f514ec No.14458083
Welcome back to another space thread Captains, Admirals and Emperors.
>Playing
>Listening
>Fighting
f514ec No.14458095
Also this episode was one of my favorites
406ca8 No.14458311
>>14458095
>sound of footsteps not in sync with actual marching
TRASH
R
A
S
H
f514ec No.14458322
>>14458311
It seems to be in sync with me anon
0e6b08 No.14458355
>>14458095
All that dignity for practically slaves with no say in their fate.
bfc678 No.14458446
>>14458095
Empire at War II thankfully neverever.
f514ec No.14458506
>>14458446
>Always wanted a EaW II set in the clone wars with things like custom hero units and better ship naming
>EA now has the star wars license and now I pray for it to stay dead
bfc678 No.14458512
>>14458506
It's worse when Petroglyph aka Westwood came crawling back and asked EA to make it.
f514ec No.14458524
8654be No.14458556
>>14458355
>He didn't play republic commando
0e6b08 No.14458580
>>14458556
Is it good? I've never played any SW game aside from the old battlefronts.
6a166c No.14458598
>>14458506
>just clone wars
>not having ships from both the original trilogy and prequels
4c481b No.14458660
>>14458506
There is republic at war, a mod for EaW. It wasn't great though. Maybe you'll enjoy it.
>>14458580
It's a solid game. I feel that people hype it up too much, but it's worth a playthrough.
8654be No.14458704
YouTube embed. Click thumbnail to play.
>>14458580
It's pretty good, the final level is a rush job though.
The game was a teaser for episode 3 after all.
ffd1b0 No.14458712
Is stellaris worth it now?
699bf1 No.14458727
>>14458580
>you will never crush Rebel insurgents for the glory of the Galactic Empire
705bc4 No.14458730
ffd1b0 No.14458744
>>14458730
Fuck, is the game they copied most things from worth it then?
f514ec No.14458774
>>14458580
It was pretty good for it's time, might not hold up now though.
>>14458727
It hurts anon, but they would have probably made "him" a rebel anyway
>>14458660
>There is republic at war, a mod for EaW. It wasn't great though. Maybe you'll enjoy it.
I played that when it was first released. I enjoyed it though.
89e6f9 No.14458791
>>14458580
For what it is, it's pretty good. I've played through it a couple of times. It's very linear, but it's the closest you'll get to feeling like a clone commando. I really would like a Star Wars game of the likes of Dragon Rising, but I'll take what I get.
0b6803 No.14458802
>>14458774
>someone paid for that
lmao
0e6b08 No.14458804
>>14458556
>>14458704
>>14458727
>>14458774
>>14458791
So do they get a choice to not be soldiers or what?
0b6803 No.14458812
>>14458804
The same way they can choose to not be a genetic test-tub defect.
699bf1 No.14458814
>>14458804
It's never an issue because they are bred to be both physically and mentally soldiers only iirc. It's all they want to do
699bf1 No.14458816
fbd8ae No.14458916
>>14458804
No choice given but some desert, if we're taking the Clone Wars Animation as canon.
8654be No.14458933
>>14458804
The clone troopers are just plain clones, but the clone commandos are specially bred with their own experiences and personality to create a perfect black ops unit.
f514ec No.14459073
This really shows how alpha Palpatine was This is spoilers if you are watching the maul arc
1cf715 No.14459526
>>14459073
Is this fanfiction?
699bf1 No.14459543
>>14459526
It is now
.t Disney
f514ec No.14459576
>>14459526
Even in the old cannon it was said that even though Palpatine didn't like lightsabers much he used them just to mock his opponents as seen where he didn't even need to use it and just use the force to overpower them. And the reason he lost to mace windu was specifically because he used the vaapaad style that was a hard counter to the dark side
171848 No.14464141
Do you guys still remember?
89835a No.14464212
Are there any games that let me seek out new life and strange new civilizations. to boldly go and spank waifus that have never been spanked before?
f514ec No.14464213
>>14464141
Has that game shut down yet? I remember it having promise but being plagued with problem after problem
f514ec No.14464222
>>14464212
Depends, How human like do you want them to be anon?
89835a No.14464288
>>14464222
I will spank slurp swallow anything for the sake of humanity.
7146de No.14464331
Anyone tried Drox Operative?
89835a No.14464337
>>14464328
>>14464336
kek need some help there buddy?
f514ec No.14464345
>>14464288
You didn't get it from me
>>>/hgg/167809
>>14464337
You finks didn't see nothing
f514ec No.14464350
I learned that linking to other boards don't work under spoilers
So just take this >>>/hgg/167809
89835a No.14464355
>>14464345
To shut me up is going to cost you!
f514ec No.14464370
>>14464355
Just take the link above you and go before the inquisition gets here and starts to give you and me a hot collar with a promethium shower
89835a No.14464377
>>14464370
I fear not the Inquisition for I shall give them all a grand good dickings! though cheers buddy
f514ec No.14464387
>>14464377
Well good luck with that No problem anon and enjoy yourself but not too much
54e9f7 No.14467395
>tfw using new flight stick in space sims for the first time
bfc678 No.14468550
>>14467395
You know funny enough I think there is a Freespace Mod for your webm.
483f23 No.14469469
Any new space games where you get to explore strange new worlds and encounter new life?
fb2468 No.14469546
fb2468 No.14469558
>>14469553
Other than NMS and Spore, has there been anything like that released in the last TWENTY YEARS? I doubt it.
483f23 No.14469599
>>14469546
I actually really enjoyed it after a few patches but I was looking for a more narrative driven game with more handcrafted content. NMS really captures the feel of those old science fiction book covers but I was wondering if there was something that aimed more for the content of those books.
e453e6 No.14469603
>>14459576
The plot of star wars is best summed up in tourneyfag language… how the mighty have fallen
659b83 No.14469642
I guess it's more of a strategy/tactics game, but what's up with Battlefleet Gothic: Armada. Are there scripted you are meant to lose missions? Because the AI is clearly not playing by the same rules and you frequently lose missions for no clear reason.
>defend planet mission
>protect planet from 3 bombardments
>enemy succeeds once
>mission failed
>protect data mission
>enemy grabs data
>instantly lose
>enemy warps away immediately
>no warp wind up
bfc678 No.14470224
>>14469642
Honestly? No. Because the AI are playing by vanilla rules while you are forced to play with cucked up "B-but m-muh multiplayer balance" rules which makes campaign a massive chore.
41ec23 No.14470568
>>14464213
No, instead it's on steam now.
41ec23 No.14471240
>>14469642
What this guy >>14470224 said.
Also, the AI in general is retarded and tries to get into close combat as soon as possible, every time.
Which for orks works wonders but the space elves on the other hand…
f24c39 No.14471357
Is Stellaris worth a shit or should I just pass it up? I like EU4 and CK2.
483f23 No.14471371
>>14471357
I've not really played it all that much but from what I've seen I'd say it isn't worth playing.
