067e01 No.14273844
>Almost every steam review telling them to take out the stupid MOBA abilities
>57% recommended on steam
>Low player base that isn't growing and only shrinking
>Literally can't even beat Quake Live in terms of player numbers
>Instead of actually listening to their fans they are continuing to try to get the Overwatch Audience which definitely wont play their game
Who wants to bet that when this game gets canned in a few months they will blame it on Quake/Arena shooter fans saying that people just don't want to play Arena shooters any more? The same shit happened to fucking Relic with DOW3. Why wont they listen?
WHY WONT THEY LISTEN?
8eba95 No.14273855
>WHY WONT THEY LISTEN?
Because of the meritocracy meme. Meritocracy as an idea is perfectly fine, but the problem is that every successful person believes in it, whether their success is based on merit or not. This leaves them to believe everything they come up with is hot shit, and thus, when it fails, it's the fault of those filthy irrational consumers who can't recognize genius.
88a700 No.14273857
That's probably because both DoW3 and Champions still sold extremely well despite the incredibly low budget cost that was put into them and the genre they're in.
I don't think they really care about keeping the game alive, they already made back their money.
067e01 No.14273860
Forgot to mention
>2/3rds of the updates aren't to fix bugs or improve the game but just to update the store with new items
02abd7 No.14273872
Nobody wants to admit that they are wrong, taking the blame means that you also admit that you wasted all that money.
067e01 No.14273873
>>14273857
>DoW3 and Champions sold extremely well
But they didn't. Dow3 sold less than a 5th of what the other Dawn of war games sold and is a huge flop while Quake Champions is F2P game meaning they get their money from players playing the game over a long period of time.
bfa5be No.14273874
How the fuck have devs not figured out by now that people only give a shit about Overwatch due to the porn? Hell, even Blizzard themselves don't get it, they blew millions trying to prop it up as an e-sport only for it to flop miserably.
067e01 No.14273883
>>14273872
>Sunk cost fallacy
Yep and yet they are spending even more time and resources on the stupid champion shit when they could easily put it into making the game better. They are wasting more and more money by the day.
fd0884 No.14273885
Why not just release the multiplayer alongside a singleplayer campaign?
225605 No.14273890
>>14273855
no, in every way no, you don't make a clone of the most popular current genre game striving for merit. they're profit seeking, "copy WoW to get spillover money," and failed.
88a700 No.14273895
>>14273873
>But they didn't. Dow3 sold less than a 5th of what the other Dawn of war games sold
Well yeah no shit, noody buys RTS games anymore.
That's why they developped it on a really old engine and put in the least amount of content they could. They sold half a million copies at 30$.
They made back their money really easily.
Also Champions appears on the Steam Store as a 20$ purchase to me, I don't know if there's another way to play it
067e01 No.14273896
>Paragon flopped
>Battleborn flopped
>Gigantic flopped
>Lawbreakers flopped
When will they learn that being a "me too" game is how you set yourself up for failure?
067e01 No.14273902
>>14273895
>Nobody buys RTS game any more
Except it wasn't a fucking RTS. It was far more like a moba than a fucking RTS. The reason it flopped was because it wasn't an RTS.
Age of Empires 2 HD sold FIVE MILLION COPIES and it was literally just a steam re-release of a 20 year old game.
>I don't know any other way to play it
You can download it off of the website. I have and play the game but didn't spend a dime on it.
88a700 No.14273916
>>14273902
It doesn't matter what it was. It's from an RTS series, people know that, and they won't buy it even if it plays moer like a MOBA
Also Age of Empires is the only exception, you can't make a rule out of it.
>You can download it off of the website
Well, still, they sold 250k copies on Steam and it has 500 paying customers playing it, it's probably safe to say it has a bigger audience of free to play players not coming from Steam.
It's speculation but it's pretty logical.
a42cc0 No.14273921
It's gonna be the same thing that happened with NuDoom multiplayer: the game will keep shrinking until the devs begin giving out DLC for free, and then finally add features people wanted and make that a last update. Then when QuakeCon rolls around they'll put Live and World back into the main schedule and continue the competitive scene as part of a "legacy". Then the event will shrink in numbers and they'll be back to holding it in a ballroom.
Because that's the entire reason why Champions even exists. Esports. It doesn't want the overwatch crowd. They're just jumping on the bandwagon to please investors and sponsors. Same reason why every fighting game dev now has its own "pro tour". It's all about esports. And it's already failing at that.
Quake Champions is the SFV of arena shooters.
8eba95 No.14273924
>>14273890
Have you somehow missed the point of the world we live in being to make the most money possible? My point is that execs have forgotten than merit brings more money than following trends. But following trends is seen as easier, and thus retards in their silver tower fall for it.
87ff90 No.14273927
bfa5be No.14273931
>>14273924
>My point is that execs have forgotten than merit brings more money than following trends. But following trends is seen as easier, and thus retards in their silver tower fall for it.
So trend following is the problem, not meritocracy. Why blame meritocracy when it's not the issue?
067e01 No.14273935
>>14273916
>I-It flopped because it's from an RTS series
>Despite the fact that everyone hates it on it's reviews for not being an RTS
Why are you spamming this meme with no proof?
>Age of empires is the only exception
How so? You have to explain why. Age of Empires sells like hot cakes. Any competent RTS would as well. Not only that but DOW1 and it's expansions have sold over 5 million on steam as well
>It has a bigger audience
Not if you see how long the match wait times are now and how it has to get players from all over the world to match with you.
e37cd7 No.14273941
Because they can't be wrong, no, it's the consumers that are wrong. Remember, the consumer is always wrong in vidya.
067e01 No.14273946
>>14273935
Oh and company of heroes 1 and 2 also sold millions. So no, all you have to do is make a decent RTS.
9a75a6 No.14273950
>>14273921
>It's all about esports.
Why hasn't the esports meme died yet?
120490 No.14273951
>WHY WONT THEY LISTEN?
Because they want the embezzled money from tournaments, isn't it obvious?
afd4e8 No.14273956
It really was a win/win for them in the long run since if it did well they could hop in on the ASSFAGGOTS shooter gravy train, and if it failed they can just say "no one ever liked Quake lol" and wash their hands clean. I can't imagine they spent much on this abortion either.
120490 No.14273959
>>14273950
Embezzling and fraud.
067e01 No.14273960
>>14273950
It is. Look at Overwatch League, it flopped hard.
8eba95 No.14273962
>>14273931
What kind of mongoloid are you ? I specifically made sure to point out in my first post meritocracy was not the issue.
9a75a6 No.14273968
>>14273959
Details? I don't follow this shit.
>>14273960
Yeah but despite that companies still seem to be chasing the mythical esports audience.
067e01 No.14273980
>>14273968
They will continue to chase it but that doesn't mean it isn't a flop.
120490 No.14273990
>>14273968
Tons of money gets sucked out of actual tourneys and shit into shell companies or to third parties to keep funds to keep holding them and to be pocketed by the holders, even if a tournament is a total shit show and it shouldn't have made any money the hosts usually make a way with or with more than the costs of setting it up and fleeing with the money.
If you want an idea, it might be wise to look into some of the TF2 tournaments which for a while were notorious for some of the "winning" teams usually ending up being connected to the hosts.
bfa492 No.14273991
>>14273968
It's the same shit that happened with WoW clones, dota clones and OW clones.
There is no "esports audience", there are people who like to watch starcraft, people who life some fighting games, people who like dota, or LoL, and these people will only watch exclusively what they like.
