eedec5 No.14582350
its ok, the AI is pretty weird and easy to break
3673fe No.14582351
it is shit, there's too much puzzles and the shootgin feels like shit
57a541 No.14582352
it's nice, the atmosphere is cool and you can go fast
3e44fe No.14582356
1a2b9d No.14582365
>>14582356
ross still does them from time to time
3e44fe No.14582379
>>14582365
He finished the first game and is onto the second one now.
I'm waiting for him to finish the current series so I can watch it all in one go. I know it will probably take a few years but I can wait.
dcc27c No.14582382
Why was Opposing Force's boss battle so anticlimactic?
54fb68 No.14582385
>>14582346
Why didn't they have Gordon in the retinal scanner database? Seems like he was a pretty important person at Black Mesa, so why not give him at least minimal clearance to open doors?
eedec5 No.14582389
>>14582382
>first person shooter
>good bosses
pick one
3e44fe No.14582397
>>14582385
He was level 3 in clearance because he was only 27 and very new to the company, the doors require you to be level 5.
dcc27c No.14582402
>>14582389
I've hardly ever actually finished FPS games so yeah I haven't actually met a good boss battle thus far
Deus Ex had comically easy ones where you could just whack them with DT when you've increased your low tech skill high enough. Or basically tell them to kill themselves like in fallout 3.
20bd45 No.14582414
If there's one essential PC game that every PC gamer must play, it's probably Half-Life.
HL is the Mario of PC.
If you owned a NES, it was expected you've played Super Mario Brothers.
eedec5 No.14582419
>>14582402
you don't even need to have an upgraded low tech to wipe the floor with the dragon's tooth in deus ex. first person games are just really easy and it seems like the devs can't figure out how to do real difficulty.
dcc27c No.14582438
>>14582419
FPS pvp games arent all that easy - i prefer them
3e44fe No.14582450
>>14582414
I would say that honour goes to Doom, Half-Life is the equivalent of Metroid.
eedec5 No.14582464
>>14582438
depends where you play, in arranged matches or pubs. pubs mostly have players who are worse than AI and it's not exactly a tight environment with the amount of compensation in networking. There's better competitive genres.
73d144 No.14582469
>>14582356
He played with infinite HP and unlimited ammo.
eedec5 No.14582470
>>14582469
buddha in particular
3e44fe No.14582474
>>14582469
Yeah, and? It wasn't meant to be a serious Let's Play or anything. He noclips at a few points as well.
9cc27b No.14582478
Blast Pit is my favourite part
eedec5 No.14582479
>>14582470
>>14582469
it was actually a good joke in concerened.
08f0d7 No.14582650
>>14582479
What is this gay GMOD shit?
ca3164 No.14582680
>>14582346
It's overrated cinematic shit and it started the decline of the fps genre.
1a2b9d No.14582682
>>14582650
Says 2005-2006 so it was made just before humor on the internet was ruined forever. Different times I can hardly remember now
eedec5 No.14582687
>>14582650
underage detected
b534f8 No.14582691
>TFW no other FPS that feels anything like Half-life
b534f8 No.14582695
>>14582650
>Being underage
08f0d7 No.14582703
3e44fe No.14582706
08f0d7 No.14582707
>>14582687
>>14582695
>Not liking a unfunny shit comic is underage now
b534f8 No.14582713
>>14582707
>I don't know what it is
>B-But it's unfunny!
This is an anonymous image board, swallow your pride and admit you were simply too young.
540702 No.14582719
>>14582707
>what is this big fad from 2005~2007?
>you're underage
>wow I'm totally not how rude
Fucking youngfags to back to >>>/cuckchan/
08f0d7 No.14582781
>>14582719
2007 is 11 years ago, someone who was 7 then is 18 now.
f0b25b No.14582789
Inferior to every single great FPS before it, and one of the first games to replace fun gameplay w/ no context, with boring gameplay with fun context.
But nu/v/ and /r/pcmasterrace have already taken over and any criticism of this game will get me called a hipster, so…
b534f8 No.14582798
>>14582781
>He thinks being 18 now makes him not underage
Yeah, nah. Unless you are at least 24 you are underage because it means you first started going to the internet after it was already shit.
177cca No.14582804
>>14582789
>Smart enemy placement and level design that wasn't just a maze
>Had a great sense of progression and introduction of weapons/enemy types
>Used puzzles and platforming to break up the gameplay
>Actually knew what it was doing and where to place ammo, enemies, halways, ect in such a way to make each interaction feel different
Half-life 1 and OP Force were amazing faggot.
ce9ca7 No.14582845
Why is he so fucking fast?
12e482 No.14582868
I don't like it because other people like it.
f0b25b No.14582872
>>14582804
>smart enemy placement and level design that wasn't just a maze
Wide hallways? Oh, yeah, don't wanna have any scary, large but well designed levels
>Had a great sense of progression and introduction of weapons/enemy types
Quake had that too.
>Used puzzles and platforming to break up the gameplay
It had puzzles, OK. But Quake's platforming was inherently superior, and it wasn't even necessary there, but it felt goddamn satisfying.
>Actually knew what it was doing and where to place ammo, enemies, halways, ect in such a way to make each interaction feel different
Again, just context. Quake and DOOM just threw everything around and that still had more freedom to execute around. The going-fast part on HL was just left there accidentally until HL2.
And HL1 is probably superior to any of it's clones like COD or Halo, or even it's own sequel. But you could only say it was the best FPS ever like you could say TLOU is the best TPS ever.
9e6182 No.14582926
>>14582680
>cinematic
>game is 99% pure action after the intro
You are confusing it with HL2.
7df803 No.14582937
>>14582872
>CoD is a Half Life clone.
You never played any of those games for sure.
ca3164 No.14582957
>>14582926
Still 'cinematic' boss fights or sections like On a Rail where you're clearly supposed to be wowed more by the gimmicky tech than the 'walk down corridor, fight 2-3 enemies and then walk down corridor and repeat' gameplay.
3577fe No.14582965
Does anyone want to play multiplayer?
08f0d7 No.14582971
eedec5 No.14582975
>>14582957
on a rail is only tolerable with WON HL trip mines which you can climb over obstacles and up walls.
420769 No.14583002
>>14582918
This may be the lowest quality bait I've seen in years. If that's what you were going for, you succeeded admirably.
420769 No.14583065
>>14582346
I'ma be honest: I look back on Half Life and I can't remember it having a "good part". It might have been better if I'd played on medium instead of hard.
