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File: 486847dc4b834af⋯.png (432.13 KB, 897x646, 897:646, His names what.png)

4a61fa No.14069064

What went right, what went wrong? Also, anything and everything Metal Gear.

4eb59a No.14069078

gameplay

everything else


2fa2fc No.14069079

Kojima is a communist and "his" "games" are no longer allowed here.


4a61fa No.14069095

File: 7ffbbdb41ce0595⋯.gif (89.78 KB, 260x260, 1:1, All bait.gif)

>>14069079

The bait was not of high quality.


2fa2fc No.14069098

>>14069095

Stay delusional, Kojimacuck.


d95438 No.14069099

File: 22ae067b142a569⋯.png (2.65 MB, 1920x7356, 160:613, 22067142569277827760527585….png)

File: 21ffabd8f51509c⋯.jpg (15.22 KB, 480x360, 4:3, im sorry.jpg)


f0ea20 No.14069101

File: d1d43b4ef6671cb⋯.jpg (564.04 KB, 907x1210, 907:1210, 1490530041797.jpg)

Delete your thread OP this guy already said almost everything >>14069078

I suppose it made decent may mays too.


4a61fa No.14069118

>>14069098

>Kojimacuck.

Who?


98bf66 No.14069130

File: 926827fdd6033b9⋯.webm (1.28 MB, 924x520, 231:130, 1456485471504.webm)

I liked the general gameplay. The AI was the best aspect. I like how it adapted to your playstyle and I like the tactics that they'd employ to try and defeat the player. I liked the variety of weapons, although I felt as though the game sort of discouraged the use of lethal force by incentivizing the capture of soldiers for Mother Base.

I didn't like that R&D took so fucking long to accomplish, I didn't like the Outer Ops, I didn't like how it wasn't possible to use the Battle Gear out in the field, I didn't like how the majority of the story was told through audio tapes, I didn't like that there weren't very many boss battles, and I didn't like how the game was essentially unfinished. I also didn't like how Mother Base was practically empty and devoid of any worthwhile features. It's also pretty disheartening to know that the game didn't have any co-op mode.

I didn't get a chance to play the invasions and MGOIII.


d95438 No.14069151

>>14069130

>play the invasions and MGOIII

FOB infiltration was a letdown but MGO 3 was hot garbage, stealth camo was fucking broken, and the game had a low skill ceiling and felt like CoD.


c88083 No.14069159

>>14069151

FOB infiltration was extremely good, especially once you got to very high level gameplay and they fixed the hacking

Extracted something like 300 nukes before I got tired of not seeing the global count moving at all because Konami can't be fucked actually giving disadvantages to people that make nukes


06e0ee No.14069234

YouTube embed. Click thumbnail to play.

f80c5c No.14069238

>>14069159

>fixed the hacking

Uh… you’re talking about MGSV? Because you can’t be. They haven’t fixed anything. People use trainers CONSTANTLY, and they’re also hacking the fucking system somehow to INSTANTLY notify them and their friends of infiltrations. You can tell which FOBs are owned by people who use trainers because the enemies are set to non-lethal weapons. They assume that infiltrators are ALSO using trainers, and while infinite HP means they can’t be killed by regular guns, no trainer blocks against tranquilizers.

It has gotten to the point where I just keep zero people in my security team because they’re all stolen or killed by FOB invasions that can’t ever be retaliated. If I try to invade anyone, they or their friends are instantly alerted the second I do anything or extract anything. And they use trainers, so they move at 5x speed, have infinite ammo, and are invulnerable (and tranq guns don’t fire fast enough to take them down before they kill you). “Fixed the hacking”? You’ve never played at all.

>Konami can't be fucked actually giving disadvantages to people that make nukes

Why would they have disadvantages? They should have advantages, because they’re nothing but more visible targets. Konami doesn’t give a shit about MGSV anymore at all. The “events” are just the same three events every time. It would take almost zero effort to make new ones, but nope. It would take almost zero effort to ban hackers, but nope. There’s a “nuke hunter” absolute autist (who updates his steam name as he extracts more of them) that always uses a trainer. He’s up to 5400 nukes extracted, I think. Even if you catch him, you can’t stop him.