9f9742 No.14471406
>>14471357
>these kinds of people want me to foot the bill for their frivolous degeneracy
63e65c No.14471407
>>14471357
>or should I just pass it up?
I dont know are you a weak willed bitch that cant decide if a game is good or not without consulting the hivemind first?
The general consensus is "its worth a couple of playthroughs but thats it".
d5ecbe No.14471429
>>14471357
As someone was has bought it, It's fun and easy to customize for a neat setup of whatever scifi elements you hunger for, but nothing stops the swedes from making the gameplay a complete clusterfuck at some point in the game.
ea7ef1 No.14471431
>>14471357
Paint that green and make it a female, you'd have a top tier uggo gobbo waifu.
41ae87 No.14471462
Post favourite vidya aliens.
space aliens only
6a166c No.14471495
>>14471240
>mission to assassinate an Eldar
>spends time mocking and basically shit posting
>rams his ship into one of mine repeatedly and then blows up
And that is why you only let good drunks pilot your space ships.
That change in AI is likely because during the earliest open beta builds, chaos fags liked hovering just outside of your sensor range and pelting you. Which was good, because that was what chaos was designed to do, but I can imagine a bunch of people whining to the developers about it. There were counters in the game that you were supposed to use, like taunt or using the probes/increasing sensor radius.
5161e4 No.14471503
>>14471462
Endless Space 1 only, not those "lel science explosions xd" fuckheads from the second game.
bc2c0e No.14471550
6a166c No.14471554
>>14471503
The unfallen and the space vampires are the only races I particularly like in ES2. The horatio are entertaining, but much like the empire, I think they were done better in ES1. The Mezari just sting, especially in the context of them replacing the Broken Lords with that new faction which has the same base premise but without the doubt.
d5c506 No.14471565
>>14471500
I was planning on making more of these, but then I realized it is pretty much finished. I don't know what I tutorial I wanted to do now.
54e9f7 No.14471568
>>14471554
>>14471503
I assumed ES2 was better than ES1 as sequels in this genre are typically just straight upgraded versions of the previous title. What are the pros and cons of both of them?
de9000 No.14471576
>>14471554
>>14471503
Yeah, I think all of the races that were in both 1 and 2 were better done in 1
41ae87 No.14471579
>>14471568
ES2 is a better game, but ES1 does better on the fiction, and factions.
de9000 No.14471592
>>14471495
>I can imagine a bunch of people whining to the developers about it
That's exactly what happened, specifically the Imperialfags were the biggest whiners
54e9f7 No.14471601
>>14471487
>>14471500
>>14471565
>Look up this game
>Even the installer needs a tutorial because you can fuck it up very easily
I think I should maybe just stick to Sword of the Stars for now.
5161e4 No.14471649
>>14471554
The Empire got fucking ruined.
>>14471568
Basically what >>14471576 and >>14471579 said. Lore got fucked, and for all the spit and polish on the gameplay it just feels a lot lazier and has way worse writing.
40a4d4 No.14471658
>>14471503
This, the gigglesqee is off the fucking charts in Endless Space 2. Even the damn tutorial for the Vodyani is written in that tone.
6a166c No.14471744
>>14471649
It feels like they are trying to be something like Star Wars now. In ES1 the heroes were basically super powered junkies, while in ES2 they have an academy and generally the feeling is more like Jedi/sith expies. You have more humanoid aliens now, and a lot of the pretty neat factions from 1 got downgraded to minor factions, if they are there at all.
4a08ff No.14471920
>>14471904
Yeah, ES2 has the shiny graphics and more engaging gameplay, but the writing just isn't as good as ES1's pretty sparse writing
I miss the Pilgrims.
4a08ff No.14471927
>>14471744
I am excited for the new spy faction on the way from Amplitude, but I wish the old factions were back.
a12351 No.14471955
YouTube embed. Click thumbnail to play.
>82 posts
>mostly Shit Wars garbage
>no mention of Freespace
>or Tachyon: the Fringe
612ac0 No.14472562
>>14471371
i recognize that bridge
483f23 No.14473000
>>14472562
There isn't nearly enough comfy spaceship bridges in games.
a519ff No.14473427
>>14471592
It's not like everyone else wasn't whining as well though.
Or did you forget the nerfs to the nova cannons already?
de9000 No.14474145
>>14471904
yes, and try to get your hands on the artbook since it fleshes everyone out
7b8c55 No.14474229
>>14473000
There's a mod for X Rebirth that add bridges to capital ships
Also, in the vanilla game, it's pretty comfy to just stay on board a mining ship and look at your mining drone going and coming back with their haul
90c1bf No.14474299
Has Braven managed to at least improve the qol in Elite by now? Any relevant for non-Horizon people?
90c1bf No.14474300
>>14474299
Christ I can't type today.
bfc678 No.14475244
>>14471955
>No mention of Freespace
Clearly you didn't ctrl+f
41439d No.14475274
>>14471955
What is the goal of the Shivans, if they even have things like goals? Why don't they use their full strength against us? Why do they destroy stars? Did Volition even think that far ahead?
And more importantly, who your Freespace shipfu anon? Doesn't need to be something you can pilot.
da2c92 No.14475758
>>14475274
>who your Freespace shipfu anon?
There is only one correct answer to that. The mother fucking GTA Galatea!
bfc678 No.14476522
Daily reminder Hard-Light wiki is still broken
222e1f No.14476866
>>14475274
NTF Iceni.
What did they find and see in the Nebula?
bfc678 No.14476872
>>14476866
>what did they find and see in the Nebula?
Gachimuchi
de9000 No.14476875
>>14475274
I love the Fenris cruisers, they're better than the uninspired cruisers that replaced them in 2
222e1f No.14476934
>>14474299
No, not really. ED is still barely a game.
54e9f7 No.14477282
Speaking of Freespace, is it normal to not be able to fucking hit anything? If I'm not within 150m then my shots miss completely when firing in the target assist reticle. I don't have this problem in any other space game, so I'm wondering if I'm doing something wrong or if fighting up very close is simply how the game is played. Any tips?
222e1f No.14477306
>>14477282
I remember using missile at range and waiting to be closer to fire lasers. I had trouble too back in the days.
41439d No.14477800
>>14477282
Sounds about right. What's the matter anon, don't you like shooting spaceships at point-blank range? That said, you should be able to still hit things occasionally at 500m, like finishing off damaged ships. Especially if they're not maneuvering.
718585 No.14478553
>>14477282
Two words: Gun banks. Even if your reticle is where it is supposed to be, you can't be fully accurate if your gun banks are mile apart.
Speaking of Star Wars, found the CD version of X-Wing, but never seen TIE around. It is pretty good, even for game in early 90's. The problem? I need a fucking joystick to play it properly, playing it with mouse is complete horseshit.
54e9f7 No.14480412
>>14477800
>>14477306
Thanks. It's quite embarrassing to go from wiping out entire fleets in other games to looking at the results screen in Freespace and realizing I only killed like 2 or 3 ships throughout the whole mission.
>>14478553
I am completely unfamiliar with Gun banks. Is this something they added in Freespace 2?