>Black Mesa/Anomalous Materials
Setup and showing off the engine. Great for your first playthrough but turns replaying the game into a massive annoyance
>Unforeseen Consequences/Office Complex
Simple and basic, good atmosphere. The enemies are too damn easy though, even on hard mode; headcrabs can only hit you if they surprise you, Zombies can be taken out with just the crowbar with no effort, and every other enemy has a massive delay on their attacks, making them pathetically easy to murder.
>We've Got Hostiles
And now we see the other side of the "too easy enemies" coin. The soldiers have way too much health and fire way too accurately with hitscan attacks. The only reasonable way to fight these guys is to basically lame their AI by popping around corners with a shotgun or abusing the fuck out of tripmines. The MP5 is fucking useless because it becomes 2% accurate at any distance longer than 5 feet, and you don't really have any better weapons at this point except the revolver, and ammo for that is more than a little hard to come by, and even then you need headshots. Maybe this would have been OK if I was playing on medium but on hard this is just fucking annoying.
>Blast Pit
This gimmick was really fucking annoying and the enemies are back to being easy as fuck
>Power Up
More easy enemies. Some exciting bits with the giant flamethrower guy though. Soldiers still suck to fight
>On A Rail
Plus side: the combat here is probably as on-point as it's going to get, and the MP5 grenades even the odds a lot between you and the soldiers. The enemy variety is very good and the situations you fight in are interesting. Minus: this fucking train is a bag of ass and you have to use it throughout the chapter unless you exploit glitches.
>Apprehension
You know what fucking sucks? Platforming in first person. The fights with the ninjas are interesting though
>Residue Processing
Oh yay, just as the weapons were getting interesting they all get taken away. Also whose idea was it to put invisible landmines everywhere? The signs are not helpful. Also more first person platforming.
>Questionable Ethics
This area is interesting from a story prospective, and the aliens are actually threatening now, so fighting them becomes more fun. Escorting scientists sucks and will always suck though.
>Surface Tension/Forget About Freeman
Now that we actually have a good arsenal, fighting the soldiers is actually kind of exciting. They still have way too damn much health though
>Lambda Core
I barely remember anything about this other than the portal bit which was kinda cool.
>Xen and everything else
Oh god no. Everyone hates Xen and they are very right to do so. It combines all the worst elements of the game thus far; half the enemies are ridiculously easy and the other half are retarded bullet sponges, there's first person platforming everywhere, and the bosses are also unthreatening bullet sponges.
So yeah this game wasn't bad but it got way too bogged down in first person platforming, terrible gimmicks, and boring weapons; all the interesting weapons either sucked or never gave you any ammo.
3577fe No.14583079
>>14582971
I can try to make a server. Im up to play for an hour or two. Are we playing OG half life, op force, or source?
08f0d7 No.14583082
3e44fe No.14583089
>>14583080
You are cancer in physical form.
b534f8 No.14583093
>>14582872
>Halo and COD are half-life clones
Fuck off underage. It's clear to everyone that you never played the game.
3577fe No.14583100
>>14583082
ill just do og half life for now. Give me a few minutes I want to dl some maps.
695964 No.14583107
YouTube embed. Click thumbnail to play.
fuck it, i'm bored and i saw this thread, might aswell reinstall the game and play it again
eedec5 No.14583118
>>14583093
yeah, halo has really open levels and great vehicle physics as well as an interesting health/armor system. it's weird he'd say its a half-life knockoff which is just a corridor sim.
177cca No.14583119
>TFW no more time goes by the more underage kids who were too young to have played good games on release will come here and say they weren't good because they didn't enjoy them when they played them 10+ years after release
3e44fe No.14583123
>>14583119
I first played Quake 12 years after release and thought it was great, good games don't magically get worse over time.
3577fe No.14583126
Server up, i just downloaded a random super mappack so if map sucks tell me and ill rotate it
192.168.1.225:27015
177cca No.14583136
>>14583123
The tastes of the people who play them do however and they are always getting worse.
ca3164 No.14583141
>>14583119
If a game is truly good it's great whenever you play it.
3577fe No.14583159
>>14583146
did i get the wrong IP, how do I get the right one?
177cca No.14583166
695964 No.14583167
>>14583126
hey faggot IP doesn't work
ca3164 No.14583173
>>14583166
Not an argument.
177cca No.14583177
>>14583173
Yes it is underage. People used to have better tastes than they do now. Now the average retard thinks Fortnite is a good game.
3577fe No.14583179
>>14583146
>>14583167
Sorry im retarded
172.4.14.163
08f0d7 No.14583187
>>14583179
Still don't work
695964 No.14583197
>>14583179
hey fagboy still can't connect
3577fe No.14583200
>>14583197
goddammit i have no idea what im doing hold on
3577fe No.14583250
I think I forwarded the ports so it might work now?
3577fe No.14583260
>>14583256
i fixed it try now
9d8cb5 No.14583269
08f0d7 No.14583276
>>14583260
It works, I'm Gaylord.
ca3164 No.14583282
>>14583177
Again, not an argument. The game has aged very poorly because the fundamental shooting and pacing is bad and the gimmicks have since been done better.
3577fe No.14583284
Can you guys join again or did I fuck things up?
08f0d7 No.14583291
>>14583284
You put like 10 million mods on the fucking server, I'm still downloading them.
3577fe No.14583299
>>14583291
>>14583294
Is it only downloading a single map or multiple?
08f0d7 No.14583308
>>14583299
It's also downloading sprites and shit.
08f0d7 No.14583312
>>14583299
And this happened
3577fe No.14583314
>>14583312
ill start it again with a vanilla map give me a second
58134f No.14583318
>shit ton of unskippable cutscenes
>on a tram for 7 MINUTES
Its shit and you know it
3577fe No.14583320
08f0d7 No.14583321
>>14583318
Black Mesa Inbound was the only unskippable "cutscene" in the game.
58134f No.14583330
>>14583321
>the tram isnt a cutscene
>the scientists locking you in a small room and talking isnt a cutscene
>the whole section with the lazer thing that explodes isnt a cutscene
You're right, they're worse than cutscenes.
08f0d7 No.14583457
>>14583330
After that, the game is pure action.
6af591 No.14583459
>server shutting down
Just remembered Sven Co-op exists tbh
d5231e No.14583466
>>14583457
>pure action
>valve can't-into-guns gunplay and 'smart' ai that's just baked into the map
No.
b534f8 No.14583480
>>14583330
All together you just named maybe 5 to 10 minutes out of the entire game.
9d8cb5 No.14583491
>>14583466
>valve can't-into-guns gunplay and 'smart' ai that's just baked into the map
neither of these are arguments against half-life
58134f No.14583492
>>14583480
I'm going to time from the start of the game until you get the crowbar and you'll see that it is way longer.
