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[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 6f2fc511866fa97⋯.jpg (396.16 KB, 1600x900, 16:9, fortnite-windowscentral-sc….jpg)

File: 6e7711212ba14c5⋯.jpg (146.51 KB, 1918x1073, 1918:1073, sea-of-thieves-pirate-gene….jpg)

File: 704adc0e98e17fe⋯.jpg (65.88 KB, 590x350, 59:35, Overwatch-update-773334[1].jpg)

17c478 No.14527007

I thought as time went on graphics were supposed to look better, not worse. Why do Nugamers like this vomit? I have seen fucking ps3 games that looked better.

34470d No.14527011

Why work for money when normalfags subsidize your laziness?


4d12bb No.14527013

Video games have become a subsidized asset farm for movie studios.


11c5fb No.14527016

File: 6bc1c22dbc762df⋯.jpg (178.78 KB, 800x1131, 800:1131, 135079-team-fortress-2-win….jpg)

Having Iphone graphics on a AAA game is the new brown and bloom. They are all trying to copy TF2 which somehow looked better 10 years ago than these games today.


900c69 No.14527018

>>14527016

tf2 10 years ago also looked better than tf2 today. Real shame how valve handled that one. Valve is fucked up with how they made TF2 a guinea pig game.


56656c No.14527024

Welcome to the SjW led videogame industry. their cancer has ruined our hobby.


726dcd No.14527032

>>14527007

Because it's harder to run and idiots think harder to run is better. This is a real problem on PC because the hardware companies make deals to actually make games harder to run not just on competitors cards but on older versions of their own cards when they also cut driver support. The reason that graphics cards come with 'free' games is part of this because they tell the companies their card will sell better if they can have a game come with it but only if they do as their told.


7f5670 No.14527033

They are literally made for children that like cartoons.


726dcd No.14527036

>>14527024

This also does not help.


06e082 No.14527040

>>14527007

>graphics whores

its just a Jewish gimmick to push hardware sales

>Aesthetics

is what is important


11c5fb No.14527041

File: 0fbf249691a2a51⋯.jpg (369.69 KB, 1920x1080, 16:9, 3295237-cuphead screen sho….jpg)

>>14527033

>TFW there is a universe where NuVideogames look like classic cartoons


11c5fb No.14527046

File: 201f45721293e9d⋯.jpg (17.31 KB, 480x270, 16:9, XrpeyhjKULvHHm8pYbjMsB-480….jpg)

>>14527040

>Aesthetics


b71ad4 No.14527051

Because developing better physics or making games around what an engine can do is no longer being done because of two reasons. One, it's way easier to just make some style over substance shit, since it'll just sell by simple popularity. Two, programmers know that videogame companies treat their employees like dogshit, so all the good programmers would rather program shit for other companies.

We won't get a game that successfully exploits fluid dynamics, we won't get better physics other than "things fall down and interact like they're made of rubber".


8309cc No.14527058

It's called art direction not graphics, you uneducated retard.

Feel free not to share your thoughts anymore, please.


17c478 No.14527060

>>14527058

It has shitty art direction AND graphics.


87e239 No.14527071

YouTube embed. Click thumbnail to play.

>>14527007

Here's what a more updated TF2-like shooter might have looked like, Anon.


c18b12 No.14527072

File: f0d159116c178ca⋯.png (839.9 KB, 1277x719, 1277:719, ClipboardImage.png)

>>14527007

>nu[Anything i don't like]


9b52b1 No.14527074

>>14527007

Beauty is subjective, you racist sexist bigot. Trying to make art look more like reality is worse than slavery. Art is whatever anyone says is art.


11c5fb No.14527075

>>14527071

>EA thought this wouldn't sell because it looked cartoony and so changed it

>Literally only a few years before those types of games become huge

>EA dodged all those potential profits


11e5d7 No.14527078

>>14527074

>Art look more like reality

I thought that is what SJW's want, it's why they hate attractive people in videogames and want just ugly fat fucks.


900c69 No.14527080

>>14527046

The more a game looks like its made out of solid blocks of clay without actually being clay, the more likely it is to be a shit western game. I find this blizzard art style atrocious. It screams how safe the developers are trying to play and i only feel contempt towards those who refuse risk taking.


11c5fb No.14527082

>>14527072

But we are talking about NuVideogames and some people on /v/ still like videgeogames.


87e239 No.14527083

>>14527075

There is a world in which we got Overstrike instead of Overwatch.

I'd like to live in that timeline.


9b52b1 No.14527087

>>14527078

Reality isn’t what kikes say it is. “Reality” isn’t fats and faggots and trannies and marxists being normal. “Reality” isn’t wanton sex or drug use or Keynesianism.


db48ad No.14527094

File: 0c9f42c80cd6f9e⋯.jpg (58.1 KB, 508x720, 127:180, 1446251886162-0.jpg)

>>14527058

The graphics are shit too, you fucking dumbass. The polycount on trees in Fortnite are on-par with early 7th gen Rare games. The problem isn't just that they choose a cartoon artstyle. The problem is they choose a cartoon artstyle and then made everything severely lower poly than it needed to be. Look at the textures in Sea of Thieves and tell me those textures warrant dragging down the poly counts.

Then there's the matter of SJWs pozzing the fuck out of these games. Females in video games have never been uglier, but that's okay because "Muh male gaze!"

>>14527075

>EA fucking up tremendously

Just another day at the office, anon.


11c5fb No.14527099

>>14527087

>reality isn't fats and faggots being normal

I'm sorry anon but most of the 1st world is either fat, a faggot or both.


2eb423 No.14527101

>>14527016

The problem with their attempts at copying TF2 is that they don't get the whole picture. It's not meant to rip off CG cartoon movies, it's supposed to remind you of the mid-20th century in various ways from the shading to the architecture.


b022e8 No.14527102

Realism is a cancer that the industry needs to abandon. Games that try to sell themselves with super high-resolution HD graphics inevitably look like shit within 5 years and perform like shit no matter what platform they're on. Performance should always take priority over graphical fidelity. Games should pride themselves on their gameplay rather than their visuals.

I like the blocky nu-graphic artstyle because it communicates very clearly what everything in the game is at a glance. The developers use shape and colour a lot more freely to convey things within the game compared to the brown and bloom military men with guns used in every single other AAA game.


db48ad No.14527105

>>14527099

Fat people and faggots combined make up like 5% of the world population at most.


2eb423 No.14527110

>>14527101

The shading as in the characters are shaded like they would be in a painting from that period, I forgot that.


9b52b1 No.14527112

>>14527099

Majority ≠ reality. Learn what words mean.


4d12bb No.14527116

>>14527075

I'm more willing to believe it was intentionally sabotaged to protect some corporate hegemony.


db48ad No.14527117

File: 5e304a513d01b1d⋯.jpg (185.45 KB, 977x722, 977:722, 1455468850361.jpg)

>>14527102

>Implying you can't have photo-realism and color at the same time

>Implying you can't have photo-realistic graphics that make things easy to distinguish at a glance

>Implying this is an art style problem and not an inept art team/corporate fuckery problem

The real problem lies in this weird fallacy that reality isn't colorful. It is extremely colorful and I'm disappointed in every dev that makes a "photo-realistic" game and then doesn't give it color.


