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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 857344961e82e9c⋯.jpg (54.75 KB, 521x811, 521:811, DTofV3bVQAAvP_i.jpg)

File: 9894635011b93f2⋯.jpg (567.23 KB, 4096x1024, 4:1, mushroom world map.jpg)

5e6590 No.14232568

Odyssey files have started being ripped, hopefully there will be some interesting unused stuff like kingdom assets or costumes that didn't make it in. Luigi is apparently in the game but only as an unused NPC model. I'm not sure if they'll do DLC or just make a sequel like they did with Galaxy 1 and 2, hopefully they'll expand on the Ruined Kingdom at some point

Full soundtrack

https://mega.nz/#!pbpBRSBY!t2xE0KwEVnKLBuAZOJI0wX6z7hJxybYuL0DyOmgdzvs

9ad09e No.14232576

>600 mb soundttrack

I expected it to be bigger, honestly.


90668f No.14232601

>>14232576

>>14232579

<not using ogg


3b85ae No.14232617

File: 7ebae71b7a694fc⋯.png (Spoiler Image, 109.25 KB, 374x491, 374:491, ClipboardImage.png)

>>14232572

Don't.


fd158b No.14232618

>>14232601

They're japs, they all ready think PC's are only good porn games what makes you think they'll use free software?


0dc6cd No.14232645

File: 60a84c7fc94f8fc⋯.png (309.29 KB, 625x725, 25:29, CATDOG.png)

>>14232568

>Delfino Kingdom never ever

Wasn't Luigi added in that free update for the balloon hunt thing? They announced it in the direct a short while back.


5e6590 No.14232659

>>14232645

The update isn't out yet and the model for Luigi in it differs from the one in the game right now


e23c83 No.14232661

>>14232645

Is that supposed to be humanized catdog


bfb131 No.14232685

File: d172692840164c2⋯.jpg (15.01 KB, 480x360, 4:3, Sexman kicking your ass.jpg)

>>14232568

>Models are now ported to Gmod and SFM

It's more enjoyable since I didn't spent a dime on that Yakuza powered company.


ec2fbf No.14232693

Luigi is in the Mushroom kingdom after you get ALL the moons including the ~99 you can buy from the shops

He tells you about the balloon thing


31333c No.14232774

>>14232568

Luigi does the Balloon mini game


31333c No.14232783

>>14232568

got any more assets?


5e6590 No.14232804

File: a098947a2caa948⋯.png (272.04 KB, 547x754, 547:754, ClipboardImage.png)

>>14232783

There's an unfinished/beta version of the map in the OP and some strings of code related to some unused costumes, but other than that nothing too major has been found so far

There's also this retextured model of Mario from 3D World with his NES colors, not sure what it would have been used for though


31333c No.14232823

>>14232804

Maybe it would've worked like his 64 costume?


5e6590 No.14232843

File: f1a4c6a90c7be7e⋯.png (709.14 KB, 2048x512, 4:1, ClipboardImage.png)

>>14232823

That or it was just used for testing early on before the Odyssey model was finalized

Here's the beta world map

>Isle Delfino near the Mushroom Kingdom

>Cascade Kingdom is shaped like a t-rex skull rather than a triceratops

and a few other miscellaneous changes


95975c No.14233512

WHERE IS BEANBEAN KINGDOM


af70bb No.14233546

>>14232617

>taped on dildo

But how do you tape something onto a ghost?


5c0080 No.14233547

File: c36c0b61fae284f⋯.jpg (70.98 KB, 720x1280, 9:16, Swimsuit Peach.jpg)

More Peach SFM porn when


af70bb No.14233553

>>14233547

Why do people like Peach so much?

She's not particularly attractive or anything. She's pretty but had she been in any other series she'd have nowhere near as much popularity.


3b85ae No.14233558

>>14233553

At least its not Baby Peach or Rosalini


8fccdb No.14233564

>>14232568

Loogy has a backpack on so it seems like it would've been something akin to what peach did in the game, with him literally backpacking around the world

Or maybe he'd be playable and instead of having OP hat moves he just has some shit in a backpack or something, which is at least better than "he's mario but slippery and with higher jumps"


63fd36 No.14233579

>>14233553

Never understood the appeal myself either, especially bowser-peach garbage. Repugnant stuff. Also Mario is half peach's height or somewhere around there. I could attribute it to a facet of autism, but that's more a cop-out from actually having to research the matter, even if it's accidentally right.


f2803b No.14233600

>>14233579

Does the Mario fanbase have a cuckolding fetish with all the Bowser shit out there?


36546e No.14234170

>>14232568

I'm gonna need some Pauline X Peach SFM, stat.

>I'm not sure if they'll do DLC or just make a sequel like they did with Galaxy 1 and 2

Where would they put the new levels? The current map already goes around the world, as well as to the moon and back. I guess they could fork a couple paths from existing levels, but there only seems to be room for 2 or 3 extra levels. That they kind of shot themselves in the foot by letting you can buy an unlimited number of moons after completing the main game, thereby making collecting moons in the new levels kind of pointless. They'll most likely make an Odyssey 2 than expand on the existing game.

>hopefully they'll expand on the Ruined Kingdom at some point

A man can dream.

>>14233553

>She's pretty but had she been in any other series she'd have nowhere near as much popularity.

Never underestimate the power of a blond woman with dick sucking lips.


a5a6f2 No.14235216

>>14232804

Maybe just a placeholder for the 2D areas?


4787a1 No.14235234

File: 74a3b8a1fb073b4⋯.jpg (64.12 KB, 480x342, 80:57, where.jpg)

>>14235143


316137 No.14235242

>>14232804

>Nintendo bothered to include the blue shirt and red overalls version of Mario

>yet they didn't bother with the SMB1 color scheme despite putting a huge focus on the 8-bit sections where it would've made perfect sense


0a11a9 No.14235248

YouTube embed. Click thumbnail to play.

new mario was shit


4787a1 No.14235258

YouTube embed. Click thumbnail to play.

Best music coming through


e3add9 No.14235268

YouTube embed. Click thumbnail to play.

4787a1 No.14235271

File: aecf2ec5379cd57⋯.jpg (18.63 KB, 320x299, 320:299, 1w.jpg)


5e6590 No.14235353

YouTube embed. Click thumbnail to play.