Just like you can't make an MMO that takes players away from WoW, a moba that takes players away from LoL, and a hero shooter that takes players away from OW, you can forcefully make tournaments people don't give a shit about and get them to watch it.
bfa5be No.14273996
>>14273962
>backpedaling this hard
88a700 No.14273999
>>14273935
>Why are you spamming this meme with no proof?
Because it's the most logical reason. Other RTS games also have not sold very well.
http://store.steampowered.com/app/290790/Grey_Goo/
500k
http://store.steampowered.com/app/386070/Planetary_Annihilation_TITANS/
500k
http://store.steampowered.com/app/459220/Halo_Wars_Definitive_Edition/
200k
http://store.steampowered.com/app/339600/VEGA_Conflict/
500k
I can't really find anything else that's been recently released but you can clearly see a pattern. Even the games that are extremely well reviewed rarely go over 500k.
If you've got something to prove this wrong then man feel free to post it, I'm just taking my information from what's available.
>You have to explain why.
Because it's an excellent game and because of nostalgia people have for it.
That's without mentioning that it aged extremely well because of its very stylized artstyle.
It's just too successful to make it seem like a trend. There's no other RTS games at the moment that even come close to how much the remake sold, so it has to be the one exception.
>Not if you see how long the match wait times are now and how it has to get players from all over the world to match with you.
Can't really comment on that, I don't play the game.
120490 No.14274006
>>14273990
And this also not even to mention the shit with TF2's Trading economy being run by jews that fix "agreed upon prices" for things to make themselves tons of money.
124d90 No.14274008
It's like nobody learned a goddamn thing from watching the hundred "WoW killers" die horrible deaths.
The people who are into that shit are already playing the juggernaut, and are heavily invested and thus unlikely to switch.
e0ec79 No.14274013
>>14273999
All of those games have mixed reviews though. PA included(you linked the expansion only).
While Halo wars had by default a miniscule fanbase.
88a700 No.14274016
>>14274013
Apart from Vega they're all Mostly Positive.
067e01 No.14274018
>>14273999
>other RTS games haven't sold so well
>This somehow means that the RTS games that did don't count
Kek. Also the Grey Goo devs said they were happy with it's sales. It's what they expected since they didn't spend a dime on advertisement.
A genre isn't dead because some games didn't sell well. In the game industry some games sell well and some games don't. Also Halo Wars already sold on Xbox and windows 10 before they were put on steam.
bfa5be No.14274024
>>14273999
All 4 of your examples are mediocre at best, that's why they failed to sell. You even admitted that Age of Empires 2 sold well because it's an excellent game. The reason modern RTS games are flopping is because they are not very good, if a new one came out of the same quality as AoE2 then it would sell millions.
067e01 No.14274030
>>14274024
This. Retards were saying 3D platformers and CRPGs were dead for years and then Mario and Divinity come out and they both sold millions.
264a2c No.14274031
>>14274008
or the hundreds of games that tried to copy Halo and CoD. It's like they can't understand that there is no reason someone should play there clone, when they could just keep playing the original seires that gets pumped out every year.
88a700 No.14274043
>>14274018
>This somehow means that the RTS games that did don't count
Which ones man? You've got one remake.
Can you mention any others? Christ you ask me for proof and then don't post any yourself.
>>14274024
I think I'd say that at this point in time you would not be able to make a good RTS game unless you copied older RTS games 1:1.
The reason why the whole genre is in a slump is because there's really nowhere to go mechanically, or at least no one has any ideas on how to innovate withing the genre.
Even in threads posted here about RTS you hardly find someone suggesting new shit. The people that want to play RTS games want to just go back to the stuff they loved, however broad audiences don't want to take a chance on a new game that does absolutely nothing new.
That's why RTSs are where they are.
bd9dcb No.14274051
Even before getting to the problems with it being more overwatch than quake there's the issues with the utter shit net code and the piss poor optimization
Fuck quake champions
e0ec79 No.14274053
>>14274016
Guess again.
Goo is barely holding on. Only Halo wars is truly positive.
RTS sells bad because the games coming out are mediocre to meh. A good RTS game would sell like hotcakes.
But there aren't any good rts games coming out.
91e202 No.14274057
Wasn't it supposed to go free to play already?
Oh shit that reminds me,there's a doom mod based on it that's coming out soon i think,can't remember the name of it though.
8e9808 No.14274068
>>14274057
Quake Champions: Doom Edition is what you're thinking of. It's not out yet but we talked about possibly doing a game night to spite Betheshit.
91e202 No.14274075
>>14274068
It's sometime this month right?
88a700 No.14274078
>>14274053
Goo is still Mostly Positive, just because the 20 recent reviews are mixed doesn't make the whole thing trash.
Also that Planetary Annihilation was a failure created by the Kickstarter with the final release being completely lacking in promised features and with horrible performance. People were extremely pissed, the sequel is probably a better example.
bfa5be No.14274084
>>14274008
>>14274031
This is why giving the game your own unique spin is so important. For example Sonic obviously tried to copy Marios success, but its emphasis on speed, momentum, spin attack and tiered level design among many other things set it apart and gave it a unique identity and gameplay style while still having Mario as the foundation. It's not just big name publishers that are doing it but indie devs too. Remember that game you played decades ago? Well here's a watered down shittier version of it with eye cancer inducing pixel graphics and no new mechanics whatseover made by people who only have a surface level understanding of the game they are ripping off. That will be $20 please :)
Why would RTS gamers shell out money for a new game that can't even match titles decades old at this point in quality?
afd4e8 No.14274091
>>14274008
>>14274031
Even with those examples there were a few shortlived successes, like FFXIV. ASSFAGGOTS are by comparison a completely wasteland of failure. It's like no one ever actually enjoyed the genre to begin with and the whole thing is a facade.
e0ec79 No.14274096
>>14274078
No it wasn't entirely trash but it was lukewarm. PA was a scam. DoW was even worse. Spellforce is buggy as fuck at 50$, gamebreakingly buggy.
People are desperate for a good product and they are not getting it.
067e01 No.14274099
>>14274043
>Can you mention any others
Dawn of war, company of heroes, age of empires, starcraft. These all sold amazingly well. Outside of that 500k is actually a lot for a small indie team. Don't fall for the meme that every game needs to sell 10 million copies.
88a700 No.14274105
>>14274099
None of these are recent, these are from way before people stopped buying RTS en-masse
e0ec79 No.14274113
>>14274099
>>14274105
Name a high quality RTS game that has sold badly.
I dare you.
88a700 No.14274116
>>14274113
There have been none since the mid-2000s, how could I mention one
bfa5be No.14274117
>>14274105
People stopped buying RTS en-masse because the average quality of the games took a steep nose dive. Dumbing your game down to appeal to casuals is just going to scare your true fanbase away while failing to hook anyone new.
067e01 No.14274119
>>14274105
>Recent
These are within the last few years anon.
8e9808 No.14274121
>>14274075
I think it's the 12th, but don't quote me on that. There's some trailers on Kiketube if you want to see.
88a700 No.14274131
>>14274119
The most recent actually successful game you mentioned is from 2013. That's not really recent.
But I see your point.
e0ec79 No.14274134
e0635c No.14274172
>>14273844
You forgot the most important thing: Anarki can't stop being OP, making the heroes gimmick pointless.
67a332 No.14274189
Someone post the video of the lead developer begging people to stop playing Quake Live. I forgot to save it and it was goddamn hilarious.