11c5fb No.14527122

>>14527105

But make up over half of America and Europe.


ede203 No.14527123

>>14527007

>I thought as time went on graphics were supposed to look better, not worse

Welcome to cultural entropy

Gone with the Wind is still the highest grossing film of all time.


06e082 No.14527127

>>14527046

>gpu overpriced because of Cryptocurrency

yes those games are ugly whats your point? Being a graphics whore is still blind consumerism.


390d49 No.14527145

File: a58d5173e36563b⋯.jpg (950.65 KB, 1704x2272, 3:4, DSC02461.JPG)

>>14527007

Because its easier to make and because its less demanding on lower end systems.

And when it comes to catching the eye of a potential customer interesting realistic art style is also harder to make compared to your average cartoony hyper expressive shit.


b52f2d No.14527147

File: 5021e8a097fa133⋯.jpg (81.97 KB, 970x546, 485:273, static.playbill.com.jpg)

>>14527007

There are two reasons for this that immediately come to mind. One is that the style is easier to run on lower spec computers because the quality is all in the lighting. The other is the psychological aspect about it. It's visual distinctness indicates that its gameplay is supposed to be about as realistic as Fantasia. Players aren't going to question things like "how can a person shoot out of a cannon in Sea of Thieves?" or "why am I jumping out of a bus attached to a balloon in Fortnite?" You don't have to explain any of this because it's removed from reality. In games that look realistic and clearly aren't like Crysis and MGS, everything has to be explained so that it makes sense and seems possible.


d45958 No.14527154

>>14527007

>good products take talented devs

>publishers treat devs like a bunch of niggers

>talented devs fuck off somewhere where they won't get shit on

>all that remains are ass-kissers, HR parasites, and other bottom feeders

>publisher wonders why quality of product has gone to shit and profits are tanking

I see this in every single industry, but gaming is especially obvious. For some reason the people running companies don't seem to understand that treating your people like shit results in high turnover, low morale, and quality control going down the shitter. I guess it's because kikes and their pets get off on lording their authority over people.


b1828a No.14527172

>>14527145

That's not true though. If it were for hardware, these shit games would look like Quake 3 on the lowest possible settings. The file sizes are also getting bigger as well, for no discernible reason. It's just shitty style. These games honestly look like fucking Shrek.


4d12bb No.14527182

>>14527172

They look much worse than Shrek.


b1828a No.14527195

>>14527182

Not really. The sequels are alright I guess, but the original Shrek looks like ass today. It's visually appealing ass, but it's still ass.


4b09a9 No.14527196

Because the graphics would look "good" if the art wasn't terrible garbage.

please note there is a distinction

Like pic #2 and #3 look like people who know how to do it but suck in the art department.


8c77be No.14527200

>>14527154

On the opposite end, sometimes publishers don't hold their employees accountable for anything or hold them to any standards.


b52f2d No.14527203

>>14527147

>It's Its visual distinctness

I hate this error.


06e082 No.14527211

File: afc823e8c67aabf⋯.jpg (153.55 KB, 919x505, 919:505, the absolute state of cart….jpg)

>>14527196

^ This (pic related)


4d12bb No.14527216

>>14527195

Shrek had better animated hair and skin textures than anything in OPs post.


e1c0ec No.14527217

File: 2da1b7ddaa5adae⋯.webm (831.96 KB, 600x338, 300:169, getdawatanigga.webm)

>>14527041

Cuphead is a NuVideogame though you dinkleberry, and it was made by a literal Chad along with his bro. I'm also really happy that the game itself was successful, shows that the gaming industry still has its gems and the market will react accordingly, contrary to what some fags here on /v/ believe.

However

>Using the homing shot on fucking Cuphead

that pitiful excuse of a weapon is a fucking disgrace, as disgraceful as using the double hearts charm instead of the hachet / coffee. It has shit damage, shit Super EX, and sounds awful. Now man up and use the fucking SPREADSHOT like a real man would.

>>14527071

Shit man, why do you have to remind me about that.

>>14527016

Too bad that Valve abused the fuck out of this game, and now treated it like a red-headed stepchild. Its also a damn shame since the TF2's community right now is nowhere as robust as it was back then.

>>14527147

Yeah but it would remove alot of its potential humor as well, these games may try their hardest to be 'humorous' but they will all fall flat when compared to some random goofy moments in Battlefield or ARMA. Look at this webm for example, i mean yeah the audio did the heavy lifting, but the fact that this shit happens at all will still invite some chuckle compared to OP's example.


11c5fb No.14527220

>>14527127

Liking good graphics doesn't making you a blind consumer, in fact a blind consumer would accept paying $60 for a game that looks like ass.


b1828a No.14527222

>>14527216

Yeah, I guess it did. It's been a while since I've actually seen Shrek. The hair isn't just plain colour as I remembered it being.


c3c5e9 No.14527223

File: c5857d566756b82⋯.gif (7.07 MB, 940x430, 94:43, douglas.gif)

>>14527007

>I have seen fucking ps3 games that looked better.

I've seen PS2 games that look better


11c5fb No.14527229

>>14527223

>That fucking facial hair on a ps2 game

I forgot how impressive that shit was.


06e082 No.14527236

>>14527220

>graphics whore

>art style

nigger the PS2 era graphics the all we ever needed. Wanting 4k resolution and paying out the ass for a GPU just play a garbage 150gb "game" is being a blind consumer. Not to mention the graphics balloons the budget and a ballooned cost of production means developers play it more safe, which means less fun allowed.


7b8d62 No.14527238

File: c5b9c6ff607ea7c⋯.png (306.44 KB, 443x440, 443:440, CoC_Icon_Transparent.png)

Stylized graphics is better than realistic graphics because it ages well. If you release something that looks realistic now, it'll look like fucking trash compared to what's realistic 5 years from now. But stylized games like Wind Waker still look gorgeous despite the hardware they run on being underpowered and old.

The problem with MODERN stylized games is that they're made by Full Sail or Devry or University of Phoenix idiots who learned the basics of how to use 3D modeling software, but absolutely zero art theory about how to make something aesthetically pleasing. And that's how you end up with 500,000 "games" all using this art style. Then a few of the more retarded AAA devs mistake this ubiquity for popularity when it's actually just mass incompetence, and they make shit like Fortnite and Sea of Thieves. overwatch actually looks good


1b8e07 No.14527254

File: bac1c1b7a6e98ee⋯.gif (2.7 MB, 750x280, 75:28, in 12 years.gif)

File: 5e0ced9ef3ac25a⋯.gif (616.03 KB, 460x156, 115:39, devolution.gif)


09e5ab No.14527255

>>14527238

>Stylized graphics is better than realistic graphics because it ages well

<is proven wrong not 3 posts before his


11c5fb No.14527259

>>14527236

>Graphics balloon the budget

This is false, it's something companies say as excuses. The Witcher and Metro were both the 2 best looking games on their release and they were made with peanuts. See what a mean, only a blind consumer accepts lazy devs.


d45958 No.14527260

File: 106add8e6f002dc⋯.gif (301.3 KB, 499x374, 499:374, ad5974ab4b68c018e6b96b6ebe….gif)

>>14527200

Valve is the only publisher I've ever heard of that did that, and I think gaben has learned his lesson by now.

