[ / / / / / / / / / / / / / ] [ dir / agatha / asmr / lds / leftpol / rwu / strek / sw / webmcams ]

/v/ - Video Games

The Vidya
Email
Comment *
File
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Flag
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options
Password (For file and post deletion.)

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 16 MB.
Max image dimensions are 15000 x 15000.
You may upload 5 per post.


<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 52aa5a24f0afcce⋯.png (103.87 KB, 250x193, 250:193, RA2_V3_Rocket_Launcher.png)

File: 304d42655f183ce⋯.jpg (156.81 KB, 472x448, 59:56, V3RocketLauncher_RA2_Art1.jpg)

File: afa89ef03a62e27⋯.jpg (36.79 KB, 600x451, 600:451, RA2_V3_Concept_Art.jpg)

cb7bf0 No.14270330

Last thread hit page 14.

Stealth Tanks are ineffective when used against Pillboxes

fa7626 No.14270342

rip in peace westwood


6361d4 No.14270347

Red Alert 2 and Tiberian Sun is my childhood game

is there a download link for the complete games with all the FMV


3ffe41 No.14270349

>>14270347

look on myabandonware


6361d4 No.14270374

>>14270349

Does it even work on windows 7?


fa7626 No.14270478

You can get it to work though it's inconsistent.


6361d4 No.14270487

>>14270478

>read comment on the site

>nobody can get it to work except for 1 guy using windows 8.1

8.1 used the same kernel as win7 right?


fa7626 No.14270497


707d2c No.14270939

File: cdc67d3b377e6e1⋯.png (30.71 KB, 191x196, 191:196, 1451963657090.png)

LOOK AT MY BEAUTIFUL WEAPON


ce0aaf No.14270949

File: f59a1fce9059d40⋯.jpg (39.97 KB, 620x465, 4:3, Scud_Launcher_Launcher_Ren….jpg)

>>14270939

SOMETHING FOR THE MASSES


707d2c No.14270960

>>14270949

High explosive warhead or Anthrax warhead?


ce0aaf No.14271043

File: 7f96b57279dd9b4⋯.webm (14.13 MB, 1280x720, 16:9, Hail to the Chief Speedru….webm)

>>14270960

High explosive every time.


56d426 No.14271089

File: d1e0ba19af4713c⋯.jpg (14.14 KB, 480x360, 4:3, hqdefault.jpg)

>>14270960

as if that's even in question


162408 No.14271104

>>14270347

EA's the ultimate collection had music from all the CNC games before they decided to be assholes and remove it from the additional content section :/

I think RA2 works but weird shit happens. Hell EA fucked up so badly AV was detecting the RA2 exec as a virus lol

>>14271043

Sorry, no tracking numbers. :^)


ce0aaf No.14271203

File: 23da517d3c7242f⋯.webm (12.65 MB, 1280x720, 16:9, Last Chance Speedrun.webm)


f89737 No.14271211

>>14270960

High explosive..you have Toxin tractors to clear buildings.


eb080c No.14272436

I thought you don't like C&C Generals


90e8cf No.14272570

>>14272436

C&C Generals Zero Hour is a really good game and has aged extremely well. People hating it were a meme and were basically fucking retarded.


3ffe41 No.14273017

>>14270374

RA2 + expansion does, I got it from there and it worked perfectly, widescreen fix worked great too. You just need to run as admin to prevent a glitch where everything dies 20 seconds into the game. I also updated Yuri's Revenge to v1.001 but don't remember why, but it says it fixes more glitches.


a3dae5 No.14273232

>>14272570

Essentially, yeah. It's still getting mods, isn't it? And it's still better than RA3 though Kane's Wrath is still a fun game from the little I played. I just wish I didn't suck so badly at RTS games. I can't into micro/macro and am even too retarded to get control groups to fight the weakness.


4eea90 No.14275332

V3 LAUNCH UNIT


6361d4 No.14275429

>>14271043

Man, I always have a soft spot for live action FMV


fb6404 No.14275496

>>14272436

Who is this 'you' you speak of?

And you're wrong, Generals is well liked though there are good arguments for it not really being a 'true' C&C game.


61b711 No.14275517

>>14275496

Generals wasn't great, I didn't like it back when it was released, Zero Hour did improve upon it though.

Also is it me or are the units that were added to Kane's Wrath even more toyish than usual? Especially the Mantis, the Specter and the Hammerhead. I mean some of Nod's units looked silly to begin with like the Scorpion Tank and the Beam Cannon, but that didn't improve that side of things.


707d2c No.14275677

>>14272436

I was going to mention what >>14275496 said. I've heard complaints about it not having much to do with the rest of the series, but I think it's a solid game on its own. I know I've had a ton of fun with it and Zero Hour.


fb6404 No.14275738

>>14275517

>Generals wasn't great, I didn't like it back when it was released, Zero Hour did improve upon it though.

I liked Generals but the game feels like a hastily polished beta instead of a finished product because it kinda was.

Zero Hour was of course an improvement.


0fde50 No.14275742

>>14272436

With zero hour, generals is pretty good, and that's even before mods.

The only people complaining are the ones autisming over how it doesn't have the sidebar that the other two series of C&C games do.


566939 No.14275844

>>14275517

Is it just me or is that the trend with newer C&C games? I mean, Tiberium Wars is meh but with Kane's Wrath it's better? Vanilla Generals is meh but Zero Hour is better…nothing can make RA3 better though. RA3 seems..imbalanced even with Uprising.


566939 No.14275865

>>14271089

I dunno, if you play any other generals other than Toxin, just use the tractor. If you're using Dr. Thrax's faction…everyone has Toxins so Scud Launchers are kinda useless.


707d2c No.14275894

>>14275865

The puddle of toxin from one of Thrax's scuds will fuck up pretty much everything in short notice. Seems pretty effective.


6361d4 No.14275990

>>14271104

>>14273017

At least I can play RA2 again, Tiberian Sun keep glitching out for me.


707d2c No.14276126

>>14275742

>With zero hour, generals is pretty good, and that's even before mods.

What are some interesting mods to try for Generals or Zero Hour? I've never played any, only custom maps.

By the way, anyone played those scripted maps where enemy units get mass spawned and you have to either survive or accomplish some objective?


7b19cc No.14276129

>>14276126

My two go-tos are Shockwave and Contra. I hear Rise of the Reds is good too, and it's made by the same people as Shockwave.


6361d4 No.14276408

File: 4b79c187310d487⋯.png (64.08 KB, 1308x582, 218:97, ts1.PNG)

File: a10650329bbeb98⋯.png (50.6 KB, 861x565, 861:565, ts2.PNG)

Can anybody help me install Tiberian Sun? everytime I try to install it, it keeps telling me to insert the CD, I have virtual drive but I dont see any ISO files


6361d4 No.14276446

File: 16cf18d748d706a⋯.png (213.47 KB, 1332x645, 444:215, ts3.PNG)


01f5ad No.14276613

File: aa4cfac2ade0413⋯.jpg (161.54 KB, 1024x768, 4:3, Snap92_1.jpg)

Okay so imagine youre the balance guy for Zero Hour. What general/nation needs a nerf/buff to make them more viable which general is most broken?

The one i can think of that should be fixed is laser tower artillery. That glitch where the laser defense towers locked onto info from others have the capacity to suddenly fire off a few shots past their normal range, killing infantry and damaging tanks..

Also the superweapon general needs paladin tanks to make up her land army but no access to crusader tanks.

What else?


566939 No.14276758

>>14276613

Infantry general need at least the Gattling Tank, Tank General should have Inferno cannon because really, if there's a map that requires island hopping, the Tank General is fucked.


01f5ad No.14276988

>>14276758

Gattling tank? Dont their infantry cover that niche? More vonourable then that sure but you know.


56d426 No.14276998

>>14275865

the tractor is basically useless tbh, it's only use is to clear buildings and even then it's not good at it because it's range is ass so it's more likely going to get totaled by rocket troops tbh


90e8cf No.14277318

>>14276613

Superweapon Gen at one point did have Crusader and Paladin tanks but they were retardedly OP. You can still enable them with .ini files or use them in world builder. I will give a hint, they made EMP Patriots look tame


75954a No.14277678

>>14276988

That's the thing..Minigunner's too vulnerable unless you put them in the transports. Better give them some kind of vehicle other than the crawler and the Outpost.


f8c979 No.14277741

>>14276446

I recently had the exact same problem. turns out it was some shit with modern windows disabling securerom or some shit like that.

I managed to get it working by moving files around various downloads/releases. to be honest I don't know how I got it working


fb6404 No.14277913

>>14275844

That'll be because EA wanted to spend the bare minimum of money on the base game and the expansion had to come along and fix it.

>>14276126

Shockwave is probably the default mod to start with then branch out from there.

>>14276408

Checked pcgamingwiki?

>>14276613

GLA in general needs a buff, probably the air general for USA also.


56d426 No.14277961

>>14276613

it's called contra


90e8cf No.14277991

>>14277913

>GLA needs a buff

I'd say they need a nerf more. USA overall needs buffed while China sits about right.


a85858 No.14278135

File: 50dd973728a8ebc⋯.jpeg (24.99 KB, 500x500, 1:1, 1441651623087.jpeg)

>>14277913

>That'll be because EA wanted to spend the bare minimum of money on the base game and the expansion had to come along and fix it.

Why don't developers just demand a massive budget but then underspend each year, so they can do all the shit they need and more?


56d426 No.14278204

>>14277991

he's shitposting


edad49 No.14278206

>>14278135

lmao like why don't we just print money and make everyone rich


707d2c No.14278323

>>14276613

I'd say infantry general needs a buff. I've never been able to mount an offense as him.

Superweapons general is weak at first but then it's just unstoppable when it gets Auroras and snipers.


4a70a4 No.14278812

File: eba84fd53ca2e3c⋯.webm (6.44 MB, 800x600, 4:3, eba84fd53ca2e3c93e09fa63d….webm)

File: ac1a54aa4ff05cd⋯.png (451.59 KB, 626x846, 313:423, The Fun Stops Here.PNG)

File: 8a020c69ea02e76⋯.png (215.92 KB, 802x500, 401:250, WorseThenEasyAI.png)

Friendly reminder


cb69d7 No.14279174

File: b7ebb1ac8c58cd3⋯.png (81.01 KB, 915x606, 305:202, 130519860264.png)

>>14278812

his fuck up will never die


cb7bf0 No.14279536

File: c88a86ad868627c⋯.png (217.06 KB, 485x769, 485:769, nightcrawler my son.png)

>>14278812

Fresh OC inbound


7b19cc No.14279553

File: 5bb21cc01793d0a⋯.webm (2.1 MB, 1920x1080, 16:9, CHAYNA'S AYAFORCE.webm)

>>14279536

Choice, anon.


fb6404 No.14279574

File: 6f603b0130ce420⋯.jpg (8.55 KB, 123x120, 41:40, smiley_cup.jpg)


fb6404 No.14279588

>>14278204

I would never shitpost anon, that would be highly irresponsible.