>>14235242

My guess is that it's being saved for DLC. I wouldn't mind black overalls with a red shirt and no gloves like SMB3 either, or just more retro colors overall

>>14235268

Siiva is a gift


521f10 No.14235752

>>14235248

>2 hour rant starting off with dark souls

And opinion discarded.


8fccdb No.14235781

>>14235752

>Dark souls can't be used as an example of bad game design because people suck it's dick too much

lol ok


521f10 No.14235796

>>14235781

Good or bad, anything past 1 is just a bad meme that should've been disregarded and using it as an example for anything is just asking for trouble.


8fccdb No.14235817

>>14235796

3's about as popular as the first one, it's just as relevant, especially when only talking about incredibly basic game mechanics like equipping items and pressing buttons to swing

Also, every souls game after Demon's is a meme you goddamn poser


aabc31 No.14235843

File: 32830770e5865b1⋯.gif (58.05 KB, 500x420, 25:21, wariolift.gif)

Isle Delfino is on the map, but where are the other Mario universe locations?

Where's Diamond City? Where are the Yoshi and DK Isles? Where's Sarasaland?


ec2fbf No.14235850

>>14233600

Honestly not even cuckholding shit, Mario should be with pauline, they're so much better together than peach and mario it's not funny, and if continuity even really matters anymore I doubt bowser gives a shit about stealing peach's magic powers for himself considering he seems exceedingly more adept, and this is even ignoring the fact they rebooted the series after one of the galaxy games.


eed6dd No.14235852

>>14235843

Where the fuck is Beabean Kingdom? It's borders mushroom kingdom, but they decided to make Mushroom Kingdom an island. They know it exists, because they just recently remade Superstar Saga.


d26fc7 No.14235858

>>14235852

The only time companies will ever give a shit about lore is when they can sell and package it as a product, like Vaati and Dark Souls.


ec8f10 No.14235863

I hope they remove ruined kingdom for being gayer than AIDS


5e6590 No.14235875

File: 9e1cae8d1d9a203⋯.png (172.25 KB, 640x448, 10:7, Flight_to_Delfino_Island.png)

>>14235852

>>14235843

There's nothing saying they can't add them later. Delfino's placement doesn't even match up with how it's presented in Sunshine but that's just my autism flaring up again


70f106 No.14235888

>>14235852

M&L is a spinoff and nothing that happens in it is relevant to Odyssey


eeb3a7 No.14235901

>>14235863

but anon, don't you love dark souls?


6d132c No.14235995

>>14235888

For once, I'm glad.


aabc31 No.14236038

>>14235852

Apparently M&L and Paper Mario are no longer canon to the main games, which I think is stupid.


aabc31 No.14236070

>>14236060

Well, no, not anymore. I'm just reminiscing on when the Mario RPG games were good (aka before SPM).


fd964e No.14236072

>>14232568

So is there an unused good game?

>>14232601

Japs are dumb.


808b66 No.14236073

>>14236070

Super Paper Mario was good, especially in retrospect


eed6dd No.14236094

>>14236073

It was okay, but it marked the deviation from the previous two games that continued on to ruin the franchise. Much like how FFX is "okay", but it was a marked decrease in gameplay quality that continued on until peak shit in FFXIII and is still felt strongly in FFXV.


8fccdb No.14236109

>>14236038

Anyone that thinks mario has a "canon" in the first place is fucking retarded


808b66 No.14236112

>>14236094

>It was okay, but it marked the deviation from the previous two games that continued on to ruin the franchise.

Not really because the subsequent game, the one that really did ruin the franchise, ignored almost everything about it. The only thing it retained was the shitty platforming except they made the platforming even shittier


aabc31 No.14236139

File: 0c777e894079668⋯.png (252.41 KB, 1466x933, 1466:933, youropinion.png)

>>14236073

No it wasn't.

>retarded internet memes and childish jokes with no thought put into them

>game plays like a really boring and long platformer

>has two separate sections where the game just tells you to hold right on the D-pad for 15 minutes "for a larf"

If you think SPM was good you are wrong.


c11b1f No.14236148

>>14236073

I played and beat it for the first time last year and it's fucking garbage. I'd have a really hard time thinking good aspects that game had.


74269b No.14236151

>>14236038

Ironic because M&L and Paper Mario both have top-tier Mario lore. I did not look at the Mario universe the same after playing TTYD.


6d132c No.14236166

File: 598399ac28d862e⋯.png (375.22 KB, 637x547, 637:547, pain.PNG)

>>14236148

I thought it was fine for what it was, people only hate it because it wasn't a true sequel to TTYD.

Sticker Star on the other hand deserves all the hate.


c11b1f No.14236183

>>14236166

No, I hate it because everything it does it does poorly, I started playing it knowing very well it wasn't like previous paper Mario games and had no expectations when I started it.


923ea6 No.14236224

>>14235843

At this point, I wouldn't be surprised if Nintendo later came out saying that Sarasaland is actually an alien kingdom, even though the Desert Kingdom in Odyssey had a number of references to it. Would that mean wanting to fuck Daisy would be xenophilia?

Also, you ask about Diamond City, but not Kitchen Island? How could you?


eed6dd No.14236267

>>14236224

>Would that mean wanting to fuck Daisy would be xenophilia?

Fictional characters that do not perfectly follow human anatomy aren't humans. Wanting to fuck your waifu with eyes so big they take up half the inside of her skull is xenophilia.


6d132c No.14236358

File: 30493116d521100⋯.png (130.74 KB, 329x375, 329:375, Jackass.png)


6e90f1 No.14236391

>>14233546

Use ghost tape you fucking idiot


6d132c No.14236407

>>14232645

I wanna fuck that.


5e6590 No.14237046

>>14236224

I'm surprised Sarasaland hasn't returned in general to be honest. The supernatural theme of each world would be great for a Luigi's Mansion game


f971c8 No.14238555

>>14235843

>Where's Diamond City? Where are the Yoshi and DK Isles? Where's Sarasaland?

Not even Subcon, I mean both Nintendo teams were dissolved into one, right?


5c4f7c No.14238809

I'm really hoping all the Mushroom Kingdom models and textures get ripped so I can make a quick HD SM64 demo that looked better than that Unreal engine thing.

Speaking of which I hope Throwback Galaxy gets ripped too for the same reasons.

Models-resource.com is where I go to for this stuff.


923ea6 No.14238846

>>14238555

Subcon is a dream world, of course it's not going to appear on a world map.


