7e4cf7 No.14336109
Have any series you'd want to see make a comeback? Doesn't matter if it's implausible or "wouldn't be the same", let's reminisce and discuss ideals here. It's a shame as some worlds deserved to be more fleshed out.
Personally, I'd like to see Wario Land return. There's still more I think they could do, especially to provide more of a contrast to the rest of the Mario series that it wouldn't be able to do normally. His games were pretty much a parody of Mario's, being that was schtick from the get-go, all the elements of Mario but turned up to 11. Seeing as how further Mario has progressed, I think there's new opportunity for Wario Land to borrow more bizarre and warped interpretations.
And yes, I'm aware other forgotten series like F-Zero need love too, but that's why this thread is here. Discuss particularly what you'd want to see out of them.
a6cdbd No.14336139
>no sage lmao shit thread for first post
Good Star Wars games.
567198 No.14336173
>>14336109
>Have any series you'd want to see make a comeback?
Monster Rancher
7e4cf7 No.14336185
>>14336139
Was honestly expecting a sage post. I've been trying to make threads about topics I legitimately want to discuss for a while now.
Star Wars has near infinite potential for expansion, but sadly Disney retconned a lot of things that made it's universe interesting and enjoyable. I've never been a big fan of the movies, but I'll agree, there's tons of options for good ideas. A game that allows to play as a bounty hunter would be nice. Having a hub world and being able to select what types of bounties or missions you want to take on, getting items or money to buy items from your missions in a Mega-Man-esque way. Ironic for a series about space, the alien races barely get the spotlight most of the time either, I know they do sometimes, but it's rare.
>>14336173
Never played it, but I always see it being talked about on /v/. I'm getting a Digimon vibe from it, is that normal?
5b5855 No.14336246
>>14336109
I think this might be interesting to you
http://danielprimed.com/mario-and-wario-a-character-comparison-game-design-companion-a-critical-analysis-of-wario-land-4/
If that's too long for you, here's my condensed version:
Mario and Wario contrast each other not just in that one is a hero and the other is an anti-hero. Their contrasts dominate practically every aspect of their character. The most notable and interesting of these contrasts is the way that they move. Mario's movements are generally very loose; he accelerates to a run and glides to a stop. Wario moves much more jerkily, bursting into quick dashes and stopping much more suddenly. How they interact with enemies is also very noteworthy. The easiest way to describe it is that Mario's movement mechanics double as attack mechanics (jumping on enemies) while Wario's attack mechanics double as movement mechanics (shoulder bashing, throwing things, ground pounding. Yes, Mario gets ground pounding and throwing too, but they're much more prevalent and vital mechanics in Wario games). All of this serves to paint Mario as a much more whimsical and playful character, while Wario is portrayed as brutish and mean-spirited.
I also like this analysis of powerups and transformations:
>Mario takes advantage of power-ups. They empower him, making him look like a hero and encouraging the player to be that hero by maintaining the upgrade for as long as possible. Transformations are inflicted upon Wario. They disempower him, turning him into a comical caricature and replacing his core abilities with new mechanics and properties relevant to the task at hand.
So the question is, how would Wario use a mechanic like Cappy?
f83933 No.14336262
They need to finish the X games
5b5855 No.14336275
>>14336262
But anon, they did
85568a No.14336299
Wario and waluigi rpg like super star saga.
7e4cf7 No.14336306
>>14336246
>how would Wario use a mechanic like Cappy?
If the opposites concept is anything to go off, instead of allowing you to possess new characters and strengths to work with, I'd imagine a Wario Cappy would burden enemies with Wario's characteristics or even other enemies with other enemies' characteristics, allowing you to save their main trait and give it to another. Like making Goombas as heavy as Wario to push down switches or transferring a depressed character's sadness into an otherwise angry and unavoidable character in order to sneak past them.
And Wario is already perfect, he doesn't need to become other characters.
000000 No.14336323
59c864 No.14336355
c13d18 No.14336379
The Mana series. Secret is still my favorite game of all time, and I'm in no way looking forward to the remake. I'd rather see a modern version of SD3 with its class system.
bd34cc No.14336384
>>14336306
>Goomba weight gain
I don't want to think about it but thats exactly what Nintendo would do
7e4cf7 No.14336414
>>14336384
It's actually been done before.
>>14336323
I was somewhat aware this existed but forgot about it I guess. Still, it'd be nice to play as other bounty hunters or have pure bounty hunting the main goal with little story influence.
3dbc0e No.14336425
>>14336109
I want a version of Minish Cap where you can have microphilla sex with all of the girls.
0fdd5a No.14336466
>>14336109
The ones I would want to come back are probably better off dead, and the ones that did come back already, came back (or are coming back) wrong. I don't have much faith in the current industry to properly understand what people liked about the classic ones after so many years, and as an aside it seems the publishers are all too happy to trade their old audiences for mobileshitters.
>>14336379
>I'm in no way looking forward to the remake
Seen some guy in the Vita threads at times gushing about the remake; pretty sure it's a shill.
>>14336299
>You will never have the option to chuck Waluigi through a narrow window to open a door because Wario is too stingy/lazy to find or buy the key.
7e4cf7 No.14336481
>>14336425
More games about smallish creatures would be nice overall. There aren't as many whimsical games as there used to be.
Giantesses are nice too.
>>14336466
>The ones I would want to come back are probably better off dead
We're also discussing hypothetical situations here in what we'd ideally want to see.
>came back (or are coming back) wrong.
Why not talk about? Discuss what should've been done differently or what should've been done instead.
aa76fc No.14336589
>>14336306
But the 2d/3d pipe feature was pretty fucking sweet, I'm pretty sure a Wario World sequel would accomplish that.