>>14278135

Publishers could just find another studio to do it for them.

>>14277991

It depends heavily on the general if we're talking Zero Hour (and vanilla), the Chinese infantry general is crap for example.

>>14278323

Superweapons general also has EMP patriots.


3f704a No.14279610

File: 8a4781eb1fe4cd3⋯.png (508.19 KB, 1020x759, 340:253, 130630548118.png)

>>14279553

>.webm without sound

That'll be 11.99$ + tip


7b19cc No.14279625

YouTube embed. Click thumbnail to play.

>>14279610

I'll file a complaint with the /k/ poster that uploaded it. In the meantime, your post motivated me to look up the name watermarked on the video and find the original.


2b55a2 No.14279650

File: 9c70f7bb3e83e9d⋯.png (321.34 KB, 480x360, 4:3, ClipboardImage.png)

>>14278206

If the studio is underfunding you it's a different situation than having too much and misspending like Mr. Shitface.


4a70a4 No.14279661

File: be0606f9a2e1989⋯.png (215.94 KB, 802x500, 401:250, WorseThenEasyAI.png)

>>14278812

Fuck me I just realized I misspelled "Stealth." Fixed it now.


3f704a No.14279671

File: 803cd18cd2ccb71⋯.png (54.85 KB, 225x225, 1:1, 130448107247.png)

this is now old times thread


f01a9b No.14279679

File: 9458ae658975c80⋯.jpg (5.48 KB, 250x249, 250:249, ab177e2c2a63e5be21edc5c52a….jpg)

File: ae74a7bfccd0db7⋯.png (454.82 KB, 625x480, 125:96, 1469492360241.png)


90e8cf No.14279841

>>14279588

Chinese Infantry General can dominate on urban focused maps. Their troop crawlers are not too shabby either when equipped with Tank Hunters. Problem is they are heavily micro intensive. I've seen a few times where Infantry Gen has blitzed an unsusppecting opponent. He's still not as good as Tank or Nuke Gen though


707d2c No.14279868

>>14279841

I hate the troop crawlers so much. They seem to be a good idea at first glance but they'll explode as soon as a feather hits them and kill half of the troops inside and maim the rest.


0fde50 No.14279904

>>14278135

>Why don't developers just demand a massive budget but then underspend each year, so they can do all the shit they need and more?

The government budget mentality is highly contagious.


7b19cc No.14279954

>>14279868

>>14279841

Contra mod does some pretty cool stuff for him. All of his buildings, for example, are garrisonable. All of them.

>enemy airdrops cloud of infantry into your power plants

>power plants open up with two miniguns and four rocket launchers, each

>infantry dead before they hit the ground


fb6404 No.14279987

>>14279661

From God, to Kane, to Steth.


fb6404 No.14280072

>>14279841

The problem is infantry are just inferior in the average map and are also hard countered by many unit types.


90e8cf No.14280092

>>14279868

Hence micro intensive. If you boot those troops out they are still at full health.

>>14279954

Contra really is more fun than Shockwave, even if it does make things rather fucked balance and pace wise.

>>14280072

Hence why they are more a situational General. They are at least playable somewhat compared to say Chairforce General whom's best course of action in any MP match is to roll over and die.


1e11a7 No.14280096

File: 6a07589a61e66f7⋯.png (131.01 KB, 1024x768, 4:3, ClipboardImage.png)

>>14270330

So, to settle the score, what is the general consensus on:

>Best single player

>Best multi player

>Best unit or units overall

>Best faction

>Best game aesthetics

>Best overall gameplay

>Best soundtrack

>Funniest line of dialogue

>Most comprehensive mod

And if you could have just ONE new C&C game, which of the three series would it follow, which of the three gameplay styles and how many modifications would you make to the established formula/take from other iterations?


d0d0d5 No.14280200

File: cefba6ec39f2df0⋯.jpg (Spoiler Image, 19.69 KB, 400x334, 200:167, Brotherhood of Gotta Go Fa….jpg)

Is Nod the best faction?


90e8cf No.14280238

File: 0b09b6b9fea08b9⋯.jpg (83.74 KB, 1920x1080, 16:9, mutant rage.jpg)

>>14280200

>That image


4a70a4 No.14280253

File: b92c0365e1e7e7d⋯.png (57.3 KB, 214x239, 214:239, CNCKW_Steel_Talons_Logo.png)

>>14280096

>Best single player

Red Alert 2 + Yuri's Revenge. Those campaigns were so fun and memorable.

>Best multi player

Nearly every game. The question is which DIDN'T have the best multiplayer. Red Alert 3 and C&C 4.

>Best unit or units overall

Mammoth Tank assembled!

>Best faction

Pic related They aren't the best gameplay wise, but just from theme and attitude Steel Talons is a blast to play as.

>Best game aesthetics

Tiberian Sun and it's post-apocalypse black future.

>Best overall gameplay

Depends on your preference. If you like simplicity, then it's Red Alert 2 + Yuri's Revenge. Do you like a complex autistic RTS, then it's Generals Zero Hour. Do you like inbetween, then it's Tiberian Sun Firestorm.

>Best soundtrack

Red Alert 2 + Yuri's Revenge. Honorable mentions being the classic DOS games.

>Funniest line of dialogue

"You're worse than a pager Locke!" From Renegade, on the second mission. Ignore the turrets on the Gunboat secondary objective and Havoc will say the line, quoting Locke constantly repeating the same dialogue over and over.

>Most comprehensive mod

Dawn of the Tiberium Age. That mod has been used in so many gamenights. WORSE THEN EASY AI!

>"And if you could have just ONE new C&C game, which of the three series would it follow."

It would either be the C&C 4 we should've gotten, or Generals 2. The pain will never go away of what EA did to the series. Not only was the last game so horrible, but the fact they cancelled Generals 2 a week before launch was just disgraceful. They deserved that Golden Poo award that year, and more.


4a70a4 No.14280266

>>14280253

Oh I should've mentioned, Red Alert 2 + Yuri's Revenge is a close second for best aesthetics, with it's alternate Cold War 1960s setting with cheesy B-Movie themes.


fb6404 No.14280345

>>14280092

>Hence why they are more a situational General. They are at least playable somewhat compared to say Chairforce General whom's best course of action in any MP match is to roll over and die.

Well yeh the airforce fag is just not useable though to be fair I'm not sure how you could balance a faction like that without it being either over or underpowered unless you overhauled the entire game.

>>14280096

>Best single player

Probably RA2, I actually prefer 1's slightly more grounded setting but 2 has better overall gameplay.

>Best multi player

Anything pre-C&C3 ideally with a mod for balance and/or extra units.

>Best unit or units overall

I have a real soft spot for the Obelisk of Light even if it is a bit crap to actually use.

>Best faction

Nod followed by ISIS GLA.

>Best game aesthetics

Red Alert 1.

>Best soundtrack

Tib Dawn easily.

>Best overall gameplay

Again probably RA2.

>Funniest line of dialogue

The background line from a news reporter where (((GDI))) blame military losses on funding cuts.

>Most comprehensive mod

Probably DTA, maybe Shockwave but I think it mostly relies on cut content.

>And if you could have just ONE new C&C game, which of the three series would it follow,

Generals, it got the least exploring as a universe.

>which of the three gameplay styles

Would be fine with either the Generals or the original C&C gameplay style.

>and how many modifications would you make to the established formula/take from other iterations?

I'd want a coop campaign because I fucking love those in RTS games and they're rare as dick.


90e8cf No.14280372

>>14280345

>how you could balance a faction like that without it being either over or underpowered unless you overhauled the entire game.

Just restore a lot of the cut content. Pretty much what Shockwave Mod mostly is combined with porting in random shit from Red Alert and Tiberium games


937462 No.14280373

>>14280253

>Steel Talons

Mein Freund!

Shame that for some reason, GDI abandons their mechanized units for tanks. And fuck who ever it is that thinks that the Wolverine be second tier compared to the Titan (considering that Wolverines are ST equivalent of the APC)


937462 No.14280408

>>14280345

I always like the GLA as a faction in Generals. The Chinese are bleh (this is the faction that tries to be like the US faction but fail in many ways save for base defences and the Nuke Cannon, the Neutron shell make for good garrison clearer and best way to steal enemy vehicles.) and the US, well..I don't like them as much (I think the Superweapon General is cheap with the EMP Patriots and Laser General is such a cakewalk but I do love the Air Force General)


4a70a4 No.14280429

File: 73be32fd3290f3f⋯.jpg (22.06 KB, 200x258, 100:129, IMG_5848.JPG)

File: 41a4867547fc866⋯.jpg (22.16 KB, 332x286, 166:143, IMG_5851.JPG)

File: 990fd62602bb316⋯.jpg (1.02 MB, 1920x1200, 8:5, IMG_5850.JPG)

>>14280373

There's actually a story reason why GDI abandoned their mechs. The Commando's Mech C4.

As you know in Tiberium Wars, the GDI and Nod Commandos got their C4 upgraded. In the past C4 could instantly destroy buildings, but now they can also instantly destroy mech walkers. After the Firestorm Crisis where CABAL had that bigass mech called the Core Defender, which was a pain in the ass for GDI to fight. Add that with Nod working on their own mechs, the Avatars, and GDI needed a countermeasure. So they upgraded their Commando's C4 to be placeable on the legs of mechs, destroying them instantly. However, Nod managed to steal the plans for the new C4 and reverse engineer it for their own use, so with their mechs now obsolete thanks to this new C4, they went back to tanks.


31dd6f No.14280473

File: c9e8bec8ec226a9⋯.jpg (114.52 KB, 955x715, 191:143, 129060472099.jpg)

>>14280253

>steel talons

Finally, a man of the blue zone instead of those filthy Nod mutants. Love for everyone! … But the mutants and Nod!


90e8cf No.14280548

File: cad03f2f2bed904⋯.jpg (61.39 KB, 1024x627, 1024:627, the_black_hand.jpg)

Steel Talons are the Black Hand's bitch.