6d132c No.14240102

>>14238809

Make cappy porn pls


d49dd9 No.14240556

>>14233558

>At least

>Not "Too bad"


08169f No.14240591

>>14235852

>>14235843

Gee, it's almost like Nintendo makes video games with no intention of connecting them together.


186090 No.14240601

>>14240591

gave me a chuckle


ac1644 No.14243996

File: ff57a67eb4b455a⋯.gif (1.13 MB, 300x242, 150:121, 1470502305132-v.gif)

>>14235248

Joe is fucking ridiculous. Everything is dark souls with him, it's absurd. Guess he knows his audience.

This might sound weird but his videos are too basic. He just describes simple fucking information about the game that anyone with a brain would be able to tell, describing mechanics and how they work with no goal or point. And he's technically correct, but the videos are ultimately pointless. a good autistic game analysis establishes a concept with facts, then moves into well-reasoned opinions based off those facts. Joe just states the facts and gives up there.


4787a1 No.14244011

File: 75dd990b8ac8840⋯.jpg (62.03 KB, 275x316, 275:316, Meem.jpg)

>>14236073

"guys what if we took the turn based formula with likable characters everybody loved and then just said fuck it and made it generic platforming"

Good idea


ac1644 No.14244108

File: 6d66615db6598a3⋯.jpg (37.8 KB, 600x480, 5:4, 1434754164924.jpg)

>>14236070

Does TTYD emulate well? I want to give it a go


eed6dd No.14244124

>>14244108

Bretty gud unless you have a shit rig.


6fafac No.14244518

>>14233512

Should neighbor the mushroom kingdom


eed6dd No.14244575

>>14244518

But it's a fucking island.


8fccdb No.14244905

>>14244011

It's still got likable characters, they're just abstract cube motherfuckers instead of toads goombas and argonians


255f2c No.14249668

>>14238846

What about Shyguys and Pokeys being real?


8fccdb No.14250260

>>14249668

What about luigi and peach and toad being real


9b435e No.14250330

>>14244905

That's not the point, plenty of people felt cheated of another Mario RPG because they came to feel acquainted with Paper Mario being synonymous with that genre, seeing the mishmash of platforming and rpg with the 3d gimmick that is only used by a single character is off putting to those who liked the earlier ones for taking a slower approach to the game. Though I'd still pick that shit over Nu-tendo's games.


6d132c No.14251105

>>14250260

THAT WAS MY COCK, LUIGI


255f2c No.14259079

>>14250260

What about humans being real?


09b925 No.14264111

>>14235752

Hey, I remember you!


d959a5 No.14267733

>>14233547

>Peach

I'll pass


bb5000 No.14269202

>>14235843

The map was designed after the levels, even look at the way that levels are placed in a line with a difficulty curve slowly going up between them, I just don't get how people don't understand this.


1bfae5 No.14278558

File: 5e9dceb1171e3d2⋯.jpg (24.55 KB, 530x319, 530:319, gamiwataface530.jpg)


11c5ea No.14278926

>>14243996

>a good autistic game analysis establishes a concept with facts, then moves into well-reasoned opinions based off those facts.

But that's what he does. In the SMO video he takes an autistic amount of time grouping together all the moons by type and how they are awarded (facts), and then reasons that the game is like that because it's catering to younger audiences (well-formed opinion). I'd agree with you on some videos. There's a few where the facts he gets to back up his arguments are flimsy, or that the conclusions he comes to are simply uninteresting. I felt the latter on his Little Nightmares video, he didn't end up saying much of anything interesting in that one.

>>14235752

DS gets brought up in a lot of game analysis videos because it's one of a few handful of games that almost everyone has had exposure to, as well as being a game that is very easy to mechanically dissect and understand. You could say the same for Mario Bros, which I bet is why he compares the two in his video.


5e6590 No.14280946

>>14269202

I wonder if they'll do an Odyssey 2 and make the map completely different


cff562 No.14281239

>>14278926

Not much interesting but a lot of correct information that structurally breaks down why the game is nothing special I would say. How people can defend the game when he pretty much points out that only 20% of the game actually has decent mechanics implemented essentially tells you all you need to know as to why you shouldn't buy a Switch for Odyssey. 64 is still the best 3D Mario. There's very little padding and almost every star has an intended mechanic you need to use to get to them. The movement controls are also much better than Odyssey with more momentum and not having to rely on the same exact combo for every moment you want to excel past the intended method of movement.


cff562 No.14281442

>>14236267

I can't necessarily refute this on a technical level.


cf0454 No.14281479

>>14236267

>Wanting to fuck a 3DPD with a giant nose and beady little eyes


a2a0b1 No.14281485

File: aec5206703169a0⋯.jpg (314.37 KB, 985x1500, 197:300, 229131_1303906328_large.jpg)

>>14235248

>Joseph Anderson

why do people shill this tool? Seriously the guy has not produced a single valid video to date. The next pretentious Hbomberguy, Errant Signal. It's the tiered quintessential dropout English major attempting to cashing in on sophomoric game critique all over again. It so rampant that its almost a Trope. The angry review was so tiered that people where craving something substantive, but instead of good reviews we get pretentious and wordy subjectivity. I can't wait for this trend to die.

New Mario best parts are in post game, too many pointless easy Power Moons but the game overall objectively is very fun

<If you like substantive long winded on reviews of long winded pretentious reviews check out MauLer :^)


cff562 No.14281495

>>14281485

Well he objectively breaks down every moon in the video and why the majority of them are shit even IN post game. And frankly I agree with him eceleb status aside. Many of the moons post game are just sitting there waiting to be grabbed without any real challenge.


a2a0b1 No.14281496

on


a2a0b1 No.14281510

>>14281495

that's because it because those stars are scavenger hunts not the same brand of challenge as traditional platforming. However, the few good platforming parts and boss fights are good enough to really sell my on the value of the product overall. The easy shit is just comfy. Its biggest flaw is not the percentage of easy too challenging but rather how that was poorly placed due to the "open world" nature. You are objectively docked points for defending Joseph Anderson's faggotry.


5061f9 No.14281530

>>14235258

Odyssesys soundtrack is trash, only 1 or 2 good songs and they're not even memorable. Say what you want about Sunshine, but the soundtrack was one of it's stronger points, I love that game.