8ccec8 No.14274217
>>14274091
>Enjoyed the genre
People who enjoy ASSFAGGOTS are completely invested in the ASSFAGGOTS that they exclusively play. The sunk costs fallacy hits really hard and they are never going to stop playing the game they invested thousands of hours playing and learning and hundreds if not thousands of dollars worth of monetary value into. Not to mention that ASSFAGGOTS is a team game, and everyone's going to be playing what their friends play, switching games would mean to also dump the massive social cirle you have built in the first ASSFAGGOTS and starting anew.
afd4e8 No.14274222
>>14274217
That's what I'm saying. If those games didn't have all that maniuplative shit then I can't imagine anyone would even pretend to care about them. It would be like making meth flavored candy that doesn't ruin your brain.
8ccec8 No.14274223
>>14274116
The Wargame series.
85385f No.14274225
>>14274217
Wrong.
t. plays dota
067e01 No.14274236
>>14274217
Also no one has really made one that does anything better than LOL or Dota. Sure they might be casual but they both have over 100 heroes and more content than any other ASSFAGGOTS. Since no one has evolved the genre why would anyone play another ASSFAGGOT which is just a copy?
8ccec8 No.14274237
>>14274222
ASSFAGGOTS are succesful because at the core they are fun games to play with a lot of depth in the form of mechanics. They're as manipulative as MMO's in that regard, but their main advantage over MMO's is that they don't need constant, new, large scale content releases to remain fun. The devs at most release a new character or two every now and then and tweak the balance to keep the game fresh.
>>14274225
Tell me why am I wrong.
t. 3k hours into dota
9a75a6 No.14274304
>>14274225
>t. plays dota
>>14274237
>t. 3k hours into dota
How about you both just kill yourself?
205148 No.14274346
>>14274225
>>14274237
>people who do that t. bullshit are dotafags
Explains a lot.
8ccec8 No.14274359
>>14274304
>>14274346
>>14274348
>>14274348
I never understood why /v/ is so triggered by these games.
f0b590 No.14274368
>>14274359
Why is a group of people that suck at video games and are antisocial retards upset about games that require teamwork and skilled execution at higher levels? I dunno xD.
e6411e No.14274379
>>14274368
>>14274359
>I enjoy eating shit
>fuck off retard
>LOL Y R U UPSET THO SO MAD XDD
8ccec8 No.14274397
>>14274368
Really makes you think how faggots that whine about modern games being too "casual" and "made for braindead retards" also like to screech at one of the most hardcore games out there.
>>14274379
>I enjoy playing GAME
>REEEEEEEEEEEEEEEEEEEE
>What the fuck? At least explain your position on the topic
>REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
d0c971 No.14274415
>>14274397
ASSFAGGOTS are casual as fuck. Just kill yourself.
67b720 No.14274421
>>14274359
>normalfag bait
>"esports" cancer
>every match devolves into the same thing
>often does not even require competence from a player as he may end up being grouped with more skilled members on his team while the opposition is weaker (see the snippet from the unpublished report on win ratios)
>matchmaking
>no fun allowed, ever – everyone will get seriously butthurt if you so much as dare to stray even slightly from the established meta
There is more to it than that, but I really don't care enough to list everything and it would take too long anyway.
I'm really glad I quit during the Warcraft 3 days.
>>14274397
It is not hardcore in any way.
It is a competitive game, yes, but the system is so flawed anyone actually wanting to play something for the sake of competitiveness would be better off flipping coins.
06c6d8 No.14274438
>nuquake is an abortion
>quake 4 is a play and walk away game
>quake 3 and friends only retain appeal to autists who have been playing forever
>quake 2 is a play and walk away game
>meanwhile Quake 1 has a kickass fan-maintained engine and is getting incredible SP maps made for it on a fairly consistent basis
Truly there is no franchise that has been dragged through the mud more than Quake. First losing the neat inter-dimensional eldritch theme then focusing entirely on MP niggers. At least Q1 is still chugging along nicely.
7eec5a No.14274441
>>14273924
Are you that same fag from the Monster Hunter thread defending microtransactions?
3fadb4 No.14274460
>>14274359
>>14274368
>>14274397
Ah great, now the bethshills are here.
85385f No.14274472
>>14274359
Because a bunch of shitters got attracted to it and /v/ can't separate game from community/fans and they are generally tight about the games being shit but thye extend that to dota and no matter of bitching its casual or mechanically flawed or whatever make it any more true. I've yet to see somebody have an argument outside of THE COMMUNITY and mun one unit RTS.
387c5a No.14274481
who knew that trying to 'modernize' a game whose core audience chooses to play without textures in order to gain maximum clarity would be a bad idea?
d0c971 No.14274486
>>14274472
Look retard, when a game is so reliant on teamwork, the community being shitheads does make the game shit.
8ccec8 No.14274497
>>14274415
>ASSFAGGOTS require a massive time investment, mechanical and decision making skills as well as a thorough knowledge of obscure game mechanics to be good at
>somehow casual
I understand LeL being a casual version of dota but even LeL is far beyond the ability of most retards that enjoy modern AAA games.
>>14274421
>normalfag bait
You should probably stop breathing and drinking water as well since normalfags do it.
>"esports"
Don't like it, don't want. It doesn't affect my enjoyment of playing the game because some other people are playing it.
>every match is the same
If that was true people wouldn't sink thousands of hours into these games. You might as well complain about build orders in RTS's or character builds in souls games.
>often does not even require competence from a player as he may end up being grouped with more skilled members on his team while the opposition is weaker (see the snippet from the unpublished report on win ratios)
Every player wants to be the star player of the game and carry his team to victory. Matches are usually decided more by how much each team is willing to cooperate with each other rather than by individual skill of one player, unless of course it's some smurf that is far above the rest skill wise.
>matchmaking
So?
>no fun allowed, ever – everyone will get seriously butthurt if you so much as dare to stray even slightly from the established meta
Only Riotcucks do this. In dota people do meme builds and try new strategies all the fucking time.
>It is not hardcore in any way.
I define hardcore games as "game that requires a lot of effort to be good at". I don't know how you define it, so give me an example of what a "hardcore" game is in your opinion.
>>14274472
>muh one unit RTS
I always hated this strawman. Comparing ASSFAGGOTS to RTS is apples to oranges.
775e34 No.14274498
>>14274397
There's no freedom to do anything in assfaggots. You're completely dependent on the quality of your team for success, you're always on the same map, doing the same things, wacking trash mobs to build your plus 10% damage item whatever, it's just mind-numbingly dull. It's ok if you like it, but for the life of me I can't get the appeal
9a75a6 No.14274505
>>14274497
>he's actually attempting to defend his addiction
85385f No.14274507
>>14274486
Play with friend, LMAO…
Its not as bd as people make it out to be. There can be plenty of fun had playing with randoms.
d0c971 No.14274524
>playing with third worlders and niggers is actually fun.
Yeah, fuck off.
387c5a No.14274527
>>14274438
>>quake 3 and friends only retain appeal to autists who have been playing forever
>>meanwhile Quake 1 has a kickass fan-maintained engine and is getting incredible SP maps made for it on a fairly consistent basis
Do you think that maybe thats because the game has retained its appeal to autists who have been playing it forever?
>I always hated this strawman. Comparing ASSFAGGOTS to RTS is apples to oranges.
Except ASSFAGGOTS is quite literally just an RTS where you only play as one unit.
347723 No.14274552
>there are anons RIGHT NOW that would rather play ASSFAGGOTS than DOOM
85385f No.14274553
>>14274524
I'm sorry you are american.
>>14274527
Last time I checked RTS's don't have such extended hero mechanics.
c365ef No.14274566
>>14273999
>Other bad RTS games also have not sold very well.
775e34 No.14274576
>>14274553
>it's an assfaggots loving skelly
8ccec8 No.14274600
>>14274498
>You're completely dependent on the quality of your team for success
A good player can solo carry a team of bads against another team of bads without issue.