>>14527223

>silent hill 3 came out 15 years ago

>has better graphics and gameplay than the vast majority of modern games

Jesus Fucking Christ that is depressing

>>14527238

>hiring someone with no experience

>hiring someone who has a degree from a known diploma mill

they must suck dick like a pro GG 2.0 when?

>>14527254

is it really THAT hard to render the players feet in a FPS? Any devfags wanna explain this to me?


1b8e07 No.14527273

>>14527024

This is the cherry on the shit sundae with how awful the gaming industry is.

>>14527154

I studied animation (not at any cucked places such as cal arts) and I can tell you most artist and the coders I've met avoid the gaming industry like a fucking sickness.


e54c36 No.14527281

>>14527260

What I think it is is that devs have gotten into the, frankly retarded, mindset of "More polygons = better looking" and have been majorly neglecting the texture quality that is being applied so they and up dropping these flat as fuck looking models into their games that are only aggravated by their poor lighting models.


11c5fb No.14527283

>>14527154

>publishers wonders why quality of product has gone to shit

They never think this. They can't tell a good product from a bad, all that matters to them is profit vs return and they will only see a game as "bad" if it doesn't make a ton of money.


7b8d62 No.14527284

>>14527255

>didn't bother reading the rest of the post

Kill you'reself.


b52f2d No.14527292

File: 11dfbd78f3217e8⋯.jpg (188.2 KB, 1920x1080, 16:9, Wind-Waker-canon.jpg)

>>14527217

>it would remove alot of its potential humor as well

That's simply not a consideration that many developers take into mind. Are you talking about the shoe-horned in humor, the humor in when something absolutely silly happens in gritty-looking games like Battlefield 1, or both?

>>14527238

>Wind Waker

>gorgeous


09e5ab No.14527315

File: 537058a22d5ae6c⋯.png (61.78 KB, 227x221, 227:221, doubt.png)

>>14527284

>spends the rest of the post justifying his incorrect opening statement


d45958 No.14527328

>>14527283

>all that matters to them is profit vs return and they will only see a game as "bad" if it doesn't make a ton of money.

My point precisely. AAA games have been bombing financially left and right and publishers for some reason are refusing to fix the problem. Ubisoft is being propped up by the leafs as a propaganda platform, EA has sportsball, WTF does everyone else have? What am I not seeing?


ca6972 No.14527331

>>14527238

Wind Waker is shit.


90e27d No.14527352

File: 48461e5192c94e5⋯.jpg (33.79 KB, 386x412, 193:206, OP is a faggot.jpg)

>>14527007

>muh photorealism

>muh graphics

There are multiple benefits in using a cartoonish artstyle as listed in this thread.


11c5fb No.14527354

File: b3fb7ca46290fd9⋯.png (24.49 KB, 646x291, 646:291, This is modern gaming.PNG)

>Game literally made in under 2 months

No wonder it looks like and plays like shit

>Retards still love an Ultra rushed Cash grab

>They even go on about in the article how they were more than happy to let UT die for it


a17edd No.14527355

>>14527007

For the first screencap (Fortnite), isn't that because cartoony artstyle is better for the eye than a realistic one in a MMO genre?

>>14527154

>publisher wonders why quality of product has gone to shit and profits are tanking

They never think about that.

>>14527260

>is it really THAT hard to render the players feet in a FPS? Any devfags wanna explain this to me?

Bioshock Infinite was a cheap game. The story was pretentious, the graphics look dated, extremely low-poly 3D assets, downgraded gameplay from previous games (the player can only carry 2 weapons), level design is basically a succession of corridors, no exploration. That game was The Big Bang Theory of the Bioshock games.


b52f2d No.14527373

File: 01f17ecd3d30218⋯.gif (104.27 KB, 300x136, 75:34, Rage.gif)

>>14527354

>they abandoned UT for Fortnite


7b8d62 No.14527386

>>14527315

So you read it, but can't comprehend what you read.

>>14527292

>>14527331

Try a little harder children.


11c5fb No.14527391

>>14527373

You didn't know? All the UT devs were forced to make Fortnite into a PUBG clone after it was clear that Fortnite was flopping hard and PUBG was the new big thing.


17c478 No.14527395

>>14527354

>in 5 years couldn't even progress UT4 past Alpha

>in 2 months they shit out a PUBG clone

I guess that's what happen when China acquires your company and forces you to develop at gunpoint


8967c5 No.14527396

File: 6a0ffa80015a619⋯.png (59.75 KB, 500x566, 250:283, obesityrates.png)

>>14527105

Pic related are american obesity rates for american adults.

https://stateofobesity.org/obesity-rates-trends-overview/


d45958 No.14527397

File: 6fa91a316191807⋯.jpg (87.66 KB, 640x640, 1:1, e18098cc74824cb9ce48a9c9cd….jpg)

>>14527354

A little early for April fools pls tell me its just a prank

>>14527355

>They never think about that.

>Publishers don't think about profit

>(((shareholders))) don't want to maximize profits

really activates my almonds


11c5fb No.14527404

>>14527397

>Prank

If it was a prank the average normalfag fell for it because Fornite is currently the most popular online game in the world.


8967c5 No.14527407

File: 2a7482b39e412cc⋯.png (8.55 KB, 634x223, 634:223, reality.png)

>>14527112

If the statistics on the majority are real, then it is reality. Do you mean to say, "ideally", which is the opposite of "reality"? You need to learn what words mean.


6cbbdf No.14527425

>>14527373

maybe if it dies, we wont have to watch UT become an abomination.


b52f2d No.14527426

File: 93375e2e5dd4bac⋯.jpg (176.75 KB, 1276x929, 1276:929, windwaker.jpg)

>>14527386

Wind Waker has always looked hideous. The lack of decent lighting makes everything look flat, like each object is a sticker slapped onto a blue canvas. I'm not even considering your point about stylized graphics aging better, I'm disagreeing with using Wind Waker as an example.


644528 No.14527436

>>14527396

>america makes up 100% world population


96f20a No.14527446

File: d4235d4c2d470cd⋯.jpg (297.88 KB, 1280x1024, 5:4, 1.jpg)

File: 0fcd53e46edd4aa⋯.jpg (227.86 KB, 1600x1200, 4:3, 2.jpg)

File: 619f1d576fa4da3⋯.jpg (364.3 KB, 1680x1050, 8:5, 3.jpg)

>having realistic graphics is bad because they will "age poorly"

You are the same people who parade the "old immaculate nintendo classics" around as the pinnacle of video games, aren't you?