304aa5 No.14583527
>>14583312
>He's playing half-life but he doesn't have opfor
Are you gay?
9c1c3d No.14583546
>>14582385
Maybe he shouldn't have been pointing out microwaved food in the cafeteria all the time.
58134f No.14583552
15:15 just to get the first weapon. That is unacceptable
304aa5 No.14583582
>>14582402
Fighting the Cyberdemon without any other enemies in the Tower of Babel level is a good one. But the level design makes a big difference when fighting that thing. Many other Cyberdemon encounters in Doom aren't nearly as well-thought-out.
b534f8 No.14583915
>>14583552
Good thing you only have to do that once and the rest of the game has some of the best gameplay the genre has ever seen.
58134f No.14583921
>>14583915
>best of it's genre
>ignoring doom
>ignoring serious sam
>ignoring quake
>ignoring painkiller
70db65 No.14583934
What are some good Half Life mods?
b534f8 No.14583938
>>14583921
>Not being able to read
58134f No.14583944
>>14583938
You're still putting it too high. The gunplay is shit and there are too many better games for you to call it "some of the best of the genre"
b534f8 No.14583957
>>14583944
>The gunplay is shit
Objectively wrong
Again, some of the best gameplay the genre has to offer. See >>14582804 is right.
177cca No.14583959
>>14583118
>interesting health/armor system
>regenerating health is "interesting"
You mean cancerous
58134f No.14583965
>>14583957
All the guns are shit except for the revolver. They feel weak and uninteresting.
>platforming in first person
>anywhere in the realm of acceptable
Fuck off. Platforming should have never been in FPS
b534f8 No.14583967
>>14583965
>"fee weak"
Great argument, oh wait, it's not one.
>Being so fucking casual he can't do first person platforming
Just kill yourself holy shit.
177cca No.14583977
>>14583965
WOW, I WAS PUSHING THE BUTTONS BUT I STILL FELL OFF
PLATFORMING IS DUMB
58134f No.14583978
>>14583967
>because sliding around on platforms after you land and not being able to see your feet when jumping on small platforms over instant death is good
9d8cb5 No.14583979
>>14582872
>And HL1 is probably superior to any of it's clones like COD or Halo, or even it's own sequel. But you could only say it was the best FPS ever like you could say TLOU is the best TPS ever.
completely false equivalence my guy
ca9cdc No.14583982
>>14583959
>regenerating health
Halo 1 doesn't have this
9d8cb5 No.14583983
>>14583982
shield system retard
53883a No.14583990
>>14583965
Have you ever tried FPS platforming with a higher FoV? I find that it helps out a ton, I usually set it to 110. Most console FPS are 65, which is awkward as fuck, completely unplayable to me.
b534f8 No.14583993
>>14583978
Yeah it is, it's called Tribes and it's amazing.
Also you don't "slide" in half-life outside of ice.
ca9cdc No.14584001
>>14583983
That's only in 2 and onwards, in the first Halo there's a separate health system alongside the shield system
58134f No.14584006
>>14583990
I have mine set to the highest possible at all times. It still doesnt help because i cant fucking tell exactly where i am on a platform.
>>14583993
There is a lot of sliding after you land from a jump. Enough to kill me multiple times in the platforming sections.
71a3e5 No.14584009
>Modern console kids on /v/ defend Halo but hate Half-life
GET OFF OF MY BOARD
b534f8 No.14584011
>>14584006
>Enough to kill me
Get good then faggot
9d8cb5 No.14584014
>>14584001
no shit, i know halo 1 has a health system but the shield system functions exactly like regenerating health you spastic, the fact that there's an additional layer of health you must manually heal means nothing when you already get a regenerating health bar in front of it encouraging the shitty gameplay regenerating health brings
eedec5 No.14584021
>>14584009
>this kid is still trying to pretend halo isn't good
58134f No.14584023
>>14584011
>get gud
>when the physics dont allow me to
34abd3 No.14584024
>>14583065
>And now we see the other side of the "too easy enemies" coin. The soldiers have way too much health and fire way too accurately with hitscan attacks. The only reasonable way to fight these guys is to basically lame their AI by popping around corners with a shotgun or abusing the fuck out of tripmines. The MP5 is fucking useless because it becomes 2% accurate at any distance longer than 5 feet, and you don't really have any better weapons at this point except the revolver, and ammo for that is more than a little hard to come by, and even then you need headshots. Maybe this would have been OK if I was playing on medium but on hard this is just fucking annoying.
Just use the fucking pistol like everyone else, that shit is super accurate and does a fuckton of damage if you can aim worth a shit, the MP5 does fuckall for damage, even the pistol in rapid fire mode does more damage than it, only the grenades are good and even then only for minibosses.
b534f8 No.14584029
>>14584023
>I-It's the physics fault!
58134f No.14584032
>>14584029
It really is.
>platforming
>slidey physics
Not a good combination
b534f8 No.14584033
>>14584021
Ironic shitposting will bring real children here thinking they are in good company. Stop it.
b534f8 No.14584035
>>14584032
>Tribes is bad
Also your "slidey physics" is just you being bad.
177cca No.14584044
>>14584032
Don't hold w when you land retard. Stop blaming the game for you being shit
58134f No.14584046
>>14584035
i never called tribes bad. I love tribes but the slidey physics does not belong with platforming and you know it.
b534f8 No.14584054
>>14584046
But Tribes is platforming with slidey physics. Also you are wrong and are just using a buzzword to defend how shit you are at the game DSP.
58134f No.14584055
>>14584044
I'm not holding w and i still slide. The physics are just bad for platformjng
b534f8 No.14584057
>>14584055
>I-It's bad
Then how come I had no trouble and yet you did? I guess Tribes is bad too?
58134f No.14584065
>>14584057
You're just mad that someone is rightfully shitting on your precious meme game
b534f8 No.14584068
>>14584065
You meant to say that I am mad that you are so shit at the game.
58134f No.14584073
>>14584068
Then how come i'm blazing through it with no problems. The game is too easy aside from the platforming which is complete bullshit.
b534f8 No.14584077
>>14584073
>its so easy except the parts I am shit at
Git gud
58134f No.14584080
>>14584077
>he likes the shitty first person platforming this much
680e40 No.14584081
680e40 No.14584085
58134f No.14584105
>>14584081
>>14584085
>he doesnt have an arguement
7340f6 No.14584109
hating the xen levels is a forced meme. at worst they're average, it's designed to break up the gameplay and give you something different and unexpected, rather than just repeating what you have been doing the whole game but harder. it's original and i guess underage fags can't handle it so they to virtue signal to fit in with the elitist gaming crowd when in reality they just need to git gud
680e40 No.14584111
>>14584105
You have a gud to git
58134f No.14584116
>>14584109
>because low gravity, bullet sponges, and basically more of the same of the rest of the game is good
680e40 No.14584136
>>14584116
Anon, all I'm reading is that you couldn't got gud.
