>>14206745
>cant be asked to learn them combos
Ditch those faggy dial-up muscle memory autism and learn a real man's game
Neutral game, knowing what your opponent can do and how to behave in a match are much more important than to learn combos. Knowledge is useless if you don't know how to apply them. But there are non-combo heavy games like KOF'98, Samurai Shodown and somewhat Virtua Fighter
>>14198112
>while the FGC often only plays popular, recent fighting games
This only applies to Capcom, NRS and animeFGC who plays the most recent game of said company/community. KOF fans are plit between '98, 2002 and now XIV with XIII players trying to build their community. SFIII 3rdStrike players are an anomaly inside Capcom fanbase since they only play that game and didn't "moved on" after 10 years since the release of SFIV and now SFV. Even inside the anime fanbase you have guys who didn't moved on to the newer GuiltyGear Xrd series and you have very niche stuff like Arcana Heart and UNiEL players along with Melty. But let's see how many casuals will complain about DBFZ this weekend once it releases.
tl;dr there are many niche games who survives 20+ years after their release because they have dedicated communities using forums, IMs, facebook and now disagreement to keep it alive.
>>14197833
>There was no one fighting game that used a different style that got mega popular that all the fighting game devs could emulate.
>Smash
Yeah no. Smash community don't blend with regular fighting game fans. They only play smash and its clones and even in tournaments, the audience simply leaves when Smash is over and the regular fighting game fans usually leaves during Smash to do other stuff. It's still only at EVO because Mr.Wizard wants everybody's money because other events like Dreamhack can gather just as much if not more people and money from Nintendo fans.
If you want, should look back to when Virtua Fighter was released at arcades and many clones appeared like Tekken and DOA and even big IPs tried to emulate like Street Fighter and Mortal Kombat but in their own way at that time. Hell, the whole genre deviates from Street Fighter II with other games copying but adding new stuff Samurai Shodown did Supers, Darkstalkers did EX moves, Mortal Kombat with its finishers and so on.