31dd6f No.14280573

File: 304dc7a60de2c97⋯.png (171.1 KB, 480x346, 240:173, 129300030219.png)

>>14280548

go suck kane's tiberium cock


fb6404 No.14280581

>>14280473

Remove (((Globalist Defence Initiative))).


937462 No.14280604

Nobody likes the Scrin, huh?


31dd6f No.14280623

File: 7e2844ba898c38b⋯.png (876.48 KB, 1680x1050, 8:5, 131121761153.png)

>>14280581

Are you enjoying dying in the tiberium ditches for your CGI master while everyone else in GDI enjoys tiberium free zones?


844d47 No.14280630

File: f6a7e68628b5c96⋯.jpg (82.63 KB, 613x1303, 613:1303, 10.jpg)

>>14280096

>Best Singleplayer

C&C 3 no doubt. Nothing else in the series was as hype as the fucking Scrin invasion.

>Best Multiplayer

Any of the games except RA3 and C&C4.

>Best units

All mech units and all Nod infantry.

>Best faction

Nod.

>Best aesthetics

Tiberian Dawn.

>Best gameplay

C&C 3.

>Best Soundtrack

Tiberian Dawn.

>Funniest dialogue

"Who are they? Protesters?"

>Most comprehensive mod

Every C&C mod is a clusterfuck of shit.

>And if you could have just ONE new C&C game, which of the three series would it follow, which of the three gameplay styles and how many modifications would you make to the established formula/take from other iterations?

Tiberium saga. Remove timed missions.


0fde50 No.14280640

>>14280604

The Scrin were introduced in the last C&C game made, their fans just haven't had the same amount of time to build up as Kane's cocksuckers and the (((Global Defense Initiative)))


937462 No.14280644

>>14280630

Well, Nod's units in C&C 3 I thought wasn't that great…until I found out the joys of spamming bikes.


844d47 No.14280650

>>14280644

>Nod's units in C&C 3 I thought wasn't that great

Oh come on. You telling me you didn't like stuff like the Black Hand troopers,the Redeemer and Venom spamming?


0fde50 No.14280657

>>14280640

Also, we were just doing our jobs, which doesn't have quite the same dramatic ring as Peace through Power or DEFENDERS OF EARTH


937462 No.14280664

>>14280650

Preferred the MARV over the Redeemer.


d501e6 No.14280684

>>14280650

I will forever hate those hacks at EA for nerfing the Rage Generator on the Reedemer. It's the worst epic unit out of the bunch with only two infantry slots, a buggy walking locomotion and an inability to fire and move. Just fuck EA all around.


31dd6f No.14280688

>>14280657

>>14280640

fuck off back to your ayy lmao planet, aliennigger


844d47 No.14280697

>>14280684

>It's the worst epic unit out of the bunch with only two infantry slots, a buggy walking locomotion and an inability to fire and move.

Actually the Redeemer beats the other epic units in a 1v1. It can also be cloaked by that cloaking ability.

Imagine chilling out at your base midgame and then suddenly a fucking giant robot shows up out of thin air right in the middle of your base washing your buildings with flame from its infantry slots.

REDEMPTION IS YOURS


baa488 No.14280699

>>14280640

There was a scrin saucer in C&C Renegade

>>14280253

>spoiler

>not destroying the huge cannon so the boat captain acts surprised to which Havoc replies "Can't let you have all the fun

Everything Havoc says is great.

>Kane: "GDI, let me take a look at you…" "captain nick parker, codename "havoc" - how cliche"

>hehe

>>14280096

>Best single player

RA 2

>Best multi player

i didn't have internet when i played and nwo I'm too afraid of humiliating defeat

>Best unit or units overall

stealth tanks.

>Best faction

NOD and Chyna

>Best game aesthetics

Renegade

>Best overall gameplay

too hard of a choice.

>Best soundtrack

RA 2

>Funniest line of dialogue

if not havoc then "ak 47's for everyone, yaaaay! or "can i have some shoes"

>And if you could have just ONE new C&C game

Generals 2 or Renegade-tier in terms of dedication but in Red Alert universe.


d501e6 No.14280704

File: cd47b3c80d81a97⋯.png (52.56 KB, 234x228, 39:38, CNCKW_Traveler-59_Logo.png)

>>14280604

Traveler-59 was may favorite faction in CNC3 followed by the blackhand. I always like the mind control faction in games. Yuri in RA2 as my personal favorite faction out of all the games.


baa488 No.14280710

>>14280699

oops, forgot to take off my flag.


d501e6 No.14280739

>>14280697

>Can't generate resources like the other two epic units can

>Complete lack of splash damage with the exception of the flamethrower means it falls the easiest to spam, the other epics both deal splash damage

>Can't repair away from base without a saboteur taking up one of its two slots. Fewest inf. clot upgrades.

The Redeemer is fun but it is rarely useful in an actual game.


844d47 No.14280752

>>14280704

The little amount of lore the Scrin have is so interesting.

>Traveler 59 were a sect of the Scrin that focused on teleportation, exploration and mind control, lacking in combat experience, and are so secretive, not even Kane could figure them out

>Reaper 17 are a literal Khorne death cult whose members willingly infuse themselves with Tiberium in a practice of self mutation/augmentation, which, on top of making them fucking insane, also fuels their eternal hatred for everything around them, and is widely known as the most violent sect of the Scrin, driven exclusively by the desire to absolutely, positively fucking destroy anything that stands between them and tiberium, hence why they have the strongest Scrin units, and also why their units have Tiberium shards protruding out of them. They're also just the 17th sect, there's at least 16 more.

The Scrin weren't just written away as "the aliens". They had an actual hierarchy with different tribes and cultures, and I love it, speaking as a Nod man myself.


937462 No.14280754

>>14280752

Is it true that Kane's Wrath is supposed to be in 3 parts with the other 2 parts focused on GDI and the Scrin respectively?


d501e6 No.14280770

>>14280752

I like that the scrin at heart are just alien crackheads who destroy entire worlds just to fuel their addiction and that they don't even see earth as a battle/war but more like a corporation having to put up with jungle primitives keeping them away from a gold mine.

>>14280754

Like most CnC games they had much grander plans but were cut short by underfunding and EA wanting to crank out content and move on to the next thing as quick as possible. Look into the amount of content cut from generals and zero hour. Instead of a linear series of battles the generals challenge mode was originally going to be like a megaman boss select screen where you picked your general then fought whoever you wanted as you saw fit and each faction was going to get a boss instead of just the China mega-boss.


4a70a4 No.14280775

>>14280754

No. It's solely a Nod campaign. Part 1 is set post-Firestorm as Kane works to reunify the Brotherhood. Part 2 is set during the events of C&C 3, where you do the several shadow ops that happened in the background, like Disabling GDI's Ion Cannons, bombing the GDI treasury, and pretending to be Killian. Part 3 is five years after the events of C&C 3, where you get the Tacitus back.


d501e6 No.14280785

File: dcba07612f0be34⋯.jpg (47.35 KB, 712x700, 178:175, 15oxhj5.jpg)

>>14280704

Also if you look. The Traveler insignia is the most edgy. Literally a scrinified mark of the beast.


844d47 No.14280786

>>14280754

Judging by how much lore Kane's Wrath brought to the table that was left in paper, and how it happens both before AND after the events of C&C 3, I think so.

>Reaper 17 was so batshit insane that even the rest of the Scrin thought their Tiberium mutilation practices were unnecessary

>Steel Talons are a special unit within GDI formed to field the latest military tech for them, highly regarded even by Havoc

>ZOCOM is essentially GDI's SOCOM, deployed exclusively to Red Zones and pretty much regarded as a unit comprised almost entirely by potential Commando candidates

C&C 3 had so much material to expand upon, it's astounding.

>>14280770

The Scrin wrecked everyone's shit a lot and Earth barely survived their initial arrival, and after all this clusterfuck the Overlord just gets a little annoyed and tells his subjects to prepare full invasion force. Earth will FALL.

But then C&C 4 happened


d501e6 No.14280817

>>14280786

It still hurts. There was so much they could have done instead of turning it into a retarded half-assed MOBA clone.

Also

>Tiberian Twilight was actually originally intended to be an online game for the Asian pro-gaming market. The game was later forced to become the conclusion of the Command & Conquer: Tiberian series in an effort to boost sales.[8] It is the first game in the series to implement a form of digital rights management (DRM) that requires constant Internet access; this type of DRM is fairly new and targets the used games market as well as ensuring that households must buy a copy per person. However constant Internet connections is often criticised by players, and lower sales.

https://en.wikipedia.org/wiki/Command_%26_Conquer_4:_Tiberian_Twilight#Development

Thanks EA.


844d47 No.14280824

>>14280817

You know what's the worst thing after all this? Westwood is crawling back to EA.


d501e6 No.14280847

File: 355ea39932b2d5e⋯.jpg (26.42 KB, 480x360, 4:3, Get it together westwood.jpg)

>>14280824

That's just sad.


90e8cf No.14280859

>>14280786

>>14280817

To rub salt on the wounds Westwood version of C&C3 had envisioned GDI, Nod, CABAL, Scrin and Forgotten as playable factions with the Forgotten meant to play a considerable part of the storyline being humanitiy's unintentional ace in the hole with the Scrin even scratching their heads at the shit they could do. Supposedly Forgotten were going to unleash Tiberium based powers on the Scrin and get the very Earth itself to fight back against the Ayy invasion. Whether this would have been good or not is up for debate


61b711 No.14280861

File: be3979b8c1b758c⋯.png (154.15 KB, 1779x984, 593:328, why petroglyph sucks.png)

>>14280824

>Petroglyph is Westwood

Not really, no.


707d2c No.14280870

>>14280473

That picture still triggers me.


844d47 No.14280893

>>14280859

Where'd you get that info on the Forgotten? Are there official documents anywhere?


d501e6 No.14280900

File: c965c11f81698a6⋯.jpg (23.43 KB, 800x600, 4:3, suicide_gun.jpg)

>>14280859

Remember the good ol' days when people made games to be fun and tell a story and then those games gained a cult following and sold well. Instead of being released halfbaked as quick as possible and with a corporate strategy of stealing players from {X} Game, {X} Market or {X} Genre. Yeah, those were the days.


90e8cf No.14280906

>>14280893

Forums posts by former Westwood devs on the Petrogylph forums. Look up Command and Conquer Incursion.


d4b9c2 No.14280907

File: b0144085b720d59⋯.gif (1.43 MB, 280x158, 140:79, 1430272339947.gif)

>>14280900

>Instead of being released halfbaked as quick as possible and with a corporate strategy of stealing players from {X} Game, {X} Market or {X} Genre

>what is every tie in game ever made


844d47 No.14280943

>>14280906

Reading the plot in the C&C wiki right now

What in the fuck, it was supposed to tie in to RA2?