Sure, Medal of Honour does not look stunning today, maybe it never did, but it gets the point across.

You are in the real world tied to real world events.

>>14527404

>look it up on jewtube

>some faggot streamer with 5 mil views is the second result

>there are 8 of his videos on the first page

Honestly, of all the streamer crap there, IGN's video is probably the least cancerous if you wanted to find out what the game is.


7da66d No.14527463

File: 934c6a9b8dc0786⋯.jpg (570.75 KB, 1591x2250, 1591:2250, finish1.jpg)

When you post to 8ch.net you support pedophiles

''''


d40504 No.14527475

>>14527463

>posts on 8chan


8b8b2f No.14527488

>>14527007

This fortnite shit looks as gay as that Cliffy. B game that flopped (can't even remember the name of it now.) Why is this garbage a success?


1313e6 No.14527508

>>14527488

Because people wanted a battle royale game that ran on console and wasn't filled with filthy stinking dirty gooks


11c5fb No.14527512

>>14527488

Because it copied off of PUBG but unlike Lawbreakers which copied off of Overwatch, Fortnite knew that the average consumer is an idiot and only wants a product fast and free. If the game took another year to develop and was $30 it would be DOE.


689fe2 No.14527568

>>14527075

Actually, it was 12-year-old playtesters: you know, the ones who wouldn't legally be able to play the game, said it was cartoony and the developers changed the artstyle entirely because of that.

At least Kamiya knows that you shouldn't take all critique from game testers if it conflicts with the overall design when he was on Viewtiful Joe.


e00847 No.14527589

>>14527426

It's using cell shading and flat isn't really a bad thing given it's supposed to represent a 2D cartoon. I think you're just pushing your opinion here more than anything. WW is probably one of the the most ageless looking games of its time.


c71ee2 No.14527644

>>14527007

>if i don't like something it's vomit

>>>/reddit/


47197c No.14527672

File: 7aee85286a63261⋯.png (104.03 KB, 750x650, 15:13, tetra model.png)

>>14527007

I have nothing against "cartoony" aesthetics. They can look good and you can do more with simple aesthetics than realistic aesthetics, but they have to be genuinely simpler like lower poly. It frees up more performance for physics and high framerates. Whether people take advantage of that is another story since modern devs are so shitty.


a17edd No.14527681

>>14527397

>Publishers don't think about profit

>shareholders don't want to maximize profits

The anon was implying that the publishers care about quality. I said that they don't give a shit, they just want more people to buy their games.

Look at the God of War franchise, Santa Monica Studio was done with the IP but Sony cancelled their new project and forced them to make a reskin of The Last of Us. This new GoW game is not for their fanbase, it's for another public.


c7cd37 No.14527693

Clay graphics are better for multiplayer games obviously. Less rendering for everybody, especially those on consoles and entry level PC's


c7cd37 No.14527710

>>14527117

>Uses analog video player as proof that toaster PC's can render color and texture simultaneously

WEW


3d90d7 No.14527738

>>14527011

>>14527013

Those.

At least in the western industry.

Video games became a scam to steal money from impressionable idiots that buy on impulse.


b7ace5 No.14527830

are you sure this is worse than the brown & bloom of ps3?


c0a8ac No.14527844

File: 9bc0d49a00a976b⋯.png (384.89 KB, 565x796, 565:796, gethit.png)

deep breath

>judging a game based on the graphics alone and not the gameplay.


c0a8ac No.14527864

>>14527853

go back to neogaf or resetera or whatever fag pit you crawled out of.


5691ac No.14527868

I hate those games but realism is pointless and stylized lasts.


1b8e07 No.14527869

>>14527844

Gameplay of Fortnite is fucking mediocre.


5691ac No.14527879

>>14527869

it's a slight improvement on the dayz clone and that's all the crowd needs


359ee6 No.14527881

>>14527864

>deep breath

No, go back to gaia.


2d3ee7 No.14527886

>it's a MUH GRAPHIX baitpost

>designed specifically to get the HURR GFX R BAD ALL GAMES SHOULD LOOK LIKE 1995 FOREVER I HAVE THE IQ OF A >>>/brainlet/ AND THINK VISUALS AND GAMEPLAY ARE DONE BY THE SAME PEOPLE AND GOOD GRAPHICS MEANS BAD GAMEPLAY BECAUSE I SAY SO faggots to post

>not knowing what shit cartoon graphics autism is when it dates back decades


c0a8ac No.14527894

>>14527869

I didn't care for the free battle royal version that was available. Felt poorly optimized even with the cartoon graphics and the weapons didn't feel statisfying to shoot.

>>14527881

Only reaosn to go there is for the underage cybersex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men pretending to be underage to cyber sex with other men.


1b8e07 No.14527898

>>14527879

That's not saying much.


97e210 No.14527910

Because consoles have been holding back development for years. Look at how good things were in 2005 when PC was the main platform. >>14527254


97e210 No.14527912


97e210 No.14527917

>>14527853

No fuck you anime has always been allowed on imageboards. You newfags need to go back where you came from.


11c5fb No.14528019

>>14527644

>Reddit calling anyone else reddit for insulting his reddit games


b52f2d No.14528025

>>14527589

>cell shading

Anyways, the reason as to why it looks ageless because it's visually unremarkable. It has been stripped of textures, post-processing, lighting, even geometry. It's hard to improve upon its simplicity because it's exactly how it was intended to look.


11c5fb No.14528087

>>14527693

>it's better so that way console shits and 3rd worlders can play with us


290217 No.14528133

>>14527738

also "games as a service" because budgets are so needlessly bloated they need to make microtransactions to reach those profit margins the (((shareholders))) in the company want.

>>14527917

yea but using reaction pictures is gay as greentext starting off with "be me"


b71ad4 No.14528392

File: 90e9131566d9498⋯.png (3.09 KB, 156x170, 78:85, whos that pokemon.PNG)

>>14527463

FOSTA HERE WE COME


2f2387 No.14528562

File: 7d3595a390a1658⋯.jpg (30 KB, 565x575, 113:115, b23c432f9104102df74b5c417e….jpg)

>>14528133

Green text is narrative structure for the illiterate.

Reaction images, especially smug anime chicks, really piss off the normalfags and goons. It is patrician tier defense of board culture to smug and gore the unwashed and uninitiated.


26a960 No.14528632

>>14528025

>Cell shading

What about it?

Also

>textures

>lighting

The fuck you on about? I genuinely don't know what you're trying to say when you're objectively criticizing the way the game looks unless you're a graphic's fag.

>>14528562

>shitting on greentext

Hi reddit.


e403bc No.14528661

>>14527223

I've seen better Atari 2600 games that looked better.


8dd205 No.14528677

File: 9c70ee208a5631a⋯.jpg (64.52 KB, 612x642, 102:107, DYz_CTlWAAAjMXj.jpg)

>>14528133

Profits are fine without microtransactions. Games are cheaper to make then ever thanks to sweatshop dev labor and new tech. Educate yourself newfriend.


000000 No.14528693

Phone Games

Graphic quality in the eyes of numales reseted.