>I can't get the appeal
The appeal is the teamwork and getting people to work together to win. The appeal is in pulling off a well timed wombo combo with someone else and killing the whole other team. The appeal is being that star player that makes the star play to win the game. The appeal is that the game is infinitely complex and there's always something new to learn or some skill to improve which keeps the game from being boring.
28e302 No.14274629
Dont make mental gymnastics and dont listen to retards, assfaggots are bad, unfun shit. Any game with "moba mechanics" would be a hundred times better without them, see quake and dow
8ccec8 No.14274673
>>14274629
My opinion is that moba mechanics should stay in moba games instead of being intgrated into unrelated genres because they only really work in the space of a moba in the first place. Overbotch is realle the only game that managed to make it work, and even then it's only popular because of it's characters and general art design rather than for being a good game.
06c6d8 No.14274676
>>14274527
The difference being trying to into Q3/CPMA if you were never into arena shooters is nigh impossible as the community is small and many will completely faceroll noobs. On top of this it's chopped up by region since you can't play with high ping. It'll probably be completely dead within 10 years. Meanwhile Q1 mapping seems to be expanding gradually due to the popularity of AD, and anyone who likes FPS can enjoy the fan maps or potentially try to into mapping.
I'm not mocking said autists for being autists who have played one game forever, I too am an autist who plays games too much. I'm mocking Q3 itself.
85385f No.14274695
>>14274673
>Overbotch is realle the only game that managed to make it work
Nigger what?
67b720 No.14274766
>>14274497
I gave you reasons why people dislike the genre in general.
A game being normalfag bait and esports oriented does not inherently make it bad, but it does speak volumes about what playing it is may be like.
>Matches are usually decided more by how much each team is willing to cooperate with each other rather than by individual skill of one player
Does this sound like a competitive genre to you outside of tournaments where all members know each other personally and work together to defeat the other team?
Because it sounds like an elaborate coin toss to me.
775e34 No.14274771
>>14274600
>A good player can solo carry a team of bads against another team of bads without issue.
Wow you mean when literally everyone else is shit you can win? Damn son
>The appeal is the teamwork and getting people to work together to win, etc. etc.
Completely dependent on the quality of your team for success. Come on now
>Overbotch is realle the only game that managed to make it work
Made what work? Overwatch is a broken mess
85385f No.14274800
>>14274771
Why are you assuming everyone is dogshit?
775e34 No.14274848
>>14274800
>A good player can solo carry a team of BADS against another team of BADS without issue.
It's what you said in your previous statement. I'm going to assume that this is not usually the case in game either.
85385f No.14274888
>>14274848
Listen, mate. You are just trying to keep this on the extremes. You can carry teams even if they are bad, obviously if you are versus all good players at the same time it would be really hard. But that almost never happens and the base line of "bad" isn't that low.
8ccec8 No.14274896
>>14274771
>>14274695
Overwatch managed to integrate moba mechanics into an FPS and not flop, this is what I meant.
>Wow you mean when literally everyone else is shit you can win?
No, It means that personall skill still plays a major role in the game, and when even one player has a big enough skill advantage over the other team he can easily win the game by himself with minor contribution from his own team.
>Completely dependent on the quality of your team for success. Come on now
If you're bad, then yes. If you're good, as I said, you can easily win a lot of games solo.
>>14274848
In an average matchmaking game, everyone is of about the same skill level outside of rare cases when people smurf to stop bads. That's one problem with f2p games because making a fresh new account is free.
3cdc9a No.14274924
>>14273883
>read an article about sunk cost fallacy
>realize it's not at all about me
Good to know I'm not a brainlet, at least to some extent.
60f8f0 No.14274930
>>14274673
>press Q to receive cummies is an ASSFAGGOTS mechanic
775e34 No.14274936
>>14274888
I'm not the one who set the "extreme" conditions for actually doing well, the other guy did.
>>14274896
I'll take your word for it but it doesn't seem to be the case for a lot of complaints I hear about the genre
8ccec8 No.14274938
>>14274930
>cummies
>>>/tumblr/ is that way.
067e01 No.14274939
>>14274930
It is. Shooters didn't have abilities tied to specific hotkeys with cooldowns on them until MOBAs became popular.
9134d6 No.14274955
>>14274896
>Overwatch managed to integrate moba mechanics into an FPS and not flop
It's flopping right fucking now. It had a strong start but it petered out super fast and now Blizzard can't keep the (intended) casual audience interested.
573e1d No.14274962
>>14274397
why do you want people to tell your ass why ASSFAGOOTS are inferior RTS games every time?
85385f No.14274964
>>14274955
I keep reading this but what are some solid proofs? Don't give me false hopes.
067e01 No.14274972
>>14274964
Not that anon but my brother who plays Overwatch has said that wait times in matches has slowed to about 5 minutes of wait time to find a match and the Overwatch league thing did flop hardcore with it getting nearly no Twitch views.
8ccec8 No.14274975
>>14274955
That hardly maters because it's already a major success. It may not last as long as WoW, but if they shut down the servers right now they would end up with a massive profit.
>>14274962
As I said before, comparing mobas to RTS's is apples to oranges.
9134d6 No.14275004
>>14274975
>it didn't flop
>yes, it did
>doesn't matter now, it made money
This is the mentality of diehard apologists and idiots that can't admit they're wrong.
8ccec8 No.14275033
>>14275004
Except, you know, a game flopping or not is determined by how much money it made. You can't really call a game that made boatloads of money a flop. Overwatch league flopped, sure, but overwatch itself it a massive success and nobody can deny that.
9134d6 No.14275051
>>14275033
>You can't really call a game that made boatloads of money a flop
How much money has Star Citizen made so far? And it's not even released yet.
067e01 No.14275058
>>14275033
Yeah but I don't care if Blizzard made a ton of money. What matters is people are done with it so all of it's clones will continue to flop.
67b720 No.14275070
>>14274962
He's >>14274975 absolutely right.
ASSFAGGOTS and RTS have nothing in common besides the perspective and control scheme.
If you really wanted to stretch some definitions, you could call Diablo an RTS game.
Is it a shit genre you should stay away from?
Absolutely.
>>14275033
Well, they succeeded in selling a lot of copies of the game, but whatever their long term plans were, they'll have to scrap them now.
Depending on what those plans were, it could either be called a resounding success or a catastrophic failure.
04a17b No.14275076
>>14275051
Flop in terms of sales? It will be, and this will probably be used to justify some serious book cooking. Flop in total? I would be very surprised if they just burned all that money instead of just keeping the bulk for large salaries and personal shit.
8ccec8 No.14275077
>>14275051
And all of that money got either sunk into it's massive production costs or embezzeled by whatshisface. The shekel citizen scam as attracted a lot of funding, but i don't really know how much of that can be considered "profit" since the game itself isn't commercially availible yet.
8ccec8 No.14275124
>>14275091
Dota borrowed some mechanics from wc3, given that it's basically a mod, but then it also added completely new mechanics of it's own as well as completely changed the focus of the game. As >>14275070 pointed out, dota and mobas in general have more in common with diablo rather than with RTS's and if you're going to call moba's rts's you might as well call diabo an rts as well.
67b720 No.14275126
>>14275091
>what is DotA
A shitty custom map made in a map maker for an RTS game.
Today, its own genre.
You're not doing yourself any favours by calling ASSFAGGOTS dumbed down RTS games.
A shallow strategy game can still be fun to play.
ced0a1 No.14275657
POST YFW YOU'RE NOT A BETHESDRONE
965cf6 No.14275751
>>14275657
>a Danganronpafag
You're worse than a Bethesdrone
ced0a1 No.14275768
>>14275751
It's happiest pic I have available plus it doubles as a dubs pic, pun unintended
That being said. Don't you have a nuDoom playthrough to finish?