Happy 15th anniversary to that game
c13d18 No.14336615
>>14336466
>Seen some guy in the Vita threads at times gushing about the remake; pretty sure it's a shill.
Probably. Honestly the graphics look fine, and I'd at least be interested to see how the bosses look since that game was no slouch on wild enemy design. My major objections are voice acting and the fact that they're likely to butcher the plot.
a6cdbd No.14336621
>>14336185
>Was honestly expecting a sage post
Makes me wonder if they're all the same few faggots that just le ebin downvote every thread, seeing as they're pretty much the same posts.
7e4cf7 No.14336633
>>14336621
There's other factors, I don't usually get a lot of posters or posters who seem to care about the topic. 8chan doesn't seem to be the same place as it used to be, sadly.
a6cdbd No.14336650
>>14336633
>tfw it will never be 2015 again
4439ce No.14337063
>>14336173
>>14336185
>Monster rancher
Mah nigga
>digimon vibe
Only in the sense that your monsters are something you put a lot of time and effort in in order to meet their needs. The game is 90% raising sim, %5 battles, %5 exploring.
>MR1
>where it all started
>rather easy at the end of the day but satisfying when you know how the game series works
>MR2
>the stress function is fucked and monsters are more prone to overstress and death because fuck you
>has THE most amount of monsters in any MR game to date
>Is also probably the hardest to not only beat but to unlock all the monster species
>MR3
>trimmed down the monster species
>added a few new ones
>removed combining in favor of localizing the monster with native food
>Adopts a cute cell shaded style
>MR4
>all the busywork is now handled by you
>everything from scheduling to ensuring the monster actually trains and so on
>returns to a more "realistic" style
The DS games are enjoyable but the meat are the ps1/ps2 titles
4439ce No.14337087
>>14336589
A Wario World sequel with some extra abilities would be wonderful.
e6b4f4 No.14337108
>>14336109
A Wario pimp simulator where you train Ashley to be your ho.
edefe8 No.14341045
>>14337063
I never played 3, is it worth giving a shot?
495ea3 No.14341187
If I could get a Konami-owned series revived while stopping any revenue from going to Konami itself, I'd vote for that.
The only IPs they've really "used" in the last few years are Metal Gear, Yu-Gi-Oh, Winning Eleven / Pro Evo Soccer, Bomberman, and (a TV series of) Castlevania.
How many Hudson Soft IPs are going to waste right now? What would it take to get a new Mystical Ninja / Goemon game made?
df483e No.14349643
Wave Race. One feature I would like to see in it, would be a buoy placement editor where you could place left/right buoy around a preexisting course to create your own "track" layouts (and share them online).
05fd1d No.14349858
>>14336466
>>14337078
WHY DO YOU MAKE ME REMEMBER
6db636 No.14349868
7d0b22 No.14349929
>>14336109
>Games You'd Like to See
A good FPS Diablo-style ARPG. Not shit-shaded. Not hypno-colored. Not tranny-pozzed. Not kikestarted. Not micropenis-transactioned. Not always-online.
I'm keeping an eye on London 2038, but not holding my breath.
205ff3 No.14349990
I just want new Burnout and Midnight Club games. It's been 10 years for both of them since the last entries in both series. R* filed trademarks for the latter a few months back but nothing's come of it since.
a6a67e No.14354598
Ape Escape needs to comeback those games were so fucking fun. Those games really are a good south african race war simulator.
37e8f6 No.14354758
>>14349990
>EA
>Rockstar
In what world do those games have a minute chance of being good? Just play the originals.
74a7ca No.14354810
>>14349990
Rockstar kicked the original Midnight Club devs (which were the Midtown Madness original devs) after they protested on R*'s treatment of their development process
It seems they got forced to make Red Dead Redemption assets multiple times (once for Gen 6, another for Gen 7) while they were making LA, also a rumor says they didn't get a penny for mapping LA either, data which was used to make GTA V and a bunch of parts of L.A. Noire
The Warriors' devs also got the boot for protesting the same thing, remember the "angry housewives" card?
7e4cf7 No.14358356
>>14337087
>tfw Nintendo has forgotten Wario as a manly macho god and now uses him as a forced meme
I like to think Nintendo did this because they were worried Wario was getting "too cool" and would overshadow Mario.
>>14341187
But, anon, they are making new games.
Pachinko games
>>14349643
Was never really a fan of Wave Race, felt almost too 90s to me, a product of it's time meant to show off the N64. But at the same time I'd like more unique racing games instead of "lel realistic."
>>14349929
I liked what Borderlands 1 was trying to do. Watching your "cuh-ray-zee" abilities get stronger and more varied with each level up. I wouldn't mind a game based around abilities like that actually.
>>14354598
You could say that for most every PS1 game/series. It's shame considering Sony could've had the whole brand recognition/iconic series thing going for them strong like Nintendo does.
a365c1 No.14359682
>>14336173
I tried it but I gave up because I kept getting ugly shit monsters instead of cute girl monsters.
73efed No.14360944
>>14358356
>>tfw Nintendo has forgotten Wario as a manly macho god and now uses him as a forced meme
>I like to think Nintendo did this because they were worried Wario was getting "too cool" and would overshadow Mario.
I'm just glad they let Wario Land rest in peace. while the others R&D franchises are being butchered.
e98165 No.14360946
7e4cf7 No.14371833
>>14360944
Isn't R&D a general term to mean games developed in house by Nintendo? I'm not too knowledgeable regarding how Nintendo actually develops games.
>I'm just glad they let Wario Land rest in peace
Wasn't Shake It somewhat of a mess? Also Wario Land being dead doesn't mean anything if the abomination that is Wario Ware is still walking around parading it's corpse.