90e8cf No.14280948


d501e6 No.14280950

File: 7f66f613a5e5737⋯.jpg (353.97 KB, 1600x1200, 4:3, Supreme Commander 2 thumb0….jpg)

>>14280907

Believe it or not people used to have enough creativity to make games that stood apart based on their own merit without needing to imitate whatever the current flavor of the month was. I pity the man who will never know of that simpler time.

>Pic related. We want to expand into the casual market.

>>14280943

Alternate timelines.


90e8cf No.14280956

Should note that Westwood were planning on making a C&C MMO which would have been Planetside before Planetside was a thing, mixed with S.T.A.L.K.E.R. elements, and supposedly had base building.


d4b9c2 No.14280990

File: 7304e8b8c7f10ea⋯.gif (1.64 MB, 400x300, 4:3, [Eurobeat stops].gif)

>>14280950

Faggot, there was just as many copy cats and shovelware in vidya in the 90s. You've got some rose tinted glasses.


707d2c No.14281036

What do people think of RA3? Is it bad I couldn't get myself to finish it? The units felt like they just had no punch or power behind them, it was boring.


937462 No.14281060

>>14281036

Boring was right..the Japanese units are the worse offenders which is a shame, I do like the Mecha/Jet Tengu design.


cb7bf0 No.14281065

File: acc2eb17819e237⋯.png (2.06 MB, 1920x1080, 16:9, Rx_M2Bradley_Render_01.png)

RenegadeX just got updated. They've added Commanders and a reskin to the Nod Light Tank to make it look like it did in TibDawn. They also re-added old Field.

https://renegade-x.com/forums/topic/75994-renegade-x-patch-531-released/


ce0aaf No.14281897

File: 96b8d85372257b3⋯.jpg (50.72 KB, 480x640, 3:4, tree.jpg)


56d426 No.14281948

>>14280429

that's a retarded excuse, surely C4 designed to blow up mechs would also work well on tanks


56d426 No.14281959

>>14281065

>to make it look like it did in tib dawn even though the game it's based on was renegade


09b692 No.14281996

>>14280096

why does nobody mention rotr


2c5403 No.14282003

File: a2e7578728925b7⋯.png (652.58 KB, 1206x1052, 603:526, heh.png)

>>14280950

there are like thousands of dos game that are pretty good that no one will ever play.


c6cd60 No.14282010

>>14270347

>>14271104

I'll look through my files for you two.


c6cd60 No.14282120

>>14275990

>>14270347

>>14271104

Okay, this is what I got. The MiRROR release of C&C: The First Decade.

More info here: https://en.wikipedia.org/wiki/Command_%26_Conquer:_The_First_Decade

I am including the 1.03 unofficial patch as well to the archive, since it fixes a lot of the bugs that EA introduced when they tried to update the games for Windows XP and other shit. It also includes a NoDVD crack.

More info here: https://cncnz.com/hosted-projects/command-patch/the-first-decade-unofficial-patch/

I had to include FFF's generic game keygen, since it works for the games listed. Malwarebytes lists it as a "riskware tool" cause it's from "a shady site", but it works, it's just a false detection and something to flag, since it used to pirate games. Ignore the "virus detected" bullshit.

Lastly, read the .nfo file on instructions. You're suppose to take the files from P1 and P2 and put them in one folder, since it's a big archive. It's a nearly 8 GB file. Please be patient as I upload it. I'll figure something out.


c6cd60 No.14282224

>>14282120

Maybe I didn't need the FFF keygen. Oh well, it's there, cause reasons. Also, old it works with other old EA shit.

I might keep this split and upload it into two parts on to my Mega.

Also, the bonus DVD isn't included. So you don't get the behind the scenes shit.


c6cd60 No.14282290

>>14271203

>Chicago is nuked.

Why can't this happen in real life?


efac6b No.14282307

>>14280990

Kill yourself millennial, it was never anywhere near as bad as it is today. It's incomparable.


90e8cf No.14282909

>>14282290

Because we want the nuke to go to New York or LA first.


1e11a7 No.14283679

>>14282290

>wanting to nuke an American city

>not wanting to deport all of its illegals and publicly hang all nu-males, traitors and (((journalists)))


4eea90 No.14283957

>>14281959

>"The M2 Bradley will be featured in the newly added 'Classic Vehicle' crate"

>crate only

>somehow ruins the game

way to be a no-fun faggot


56d426 No.14283983

>>14283957

that's even worse

>enemy has every building bar one destroyed

>can't vehicals, only pray for gay

>utter stalemate for 20 minutes

>suddenly 11 tanks push from the enemy which rolls over your defense because everyone has nothing at this point

>turns out they've just been hoarding crate vehicles and now have way more then enough to make your uphill struggle utterly meaningless


844d47 No.14283993

File: 339a809d0f53ea6⋯.png (24.8 KB, 640x480, 4:3, ClipboardImage.png)

>>14281065

>a reskin to the Nod Light Tank to make it look like it did in TibDawn

Except Nod light tanks were grey, not fucking red.


56d426 No.14283999

>>14283993

they've made alt skins for vehicles on every map more or less


ce0aaf No.14284023

File: 2a548b9dd392fb8⋯.jpg (478.63 KB, 1350x1676, 675:838, Untitled.jpg)

>>14280429

I honestly thought you were joking about that.


844d47 No.14284028

>>14284023

>It took GDI an entire Tiberium war to realize a mech's legs are vunerable if blown up


4eea90 No.14284041

>>14283983

No teams are that fucking coordinated, and if you were retarded enough to let the enemy get all the crates you deserve to lose.


162408 No.14284051

>>14282120

Yes. Be sure to search up an unoffical patch for RA2 on Ea's fourms so the RA2.exe wont be an actual piece of malware.


56d426 No.14284056

File: 1f290e93ef3cbf3⋯.jpg (203.08 KB, 800x600, 4:3, TW_Avatar_Render.jpg)

>>14284023

I'd understand it if the company who own GDI were downsizing to cut costs like the jews they are but this reason is trash and makes no sense what so ever, like this is the kinda shit which makes me think they thought mechs were too advanced for GDI so they gave them to Nod because "they the advanced tech faction that's highly mobile and super sneaky"


56d426 No.14284075

>>14284041

it happened all the time back when tib sun vehicles were drop crates and on Lakeside it's awful


d7df0d No.14284349

>>14284028

Nobody said GDI were smart. They learned nothing from the first Tiberium war


3acc0b No.14285723

>>14284023

So…why isn't the GDI work to make sure the C4 won't work on legs? I mean, extra armor on the legs would've been good..or have back up treads should the legs are damaged or something?


813e5d No.14285804

File: 8988ee5c0462f37⋯.png (46.9 KB, 378x300, 63:50, ClipboardImage.png)

i had this friend who was really into strategy games, and he likes doodling massive battle scenes with stick people in his books. he'd draw like 200 actual infantry units in a 2 page spread

(Now he's in the Navy)

were you that friend, anon?


c43723 No.14285865

>>14285804

>flame tower and pillbox

>allied barracks and dogs

crossteching scum reeeeeeeeeeeeeeeeeee


3dc8d0 No.14286203

>>14285865

I like engineer rushing, anon. dont kinkshame me


4a70a4 No.14286282

>>14285865

Truth be told I loved techcrossing when I was a kid. Every campaign mission I would always make an effort to instead of destroying the enemy base, capturing it instead. My favorite mission in C&C 3 was that Nod one where you had to capture all the GDI and Scrin bases and use their weapons against them.


09c6d1 No.14286294

>>14285804

i did this exact thing when i was younger, in 7th grade. it was during the time when i didn't have a computer (i had had one before, but didn't at that time and didn't get one again until near the end of 7th grade), and the drawings were based on broodwar. unfortunately i had no friends at this time so not the dude you're looking for. sage for blogpost.


4a70a4 No.14286320

>>14286294

When I was 6 I always drew some Tiberian Dawn and Red Alert 1 bases and battlefields for fun. I loved trying to recreate the buildings in my shitty kid drawings.


8a0ff8 No.14286348

File: 5a2ccc2fe090545⋯.gif (2.56 MB, 660x520, 33:26, 1513261275636.gif)

>>14285804

I did the exact same thing when I was a lad. I'm a much better artist now and I have a do-nothing job with no supervision, why don't I draw up huge ass battles? What happened to me?


ce0aaf No.14286398

>>14286282

That's the mission where GDI and the Scrin would ignore your units until you attacked, right? I remember you could just put an saboteur next to every single GDI and Scrin building and capture them all in the same second to win the mission.


4a70a4 No.14286410

>>14286398

Yeah it is that mission. I never do it as that's no fun.


c43723 No.14286411

YouTube embed. Click thumbnail to play.

>>14286398

THE BROTHERHOOD HAS ENTRUSTED ME


abc204 No.14286420

File: 1d966829f97f964⋯.png (6.59 KB, 774x405, 86:45, ClipboardImage.png)

>>14286348

maybe you're too invested in the details of the units as a singular entity, as a single drawing. for RTSes what I like to look at about the units' forms are how recognizable the silhouettes are

Fuck dota's skins/cosmetics. sometimes you can't tell which unit you're controlling. Good to know that CnC didn't push 'Sole Survivor' as an actual MOBA


abc204 No.14286457

File: 1161192d7e9ce71⋯.png (6.49 KB, 337x399, 337:399, ClipboardImage.png)

>>14286411

the CnC3 nod is best version of this unit


4bda97 No.14286495

>>14284028

>took Nod an entire Tiberium war of fighting Mechs AND GDI figuring out that C4 could be placed on mechs before Nod figured out C4 could be placed on mechs.


4a70a4 No.14286623

>>14286420

We need more OC of the match that shall not be named.


4a70a4 No.14286634

>>14286411

No lie, Nod's EVA unit has such an amazing voice. I would pay EA good money to have him do some audiobooks.


cff5c8 No.14286917

File: ae1b8178e9bf755⋯.png (55.03 KB, 1106x476, 79:34, ClipboardImage.png)


d7df0d No.14287531

>>14286917

I wonder how much OC there is to come?


c6cd60 No.14287572

YouTube embed. Click thumbnail to play.

Tiberium being cancelled still fucking hurts.


