones, at least), you won't hear them whine about how hard it is to write a book (even though it's really hard. It's not as simple as just sitting down and writing by a long shot), since that goes without saying. If one author whined to another, he wouldn't get any sympathy, he'd get "no shit, you think I don't go through the same thing every day?" Instead, they talk about their craft - about the approaches they use, the stylistic tools and their usage, particularly interesting plot points and characters, or just shit on the industry as a whole. They talk about their craft, while these faggots just whine about it
51bf8a No.14637693
>>14637548
The only people that doing the whining here is you OP
6e1d35 No.14637697
>>14637548
>If you won't suck my dick, fuck off!
1eef61 No.14637704
>>14635781
you got that right!
275430 No.14637713
>>14637465
I agree, that is a comfy-looking ass room.
b7bb23 No.14637736
>>14635640
we are on /v/ you fucking pozzed up faggot
1eef61 No.14637758
263664 No.14637795
How feasible is to become a 3D game artist, master the skill and help anons in the /agdg/ thread, and gamedev subreddit.
Helping poor programmers over the internet sounds like a better job (in the case there's a hit, just like playing the lottery) than working as another crunch gay artists on the gaymen industry.
May as well make a porn patreon for those weeb bucks.
47fa54 No.14638023
>>14637839
that's not what meme spacing is you dumb fag. Putting a space between paragraphs is commonplace all over the internet. meme spacing is turning every fucking sentence into a separate paragraph even though there is no reason for it.
c3db7c No.14638050
>>14638023
>meme spacing is turning every fucking sentence into a separate paragraph
That's what he did. Reread his post
f62595 No.14638082
File: 5f6a2b942eabbbe⋯.jpg (Spoiler Image, 1.24 MB, 1200x1587, 400:529, 5f6a2b942eabbbe0f197710659….jpg)

>>14637839
I do this accidentally sometimes. It's not ALWAYS But usually is symptomatic of untreated reddititis, In my case it's a relic of how i used to post on Forums years and years ago. Its still not ideal even there, but it was the habit i got into. (I was 13-17). I think it might also be because i type my replies in a really thin fucking "Quick reply" box, and dont realise how it'll actually look in a thread.
I really gotta ditch the habit though, it's annoying to see my own posts looking like that, and people undoubtedly question my origins.
493e85 No.14638118
Jesus christ /v/ just keeps getting more and more fucking retarded as time goes on. It's like an autism singularity.
a791f1 No.14638165
>>14635514
He misses the point completely by saying that the industry is made of people. Deformed kikes, niggers, women and leftists aren't people.
>>14635571
So? Get used to it being hard. We don't care. We will still pirate everything.
>>14635659
All current western artists are shit.
>>14635660
And?
>>14635706
This.
Have no pity for the subhuman.
>>14635777
You answered yourself. It is not the type of work that is demanding. It is the subhuman that infest it that can't handle work.
>>14636417
The thing is: leftists are not people. They are expendable garbage. It is ok to toss them away. And when the industry is filled up with them as it is now in the west, tossing them away on every occasion is ok. They deserve nothing.
>>14638118
Stay mad, impotent soyboy. we will keep ruining the careers of whining leftists in the industry.
e4c1d1 No.14638175
>>14638118
I think its the cuckchan rapefugees shitting up the board.
5e7b5a No.14638179
>>14638082
So long as you aren't posting one thought/sentence per-line you're just fine. There's a huenigger that roams around these parts that is really easy to detect because he posts exactly like that. Keep in mind that everyone will see your sentences differently. Someone on a phone will see your first paragraph as a dozen lines, but someone on a desktop will see it as two. Don't let 8ch autism rule you.
300c34 No.14638310
>>14638175
Yeah, you better get out of here cuckchanner.
6ff4b6 No.14639312
>>14635706
>Even working in the deepest shitty mines of the planet sounds like a better alternative.
stop being a fucking retard, anon.
fc3fe0 No.14643646
641dc8 No.14645323
>>14637839
Get over it faggot
0d0503 No.14646677
/agdg/'s future when their ideas guy games fail tbh
55c42f No.14646733
the first post
>we are just human with emotion and hearts praise us we have it very hard!
was cringeworthy obnoxious shit, the rest is just explaining things normally. This isn't worth a thread
0d0503 No.14649293
>>14635925
AAA development is hell for the employees actually.
b50684 No.14653961
ac53a2 No.14654275
>>14638165
>Stay mad, impotent soyboy. we will keep ruining the careers of whining leftists in the industry.
"We" don't do shit, huenigger, except watch as the leftists ruin shit for themselves.
c4d262 No.14654389
c4d262 No.14654410
>>14635767
I'm now picturing a frail jew making a fake testosterone fit of rage.
Too funny.
ea1343 No.14654440
>>14638082
That gun has no trigger
c4d262 No.14654778
a791f1 No.14654780
>>14654275
We do. We ruin them. You impotent soyboys don't, and get ruined along them. Stay mad.
c32301 No.14658635
9f62ae No.14658831
File: e6323e4d2da5b6f⋯.png (Spoiler Image, 182.1 KB, 955x524, 955:524, yiddev quits like a bitch.png)