>>14359627
Not Wa, but Wah.
8bfcb1 No.14371858
>>14336173
Wasn't that the game where random CD's would generate monsters?
2d4b5a No.14372194
In my heart, I still yearn for Suikoden 6.
fug u gonami
b02f02 No.14372211
>>14336306
>instead of taking control of other enemies Wario turns them into his minions
>you go on treasure hunting and your minions carry the loot for you
>the combat could be like Wario World except your minions act like your hypeman
>the more minions you have the flashier your attacks and the more money you get
7e4cf7 No.14372245
>>14372211
>you could earn more minions with the more money you make
I'm imagining a game somewhat like both Pikmin and Viewtiful Joe but with the audience system of Paper Mario TTYD.
>>14372194
I know that feel. It's a shame a lot of RPGs get left forgotten. I miss the Breath of Fire series
d294fc No.14372352
YouTube embed. Click thumbnail to play.
>>14371833
As far what I know, R&D was the oldest section of the company in which Miyamoto had little to do there and Gunpei Yokoi was just investing and managing his employees, that's why they had much freedom on some many projects.
>Wario Ware parading its corpse
I'm pretty sure they already dropped Wario Ware for not even trying, D.I.Y. should have been the last one.
87b0f7 No.14372407
>>14336109
StarTropics 3
maybe an adventure to reclaim Argonia from the remnants of Zoda's forces or something, but I can't picture a decent twist
b8347f No.14381693
Obscure 3
With corrupted Amy as the main antagonist.
852386 No.14381878
Another proper Paper Mario Game. Like same general structure as PM and TTYD. But I know it will never, EVER happen, outside of unpolished fangames.
5f2eca No.14382043
I wish NAMI could make Alien Soldier for the Genesis again in the way he originally envisioned it, with all those 100 planned bosses and other gameplay mechanics. Maegawa said in an interview that it wasn't unfinished and really just downsized to meet the deadline, but he can't fool me. You can't have a boss called Seven Force in your game with only five phases and tell people the game was released in a finished state.
ec8157 No.14382161
>>14382043
Cuckhead is not Japanese.
97f3dc No.14382190
>>14336109
honestly a wario all stars remake akin to the mario allstars would be a easy selling point since playing the virtual boy one is hard.
52ab4c No.14382199
>>14381878
I hate being an ideafag here, but the problem is that Nintendo's attempts to make a consumable-focused battle system had some surprisingly not-garbage ideas that had absolutely garbage execution. Having to manage space for stickers and arrange them for optimal output, for example, would be great for TTYD's badge system, and a neat supplement to an already great battle system. Beyond that…
>have more interaction between player, enemies, and audience (another ideafag a couple years back suggested the idea of a theatre-themed boss using audience participation to attack Mario and partners, which would have been really fucking cool)
>to compensate for people who hate the RNG aspect of the stage, have a badge that costs a fuckton of badge space to use, but removes RNG for simple and clean battling
>have a choice of badges obtained from Toadette after hammer/boot upgrades that give you different attacks with some good for certain setups, have the others available at the badge shop
>add new, likable partners, I want my damn Chain Chomp
>stop saturating every town with Toad NPCs, part of the point was to expand Mario lore by introducing friendly NPCs based on past enemies
>cut it out with the forced, tedious backtracking, go for the Paper Mario 64 format for progressing through a map instead of the TTYD format (but keep the TTYD style of ambition)
>make late-game enemies and bosses tougher and force you to actually try
>New Game+ mode which buffs enemies' stats, adds new patterns to bosses and generally makes things harder, but lets you keep everything you've earned up to that point (except Special moves)
>make Danger Mario slightly riskier by introducing always-hit or piercing statuses for certain enemies and bosses, making it so that you can't cheese attacks by "LUCKY" and/or enemies can pierce through your defense for X amount of turns if they have that status
>don't let Treehouse near the script; if that's not possible, make sure they're on a tight enough leash so they don't fill it with memes
787f4a No.14382306
I want F-Zero and Advance Wars back. But I know it will never happen.
8b4c5d No.14382333
A game that manages to put you in an unknown and hostile environment, but without being tedious as shit, and having you babysit five condition bars that deplete at the speed of light.
Far Cry 2, really, but with slightly less driving and slightly more time between the enemies respawning.
184d21 No.14382817
Another FFTA. I'll gonna miss trying to make a group of moogle wimps in a ultima spamming squad. The DS sequel was good except for the bland main story line.
>>14382306
Isn't cuckelfish aren't making an Advance Wars "game"?
769dfc No.14382831
>>14382817
Jugglers gotta be the most broken class in tactics, why did it exist?
184d21 No.14382904
>>14382831
For amuse you while they wipe the battlefield.
7e4cf7 No.14384108
>>14382199
>I hate being an ideafag here
This thread was made specifically for idea generation and discussion, I encourage it. And in fact, I'm somewhat disappointed no one's listing off fun things like you have. Vidya isn't fun if you just keep ranting off the stuff you don't like all the time.
I've wanted a Monty Mole partner for the longest fucking time, like holy shit, digging mini-games would be the absolute fucking best. Hell, why not mini-games based around all partners' abilities?
>>14382190
>tfw all wario land games remade with graphical flare
>tfw include wario world remade to be an actual complete fucking game
>tfw never ever
>>14381878
Still, it's fun to talk about what could be or what you'd want to see in it.
>>14382922
Marathon has always been superior to Halo in my opinion. It felt more real and not like playing around with action figures or an obviously hokey plot.