7340f6 No.14584140
>>14584116
>low gravity
how is that a bad thing? it's different is it not?
>bullet sponges
because enemies with 10hp are somehow harder? if something dies straight away it will never be able to execute its own attack no matter how powerful that attack is
>more of the same
no? cite 5 examples that make it the "same"
58134f No.14584153
>>14584136
And you keep repeating the same fucking 2 words.
PHYSICS THAT MAKE YOU SLIDE WHEN YOU LAND AND PLATFORMING DONT BELONG TOGETHER
>>14584140
The factory section was basically more of the non xen part
The big boss alien with the pouch wasnt even a challenge, its just a way to get the player to dump ammo into something
790a11 No.14584176
I don,'t even think you can slide enough for it to be a problem if you don't use explosive boost jumps or bhopping
680e40 No.14584179
>>14584153
I will repeat it until you stop making sad excuses and
GIT
GUD
You won't move forward as a person until you stop blaming the system and learn how to play the game. This is true for everything in life.
7340f6 No.14584283
>>14584153
so you're mad because a boss enemy has a lot of health. if it's not hard you could just crowbar it to death, but no you have to cry about "ammo starvation". There is no sliding in half-life, just momentum conservation, taping back once will remove the mid air momentum.
and i don't see how the "factory" section is the same as the rest of the game. what, you shoot aliens?
a02c3b No.14584346
One of the best games out there. Played it a lot with friends and also alone when I was younger.
7c4318 No.14584358
>>14583282
>Again, not an argument. The game has aged very poorly because the fundamental shooting and pacing is bad and the gimmicks have since been done better.
Post examples of what did it better then.
9e6182 No.14584587
>>14584055
Are you playing HL:S? The port is shit and fucks everything up. Normal HL doesn't have sliding shit.
304aa5 No.14585058
>>14584006
>I have mine set to the highest possible at all times. It still doesnt help because i cant fucking tell exactly where i am on a platform.
You abstract how long it takes for you to leave the platform when you run forward based on its size and your ability to not be a casual, and then you jump at the right time while running. It's really not that difficult. I actually like first person platforming. It's pretty fun in games like Quake and Tribes that give their player mechanics to control themselves in the air, and it's really not that bad in Half-Life. Here's a hint, you can hold strafe in the same direction that you're turning to turn in mid-air (as if you had a rudder).
304aa5 No.14585069
>>14584153
You don't slide when you land in Half-Life. I mean, maybe an inch if you're going fast enough. Maybe that other guy is right and you are playing HL:S, I've never played HL:S so I wouldn't know. By the way, you can hold back while flying in mid-air to make yourself stop on the spot. This makes the Xen area trivial and really most other platforming sections. Jesus Christ push buttons every once in a while, they do shit.
304aa5 No.14585076
>>14585069
>hold
I meant to say press. You only need to tap S and you'll stop flying in whatever direction you're flying during a jump.
af275d No.14586254
>>14582706
But Quake is a completely different game. Both Half-life and Quake share the same engine and that's it. Quake is a dark, depressing journey through unholy labyrinth of another dimensions full of horrific Lovecraftian-like creatures.
But the Half-Life isn't about that, it's about something familiar, something safe: the giant secret research facility, but the things goes wrong and Black Mesa becomes the most dangerous place on Earth! The whole facility is being tearing apart, slowly dying. And this is the key point! We trapped, we have to find a way out, we have to bring help, but it's all useless, this whole place is against us, the facility wants to swallow us, kill us, we are trapped in its surrealistic corridors. Everybody is going crazy, people die everywhere, soldiers kill innocent scientists. BUT step by step we outsmart this horrible place, we go further and further, trying to escape. And that's what Half-life really is.
8d29be No.14586476
>>14582957
>Linear gameplay = cinematic
Retard
af275d No.14586486
>>14586476
Maybe he thinks that any "interesting gameplay" means "cinematic"?
822b4e No.14586512
>>14586254
But doesn't Half-Life use the Source engine, while Quake uses ID Tech?
3e44fe No.14586532
>>14586512
Half-Life 2 uses Source, the first game uses GoldSrc which is a heavily modified version of the Quake engine.
a5fc54 No.14586536
>>14584024
The MP5 was really nerfed after around 1.0.1.6, I'm playing that version right now and the damage along with fire rate are a bit higher, making the MP5 much more enjoyable to shoot with. No idea why Valve nerfed it when pistol alone can carry you up until Questionable Ethics, when you start fighting with the Alien Grunts (and don't even get me started on the Crossbow, which has a fuckton of ammo for a 5-round weapon and can take out an Alien Grunt with around 2 shots).
9c8c96 No.14586538
>>14582414
It is not.
Half life 2 is shit and half life 1 is ok at best
Mario bros is a classic. half life is valve showcasing a tech demo.
af275d No.14586540
>>14586512
Nope. Quake uses Quake Engine, and HL - GoldSource, modificated version of Quake Engine. At the early stages of development HL looked very similar to Quake.
eedec5 No.14586545
>>14586538
nah, hl1 isn't a techdemo. there's deliberate design all throughout.
>>14586540
even the early stuff has more in common with quake 2 than quake 1. at least play the games you talk about nigger.
1b1945 No.14586551
>>14586545
He meant on a technical level. Hell, Quake even exists in the Source engine for player/NPC collisions (QPhysics) among other things.
eedec5 No.14586556
>>14586551
yes I'm well aware. and no, source doesn't have quake physics. it has a similar logic to it, which is why in vanilla hl2 you didn't have to strafe jump and you could bunny hop. also it's not called qphysics by anybody.
