>>14088750
These are all really good.
glad to see someone else mentioning Twoflower's stuff (Eternum, Hex Coda). He's a great guy, could have worked at Bioware back when they were still good if he'd wanted to move to the frozen north. Most of his stuff is story-heavy, which are the kind of modules that work best in NWN.
If you like his stuff and enjoy Discworld, his other series of modules (look for the Remastered ones) are good. Name unfortunately escapes me.
Daggerford is pretty amazing, that group did better work than any of the BW modules except maybe for Wyvern Crown.
>>14090954
The most popular way to play online (in raw # of users) was that PW/MUD style, which, yeah, you max level and get bored.
For a few years when it came out, though, most of the games run off Neverwinter Connections were DMed modules run basically like pen & paper games but in the engine. That was where I knew some of the old community module makers from, as well as some great DMs. I wish that style would make a comeback, so I keep an eye out.
It was a huge amount of work to DM a campaign that way (building areas in time for the party to go explore them) but when I was in grad school I had the time to do it.