Also more females into the field = less quality


0ea4dc No.14528696

>>14527072

>implying Nuvidya isn’t a bad thing since nu/v/ it’s simply nureddit and will unironically like this shit as the nucoming of Christ


000000 No.14528710

>>14527102

>Games that try to sell themselves with super high-resolution HD graphics inevitably look like shit

Kingdom Come Deliverance is immersive as fuck, mainly thanks to it's graphics engine.

Imagine a Fallout game with that engine.


2f2387 No.14528780

File: 6a1b6957fba4328⋯.gif (1000.16 KB, 500x452, 125:113, contempt.gif)

>>14528632

Emoji usage and meme spacing (your post is a perfect example) is just as cancerous, and express an equal lack of experience with the written language. Or for the sake of argument lets assume your opinion is as shallow as your terse statements reveal and isn't merely the product of being a phoneposter.


36e3ac No.14528781

>>14527101

>>14527016

Never forget the fact that Volvo used the game to test their graphics engine as well, look up all those commentaries on how they tried to perfect the lighting effects and how they redesigned the entire fucking game from scratch because it looked way too bland compared to their old gen. I wonder what would make a game stand out, nowadays? Filling it with high tech hair and clothing tech and making sure most of the mechanics show that graphical tech as much as possible?

>>14527446

The problem with "graphics" is that if they lack direction they might as well have been made for a Warioware microgame. Old realistic shit can still look great if the art direction the game went is coherent, just look at Max Payne, half the cast is made of plastered textures and yet it's still better looking than mobilecrap.


a75a35 No.14528788

>>14527016

it's disgusting how much more character and wit you get from listening to TF2 character audio or watching the class trailers than any of the Overwatch shorts. Valve WAS full of talented people, wish they could fucking finish something


d3bac8 No.14528798

File: ab34b00bfbaea7b⋯.jpg (40.12 KB, 639x755, 639:755, ab34b00bfbaea7bb4196c59d19….jpg)

>>14528710

Pete I know that's you, I need to see you upstairs later this afternoon


26a960 No.14528806

File: e6c29228a6a56f4⋯.png (373.73 KB, 456x416, 57:52, Screenshot_3.png)

>>14528780

>(your post is a perfect example)

You space after you move to another topic as well as sty in format to the "also" rhetoric. Stay illiterate dipshit.

>and express an equal lack of experience with the written language

You're doing a great job of expressing what an eternally unappeased faggot sounds like. Maybe you should fuck off to whatever college forums you seem to browse and we can both be happy.


2f2387 No.14528826

>>14528806

Nice word salad, schizo.


6cfef8 No.14528839

They're all trying to imitate TF2.

The difference between something like Fortnite and TF2 is that TF2 took nearly ten years to make and was the result of laborious, careful art design while Fortnite was probably stylistically designed in a month.


26a960 No.14528854

>>14528826

Nice argument newfag.


e9c678 No.14528920

>being a graphics whore

Style is far more important, and those games have unique visual styles.


26a960 No.14528927

>>14528920

Not really no. It looks like a Overwatch Clone. Style wise this shit looks like garbage.


e9c678 No.14528963

>>14528927

You're saying Overwatch doesn't have style? Your opinion of the game aside, it's probably the most stylish game since MGS3.


f47419 No.14528971

>>14527223

7 mb gif….. jesus christ anon


4d12bb No.14528976

>>14528839

Fortnite actually had a really troubled development mostly because Bazingaman's chink overlords couldn't choose what type of game to rip off and call their own. Once Fortnight got big the answer was clear and it got a pricetag.


c3c5e9 No.14528979

>>14528920

>unique

Get the fuck out


d6089e No.14528983

YouTube embed. Click thumbnail to play.

>>14528963

>Overmeme

>Style

That's not style

THIS is style


000000 No.14528993

>>14528963

Overwatch is like that female period painting.


4d12bb No.14529004

>>14528976

And by the second Fortnight there of course I mean PUBG.


8a607c No.14529005

>>14528963

its just disney cg style put into mediocre 3d renders. its boring.


3fb561 No.14529034

File: 78ce9393ab2a609⋯.gif (443.01 KB, 237x237, 1:1, PARTY HARD.gif)


300910 No.14529080

>>14528963

Overwatch has a style? What exactly? It's so bland that anything goes in it, just like how TF2 is today.

Even Heroes of the Storm has more style than Overwatch, and that's saying something.


bf1127 No.14529110

>believe the photo-realism meme

>doesn't appreciate aesthetics

Pure, unadulterated graphics-faggotry. So many of you need to get roped, fucking hell.

>>14529080

>Overwatch doesn't have a style

You are one dumb motherfucker.


300910 No.14529136

>>14529110

If it has style, then define it. All I'm seeing is something so bland that literally anything goes. Blizzard is busy shoving everything they can into the same game without any sense of cohesion. The very antithesis of a distinctive style.


26a960 No.14529335

>>14528963

Nice joke faggot


d9a794 No.14529365

>>14528920

>>14528963

Overwatch also has shit artstyle, though. This fake "comic-book inspired" garbage sucks because you can't feel impact from getting or dealing hits and sometimes it's full of flashy effects overlapping eachother. Same goes for Fortnite, Battleborn and ARMS

>>14527738

>pandering to the lowest common denominator is a west-only thing

Please

>>14527910

>>14527254

2005 was also the year where consoles along with PC started getting casualized due to big graphic blockbusters like those.


db48ad No.14529784

File: 8248de0a5a3463d⋯.jpg (26.87 KB, 720x590, 72:59, 12552591_10153850551769935….jpg)

>>14527710

>Thinking my image was supposed to be proof of anything and not just a funny image of a smug anime girl

Remove yourself from the gene pool, retard


dd8103 No.14529788

>>14529110

>muh style

The last bastion of the talent-less hack


00fb3a No.14529790

>>14528798

>implying Pete wouldn't accuse Warhorse of making their engine look good by hacking it and then start sending threatening messages to Daniel Vavra telling him to stop being a goobergator or else


51f5cc No.14529801

>>14527386

I owned a copy of Wind Waker when I was 7 when I got the $99 Gamecube Zelda Collection bundle and thought it looked like ass compared to Zelda 64.


95debb No.14529811

File: 1e0aebcb545bd6c⋯.png (389.25 KB, 590x350, 59:35, ClipboardImage.png)


0e151e No.14529847

File: 966bc63f237a06b⋯.gif (37.75 KB, 351x251, 351:251, skeletally angry.gif)

>>14527094

>skelegirl with fleshface

Gay.