>>14636202
Don't have an archive link but I've got this. Kinda feels like a punchline without a setup, but it's the best I got.
43eeac No.14659016
>>14658831
>you could have had a developer at your beck and call, making a game custom-tailored for your exact tastes
>says the guy who deliberately made them against our exact tastes in order to get a broader audience
This is a guy who wants his cake and to eat it. He wants everybody to praise him to high heaven as the cool dev who's making the game they want, but he also wants them to go along with whatever decisions he makes, no objection.
acdd02 No.14659082
>>14658831
Tbh he's right about /v/eddit
0b3bea No.14659169
File: f1ee1fee4ae019a⋯.png (Spoiler Image, 1.12 MB, 1024x515, 1024:515, CCtai2YHVP3P760_O7UO8sX-vB….png)

>>14635660
lets be honest, making a game is hard. What's more difficult though is improving on a game and reformatting it to fit anything. Take for instance, oh, say Skyrim which is now available on a huge variety of platforms and is constantly innovating. Not only does it keep itself fresh by constantly changing and shifting but so too it is one of those fantastic games that doesn't have a shelf life dude to it's immense story and constant additions to lore through mods provided by Bethesda's Mod Team as well as the evergrowing DLC range from building a house to fighting vampires. It's purely a game that reinvents itself every time and yet still enjoyable if not better everytime.
I think companies should be commended on their innovation and ability to continue to reinvent old games and formats. They're simply astounding when it comes down to the level of detail they add to these ever growing games that it no longer is a single stagnant piece but an artwork that is forever growing.
55501e No.14660693
>>14659233 (checked)
Heard about that trash game long after it was dead. Good riddance.
6ee79c No.14661941
>>14659233
I don't get why anyone who hates video games this much wants to make video games
f793e2 No.14661966
>>14661941
To beat people over the head with leftist bullshit.
421df2 No.14661973
>>14661941
Because they're failed movie makers, anything they would make would be heavily criticize by people who knows their shit.
But it turns out you can reshash a story or a setting, make it political, and be praised by game journalists as well as gamers who are desperate for vidya to be art and who's only cultural knowledge are limited to harry potter, star wars, and whatever the fuck is popular this month on netflix
d389e1 No.14662125
>>14636176
Impressive. Very nice
i am refering to your bait
d389e1 No.14662143
>>14658831
Man i always get the biggest grin on my fave when i read that
df097e No.14662155
>>14654440
given her lack of trigger discipline, it's for the better
632ce5 No.14662162
>>14659169
This is an impressive Toddpost
Buy my game 5 times
0a36f5 No.14662187
>>14635767
>use the +1 HP power-up
>still restart the level whenever you get hit
ea74d9 No.14662284
>>14635640
>don't b meen on /v/eddit guise
fuck off back to your shithole
7bca0f No.14662346
>>14635640
Fuck, I almost forgot all about this game.
93f1af No.14662351
>>14661962
>We're eager to start creating beautiful contemplative dioramas for you
They're not even pretending like their stupid walking simulators are video games anymore. Leftists need to be gassed
a791f1 No.14662368
>>14662351
This.
Kill your local leftist.
eca7cb No.14662372
But programming is hard, and the working conditions of the people making the game is beyond terrible.
Though if they don't like it they should be leaving for a better programming job, not crying their eyes out.
27324d No.14663509
>>14662372
The working conditions that programmers have to deal with in the modern AAA game industry is far harder than programming itself.
98720e No.14663528
>>14636407
>One job
Being a redditor isn't a job.
38b325 No.14663782
>>14663509
This, can you think of any other industry where it's considered normal for workers to be expected to work 16 hours a day, 7 days a week, for weeks or even months on end, and not get paid one red cent in overtime for any of it? Those are the kinds of work demands people had to endure during the Industrial Revolution.
fc9e26 No.14670508
>>14663528
It is if you're a shill.
682cbb No.14670513
Making games is hard. But goddamn who the fuck complains about having to make concept art
a16051 No.14671936
>>14663782
>can you think of any other industry where it's considered normal for workers to be expected to work 16 hours a day, 7 days a week, for weeks or even months on end, and not get paid one red cent in overtime for any of it?
Music
>>14670648
I saw this and that's how I knew not only was he crying about his job because of the fan feedback but he was also a shill.
fc9e26 No.14677176
>>14663782
>This, can you think of any other industry where it's considered normal for workers to be expected to work 16 hours a day, 7 days a week, for weeks or even months on end, and not get paid one red cent in overtime for any of it? Those are the kinds of work demands people had to endure during the Industrial Revolution.
Any job in Asia.