718585 No.14480658
>>14480412
I mean positioning of the guns you have in ship
7c0557 No.14481355
I've got a few questions regarding the latest Stellaris DLC Don't worry, I pirated it
But how the fuck am I expected to win wars? All I want to do is Vassalize these faggots who have pathetic everything in comparison to me. I'm wiping the fucking floor with them and I don't know why this glitchy ass game has them listed as winning battles cause believe you me they didn't do anything of the sort. I'm occupying nearly every fucking planet they own and every system ( though for some fucking reason I can't go to certain systems in their territory DESPITE the hyperlanes being connected to them and also DESPITE the fact that I am in a FUCKING WAR WITH THEM)
How glad am I that I didn't pay good money for this steaming pile of fucking dog shit cause this game is seriously one of the biggest pieces of shit I've ever seen in my life. They've been working on it for God knows how long and it's still a piece of crap as you can see.
Please tell me I am doing something wrong cause I'd rather not believe I just wasted my time downloading 8GBs of raw sewage and played this far into a game before getting stuck and being unable to complete any of the objectives.
This really triggers the fuck out of me because the last time I played this, around when the leviathan DLC came out, I also hated the game and especially how wars are done. For some fucking reason, you can't just dominate an entire country/territory/whatever in one war - no, you have to split it up into several wars spanning thousands of years because of the stupid fucking peace treaties in between coupled with how limiting the war demands are. It's fucking WAR. Why the fuck are there rules for WAR?
This fucking war in particular should have been over before it started considering how much stronger I am compared to this weak little joke of a fucking army. But nooo~ for some reason they didn't want to be vassalized even though they stood actually 0% chance of winning this. Fuck this stupid ass game. Can someone help me? Advice? Tips? Tricks?
7c0557 No.14481365
>>14481355
Here's the thing I was talking about. I can't go to this system for whatever reason - the game doesn't tell me - despite the fact there's a hyperlane leading straight to it and that I am, in fact, in war with these fags.
Please tell me it's a bug.
e05266 No.14482472
>>14480658
>Ursa
Not supposed to dogfight in an Ursa
>Ulysses
Nothing wrong, cannon placement is very similar to Descent's Pyro
>Hercules
Rotate herc 30* and attack from target's broadside
Conclusion:
git gud
63e65c No.14482510
>>14481355
The way they made wars work makes vassalization impossible most of the time. I usually give the game a go when a new expansion comes out but right now the war exhaustion system is straight broken.
>>14481365
the magnet icon is a warp inhibitor enabled space station
221829 No.14483142
Open question to anyone. I have an old torrent of stellaris, do I play it or grab the version with all the updates?
63e65c No.14483193
>>14483142
doesnt matter really
you had somewhat dysfunctional game before and you still have a somewhat dysfunctional game just in other ways
99a9c1 No.14483415
>>14467395
anon learn to use youtube-dl or at least keepvid or Video DownloadHelper
learning ffmpeg would not hurt either
#!/bin/bash
./ffmpeg -y -i "Star Strike Rave-VlqvOCMRgNg.mkv" -c:v libvpx-vp9 -b:v 499k -pix_fmt yuva420p -pass 1 -c:a:0 libopus -b:a 128k -speed 0 -f webm /dev/null && \
./ffmpeg -y -i "Star Strike Rave-VlqvOCMRgNg.mkv" -c:v libvpx-vp9 -b:v 499k -pix_fmt yuva420p -pass 2 -c:a:0 libopus -b:a 128k -speed 0 -metadata title="Star Strike Rave" -metadata comments="Source: https://www.youtube.com/watch?v=VlqvOCMRgNg" -f webm "Star Strike Rave.webm"
this isn't even top quality conversion, I could probably shave a MB off this if I tried harder but that would take hours of time I would rather spend on vidia
>>14471357
>stellaris
Combat is ass, do not buy
7c0557 No.14484953
>>14482510
Thanks mate, I'm glad it's not just me. I ended up starting a new game as a gestalt consciousness. At least that way I won't have to worry about war exhaustion.
ea16bd No.14485298
>>14474229
The game isn't the worst thing ever these days. It's still bad but there are some decent moments.
6c13f7 No.14485315
Did something change in Elite Dangerous in the past months?
I came back to it after not playing for a while and I literally cannot fight anymore. I get absolutely destroyed in minutes, I can barely get a shot on the enemy ships at all.
It's not like I was amazing before, but christ at least I could claim a few bounties
63e65c No.14485333
>>14484953
war exhaustion is universal
theres a mod that changes the system so that instead of forcing a status quo the war exhaustion slowly applies penalties to your production essentially allowing to to wage a war indefinitely if you can stomach it, however it has its own drawbacks, like potential endless wars because the AI does not recognize war exhaustion mali as related to war exhaustion
7c0557 No.14485362
>>14485333
IIRC some gestalt consciousness in my last game was capable of conquering whatever system it was able to plow through. Am I wrong?
ea16bd No.14485441
>>14485315
Does it have content yet
075ed9 No.14485450
>>14481355
Odd thing that happens when you have conquered planets and go for "settle forstatus quo".
You take over the planets you have taken over and get the systems you took over.
6fe6c0 No.14486497
So when are anons finally going to play Freespace together?
bfc678 No.14486526
>>14486497
When we figure out how to make a persistent campaign with permadeath
7c0557 No.14486543
>>14485450
That must be a bug.
4ac33f No.14486630
>>14481355
>about the hyperlane travel issue
The main Space Station or the Planet has a warp inhibitor, just as the other anon said. If the Space station has it then just take it from them. If the planet then bombard the living shit out of them! If you want the planet intact try to bombard their fortress (on the planet).
It's a fucking annoying mechanic and the AI likes to spam fortresses (since they cheat with the economy it won't hurt them).My main strategy is to blow every single planet they have with the planet-cracker. Fuck their inhibitors! Fuck every xeno scum! Fuck the shitholes which spawned them!
>on the war
Check the "Achive Goals" with hovering your mouse above the button. it will give you some hint like: they still have forces to feel confident, not enough planets were subdued by your military (space battles worth jackshit), you don't have enough system in your hand, etc.
I don't know whch version you play (i only played the fitgirl release), and as far as i know the war is ultra bugged! You can wipe out whole races but if your goals not meet when you reach max exhaustion then the AI will force a white peace on you! BULL FUCKING SHIT!
ea16bd No.14486713
>>14486526
How would that even work?
075ed9 No.14486779
>>14486543
Cant be, it has occured on multiple wars now.
Likewise, if you settle for status quo while enemies hold your systems they get those.
075ed9 No.14486787
>>14486713
>If death real delete game files
Dont tell anyone thoguh, EA would be all over this shit if they realized they could sell a game over and over again to people and just say "hey, itäs perma death, just like you asked".
ea16bd No.14486893
>>14486787
I meant the persistent campaign part. Are we just constantly taking new missions?
41439d No.14486959
>>14486497
When Hard-Light decides to fix the FS netcode.