02094f No.14281539

File: 108dd3e6f3cdc3c⋯.png (798.58 KB, 853x428, 853:428, 000029.png)

>>14235248

>realistic t-rex model in cartoony mario style world that has had many fittingly designed dinosaurs

Is it meant to look this absurd?


cf0454 No.14281544

>>14235248

If it's not the Dark Souls of Super Mario, I want nothing to do with it


6d132c No.14281561

YouTube embed. Click thumbnail to play.

cff562 No.14281578

>>14281510

>that's because it because those stars are scavenger hunts not the same brand of challenge as traditional platforming

The last thing I think of in Mario is going on a scavenger hunt. Where you aimlessly run around and look for new objects without any challenge or effort.

>the few good platforming parts and boss fights are good enough to really sell my on the value of the product overall.

So 10% of the game? Jesus you're scraping the bottom of the barrel here. Keep in mind that even to GET to most of those sections you still have to wade through garbage platforming and "look I see a moon" being the hardest challenge for most of them.

>You are objectively docked points for defending Joseph Anderson's faggotry.

Again I could care less about the guy. The points he brings up are valid however.


cff562 No.14281619

>>14235817

1 is still better than 3.


8fccdb No.14281647

>>14281578

No, see, him pointing out the objective flaws of the game in the most straightforward way possible is wrong because he makes long videos and that means everything he says is a lie

>>14281619

Yes, and?


a2a0b1 No.14281673

File: 371c11d35c436b3⋯.jpg (41.5 KB, 666x666, 1:1, 1517896039.jpg)

>>14281647

>Joseph Anderson's video in question

but anon he doesn't point out "objective flaws", but rather makes a series of subjective opinions and then couches that opinion in wordy long form video so that nobody takes the time to point out the flaws in his reasoning or where he is being intellectually dishonest.


655c89 No.14281693

>>14281673

>couches that opinion in wordy long form video so that nobody takes the time to point out the flaws in his reasoning or where he is being intellectually dishonest.

I have seen videos from a guy who did just that, but for hbomberguy's Dark Souls 2 shit. The end result was around seven hours long and split across 8 or so videos.


a2a0b1 No.14281717

>>14281693

>I have seen videos from a guy who did just that…

yes I mentioned MauLer in my first post regarding this topic.


8fccdb No.14281723

>>14281673

The most dishonest thing he does is frame peach's castle as a handholdy tutorial level for ten minutes

And it actually fools people, because the "endgame content" is legitimately that retarded

But yes, his reasoning is totally subjective, having to sit through a literal hour of "you got moon" cutscenes, those toadette 'chievo dialogs, a complete segmented list of every single moon in the game and what has to be done to get them, all that compiled information is just, like, his opinion, man

Bad game design is not an opinion, it's clear to the audience, which is why he doesn't have to tell people it's objectively bad, and can freely say he personally doesn't like things


cff562 No.14281763

>>14281647

>because he makes long videos and that means everything he says is a lie

I think you're just mad that you can't necessarily refute his points.

>all that compiled information is just, like, his opinion, man

It's almost like he states several times in the video that people may disagree with the concept of thinking that a moon piece sitting in plain view with next to no effort of a "good" example of game design.

>it's clear to the audience,

Not to Nintendo fans apparently.


cff562 No.14281765

>>14281763

sitting in plain view and being able to obtain with next to no effort*


8fccdb No.14281788

>>14281763

Are you autistic


cff562 No.14281791

>>14281788

No I happen to think that Odyssey is a bad game.


5f44ba No.14281827

>>14235248

Stopped watching when he started talking about Dark Souls. Why is it so hard for youtube faggots to just stay on topic for one whole video?


6d132c No.14281828

File: e9b6a56e9e3444c⋯.png (148 KB, 282x373, 282:373, Rare Pepe Jones Q.png)

>>14235248

>Super Mario 3D World is better than sunshine


a2a0b1 No.14281831

File: b0415da7a8c0df5⋯.jpg (26.26 KB, 369x517, 369:517, 9366b79c2564c0af731b6d7587….jpg)

>>14281763

>he objectively breaks down the video game

>b.b.b.but It just his like his Opinion man!

you Anon this issue is clearly over your head and you lack the philosophical training to recognize these nuanced distinctions. Maybe you didn't know this but the "objective opinion" meme has always been a joke taking the piss out of fedora tippers like yourself who demand opinion is analyzed like a science. You cannot use objective facts to lend substance to subjective valuations. For example my statement "Some of the power moons are scavenger hunts" is a fact. My opinion on if scavenger hunts is fun is Subjective. I could wast my time trying to explain to (you) why Joseph Anderson video is retarded and figuratively it would be throwing pearls to swine.


600b26 No.14281832

Can't we all agree that the best Mario game would be something in the same vein as 3D World but with Mario 64 level of control?


8fccdb No.14281833

>>14281791

Yes and that's great but I was asking if you were autistic due to your severe lack of social awareness


6d132c No.14281844

File: 7c090abaa1b8619⋯.swf (3.5 MB, Creambee - PPT V1.8.swf)

>>14281831

Go to sleep, type more tomorrow. You're dying fam. I'll even help you out when I'm in the mood tomorrow, fap for now.


a2a0b1 No.14281849

>>14281844

I'm still not wrong.


6d132c No.14281853

>>14281849

You are not, but get some rest, you're stumbling and fumbling over what you say. Take a breather, man.


6d132c No.14281857


cff562 No.14281868

>>14281831

The problem with the sentiment is that earlier Mario games were more inclined towards completing a challenge than running around and doing tedious jobs that didn't require thought or a challenge. When I say he objectively breaks down the game I mean he objectively states what percentage of moons ARE scavenger hunts or have an aspect where you put very little effort into getting it. The opinion part is whether you find that fun. And considering earlier games had much less of this sort of design I would say that by an opinionated measure that running around with no obstacles in a MARIO game is not fun as it completely spits in the face of what the games were OBJECTIVELY about. If you watch the video he explicitly states that many of the areas where you collect the moons might be fun. So objectively, yes Odyssey might be fun. But you also have to acknowledge by that metric that ANY game might be fun provided it meets the specific audience. so I guess by this same stream of logic, games like Gone Home and the Walking Dead are "fun" despite the fact that they barely reach being a game.

>I could wast my time trying to explain to (you) why Joseph Anderson video is retarded and figuratively it would be throwing pearls to swine.