56d426 No.14287587

File: 72984cc7223c00d⋯.jpg (262.68 KB, 1152x720, 8:5, command-and-conquer-tiberi….jpg)

File: 39645c1b8d6f1f3⋯.png (1.88 MB, 1920x1173, 640:391, CNCT_Tiberium_Wallpaper_2.png)

File: 7c1903328c59a9e⋯.jpg (406.92 KB, 1600x900, 16:9, tiberium-command-and-conqu….jpg)

File: 24c08ce3006e851⋯.jpg (2.12 MB, 2560x1600, 8:5, 424cb02127b3ebbae064eff8f4….jpg)

>>14287572

it looked like literal shit and you know it but the only reason why anyone wants it is the hope of not having you know what over this. no what actually looked interesting was the MMO


820e09 No.14287834

File: c733dba270a3d57⋯.png (536.28 KB, 1840x1720, 46:43, cnc stank massacre.png)

>>14287531

is the video of that match on youtube? makes it easier to spread


f2f3a2 No.14287845

File: 444791438d00d8d⋯.png (420.89 KB, 824x676, 206:169, fuckup.png)


56d426 No.14287849

>>14287834

>all this bully on the dude

maybe stanks killed his family and he was getting pay back, you don't know


d7df0d No.14287938

>>14287834

It's not on kiketube but here is the full match:

https://files.catbox.moe/zx5zuw.mp4

Should be uploaded as "Burgers play RTS"


972c5f No.14288009

>>14287938

>YT verification for clips longer than 15 minutes requires giving them your phone number

fuck this shit nigga


820e09 No.14288023

>>14288009

maybe cutting the video only to highlight thestank massacre part should be OK


972c5f No.14288044

YouTube embed. Click thumbnail to play.

>>14288023

then I might just as well upload >>14278812's webm


844d47 No.14288110

>>14285865

>>14286203

>>14286282

>tfw so autistic about capturing enemy buildings that I make a point to capture whole enemy bases in the singleplayer campaign of every mission

If I have nothing but two engies and a few units I'm guaranteed to take over entire missions by force, regardless if I was supposed to or not, and it feels fucking great.

Ultimate test of skill right there.


6b139f No.14288444

>>14288110

>that absolutely ecstatic feeling of sneaking into an enemy structure, capturing it and selling it off before his very eyes

Why would barbarians destroy structures when you can hurt people in much more cathartic ways


fb6404 No.14288785

>>14288044

There's a higher quality mp4 around I think.


4a70a4 No.14288791

>>14288044

I'll upload the full match to my Jewtube later, since the mp4 is so big my potato struggles to upload it directly


fb6404 No.14288792

>>14288785

Oh right, it's here >>14287938

Could download it and chop the right bit out.


4a70a4 No.14288826

>>14281996

Rise of the Reds is a great mod. Rebalancing of the 3 original factions, two new factions, new music, new maps, and the addition of naval units. It's a really well made mod. Problem is it's for Generals Zero Hour, and Generals is a mix bag since it's not traditional C&C and more in line with the autistic Korean RTSs.


46e40b No.14288897

>>14288826

I get desyncs trying to play RotR online with friends, it happened so frequently we don't try anymore. We just play vanilla Zero Hour when it comes to it.


99b5e8 No.14288908

>>14288044

>>14288785

>>14288791

I still have my raw footage too, (and that's what that webm came from) I just have to find that part again and upload it somewhere.

>>14288009

Aren't there ((("free"))) voip phones you could install in an android emulator? Might be worth a shot.


972c5f No.14288945

>>14288908

I need a phone number to do this. I mean, if you guide me to some place where I can do this I'll give it a shot.

also got a quick tutorial in shotcut so I'm going upload >>14288044 cut from original .mp4.


972c5f No.14289075

YouTube embed. Click thumbnail to play.

>>14288945

>>14288044

I got tired of trying to replace previous video, so I just removed it. This one is 720p.


4a70a4 No.14289106

YouTube embed. Click thumbnail to play.

>>14288791

>>14288908

Alright here's the full match. Bear with Jewtube as it's still processing the higher qualities.


972c5f No.14289125

>>14289106

did you upscale it to 720p (at least)? you won't get 720@60 otherwise


4a70a4 No.14289147

>>14289125

It should be. I have no idea what I'm doing since I'm not a Youtuber. Give me a sec to check.


972c5f No.14289164

File: c633066e2d8debc⋯.png (2.49 KB, 195x23, 195:23, ClipboardImage.png)

>>14289147

If >>14287938 is the raw footage, then it's 800x600. Unless you've opened it with video editor or conversion tool, you'll still have 800x600 video and YT only scales down, not up.

I mean, I can upscale and upload it on my own, now that I've learned it, but it'll take some time.


56d426 No.14289221

File: 9cdada192277aa8⋯.jpg (274.15 KB, 822x1280, 411:640, Tiberain teddy bear.jpg)

>>14289106

I really wish I watched this now tbh


4a70a4 No.14289234

>>14289221

Hold on. I'll reupload in a sec. I'm trying to see if I can fix the quality.


56d426 No.14289242

>>14289234

I meant live and at the time


4a70a4 No.14289246

>>14289242

Then just watch it here: https://files.catbox.moe/zx5zuw.mp4

I'm gonna have to get the resolution fixed so Jewtube won't downscale it.


4a70a4 No.14289299

>>14289164

I'm a dumbass. How do I upscale? I don't have any video editing software.


972c5f No.14289319

>>14289299

By editing the video. I grabbed Shotcut in a pinch and it worked (>>14289075 is the result and there IS 720@60) and it's not hard to use. Or you can wait for me to upload it.


4a70a4 No.14289348

>>14289319

Nah I can do it. Now that I know a program to use I should have something ready soon.


4a70a4 No.14289408

YouTube embed. Click thumbnail to play.

So while we wait for me to get the 720p60fps full match uploaded to my Jewtube, how about we talk about something I don't see discussed a lot on the C&C threads. The godlike music.


972c5f No.14289424

>>14289408

when's the next match?

also nigga I hope you made it 1024x768 at least


4a70a4 No.14289481

>>14289424

Don't worry I did. It's 720p. I may be retarded but I'm not THAT retarded.


99b5e8 No.14289487

File: fc99c7eeacb1106⋯.jpg (210.57 KB, 960x720, 4:3, mpv-shot0809.jpg)

>>14289481

768 is a larger number than 720


4a70a4 No.14289495

>>14289487

Oh fuck me. Gimme a sec, I'll reconvert it.


972c5f No.14289507

>>14289487

I recommended him 768p to have some leeway in case YT is shittier than usual. Plus, it might handle a common resolution a bit better.


4a70a4 No.14289550

>>14289507

If there's a silver lining to this is that it's the perfect way to turn kids off from being Youtubers, because holy fuckknuckles this is tedious shit.

Looks like my channel is just gonna be a dumping ground of webms and mirrors.


4a70a4 No.14289634

YouTube embed. Click thumbnail to play.

Jesus Fucking Christ. That took forever, but the full match is now PROPERLY uploaded now.


972c5f No.14289696

File: e9bdcaee9ea7f2a⋯.png (7.35 KB, 146x246, 73:123, ClipboardImage.png)

>>14289634

yeah boy, good job


f2f3a2 No.14289722

File: 6a237b718d59283⋯.jpg (520.91 KB, 1024x683, 1024:683, euros play afps.jpg)


4a70a4 No.14289729

>>14289696

Thank you father. Can I come out of the basement now? It's been days since I've seen sunlight.


fb6404 No.14289930

>>14289408

Tib Dawn best OST.


4bda97 No.14290070

>>14289634

We really need some new matches to make fun of. And a recorder playing in a normal resolution so you can see shit going on.


fb6404 No.14290090

>>14290070

Last time the guy recording also had no idea how to play so he missed some important parts, I've got recording set up now so that will be less of an issue.

However changing the resolution won't help that much, in fact it'll be harder to see with a larger resolution because of how old C&C works.


56d426 No.14290114

>>14290070

hit up radcorp and see about having more RTS events


4a70a4 No.14290213

>>14290070

Well I'm pretty shit at the game, so if you guys need a punching bag I can be that guy


4bda97 No.14290219

>>14290090

1080p is still easy to see things in, it's clicking things that gets hard. And a recorded video is rewindable to catch anything you missed. Better than having stuff not on camera.


2cfa49 No.14290220

File: 164c6708ea5f43b⋯.png (479.05 KB, 800x600, 4:3, SCRN0035.png)

>>14290070

I called recorderfag at the time around and he never, ever played C&C before, din't even know what was Nod or GDI. It was our only option because the organizer, which is also stankfag Nightcrawlerk98k, did not prepare properly for the RTS tournament.

Hell, he din't even practice at all except for like a mock match, before what everyone saw as the most fucked stank rush ever devised.

He needs further bullying. We need another DTA tournament.


844d47 No.14290246

>>14290220

Where can I watch /v/'s DTA tourneys, if there's more?


4a70a4 No.14290275

>>14290220

Well someone wanna get OBS and volunteer to be a recordfag?


2cfa49 No.14290280

File: 09e4089830324f2⋯.png (448.52 KB, 800x600, 4:3, scrn0000.png)

>>14290246

There is a thread on >>>/radcorp/3891

There has been only one DTA tournament, and that was the first radcorps tournament to ever happen. There are currently no plans to make another one, unless radcorpfags get their shit together and organize to play another one.


4a70a4 No.14290396

>>14290280

Man it's so weird seeing the other sides of the Gunboat.


c6cd60 No.14291029

YouTube embed. Click thumbnail to play.

>John Cena loves Command and Conquer

WTF I LOVE JOHN CENA NOW

Also, I'll doing more testing with my copy of The First Decade before I upload it for everyone, after homework of course.


6184ac No.14291148

>>14291029

Put a pillbox near the ring, he'll lose all matches


504223 No.14291205

Does gray goo count as a C&C game if it was made by mostly the same people?

Is it fun?


4a70a4 No.14291211

>>14291029

I wonder if John Cena mains Steel Talons…


f8cbef No.14291302

>>14291205

Campaign is fun to play, and the game is good for a giggle with mates, but the online

is as dead as lawbreakers.


f8cbef No.14291310

File: 33cfee8de525b0a⋯.png (192.63 KB, 759x483, 11:7, goostats.png)

>>14291205

>>14291302

You know what I lied, it does have more players than lawbreakers, which I just checked has 7.


cff5c8 No.14291901

File: ee7df24b94bf389⋯.png (127.45 KB, 1200x417, 400:139, multigunner dog.png)

I wish they never removed dog turrets in RA3. Something that can stun units are always appreciated. (Cryo was better though)


d7df0d No.14292218

>>14291148

>John Cena vs a Pillbox

I'd pay to see that.