965cf6 No.14275785
>>14275768
>Don't you have a nuDoom playthrough to finish?
No, I don't play first person games
d25f66 No.14275819
YouTube embed. Click thumbnail to play.
>>14274368
>>14274397
I actually stopped and reconsidered typing out a long winded insult to do some research to see if my views were unfounded. There is no way you can seriously tell me that this is one of the most hardcore games out there. This is Warcraft pvp tier. This looks like fucking Nicktoons Unite. How the fuck?
74050e No.14275847
>>14273855
meritocracy is the reason they fail
d25f66 No.14275851
>>14275657
>post yfw bethesda is holding all of your favorite ips hostage
It's like they took the corpses of all my loved ones and are fucking them repeatedly.
2556c6 No.14276225
>>14275785
but anon, you are right now.
it's called real life.
965cf6 No.14276238
cbd29a No.14276272
>>14273874
I think they know, but what probably happens is that news of "we're making a new game that's similar to this very popular game" attracts investors and increases stock prices. That's the only reason I can think up of that hypothetically is financially lucrative for developers to keep doing that.
96f4db No.14276305
>>14276225
I would like to know where I could find this specific doujin?
2556c6 No.14276395
>>14276305
you're lucky i already have this open in another tab ye lazy nigger.
https://nhentai.net/g/178649/
d6bd3e No.14276717
>>14274359
>>14274368
>assfaggots apologists
nu/v/ in a nutshell
rest assured these are the same people who tell you they're oldfags and hate on everything japanese devs make
8ccec8 No.14276773
>>14275819
>HAha its not hard xD
Call me when you can repeat what was shown in the video. Also, you might not know, but the game isn't just about big fights.
7a2415 No.14276797
>>14276395
>spoonfeeding
Die
7a2415 No.14276798
c7d0d6 No.14276819
>>14274359
>>14274368
They are tedious, low-skill, and low-fun. They're all the repetitive building-up of an RPG or RTS with none of the strategy, fun, or depth. Plus you're always matched with a team of people who are fucking stupid, because if they were smart they'd be playing other, better games. And when they fuck up there's nothing you can do to recover the situation.
8ccec8 No.14276828
>>14276819
>They are tedious, low-skill, and low-fun. They're all the repetitive building-up of an RPG or RTS with none of the strategy, fun, or depth.
>no depth
>it usually takes literal months for someone who just started to figure shit out, takes years of playing to reach a level of basic competence
>always matched with a team of people who are fucking stupid
You are only matched with people who are on your level of abilty. If you get matched with retards who are below your skill level, then you should stomp the game by yourself, if you can't, then you're probably just as retarded.
>And when they fuck up there's nothing you can do to recover the situation.
You can try to do your best despite your team instead of being a whiny bitch.
a0a33e No.14276829
But OP, it's true. Nobody wants to play another quake/ut clone in 2018 and arenafags don't even know what they want, there have been many attempts to revive the genre and add modern features like matchmaking and cosmetics to attract a wider audience , without really altering the original formula in any way and all these games are dead.
Sure, you can still play quake live and easily find a match, but most people seem to only enjoy shitty gamemodes like clan arena and instagib which are the opposite of a true arena shooter.
The truth is the genre has been stagnating for 20 years and the last successful take on the genre is fucking halo, that at least tried to do something new without altering the core principles of the genre.
c7d0d6 No.14276852
>>14276829
most of those were small indie releases with no marketing, and people who would normally play them don't know they exist. The few that aren't have been fucked up by retarded developers (Quake Live got abandoned by the players after devs introduced loadouts for some reason, UT4 got abandoned by the devs so that they could make a fucking PUBG clone, and Toxikk's matchmaking is absolute garbage and puts you in a bots game 100% of the time)
06c6d8 No.14276863
>>14276852
>>14276829
If Overwatch had basically been an arena shooter but with muh waifus it would probably still be popular anyway.
c7d0d6 No.14276875
>>14276863
>If any game ever had as much marketing hype, press coverage, and Blizzdrone cocksucking as Overwatch it would be popular no matter what it was
FTFY
a0a33e No.14276918
>>14276852
Quake live was being abandoned even before the loadout update, that's why they tried introducing loadouts in the first place. UT4 could have been interesting but nobody really played it and just like every unreal game it was mainly used as a tool to develop and demonstrate the engine, and Toxikk is just shit. Reflex was good though, and the matchmaking worked pretty well with duels even with low population, but it was still abandoned.
>>14276863
You are delusional, Overwatch works because it focuses on teamplay and accessibility instead of raw mechanical skill. Halo did try something similar while retaining the core aspects of an arena shooter, and it is great as a team based casual shooter with fun gamemodes and vehicles, but most pc arenafags didn't like it and wanted a more fast paced and competitive game.
fa1f61 No.14276943
>>14276918
> You are delusional, Overwatch works because it focuses on teamplay and accessibility instead of raw mechanical skill.
No anon, you are the delusional.
Overwatch "works" because it has a win button that allows everyone to feel super-cool at some point. And it also has waifus and marketing out the wazoo. People log on, pick a character they think looks cool, use them, do something cool, feel like a hero, get countered by a hard-counter pick because that's the only way Blizzard knows how to balance, then change characters to counter the hard-counter they got countered by, and then hit the super-cool button again.
Overwatch doesn't work because it focuses on teamplay, although if you alter your original proposition from accessibility to "complete casualness" (which is damn near the same thing) you're close. Top it off with focus-group created characters designed to appeal to the broadest possible market and not a daring or controversial design decision anywhere, and you've got yourself a sure-fire hit thanks to the legions of Blizzdrones that will suck any cock with a logo on it.
a0a33e No.14276956
>>14276943
Yeah thanks for proving my point, if Overwatch was a pure arena shooter focused on raw mechanical skill it wouldn't be popular.
565073 No.14276965
>>14274673
That game is mechanically atrocious though with no balance, and design to keep the skill ceiling at the floor by making everything about supers and hard-counters (if a character even has one).
>>14274507
Anything is better with friends though. See any of the let's plays of shitty games, or people getting together to watch crap movies.
>>14274939
Overwatch is just a class-based shooter though. Like Team Fortress. The exact method to trigger the special abilities is irrelevant.
>>14275751
Don't knock that game's visual style it's great. Instead, knock the filename.
39f956 No.14277915
>>14274189
Do I have to spoon feed you guys every thread?
0c0546 No.14277937
>>14273895
>Nobody buys RTS games anymore
Yeah and nobody drinks water in a desert either, surprise surprise. Thanks Relic employee.
33fe26 No.14277945
>>14277937
if nobody makes them nobody will buy them, so it is true. rts devs mostly seemed to fall off a cliff after starcraft 2 flopped onto the scene
870dd4 No.14277949
>>14273999
this is like pointing at battleborn and lawbreakers and claiming that multiplayer shooters are dead
7c77ff No.14277999
>no bots or offline mode
>you have to buy the game to get the ability to do custom games
>you have to buy characters with real money
>barely any mid skill players exist because low skill players get constantly destroyed and don't want to hang around long enough to improve, leaving high skill players/vets as the only consistent playerbase
Those are its major issues, and that's why it's not growing. The MOBA aspect is overblown.
>>14274225
Don't bother anon. 90% of the ASSFAGGOTS hate is because the average poster here is extremely insecure and can't handle the tiniest amount of self-criticism in the form of "wow maybe I'm the reason I'm losing". Everything else is just rationalization. If most people here were good at them, you wouldn't see this much hate.