5accaa No.14389764
>>14384108
>wario world
Not even as a HD remake for the Wii U, instead we got shota Faggot Shit Simulator.
d9860e No.14389829
>>14336246
He wouldn't have a cappy like ability
He would be possesed by foes against his will but each enemy would never have full control
like an ice based enemy curses or will try to control wario, however you lose your ability if you go near fire and like a little ghoul or some shit will pop out of warios hat or something and start freaking out until wario either leaves the hazard or jumps into the flame and lifts the curse making the enemy scream and fizzle out, now your at a snow level and you need the ice to get into a specific area ,however their is a treasure in the area surrounded by flames, now if you go near the fire the ice curse will be lifted but you can't get the treasure without it, so using your new ice powers you can skate on water or build up speed on a hill to get the treasure then use the ice powers or platforming skills to get out of the area
dammit now I wan't this shotpost of an idea
7e4cf7 No.14389882
>>14389829
How is that different from Wario's transformation abilities? Sounds like you want more varied transformations or more power-up type transformations. It's not a bad idea, but it's too similar. I think it'd work better as trying to teach the spirit/possessor how to play the game or having it do what you want it to do. While Wario doesn't have complete control, he could set priorities and point out areas of interest. Pressing "A" randomly all the time would teach the spirit to jump randomly, but pressing near platforms would teach it how to traverse levels properly. It may not always take your inputs, but it'll catalog them and learn from them. I could imagine too once it's accomplished it's own goal with Wario, it could leave his body and perform actions you taught it to help you as you go back to controlling Wario.
>>14389764
>shota faggot shit simulator
Excuse me, what?
d9860e No.14390711
>>14389882
I love the power-ups from warioland and my idea is similar I will give you that, but I just did a mockup of oddessy's concept of possesing a foe for puzzles, combat, travel, in general a different playstyle that is benifical to completing a task. To evil spirits possesing wario to hinder him
Ice making him move slow, slide on slick surfaces, and making him brittle for example.
The things that curse wario HATE HIM and are active in trying to stop him,
However despite those little spooks best efforts, Wario can find value in these curses.
Like a new magma ability that can burn wood, or create glass pillers with a ground pound like move on sand or create rock islands on water which is something he couldn't touch so youd have to find a way to drip magma on the water.
I could go on and it's the same idea in concept but expanded upon to a much grander extent for a bigger varity of challenges.
7e4cf7 No.14395918
>>14382306
F-Zero and Advance Wars I could live without as long as they had some sort of spiritual successor in gameplay. It wasn't so much the world I cared about for those games, but the actual game. F-Zero I could probably care more if it's world was more fleshed out. But still, I'd agree, it'd be nice to have them back.
>>14372407
I fucking love StarTropics. I really wish Nintendo would revive it, but I honestly see a very slim chance of that happening. I wish game IPs in general were taken better care of. Ahem, Banjo-Kazooie. I'd love to see Nintendo bring back Marvelous and other older IPs.
df483e No.14401923
>>14372407
How about Mike uses that time travelling book from ST2 to go to feudal Japan, ends up meeting Takamaru of Muramune's Mysterious Castle and they have to work together to fight off some sort of Zoda based alien threat together?
>>14395918
If Nintendo isn't gonna make a new game in forgotten X series, I wish they would at least acknowledge some of them more often.
Seeing a trophy of Mike Jones in Smash would be amazing for instance. Or having playable cameos of obscure characters from forgotten franchise in popular high selling games like Mario Kart. Having F-Zero inspired tracks/kart was nice in MK8 DLC packs but imagine having say Fox or Takamaru or Lip or Captain Falcon be a driver instead of the already popular Link/AC Villager and Isabelle.
8fa0b9 No.14402116
I just want Armored Core 6
7d7164 No.14402264
Not quite a game, but I'd really like a handheld dedicated to emulation with enough guts for 6th gen and Wii games, a touchscreen for DS/3DS and options for M+KB support as well as replaceable elements for maximum ergos, netplay support for PC games and dongles for wagglan or hooking up other controllers for multiplayer.
>inb4 Switch
9fda70 No.14402314
Return of RSE style tactical shooters. SWAT, Rainbow Six, Ghost Recon.
afc2aa No.14402369
I want to see a return of Project Gotham Racing, BUT only while stopping any revenue going to Microsoft itself. An updated version of PGR3's car list with Porsche licensing + various weather condition + PGR4's gameplay = my ideal racing game to be honest.
7fbdd6 No.14403982
basically a real twisted metal version or official ports of the entire series
b9f839 No.14404047
>>14402116
You understand. You understand the pain.
7d0b22 No.14404056
A proper sequel to Asheron's Call 1. Open world. PvE. Death penalty. Item loss. No housing. No safe zones. Great story. Walking simulator++.
66e0cd No.14407384
>>14395918
>That image
Would've sworn I saw fanart of Wario dressed up as Walter.
0fc1e0 No.14407390
>>14336109
i want games to die
9a479c No.14407660
>>14382922
>>14384108
>wanting another marathon game from current bungie
ec8157 No.14407673
4439ce No.14407933
>>14341045
Yes it is. I personally found it to be my favorite. It's the comfiest of the bunch, you have 5 different ranches you can go to at any time, and after you Disk a monster, it's saved to a massive encyclopedia, which you can also spawn any monster in it. They brought this function back for 4 since freezing and combining isn't really needed anymore with the localizing aspect. Monsters only have 4 techs at a time, but that works for the fighting system in play, making you better plan. It also lets you save the VS data of a monster the MOMENT it dies, so you can squeeze out every drop of it's stats. It also leaves behind a "soul". Giving it to a new monster will give the new monster most of the special traits of the previous monster, as well as one technique for free.
It's the easiest of the games, but it has one gamebreaker bug.