58bdec No.14292252

File: 70741f42a6f07ba⋯.jpg (46.15 KB, 800x600, 4:3, john cena vs pillbox.jpg)

>>14292218

Seven centuries in MS paint later…


d7df0d No.14292309

>>14292252

Know we are going to have to meme this into reality now right?


fb6404 No.14292521


46e817 No.14292892

Is DTA the only thing played here?


4eea90 No.14292913

File: c4dfca892b69712⋯.png (9.46 KB, 438x283, 438:283, turret chan.png)


a18da7 No.14292922

File: 2d791d15c0a43cd⋯.jpg (18.16 KB, 320x187, 320:187, Tiberium_deposits_seen_in_….jpg)

DTA is actually pretty good, I'm surprised at how well it's been handled, no bias, no special snow flake fraction, no removed strats because the devs can't handle it, now if only they did something for tib sun/red alert2


8c8471 No.14292930

File: 90dd2b726ae4109⋯.png (296.27 KB, 1615x757, 1615:757, 1.PNG)

File: 1b35a115d905b0c⋯.png (340.59 KB, 1611x840, 537:280, 2.PNG)


2cfa49 No.14293082

>>14292922

There IS a tiberian sun in red alert 2 mod called C&C Reloaded, and was infact supported for multilplayer in the CNCnet lists for a while. But apparently the dev either died or decided to stop working on it entirely because there hasn't been any update in ages for it, while it still contains plenty of bugs and shit that can destroy your RA2 installation if you mishandle the mod because of a very hacky early version of ARES that was implemented for it.

http://reloaded.cncguild.net/


a18da7 No.14293096

>>14293082

so assumingly not really worth my time untill it stops being dead or someone else picks it up


2cfa49 No.14293415

>>14293096

It's not necessairly that, you can try it out to check out how it would work out.

Last time i tried it, the factions weren't balanced at all, everything was entirely unfiltered from their original forms in that GDI could still use Carryalls, Disruptors and MammothMK2's to pretty much decimate every opponent. Allies still OP as fuck with Prisms and Rocketeers. Soviets would destroy Yuri and GDI because of Terror Drones. Nod's Cyborg Commando would be the bane of every land unit that wasn't a Mammoth, an Apocalypse tank or a mass of Terror Drones since even the splash damage obliterated tank blobs. Yuri could still use Yuri Prime+Clonevats and capture two of your buildings to sell or use them for his own purposes.

It was pretty fun all around, until you notice that the AI is completely shit even at the hardest level and that you can steamroll everything by just using meme strats.


a18da7 No.14293431

>>14293415

god fucking GDI disruptor/mam drops is the meta that killed any interest of me playing that tib sun online. you know the game isn't finished when something like that is the key


ed2cd1 No.14293449

>>14292913

Fuck you Turret. Your DPS is shit and your shots are projectiles.


6b139f No.14293480

Does anyone have that screencap with the Engineer spam in Red Alert?


15d1a1 No.14293515

>>14291029

>He's blimp spammer

I see John Cena got some patrician taste.

>put satellite jammer around my base to hide my master plan

>build 30 blimps while my opponent build shitty landing pad

>send all 30 at once

>watch as my opponent scrambles the jets to take it down

>only 3 blimps survives when it reach the destination

>its all I need to fuck shit up


8c5277 No.14293659

File: 0ce26b2120050d6⋯.png (197.48 KB, 1625x1195, 325:239, OpenRA Engineer Nerf.png)

>>14293480

This one?


ed2cd1 No.14293835

>>14292892

No. Some of us also play Shockwave and Rise of the Reds. DTA though I find the most fun.


46e817 No.14293937

>>14293659

I only recently found this place, what was the nerf?


844d47 No.14294170

YouTube embed. Click thumbnail to play.

>A fucking frisbee thrower unit

Real talk now, what the fuck were they thinking with this? Why not just use the damn rocket launchers they had in Tiberian Dawn? This has to be the worst unit design in the game. Shitty aesthetic and mechanics all around.


6b139f No.14294292

>>14293659

yep, that's the one, thanks


15d1a1 No.14294316

>>14294170

Didn't they have rocket launcher unit but its on the NOD side? I vaguely remember it but I guess they trying to differentiate the 2 factions, GDI with frisbee unit and NOD with rocket launcher unit


844d47 No.14294327

>>14294316

Unnecessary if you ask me, since riflemen, engies and medics are still the same anyway.


c43723 No.14294349

>>14294170

>diskthrowers

I remember them tearing everything on the ground up though.


15d1a1 No.14294383

>>14282120

Holy shit, is that the entire C&C series in 1 download? complete with all the FMV? Some uploader remove the FMV from the singleplayer campaign to save space but it just doesn't feel the same without it, I want to feel the same experience when I played it as a kid. Without the FMV, it feels like an empty shell. Kane is so badass and Zofia is hot as fuck


a18da7 No.14294403

>>14294170

GDI is massively overpowered in Tibsun due to alot of reasons, discthrowers having much greater range and DPS then Nod rocket troops is just the tip to them

>>14294316

it's Brotherhood of Nod not NOD, Nod is the name not some kinda abbreviation


882dee No.14294444

File: 00bf56f452adeb0⋯.jpg (151.94 KB, 1280x1261, 1280:1261, 00bf56f452adeb05d0713fc974….jpg)

>>14294383

>tfw your physical case of C&C first decade got lost long ago

>be 11 years old

>CD drive literally shreds my Yuri's Revenge CD to bits

>Dad buys me First Decade the day after

How could I have been so fucking stupid


15d1a1 No.14294486

>>14294327

Well, they need something to set them apart otherwise it would just a color swap between the 2 faction. I guess its balance out since rocket unit primarily use to take out aircraft and airborne unit while the disk thrower is for the ground vehicle and that creepy as fuck cyborg unit.

Another question, I just remember something really weird. If your infantry died in a tiberium crystal field thing, they turn into this weird gooey blob that attack anyone, you cant control it or kill it, it just wander around the map and attack anyone that come close to it.


46e817 No.14294518

>>14294486

you're thinking of visceroids two of which I created accidentally in tutorial of DTA, because units have piss poor view range. Also Nod fed some more infrantry and they became adults


a18da7 No.14294524

File: ef42ec459a16993⋯.gif (20.97 KB, 159x143, 159:143, animated_vice.gif)

>>14294486

visceroids


15d1a1 No.14294538

File: 0c2f548109ab1a0⋯.gif (1.05 MB, 320x240, 4:3, 1384695902407.gif)

>>14294444

Nice quads anon, sorry about your CDs. I lost mine when I moved out of the house and my mom turn my room into a guess room and sold most my stuff Hooray for piracy!


a18da7 No.14294541

>>14294538

EA made every game before red alert2 freeware


15d1a1 No.14294550

>>14294518

>>14294524

Yeah that thing, creepy fucking bastard and it eats peoples too.


15d1a1 No.14294559

File: 3714444eff61571⋯.jpg (45.16 KB, 600x578, 300:289, 21654ijguigi.jpg)

>>14294541

>EA

>giving out free games


58bdec No.14294562

File: 8e829415736f94c⋯.gif (652.54 KB, 320x240, 4:3, 1437149213640.gif)

>>14294444

>>14294538

>tfw I still have my copy of The First Decade, including the bonus disc and guidebook/serials


15d1a1 No.14294574

File: beecff8175d199f⋯.jpg (135.93 KB, 1360x955, 272:191, ladycosplay.jpg)

>>14294562

Mega it anon, don't be such a cocktease


a18da7 No.14294577

File: 7d69b6638ad93b8⋯.gif (91.96 KB, 96x62, 48:31, Adult_Visceroid_animation.gif)

File: 6185a3dbbd68b3e⋯.gif (80.72 KB, 48x24, 2:1, Baby_Visceroid_animation.gif)

File: 4b3ae9ff403568e⋯.png (33.84 KB, 319x199, 319:199, Visceroid_CC1_Art1.png)

File: 062441a1a20a954⋯.gif (7.26 KB, 48x48, 1:1, Visceroid_shadow.gif)


c43723 No.14294579

>>14294518

Speaking of tiberian lifeforms

>free tratos missions

>get a tiberian fiend pet somehow

>good doggo helps us take down noddie scum left and right

>manage to break tratos out

>at the evac GDI deploys wolverines killing the fiend even though he didn't even attack them

Fuck those wolverines. The fiend was helpful unlike any of these faggots were.


ed2cd1 No.14294592

File: 0470a354f716a03⋯.jpg (58.58 KB, 700x525, 4:3, IMG_5918.JPG)

File: 00ab699da65eaad⋯.jpg (24.07 KB, 201x152, 201:152, IMG_5919.JPG)

File: 4685252b3b5f8e4⋯.jpg (114.07 KB, 1084x500, 271:125, IMG_5921.JPG)

File: 6a5b6b12d089b84⋯.jpg (104 KB, 667x500, 667:500, IMG_5922.JPG)

File: 0d77b14ce6abfe4⋯.jpg (26.35 KB, 160x120, 4:3, IMG_5923.JPG)

>>14294550

Forget the Visceroids. ALL Tiberian Lifeforms are scary as fuck.

>Floaters: Jellyfish like creatures that float using Tiberium gas, known to latch and electrocute prey.

>Fiends: Doglike monsters that hunt nearby game, including humans. They camouflage themselves in a Tiberium field using the crystals on their back, shooting Tiberium shards at targets, sharp enough to pierce tank armor.

>Veinholes: Do I need to explain these fuckers?

All the monsters in Tiberian Sun + Firestorm gave me nightmares as a kid, the Floaters especially as I can still hear their cries.