02dd2f No.14278033
>>14273855
This nigger right here is a cuck shill, nothing he said makes any sense at fucking all, the creative process on these games were long gone taken away from the programmers or from a single person with a vision, it nows follows the sane way a movie is make these days: Focus groups. They read about trends, look number and tell the workforce to make a frankenstein of a game, they ignore concepts of core audience and always go for wilder demographics, that`s why it`s so unappealing to us.
The fact you took all that and randomly rant about meritocracy expose you for the commie nigger you are, you are a nigger and you hould feel bad.
3f8f0e No.14278035
>>14274896
>Overwatch managed to integreate moba mechanics and FPS and not flop
Wasn't MNC and SMNC the first to do that, though? They didn't last long, sure, but they lasted long enough. Overwatch will kick the bucket soon as well since modern multiplayer games are designed to be throw-away. See: PUBG, Counter Strike GO, etc.
cbd29a No.14278040
>>14277999
>barely any mid skill players exist because low skill players get constantly destroyed and don't want to hang around long enough to improve, leaving high skill players/vets as the only consistent playerbase
Somehow this isn't a problem for fighting games. Apparently you can find people complain about veteran players in afps, but fighting games go further back.
813fc8 No.14278087
>>14274438
I still prefer Quake 2, the map , enemy design and music are far superior. Quake 1 had more potential, but it came out too early. Enemies look too blocky, and the maps are all too similar except for a few highlights, The only thing better, is that you don't need to backtrack like in Q2, but individual maps are better in Q2
813fc8 No.14278092
>>14274955
It's not flopping because of the game mechanics, but because blizzard is obsessed with banning people for no logical reason
0c0546 No.14278128
>>14277945
The state of this industry is what it is, I just hate to see another once-great RTS studio go under and then blame the fans when they haven't made anything remotely similar to their best games since Homeworld 2 and DoW:Soulstorm.
8743a9 No.14278137
>>14276829
>>14276863
Actually COD is new arena shooter (i can already imagine hardcore believers rolling on the floor, swinging legs and hysterically screaming "heresy!"). Overwatch is abilities interaction based teamgame first, cross between MMO and FPS.
COD is what UT was about. Players are dropped into small area (arena) and start killing each other fast, every few seconds, without spending much time of finding each other (because map is tiny relative to movement speed and guns range it is like … arena). Game is about dueling people with your ability of shooting. This why nu arena shooters struggle to tap market. There is nothing else left to tap COD and billions of its clones tapped this crowd for good.
8743a9 No.14278186
>>14273902
>>14273895
>>14273916
RTS are inherently flawed game design overburdeneng player with monkeys work. They would struggle forever. The only reason they existed is technical limitations of time allowed to easy make cool looking large scale 2D action but not much of 3D. And everyone started to produce bazillion clones of XXXcrafts. But then technical progress allowed to make easy make cool looking 3D and RTS were left to struggle forever with their inherently clunky controls.
0c0546 No.14278232
>>14278137
>COD is new arena shooter (i can already imagine hardcore believers rolling on the floor, swinging legs and hysterically screaming "heresy!").
It isn't though, even if you ignore that CoD sucks. Arena shooters are named as such for a reason; the arena is of paramount importance. CoD doesn't require nearly as much map knowledge. Once you find all the hidey holes to shoot people from, the only things left barring you from mastering the game are your raw reflexes (largely dependant on age) and your knowledge of which guns are the best. Also, if what you said was true, there wouldn't be a large group of people wishing for good arena shooters.
c9a5eb No.14278549
>>14274346
It stands for "terveisin" you homogay
I'm not even a finfag and I know this although those twobassfaggots probably didn't
21491c No.14278609
>>14276717
when jap devs make something that isnt lonely virigin bait its pretty good.
but usually they dont, hence the reputation.
8743a9 No.14278730
>>14278232
>Arena shooters are named as such for a reason; the arena is of paramount importance.
You don't see a forest behind trees. Substance of arena shooters is getting into fights fast cutting off all other action to a bare minimum.
>Once you find all the hidey holes to shoot people from,
>camping in hidey holes in COD games
It is like first baby step of COD enlightenment.
>Also, if what you said was true, there wouldn't be a large group of people wishing for good arena shooters.
There are more people asking for diversity and stopping sexual objectification of women in games. You get my point. There is crowd that cries loud to be heard but there are not much gamers voting for this classic "arena shooters" and participation in such games.
cbd29a No.14278758
>>14278730
>You don't see a forest behind trees. Substance of arena shooters is getting into fights fast cutting off all other action to a bare minimum.
If you did this, you'd be doing terribly though. You spawn with no loadouts and no armor. Getting into a fight asap is handing a free point to other players.
cbd29a No.14278776
>>14278758
>getting into fights fast cutting off all other action to a bare minimum.
Plus this is the #1 mistake new players make that results them losing by 30 points or some other crazy shit even if the person they're fighting against understands the basics of the game.
cee4f7 No.14278777
>>14278758
>You spawn with no loadouts and no armor.
First it takes several seconds to get basic equipment. Order of magnitudes less time than time required to get in fight in the "walking simulators". Second naked spawn is not a rule written in the stone, this rule died with next generation of arena shooters (COD hehe) because wtf do you need this rule? Because you are cosplaying doom sp campaign and your mp was just a half-assed mod slapped on top of it? Pls…
cee4f7 No.14278780
>>14278776
>i didn't read bare minimum
cbd29a No.14278800
>>14278777
>First it takes several seconds to get basic equipment. Order of magnitudes less time than time required to get in fight in the "walking simulators".
Since when the fuck do you compare Gone Home and arena shooters for multiplayer gaming? If you're talking about modern games, you obviously move faster in an arena shooter and the maps might smaller in scale- the latter because of projectile travel times.
>>14278780
And running at someone with spawn health and spawn weapons isn't bare minimum? What's bare minimum? Picking up a rocket? An armor shard?
a3caeb No.14278803
>>14278092
Game mechanics is playing a part, its a very shallow game.
>Maps are basically a line with the only front lines being chokes with no resources to control
>Few heroes have non automatic weapons
>Infinite ammo and mostly projectiles for maximum spam
>Abilities and ultimates downplay skill value
>No hero has a full functioning thought out mechanic to them
>Boring movement
>Unsatisfying combat
Not to mention they hand out mutes constantly.
0c0546 No.14279087
>>14278777
>>14278730
You are being intentionally retarded. Who the fuck are you to completely rewrite the rules of a genre then call the much larger group of people who say that you're wrong, wrong themselves?
Look, this is really fucking simple. The genres play completely differently. The selection of strategies that possibly lead to a winning game in a game like Quake versus CoD are completely different. The existance of loadouts and weapons which perform the same function but are "different" (and by different I mean unbalanced) adds an entirely new strategic possibility that Quake and other "pure" arena shooters simply do not have.
To demonstrate, take two players, who are equally skilled and decide to have a 1v1 match in both Quake and CoD. They are equal in map knowledge and mechanical skill, but let's say for the purpose of this, that they are both new to CoD and don't have any knowledge of the loadouts. Either player has roughly a 50% chance of winning in Quake, but in CoD the guy who picked the P90/MP40/whatever the OP gun is in your game of choice wins almost every time. It's like playing Quake and choosing to start with the machinegun instead of the railgun or rocket launcher. Even though you have the option of choosing the better weapon the game obfuscates that some weapons are objectively better than others for a given role. The same applies to perks.
Put another way, I'll explain it like this: Tell me why Counter-Strike is an arena shooter. If CoD is one, then CS must be an arena shooter too, due to the similarities in their overall structure. Yet nobody considers it one even though it's a classic FPS that most people, even here, would agree was fun for at least some period of time.