7273de No.14488277
>>14481355
i've vassalized a few now, you pretty much have to conquer all of their planets (not the system, land troops on the planet) before your war exhaustion hits 100. at that point they will surrender and give you the war goal, which is vassalization if that's what you picked.
if the empire is too big and your never going to do it before your war exhaustion hits 100, then it's going to take 2 wars. war 1 go for claims, claim half of their space, even if you have to go status quo you'll get your claims (if you took over those systems). cut their empire size in half. war 2, go for vassalization.
alternatively don't try to vassalize them at all, conquer all of their systems, which is easier, then vassalize one of their planets separately (you can vassalize your own planets). With this new 1 system 1 planet vassal, trade them the rest of the systems, whatever you want to give them. They won't start out hating you this way.
7273de No.14488299
>>14486779
>>14485450
you only get their systems during status quo if you have the conquer/claim systems war goal, same for the AI if they own your systems, have that war goal, and you settle status quo.
25fe58 No.14488932
>>14476934
What the fuck are Frontier even doing all this time? Sit around and let the shekels roll in?
dcdd1a No.14488953
Post good sci-fi space books.
bfab64 No.14488957
>>14488953
The Book of the New Sun by Gene Wolf
aa6da7 No.14489295
>>14488953
I'm reading dune right now. It's pretty decent so far.
398070 No.14489502
>>14488953
Blindsight
Raft
Ninefox Gambit
Rendezvous with Rama
Red Mars
f3c92f No.14489524
>>14471955
That's an old video, using some outdated models (like the Space Station).
da2c92 No.14489527
>>14488953
For soft sci fi, I'd recommend The Culture series from you only get their systems during status quo if you Iain M Banks. Its a good work that takes a longer look on the higher end of tech than most Sci Fi dares show off.
For harder Sci Fi, the Honor Harrington series from David Webber. It has a lot of tech but nearly all of it is based on one handwavium tech used in different ways. The tactics are interesting, world building is decent and the tech is cool.
The major flaw of the series is the characters, main character is a woman who is unusually strong, a tactical genius, unusually pretty, has a sentient pet cat that is regularly allowed to murder people, can outdraw a trained duelist with pistols with a few weeks of practice, outfight trained swordsmen with katana's, after a few weeks of practice, is given aristocratic titles in two different countries, the list goes on. Suffice to say, before the story is over, you will want to strangle her. Weber also injects a lot of lolbertarian politics into the world.
If you want to get into 40k lore, I'd recomend the CIAPHAS CAIN! HERO OF THE IMPERIUM!
An (almost entirely not) fearless commissar who leads a regiment of ¨¨cannon fodder¨¨ brave imperial guards through a variety of conflicts with enough humor along the way to avoid being a painful slog like so much of the usual fanfiction style faire you get with licensed books.
Alternatetly, consider reading up on some of the classics. You can find most of the older stuff as audiobooks on jewtube and in written form around the web. I've been listening to a lot of H.P. Lovecraft lately myself. His eldergods stuff is more sci fi than horror, much to my surprise.
483f23 No.14489534
>>14488953
The Mote in God's Eye
A Fire Upon the Deep
Hyperion
>>14488957
Gene Wolfe is my favorite living author, good taste.
>>14489295
Dune is pretty great but I'd advice anyone who picks up the series to stop at book four.
>>14489502
Red Mars is both amazing and awful at the same time. I've only managed to read it at a glacial pace and in small doses but even though I find so much about it objectionable it sticks with you.
398070 No.14489542
>>14489534
I agree with you on Red Mars, the dialogue is clunky, the character development is shit and you wish half of them would just hurry up and fucking die. But in terms of autisticly portraying the colonization and terraforming of a planet it's hard to beat.
6a85ff No.14489543
>>14489527
>For harder Sci Fi, the Honor Harrington series
For harder sci fi, you recommend Horatio Hornblower in space?
aa6da7 No.14489556
>>14489534
I was going to just read this book and stop. I believe it has dune and its sequel. Maybe just dune.
398070 No.14489572
>>14489556
Just whatever you do avoid anything touched by Brian Herbert or Anderson. Pure aids.
da2c92 No.14489574
>>14489543
Just like Star Wars is WWII in space, yes.
4f3e6f No.14489575
>>14485333
The same thing now happens in the 2.02 Beta patch, remaining at full war exhaustion will grind your economy into dust.
d1a0f6 No.14489711
>>14489556
God Emperor of Dune is the best one though.
aa6da7 No.14489742
>>14489711
Seeing how that is the fourth, I might just end up doing what the anon recommended. Thanks for the tips.
here's a question: Where is the sequel to SoaSE: Rebellion? Instead they released that abomination of a tech-demo Ahes of the Singularity.
483f23 No.14490255
>>14489542
It's not only hard to beat but it's the only series of books that really attempts what it does. I think the autism that cripples the characters and to some extent the overall writing is necessary to make it shine so very brightly when it comes to Mars itself and the colonisation of it.
208612 No.14491860
>>14489527
You might get shit on for recommending Culture novels because to first time reader they might seems like 'SJW in spaaaaace'. They are nice novels though, Excession, Player of Games and Look to Windward are pretty good read, especially with the ending of Look to Windward which is basically Don't fuck with the Culture: The Novel.
>>14488953
I recommend Forever War, Red Mars (and subsequent books even though the colonization phase with the first 100 is pretty comfy), Starship Troopers, Dune (but don't read those by the son, they suck) and Foundation Cycle (The Mule did nothing wrong).
da2c92 No.14492288
>>14491860
Excession is a ton of fun. The Affronters are comedy gold.
I also like the twist in Use of Weapons and the way the entire story is told, with half of it in reverse order like Memento.
I also love the use of things like shell worlds or the Sleeper Service and all such kinds of tech.
bfc678 No.14492311
>>14486893
Freespace Open let's you play the campaign in co-op. It's not impossible to technically lose all your ships in it.
5fbfae No.14492331
>>14490255
I read 2312 by the same author, and after that I basically decided never to read another of his books. By you guys' reviews, I think I made the right choice.
2312 is an awful book. My impressions of it are that the author had a bunch of crazy sci-fi ideas (a city on tracks on Mercury that always stays in twilight! hollowed-out asteroids turned into biospheres! terraforming Venus! rogue AIs! people can just randomly change genders!), but rather than use them to embellish a strong plot, they're used in place of a plot. The whole thing is more or less the main character fucking around the Solar System while more important shit happens elsewhere, and by the end of the novel everything is just quietly resolved off-screen, and you're left wondering why the fuck you wasted your time. Shit you not, there's a single chapter that's a hundred pages long, and it's nothing but two characters in a tunnel on Mercury, monotonously describing their slow journey towards rescue. Frankly I don't know how I made it through that book, but I won't be fooled twice.
48b4b9 No.14492400
>>14485441
Some mission types were paying to well and FDev removed them. So it actually has less content.
ea16bd No.14492452
>>14492400
>removed them instead of just changing how they paid out
Classic Braben
0516ca No.14492456
>>14485315
FDev are too busy buffing grind, and removing all payouts worth a fuck.
