[ / / / / / / / / / / / / / ] [ dir / ausneets / bl / cafechan / fur / leftpol / rzabczan / sw / thestorm ]

/v/ - Video Games

The Vidya
Email
Comment *
File
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Flag
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options
Password (For file and post deletion.)

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 16 MB.
Max image dimensions are 15000 x 15000.
You may upload 5 per post.


<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 29293c05ffc584e⋯.png (391.22 KB, 604x340, 151:85, eh.png)

3a8b2c No.14109306

Anyone still play this game?

I used to play Orkz about 6 months ago and games were very hard to find because of the small playerbase getting even smaller.

Kinda curious the state of the game right now and how it's changed since.

36cd4b No.14109318

template thread SAGE AND REPORT


3a8b2c No.14109336

>>14109318

hey thanks


27ff86 No.14109343

>>14109318

This, no video games allowed here on /b/


3180ed No.14109371

Did they ever finish it?


3a8b2c No.14109379

>>14109371

Officially yes, but it was broken and unbalanced to shit when they "released" it.

Many patches have happened since and there was apparently an update to the melee system that made it somewhat viable.


27bb45 No.14109586

>>14109306

I played it a few months back. It had some potencial and I did like a bit the way they implemented squads: a squad leader has a passive aura effect on his teammates so they have an incentive to stick nearby.

What I didn't liked at all was that you actually had to buy it to play with the Assault Marines or the equivalent for the other factions. Extra mobility was a key factor in battle and most fights boiled down to "which team has the most whales?"

The unlock system seems kinda dumb as well since it seems to enable players to actually reach a much higher power than newer ones. It sours the experience when you're joining for the first time and you end up dieing against some fag that really had no reason to resist so many of your bullets.

I'd expect something like that in-game instead, drawing resources from a pool with higher class shit taking more resources and the highest scoring player deciding how resources are spent. Instead it's spam all the damn time.

Personnaly, I didn't enjoyed it at all. Most fights boiled down to a one-sided massacre since on top of Assault Marines being paid content only, the game also lets players to form Clans and when they join a server against you and your pub team, you might as well disconnect.

It's a game that could be casual fun and 40K autism but instead you gotta fork over the cash to actually stand a chance and have fun, not to mention requiring top-tier coordination to even accomplish anything whatsoever, so you better bring a lot of friends or you might as well play something else.

Still better than Planetside 2 though.


3a8b2c No.14109671

>>14109586

The squad leader ability would be nicer if players in the squad could control who was the leader.

Instead it's just random guy who thinks "hey i bet i get more shit if i'm the leader" and then they never do anything like mark points.

To be fair, at leasy when I played, the jetpack units of every faction were complete shit because their armor was so low they died almost instantly. The only jetpack unit that worked was the eldar because of the hover ability paired with a sniper.

>planetside 2

FUCK, I just remembered this was supposed to be an open world massive battle sim.


34c627 No.14114840

>half the games i tried to join failed to load

>When I actually got in shit was lagging as hard as it could

>also my framerate was shit.

I mean i think the game could be good if the French fucks that made it knew what optimization meant.


fa2fee No.14114942

>>14109306

>Got it for free as part of a raffle, played it four half an hour, uninstalled it and haven't it played ever again. It's a textbook example of devs that either are greedy or inexperienced promising you heaven and earth, only for them to gradually scale back the promises until all you get is some premature abortion of a game.

That they spend half of their fucking resources advertising pre-release crap from the ingame store (and this is no F2P title, mind you) only adds insult to injury.


45a874 No.14115049

>>14109306

I'm surprised people were expecting quality out of a developer that was known for literally making doritos games


e205ff No.14115246

File: 2177de603a93515⋯.jpg (35.22 KB, 340x479, 340:479, Finally found the fucking ….jpg)

I AM STILL FUCKING MAD

THIS SHIT SHOULD NOT HAVE BEEN THAT DIFFICULT TO FUCK UP.

You didn't need to worry about story, just having a planet there for everyone to fight over was enough. You didn't need to make up weapons, the lore literally hands you EVERY FUCKING THING on a silver platter. You just have to code shit in. Make the gameplay fun. Actually hold up your end of the bargain. That's it. IF you can't hand players the world don't fucking promise it.

I feel bad for anyone who didn't play Orks. It was buggy, melee was awful, half of our weapons didn't work. But we had personality. We had fun, because everyone acted in character. The teamwork and everyone talking in stupid Ork accents made the game semi bearable. But everything else was so awful that the community can't fix it. Especially when the community's whining caused some of the issues in the first place.