>extremely good

Fuck’s sake, you’ve made me mad.


f80c5c No.14069258

Oh, and I forgot about the mines. You can eventually unlock (after years of waiting for MB coins to buy more FOBs to even get enough people to get a high enough level to make it available) enough user-placeable mines to make it impossible to progress in an FOB without tripping one (and consequently alerting the owner). Now, I LIKE that from a defensive point of view (or would like it if it mattered, because all invaders always use trainers and can’t be beaten), but there really ought to be a way for an invader to disable them from a distance with an EMP item or something.


ad718a No.14069260

File: 0452bb89dacfd66⋯.png (38.89 KB, 590x590, 1:1, I don't even like vidya.png)

>Trying to have a comfy MGS thread

>Simply discussing vidya and what makes MGS fun

<Immediately the thread gets derailed with anti-Kojima posters who hate all vidya discussion

WE KNOW THAT FUKUSHIMA WAS THE SUPERIOR WRITER BUT HOLY SHIT NO ONE FUCKING CARES I JUST WANT TO TALK ABOUT METAL GEAR, GO FUCK YOURSELVES AND SHOVE YOUR POLITICS UP YOUR FAT ACNE-RIDDEN ASSES=

THIS IS NOW A METAL GEAR SOLID THREAD

>What went right, what went wrong?

The gameplay was fucking great and even the little bit of story was interesting.

>what went wrong?

The rest of the game's development. Konami blew it all up and blamed it on Kojima.


db2847 No.14069336

File: 483565fda044b7c⋯.jpg (37.36 KB, 540x380, 27:19, d17c913c99213885a9e3c4b94d….jpg)

>>14069260

Kek, triggered little kojimacuck kys


e8f193 No.14069338

>>14069079

Who died and made you king of /v/?


8355dd No.14069352

>>14069064

>What went right

controls, varied playestyles, it wasn't MGS 4

>what went wrong?

level & mission design, spreadsheet simulator, no true hard-mode, game gets progressively easier, wrong priorities overall

GZ was the true MGS V


f80c5c No.14069365

>>14069352

I won’t apologize for MGSV’s lack of completion, but if you install Infinite Heaven you can give yourself the hardest Hard Mode possible. I’m talking not only a naked deployment, but even up to and including a mode where everyone in a 2 km radius is alerted to your presence at all times and you can’t even extract from the map until you fight your way outside that perimeter. You can set these things for free roam or missions, as well as make all missions require perfect stealth (and other features). So that can certainly be fun, but –it’s a mod– so that doesn’t excuse the game itself.


f80c5c No.14069367

>>14069352

Oh, and Peace Walker was actually supposed to be MGS 5, but Konami didn’t want a numbered title on a handheld.


86199a No.14069376

>>14069130

Needs a Game Over screen. I can't find the Hidamari OP webm else I'd post that here.


4ef39e No.14069385

YouTube embed. Click thumbnail to play.

>>14069367

>Peace Walker

It would've been great to have Peace Walker's boss battles and the linear missions for co-op in MGSV. Even though the boss battles were incredibly repetitive, they would've added more incentive to keep playing, especially if you could drop in and out of co-op with other random players. It'd be like Dark Souls, where you park yourself in a single area, leave your sign, and fight the boss over and over with other players. Maybe you could even get something out of it, like extra crafting materials or something.

>>14069376

Here's a game over screen.


3c9d18 No.14069388

File: 89f1fd349e56efe⋯.jpg (58.94 KB, 578x551, 578:551, time.jpg)

We had this thread yesterday. This is a Chen thread now.


673fb5 No.14069433

File: 22ae067b142a569⋯.png (2.65 MB, 1920x7356, 160:613, old men of Konami.png)

>>14069064

There here is what went wrong.