49ff10 No.14279224
>>14273844
>Instead of actually listening to their fans they are continuing to try to get the Overwatch Audience which definitely wont play their game
*insert webm of TB's rant against people who like old school arena shooters*
8bb4d3 No.14279241
>>14279224
John Bain is a raging fucking asshole, I'll never understand how he has so many fans.
8743a9 No.14279348
>>14279087
>but in CoD the guy who picked the P90/MP40/whatever the OP gun is in your game of choice wins almost every time
>the fact that player can pick exactly the same gun he was just killed with somehow makes game imbalanced and … what is the word for this… "infair?"
I can't even comprehension mental hoops needed to make such conclusion
>Tell me why Counter-Strike is an arena shooter.
CS is not an arena shooter. Plain vanilla CS. Death match mod may be (can't say about CS deathmatch i am not acquainted with such thing). Arena shooter needs high frequency of combat and kills occurrence. Most of the CS round time is dedicated to out off combat maneuvering and tactical camping. (Of course slow mods for COD such as SnD make COD not an arena shooter but camping simulator too)
c7d0d6 No.14279500
I don't know what characterizes an arena shooter for anyone else, but here's my list of things that an FPS needs to be considered an arena shooter:
1. Movement must be rewarded, not punished. If you get an accuracy penalty for moving, it's probably not an arena shooter. Exceptions exist to this rule but they're rare. Additionally, movement should be relatively fast, and preferably have some extra components and techniques such as rocket jumping.
2. No loadouts, only pickups. Everyone starts at the same strength, with the same weapons, and you have to search the map to gather up enough strength to gain an advantage. I could see an exception being made to this rule but you'd have to work REALLY hard to justify it. For example, I could see a CoD style perk system working in an arena shooter as long as you still have to find weapons and powerups like normal. This is also an additional incentive to keep moving, since camping in one place limits you to whatever powerups are in that place. Having the luxury to camp one location (and deny your opponents that location) should be a reward for already having everything you need from around the map, not something you can do as soon as you spawn.
3. Weapon design should take the fast movement into account. Hitscan weapons should be designed carefully, either by making them hard to use (EG Lighting Gun), weak (EG Machinegun), conditional (EG Shotgun), or rare and valuable (EG Railgun). Projectile weapons should be rewarding to use to make up for the fact that they can be dodged and that you must predict your opponent's movement to hit with them. Also, this isn't necessary to be an arena shooter, but as a general rule players without powerups should die relatively fast. If you're getting hit and not dodging, it should be expected for you to take tons of damage, and if you don't have armor or something to survive that damage, you're going to die.
0c0546 No.14279504
>>14279348
>I can't even comprehension mental hoops needed to make such conclusion
Grats, you literally ignored the point of my post to make a nonsensical statement. This entire scenario DOES NOT EXIST in Quake, UT etc. Explain how they're in the same genre if the strategies used to win each game are not similar. You cannot win Quake by arbitrarily choosing a better gun at the start of a match.
>b-but the other player can just choose it
But they won't, not always. Hence, there exists a scenario where a player wins because they chose an assault rifle A which is better than his opponent's assault rifle B. Hence, choosing the right gun in your loadout is a part of fundamental winning strategy which did not exist in arena shooters. Games can be easily broken down if you look at the different strategies that possibly lead to a win. Camping is not a viable strategy in Quake unless you know that the main powerups haven't respawned yet and you own all of them, but whether or not you should camp in CoD is decided in a totally different way. Also, there are fewer movement options in CoD and no room for error because you die instantly or near-instantly, so plays must be handled totally differently. The strategies are fundamentally different because the games are fundamentally different. Yet there are lots of games that share these strategies with Quake that aren't CoD. It's almost as if… they're in different genres.
>The reason CS isn't an "arena shooter" is because you don't respawn fast
You are a shallow minded motherfucker. It is not the tiny details which make a game genre, maybe in music but definitely not with games. The person who plays an RTS plays that game for fundamentally different reasons than someone who plays an FPS and has different skills and strategies mastered.
cbd29a No.14279586
>>14279348
>Arena shooter needs high frequency of combat and kills occurrence.
This is entirely on what the players do. The game doesn't stop being a certain type of game, if players decide to prioritize increasing their stack or denying the other one of, over playing aggressively.
cee4f7 No.14279598
>>14279500
You belvie that tehre is target audience for such "arean shooter" defined un auch way and tha aduaince will play FPS only if it fits such narawo defention. Thing is most of such audience are satisfied by CODish game better and left for them.
>You cannot win Quake by arbitrarily choosing a better gun at the start of a match.
You cannot win CODish game by picking "better gun" as opposition player picking same game fully counters your "smart" plan.
>But they won't, not always
>player not knowing rules of the game and doing things badly losses
>why is is this even allowed?
>>14279504
>It is not the tiny details which make a game genre
In fact it is. Shooters with high tempo of kills and requiring personal skill for win are arena shooters, This is only two things that actually matters for major bulk of audience attracted to such FPS. This is why "sperg definition classic arena shooters" will never ever come back in a big way. COD ate their audience.
Though of course
>hardcore believers rolling on the floor, swinging legs and hysterically screaming "heresy!
0c0546 No.14279624
>>14279598
>ignores all of my game theory
>COD ate their audience.
Your post is fucking hilarious because market analysts have already proven you wrong. CoD has a unique audience because CoD fills a unique niche. That sounds like a compliment, but it isn't; in essence, CoD introduced a bunch of turbocasuals to the "FPS genre" that would not have been interested at all otherwise. Even Halo players don't overlap that much. That is why no other game franchise has been able to take players away from CoD even though many have tried desperately to ape it and siphon off some of its success.
But that's okay, you keep countering my college education with childish scorn. I'm sure you'll stop looking like an idiot at some point.
60f8f0 No.14279626
>>14279241
Redditors can relate to his 140 IQ atheism and rectal cancer
c7d0d6 No.14279629
>>14279598
Please don't type like a retard and maybe people will take you seriously.
cee4f7 No.14279643
>>14279624
>he thinks dudebros didn't play "sperg arena shooters" back in days
They had no choice.
cbd29a No.14279644
Hooktube embed. Click on thumbnail to play.
>Shooters with high tempo of kills … are arena shooters
>Arena shooter needs high frequency of combat and kills occurrence.
If hooktube doesn't work:
https://www.youtube.com/watch?v=kdJhm2WTuXM
eef448 No.14279646
>>14273855
this post was so fucking stupid it made me post.
0c0546 No.14279652
>>14279643
Of course they had other choices, mostly getting drunk and playing football with their bros. If the same audience played CoD and Quake, why didn't Quake 3 move 8 million units at launch like MW2 did? Do you think that arena shooter fans had that many children in the intervening years?
720716 No.14279668
>>14273855
No retard. Merit is something earned that other people give onto you. It isn't something inherit within your labour. What you are talking about is pride. I can take a massive shit and be real proud of it, but no one is going to think it has merit.
465341 No.14279689
>>14278137
No it isn't retard
cee4f7 No.14279787
>>14279644
Quick chronometry of 5:00-6:00 part (why this minute i need to pick something so I pick [spolier] Pikachu [/spolier] middle)
For 60 seconds of gameplay.
3 combats. Average frequency: 1 combat every 20 seconds
21 seconds of combat total. Duration of combat: 35% of total play time.
This is just for minimum player count mode .
You are free to do same analysis for some COD, CS and PUBG match.
5eaaea No.14279854
>>14279668
True, respect should be earned.