But that's not all. >>14109586 What you forgot to mention was that most of the stuff they offered in their cash shop isn't even in game. Their hero classes are no where to be found, the vehicles they threw into the shop are also nowhere to be found.

All they really had to do was make Planetside 2 with Skulls and they would have been set.


efc06c No.14115472

>>14115246

Bandai Namco is the reason for the fuckup, they threw like 5 mil at these incompetent french fucks.


ee89b5 No.14115762

>>14109586

>>14115246

GeeDubs need to stop whoring their IP to incompetent fucks, there's more shit WH40K games than Resident Evil.

>>14115472

They were given a lifeline and they fucking squandered it with infighting and incompetency.


c94ef4 No.14116053

>>14115246

>teamwork and everyone talking in stupid Ork accents

I miss this so much

Also miss the Kannon and just how assmad everyone else was about it.

>almost every patch the orkz got nerfed to hell with every other faction getting a buff and orkz still kicked ass


7fd177 No.14116080

reminder that in the concept phase, they wanted to have the free players only able to play as Orkz, which would be much more fragile and have a much higher player count per match than spess mareens or eldar or whatever. this would have meant that you would actually have been able to be a part of the screaming green tide swarming some nine or ten whales or being one of those whales and holding an objective against 5:1 odds. it would have been unique, lore appropriate and probably would have been a lot of fun. as it was the only fun i had was when we were barely beaten by the Orkz in one round and one typed "NOW DATS A PROPPA FOIGHT, OOMIES"


27bb45 No.14116245

>>14116080

>they wanted to have the free players only able to play as Orkz, which would be much more fragile and have a much higher player count per match

That sounds stupid. If you buy the game, now you can't play with Orks. Or worse, you gotta suffer the F2P players on your team.

Proper race differences between teams would be cool though.

Orcs respawning much faster for an higher total count on the battlefield but being weaker would be pretty great.

Eldars capable of spawning in several unique locations with Webway gates too, or Chaos capable of summoning Demons by sacrificing corpses from slain enemies or even their own death for weaker forces, Marines using drop pods every 30 seconds to respawn in advanced positions.


7fd177 No.14116284

>>14116245

i think they also had the idea that paid players on the Ork team could spawn as warbosses or bigger dudes to even the playing field a bit. even if it ended up sucking, i remember thinking that it was a really ballsy idea and would have liked to see it in action


fa2fee No.14116294

>>14116284

> even if it ended up sucking, i remember thinking that it was a really ballsy idea and would have liked to see it in action

It did not end up sucking because it never came to be in the first place. F2P Ork Boyz were amongst the first things that were scrapped after the original director left and was replaced by some faggot from EVE Online.


d60c1b No.14116351

>>14115049

I had no idea they made doritos games

>>14115246

It's plenty easy to fuck up if you give the IP to a no-name studio with absolutely no technical experience, like GW keeps doing over and over

>All they really had to do was make Planetside 2

There's a reason there are so few MMOFPS games - they're not easy to pull off. The technical considerations are significant, and that's to say nothing of the actual gameplay. To this day PS2 is plagued by bugs, balancing issues, overall problems with game design and hackers out the ass.


06f23b No.14117513

>>14109306

>$70 pricetag

>on the day of release make it f2p

>laugh


86c25c No.14118079

>>14116351

>It's plenty easy to fuck up if you give the IP to a no-name studio with absolutely no technical experience, like GW keeps doing over and over

Better that give it only to a triple A developer, like EA. To give the IP to multiple developers of all kinds of level is a good idea, but it requires two things:

1-To force a minimum standard to your games, or most of them (mobile shit may be an exception)

2-To give the IP to only AAA developers is wrong…but so is only giving permission to literal newbies of the industry, with no budget also. Most of the best warhammer games were done by somewhat more experienced developers, around the middle range (Like A or AA games).

GW should truly focus more on the videogames department if they want to expand the brand; But it need to do this two things, or else the warhammer brand is fucked.


165de2 No.14118111

>>14118079

It's amazing that they haven't figured it out yet, really. Only reason 40k is still around is because it got massively popular with DoW.

How GW didn't immediately start phoning some quality studios for WHFB games, I'll never understand.