0cc4f7 No.14586559
>>14586512
Adding on to what they said above, most game engines of the time and even still today, Have some code related to or are descended from the quake engine. Call of Duty is a great example as the treyarch versions all run on an amazingly heavily modified version of the quake 2 engine. It's really cool to see what they've done with it after 20 years
822b4e No.14586566
eedec5 No.14586575
>>14586556
nevermind, valve dev community uses qphysics so source modders/devs are the only ones who would ever mention it. I doubt it would get much mention since its uses are pretty small scale in the engine.
af275d No.14586591
By the way they made Preliminary mod for the HL1. It restores the way game looked on E3 presentations. Unfortunately at the time only Office Complex chapter is available.
http://www.moddb.com/mods/half-life-preliminary
3e44fe No.14586594
Are there any other games out there that feel like the first Half-Life? The game has such a unique style to it.
eedec5 No.14586596
>>14586591
HL Alpha (the tech demo) is also a real thing. it's not particularly good but it's interesting to see how quite a few of the designs became the final designs in hl1.
af275d No.14586632
YouTube embed. Click thumbnail to play.
>>14586596
Yes, it was a big thing. And we are lucky that that guy found the disk Valve had sent to journalist back then and shared it with the community.
And yes, the game was horrible the way it looked, almost unplayable without cheats, it had terrible design, overpowered enemies and totally uncomfortable atmosphere. But it was so interesting to actually play that version rather than watch those small videoclips Valve had presented on E3.
eedec5 No.14586644
>>14586632
To me it's a perfect case study of a game in progress. A lot of people still don't understand how games are made and how cut content works. Most people lament cut content, wishing what was removed was left in (hl2 sees a lot of wishing about this stuff.) The HL alpha is great because you can see clearly what became elements in the final game and what influenced other parts of it, how it was polished up for release to be better and better, and how much content from such a short demo eventually ended up spanning across the fairly long SP campaign in HL1.
08f0d7 No.14586654
eedec5 No.14586661
>>14586654
hit a little close to home, didn't it?
08f0d7 No.14586673
>>14586661
>Prebuilt
He is still a consolecuck.
3e44fe No.14586686
>>14586654
>>14586673
>replying
He's in violation of rule 7, just report him.
eedec5 No.14586690
>>14586686
>implying it's not rule 8, the magical rule which covers everything
don't be a rulecuck. take some banter for once you ninnies.
af275d No.14586709
>>14586594
As for me the GoldSrc by itself adds very much to the unique atmosphere of the game. The picture it renders is so warm and cozy and very pleasing for eyes.
>>14586644
In the case of HL2 the original plot and the whole atmosphere had changed during the development and many still mad at Valve for ruining that dark depressing style and want to restore the way game intended to look like.
But for the HL1 it went more smoothly, they really polished that horrible alpha and cut what they didn't need. Yes, they cut a few monsters and we'll never see a scene of Mr. Friendly raping Freeman, but at least they left almost all cut content in the game folder.
304aa5 No.14586752
>>14586594
Deus Ex, maybe? I'm not sure what exactly you're looking for.
eedec5 No.14586757
>>14586709
For the sake of allegory, lets talk about Mr. Friendly in comparison to the cut content of HL2. The way Mr. Friendly was described to work was to pin the player and probe them with his dick, sort of like a really aggressive dog in heat. He was implemented, functional, but think about how it must feel to round a corner and have one latch onto you and you just can't move period. Not much you can do. A lot of modern games have experimented with this sort of stuff and usually end up with requiring the player to preform a quick time event to break the hold - something like tapping a button or wiggling a stick - hardly very fun.
Designers like the concept of a player being trapped and understand it must elicit a type of fearful reaction, and noone has managed to implement it correctly. HL2 has a well documented case of an enemy type just "not being fun" which is the hydra. Cool, conceptually cool, but not fun at all to fight. HL2 had a lot of cut content. We all know because they ended up making a 6 hour game and another 10 hour game with all the content cut but only after a few years of refining it, and it wasn't even the full story - we're still missing a big chunk.
What we got in HL2 was the best they could put together for that original part of the story. It had its flaws, but it was large chunks of that beta fleshed out, optimized, and refined into something playable and pretty good for the most part. The cut content is interesting and notably different in tone but I think wishing for something like that is pointless. A lot of the overbearing in your face elements were toned down to background elements which does fit the HL2 style pretty well.
28657a No.14586766
8077db No.14586795
>>14583126
that's a hot fuckin' ip address you brainlet.
af275d No.14586939
>>14586757
>hardly very fun
They even tried to implement of feature when Freeman looses his glasses after falling or getting hit by an enemy. The screen would have be blurred and the player would have to search the glasses.
>but I think wishing for something like that is pointless
Some people just really want that particular game with the air exchanger and people controlling manhacks while playing arcades instead of dangle in sunny and boring East Europe.
eedec5 No.14586980
>>14586939
those people will change when they stop shopping at hot topic
3e44fe No.14586994
>>14586709
>>14586939
I really gotta ask why you're responding to this guy
eedec5 No.14586998
>>14586994
because people can discuss things without having their delicate sensibilities upset if a joke that doesn't apply to them is made. go cry on reddit or something if you want jokes to be banned.
713cbb No.14587066
>>14582346
welcome to 20 years ago
713cbb No.14587088
>>14583921
Half-Life is way better than Doom. The rest are more subjective, but Doom is just fucking old and plays like shit. Definitely a nostalgia glasses game.
af275d No.14587091
YouTube embed. Click thumbnail to play.
Just another fun Half-Life fact.
08f0d7 No.14587111
eedec5 No.14587116
>>14587091
best thing about hl tbh
af275d No.14587127
>>14587088
They are almost completely different games. The few things they have in common:
They're both FPS
Each game has a portal incident which leads to unforseen horrible consequences.
eedec5 No.14587149
>>14587127
doom 3 is pretty much hl 1.5 but without marines
713cbb No.14587155
>>14587111
trips of nostalgia glasses
> FPS that is entirely autoaim based
Relic of the stone age.
af275d No.14587156
>>14587149
But wait, there were marines!
08f0d7 No.14587160
713cbb No.14587172
>>14587160
Sorry your tastes are more outdated than Michael Jackson's child molestation charges.
eedec5 No.14587173
>>14587156
I'm trying to argue it but you are right… Just know I disagree in some sense.
af275d No.14587186
And another fun piece of information about HL.
But the question is: who even came up with the idea to install WorldCraft on Laidlaw's computer?
9b5f64 No.14587239
>>14587155
>autoaim
The point of the game is movement you empty headed fartknocker, if you imagine Doom as an FPS version of Asteroids it makes more sense.
>>14587156
I think he meant to say "enemies that have AI which is worth a damn"
74ec2b No.14587256
>>14583934
For HL
Half-Quake trilogy
Someplace Else (sort of prequel to Minerva: Metastasis)
Hazardous Course 2 (There is no first mod)
For HL2
Research and Development
Transmission 120 (new mod on steam with gimmicky grav gun)
Heart of Evil Source (originally mod for first HL but Source version is superior and true to the original)
eedec5 No.14587278
>>14587190
I like the flow that map has. Amateurish and reminds me of goldeneye/quake maps and less of hl maps, but it's nice. Brings me back to when I did mapping a few years ago.