And I could waste my time explaining why running from 1 side of the map to the other in a desert isn't actually fun compared to earlier titles but I would be throwing good taste to a nintendofan.

>>14281833

Unless you have a counterpoint to what I'm explicitly stating about how the game doesn't function as an enjoyable Mario game you're not really doing much better in the social awareness department.


8fccdb No.14281870

>>14281831

>Correctly explaining the difference between fact and opinion

>Cannot differ between clearly stated facts and opinions when it comes to a video he hasn't watched

When he looks at collated and organized footage of all the available moons and says 90% of them come from content that is not challenge-based or substantive, that's a factual position he makes a demonstrative argument for using collected footage

When he says he thinks that's bad and makes the game boring, that's his opinion, man

This is not difficult


8fccdb No.14281876

>>14281868

>Unless you have a counterpoint to what I'm explicitly stating

I don't know why I would, given that I agree with you

I think I'll just continue to make fun of you for not understanding incredibly blatant sarcasm


cff562 No.14281884

>>14281876

>for not understanding incredibly blatant sarcasm

Google poe's law. In my defense you're not really structuring your posts well enough for that to be more obvious. though I guess that's the point


8fccdb No.14281902

>>14281884

Anon, you directly quoted me saying every objective fact was wrong because of the length of the video

And then another one of me saying facts were opinions

Do I have to put a fucking ":^)" at the end of every sentence


a2a0b1 No.14281909

File: bd76fcd76c00dd9⋯.jpg (114.91 KB, 500x332, 125:83, 658c12bc7c36017dcbafb2ec47….jpg)

>>14281868

>writes a paragraph trying to "Objectively" defend their subjective and quite frankly autistic opinion

holly shit, mentally retarded people like yourself is why nobody invest any time into effort post.


cff562 No.14281922

>>14281902

Listen man, I've been in a lot of modern Nintendo game threads. And Ill just say that your argument was at least 5x more well presented than a lot of arguments I've seen by comparison. We also have people who make some pretty schizo posts on this site like the anon who thought there was no such thing as a weeb or the EYE autist. You can't necessarily blame me for taking you seriously on a board full of retards.

>>14281909

It's not a subjective opinion that the majority of the moon pieces in the game are without obstacles or effort to get. It is a subjection opinion as to whether their fun or not. Try reading the entirety of my post before you blow an autistic gasket.


a2a0b1 No.14281926

>>14281870

>>14281922

but 90% is quite frankly hyperbolic and the scope of the game is so much larger then Mario64 that if (for the sake of argument we accepted your 90% figure) the remaining 10% is just as challenging and substantive in terms of gameplay in-game-time that it is at least equivalent. Most importantly that Comfortable and non challenging 90% is not evidence that the game is not good or fun. I happen to like it and my only critique was what I stated earlier in the thread regarding the pacing where I believe its open world nature lends to an imbalance of Challenging "Fun" vs Fluffy "Fun".


a2a0b1 No.14281928

sorry for that run on sentence*


cff562 No.14281946

>>14281926

>the remaining 10% is just as challenging and substantive in terms of gameplay in-game-time that it is at least equivalent

Well if we're on the focus of subjectivity then I can't say that in the least. Part of the reason is because the movement controls are just garbage compared to 64 or arguably Galaxy. You have your single combo for the hat jump and that's about it. After that you're stuck doing that for the rest of the game. Add to that the fact that the long jump, the stop backflip and the FUCKING wall jumping are nerfed or reduced in stature to hell and you have to consider if it's really just as fun and entertaining as the original games. So if you want to argue substantive then why is the movement less so? And even IF the 10% of that game is entertaining, that still doesn't negate the fact that you have to play at least 40-60% of the bad potions to get to those segments. If you're going to enjoy Odyssey then just admit it's a guilty pleasure. Looking at the game and playing it for about 15 hours at a friends house I can say I genuinely do not enjoy playing it but that it made for good eyecandy and had a lot of flare and personality as far as tone and art direction goes, not to mention the "nostalgic" aspects the game likes to ride so hard. The problem either way is that people who play the game are likely bought over by those aspects rather than the actual gameplay. Which is lacking for a Mario game.


32a9e8 No.14281958

What if there's multiple inhabitable planets in the Mario universe? I mean, Galaxy pretty much proved that.

>>14235843


600b26 No.14281968

File: 80f94ef5d0057b6⋯.jpg (76.69 KB, 650x650, 1:1, aXm3911xjU.jpg)

There is no "Mario Universe" Shigeru Miyamoto explained the Mario characters as actors in the same vein as Bugs Bunny. Just characters that serve as tools to tell different stories with disconnected continuity and setting. Like how Bugs Bunny finds himself in Pismo Beach, California in one episode but in Antarctica in another episode. Same with Mario, continuity is unimportant, just the setup is.


8fccdb No.14281971

>>14281926

90% was my generalization, it's been a while since I sat through the whole video but he does go through every individual moon, categorizes them into type, and goes over all of them starting from what he considers the laziest, and he goes a good way through the 800 moons in the game before he gets to anything resembling traditional mario challenges


cff562 No.14281986

>>14281968

It amazes me to this day that people think Nintendo gives a shit about continuity in their big franchises. We had a thread a few days ago where anons were crying that Zelda had no linearity in the timeline. As if this information was already common sense since fucking Windwaker.

>>14281971

There's certainly a grey area once you pass around the 600 moon mark. Which I think says it all about Odyssey.


600b26 No.14281999

>>14281986

Too be fair, Aonuma was hyping a Zelda timeline back when Wind Waker launched because WW was obviously a direct sequel to OoT. But then shit falls apart since Majoras Mask was also a sequel to OoT. And basically no games made before WW cared about continuity, so the writers had to retroactively include them in the timeline and the whole thing is fucking retarded.


cff562 No.14282005

>>14281999

All I'll say is that Hyrule Historia was a mistake.


600b26 No.14282014

>>14282005

It didn't have to be a mistake if Aonuma just started the timeline at Wind Waker and didn't care about the older titles. He could've put the older titles into a vague and out of order "sometime after Skyward Sword and Minish Cap but sometime before Wind Waker" and nobody would've cared


b77788 No.14282046

File: b3e95cc1469a584⋯.webm (8.18 MB, 640x480, 4:3, Thrill Kill ALL THE COSTU….webm)

>>14232645

>>14232661

>>14236407

That's a character from thrill kill.


