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File: 9160629ac43d137⋯.jpg (52.03 KB, 465x600, 31:40, 49263722.jowood-spellforce….jpg)

731faa No.14466708

>spellforce 1

worth it? What does anon think about it?

a21199 No.14466780

>>14466708

It's okay

The definition of mediocre

It's shallow in both RTS and RPG gameplay


25cc54 No.14467115

>>14466708

You are anon. Ask yourself what you think about it.


ad658f No.14467471

File: 2b3b5458cd8c8f6⋯.jpg (18.15 KB, 400x221, 400:221, 6110375.jpg)

The main campaign is absolutely amazing at first and it's long as fuck. It goes downhill after the dwarves vs undead part until you hit pic related (2/3rds into the main campaign). Then it is just straight fucking aids. You have to hastily build up an army with one of the must resource wasteful races in a desert with only enough resources to do 1 push, and then basically plow through a straight line that sends waves of demons 2x your units levels using AOE fire spells (that progressively get stronger), with 3 MASSIVE AOE rain of fire spells that span the entire width of the pit, a bulky as volcano golem who tanks hard as fuck, and then a huge pit of enemies at the end. AND YOU NEED YOUR ARMY because theres a fucking boss fight. The game changes completely. Instead of holding off waves of enemies until you could get a superior army, you basically have to rush out your army as fast as you possibly can and get it to the end with any means necessary it's not fun. I could only beat it by cheesing hard.

From there on the game continues this trend of just putting you in situations where resources are scarce as fuck, or the units massively out level you. I remember a swamp full of waretigers that would oneshot your units, that would come in groups of +5. It doesn't get good again until the very VERY last level.

The first expansion is pretty shit/mediocre. It starts out really fucking bad. You're tied down to 2 invincible NPC units who follow you around to do the fighting for you. They draw aggro a ton and if their health gets low enough they limp back to you, so the mobs will just rape you. The RTS parts don't get in until pretty deep in, and when they do, they remove fucking towers for the first half or more of the game. Even when it's back to business as usual it's nowhere near as fun as the main campaign. Also you have to grind hard in this one. I never really grinded in the main campaign, but for the first expansion I had to leave my game on overnight just to keep my character leveled enough so he could use the next level units.

The last expansion. Idk. They changed the voice actor and it felt like more of the same shit. The second expansion put a bad taste in my mouth so I just quit. Honestly, I'd just play it for the main campaign then quit as soon as you hit pic related. The game basically dies there.


ad658f No.14467515

>>14467471

Some things I remember from the first expansion that also contribute to how bad it is. It's VERY narrative focused. The main campaign has some narrative, but it essentially is a cutscene at the start and end of each level, then it dumps you in the fight. The first expansion has cutscenes all over the fucking place, and tons of narrative dumped all throughout the level.

The only thing redeeming about the story at first it's literally about winter-chan. The winter elves want to freeze the world to kill everyone else off, and you smuggle refugees to them I'm not fucking kidding

The expansion will straight up break it's own rules to. I remember one part in particular you are getting chased out by this empire faction that's too strong for you to fight head on. I returned to the area when I was almost max level just to see if I could push them back, which I could, until I got to the first unit spawn and the game just spawns enemies ontop of you. They just pop in out of thin fucking air.


a0aa07 No.14467576

>>14467471

They expect your hero to be doing a lot of the heavy lifting at that point, I think. So you either grind the fuck out of enemy armies, or go all into a good build. Of course, if you have a high level hero, your units should also be a higher level. Magic starts strong but as enemies because enemies gain more and more spell resistance, it starts getting worse and worse.


ad658f No.14467604

>>14467576

>They expect your hero to be doing a lot of the heavy lifting at that point, I think. So you either grind the fuck out of enemy armies, or go all into a good build.

I didn't do any grinding so that might be true. I also went straight black magic, which means I couldn't tank for my army, nor could I do the strategy of just ignoring the RTS part completely and cheesing objectives.

>Of course, if you have a high level hero, your units should also be a higher level.

This has nothing to do with it though. You can have the highest level'd units available at the time (I checked) and they'll still be torn to shreds. Even if you had a super tank, your units would still get destroyed by the multi-target demon waves.


a0aa07 No.14467703

>>14467604

You are right; although, going straight black magic ended up with me having better armor and weapons than the generic heroes or titans I had at the point I stopped last time. That mission is just terrible. If I remember correctly, there are level 20 demons at the spawn points that are meant to keep you from cheesing it, but they can aggro into the main ravine and start casting their bullshit spells on you. The ones that come in waves aren't as bad, but I still don't understand where that map came from.