882dee No.14294612

>>14294592

Being an impressionable little shit, Tiberian Sun made me think that was what the future was gonna look like

Was scared for days, decided to stop playing until I got older


a18da7 No.14294668

File: 9c9d910ae54c942⋯.png (135.75 KB, 368x344, 46:43, 9c9d910ae54c9426dc68f8f6d0….png)

File: 1c80288e95c193a⋯.jpg (170.33 KB, 720x405, 16:9, 114925468.jpg)

File: d7ced7d80784d2a⋯.gif (70.54 KB, 333x333, 1:1, Vegetation.gif)

File: 0bc55ce726bb60b⋯.jpg (177.56 KB, 550x489, 550:489, tsmap4.jpg)

File: 8b7fb2a977b9566⋯.jpg (486.1 KB, 1280x800, 8:5, titan-001.jpg)

>>14294592

Tiberian Sun has the best aesthetics out of all of the games


a18da7 No.14294685

File: a06806c91cdd7c5⋯.gif (70.56 KB, 333x333, 1:1, Vegetation2.gif)

File: 703eee14540b22c⋯.png (4.42 MB, 3407x1762, 3407:1762, Arena_M mega.png)

File: b80405c73da9f2a⋯.jpg (932.47 KB, 1000x685, 200:137, b80405c73da9f2ab9242ed2eb7….jpg)

File: 7330b1b87801258⋯.jpg (70.77 KB, 602x500, 301:250, Plant2.jpg)

File: 5f5277dc17040d9⋯.jpg (1.47 MB, 1920x1080, 16:9, e7245bee-fc30-45b5-a32c-76….jpg)


a18da7 No.14294697

File: 43264e6deff41e5⋯.jpg (33.36 KB, 720x480, 3:2, heavy.jpg)

File: ac10a1652922d86⋯.jpg (40.68 KB, 640x400, 8:5, Hover_MLRS_04.jpg)

File: 22a5ce61241eddf⋯.jpg (92.85 KB, 1024x768, 4:3, GDI_Hover_MLRS.jpg)

File: 2f389fb22964dc4⋯.jpg (32.69 KB, 640x480, 4:3, DiscThrower_CC2_Cine1.jpg)

File: 4ad57b8469d6b21⋯.jpg (68.3 KB, 640x400, 8:5, Cyborg.jpg)


a18da7 No.14294700

File: 53152928bf9993c⋯.jpg (26.39 KB, 583x339, 583:339, Jump_jet.jpg)

File: 09155a2257dd9bc⋯.jpg (82.71 KB, 620x388, 155:97, TS_GDI.jpg)

File: 1b58857e93dd915⋯.jpg (34.47 KB, 640x400, 8:5, TS_Cyborg_Render_1.jpg)

File: a13ee870cd85b38⋯.jpg (64.65 KB, 640x480, 4:3, Titan_CC2_Cine1.jpg)

File: 5e1ddbcc96fd711⋯.jpg (224.93 KB, 1280x1024, 5:4, 3344-tiberian-028-jofwi.jpg)


882dee No.14294738

>>14294668

It pisses me off that they dropped all the tiberian fauna for CNC3. The best they could muster was the visceroids which looked like oversized starfish

At least the tiberian glaciers in the red zones looked cool, as well as the harsh weather effect


46e817 No.14294743

>>14294738

in retrospect C&C3 was just Generals in Tiberian universe

Apocalypse futurism > used futurism


4a70a4 No.14294783

>>14294668

Red Alert 2 had great aesthetics too, with its B-Movie and colorful Cold War looks.


15d1a1 No.14294816

YouTube embed. Click thumbnail to play.

>tfw watching your favourite studio died with EA

Very nice documentary, wish it was an official one with more focus on the original creator and studios, feel like they skimped a lot of stuff.


a18da7 No.14294867

File: c7439e03bd0e408⋯.jpg (475.49 KB, 800x600, 4:3, 136385522447.jpg)

File: 22ba2e7ecaa4d26⋯.jpg (729.19 KB, 1600x1194, 800:597, harvester.jpg)

File: e063a40d70770cf⋯.jpg (343.49 KB, 1024x768, 4:3, 786922-932602_20070327_001.jpg)

File: c83c0fc50a1eb73⋯.jpg (463.27 KB, 1920x1080, 16:9, Tiberiumbridge.jpg)

File: ff9dce9a9582a6d⋯.jpg (504.9 KB, 1167x720, 389:240, kw1.jpg)

>>14294738

it frustrates me, they utterly dropped what Tiberium actually was doing to Earth in favor of what I can only assume what they thought it was doing.

>Tib sun

>Tiberium was changing the environment filling it with new alien life

<Tib wars

<Tiberium was killing everything no real exceptions

the whole game just reaked of some suit not getting it and just trying to prop up a pseudo

>>14294783

it's almost grim dark esque with perfect contrast between the factions and unit designs over all but what's more neither of these games were finished and rushed out. I can only imagine what it would have been like with a proper budget and time dedicated to it


15d1a1 No.14294899

>>14294592

>Veinholes

>stepping on the vines kill your infantry instantly

>keep farting poisonous gas

>can damage tanks and mechs

Moving a large group of army is a nightmare, you know some are bound to go near it and fucking die


c43723 No.14294912

>>14294899

Aren't infantry left alone by the veinhole or am I just forgetting how it worked?


a18da7 No.14294941

File: 802409493a6224b⋯.jpg (902.57 KB, 1920x1080, 16:9, 7yqllroc.jpg)

File: f889828b78d7bc5⋯.jpg (2.24 MB, 1920x1080, 16:9, green-tib-1.jpg)

File: b825a58b841a4cc⋯.jpg (1.13 MB, 1593x852, 531:284, newfield243xa6.jpg)

File: 99d8488d7844b58⋯.jpg (654.79 KB, 1242x835, 1242:835, WEB_CHEMIN_8716_1264723798.jpg)

>>14294912

think he's talking about the mouth it's self

>>14294743

they did change the genre, I went into a rant about this in one of the threads but basically they made Nod into autism bait


4a70a4 No.14294943

>>14294899

That's incorrect. The weeds don't attack infantry, just vehicles and buildings. Remember that Firestorm mission where you had to fight a cult with only a Ghoststalker and Juggernaut?


15d1a1 No.14294953

>>14294912

>>14294943

Oh yeah, I forgot, I haven't played it for years and just now trying to find a working download. I do remember you can target it, not sure if you can kill though


4a70a4 No.14294971

>>14294953

There are two ways they can kill infantry. When the veinhole gets under attack, it starts spewwing out toxic Tiberium gas as self defense. If infantry get too close, the hole itself will eat them as well. What I do to kill holes is just use Orca Bombers or Banshees since the holes can't attack aircraft.


a18da7 No.14295026

File: f20483e3855e1ef⋯.jpg (671 KB, 1242x835, 1242:835, tib-v2_ingame002.jpg)

like they had everything in their hands to make it look nice, alot of the better shit from C&C3 was from people moding itmore auitist better


a18da7 No.14295043

File: b3450e6c3e10145⋯.jpg (443.87 KB, 1920x1080, 16:9, sshot045.jpg)


46e817 No.14295054

>>14295043

what's the point of remaking this in C&C generals?

also

>crystals in poop

can't unsee


c43723 No.14295070

>>14294971

>if infantry get too close the hole will eat them

I guess I never left them near the hole to know that, I always use lots of light infantry and rocket infantry if Nod, disk throwers aren't good for them if I remember well. Hover vehicles are unharmed by it in Twisted Insurrection, I don't know if that's true in the base game too.


a18da7 No.14295097

File: b5a7680e1778939⋯.jpg (1.17 MB, 1920x1080, 16:9, blossom-1.jpg)

File: 07879adc1ebf286⋯.jpg (657.93 KB, 1086x695, 1086:695, Green_Tiberium_Field.jpg)

File: 2feee172e9f979e⋯.jpg (56.99 KB, 640x480, 4:3, oldstyleharvesterrender2.JPG)

File: fab9736c12ea4c6⋯.png (120.64 KB, 640x480, 4:3, tiberium.png)

File: 2d791d15c0a43cd⋯.jpg (18.16 KB, 320x187, 320:187, Tiberium_deposits_seen_in_….jpg)

>>14295054

that's the only engine they had around because I'm sure as shit that the engine for the prior games is in a fire can thanks to ea. also Tiberium is a plant


2220e5 No.14295205

>>14294574

It's incredibly underwhelming, not really worth bothering with.

The First Decade in general was disgusting, and it marked the last EA game that I ever bought. The way that EA simply threw the games onto a disc, fixed nothing, improved nothing, supported nothing, and only ADDED more bugs was absolutely abhorrent.


4bda97 No.14295349

>>14293082

Red Alert 2 x Tiberian Sun sounds awful. There's just too much different in the tone and feel of the games, they are polar opposites.


d7df0d No.14295424

>>14295097

Is it bad I used to think of Tiberium as cabbages?


9d475b No.14295437

>>14295424

Are you saying cabbages are destructive?


4bda97 No.14295449

>>14295437

Are you saying Tiberium is destructive?


a6d7bd No.14295478

>>14293082

>very early version of ARES

Hunh so that's how I managed to get 3 total conversions running at once. I remember Reloaded being the hook that I needed to start it all up when I was messing around with it, but I never figured it was because one was using an outdated version.

Btw don't attempt that it's not worth the effort.

While you do get literally everything all at once it is a glitchy mess crashes can easily happen but when they don't units just look wonky.


a18da7 No.14295510

File: 7b2f938274d607e⋯.jpeg (219.75 KB, 900x908, 225:227, c&c-Command-&-Conquer-Игр….jpeg)

>>14295449

are you saying you're sexually attracted to Tiberium?


844d47 No.14295589

>>14294403

>GDI is massively overpowered in Tibsun due to alot of reasons

such as?


4a70a4 No.14295687

>>14295589

>Disk Throwers

>Wolverines

>Titans

>Orca Bombers

>Upgradable Power Plants

>Mammoth Mk2s

>Carryalls

>Hover MRLS

>Disruptors

>Drop Pods

>Ghost Stalkers

>Juggernauts

See now?


a18da7 No.14295692

YouTube embed. Click thumbnail to play.

>>14295589

two words

carryall

distruptors


15d1a1 No.14295702

File: ec70a834095443a⋯.jpg (149.84 KB, 800x600, 4:3, tibsun.jpg)

>>14294577

>finally can get TibSun to work

Fuck yeah, does need the patch? it run pretty smoothly but on a small screen because it doesn't have 1080p resolution option, either way it got all the FMV with it and really enjoying it. Though the mouse control have limited customization, all that time swiping with smartphones makes me do the same when trying to navigate the map for example if I want to go to the left, I move the cursor to the right but it doesnt work like that in RTS. I treated the map as if its on a smartphones screen.