8fccdb No.14282052

>>14281999

>WW was obviously a direct sequel to OoT

>But then shit falls apart since Majoras Mask was also a sequel to OoT

Anon, WW takes place hundreds of years after OoT, it's not a "direct sequel"


600b26 No.14282056

File: 5ef3798c538c039⋯.jpg (24.16 KB, 500x375, 4:3, c7b00ea58f330e55697db48e99….jpg)

>>14282052

100 years actually

>he thinks the time laps between setting constitutes wither or not something as a direct sequel

The prologue explains fuck all happened to link between OoT and Wind Waker because he was fucking dead while Ganon was fucking shit up and flooding the world. Effectively its a direct sequel


8fccdb No.14282064

>>14282056

That doesn't explain how majora's mask also being a sequel is in conflict with that


600b26 No.14282067

>>14282064

Exactly, which is why the timeline is retarded. Doesn't MM take place in another dimension and/or timeline to Wind Waker?


b77788 No.14282094

File: d48d73e2de25d5f⋯.png (7.21 MB, 1527x2085, 509:695, Zelda-Timeline.png)

>>14282056

>>14282064

>>14282067

According to the timeline table:

>The instant Ganon knocked the master sword from Link's hand at the end of OoT caused the timeline to split

>one future had link die right there (leads to original LoZ)

>another had the future continue where adult link continued (Wind Waker)

>another had zelda return Link to kid form and let him live out his life (Majora's mask takes place RIGHT after that timeline starts and that eventually leads to Twilight Princess)


5e6590 No.14282097

>>14282067

>>14282064

I'm pretty sure Aonuma never realized MM was a parallel world

>opening implies that Link's absence in Termina is what caused Ganon to come back and win

>Tingle returns, and if you use the Tingle Tuner in the Tower of the Gods you get a short story referencing the events of MM

>Zubora and Gabora's names are on Phantom Ganon's sword

>Termina had more advanced technology than Hyrule to make up for their lack of deities/direct connection to the Gods, which WW throws out the window by including more advanced tech and returning items like the Pictograph Box

>Gyorg is back


8fccdb No.14282102

>>14282067

Yes, to both of those

It's a continuation of OoT link's story after he was returned to his original time, which was always a thing that happened at the end of OoT and not something they made up

The timeline split is only retarded in the sense that it's incredibly simple and straightforward for a game that dealt with time travel as a core mechanic


32a9e8 No.14282103

What if WW, Spirit Tracks, etc. are all just dreams Link has between MM and BOTW?


600b26 No.14282112

>>14282094

>>14282102

Which you can tell was a complete afterthought because it's obvious that none of the games prior to Majoras Mask really cared about continuity. Notice MM was the first game Aonuma was the sole designer. The entire timeline shit was all his idea

>>14282097

Anon, I think it's more likely Aonuma just wanted to re-use a bunch of OoT assets to be able to complete the game in as short a time as he did and that's what started all the parallel world rumors. Don't get me wrong, it actually shows Aonumas great talent as a game designer. But overall I think he really lacks a solid direction for the series, as Skyward Sword clearly shows, and how BotW greatly contrasts it as far as linearity goes. Something he should've realized by WW was where he should've stuck with from the beginning.


cff562 No.14282125

>>14282103

That would be on par with the ending to SMB2. It just deflates the experience. I would rather the games not have a linear timeline anyway. Focus on plot has a tendency to fucking ruin games.


b77788 No.14282132

File: 9813c8e1b55b4da⋯.gif (1.11 MB, 240x320, 3:4, Zelda breaks the bad news.gif)

>>14282112

Ya know, you kinda got me thinking in the comparison of WW to BotW. Both are open world games with vast expanses of fuck-all in them and only "islands" of things to actually DO, but WW made it more blatant that there actually WAS something to do and everything else was a grand travel to grasp the world.

You felt a sense of relief and happiness when you came upon an island, which was it's own mini dungeon. BotW only has the shrines, which are annoying grinds at best for a reward that just isn't worth the amount of time put into it.


600b26 No.14282153

File: 6ff59057adf92b1⋯.gif (399.45 KB, 600x400, 3:2, 6ff59057adf92b1d4f087cd203….gif)

>>14282132

Here's my theory behind BotWs design philosophy, don't get your panties in a bunch here because I don't claim to know the designers intentions, but this is how I feel was behind its design as someone who's played many hours of it on CEMU.

In BotW, there really is no unused space, the world itself is the substance of the game. Shrines only exist to drive the player across the map, as focal points to force players to explore. The real point of BotW is exploring. Every mechanic in the game is geared completely to encouraging the player to go off the path. Collecting items off the ground is seamless, you can glide, you can climb mountains.etc Even weapon durability is geared towards forcing the player to explore, weapons, something normally seen as something to use to mach 'B' at enemies until they die, now break, and this forces you to constantly be moving, finding new weapons and monitoring durability. BotW is actually superior to WW in this regard because in WW the ocean was literally just a clever tool to mask load-points on the GCNs limited hardware


8fccdb No.14282160

>>14282097

Just because MM wasn't in the same physical space as hyrule doesn't mean it wasn't real or couldn't have any effect on hyrule, I think you're having trouble understanding what parallel world means here

>opening implies that Link's absence in Termina is what caused Ganon to come back and win

I have no idea what you're trying to say here

>Tingle returns, and if you use the Tingle Tuner in the Tower of the Gods you get a short story referencing the events of MM

No idea about the story, but Tingle is a joke character, like Beedle or Dampe(who is the only terminian character in MM to share a name with his hyrulian counterpart), who are universal constants in any game they appear in, like Link and Zelda, and really don't have much of a relation to the continuity

>Termina had more advanced technology than Hyrule to make up for their lack of deities/direct connection to the Gods, which WW throws out the window by including more advanced tech and returning items like the Pictograph Box

Wasn't this fan theory bullshit

Also, the giants are directly stated to be considered deities by the people of Termina, and they do have a direct connection

>>14282112

>none of the games prior to Majoras Mask really cared about continuity

Whether they "really cared" or not is up to you, but Zelda II was a direct sequel as well, and featured a scale representation of the first game in it's world map

>parallel world rumors

Anon the game literally begins with link falling down an alice in wonderland style hole

It wasn't some accident, it was the explanation for why all the character models were reused


9b435e No.14282198

>>14281539

Well, I guess the whole Odyssey part of the story is about seeing things that don't really fit the Mushroom Kingdom's style. Kind of how in M&L:SS your enemies are lankier versions of the normal troopers but there's plenty of odd fellows that look like beans.