Last time I played, I ended up cheesing it a bit so I wasn't sure if I was at the right level or had the highest possible for the mission I stopped on. Which was a fair few before that. I noticed that even then enemies outdid your units by a fair margin, to the extent that it would be three or four of my units to one of their weakest units to get a win in that battle. At least, if my hero wasn't involved. Like I said, he outdid the titans as tanks, damage dealers and pretty much everything except health pool, but his armor class was so high because of some mage armor I picked up from the sites that summon skeletons during the final battle against the undead that it didn't matter.


ad658f No.14467727

>>14467703

The level 20 ones don't all appear at spawn points. I remember one being on a cliff in the middle of fucking nowhere, and I think even the wave units where level 20. I think the highest unit you can get is either level 12 or 13. The waves weren't bad but they widdled you down, and the trees take forever to grow back, far too long to rely on them respawning. I beat it by get an entire army of totems and then dumping all my spells on one unit to basically instant delete them from the game. It even peaked the audio and had an ear rape beam of death noise. It went from the most frustrating level in existance to the funniest and most fun.

I wasn't tanky enough like your build though. There was a level equally as awful later. With tiger enemies that oneshot your units and dark elves. You didn't even need your army for fucking anything in that level, because it was essentially a quest you had to do with your hero only.


a0aa07 No.14467800

>>14467727

It wasn't that my build was tanky, I got armor that I think I wasn't supposed to have yet, which I met the stat requirements for because I went almost entirely into magic stats with occasional points into other things. It was a mage robe I got off of some chaos skeletons or something that were summoned by completing the mosaic in the city that Heskel, the necromancer circle mage, was in. I spent a good five to ten minutes, probably a lot more knowing this game, fighting each group of enemies. I'm not sure how good the robe would be at that point, though.

The game is just a frustrating mess, because I think a lot of the systems it uses are the best in the series, like how free form you can go with making your character, but then it does shit like that.


ad658f No.14467815

>>14467800

That's probably what fucked me. I stopped giving a shit about the sidequests after a certain point, although I do recall fighting that skeleton.

>The game is just a frustrating mess, because I think a lot of the systems it uses are the best in the series, like how free form you can go with making your character, but then it does shit like that.

This game is just a disappointment. I had so much fun in the first 2/3rds when it would give you a new race to play with it's own quirks, gradually unlock new interesting structures/units for that race, making you always wonder what the titan was and what it would do, then as soon as you get most of the race unlocked it would give you a new race to experiment with. Then the game goes to absolute shit, and the expansions don't add anything new. I wish more RTS would have things that would stir the pot like this.


f730bd No.14467844

>>14466708

Pretty bad. I remember having fun times with my dad in multiplayer though. The RTS gameplay itself wasn't too bad but the campaign didn't do a great job of showcasing it I guess. The RPG part of it is shallow though.


ad658f No.14472538

Did anyone ever play the 2nd expansion? The pheonix one I believe. I dropped it 2 missions in, but am genuinely curious of whether or not it gets better.


9db7d4 No.14472684

I made it past the tutorial didnt find it too interesting but at the same time it wasn't that bad.


b135ac No.14473021

Spellforce 1 is good concept, execution is ok, balance is horrendous.


910e3b No.14474012

>>14467604

>I checked

You can buy runic stones in the main city for units and race armies that are above your current level if you have enough dosh.


ad658f No.14482471

>>14474012

>You can buy runic stones in the main city for units and race armies that are above your current level if you have enough dosh.

You didn't get to the Rift if that's the case. You're level +20 at that point, and the units are level 11-13. Those are also the strongest units in the game until the very end, which I checked online because the Rift is absolute fucking aids and I was seeing if I missed something.

Also if they where above your level you couldn't use them anyways, since you need to be like 1.5x their level


ec7edb No.14484264

>>14466708

About 6/10, OP. It's nothing special, but is worth playing if you're into RTS.


ed6b51 No.14484717

I played it last year, it starts out okay, bit slow. But it definitely drags on for too long and overstays its welcome. I gave up just before the dark elf part, I realized I'm wasting my time and that there are a lot more interesting games to play.




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