51f5cc No.14529850

File: 7ff252816bdfed4⋯.png (669.96 KB, 821x810, 821:810, q6M3IMR.png)

File: 3413d2cf67b0032⋯.jpg (62.38 KB, 500x464, 125:116, DVXGWuzX0AAtQ7u.jpg)

File: 7c310dd59dd3563⋯.jpg (70.13 KB, 488x488, 1:1, 53023398.jpg)


95debb No.14529921

File: 1623464b094ae59⋯.png (21.96 KB, 265x169, 265:169, ClipboardImage.png)


d5b62f No.14530113


8c51e5 No.14530124

>>14529847

Now post the full picture


9e3ff5 No.14530134

File: 75ec229211e90f1⋯.png (848.3 KB, 1469x1067, 1469:1067, nugames.png)

>>14527072

>being a nuposter


00fb3a No.14530143

>>14530134

>little to no modding because developers want to control the game and restrict use of items and privileges they sell

Well this is something that I've never seen anyone else bring up, but this is really important.


d5b62f No.14530146

>>14530134

Remove TF2 from that list and replace is with classic or something.


00fb3a No.14530147

>>14530146

Oh, yeah, that.


3e7171 No.14530150

>>14529811

The funny thing about this joke is it only works for switch because It's the only current gen console with games


769210 No.14530158

File: 3b0d3cdf06f4de4⋯.png (1.96 MB, 1500x1737, 500:579, e8bb4171fa4754d833fcf0b885….png)

>>14530150

>switch

>current gen


d5b62f No.14530162

>>14530150

>spoiler

To bad none of them are any good.


2b9320 No.14530169

File: 757a2c73db99c2e⋯.png (106.09 KB, 414x303, 138:101, 757a2c73db99c2e90db035cc8c….png)

>>14527007

>play old game

>"graphics don't matter"

>play new game

>"jesus christ these graphics are awful"


db48ad No.14530173

>>14530134

I wish Garry's Mod didn't get flooded by autistic preteens because of eceleb faggots.


6b8048 No.14530201

>>14527386

Wind Waker is one of the worst Zelda games ever made.


3cc874 No.14530220

>>14527007

The art might be bad, especially with the ass-ugly pirates, but I like the graphics style. It's easier to make "pretty" characters with in the same way anime is easier than photorealism, it's easier on my systems, and everything in the game is much more visually distinct, even if the artists aren't good at doing so deliberately. As far as I'm concerned, there's very few reasons for games to NOT use this kind of graphics.


e11907 No.14530226

>>14530220

thanks for the input, pixar


a46731 No.14530238

>>14530169

>it isn't important to recognise that the medium wasn't always the way it is today

>it isn't important to push the medium further forward now

thanks faggot


66f4bf No.14531655

>>14530201

>Worse than Fedora's Mask


06e082 No.14531814

File: 203abc29afccd95⋯.gif (935.75 KB, 500x300, 5:3, anigif_enhanced-buzz-15527….gif)

>>14529850

the reason why this is a fad is that 3D models tend to be way too symmetrical. Meaning they generally don't have the same stylized character of hand drawn art, Therefore the artist overcompensates and exaggerates the expressions even beyond hand drawn to try and capture the spirit of hand drawn animation.


d732e8 No.14532180

>>14531655

>Not liking Majora's Mask.


8eb9b9 No.14532376

>>14530124

Now I want to know where this comes from.


cc1b92 No.14532391

Stylized semi realistic 3d models are possible,

this is shit, this is like running post processing over everything because you suck at modelling


8897c4 No.14532439

File: 64dedb03bf5e457⋯.jpg (112.41 KB, 959x1080, 959:1080, JMEiqCu.jpg)

>>14527016

>looked better 10 years ago than these games today.

TF2 also looked better 10 years ago. We are in a disappointing age…


964fe3 No.14532511

HookTube embed. Click on thumbnail to play.

Graphics were a mistake.


a257b5 No.14532536

File: e186a6c59f3b5d6⋯.jpg (45.78 KB, 540x720, 3:4, HcUAcrn.jpg)

reading through this thread its pretty clear 8cucks have some of the worst tastes in video games

why don't you little faggots go back to playing your anime visual novels on the VITA


964fe3 No.14532542

>>14532536

If we're 8cuck, why are you here instead of the superior halfchan or resetera?


222426 No.14532545

>>14532536

>HcUAcrn.jpg

>https://imgur.com/gallery/HcUAcrn

Go back to Reddit


a21ac1 No.14532550

>>14532542

Ignore him, it's just zach being a faggot again.


c3c5e9 No.14532554

>>14532536

You're free to leave any time, dyke.


78d23f No.14532581

File: 4475a6ce6ad385e⋯.png (94.54 KB, 217x231, 31:33, 4475a6ce6ad385edf0f5a39028….png)

Why the fuck are people complaining about cartoony graphics

Getting Wind Waker flashbacks in this bitch


b7ace5 No.14532595

>>14532581

history repeats itself


964fe3 No.14532616

File: 172367ede31e3be⋯.gif (170.49 KB, 160x160, 1:1, 6fe4de7d8fb021b042ca87ca5c….gif)

>>14532581

Cartoon graphics isn't an excuse for shit visual design.


78d23f No.14532637

>>14532616

You're just talking out of your ass now aren't you.

What are you even talking about? What do you mean when you talk about Visual Design and why is it shit?


964fe3 No.14532659

File: 0d0884d3325e791⋯.jpg (736.69 KB, 1080x1080, 1:1, 1464731760456.jpg)

>>14532637

>question without a question mark


78d23f No.14532685

>>14532659

Feel free to actually explain yourself when you feel like it, maybe we'll be able to get some actual conversation going rather than ironic implications, greentexting and general shitposting.

I'll be here waiting


d4245e No.14532700

File: cdb12b8f26546fa⋯.jpg (158.36 KB, 1280x1024, 5:4, latest.jpg)

>>14530146

>>14530134

>makes list about classic multiplayer games

>doesn't include pic related

You guys are fucking killing me here


d1e5b1 No.14534616

>>14532659

The spanish speaking countries keep using them all up with their crazy upsidey down ones at the start of sentences. Once again the Mexicans ruin everything.


d4e0b4 No.14534803

File: e50f7128fb82f6b⋯.jpg (302.42 KB, 539x640, 539:640, iguanas.jpg)

>>14527260

>is it really THAT hard to render the players feet in a FPS? Any devfags wanna explain this to me?

Devfag here. There's a few things I'd like to clarify.

>is it really THAT hard to render the players feet in a FPS? Any devfags wanna explain this to me?

Feet/leg rendering isn't an issue at all. The exclusion of them isn't difficulty, but deliberate choice.

First reason is because depending on your engine, your feet can skew your perspective. Your camera is set on a small axis, and things like FOV can hugely impact limbs, proportion, and the sense of scale. This is the same reason why FPS games also have weapon/arm/hand models instead of simply having your hands out in front of you. The end result makes them look small, and you lose your sense of scale and orientation because those are your points of reference to your brain. Finally, it adds another layer to development to worry about, and having to factor in animation for said legs, which opens up a whole new world of jank.

Second reason is a simple one: Most players don't spend enough time looking down for it to really matter, unless there's a very deliberate reason for those legs to be there, such as Mirror's Edge.

Leg stuff aside, this one is for >>14527007 :

There's a few reasons why this aesthetic has been taking off in games lately, and it's actually not for the reason you might think.