74ec2b No.14587279
>>14584014
>Shitting on a exellent alternative for old and new health systems
d72b66 No.14587290
The good stuff in Half-Life sort of masked the bad. Now that people have had the decades to analize it, we now know why HL has aged worse than Doom. I did enjoy certain Half-Life custom sp maps, but while the levels were well designed, not many of them addressed the problems in the actual gameplay.
af275d No.14587317
>>14587239
>enemies that have AI which is worth a damn
But zombies in D3 can't be too smart anyway, cause they're dead and possessed by those crazy demons.
>>14587278
> I did mapping a few years ago
You reminded me, I tried Hammer too, but never completed a single map. I even use Hammer as a simple 3D editor for creating refs.
08f0d7 No.14587318
>>14587279
Regenerating health is garbage fam.
74ec2b No.14587333
>>14587318
Yeah yeah games with medkits are garbage i hear you
08f0d7 No.14587341
>>14587333
Give me a decent reason as to why medkits are bad.
b534f8 No.14587346
Why do people shit on half-life but no one shit's on F.E.A.R. despite the games having pretty much the exact same "issues"? I am it's just casuals who were born in 2000 trying to justify their shit tastes.
eedec5 No.14587347
>>14587317
I used to play with hammer too, but trenchbroom is just so much better. TB2 being out now is also really exciting.
08f0d7 No.14587358
>>14587347
Is Trenchbroom on the same level of accessibility as Doom Builder? If so, I'd be quite interested to get into quake modding.
eedec5 No.14587405
>>14587358
It's a little difficult (way less so than hammer) but once you remember the binds (wasd to move, C to clip, V to vertex, RMB to free look, MMB to pan) you'll be churning out maps incredibly quickly. The editor has simultaneously the fastest and also the best 3D editing tools I've ever seen. You'll be iterating insanely quickly. I think it's getting support for HL1 if it doesn't have it already.
http://kristianduske.com/trenchbroom/
841869 No.14587414
>>14587127
Gordan wearing the HEV suit but not the helmet always seemed to somewhat defeat the point of wearing it.
304aa5 No.14587426
>>14587317
>But zombies in D3 can't be too smart anyway, cause they're dead and possessed by those crazy demons.
The zombie marines in that game are portrayed as maintaining all of their tactical acumen but in terms of actual game design are nowhere near as intelligent as Half-Life 1 marines. Maybe it's somehow related to physical or mental conditioning that allows them to become merely brainwashed instead of braindead, who knows, I'm not about to argue lore in Doom. Clearly the former humans in classic Doom maintained the motor skills and cause-and-effect thought processes necessary to know how to shoot a gun at someone, so there's that.
304aa5 No.14587435
>>14587414
As a kid, I always assumed he was wearing it during the campaign, and he just doesn't have it on for the sake of the box art. Multiplayer models don't have any bearing on single-player continuity (see also Goldeneye).
b181f1 No.14587452
>>14587405
That's pretty lit looking.
eedec5 No.14587568
>>14587452
it's great, give it a try. Point it to your quake 1 wads and go to town. The my favorite part is when you're vertex editing it splits faces dynamically so brushes don't break, renders them correctly and exports perfectly to the game.
08f0d7 No.14587695
>>14587414
He wears a helmet, the designer of the suit confirmed it.
2da368 No.14587708
>>14587347
Looks good, even to good. Thanks for sharing this thing.
When I messed up with Quake I used Quark and it was just awful glitchy piece of software frozen forever in beta status. But some people back then even managed to create simple maps using just regular windows notepad and the compiler!
8a7a88 No.14587716
>>14587708
Quake and Doom modding has come a long way.
420769 No.14587781
>>14584024
Are you playing on Hard? Because I tried that and it didn't work too good, you need like 5 or 6 headshots to kill one of the fuckers, and the only times they don't move is when they're shooting at you, which means either you're going to take shitloads of hitscan attacks or you have to hit a tiny moving target. And this was Goldsource movement speed and jerkiness so they weren't predictable moving targets either, like the Combine are.
eedec5 No.14587820
>>14587708
I actually wrote an angry e-mail to valves lead engineer for source 2's hammer editor about how awful it was. No reply sadly. Trenchbroom is absolutely fantastic in every way.
420769 No.14587884
>>14587279
Regen health is lazy.
Here is a list of things that you don't have to do, as a game designer, when you implement regen health:
>Place healing throughout the map in a way that doesn't make the game too easy, but also doesn't make it unfair on the player
>Design enemies that can't hit you with cheap shots because those cheap shots can't just be instantly recovered from
>Implement any kind of system that prevents autosaves from being made in an unwinnable situation, IE undodgable projectile is headed for you, autosave is made right before it hits.
>Design levels to allow players to navigate them with minimal damage
Etcetera. Of course the implementation of regen health also means that the player can play carelessly because they never have to worry about when their next heal is coming. There also is no such thing as a "war of attrition" scenario with regen health; being stuck in a hostile area with no health packs is no problem at all when you don't need them. The only way to really ramp up the difficulty in a regen health situation is to either introduce enemies that can disable your regen health or start throwing in cheap instakill bullshit.
The only time regen health is acceptable in my opinion is when you are making a highly tempo-based game where you do not want to break flow by forcing the player to health pack hunt, or play super-carefully when low health. Mirror's Edge may have gotten many things wrong, but regen health was the appropriate choice for that game. Another good example is Doom 2016, which didn't technically have regen health, but since enemies turn into health pinatas when you're low health, it might as well be regen. But that works for Doom 2016 because being able to stay constantly in the fray is a PLUS for a game like that. Of course, since most devs are fucking lazy, they generally just throw regen into slow-paced shooters to avoid having to do level design work to the detriment of the players. This is a practice that should never be encouraged.
eedec5 No.14587894
>>14587884
agreed, halo is a game which needed regen health so it made sense they added it in 2. halo 1 was imperfect but the shield mechanic was interesting.
2da368 No.14587906
>>14587820
That interesting. I didn't even know that they still work on Hammer. I use the old version.
eedec5 No.14587929
>>14587906
it's hammer for source 2 which saw a public release in 2014 with dota 2.
2da368 No.14587960
>>14587929
Hm, and what games are based on source 2 except Dota?
eedec5 No.14587970
>>14587960
they're doing like 3 games right now, there's hl3 (lol) and l4d3 and I think they are porting csgo to source 2 next.