>Jungle ranch on giant lillypads
>your bitch rival shows up
>says "if I win, you gotta get me a durian!"
>YOU NEED TO FUCKING WIN
>if you lose
>you're commanded to find the durian
>during your in-farm expeditions, you can access training of techs and new techs and rare items
>because "you need to find the durian", over half of the ranch is forever locked off
>wanted something exclusive to the jungle? Sucks to be you
4439ce No.14407937
>>14371833
>Wasn't Shake It somewhat of a mess?
A little. Mainly due to the difficulty being a weird sliding scale of "fuck this is too easy" then "holy shit stop raping my asshole". Then factor in the importance of the shaking mechanic and it just didn't feel fun at the end of the day.
4439ce No.14407947
>>14372245
>>14372211
>Minions carry moneybags
>bigger/tougher the minion, the bigger the bag they carry
>you collect money/loot from kicking the shit out of everything but Wario tosses the money to his wario nosed and electric mousached minions because he ain't got time for that shit
>have a sort of point system for how many minions can come with you
>wario starts with, like, 10 points
>costs 1 point for a basic minion, tougher foe costs 5
>upgrade this with collectibles as you go through the game
>end up with a bunch of mooks of various sizes
>more money they are holding, the more hurt Wario dishes out
>Little to no dosh, Wario only spins foes once
>tons of dosh, wario spins them like a helicopter and can move platforms
>becomes both combat and puzzle mechanic
fucking gimmie
4439ce No.14407953
>>14384108
>Monty Mole partner
>Birdo partner
>Shygal partner
>FUCKING CHAIN CHOMP PARTNER
this set of 4 screens made me want paper mario so fucking bad…
df483e No.14408041
Hooktube embed. Click on thumbnail to play.
>>14404540
There was a pitch for a GBA sequel called Wizards but Nintendo declined it. Admittedly it does appear to be shift away from the RTS genre though.
e1f189 No.14409429
>>14371833
Shake it is plain bad. The overall difficulty is extremely low. The game was made by the same team that made kirby's epic yarn to give you an idea. Most enemies cannot even hurt you. Besides, the level design is very poor. Levels feel too open with too little to do, puzzles are simple and straightforward, and the secrets are easy to find. Maybe I'm just too old for these kind of games now, I don't know, but I played wario land 4 a few years back and enjoyed it so I don't think it's just me. At least it has some good music.
7e4cf7 No.14409623
>>14407384
Maybe it was this one?
>>14407660
Read the thread, we're discussing idealism or if everything could possibly go right. I don't trust current Rare to make a good Banjo-Threeie, but still I'd like to see one similar to the first 2 games as unlikely as it is. Same goes for Marathon, I'd like another one, but the series is as good as dead and realistically if it were revived it wouldn't be the same. Still that doesn't stop me about thinking what another game could be like.
>>14407390
Me too, or at least now that it's infested with normalfags
>>14401923
The assist trophies in Smash Bros. were a way of giving a nod to older franchises/characters. And as much as I'd like to see more varied Nintendo drivers in Mario Kart, sadly the popular ones make the most money, so obviously they get higher priority.
>>14407937
I think the level design got fucked because they decided to opt for a hand-drawn art-style. It's a shame considering it looks good.
>>14407953
>tfw no traditional paper mario never ever
Thanks, Shiggy.
d9560e No.14409627
Hunting game where you hunt ayys from planet to planet.
7e4cf7 No.14409641
>>14409627
Not exactly the same idea, but pretty similar. You play as an Ayy bounty hunter, but it all takes place on the same planet.
fc71d5 No.14409663
>>14402116
just kill me already
3f316e No.14409680
>>14336139
>>14336185
This.
With Disney robbing money out of fans via nostalgia back when The Farce Engorges was released, You'd think they would pay a small studio to make some games resembling old ones from the franchise. I was actually expecting an action platformer like the SNES ones, or a cheap ass FPS or something, but no. I was expecting mediocrity and I didn't even get that. Fuck Disney.
>>14336299
Fucking this. They would work really well in that setting. Hell, a game starring them both in any setting would be nice to have.
1c1592 No.14409848
>>14402116
Wish granted
It's in a souls like format instead of being proper armored core
753169 No.14410190
>>14408097
It even looks like a benis.
3095ca No.14410225
ce3b72 No.14410358
Fairy/inchling adventure game; exploring a giant world as a tiny cutie.
Still waiting for it. Would make it myself if I could.
66e0cd No.14411420
>>14409623
>Maybe it was this one?
I mean Wario & Waluigi on The Big Lebowski
>>14407937
You're forgetting the achievements, those are a bitch to complete.
eb123e No.14411493
I want to see a game like Planetside that isn't bad. open world, self paced, first person shooter. because they're chill, perfect pickup game. no time pressure, play at your pace.
f3736c No.14411531
>>14336650
People whine and moan about 8chan's traffic supposedly falling on /sudo/, but mid-2015 when the website was having all those outages and DDoS attacks was when all the board bunkers got established and the normalfags were weaned off. Quality fucking discussion when we were actually able to post.
The only comfier time was right after the exodus. Hard to believe it's been 4 years.
4439ce No.14412225
>>14411420
>achievements
>complete this level after you:
>feed a foe to a plant
>collect all treasure
>do this under 2 mins
Okay that's a bitch but I can do that and-
>collect all treasure
>collect only 2 pieces of treasure
>do all of the above at once
WHAT
10eba5 No.14412466
Mecha or touhou roguelike.
5995ca No.14412552
A destroy all humans like with an xcom theme, play as ayys and enslave humanity, maybe play as an elder or one of the chosens or as a snek
3757b0 No.14415185
I'm amazed that Nintendo hasn't made a 3DS port of Super Paper Mario. It's old enough, and clearly not CPU intensive, being originally designed for the Gamecube. Maybe they're afraid it would outsell the later Paper Marios.