Ultra-realism in graphics ages. Quickly. And it immediately dates the games. Devs like to push the envelope when it comes to tech, especially when it comes to really cool new tech. Except sometimes so much that we overdo it in everything. It's why you see games in certain eras overdo certain effects:

Lens flare, then grass effects, then light shafts, then bloom in conjunction with filters. Going with a 'cartoony' aesthetic, especially if the art is really well done, ages longer and it ages better.

Direct examples: World of Warcraft vs. Everquest 2.

From a gameplay perspective, especially in shooters, character silhouettes are extremely important, and exaggerated features help the player to quickly identify others from further distances, and act accordingly.

Last reason is because simply, a cartoony aesthetic draws in larger numbers. Yes, wider audiences. This is especially true when it comes to women, which is something that can't be overstated enough. Companies want female demographics. Games like Overwatch, World of Warcraft, TF2, League of Legends and the Sims have massive female playerbases, and it's in no small part due to their aesthetics.

Sorry for the book. Have some cute lizards as apology. Have a good night, bros.


8d5b1f No.14534832

YouTube embed. Click thumbnail to play.

G R A P H I C S


8d5b1f No.14534851

HookTube embed. Click on thumbnail to play.

>>14534832

VERSUS E A's Ray Trace engine

Video on Hooktube, less shekel-prone.


8d5b1f No.14534853

Also AMD released their ray trace promo, but nobody cares.

https://www.youtube.com/watch?v=P2Jq4EcV3xk


c4c0b5 No.14535006

File: 5806489c4b0408a⋯.jpg (25.58 KB, 224x286, 112:143, sanic2.jpg)

>>14530158

>implying "gen" means anything in CY+3 world of open-world asset farm games


4750a6 No.14535012

File: dac202b827fb606⋯.jpg (402.92 KB, 799x720, 799:720, 1345328300364.jpg)

>>14534832

I saw that in an email from them a week or so back,what exactly does ray tracing bring to the table that is impressive or useful?


b738e2 No.14535139

>>14532581

>Getting Wind Waker flashbacks in this bitch

>in this bitch

>>>/nigger/


53a445 No.14535342

>>14535012

ray tracing is a much more accurate way to handle lighting it can be used for an entire scenes but its very taxing on performance.

for now look for hybrid raster / ray trace solutions, with ray tracing being used to handle, ambient occlusion, reflections, and dynamic shadows.


4750a6 No.14535420

>>14535342

Eh,i'm good on fancy lighting,i doubt i'd see anything made with ray tracing that would be so impressive it'd knock my cock off.


c5f941 No.14535523

File: 9e72b48737e9096⋯.jpg (93.72 KB, 836x652, 209:163, meh.jpg)

>>14527007

I.M. meen demoman deserved better


ae826a No.14535547

>>14535012

Ray tracing is an approximation of how light travels in real life. One of the final frontiers of graphics, without it we will never attain truly realistic graphics. Modern hardware can not, or could not, handle it well in real time. It's incredibly taxing, and ray tracing is actually more efficient than the ordinary method of calculating light because it calculates light in reverse. From the position of the camera to the source of light instead of from the light to the camera.


4750a6 No.14535584

>>14535547

Alright calm down,you speak as if it's the messiah or blew you.


14ce8a No.14535593

>>14534803

tl;dr

women destroy anything they touch


78c6d1 No.14535639

>>14527007

>>14527016

Its just hipster crap.

>>14527254

>first one

meh not seeing your own shadow in a game that isn't suppose to look realistic isn't a big deal.

>second one

>everything is static meshes

Kek.


06e082 No.14535765

>>14534851

>>14534832

looks like crap


06e082 No.14535785

>>14527259

>this is false

why do you keep pushing this lie?


2f9387 No.14535856

>>14527259

>it's something companies say as excuses.

Companies don't say that, the Devs say that in Q&As and it's specifically refering to development time graphics takes the biggest chunk of time and if your budget isn't big enough you have to make cuts. If anything Devs aren't really allowed to say that Marketing and advertising is the biggest sinkhole of current budgets which is equal to if not more then the total budget of the rest of the project, because more and more executives are from marketing.


7e0cbe No.14535966

>Completely ignores the beautiful scenery of KC:D.


bf1127 No.14535981

>>14529136

>"spoonfeed me anon, I am too retarded to understand these very simple design choices"

>>14529788

I've been playing PC games since the early 90's nigger. I've seen "AMAZING PHOTO-REALISTIC GRAFIX" come and go quite a few times now. Most games look like absolute dog shit because of it. You ever loaded up any of the old flight sims? Aces of the Pacific? Secret Weapons? Do people even remember any of them? I think I've only ever seen one person mention Commanche, but Desert Storm comes up all the time. What about games like Star Wars Rebel Assault? Totally forgotten (and for the best really). Meanwhile X-Wing and Tie Fighter had simple colour palettes and awkward polygonal ships and people still play that shit.

Coherent aesthetic >>>>>>>>>>>>>>>>>> MUH GRAFIX

>>14527259

Witcher 3 has a few iterations of games to use as a base, and Metro's graphics aren't actually all that spectacular, you are definitely ignoring the importance of the art style and atmosphere. Also stop spreading this bullshit, graphics fags have caused game dev costs to skyrocket. We've known this for years.


946586 No.14537112

>>14535966

Shit game made by kikes but yeh it's kinda pretty.


cf4cea No.14537434

File: 455e7253b4742fe⋯.png (296.58 KB, 1280x720, 16:9, 1463342369975.png)

I can understand people not really liking cartoony aesthetics like windwaker, or not even liking them on a technical level. However, saying that cartoony aesthetics are flawed by nature seems very unconsidered and bizarre to me.


d1e5b1 No.14541123

>>14537434

It's the 'mature games for mature gamers like me' crowd.


11c5fb No.14543246

>>14535785

The 2 best looking games were some of the cheapest to produce. Graphics don't necessarily cost more.


d66adf No.14543447

>>14537434

Imagine watching goofy cartoons after you seen these pics with freaks who deformed themselves to look like goofy. Now imagine if every cartoon you see will have 9/10 chance of being about goofy degenerates and not about goofy. Imagine if everyone watches them and does not see anything wrong with it. Something can be stained forever by association. How would you react.

>>14535981

>graphics fags have caused game dev costs to skyrocket

https://en.wikipedia.org/wiki/List_of_most_expensive_video_games_to_develop

>Development cost 50kk$

>Marketing cost 200kk$

Good damn these filthy developers, stealing money from hard working marketing department.

Also

>graphics are not important

>only visuals are important for a Game!

>whocares game was more popular than nooceres game 20 years ago!

Meanwhile xcom is still popular game, regardless of your favorite visuals or graphics. For fuck sake, claiming to hate graphic kids while evaluating games based on their looks and claiming superiority.


11c5fb No.14543489

>>14543447

>W-We need to charge $80 for games because games cost so much to make!

