>>14236432
Seemingly meaningless choices have consequences that last beyond the episode that comes next
There is no way to cleanly win with morality you have to do some fucked up hilarious things at times, if this was truly a the game it seems to be at first, this shit would have never passed the alpha, its also how the game hooks you in
You can accomplish the same things in various ways, if you fail you rewind time so you end up with what you want,
later the game takes this away from you in some very deliberate places but its justified in the story, this is the crux of the game
When characters die, story shifts massively, to accomodate that, it changes the choices you have and even whats related to other characters
You think Telltale is mature, thats peanuts, theres characters here who will succeed in making your life living hell and you cant do anything about it and you end up yourself in a way as the reason why everything is fucked
It also has some nice unique camera/diary mechanics,
proper quicktime, that is.. not during some action scene but to do some things in the environment as something happens and it gives you time to do it, this avoids introducing meaningless clunky mechanics
etc that goes too much into spoiler territory
(spoilers)it has stealth sections in it!