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File: 540a8a17895346d⋯.jpg (177.69 KB, 1451x816, 1451:816, check my psychopath build.jpg)

26a385 No.14582380

why are there so few RPGs with a somewhat grounded, realistic, current-day settings? first Deus Ex is a cult game and I think its relatable setting is a big reason behind it. Is the need of escapism so fucking great that people can't play other anything than high fantasy, post-apoc and neon decadent cyberpunk?

tell me why a GTA-like RPG world wouldn't sell like hotcakes and also tell me of said RPGs that I might never heard of

2953b5 No.14582388

You can play G.O.D. Pure: Growth or Devolution


e22eef No.14582391

>>14582380

>realistic, current-day settings

because the current era is awful and everyone subconsciously realizes it


991fde No.14582488

Because it's difficult to make. And even more difficult to sell.

Games like Deus Sex and VTMB while cult classics, became such over the time, they still are not mainstream games.

They tried to make it with DXHR and look how it went.

Making shit about dragons/space ships/kawaii uguu waifus is much easier and profitable.


75040a No.14582510

>>14582380

Have you heard about Arma 3's Altis Life (and prior to that Arma 2's City Life). It has mostly RPG mechanics as its strong point because you barely do any shooting in it (because if you're shooting it means you either fucked up somewhere or you're a terrorist).

Very fun though, proof that a modern day RPG would indeed be fantastic.


fbd8ee No.14582511

>>14582380

Other people have said it in this thread but I’ll repeat it, Deus Ex and VTMB are cult classics and are really not mainstream. The only example I can give of a “mainstream” rpg with a more modern setting is Earthbound, so take from that what you will.


26a385 No.14582527

>>14582511

they aren't mainstream because they were released exclusively on PC when it wasn't as popular as a platform as now. Deus Ex did well considering the type of game it was, at least much better than any other immersive sim


991fde No.14582538

>>14582527

DX was on PS2 as well.

Don't start with your consolewar bullshit please.


26a385 No.14582543

File: e2444b8414b91d2⋯.jpg (37.55 KB, 362x346, 181:173, 1483209266203.jpg)

>>14582538

>talking about PC games in educate manner

>"Don't start consolewars!!!"

???????????????????????


47cbd4 No.14582550

If you want a realistic current day setting RPG step outside and get a 9 to 5 job, you'll have plenty of grinding to do, you'll feel right at home.


991fde No.14582554

>>14582543

>they aren't mainstream because they were released exclusively on PC

>this is false

>anime reaction image

VTMB also was a table top game.

Compare to D&D with Baldur's Gate sub franchise that also featured table tops, PC games and PS2 games. Which was a classic fantasy franchise with dragons and magic.

Your argument is invalid.


c5300e No.14582675

>>14582550

That's the shittiest pay2win game I've ever played.


2953b5 No.14582681

>>14582511

depends what you consider mainstream. Yeah it's not halo or call of duty or mario, but nearly every game isn't. Those are still extremely popular PC games that are just next to surface level. In certain groups you can safely assume everyone has played these games and they are nothing new.


35d8f8 No.14582790

>>14582391

This.

Grounded, without fantastic or futuristic elements makes it boring as hell.


e287c0 No.14582837

I would argue that RPGs are built around increasing stats and the value of the character's equipment. With a die-hard realistic setting, you can only go so far because there simply are certain limits if you don't incorporate a) magic (fantasy) or b) high-tech (post-apoc/cyberpunk) into it.

In a "realistic" RPG, you could maybe make your character tougher and via physical training and stronger by giving him increasingly powerful weapons - guns, assault rifles, rocket launchers, whatnot - but at the end of the day, this would not suffice to explain how your fellow can survive against the increasingly nasty and numerous enemies the game throws at you.


faf5fb No.14583101

File: 3746542e067a646⋯.jpg (184.4 KB, 800x703, 800:703, boxshot_wide.jpg)

>>14582790

You're a dip.

>>14582837

And not characters and the story they drive? I mean, I like a good hoarding/looting as much as the next fag but I the game's any good it accounts for more than get the shiniest stick gameplay. Cold Zero for example had a ton of guns, ordinance and equipment of all sorts but I held on to my 9mm AR15 CQC, shirt and jeans, and some Steyr bolt action for most of the game. AWPs, milispec ARs or whatever were simply unneeded if you played smart.


f25c53 No.14583169

For starters, reality makes for some ultra shitty game mechanics. Second, the "muh escapism" or "this medium needs to grow up!" arguments destroyed film and literature. I hate to break it to you, but some of us enjoy the experience of exploring a strange, alien world and aren't afraid of everything we don't know or understand. Video games are the last bastion of sci-fi and fantasy, and I'd hate to see the medium "mature" into something that can only show me what I can see by looking out my window.




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