542328 No.14415204
6f6ded No.14415722
>>14336109
Proper Medievil sequel set in medieval times LIKE THE NAME ITSELF SUGGESTS made by the original creator Chris Sorrell with well written comedy that's not shitty and childish like Medievil 2 and actual fun gameplay and nice level design that was lost in all the sequels.
I'm not even gonna talk about Resurrection.
e84fcc No.14415768
>>14415222
I wish I could find a download for this again, I lost the original CD I had for it and the computer I installed it one had a catastrophic HD failure.
66e0cd No.14415854
>>14412225
>Without mentioning: Don't collect certain coins.
>No harm
>No touching the fish at all cost
Couldn't they just add Waluigi after you discover all the levels, he would be some sort a light Wario that could float.
057a80 No.14415917
>>14415222
>>14415768
My niggas.
There used to be a BR site that hosted a pre-patched and updated version, but it finally died sometime in 2017.
I recently got it form piratebay, but you'll have to install the updates each at a time and get the translation patch from a different torrent.
eec95c No.14415929
Postal 2 but with multiple choices you can make and multiple endings you can come to. Preferably Simpsons or Arrested Development writing
ea1f6b No.14416491
>>14415917
Do you have a link, or can you upload the patched game somewhere?
c5d715 No.14420922
This is my favorite SNES game of all time.
Other than untranslated Satellaview and NES games there are no others in the series. I don't think Nintendo's made any other first party mystery games, ever.
66e0cd No.14421061
>>14420922
When Gunpei got run over, most of the franchises he produced were with him.
ee2d70 No.14421393
>>14336633
>>14336650
>>14411531
An now we have goons and redditors trying to disrup the threads and fit in respectively.
What a shame, I still find great people herevand some nice discussion, but the majority is garbage.
ee2d70 No.14421404
YouTube embed. Click thumbnail to play.
I want an actual sequel to F.E.A.R
28b871 No.14425741
>>14415185
Also it was not good
66e0cd No.14426445
>>14336109
>tfw no model from Punch Out Wii got extracted and dumped.
>No sequel with the SNES opponents.
>The creator retired and fuck off for good.
>Miyamoto still around butchering his mentor's franchises.
52ab4c No.14426714
>>14426445
>>No sequel with the SNES opponents
As much as I'd fucking love a sequel with the same developer loved the shit out of Punch-Out Wii years back, I think the curse of the current-year combined with the devs being Canadian might cause them to fuck the game over with PC bullshit, especially considering most of the cast is comprised of comically stereotypical boxers of various races.
df483e No.14426981
Had a idea for a Starfox game that isn't the standard "SF64 but better" idea.
>Set entirely on a large quarantined multi island area of the planet Aquas (the ocean planet where you could use the Blue Marine from SF64)
>Game is basically one part Raid on Bungeling Bay (game made by Will Wright for the C64/NES) where the enemy defense infrastructure (missiles/fighters/tanks) on controlled island chains grows stronger and stronger until it will overwhelm you or even destroy your mothership/carrier the Great Fox
>The other part is where player controls Fox in Arwing in the standard all range mode against said enemy. On a tactical map screen, wingman can be sent to other parts of map or team up with you. It also possible to swap characters at will (like GTA5). It should also be possible to play co-op with this system as well
>The main aspect would be causing destruction against the enemy and having fun with the chaos it creates, a "playground of destruction" if you will. Like blowing up a certain corner at the base of a tower to cause it to topple over that particular direction on to more enemy buildings. Or baiting heat seeking missiles to collide into enemy units. Kiting mutant Aquas fauna into grabbing the enemy vehicles while you now attack the distracted creature for bonus points
>Vehicles of choice would be Arwing with Walker mode which can now "punt" small ground objects (like conveniently placed football shaped explosives) by running into them with the boost on. While flying low to the ocean in Arwing form a "ground effect" speed boost gets applied but also puts you at risk of attack from Aquas water creatures
>New vehicle, a rushed out prototype 2-man aircraft piloted by Fay and Miyu that's like one part bomber with turrets/Y-Wing and one part VTOL craft that totally isn't the Blue Marine sub with wings attached to it. It's gameplay gimmick is akin to managing the balance of energy of the weapons/shields/engines partially inspired by the game Affordable Space Adventures. Eg, normal (balanced 33%) flight speed is slower than Arwing but 100% speed is SUPER FAST. Would also be possible to fly high, cut engine power and then glide with guns/bomb output damge at 100%. While that vehicle could be played by a single human player, it could work even better with 2 player co-op. As in 1P is pilot/minor forward gunner/extend and retract wings, while 2P manages energy balance, 360 turret gun/bomb hatch.
>Since the game would be mostly all range, their would be special on rail inspired shooter segments. Eg: such as forced one way flying through secret connecting underwater island tunnels, fighting train/rail weapony that connects via bridges through some of the closer islands
>Other ideas are once the main game has been beaten, it possible to have a randomisation mode that changes the shape and weapon infrastructure layout of the enemy controlled islands and also a weather system that can affect you vehicle's handling or be a hazard
Feedback anyone? Still couldn't decide if it should be possible to travel underwater or not (to fight Aquas mutant lifeforms). Also came up with a basic story for WHY it takes place on Aquas but this thread seemed more gameplay ideas than story.
66e0cd No.14428995
>>14426714
>Canadian current-year might cause them to fuck the game over with PC bullshit
Plus the original devs retiring or focusing only on manufacturing is a no-no situation.