15d1a1 No.14295713

>>14295687

You forgot motherfucking Flint Westwood, fucker can 1 shot any infantry


a18da7 No.14295734

>>14295702

enjoy, I don't know if that has CnCnet though and if not try https://cncnet.org/


844d47 No.14295735

>>14295687

>>14295692

Wolverines can barely fend off Nod Cyborgs

Orca Bombers do fuck all damage unless you build a Flight of The Valkyries

MRLS are only really useful for going over water, they're actually pretty balanced and rather easy to kill with infantry

Though I'll concede the rest. Carryals and disruptions trivialized everything, that is, if we're not talking Firestorm. In normal Tib Sun, Nod Artillery erases everything that isn't an air unit. The moment you start spamming that shit along with rocket soldiers for AA defense, you won.


a18da7 No.14295752

>>14295735

>drop pod artillery

>arty has to pack up and move or they'll end themselves

>move titains in while they're trying to squish infantry


844d47 No.14295769

>>14295752

Just add light infantry escort. Not that hard to spam them either.


a18da7 No.14295778

>>14295769

you don't really spam infantry in one on one, you do it in 2v2s or higher though


844d47 No.14295797

>>14295778

Why not? It's pretty cost effective against drop pods.


cff5c8 No.14295813

File: 39d3f3f734100d0⋯.jpg (31.39 KB, 450x274, 225:137, tecnician.jpg)

>>14295713

i thought he was bronson at first because of that revolver


a18da7 No.14295821

>>14295797

getting across the map, inorder to actually field them like that you'd either have to blob your army or have a trail off and no you can't say the transport is worth it for just that


844d47 No.14295823

File: 8a90fdba93e0640⋯.png (12.64 KB, 200x200, 1:1, ClipboardImage.png)

>>14295713

That one is from from Red Alert. You're thinking of Tommy Wiseau.


cff5c8 No.14295844

File: 0bfa462caef9715⋯.png (10.39 KB, 443x324, 443:324, ClipboardImage.png)

>>14295813

when I'm left with the last enemy building, I like to finish my enemy slowly with a Technician


cff5c8 No.14295863

File: 79c1978db9b76bd⋯.png (13.05 KB, 417x323, 417:323, ClipboardImage.png)


4eea90 No.14295910

File: 3c9741ef3629993⋯.png (16.25 KB, 526x351, 526:351, turret chan 2.png)

>>14293449

Look what you've done, Anon.


a18da7 No.14295931

>>14295910

you guarded that road well with your buddy there


cff5c8 No.14296030

File: 1140a2d56a0e999⋯.png (27.42 KB, 710x458, 355:229, ClipboardImage.png)


4bda97 No.14296068

>>14295589

Virtually everything of GDI's is better

>Disk Throwers vs. Rockets

Disk Throwers are better against all ground stuff and the bounce can be exploited to kill at high range. Rockets can shoot air, but only Nod has to worry about Air in the first place because only GDI has good air units

>Wolverine vs. Buggy

These are pretty similar I believe

>Titan vs. Tick Tank

Titan has significantly better stats and ability to shoot on the move

>Juggernaut vs. Artillery

Nod's only advantage, but GDI's better mobility makes artillery pushes kind of bad to begin with. Eat bombers.

>Mammoth vs. Commando

Mammoth can be repaired, shoot through shit, directly transportable with Carryall rather than needing to be unloaded from APC.

>GDI bombers vs. Nod Bomber

GDI destroys entire bases. Nod is "balanced"

>GDI Carryall vs. Nod APC

GDI carries stuff that is powerful. Nod might carry 1 commando. GDI can go anywhere that Nod hasn't built 5k worth of sam sites, Nod can go anywhere GDI hasn't built $100 worth of pavement.

And so on

>>14295735

Problem is that people in MP are generally smarter than AI and won't walk into artillery. All GDI needs is an EMP shot to a cluster of artillery and it dies. And you need an absurd amount of air defence to really hurt a bunch of bombers.


f8ba9e No.14296414

File: 65b98c1b180b7b0⋯.png (48.23 KB, 472x545, 472:545, stank you for the win.png)

>>14287834

>>14287531

Rate my OC

I didn't watch the match and I never even played the game and yet I understand what happened


844d47 No.14296426

>>14296414

You did it wrong.


faa05f No.14296432

File: 22a5a2f989fa0da⋯.jpg (34.95 KB, 720x506, 360:253, 1408501665588.jpg)

>>14296414

you dumb fucking nigger


f8ba9e No.14296449

>>14296426

>>14296432

did i not make the message sarcastic enough or something?


a18da7 No.14296497

File: f5430d500693493⋯.png (122.52 KB, 338x273, 26:21, post-3542-0-80274500-13333….png)

>>14296449

it's even funnier now that two idiots missed that


0fde50 No.14296527

>>14296414

Might want to double-check your math there, nightcrawler.


cff5c8 No.14296663

File: a037014df888f45⋯.png (12 KB, 505x340, 101:68, le smug garcon.png)

>>14296414

KEK

you almost got me there buddy


2cfa49 No.14296951

>>14295735

Cyborgs actually cost more than wolverines at $650, so the Wolverine winning in a 1v1 engagement despite being a $500 unit is REALLY BAD for Nod cost-efficiency wise.

A single bombing run by a lone GDI bomber can destroy a refinery if it hits it from a left-upper/down-right angle for half the cost that it takes 3 Nod Banshees to do the same, while also being faster, less prone of being shot down due to only 2 passes vs 3 passes and having more armor than a Nod banshee to top it off.

HoverMRLS destroys Tick tanks, has enough range to kite out Cyborg Reapers and does insane damage to buildings by itself. It's cost doesn't justify the inability to hit any infantry that isn't Cyborgs though, since a Nod player will always be spamming infantry with how ridiculously strong light infantry is in TS.

>>14296068

>Wolverine vs Buggy

Buggy is faster on even terrain, way way faster when on Pavement. Slower when on uneven terrain, veins or tiberium.

Wolverines have more armor and suffer no slowdowns regardless of terrain except on veins where they are still faster than Buggies, however they turn around slower than Buggies for some reason.

>Tick Tanks

Tick tanks can shoot while moving. They just suck at frontal combat because they have little armor and use projectiles meanwhile Titans wreck shit with their hitscan attacks. But you can totally still use them for all the tactics Titans are good for, such as base rushing, MBT, patrolling, map control, etc.

The other problem about tick tanks is their shit ass burrow-to-get-armor "i'm now a living target please nuke or bombard me" ability also reduces their firerate and their damage vs infantry, though in exchange you get more range which lets you outrange idling Titans with it. Sadly that fact has never been reported to be any useful because the Titans would rather rush out the Tick tanks and eat them for breakfast if they ever deploy near them.

If i were to balance them at all, all their shit is fine as-is for the sole fact that they're a Nod unit. Just reduce the cost to either 650 or 700 credits, cause both Titans and Tick Tanks being 800 while one of them is clearly inferior in every single aspect just screams of retardation or timestring-led oversight from WW at the time. Well, either that or increase its armor just enough so that the burrow ability makes them stand 1v1 vs Titans in equal numbers.

>Juggernaut vs Arti

Juggernauts have more armor and shoot 3 times over per volley. If the Nod player bunches up his artilleries, he's gonna have a terrible time vs massed Jugs in artillery wars because a battery is just going to obliterate everything in their way. They also walk and deploy faster than Nod Arti can move and deploy, though Nod's arti is cheaper so it's not that bad.

>Cyborg Commando

It can actually heal. Just not off the conventional repairpad method. Making it stand on Tiberium slowly replenishes its health back to full, but also makes it a sitting duck and a potential target for bombers.

Oh and by the way? Nod can actually train Medics if they capture a GDI barracks and then sell it off. They keep the tech, which can certainly buff Nod's Commando significantly because they can also heal Cyborgs.

>Nod APC

Very few people actually remember to put pavement, and the few that do realize that most of the maps have small holes near every MCV spawnpoint on most of the default maps, whereas you can't put buildings or pavement on top which lets Nod rush without problems.

That is, until GDI puts on a single RPG tower defending the MCV and WF, then it's gameover for Nod.

And about CarryAll defense. Nod actually has it easy with their SAM sites and specially Rocket troops, since they just have to plop them or move them near and that's it. Other players using GDI fearing Disruptor drops have to click even more with the retarded component tower shit and don't even think HoverMRLS will cut it either, you will need at least six of those motherfucking towers if you want something that can instakill a single carryall. Biggest problem with CarryAll and bombers is how much AA costs versus how many you need to kill a single $750 carryall transporting any meme across the map. Just reduce air units armor to be cost-efficiently countered by anti-air and you fix like half the TibSun meta revolving around Disruptor drops, MK2 tactics and Bomber snipes, while opening up Nod to not be a complete joke.


fb6404 No.14298120

>>14295863

>>14295844

Top tier gun sounds though.


4a70a4 No.14298901

File: 0372948c502e1f8⋯.gif (982.26 KB, 500x364, 125:91, IMG_5925.GIF)


46e817 No.14298957

>want to play DTA or any C&C really with anons after stank memery

>can't because I missed the tourney and shit


b4cce9 No.14299139

File: 883aa099b652a29⋯.png (367.05 KB, 488x351, 488:351, Dumbass Internally.png)

>>14296414

>looks at image

thats pretty good.

>Really looks at image

Holy shit.


4eea90 No.14299152

File: 9e7264fe5d79a21⋯.png (26.32 KB, 584x293, 584:293, GLA.png)

File: bf99f530882aa95⋯.png (31.12 KB, 909x572, 909:572, GRI.png)


a18da7 No.14299453

Hooktube embed. Click on thumbnail to play.


b23afd No.14301468

>>14286411

>>14286398

>That's the mission where GDI and the Scrin would ignore your units until you attacked, right

I never realized this. This mission was pretty hard without that.


844d47 No.14303845

File: e3d34bed5908228⋯.png (22.11 KB, 1130x900, 113:90, 1467769008466.png)

>Replaying final Firestorm mission as Nod to remember how it played out

>Briefing said that GDI would be helping me by distracting CABAL

>What it actually means is that it was an excuse to give CABAL GDI units for free, essentially having the entire arsenal of both factions save for human infantry

Was it dumb of me to expect GDI not to be fucking useless?


c6cd60 No.14304023

>>14294577

Wasn't these versions missing the music and FMV files?


c6cd60 No.14304329

First Decade Test update:

Doesn't fucking work. One time I got it to work, it kept crashing. Tiberium Sun and Red Alert 2 won't start up cause of "missing dll files". tried the work arounds, didn't work.

Might upload it on request for people who have Windows XP machines. For now, this was just a waste of time.


4a70a4 No.14304478

>>14304329

Did you run it in compatibility mode? I was able to run it in Windows 8 with compatibility mode set to XP. If that won't work, then get an XP VM.


844d47 No.14304500

>>14304329

Apply the CnCnet patch.


d7df0d No.14304614

>>14303845

That's why they give you the Elite Cadre :^)


844d47 No.14305986

YouTube embed. Click thumbnail to play.

Some old stuff




[Return][Go to top][Catalog][Nerve Center][Cancer][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / agatha / asmr / lds / leftpol / rwu / strek / sw / webmcams ]