ITT: /v/ discusses video games from a business perspective.
>more moneey!! more casuals, more targeted marketing!
>Yeah but we need new ideas and new evolutionary technology to make everyone throw their wallets at us, how will we do that?
I'm thinking of a LAN party of at least 128 PCs in one location.
A LAN party full of giant flexible monitors which I'll run resolution at the bare minimum such as 640x480 all while I pump 8 industrial graphics cards into each PC. While the russians handle the optimization and the Hollywood 3D texture talent handle the graphics fidelity.
The aim would be to make the most high-polygon, high-texturized intensive graphics game ever, so ahead of its time that the graphics wouldn't become consumer-affordable till 2040.
>but who would play just one game?
Spend the money on upping the graphics of multiple titles?
>But it's just 1 LAN party
Advertise it so hard that people are willing to fly all the way there just to play a whole weekend of the 2040 futuristic graphics?
>How will you cover the costs of renting those industrial PCs?
Really expensive by the hour payments and bookings?