2da368 No.14588057
>>14587970
> hl3
You mean Ricochet, right?
> csgo
Wow! That's must be very important for them!
304aa5 No.14588132
>>14587884
>But that works for Doom 2016 because being able to stay constantly in the fray is a PLUS for a game like that.
Not really, I just don't give enough of a fuck to explore vents in their levels to find a stupid Doomguy bobblehead. Classic Doom was also about exploring the levels and health, guns and powerups were great rewards for doing so. The levels feel much more segregated into "Here's the explorey part and here's the shooty part" instead of feeling organic like many of the classic levels.
2da368 No.14588532
YouTube embed. Click thumbnail to play.
What time is it? Oh! It's time for another "nobody gives a fuck" Half-Life fact!
AI in the game can actually smell your fear! Wow! Did you even try to feed a bullsquid?
c3e221 No.14588597
>>14588532
Is there something you wanna tell us, anon?
74ec2b No.14590670
>>14587341
You didn't get the joke man.
74ec2b No.14590704
>>14587960
SteamVR Home (was Destinations)
Also Robot Repair VR but it doesn't have sdk with it as i know.
>>14587820
>source 2's hammer editor about how awful it was
Was it? I don't map, but only thing that bothered me in it was that meshes and objects snap only by pivot point, and not by vertexes. Everything else was better than in original hammer.
a5fc54 No.14590893
>>14587346
Because they only parrot whatever is told to them, either if it's a /v/ shitposter or a YouTube channel (not even an e-celeb). Shitting on HL2 and Serious Sam became hip right after the videos from The Examined Life of Gaming came out - shitposters bring exactly the same points that these videos do why failing to bring new ones. I actually do dislike HL2 and Episodes for many reasons, but I don't shit all over HL-related threads.
>>14587405
Wew, if it really does support HL, maybe I really should start mapping for it. I recall Russians making their own replacement for Hammer, but I know nothing of it.
>>14583934
RTSL has amassed a large amount of singleplayer mods over the years, but I'm pretty sure there's more.
d518cc No.14590911
>>14588532
You doing alright, man?
090de7 No.14590960
>>14590911
I don't think I've seen this Zelda comic. Got the name/source?
I guess it's probably from Nintendo Power? We never got that shit in Australia.
a594c5 No.14590972
>>14590893
And what about Serious Sam? What's wrong with it? Isn't the game supposed to be some sort of a techdemo, but got popular eventually?
08f0d7 No.14590979
>>14587820
That email doesn't seem very angry, though.
d518cc No.14590997
>>14590960
Sorry anon, it's just some reaction image I poached from a thread ages back. Maybe you might find something if you reverse image search?
6e94e0 No.14590998
>>14587884
Don't forget:
>design levels that are actually fun to replay
Of course most FPSs give the player too much room for error even without regenerating health, so they don't end up replaying levels too much. But it's even worse with regenerating health.
04ee51 No.14591239
>>14587186
Probably Laidlaw.
74ec2b No.14591945
>>14590893
>but I know nothing of it.
I could try to ask if it's something new, and not already known hammer replacement as radiant, j.a.c.k.(jackhammer) or sledge.
And maybe you confuse with Xash3D, which is an engine, not editor.
174d4c No.14591989
>>14583934
Half-Life Timeline. Good signal player mod
304aa5 No.14592022
>>14590998
That's the whole point of the "pistol start" idea which started with Doom, it made the levels more interesting to replay outside of a continuous campaign.
097030 No.14592051
>>14582379
Ross seems to have hit some rough times. Pretty sure he once said he makes less than 20k and just releases a video every once and awhile just to keep going. Now all his videos get demonetized. Pretty sure he moved to a welfare state so that might be his saving grace.
8a7a88 No.14592195
>>14582789
>hipster
So far all of you outsiders coming in are called faggots and told to fuck off.
ca3164 No.14594626
>>14592195
At least they're easy to spot.
43078d No.14596622
YouTube embed. Click thumbnail to play.
New fresh video from MarphitimusBlackimus. Not about HL this time, but still sweet GoldSrc related.
5db91b No.14596653
>>14582479
>wordswordswords
Is this some B^U shit?
>tfw you remember when people actually had good taste and enjoyed Half-Life
Why did it become so popular to hate?
7340f6 No.14596825
>>14596622
stop shilling your junkfood content please.
43078d No.14596863
>>14596825
But what's wrong? How many people do you know who still research on GoldSrc stuff?
f22435 No.14596889
>Gaylo killed fps with health regen
>Not these shitty hitscan enemies coupled with a traditional health system
531f12 No.14596970
>>14592051
He basically had to beg his fans for his revenue which is why he even started the second game to begin with. Because he owed the fans what they wanted. Fuckers dedicated but it's like he said himself. "It's never been easier to make below minimum wage being a content creator". Hopefully the movie will be fun.
7340f6 No.14596990
>>14596863
the video itself uses reddit as a source, and the posts are from 6 years ago. You're just trying to repost other people's research so you can churn out videos for personal gain.
7df803 No.14597139
>>14596889
I think you just suck cock at this game, anon. Your gameplay is Polygon-tier.
b66521 No.14597616
>>14582346
One of the first games I played. I used to be a really happy person alone in my room playing videogames.
0b39f6 No.14597669
>>14597616
same for me. gldsrc will always be my comfy zone
43078d No.14597788
>>14597616
What was your first monorail ride like? Did you enjoy it, gazing at all Black Mesa glory or just tapped all the buttons on the keyboard to skip that part?
>>14597669
>comfy zone
This. If someday I'll get a vr set, the first thing after vr porn, of course would be making a small cozy room with a fireplace in Hammer, connecting HL to VR-set and just sitting in that virtual room watching flocks of boids is flying by.
b66521 No.14598194
>>14597669
>>14597788
I used to pretend Gordon Freeman was my father and that he would come back one day. Dedicated my life to physics and martial arts because of it.
57e9d5 No.14598291
>>14582346
>Half life
>Not Finding the Freeman
Shit taste.
>>14582470
>Not Allah mode
079fdb No.14601160
>>14598194
Well, I wonder, what would it be if your first game was Doom.
cbb218 No.14601234
>>14597788
I recognize that horse.
079fdb No.14601498
>>14601234
It's from some mod for HL, I guess. The model called "prison horse" or something like that. It looked cute, so I used it.
d61637 No.14601543
>>14597788
That guy looks like the Russian version of anon.
On Russian imageboards they don't use a guy in a suit without a face, they use a guy (usually in normal clothing) with a paper bag over his head.