600b26 No.14282203

>>14282160

Zelda II is an exception. Nintendo also made a Mario Bros. 2 as a sequel to Mario Bros


8fccdb No.14282240

>>14282203

It's not really an exception, ALttP was also always a prequel, even if they never took it all that seriously


cff562 No.14282476

>>14282153

The problem with this theory is most of the mechanics that force the player to keep moving are shit.


a2a0b1 No.14282596

File: b417ccb3500d1be⋯.jpg (107.03 KB, 1200x800, 3:2, 2017103017412300_8AEDFF741….jpg)

>>14281971

Look you seem to miss the fundamental point that value (in a modern context) is subjective. Anderson's video is calk full of cherry picked examples where he downplays all the challenging parts of the game and hyperbolic plays up the easy part to all to add the illusion of substance to his subjective opinions. He is playing a rhetorical game where he selects facts and states them in the most monotonous unfair manner then acts as tho those facts are validation for his subjective conclusion. Someone could use the same facts and parent all of them in such a way that makes them seem entertaining to the audience but they still would be engaging in a dishonest "is-ought" sleight of hand. In fact one could use the same tactics to make any game seem good or bad depending on how you biased the article.

Most egregious example of this is when Anderson prescribes motive to the game developers stating (as if a fact) that "Exploration" was the goal of the new game but then uses examples of the small over wold size of each level to show how it failed at allowing the player to Explore. This is just one example of this time of intellectually dishonest strawman rhetoric the guy uses and this type of fallacious reasoning goes on for two hours. Its fucking painfully stupid if you understand even basic logic.

This type of wish-washy rhetorical shenanigans is great for trolling but you are deceiving yourself if you actually think the nonsense is anything short of classic sophistry. Weather the author liked or Disliked the game is not material and when talking about standards you are faced with fundamental metaphysics that cannot be ignored. Superficially speaking value is purely subjective and on that note these things cannot be empirically measured, that is unless you are basing your standards on some type of Platonic Idealism or Teleology but when we start disguising these things from idealism or Purpose driven metrics the language used changes to reflect these standards. One cannot arbitrarily jump form moral subjectivity to Idealism on a whim.

<TL;DR: a list of facts does not make your opinion more valid


a2a0b1 No.14282600

>example of this type* of intellectually…


cff562 No.14282943

>>14282596

>Anderson's video is calk full of cherry picked examples where he downplays all the challenging parts of the game and hyperbolic plays up the easy part to all to add the illusion of substance to his subjective opinions

He showcases dozens of examples man. I've played the game. The "challenging" parts rarely get more difficult than anything in fucking 3D world and he shows multiple examples of Mario literally running to moons with nothing of challenge blocking your path. You think a 2 hour video ISN'T going to show hundreds of examples that back up his point? The final FINAL level is a joke compared to just about every Mario game released outside of maybe 64 which didn't much have one. Play 3D worlds final challenge if you don't believe me.

>Most egregious example of this is when Anderson prescribes motive to the game developers stating (as if a fact) that "Exploration" was the goal of the new game but then uses examples of the small over wold size of each level to show how it failed at allowing the player to Explore.

The game was sold on that premise. fuck 64 was sold on that premise. And frankly I don't think you're doing much for your argument if you're essentially stating what he said himself, that the worlds are often much to small for the exploration to be worth it.

>Weather the author liked or Disliked the game is not material

How many times does it need to be stated that the fucker posts basic facts of what he's describing before he ascribes any opinion to them? He states that the bosses are easy and rather tedious (opinion) and then goes on to explain that during many of them you simply can't attack them and MUST wait (fact). He mentions that a grand majority of the moons require very little effort and are overly easy to acquire and that they ended up padding the game instead of allowing the player to be challenged and interact with new mechanics (opinion). He then shows hundreds of examples of Mario doing nothing but walking as a goomba across a desert doing absolutely nothing, dressing up to get a moon from an NPC several times by treading through the map with NO obstacles or obstructive challenges outside of collecting coins (which is a problem in itself), or simply seeing a small hidden blank area of a wall and move to that area to find a moon with no challenges or difficulty. He basically backs up his points thoroughly and unless you want to post even 50 examples that counter this claim I can't see your point at all about your criticisms against him. He nearly described every moon in the game and somehow you think he's somehow exaggerating about what he's saying? What about removing or nerfing half of the fun movements 64 and prior games had in favor of the hat movements that force you to do 1 combo throughout the entire game? Is that a stretched opinion when he directly shows you how fucking badly they nerfed the wall jump compare to other games (he even showed comparisons in the video)?

I think you're either mad that somehow a youtube faggot managed to have a solid argument or that you can't handle the fact that you spent money on a bad game and you're in buyers remorse. Either way you're not even trying to counter any specific argument he made. Though I can hardly blame you, the video is 2 hours But even then you can't take any specific examples? I fucking hated playing Odyssey, it was a chore. I was tired of running to places doing nothing but grabbing moons I didn't feel were deserved. I was also fucking tired of throwing my hat all over the fucking place to see if I could get a moon out of half of the sharp tipped objects in the game. He was dead on in the assessment that you're going to be doing retarded shit half the game just hoping you get something out of it. After 13 hours I had to drop the game partly because of that. It's a fucking grind with a beautiful art direction. But it's still a fucking grind.

>a list of facts does not make your opinion more valid

And opinions about some eceleb being wrong doesn't make you're valid either.


8646ff No.14283142

>>14232617

I wanna tape on a dildo owo


8fccdb No.14283289

>>14282596

If exploration wasn't a goal of the game, why have open worlds with moons spread out and placed in a way such as to encourage exploring the worlds?

If exploration isn't a goal, why make the player explore the worlds to find randomly placed moons several separate times each?

What was the goal of all this tedious easy bullshit if not to encourage exploration? Was placing so many moons in barely hidden, easy to get locations all over all the worlds meant to evoke some other method of gameplay not related to exploring the world?