3f7b46 No.14492481
>>14488953
I bougth some short stories from isaac asimov a few years ago, they were fun. I liked the one were all the houses had doors that were connected to other doors. so all humans never needed to go outside.
208612 No.14492487
>>14492452
Truth is I'm pretty sure now they can't fix it anymore. It's obvious they don't know what they are doing. Also I'm convinced the BGS is an excel sheet an intern mess around with each night.
ea16bd No.14492793
>>14492487
I just want a damn open space game to play with friends that isn't a disaster and is actually released in the last five years.
208612 No.14492804
>>14492793
Tough luck bruh. Maybe Evochron?
9971a0 No.14492858
>Hey guys, I know it`s been liek a year since some real contact, but here`s a bunch of gifs and new information I hope you ready haha
>Syke here`s the regular shit I post now excuse me while I indulge my autism while my game slowly dies from the public`s memory
I really am a non believer regarding one men projects, a creative unit has to be pressure by people on higher positions to deliver a project or we will have delays on the best case scenario and complete breakdown on the worst. He could at least hire some cheap labor to help with things.
208612 No.14492901
>>14492858
I was just in this very thread on the Starsector forums and you post this. We got a connection man. Well there is the occasional blog post and there's around a year between each release so yeah, I'll take what we get.
ea16bd No.14493104
>>14492804
I've tried it, but it doesn't scratch that old itch you know?
I hate it to say it but I really miss back when /v/ had a Freelancer server. But that's like 10 years ago.
208612 No.14493118
>>14493104
Those were the days, I miss Freelancer too, it;s the only thing I wanted out of Star Citizen, an updated FL. Instead Chris Roberts got a taste of how successful and easy it was to sell jpegs to normalfags.
ea16bd No.14493150
>>14493118
Honestly I've played the game. The issue is less that and more that it's just so fucking boring. Everything is slow and everything has to take too long to do. Every action has stupidly long animations, every ship travels slow. The best way to kill any interest in the game is to actually play it.
I'm hoping X4 will be good but my favorite part of Freelancer ended up being having deep space adventures with friends.
3f7b46 No.14493161
>replaying x3 terran conflict
>this time going to finish all the plot missions
>doing the dirty work for the argon secret police
>you got to land a transport full of marines and blow up a terran station
>ok
>piss off the terrans
>the send everything at you except for carriers and destroyers
>die like a faggot
>mfw
i need to bring my only destroyer and see if i can do it this time
e8b448 No.14493166
>>14492793
Pulsar kind of like that mixed with Artemis. There's a decent "space adventure" aspect to it at least.
for unreleased stuff the guy that ran the /v/ is making one. There was also limit theory, but I've heard that's just a disaster.
ea16bd No.14493170
>>14493161
>die like a faggot
I'm surprised they could actually reach you with how big their systems are.
3f7b46 No.14493184
>>14493170
the thing is, once i blow up the station, i need to protect the transport until it reaches a station, the damn thing needs to enter a gate were all the hostiles terrans are entering the sector.
ea16bd No.14493202
>>14493184
>>14493166
I tried Puslar but there's too many outstanding issues there. Plus
>Early access
I'm not too interested in unreleased games though.
>>14493184
That's why you set up platforms outside the gates.
3f7b46 No.14493367
>>14493202
I added a jumpdrive on the fucker and jumped him to neptune so he doesnt get intercepted by any ships that escaped my destroyer.
c20b97 No.14493498
>>14492331
Red Mars is not as bad as 2312 in that regard, it puts you in the centre of things and has some neat stuff happening occasionally. The characters still kind of suck though and the plot isn't half as interesting as the ideas explored.
208612 No.14493558
>>14493498
I remember that even on Mars muslims would fuck shit up as always.
Being a space game fans nowadays is suffering. I think I'll just play Freespace 2 again.
91d7b5 No.14493727
>>14493166
Limit Theory's back in development and making at least some progress, but that hiatus really did drag on a long time.
>>14488953
I just finished 'Revenger' by Alastair Reynolds and it kicked ass. People tell me the rest of his books are really great, but I haven't gotten into them yet.
ea16bd No.14493958
>>14493727
>Limit Theory's back in development and making at least some progress
Got a link? The last time I saw it was three years ago.
91d7b5 No.14494183
>>14493958
Latest development update is here:
https://www.kickstarter.com/projects/joshparnell/limit-theory-an-infinite-procedural-space-game/posts/2101143
Sounds like the dev hired some folks and is making progress, but that whole mental health breakdown he had and his recovery basically added a year to the dev cycle. Pretty good lesson on taking development burnout seriously, there.
6815b2 No.14494520
>>14493118
>sell jpegs to normalfags
Muh normalfags don't sink hundreds of dollars into .jpg spaceships and the privilege to alphatest a loose collection of CryEngine mods or form a People's Temple-esque cult around a sphees game.
That's pure, unadulterated autism.
0b6803 No.14494560
>>14494533
we got at least two gacha threads here and one on hgg and there's always the risk of another one popping up. Its like if you took lootboxes out of games and made a game around lootboxes.
4fa261 No.14494608
>>14493161
JUST LAND ALREADY
c1b09b No.14494806
>>14481355
Galimulator>Stellaris
f3c92f No.14495094
>>14493161
>going to war with Terrans
Argonians are the retard kings of the X universe
b33a67 No.14496722
>>14492452
>Classic Braben
I doubt Brabo has any saying in what goes down at FDev anymore. Seems like the faggot Sandro Sandnegro is fucking up most of the design choices, with the forum mods and PR soyboys destroying valuable feedback. Doesn't help that the community has a 2-digit average IQ
54e9f7 No.14499533
Endless Space 2 is on sale right now for $20. Is it worth it?
208612 No.14499566
>>14496722
That Sandro nigger should have been fired a long time ago. He is still there so he probably has some dirt on Braben or something.
1cf53e No.14499639
>>14458083
>first picture
And I now have a new desktop background. Thanks
1cf53e No.14499661
>>14459543
repulsor lifts in the saber
>>14459526
clone wars is still considered nuCanon
1cf53e No.14499672
>>14471357
Why does everyone respond with ">paying for"?
Fucking torrent it. Find out if you like it. Are the summerfags early this year?
4a08ff No.14499685
>>14499533
Yeah, I think so. It's fun and you'll probably think about your games long after you stop playing
c5211f No.14499967
The bugs did nothing wrong.
3f7b46 No.14500097
>X3 terran conflict
>doing The Hub plot
>give me 300 computer components and 200 microships
>ok
>give me 750,000 of ore now!
>250,000 of crystals!
FUCK YOU!
I just want to finish this damn missions and start the HQ one, so I can jump into X3 AP and maybe be on time for x4
1cf53e No.14500331
>>14500097
>not having a fleet of haulers fitted with jump drives and a backlog of materials at your disposal
How does it feel to be complete shit?
