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File: efe65614ed697c3⋯.jpg (287.58 KB, 1236x785, 1236:785, mount and blade is one of ….jpg)

0e08c7 No.14348031

Give me games that I might please Tengri in

fe150f No.14349711

File: 1a6d6c7b1f4079a⋯.webm (7.15 MB, 426x240, 71:40, mongolian.webm)

AOE2 has the Ghengis Khan campaign.


9145dd No.14349716

>>14348031

If you like space nomads you could try Homeworld.


1737f2 No.14349894

>>14349716

Or Star Traders Frontiers


01a234 No.14349958

sauna


e23ba3 No.14349963

Euro Truck Simulator


6a6e49 No.14349965

File: 801eff4ee4b16db⋯.png (1.79 MB, 800x1033, 800:1033, ClipboardImage.png)

Is Kenshi ever going to get horses or horse-like mounts? I still wouldn't suggest it as it is the eternal EA game. Maybe Shadow Sorcerer.


0e08c7 No.14349976

>>14349965

>Kenshi

>EA

Explain


6a6e49 No.14349980

>>14349976

Early Access. Eternally.


0e08c7 No.14349991

>>14349980

My mistake, for some reason I assumed EA games, not early access


6a6e49 No.14350042

File: 620f29016025187⋯.png (473.96 KB, 800x450, 16:9, ClipboardImage.png)

>>14349991

Well now, are you going to lurk or just be the ever redshirt? It's a readily apparent term to most anons here.


6b6968 No.14350047

Minecraft


74a353 No.14350168

Attila total war.


5ca34e No.14350201

Antifa total war when


534bdc No.14350387

File: 900ef1cb0e39e43⋯.png (662.56 KB, 627x380, 33:20, ClipboardImage.png)

Aside from the usual central Asian how, how about a dystopic strategy game where you have something like an MCV from C&C and move from ruined city to ruined city to scrap up what few resources those places still have to offer?

Could have some interesting mechanics - stuff like:

>"Weak" structures you can scrap/recycle vs. "Strong" structures that you have to leave behind when moving on

>Establishing a defensive perimeter around your mobile base and then packing it up again when leaving, all while the nasty folks know you're most vulnerable doing these moments

>Experience system for troops, maybe even RPG elements if its on a smaller scale.

>If you want to go for something more akin to a simulation experience, make the player worry about having enough fuel for the mobile base and any other vehicles in your fleet

I always found the idea of moving around your production buildings and ancients in Starcraft/Warcraft III something way underused in both the regular gameplay and the campaign missions. Same, to a lesser extend, for the Undead's ability to sell their structures.


62eddd No.14350398

>>14350387

Wasn't there some shitty looking normalfag movie about that? Moving cities that "ate" other cities.


534bdc No.14350401

>>14350398

Never heard of anything like that.


62eddd No.14350403

File: 0f65f155cc7b5aa⋯.webm (8.22 MB, 640x360, 16:9, videoplayback (10).webm)

>>14350398

Found it.


534bdc No.14350430

>>14350403

Interesting concept, but that "larger" MCV is just stupidly huge. They'd be screwed as soon as they'd have to cross a river or anything else that isn't smooth terrain. I was more thinking of a convoy of vehicles moving into the ruins of destroyed city, pilfering what they can, and then fucking off again before the locals get overly gutsy.


352b07 No.14350433

Have you tryed the Civ V barbarian assault? It's a dlc gamemode that lets you play as Atilla the Hun, Franks, Lombards, even the Vandals and it's race to push the Romans shit in. It was one of the most saitisfying Civ V games I played where I got to burn the Roman Empire down to the ground from Constantinople all the way to Rome. You can burn down some Sassanid cities on your way to Rome as well.


62eddd No.14350440

File: aaf88b6fccc9900⋯.webm (5.04 MB, 640x360, 16:9, videoplayback (11).webm)

>>14350430

Actually now that you mention it again, Endless Legend has a "merchant" faction whose gimmick is the ability to pick up their cities and move them around the map and having all of their units be "cavalry".


d79923 No.14350462

>>14349716

Technically in Starsector your fleet is not tied to anything, but you can't split it whatsoever… And there's nowhere to migrate to anyway.


534bdc No.14350470

>>14350440

I remember Paraworld had a very similar faction - mobile resources gathering buildings, etc. I need to give the dinos a try again, I guess.


62eddd No.14350495

>>14350470

>Paraworld

>Dinosaur isekai RTS

What the shit how have I never heard about this game before?


534bdc No.14350510

>>14350495

I think it was fairly obscure outside of Germany due to little to no marketing, and the devs went tits up due to insufficient sales.


62eddd No.14350539

>>14350510

Holy shit this game looks great, like Age of Mythology great. System requirements are tiny too, I might be able to get it running in a Windows VM.


3fc3f9 No.14350553

File: a1c6f5524fca1c2⋯.png (215.37 KB, 444x653, 444:653, Nomads.png)

Age of Wonders: Shadow Magic had a nomad enslaver race, you can also turn cities into caravans and resettle them in other place.


4ab1af No.14361196

File: f04ddc587eab3b2⋯.jpg (131.18 KB, 800x800, 1:1, 380999-the-banner-saga-pla….jpg)

>>14349965

Sounds somewhat like Banner Saga


b307a0 No.14365555

>>14350042

He's not wrong

EA releases buggy games with half the features missing regularly so they might as well be interchangeable


cbbeb5 No.14367840

>>14350042

For me EA = Electronic Arts is so ingrained it cannot be undone, in fact that's been in use for decades while Early Access has only been a term for a few years. We need a half-joke term like ASSFAGGOTS for Early Access, something with unfinished in it I guess.

>>14348031

Crusader Kings 2 would be one I guess though you actually end up fairly stationary sadly.




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