73efed No.14439326
Well since Mario games have recently won the Oscars of videogames including Ubisoft's tranny princess, I'm pretty sure Wario would be stuck as a filler character for spinoffs. No more games for the mean guy.
7e4cf7 No.14452428
>>14426981
Star Fox doesn't have the spin-offs it deserves. I believe Star Fox has tons of potential of fantastic couch multiplayer. Assault's multiplayer was okay, but I'd like to see where else it could've gone.
I'd love to see Fay and Miyu come back, as well as what other new characters they could come up with.
ff81c5 No.14454789
>>14336109
I want a Super Smash killer but this one with original characters like pop culture with appealing design and later on add some FREE unlockable Nintendo characters and make Wario broken tier.
7e4cf7 No.14462196
>>14454789
I'd like better fighting games or Smash-type games in general, they're not really fun unless you have friends.
a15a29 No.14462201
>>14336109
I want a new Duke Nukem game, but make sure that it's not pozzed.
ff81c5 No.14463083
>>14462196
Including voicechat for the drama llamas
1d664f No.14463238
>>14426981
>this thread seemed more gameplay ideas than story.
Consider it a blessing in disguise. It seems like everyone everywhere outside of /v/, including real life, who wants to tell you about a video game they've envisioned, goes straight for telling you about the story instead of the gameplay, which makes very little sense for several reasons.
>>14452428
>I believe Star Fox has tons of potential of fantastic couch multiplayer.
I think you may have something there, but also I question whether or not StarFox has the right image to draw in people for that kind of game in the current market. Additionally, the StarFox formula is very limited for multiplayer unless you made it a much more complex game. It gives you a very small handful of extremely polished tools, but stays fun because you're set against a large number of interesting levels and enemy designs. There aren't that many options available to players, so it's not very interesting to fight other players either. 64's multiplayer was a chore after only a short while. Assault was much closer to what it would need to be mechanics-wise, but I didn't find the weapons or movement very enjoyable to use compared to 64. Everything felt weightless.
4439ce No.14463276
I like looking at unused concepts of games and thinking about a full game using said concept
>God of War-ish game
>MC is a huge, heavily armored merciless brute
>Has a birdcage-like thing on his back
>uses it to hold his Puppy
>Puppy is let out into small areas to do puzzles that MC can't get at
>puppy leaves holes, MC pets it and puts it into the cage to keep it safe as he knocks the shit out of creatures, monsters, and assorted assholes that would hurt your puppy
kinda sorta a sword and sorcery John Wick, but that's not a bad thing.
4439ce No.14463327
>>14462201
>Duke formula
>Doom-esc game where aliens are attacking humanity
>Duke spouts chiche "badass" phrases
>otherwise plays like a completely serious "badass" game with Duke being the only odd man out.
That's something no one is gonna understand, same with deadpool
a15a29 No.14463367
>>14463327
People seem to understand Deadpool. Why not Duke?
a77286 No.14463393
>>14463367
The only Duke normalfags know now is the Gearbox meme Duke garbage that goes "bazinga m'lady" at the sight of boob. If the good old one from D3D comes back, everyone would make blogposts about "how sexist" it is.
I would like a corny FPS like Duke3D or Shadow Warrior, but with a dominatrix heroine with skimpy leather suit as armor, cheesy femdom lines and a whip as a melee weapon.
7e4cf7 No.14477257
>>14463238
>It seems like everyone everywhere outside of /v/, including real life, who wants to tell you about a video game they've envisioned, goes straight for telling you about the story instead of the gameplay, which makes very little sense for several reasons.
More often than not, story isn't fun to talk about. It's fun to experience, but people often ruin it by telling you everything instead of pulling you in like an actual good story. Gameplay/mechanics are fun to talk about because almost anyone can join the discussion and give their own ideas. Plus, it's fun to think about because it's fun to imagine playing them.
And to be honest. I hate Star Fox 64's multiplayer. It's disappointing consider there's tons of potential there, but little they actually do with it.
3757b0 No.14479449
>>14462201
Duke Nukem 3D
Duke Nukem Forever
Duke Nukem Goes to Japan
It's a stealth pun.
00c05c No.14479763
I want Kingdom Hearts, but with zombies and survival mechanics, like hunger, thirst, sleep, disease, nutrition, etc.
a77286 No.14481697
>>14479449
>Japanese Duke
I'd like to see this, at least they won't fuck it up as much as Gearbox did with Forever.
753169 No.14482313
>>14479763
>survival mechanics
4439ce No.14482333
>>14463393
>basically playing a FPS game as Ivy from Soulcalibur
would be bitching.
>>14463367
Actually normalfags DON'T understand deadpool. Take a look at the movie, Deadpool/wade is supposed to be the odd man out, meaning he should perpetually look out of place, sound out of place, and seem like he's in the wrong goddamn movie.But is he the one who delivers the punchlines? No, he shares the "witty remarks" with his bartender friend. Is he the one stopping and not doing a fight just because he feels like it? Nope, negasonic teenage warhead is too busy tweeting to fight.
Of all things, Colossus, being the picture perfect "virtuous hero of justice" comes off as being the odd man out and fills the role of "deadpool" better than deadpool does; he looks different, talks different, sticks out like a sore thumb, and completely contrasts everyone else in the film. Had it just been Deadpool and Colossus constantly butting heads all film, that would have been a step in the right direction.
But no, they go and give "wade's sobby backstory" and play it FUCKING STRAIGHT. No jokes, no humor, all treated seriously.
254fc9 No.14483424
>>14426714
>comically stereotypical boxers of various races.
Quick Kid never ever
a77286 No.14483694
>>14482333
>would be bitching.