5401c8 No.14118151

File: f3cebfc86bd0ebb⋯.png (92.39 KB, 177x222, 59:74, What is this shit.png)

>>14118111

They fucked that too because they handed it over to CA to make a Total War game, a thing that was every Fantasy players dream, AFTER they murdered it and turned it into that monstrosity Smegmar. Then when it turned out that Fantasy was more popular than they thought, they doubled down on the ground marines and threw the whole bone to CA. Now Fantasy is back in everyone's mind but the rotting corpse is still on the floor.


a9dbfe No.14118155

>>14118151

That's the part that makes me laugh hardest. Total Warhammer and Vermintide make people want WH fantasy, but WH fantasy is kill. GW is unbelievably retarded.


e205ff No.14118348

File: d5234caac35fdeb⋯.png (8.8 KB, 474x198, 79:33, Boss chowz on da loser.png)

>>14116053

>I miss this so much

You and me both man. The only thing better than everyone talking in AND understanding everyone's ork accents (often true to their klan) in the game chat was doing so after a landslide victory and angry Space Marine and CSM players shouting at you to quit talking like Orks.

>The Kanon

God above, that was so much fun.

>Often the Orks only viable antivehicle weapon

>Weapon buggy as hell, only able to be reloading by getting out of cover

>The devs later pretended this was intentional feature to balance the weapon, and not just another buggy mess like the Power Klaw

>Required heavy leading of shots, often scoring kills on people that were in the spot of the other enemy you fired at 5 or 6 seconds beforehand

>those that weren't were Idiots stood still, often making it seem like the 50m+ kills were cheap and overpowered

>Often the only thing keeping objectives in Ork hands was a group of Flash Gitz all taunting the enemy as they blew up anyone trying to operate something larger than a forklift

>>14116351

I honestly shouldn't have said it shouldn't be difficult to fuck up, because as you honestly pointed out the scope of the what the game wanted to be was honestly over the heads of most people, especially at a a technical level, but I think it falls back to don't promise the world if you can't hand it to people. Honestly, is the technology even there to pull off a successful MMOFPS? Balancing issues aside (although it's a pretty important issue), do we have what it takes to actually implement a successful game? I know that Eternal Crusade originally was talking about using a particular technology, but it eventually came to light that they were not able to get a hold of it, and even if they were, they didn't know how to really use it, so it kind of left me wondering that.

I think >>14118079 has some good points, especially on a forced minimum standard of the games and to hand it off to at least Developers with experience.


86c25c No.14118784

File: 8b9b3dfd15abf59⋯.png (907.57 KB, 630x630, 1:1, genestealer.png)

>>14118151

>>14118155

We understood that GW didnt wanted a Total War game or any similar game to the wargame, but yeah, couldnt understand why they barely bothered to make WHFantasy games until just when they killed it. With the succes of the 40K games, they could have done the same with fantasy. Yes, there was Warhammer online, and Mark of Chaos; And its not like in the final years, Fantasy dropped a lot in number of players compared to 40K (Or at least I heard). But is surprising noone have made a WHF RPG or RTS game…If they are giving the 40K brand to everybody, shouldn't be the same with Fantasy?


bc8801 No.14119440

Eternal Crusade died the moment it trashed its original goals, and went to just copy & paste Planetside 2. Besides, being a full multiplayer game made it that the moment the online died, so the game would.


e1e523 No.14119510

File: ad5bea7890c9762⋯.jpg (123.28 KB, 800x512, 25:16, 56533-ork-burna-boy.jpg)

This game was an obvious flop from the very first announcements, but it topped all expectations in how bad it came out.

>it has garbage controls

>garbage gameplay

>garbage maps where the few interesting big ones will never be played or have critical design flaws

>garbage visuals that often leave bizzare lightning effects over the maps

>garbage sounds

>garbage 3rd person view

>garbage weapons that are too overpowered or too weak

>bugs EVERYWHERE

>garbage netcode while being online only

It would be nothing without the 40k logo. It would never be noticed for how bad it is.

I regret wasting the time to monitor this game's development and the time spend arguing with braindead 40k fanboys with stockholm syndrome stuck in playing it.