63e65c No.14500335
>>14500097
>implying thats a lot
I bet you dont even 100kk CPH
99a9c1 No.14501518
>>14499533
not if you want satisfying combat
36b29d No.14501537
so, any Starmade fags still kicking?
lost interest in the game completely a few months before the power update came out. how is it nowdays? from what i saw in the videos they released way back when, it looked kinda shit
de9000 No.14501594
>>14499533
Yeah, if you like 4X is bretty gud
ca7961 No.14501761
>>14467395
Here's my positive contribution for the month.
cf7ed0 No.14501765
Where the ayylien women at?
e15cee No.14501989
>>14494608
That's a funny way of spelling crash
e15cee No.14502010
>>14499533
Yes it is.
The developers Amplitude actually make pretty satisfying, comfy strategy games. If you like 4X tile based games Endless Legend is also pretty great. I'd skip Endless Space 1 though, considering that was their breakout, it's rough around the edges in a number of ways and ES2 does everything better.
also be sure to read the manpower guide, that shit isn't explained anywhere
3f7b46 No.14502033
>>14500335
>build complex in TUS1
>has all the missiles the terrans use
>nothing sells
>have a shit split complex with only 2 silicon and iron mines
>barely stays afloat
>put frail and hammer missiles for my own use
>everyone wants to buy them
fug
63e65c No.14502056
>>14502033
you want to produce the cheapest missiles and guns in large quantities, flails and hammers are their own category so they sell like hotcakes
91d7b5 No.14502350
>>14501537
It never really recovered from the community dying back in 2014 or so during the big development drought back then. That shit always happens to Early Access multiplayer games that stay in development for years and run into rough periods. It's happening to Space Engineers right now–the constant development hiccups and broken updates have chased off something like 90% of the community and everybody's playing Empyrion now instead.
f54099 No.14503189
is Sins of a Solar Empire: Rebellion any good? It's on sale at the moment for 20 bucks and I'm thinking about getting it.
4a08ff No.14503222
>>14503189
Yes, go for it.
aa6da7 No.14503237
>>14503189
Yes. It's a wonderful game.
e14f74 No.14503272
>>14503189
The Sins of the Prophets mod is the best Halo game.
3f7b46 No.14503285
>>14503189
>mfw Sins of a solar empire Single player campaign
2485cf No.14503344
>>14501537
i played it 1 year ago for about 2 weeks, multiplayer is retarded unbalanced
054bf7 No.14503388
>>14501765
Why can't anyone make something like Dunkirk but in space? All I could think about when in the theatre was how much cooler if would be if instead of hearing the whir of the german planes on the beach, it was the crackles of a warp storm from a ship warping into the atmosphere like pic.
sorry for posting about endless space 2 so much
054bf7 No.14503389
>>14503388
Fuck forgot pic
f514ec No.14503405
>Was thinking of pirating Endless space 2 but realized that I haven't played a 4X game in a decade and attempts to learn again only make my head hurt
Is there any cure for me fellas? Or should I finally try something easy like stelaris.
da2c92 No.14503545
>>14503388
Problem is that its hard to base a story about the spess merehns in any half way sensible setting, since any conflict they are in will be so massive as to defy portrayal in any meaningful way.
Its hard to make a story about a group of dudes in power armor seem relevant when it has to part of an invasion of hundreds of millions of dudes in power armor being thrown at hundreds of millions of other dudes.
This is further undermined by the utter irrelevance of anything those power armored dudes could ever hope to do on the planet, compared to the fight in space in the first place. Those hundreds of millions of dudes in power armor will need fleets of tens of thousands of ships, just to transport them, and tens of thousands more dedicated warships to keep the enemy from blowing up said transports.
And then there's the problem of "the battle on the ground is pointless since the fate of the planet is determined in the battle in space". Either the attacking fleet wins and can thus bomb any ground defenders with impunity, or the defenders win and the attackers ground forces won't be able to land. There's very little middle ground, since landing hundreds of millions of dudes on the planet will require a lot of access to the planets orbit, while this access also allows the attackers to bomb any part of the planet. So the battle will be over before the dudes in power armor get to use all their toys.
The tendency of the battle in orbit deciding everything gets even worse once you start considering supply lines. Supplying those hundreds of millions of dudes with power armor, guns, food and such will require near unobstructed access to the planet in space.
>But what if the dudes in power armor are in fortified positions?
Then the attackers can deploy however heavy hitting bombardments up to and including making the planet uninhabitable, with the defenders having limited ability to retaliate from the surface. This kind of shit is what relativistic kill vehicles are for.
>But what if the attackers need the planet intact?
Why the fuck would they? Its easier to just build habitats if they want living room and they don't need the planet to be inhabitable to mine it.
You see, the defenders are stuck in the unpleasant paradox of, if you fight too hard to keep the planet, the attackers might just glass the planet instead of dealing with you.
TL:DR, That's not how war in space would work.
6a166c No.14504470
>>14503389
>those ships
I really do not remember those ships seeming that big. Then again, I haven't played since before they added fighters and bombers.
>>14503545
Even 40k runs into this problem, iirc. Chaos won some series of matches that were supposed to determine the fate of some campaign. These were the ground matches, but the space forces lost, or they just had author fiat kill the Chaos fleet in orbit, and so the imperial forces bombed the victorious chaos army to oblivion. Which was why Relic had the battles in orbit be undecided during the campaign, or there be some relic/important thing on the planet worth keeping around. The Empire Strikes Back also included a reasonable explanation for why they would use ground forces to invade Hoth; the problem with that particular scenario was why the Empire didn't starve them out. However, supplies in SW are seldom considered.
cf7ed0 No.14504485
>>14503388
The Orks would fit most because they have similar accents
cf73ca No.14504522
>>14503545
t. Isaac Arthur
e38f18 No.14504534
63e65c No.14504542
>>14504534
are you literally retarded?
e38f18 No.14504548
>>14504542
are you?
that t. shit is all over cuckchan and then started popping up here like a fucking disease
63e65c No.14504554
>>14504548
and so is coonspeak, I dont see you sperging out about that, guess why?
that ship is sailed, thats why
f514ec No.14504567
e38f18 No.14504606
b3f3dc No.14504665
>>14504548
>being this new
5bc543 No.14505300
>>14503189
>Get Sins.
>Spend 3 hours establishing empire.
>Use your fleets to conquer other places.
>Finally conquer your enemies homeworld.
There are some really good mods for it. $20 is a really good price for it.
aa6da7 No.14505338
>>14505331
Gay. Get impregnated.
63e65c No.14505388
b3f3dc No.14505423
>>14505300
Reminder that the loyalist merchants are best faction.
aa6da7 No.14505461
>>14505439
Empire or go home, fag.
63e65c No.14505462
>>14505423
Thats not Visari loyalists you pleb
aa6da7 No.14505472
>>14505439
>>14505423
>>14505462
In all seriousness though, I believe TEC rebels are the best faction because of space shotgun.
Why must rebel scum have the most excellent unit the game?
Also, all factions are pretty fun to play. Visari have a special mention because they can build those arcs.