The problem is, unless it's Japan or an absolute madman doing it, it's not gonna happen because of the soyboy army going "ugh! Problematic!" at the sight of a strong woman that dresses like she wants to.
c5d715 No.14483718
Tantei Club 4 never ever
translations of 1 and 3 also never ever
442c93 No.14483750
>>14404540
Such a great game, I can still hear the music in all its 8-bit glory
52ab4c No.14486639
>>14382199
Came up with a couple more ideas.
>introduced a Crayzee Dayzee partner who can buff your attack, def, speed, give you beneficial status elements and can even heal you
>problem is, this Dayzee can't directly attack enemies, can only put one of them to sleep at at time, AND enemies fucking target the partner if possible because they know how dangerous she can be
>have a fuckton of HP to compensate
>use the area you recruit her in to finally implement that Monty Mole boss from the 2010 screenshots
>expand on the Peach sections, maybe a couple scripted fights with her and (insert Peach partner here), maybe foreshadow future events in this deep, intricate plot of Bowser kidnaps Peach again, let's be honest here
>this is gonna be fanfic-tier shit, but maybe explain Kammy's absence by making it so that Bowser fired her after TTYD, maybe have her join up with Mario near the end as an optional partner like with Ms. Mowz
c429c8 No.14486784
I would love to see a really well-made Jurassic Park remake.
b0657a No.14486984
>>14382817
My brother!
FFTA was the shit, I still replay it yearly. Though I learned about the (small) modding community for it and have been enjoying the Grim Grimoire mod.
Though I didn't really get into the sequel. Something about it felt just… off? Like I missed laws and some other things felt weird, like two races with basically unique classes that were just uncomfortable mixes of existing ones.
>>14381878
Series is kinda ruined because now they wanna beat you with the 'LOOK ITS PAPER HAHAHAHHAHAHA THAT TOAD JUST FOLDED UP' thing.
How often did the paper thing even come up in the first two? I know the characters never said anything about it, let alone being creased and shit. The world moves like a pop up book or got blown away, bosses were paper craft-like, and sometimes people would be flat on the ground but that was it. Mario's being paper was a curse unique to him but now every toad is apparently better at being paper.
150f46 No.14491228
I want to see complex story-driven RPGs with full command line interface, similar to 1984 DND.
184d21 No.14499316
>>14486984
You're right about the new races, they only had gimmick skill set of preexisting ones. Here's my shitlist:
>You can buy only the basic shit in stores, if you want mid or high gear you must gather some items (loot) to unlock it.
>Thief got nerfed and can only steals accessories and loot (which becomes a shitty rngfest since every succefull steal reduce their chance on a fixed chance, even using Brigand's gloves on a fucking timestopped foe)
>You can only steal armor with the Viking class (Seeq), which is basically a gimmick thief & black mage hybrid. And it still fucked with the rng applied in the Thief skills.
>No clan wars, only auctions which makes you the owner of the zone for a in-game year, except if you win every auction it makes you the permanent owner of the region.
>Law punishment is a joke except for some sidequests.
>FUCKING SCRIPTED EVENTS (NPC's with impossible skills and a fucking zone where enemy always start first, even if your units have a fuckton of speed)
>The MC(Lusso) and his friends doesn't even had a propper character development. Even that girl with the white hair which unlocks her own OC class
Besides that shit I almost 100% the entire game. Now looking for the missing sidequests I haven't unlocked yet.
>Though I learned about the (small) modding community for it and have been enjoying the Grim Grimoire mod.
Care to share? The only mod I found is a somewhat "Hard mode" on Romhacks.net
20e6f1 No.14499330
>>14336109
another fucking nintendo shill thread shitting up the catalog
7e4cf7 No.14499548
>>14499330
It's not specifically for Nintendo games, you fucking mongoloid.
b0657a No.14499641
>>14499316
http://ffhacktics.com/smf/index.php?PHPSESSID=dm1bfremsee9ipkvike8b9tkq1&topic=9817.0
Its a little hard to get it working right but I might just have been dumb. Been a little while since I played but some starting advice:
Get a bishop baanga, holy fuck they have a petrify that is super helpful.
Watch who you hire, they seem more common and since the game scales too many high level skill-less nobodies makes the enemies nearly impossible to kill.
Check EVERYONE for item use. Enemies have infinite items, I once spent literally an hour and a half killing a single soldier who had items and kept reviving and healing himself and a thief. No, fucking seriously if someone can use items they are priority #1, treat them like an end boss I cannot stress their danger.
The nu mou Reaver class seemed a bit broken last I tried it. Its a replacement for morpher and it seems like some of the morpher is still in there causing trouble.
Remember to watch for archers, they don't do a ton of damage but their debuffs are almost 100% half the time.
Use debuffs. My strategy was blind, immobilize, and then whatever else I could manage.
Also that place has mods for other FFT games, but this is the only mod I've played on it.
(Seriously item users need to die first)
a15a29 No.14499990
>>14479449
>>14481697
Suda 51 could do Duke right!
000000 No.14500690
>3D Mega Man X game done properly
>Metal Gear Rising 2
Since this is an idea guy thread, I could come up with a million and one game concepts, both for independent games and existing franchises, but I find myself lacking in motivation. I've had a lot of these ideas over the years, but these are the only ones I actually feel incomplete without, aside from the usual assortment of games from popular IPs that were either announced or presumed to be in development and then never saw the light of day, or that were eventually released in a bastardized form.
f75a4d No.14508775
Mischief Makers is a no brainer, but I can't be the only one who wants a sequel to Super Princess Peach
c44f6a No.14508789
A good BK clone, Yidla-Scammy was a big "FUCK YOU" to people who enjoyed collectathons.
7dcab6 No.14513669