THIS IS TRASH

IT SHOULD HAVE NEVER EXISTED

ANYONE STILL WASTING TIME ON IT SHOULD STOP IMMEDIATELY

THERE IS NO EXCUSE FOR HOW BAD THIS GAME IS


fb6da6 No.14119630

File: 1fc3080f7662e48⋯.png (322.53 KB, 450x375, 6:5, ork on PC.png)

>>14119510

>there's never going to be a game where I can play as some shoota boy with /v/ and raid hummie settlements.


fa2fee No.14119701

>>14119630

>there's never be a Serious Sam clone where you play a Flashgit and blow Tyranids to pieces with every so absurdly hilarious weapons


8d4087 No.14119843

>>14119630

>There will never be a RPG about a band of Blood Axes hiring themselves out to the highest bidder, helping the Imperium when it suits them and blowing a few ships out of the sky when it doesn't

>you will never recruit a ridiculous cast of characters based on your choices of who you work with and how long

>you will never get a chance to make an ass out of Abaddon after becoming a sanctioned xenos

>you will never convert whole planets to the Greater Good while looting all the weapons from both the planet and from the Tau as payment

>you will never manage to become a Nob working with some of the biggest, baddest, and greenest Orks to step off world

>you will never get to customize your gear while having trouble with choosing between showing off tyranid teeth on your necklace, or spiked pauldrons from the berserker you krumped

>you will never say "Zog it" and wear both to look ded 'ard

Why live

Also

>You will never play a fun build your kart GorkaMorka racing game

>you will never choose from the slew of races across the Galaxy as they participate in Da Big Race

>you will never throw all sorts of Dakka on your vehicle to ensure victory at every turn

>you will never get different factions with their own abilities and bonuses for specific weapons and gear choices

>you will never play it Double Dash style with a cute girl


4563cf No.14120880

>>14115246

>stupid Ork accents made it bearable

Any chance one of you recorded this?


e1e523 No.14120892

>>14115246

>Planetside 2 with Skulls and they would have been set.

Planetside itself is pretty bland but the netcode behind it is relatively good to allow that many players.

A studio with no experience just cannot handle such a big project and you have to be really braindead to expect anything else.


26b31a No.14120912

>>14118151

>>14118784

GW retardedness has been legendary for decades, it should not suprise anyone anymore.

Alfabusa's video where he reports a gamebreaking bug was the perfect example of how a decent premise can still be ruined by incompetent developers.


6ed9d7 No.14121012

>>14120880

Sorry man, all of it for me was text based but I know a good portion who had voice chat with their groups and did it. Still, for on the go role play Orks had it the best


648120 No.14121110

File: 2ef066149034613⋯.jpg (35.02 KB, 400x400, 1:1, 2ef066149034613b9b05975d39….jpg)

I remember when this game was originally supposed to be a giant planetside 2 style MMO early in development.


dec8ff No.14121732

Besides Dawn of War, are there any other good Warhammer games?

Especially if they allow you to play as the Thousand Sons or BLUHD REHVENS


648120 No.14121913

>>14121732

Space Marine is actually pretty great.


441b9e No.14121985

Best Warhammer game was Age of Reckoning

and i dont even like MMO


b1979a No.14122063

YouTube embed. Click thumbnail to play.

>>14120880

Here's a vid of the largest ork clan fucking around


d60c1b No.14123388

>>14118348

>is the technology even there to pull off a successful MMOFPS?

I think you could conceivably get away with something like having really large "instanced" battles - maybe like 128 vs 128 - that contribute to faction progression and territory control on a campaign map, similar to what Heroes & Generals did I guess


dbcfbe No.14123530

File: 111b774656006a3⋯.jpg (15.74 KB, 409x406, 409:406, OH I hate this Reimu touho….jpg)

>>14121110

>tfw you were a little bit excited for a planetside 2 warhammer game

>tfw less than halfway through development it turns to shit


e1e523 No.14124098

>>14123530

>halfway

No it was shit at start and it stayed shit. It was not good at any point.


76236b No.14124133

>>14122063

>that one cunt who tells people to 'calm down' when everyone is having fun

makes my blood boil


7244c7 No.14124155

>>14123530

>>14124098

this tbh. The only thing that made it seem good in the first place were the promises that the dev simply couldn't live up to. And its not like they were promising anything impossibly good; they just wanted to be planetside 2 in an expansion of the Warhammer 40,000: Space Marine's already-established third-person shooting/brawling gameplay. In that sense half the mechanics were already made for them and they still fucked up. What we got was just Space Marine with more races and a shit cash shop.


05e4d6 No.14124480

File: 4840be62b506b6b⋯.png (52.28 KB, 645x770, 129:154, digganob.png)

>tfw you will never be a digganob


0a72a8 No.14125044

>>14119510

>This game was an obvious flop from the very first announcements

Apparently not to our resident nu-/v/tards.




[Return][Go to top][Catalog][Nerve Center][Cancer][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / ausneets / bl / cafechan / fur / leftpol / rzabczan / sw / thestorm ]