63e65c No.14505482
>>14505472
Visari is also the one faction that has an excuse to use basic corvettes into the lategame due to their regen ability
b3f3dc No.14505492
>>14505462
I admit that the Visari with the fortress that can move from planet to planet are pretty good but I forgot witch ones they are.
>>14505472
I prefer late game Loyalist fortress spam. Also Advent culture spread can be pretty fun.
Come to think of it anyone want to actually play Sins?
aa6da7 No.14505512
>>14505492
I do want to play it but i'm terrible at RTS games.
b3f3dc No.14505537
>>14505512
I haven't played Sins in years an I was never really good at it.
355b78 No.14505541
>>14503189
Armada 3 mod makes it worth the full price honestly.
WHERE THE FUCK ARE MY POSTS CODEMONKEY!?
aa6da7 No.14505559
8d2e6b No.14506025
>>14505559
>>14505537
Way that works for me is to build a capitol ship that can colonize, then fill up my initial fleet power with regular frigates, after that, take over nearest planets/entire system and start building up further my powerbase.
Also each time i take a planet i immediatetly max out its pop capacity in order to actually get tax revenue from them instead of losing money due to underdevelopement which leeches money.
After that i search the planet for anything valuable, like relics and such and then i build the mines and add a trade center and a single mining station on the orbit.
Those latter two on every planet assoon as i have enough research stations on my first few colonies to open up the entire research tree, as the trade stations can be replaced with starbases with trade facilities later.
111e6b No.14507352
>>14494533
Gacha and lootboxes work similar to gambling by hijacking the dopamine system and producing immediate stimulus. Meanwhile the average autistic goon who spends a few hundred bucks on flying_hospital_frigate.jpg has nothing pictures in his head and dreams of LARPing as a space abortion ship/ambulance driver.
For it's alleged 600.000 backers SC has not only a fraction of them playing but also has a horrible retention rate because people quit playing the current version after a few hours. Which is a complete inversion of the problem many EA games face on release, namely retaing interest and a player base (look at Subnautica for example).
>>14492901
I have semi-high hopes for the next update. Will bring some needed replayability to the base game.
699bf1 No.14507497
>>14506008
>playing as humans
Excellent choice
355b78 No.14507511
>>14506025
>holding a planet with a really good relic on it
>in comes the fucking planet killer
>pops the planet leaving it an uncolonizable nothing
>relic lost forever
98cc20 No.14507520
What's the state of star citizen?
dd1c9e No.14507531
YouTube embed. Click thumbnail to play.
>>14507520
>What's the state of star citizen?
02c795 No.14507594
>>14507520
So the obvious thing is that it's been in development for at least 5 years now with no release date, $150 million spent, more loans taken out and single player portion Squadron 42 dropped to possibly never be played. Oh! And land claims. By ponying up $100, you get to stake a claim in the virtual world. But can't really do anything with it at this stage.
That's the basis. Awhile back they had a big "3.0" patch that added a few things to the game but they had to cut alot of stuff they wanted to add like bounty hunting.
According to this: https://robertsspaceindustries.com/roadmap/board/1-Star-Citizen
They're planning on expanding that out over 4 patches every 3 months this year, then supposedly "4.0" after that.
But as it stands right now? You've got Arena Commander, which allows you to race and dogfight the ships in an enclosed space. Star Marine is their FPS portion but plays like UT or Destiny or something, again separate. Area 18 is basically a social place, where you get to hang out and buy stuff when it gets made like a good little fan boy. The Hanger which shows the thousands of dollars in ships you burned money for. And then there's PU or Persistent Universe, where the real MMO is. Not sure how big that is but I wouldn't be surprised if it isn't that big.
Basic starter packs for SC start from about $45 US and you can use this reliable stat tracker to keep an eye on all the promises they've broken.
https://starcitizentracker.github.io/
02c795 No.14507649
>>14507594
Scratch that, 180 million as of a week ago.
54e9f7 No.14508089
>>14471955
I looked up some Tachyon gameplay, it just seems like a standard Space Fighter game, couldn't see anything that really made it stand out. What makes it worth mentioning alongside Freespace?
068329 No.14508266
>>14508089
It has me in it. What more could you need?
54e9f7 No.14509549
Is Galactic Civilizations 3 worth buying or should I just stick with 2?
5c43ed No.14510351
>>14507594
Don't forget that they're currently mired in a lawsuit with Crytek that has plenty of potential to go bad for them.
Interestingly, the lawsuit also confirmed a bunch of things that put the development and crowdfunding of the game in a different light; those trailers you saw? All done by Crytek and all the assets made for them were scrapped.
In fact, development proper didn't start until for some after the Kickstarter campaign concluded, meaning Croberts lied about SC being in development "for a year" on his own dime before the campaign.
6a85ff No.14510356
>>14509549
Don't buy Stardock games.
6a166c No.14510370
>>14509549
Probably not. I am shit at 4x games, but Gal Civ 3 seems like less than 2 unless you get certain expansions, but even then some of the changes seem odd and I think the AI isn't quite as impressive. The bonuses you get from adjacent buildings, and the new way ship building works is kind of nice, but neither are enough to justify the new game. Resources are also added, I think, which are used for some buildings and better modules for your ships. I don't particularly care for them as much. Dealt with enough of that in other 4x games. They also like to nickle and dime you with DLC, though only the ones that look like proper expansions seem like they are worth shit.
>>14510351
That is interesting. I wonder if the resulting autistic salt party is what will trigger some big shit going down.
5c43ed No.14510473
>>14510370
The TORtanic is going to be peanuts compared to the salt mountain SC will produce, there will be actual suicides over this.
That said, I really hope a bunch of the discovery process will be public or at least get leaked. The rumors and accusations surrounding the game are pretty insane after all, like Roberts paying himself and his wife 500k USD salaries each.
b4e1d5 No.14510481
7f8073 No.14510744
>>14507594
Hoo boy, i still remember that one time…
34bba0 No.14510773
>>14510473
Is there an archive of this? Just out of curiosity.
7f8073 No.14510787
>>14510473
>500K USD
Yearly or monthly?
0516ca No.14510826
Elite is at this point hot garbage and taking up disk space.
Excluding the X franchise(albion prelude was shite, played X3TC to death..), are there any other comfy spess games WORTH the time and/or effort?
9d42e9 No.14510909
>>14510826
Elite: Dangerous is pretty good.
0516ca No.14510917
10909
Not even worth a pity (you).
9d42e9 No.14510927
>>14510917
I'm playing it right now and I'm having fun.
0516ca No.14510937
>>14510927
t. forumdad chimp who unironically wants more grind and zero payouts
9d42e9 No.14510964
>>14510937
That's like saying Euro Truck is shit because you don't make enough cash.
cfa5b5 No.14511335
>>14510964
People play eurotruck to play eurotruck. I want to play elite to play elite, not fucking spacetruck.
9d42e9 No.14511374
222e1f No.14513649
>>14510927
Go away Pecisk/Eagleboy.