465341 No.14279887
>>14278730
You clearly don't play arena shooters
cbd29a No.14279893
>>14279787
That's actually a low frequency of kills, but it ultimately describes a characteristic of the match instead of the game itself.
If you maintained the same mechanics, except on a larger scale map relative to player movement, it doesn't become any less of an arena shooter. Likewise, if they just got lost throughout the entire match and never found or fought each other (like new players would do), the game doesn't stop being an arena shooter.
b81814 No.14279979
>>14275851
>love fallout
>fallout new vegas faction system is like something out of my dream game.
>obsidian will never get another shot at it because pete hines and bethesda in general is jealous of how good NV was.
>Fallout will instead just become a platform for bethesda to sell mods that other people made.
1273fd No.14280543
>>14273844
What, are you suggesting that you want ZeniMax to make more money they can use to coerce independent studios into hostile takeovers?
51ca30 No.14281148
>browsing recent opinions about the game on the internet
>still fucked
there's no way bethesda still believes in this project, they probably already told id to move on to doom 5 for esportz and cut down the QC team to about two people
i think Quake Champions will get a small dedicated playerbase (just like doom 4 MP still has after almost two years of being out), so the few freaks that actually like QC will still get to play. but there's no way esports success is possible at this point for QC
71c889 No.14281843
>>14279979
I was in a bad mood and these made me feel better.
05ad3e No.14292053
>>14273844
There's a MOBA Quake? this is the first I heard of it
15c9e3 No.14293830
TRANNY SORLAG
T
R
A
N
N
Y
SORLAG
067e01 No.14297178
>>14293830
Is he really a tranny or just a lizard that looks just like a guy since lizards n stuff.
1148a6 No.14297291
best part about all this is
Overwatch isnt even a MOBA
they are trying to get their audience with WRONG MECHANICS
fd0884 No.14297320
YouTube embed. Click thumbnail to play.
I have no idea why the hell people are talking completely sideways of eachother. This frog explains what makes Quake Quake and that the most defining aspect of it in multiplayer Duel (and by extent most arena shooters) is item control. If you take a look at any high-level match or any Duel match at all, it's item control which plays the largest factor in victory. Shooting and aiming skills are only secondary in this regard because even top players will reach a skill plateau where differences in aiming skills can only be minimal. And of course having good aim doesn't matter when your opponent constantly manages to get more HP/AP than you.
91e202 No.14297324
>>14293830
What are you talking about? sorlag is a girl
17f6f3 No.14297328
>>14297320
<item control
<not objective control
<forgets dodging, map design and implementing fear / hatred into your opponent
lmao retard fucking muh item control its just objectives that make you hit harder retard
067e01 No.14297335
>>14297320
Most of the faggots who are on this board are around 18 years old. It's not surprising most of them don't know what they are talking about.
a38416 No.14297736
>>14297324
I know you're baiting but in case any newfag takes you as gospel here's an image from the manual of quake 3.
e6411e No.14298869
WEW
It must be bombing hard because they're giving out free copies and currency to people who tried the beta.
9c393b No.14298993
>>14273855
>meritocracy meme
>whether their success is based on merit or not. This leaves them to believe everything they come up with is hot shit, and thus, when it fails, it's the fault of those filthy irrational consumers who can't recognize genius.
meritocracy is a meme, that is why bad game developers fail and good game developers succeed, right?
lol sounds like meritocracy is working
86b794 No.14299366
>>14273844
> WHY WONT THEY LISTEN?
(((Zenimax))) Listening to customers
HAHAHAHA wow. OP you're a fucking moron.
6d8cd4 No.14299425
>>14298993
>bad game developers fail and good game developers succeed
This only applies to a fraction of developers, just like any other form of "meritocracy." The rich want you to believe that they're all super geniuses from the valley but if you've spent any time around them, it's painfully obvious that they're not.
8fb4be No.14299450
>Low player base that isn't growing and only shrinking
They just sent me game codes.
86b794 No.14299518
>>14299425
as someone who is in the industry, this is very true. The majority are idiots. The hard working people get fired and fucked over, their wages are stolen by their employers, they aren't credited for the work they did.
Who in their fucking right mind would want to be apart of this shithole.
067e01 No.14299525
>>14299450
Well make sure to tell them to fucking fix the game in the steam forums/reviews then anon.
86b794 No.14299599
>>14299518
I'll add too, I'm only in this industry in a training role, I'm no longer directly involved in the actual development side due to what I mentioned here. Most of my training involves "why you'd never want to work for these fuckers" and "how to make your own studio so you don't have to work for pricks"
91e202 No.14300075
>>14297736
Oh i'm sorry,i genuinely didnt know
female lizards hotter though
6da59a No.14300145
The sooner this abortion of a game dies and the sooner Diabotical gets released, the better.
01d626 No.14300146
>>14278609
>jap devs make something that isnt lonely virigin bait
Lost? >>>/somethingawful/
d4c104 No.14300245
>>14273999
>game with retarded name
>some indie shit nobody cared about
>a near-decade-late port of a console RTS
>literal who
Are you surprised?
>>14277915
>Tim Willits the "let's lock half of RAGE behind a DLC paywall also it's just sewers of loot" guy has to beg people to stop playing a wimpified port of quake 3
>>14279979
>the absolute delusion of obisidanfags
>>14300075
>>>/furry/
91e202 No.14300268
>>14300245
that's not how that works man
85385f No.14300270
>>14300245
>/furry/
>not /fukemo/
Homos not welcome.
02e02c No.14300875
I really want to get into a modern arena shooter so i just bought Quake Live instead. Had an absolute blast on an instagib server. What is the reason for which people hate QL? I understand there have been some patches that fucked it up over the years. Also, QChampions is a complete travesty.
e0635c No.14300878
>>14300875
There was the patch which forced loadouts onto the game but every server seems to have it disabled.
cbd29a No.14300902
>>14300875
Some players, generally CPMA and QW, hate VQ3, which Quake Live was a web port of. The reasons are typically because of less movement mechanics or not being able to airstrafe.
211efc No.14302440
>>14300911
>the reddit conspiracy is why I'm not successful
24cc1e No.14302495
d3db89 No.14302509
f66f1d No.14303243
>>14273855
That has nothing to do with removing a shitty feature in a shitty game made by a shitty unsuccessful dev team.
c7d0d6 No.14303282
>>14300875
>>14300878
The loadouts thing killed it. I would still play it if I could find any servers with people on them. Nowadays I just play Xonotic, because there's still a small but consistently active community for it.
888a56 No.14303297
>>14274359
Because they're for casuals. Real pros played run kitty run. Dota doesn't even have a linkin park song constantly playing in the background.
ac584a No.14303467
>>14273855
>Meritocracy is a meme because it works
What the fuck did I just read?
5ee4cc No.14303497
>>14273855
A complete retard that thinks that liars have merit.
643a04 No.14303517
>>14273855
<Every successful person believes in meritocracy.
Nobody would ever fail if that was true, you turbo nigger.
cad3ed No.14303533
>Grenade launchers were an iconic weapon from the Quake series and had their own spot in the arsenal
>"Let's remove them in a game where people shoot without reloading because of "spam"
>Replaces it with a version of the rocket launcher, whose rockets take a while to explore after hitting shit, making it a worse version of both weapons
>"But it shoots THREE rockets, so it's good and somehow not spammy"
>Makes that one Quake 3 skin into a character, whose ability is the definition of grenade spam
Besides the servers and FPS linked to speed, i think this was the worst part of this whole game
>But at least there's references to past games
In which some are wrong and incorrect, because id is now linked to an RPG dev, who doesn't give a shit about keeping up with lore
>id games were never about story, silly
Which is why QC has a bunch of lore related shit