Do I have to go through the entire fucking list of moons myself to prove how retarded you are?


cf0454 No.14283518


c395ac No.14283721

File: 32920c66c4e55db⋯.jpg (123.2 KB, 900x253, 900:253, 097_–_Back_and_Forth_-_THI….jpg)

>>14282094

>The instant Ganon knocked the master sword from Link's hand at the end of OoT caused the timeline to split

That'd have made a little more sense. In reality, the book makes it clear that this split occurs during the battle with Ganondorf, not the final battle with Ganon. That boss battle where Ganondorf is floating around, pounding his fist on the ground and eager to play tennis? Yes, that was the moment where the game over potentially happened and Link fell.


7d8cfa No.14283760

>>14282094

why do people try to put together a clusterfuck that clearly was not intended to have an order or relation, its not better than fanfiction


8fccdb No.14283850

>>14283721

Does it actually say that or are you just assuming it because it calls him "Ganondorf"

Hilarious if true


c395ac No.14283923

File: 3e753bd9448421d⋯.png (1.5 KB, 134x134, 1:1, Gannon.png)

>>14283850

It states that. It's one united timeline until the first split right at the penultimate battle (page 90), and the second split after the final battle (page 91). Ganondorf doesn't use the Triforce of Power to transform into OoT Ganon except in the very beginning of the adult branch (page 122); in the classic branch (page 92), he uses the complete Triforce to instead transform into OG blue pig beast Ganon, and the child branch (page 110) is the one where he just kinda gets the Triforce of Power from a "divine prank."


a66a65 No.14284016

File: 2adec3977e179b3⋯.jpg (45.41 KB, 439x598, 439:598, there's no need for this.jpg)

>>14233547

I can't see her as sexy when she's pretty much chibi-tier proportions.


0b57ae No.14284043

>>14283289

>What was the goal of all this tedious easy bullshit if not to encourage exploration? Was placing so many moons in barely hidden, easy to get locations all over all the worlds meant to evoke some other method of gameplay not related to exploring the world?

You seem to forget that modern Nintendo is also appealing to casuals who have a harder time getting their dopamine fix, you can have different target audiences fam, this game isn't going to be about finding a "Blue Moon", that is to say, it isn't about carefully hidden items that will drive away potential buyers, this game even has a babby mode for fucks sake.

This will encourage younger players to keep going. That's it, end of.


11c5ea No.14284278

>>14282153

>Shrines only exist to drive the player across the map, as focal points to force players to explore.

<Explore

<Get gear

<Find Shrine

<Repeat until you decide to do the main quest

It's a decent feedback loop in the early game, but completely fails about 20 hours in. You will get to a point where you have decent armor and a serviceable stockpile of weapons. Eventually this will eliminate the need to search for gear because A: everything awards gear (including shrines) and B: Korok seeds and the Master Sword always ensure that you can save weapons and have a fallback one that recharges. Pretty soon the feedback loop becomes a single step:

<Explore for shrines

The main quest and the four dungeons offer some respite from this, but they are very short and offer four bland and visually similar bosses to fight. Not only that, the powers you get only help you to find more shrines or cheese combat, the only challenging things left to do in the game. Even the combat shrines are shitty challenges because they only offer you more health/stam/weapons upon completion; which only serve to make them easier. It's like the game was designed so that the exploration gets shittier over time, and there's nothing else to do because all roads lead to shrines. Some sidequests were fun; but ultimately meaningless when they changed nothing in the world and were just another excuse to hand me a spirit orb. The only times I found the game fun was when I gimped myself by not equipping heavy armor and not upgrading the number of weapon slots I had. That way I was always incentivized to keep exploring and get good at the combat (which isn't hard considering the dodge mechanic can be cheesed to hell and back). The game is fundamentally broken once you get to know it enough, but I could see how it would have been great if Nintendo spent more time balancing it's systems than trying to shove mediocre puzzle after puzzle at the end of every path.


8fccdb No.14284513

>>14284043

>This will encourage younger players to keep going.

By walking around the world and seeing moons moons to get, yes

And if they want to continue playing the game enough to beat it, the amount of walking and looking steadily increases due to the lowering number of available moons(with occasional spurts of brand new moons to encourage backtracking and treating the whole area as if it was new again)

Almost like they're exploring the world

"exploration" doesn't refer exclusively to checking every nook and cranny for hidden things


b77788 No.14284536

File: fa4dbe52e8b6134⋯.png (131.04 KB, 307x325, 307:325, Ganondorf Agrees.png)

>>14283923

Well the kid timeline has Link tell Zelda that 'Dorf is gonna usurp the crown. Zelda tells daddy, daddy then incriminated 'dorf like a sand nigger and even sets up an execution with the sages, but because the triforce was split at another point in time in another time, he was already bound to it (because the timeline isn't linear, if a fucking musical instrument can reset, speed, slow, or otherwise fuck with everything, the triforce probably has as much in terms of restrictions, which would be fuck all), just as link and zeldo are bound to it.


8fccdb No.14284616

>>14284536

If the goddamn song of storms exists outside the bounds of linear time, then so does the thing made by the gods that constantly shifts between existing in the physical world and only having a metaphysical presence, and that can literally grant wishes


35e776 No.14284626

>>14282943

>many of them you simply can't attack them and MUST wait (fact)

I was going to say this is wrong, but looking at a list of the bosses, it's around 5 out of 13 of them. Under half, but definitely not "every boss has skips" tier.

Which is stupid, because for most of them it's easy to think of ways around it not being vulnerable in the "defend" phase. Like having some way to climb on top of the flower boss, when he's upside down, or nailing Mecha Wiggler's face when it's dashing, to stop it.

Anyway yeah, I still enjoy fucking around in Odyssey because of the movement system, but it's very much a pretty empty and shallow game, and personally I've wound up going back to leaving Cave Story in my Switch.


923ea6 No.14284672

>>14284536

Why do I get so much joy out of seeing Ridley sip out of a hummingbird feeder?


203948 No.14285416

Thanks for the OSV, OP! Believe it or not I've been looking for one all over the place and have been unable to find it - even in the share thread archives, etc. Thanks!


cff562 No.14286062

>>14284626

>cave story in my switch

>playing a worse version of Cave story

cmon faggot.


42f4e5 No.14286147

>>14282596

>arguing over a retarded opinion of a game from a mattossis wannabe that thinks saying a lot makes your opinion valid or makes you smart


cff562 No.14286164

>>14286147

Found the odyssey fanboy.


8d8305 No.14286240

>>14236267

By that logic fucking a being as distorted as you is xenophilia.




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