I fucking get pissed every time I hear this. Japan makes games cheaply, Eastern Euorpe makes games cheaply too. The only reason Western games cost so much is because they want them to cost so much because they put so much money into stupid bullshit.


d66adf No.14543642

>>14543489

The problem with that is perfectly summarized by Blizzard north. They are good at game development and terrible at business. Good developer is a feat, good developer who are good at managing development team is rare, good developer who are good at management and at business if fucking unique. And you still need more than one of these to make most games!

Big companies only care about making as much money as possible while spending only bare minimum their (((specialists))) decide to make most profit. They dont care about quality of the game at all, but some developers may try to make something good.

Small companies always luck money, talents in key positions, other shit. Even if they get overfunded, they will not know where to find all the personal they need and will spend excessive money on booze and hookers.

Also stretch goals in kikescammer is a good example. "we want more money to do more work in the same time period" "smaller portions of work cost much more than the rest of fucking game". Whole fucking idea, that you can increase spending to increase amount of content produced at the same time is retarded, but its whole fucking business model for these games. How the fuck its supposed to work? Are they planning to work less on core content of the game, to make room for "goals"? Or they will hire new people, so they basically will outsource development to some random people and you will pay by proxy some random faggots instead of people who was supposed to make a game? How in any of these scenarios, giving them more money improves game?

And there are scam artists who dont have any good people working for them and the goal is to make as much money as possible while not doing anything.

>Eastern Euorpe makes games cheaply too

Cost of labor is different. In eastern europe everyone is basically peasant, and in japan everyone is a slave in terms of payment. Also there are different scale of markets. China is pretty much dictates what games will be developed next. Everything is making at least half of total revenue from china alone. So of course developers will aim at selling shit to chinks who dont know any better with only requirements for a game is to be in chinese and without any spooks. You can develop for a groups of white people (with 20 different languages, and different preferences) or you can develop for a fucking billion chinese as your core audience.


b21b46 No.14543664

>>14527007

I think you're confusing graphics with art style OP.

But holy shit is the art style hot garbage.


226671 No.14544021

File: 14d118b7eeef144⋯.gif (953.58 KB, 275x206, 275:206, kevin.gif)

>>14527007

I don't see a problem with the graphics, but the character designs are garbage but that's been around for a long time. Plus those games are all trash from a gameplay perspective anyway. This thread has gone to shit, graphics matter, but graphics quality is another thing. It doesn't matter how high quality something looks as long as it's clean and you can understand what's going on.

>>14529850

I've read somewhere that Dreamworks animators are aware of Dreamworks face and hate it but the marketers keep using it for some reason.


2ae0a7 No.14544091

Are you saying the hyper realistic shit we get in Cowadoody is any better OP?

NuGames look like shit because NuDevs can't do their job properly.


536e45 No.14544127

As graphics technology becomes increasingly photorealistic, utilizing cartoonish or surreal art styles helps to visually separate you from the rest of the market. This has always been true, but it became more apparent as technology advanced. Take Spyro the Dragon for example, the original games used a very heavy amount of color theory and other artistic direction that makes them not only stand out but also look good to this day. If they had aimed for "realism" on that hardware it would have looked bad then and horrible now.

Also there are a lot of Tumblr "artists" getting hired these days, but that's kind of a separate issue.


48e5e6 No.14544337

File: a92d37e0de399b3⋯.jpg (334.78 KB, 1280x720, 16:9, header01.jpg)

The irony is that photorealism has never been easier, now that knowledge of physically based rendering has spread. PBR even reduces workload by replacing artistically prebaked lighting with simple photoscans and material libraries + more advanced realtime lighting. As others have suggested, I think animation and suspension of disbelief are the main factors. They can handle it at great expense in scripted cutscenes but it's too hard to get humans to animate believably (even at the AI level) in gameplay. Much easier to do non-photorealistic styles that people won't question and will have lower standards for.

As for why western "toon" games look like shit, it's because the art and especially 2D animation worlds have been purged from America and the people who both make and consume these games are tasteless normalfags whose inspirations are Pixar and capeshit and maybe a Miyazaki film or two.


9bfebd No.14544384

>>14532581

>defending Wind Waker


9a8ed6 No.14544442

Normally having simple character designs with a cool stylish look is the way to go since realistic looking characters tend to get obsolete pretty fast.

That being said, developers nowadays just do it out of pure laziness and because they want to stand out from the CoD crowd, ironically they have created a new lazy trend


9f7159 No.14544475

>>14527016

> They are all trying to copy TF2

TF2 was made to be simple by design so one could see the action better.

All these nugames have large amounts of cartoony FXs that block the player's view for no good reason.

TF2 also worked because the style reflected the time period.


9f7159 No.14544574

>>14532581

Yeah, i don't understand why windwaker HD looks so much worse than the orignal either.


9a8ed6 No.14544628

>>14544574

Because of the unnecessary lighting, all of that bloom kills some areas while giving some life to others


cdae26 No.14544976

File: 3eaedc5383e123f⋯.jpg (206.83 KB, 801x1200, 267:400, web_0606.jpg)

>>14527007

>nu-/v/ is a graphic whore

I guess we all can agree that all Nintendo games sucks now


463152 No.14545105

File: edfe1d0bc28ea02⋯.png (821.19 KB, 994x733, 994:733, 11622F3E-EEFB-4CAE-82F5-74….png)

>>14527016

>somehow looked better 10 years ago than these games today.

>and that's a good thing


3399b1 No.14545617

Good games don't sell


cdae26 No.14545631

>>14545617

Like Lawbreaker?


c8c0d0 No.14545640

>>14545105

I hate the…

> this shit is bad, AND THATS OK

crap from neo games journalism


3399b1 No.14545643


709b5d No.14545645

>>14545640

Games have feelings to anon


5e5746 No.14545665

YouTube embed. Click thumbnail to play.

>>14527071

>>14527217

funny, I thought this was a update of TF2-like shooter


2f9387 No.14545719

>>14545665

Well Overstrike in particular had an entirely different problem, judging your entire game on reactions to previews shown to test audiences. Since test audiences usually don't know fuck all what they want and/or the initial showcase is to an audience that isn't even related to your target audience as was the case for Overstrike.


66f4bf No.14549133


44c905 No.14549164

>>14545640

>>14545645

When you think about it, that's their life's philosophy.

>being fat is bad for your health, and that's okay

>inviting muslims into your country will cause terrorist attacks, and that's okay

>being a cuck will destroy your relationship and make you feel like shit, and that's okay

>being a lazy sack of shit who won't work makes you a pathetic loser, and that's okay

etc, etc, etc, you get the point. Everything they ever do is surrounded by this bubble where they rationalize each and every flaw and failure away without ever addressing one single one of them. You don't have to work hard and exercise if you just pretend being a fat slob is okay. You don't have to actually put effort into journalism if you just pretend that reading corporate provided talking points is okay. Everything in their lives is a constant stream of fighting against their own soul crushing guilt, their own shame at being objectively, morally, and ethically WRONG by trying to pretend they were just being retarded philosophical.


1b5dd1 No.14549176

>>14527007

nobody can afford graphics cards anymore thanks to cryptoniggers




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