>>14510826
Starsector
Evochron
3030 Deathwar Redux
Escape Velocity: Nova, some of the stories are cringy though, looking at you Ori'Hara.
99a9c1 No.14514179
>>14503388
>>14503545
>>14504470
>Problem is that its hard to base a story about the spess merehns in any half way sensible setting, since any conflict they are in will be so massive as to defy portrayal in any meaningful way.
You guys may enjoy Exosquad where in resources were sufficiently limited as to make every battle meaningful
99a9c1 No.14514181
YouTube embed. Click thumbnail to play.
>>14514179
fug I forgot my vid
8c49f6 No.14514190
>>14514179
There is also Templar: Battleforce. It's pretty good. And if you like it, there is Star Traders Frontiers set in the same universe.
99a9c1 No.14514213
>>14505331
>>14505338
would impregnate tbh
99a9c1 No.14514231
>>14514190
>Templar: Battleforce
>Star Traders Frontiers
may be worth a play, would rather play a 2D platformer or FPS though
99a9c1 No.14514293
>>14505472
I like Rebels because of the pirate stuff and the mooks that spawn for you
>>14505492
>Come to think of it anyone want to actually play Sins?
I dont know man, multilayer RTS turns into a game of land grab and click per minute so they usually end within an hour or 2
>>14505537
>>14505559
you gotta prioritize and go FAST
>>14506025
>Way that works for me is to build a capitol ship that can colonize, then fill up my initial fleet power with regular frigates, after that, take over nearest planets/entire system and start building up further my powerbase.
once you have 8 frigs you should attack the next system immediately and then send whatever you have that can colonize, rinse, and repeat for at least the first 3 planets which should be scouted by the time you get there
>>14507594
>>14510351
christ
>>14509549
GalCiv3 runs like shit unlike the first 2, dont play it
6a166c No.14515063
>>14510473
I don't actually remember the fallout of the TORtanic because I never liked the idea and ignored it. I also didn't care for salt parties at the time; though, you are right that SC going tits up is going to end up with deaths.
d3af7f No.14515307
I like Elite Dangerous. Space is comfy.
f8f20b No.14516092
>>14458712
Eh. It can be fun but it's far from good. I reckon in 12 months it'll be in a state that's ready for release. Whatever you do, don't fuckin pay for it.
f8f20b No.14516124
>>14488953
Will recommend Heinlein's Starship Troopers
f8f20b No.14516168
>>14514190
Frontiers is comfy as fuck with just the right spice of autism
f3c92f No.14516421
>>14516168
>crew of nogs
U.S.S. Failure
67e7ce No.14516587
>>14516168
>Matched your crew uniforms
I applaud your autism, I should do that too.
7d0406 No.14516592
>>14516124
>>14488953
Make sure to watch The Movie after you read the book to see the difference in how (((hollywood))) views Military Tradition and Meritocracy.
7d0406 No.14516602
>>14516168
They all look like freaks! Hopefully they don't have a catastrophic accident in space.
9d42e9 No.14516789
>>14516168
I hope you're boat of niggers in on a voyage into the heart of the sun…
469965 No.14517197
>>14516168
It looks like a decent game but I'm gonna wait for it to come out of early access.
de9000 No.14518817
>>14514190
>Templar: Battleforce
>Star Traders Frontiers
51f728 No.14518882
>>14505461
>not being a good friend
de9000 No.14519062
>>14518947
I just like how they blatantly steal ideas from other franchises and turn them into good games
They supposedly are making an entire autistic book/manual for the background of Templars and Traders for when Traders exits EA
99a9c1 No.14519277
>>14516168
>poor little white guy.jpg
85a712 No.14519318
>>14519062
There are big 40K vibes out of their games, Star Traders reminds me of my Rogue Traders game night with my friends. Still, they are pretty good. Star Traders will maybe hold me until the next Starsector release.
91a43d No.14519516
>>14519062
>blatantly steal ideas from other franchises and turn them into good games
I love it. There may yet be hope for vidya
>>14519277
lmao its a slave ship
6fe5b4 No.14520163
>>14469599
>captures the feel of the old book covers
Except for the hot space bitches, for any interesting anomalies, for any interesting anything.
6fe5b4 No.14520253
>>14507594
>Land Claiming
At least Secondlife had "real" plots of land to sell and you could actually fly space ships
222e1f No.14523673
>>14522737
>Playing the Nig'Hadar
Why? If anything the Gamma Quadrant should be cleansed.
54e9f7 No.14523894
>>14522737
>those graphics
It looks like a fucking PS2 game
222e1f No.14523932
>>14523894
STO is old anon.
54e9f7 No.14524284
>>14510826
Seconding Evochron, Legacy is the latest one in the series. It blows my mind that a one man project has Elite Dangerous beat in every category aside from graphics and sound design.
75ef75 No.14525126
58514f No.14525181
>>14525126
Vasari OST is the best.
>tfw we'll never know what is the Ancient Enemy.
587fcf No.14526487
>>14523894
And graphics are the only thing that matters in this day and age.
Thank you for proving the publishers right.
7273de No.14526661
>>14522737
>>14523894
>>14523932
look at your pic
now look at pic 1
now look at pic 2
they aren't even trying anymore.
7273de No.14526673
>>14526487
and STO is also a shit game with zero end-game beyond running the same 2 PVE queue's for the 50,000th time. It's pay to win too but there's nothing to actually win at except those same 2 pve queue's because they destroyed PVP in favor of feeding whale's who will literally drop a thousand dollars at a time on lockbox's for their shitty ship of the week that's no better than any other ship in the game except for some meme special attack with special graphix.
99a9c1 No.14526701
>>14526673
early campaign stuff was good
7273de No.14526829
>>14526701
it's worth consuming the single player content (for free) if your in dire need of mediocre star trek storyline. it's even fun in the beginning, until you hit max level, which happens quickly, and realize that loot drops are absolutely worthless, and anything of value is behind either a pay wall or a time wall that can be bypassed with money. even if you grind that, without spending money, finally get a decent T6 ship with decent equipment, etc, in the end you realize there is now nothing to do with this high quality shit, except re-grind the same thing you grinded to get there, except now for no reason.
it's also one of the few MMO's that somehow manage to remove the multiplayer. other players, even in your "fleet"/guild, are nothing but backdrop. there's no teamwork, because there are really no classes, there's DPS with blue/red/yellow colors.
this game exists for the sole purpose of extracting money from gullible star trek fans.
c8e129 No.14526933
>>14526829
Very this, and that single player campaign is some good shit.
c20b97 No.14529267
>>14520163
As for your first point Chris Foss, John Harris, John Berkey and so on didn't really do space babes. You're thinking of pulp, not classic science fiction. Secondly it's about aesthetics, due to the procedural nature of the game it must all be somewhat generic and not too specific. Outer Wilds in contrast does have interesting and unique things to find but it doesn't have the aesthetics.
99a9c1 No.14529699
>>14526829
I honestly found no reason to grind by the time I hit LVL 50 and jsut played like 30 levels of campaign
f514ec No.14530539