>>14158759
I've played it before, because my super pozzed friend gets these whims like a game can suddenly do no wrong. I choked down a few matches, so let me give you my (somewhat informed) opinion.
In complete honesty, the game is a trainwreck. Seriously. To begin with, perhaps its biggest offense, is that it's not fun. None of the abilities are impactful, and most of them are passives or AA empowers, meaning each character is AA heavy, plays similarly, and fights are a snore. The TPS perspective doesn't work in all the genre staples' favor, and just makes everything harder. It kinda works in Smite, because characters are simple enough, and attacks are adequately telegraphed, but the overcomplicated UE4 art style, which completely goes against design philosophies of visual clarity, makes it a challenge to tell what the hell is going on at any given moment. It also makes all the unlockable skins laughably pointless, as you can barely tell the difference. Speaking of which, NONE of the characters are voiced, at all, which is, like, a -10,000 points to a genre that thrives on the interest generated by its roster. Then there's the progression system, which is a F2P fever dream. There's like 6 different kinds of loot crates (all of which are purchasable via microtransactions), characters have to be unlocked through cumulative log-in bonuses, there's weird "raffles" for extra loot crates based on how much you play, and the "mission" system hinges on aggressive daily goals. Individual character progression has to be purchased, which is a psychological ploy way to hide characters behind an extra paywall without actually making them unusable.
And then there's the card system. Items at the fountain are referred to as "cards" that you purchase and level-up as you play. The sell, is that you can choose which cards are available, to "customize each match", but the reality is that it stifles creativity and strategy by limiting your options. Obviously you can't tell what you'll need before each match, so your best bet is to build your "deck" based on what character you're going to play, which inevitably feeds into a meta-reliant structure which, surprise surprise!, is locked behind hours upon hours of grinding an obnoxious "crafting" system and lootboxes.
Also, the free "skin" you get from character progression looks like fucking guy Fieri flames. Yuck.