5661a6 No.14601545
YouTube embed. Click thumbnail to play.
>>14582346
I wish nuclear war had frozen vidya development up to 1998 for a couple centuries.
Fuck all these limp dicked memekids who play fortnight and factorio every day, but shit on classics for community cred.
079fdb No.14601551
>>14601543
> That guy looks like the Russian version of anon.
Right. That's how we actually see an anon's image.
d61637 No.14602173
>>14598291
> Allah mode
It should be Yahweh mode for modern day Valve.
f256c6 No.14602229
Seems to be a growing movement of newfags shitting on Half-Life recently. Must think it's trendy to shit on the best games of the 90's these days.
f4fc9e No.14602292
I think this was mentioned before but has anyone tried playing Half-Nuked mod? It's so good. The mighty kick is the best part because if something threatening is coming towards you, you can kick them from a distance and shoot them.
bc750e No.14602319
d99192 No.14602334
>>14591945
Yes, I was talking about J.A.C.K, I've only heard of it relatively recently since I wasn't interested in making mods, but now I've really gotta try it. As for Xash3D, I've been playing with it exclusively for a while with occasionally using WON 1.1.1.0 when some mods get wonky.
>>14602292
It's incredibly fun, but I would've liked it much more if it had new Duke-themed maps.
623c7b No.14602355
>>14592195
Except for OP and his template thread with 250 replies.
Good job lad, board is now totally safe from cuckchan shitters.
08f0d7 No.14602848
>>14602355
How am I an outsider and how is this a 'template thread'?
672174 No.14603058
I played the source version and rubbed me wrong.
079fdb No.14604093
>>14603058
>the source version
But why did you do that?
672174 No.14604237
>>14604093
Had a ragdoll fetish.
64df7c No.14604381
>>14604237
Oh. That's something.
ecf2d5 No.14607002
YouTube embed. Click thumbnail to play.
Finally have found that little video. An alternative end very quick ending of the game. What if Freeman wouldn't have had such a strong will?
39602a No.14607559
>>14586594
Deus Ex
Red Faction
Gunman Chronicles
No One Lives Forever
Halo Combat Evolved gave me a Half-Life vibe at some points
6e8cf1 No.14607571
>>14607559
>Halo Combat Evolved gave me a Half-Life vibe at some points
You mean the first mission when we fight the Flood?
7f73f1 No.14607604
>>14607571
You consider npcs in a videogame to be a "we"?
542ea6 No.14607658
HookTube embed. Click on thumbnail to play.
>>14592051
Things got better now but it was pretty touch and go for a while (I think he ended living in his car).
But now he release vids pretty much on schedule (freeman's mind every 2 months).
His other videos are all pretty good, even non-vidya.
His youtube rant is a must see for anyone that want to understand how Kafkaesque the thing is…
c1ea0f No.14607675
>>14607002
>what if he le kills himself!? :O
Most uninspired piece of shit ever.
e26caf No.14607677
>>14582346
Why no HL remaster?
f4fc9e No.14607682
>>14607677
That's actually the worst bait I've ever seen.
ecf2d5 No.14607840
>>14607559
>Red Faction
Still don't understand, they had managed to create a unique engine which allowed to freely destroy player's surroundings, you could blow your way through the caves and buildings, but… they almost didn't use this feature in the game! And that's just stupid.
531f12 No.14607846
>>14607675
Almost as uninspired as that shitty art you posted.
ecf2d5 No.14607866
>>14607677
Still waiting for Xen. Maybe they'll manage to do it this year.
bc750e No.14607887
>>14607846
Hang yourself goon
f0b25b No.14607922
Why do i feel we won't have more DOOM/Quake threads soon?
886a7b No.14608108
Anyone got a link to download the original WON/Retail version of Half-Life? Kinda disappointed the Steam version isn't very faithful to the original's presentation.
337dc4 No.14608147
>>14607866
Never ever you nigger. The reason it takes so long for them to release the Xen shit is because it fucking sucks and there is no way out for them as people will cry hard when they are gonna announce they "moved on" to some other project.
4728ef No.14608156
>>14582385
That was his first day at work and he was late and the computers were malfunctioning as stated in blue shift.
ecf2d5 No.14608165
>>14608108
I think that's the one
https://www.old-games.ru/game/download/754.html
Look for Образ диска в формате CCD/IMG/CUE/SUB.
>>14608156
>first day at work
No, definitely not the first day. Every scientist knows who he is and knows his name.
ecf2d5 No.14608232
>>14608147
But there's no reason to cry, because we still have Blue Shift, Opposing Force and even Decay to remake. I know that some other teams work on these remakes, but they can unite with BM developers and do the work much faster. Just imagine: we may got remakes of all the Half-Life games! If we somehow will be able to stay alive that long.
337dc4 No.14608359
>>14608232
>but they can unite with BM developers and do the work much faster
Won't happen.
74ec2b No.14608369
>>14608232
Guard Duty and Operation Black Mesa teams already united under tripmine studious brand. And no, they will not and shouldn't unite with Crowbar collective. Will not because they want to make their portfolios, and shouldn't because black mesa is HL2 with with the plot of HL, instead of being a remake of original on Source engine.
And i not gonna talk about how marines in BM are bad in comparison with hl1 grunts and with hl2 combines.
Also there was some project on remaking Blue Shift on top of Black Mesa. but i think it's dead.
ecf2d5 No.14608579
>>14608369
>black mesa is HL2 with with the plot of HL
But tell me what did you expect? What else could they do with Source? Yes, the facility now looks boring in comparison with GoldSrc version but the design is modern, adequate and logical. It's hard to catch that "Half-Life spirit", but I think they did everything they could.
531f12 No.14611441
>>14607887
It's shit art faggot. Post better anatomy and facial features and you might have a point.
1cbdae No.14611620
>>14584033
halo is a genuinely good game though, it has a great setting and feels fun to explore. as a shooting game i find it very average but as an exploration game i feel it rivals ocarina of time, which i also consider to have great locations. you are just a contrarian
531f12 No.14613462
>>14611620
Please anon, save the retarded copypasta's for the LOL threads.
f792c4 No.14618372
>>14607866
Maybe if they dropped the lego crystals and removed all those obvious human boxes then that'd be a decent start.
f21b8b No.14618410
>>14618372
But the crystals are identical to the ones in the original game, and the boxes show that the BM personal have been there, worked, collected stuff and learned about this place, similar to the Blue Shift where we could see scientific stuff and Black Mesa crates.
ca3164 No.14620262
>>14608165
Don't spoonfeed.