8355dd No.14069443

>>14069433

people don't actually believe that, do they?


e6742d No.14069469

File: f69de1759cc2299⋯.png (487.89 KB, 800x1020, 40:51, bigfeel.png)

>>14069443

I want to believe


4eb59a No.14069480

>>14069443

it is possible for a human to hold an idea in their head without it becoming intrinsic to their process

for simpletons: you can hold information in your head you do not agree with, but not take it to heart and repeat it as fact


f0f5f3 No.14069497

>>14069480

>for simpletons: you can hold information in your head you do not agree with, but not take it to heart and repeat it as fact

You're assuming brainlets can even do this.


c88083 No.14069498

>>14069443

I honestly find it very hard to believe that a game where gameplay, performance and look are so high quality failed in the story and content department because of poor design or planning.

When everything else around the game is of that quality, it's a much more logical option that external influences caused its problems.

Don't take this as an apology for Kojima, I'm sure him and maybe his team also are partly to blame for the problems with Konami, but the game beingunfinished is more likely fault of Konami themselves.


f80c5c No.14069505

>>14069443

Your reason for expecting it to be wrong is what, you fucking faggot? 360 and PS3 are utterly shit hardware now. Plenty of other games have suffered due to compatibility with them.


f80c5c No.14069508

>>14069498

>look

>high quality

MGS5 doesn’t look very good.


c88083 No.14069513

>>14069508

I respectfully disagree.


8355dd No.14069517

>>14069505

>Your reason for expecting it to be wrong is what, you fucking faggot?

Yes, I'm sure a filthy gaijin doing level design for a japanese yakuza company posting in the chans is the most believable source


871ea3 No.14069522

>>14069064

You could've just named the thread "MGS general". MGSV was trash.


88d696 No.14069633

>>14069517

>chans

Terminate yourself, tbh fam.

>>14069522

What part of:

>Also, anything and everything Metal Gear.

Did you not get?

What stops you from talking about other MGS games, anon?


e77064 No.14069721

>what went wrong?

open world


f80c5c No.14069737

>>14069517

Who said he’s white? You don’t have an argument at all.

>>14069513

It looks good… if you’re comparing it to the OTHER games shoehorned onto the 360 and PS3. But since that happened, it looks like shit for every other piece of hardware on which it was released. AND WHY THE FUCK AREN’T THE NIGHTS DARK? Holy FUCKING shit. There is no reason to EVER use the NVG. Ever. Night is just blue tinted day. It’s fucking awful, and there are no mods that can fix this. Look, I just started playing Witcher 3 because I’m suicidal and it keeps my mind off it. There’s a sequence where you swim through an underwater cave and it’s PITCH. FUCKING. BLACK. I don’t know about the above-ground nights, though. I want that for nights in MGS V. That’s what STEALTH is. I want to NOT be able to know where all the guards are unless they’re near a fire, electric light, or I’m using an NVG. If there’s moonlight, sure, make things visible. But if there are clouds/rain/sandstorm? Dark as fuck. I HATE that in video games.


07b335 No.14069742

mgs5 looks and plays like shit, plus the story sucks horsecock.


1c1ee8 No.14069743

>>14069633

<tbh fam

follow right after him


ad718a No.14069764

File: 3f322ed4125f8c0⋯.png (82.38 KB, 645x729, 215:243, brainlet.png)

>>14069742

t. brainlet


160a87 No.14069780

>>14069764

>durrrrr english sux, muh navajos


c88083 No.14069790

>>14069780

Yeah no shit the story sucks


16ac10 No.14069814

>it still hurts


6b6fc5 No.14069816

The one thing Phantom Pain is missing, is a strict story mode that lets you skip filler and optional content. Just like playing any previous game.

They didn't and faggots burned themselves out on optional content, or forgot about the story. Same problem with Peace Walker and Ground Zeroes.


d6ae74 No.14069881

I liked blacklist better though I did enjoy the game. After I'd completed everything and went back to repeat the missions I enjoyed I couldn't think of a single one that stood out among the rest. They're all very samey and the complete lack of bosses or maze-like puzzles to get through to access new areas really brought the game down.


6b6fc5 No.14069988

>>14069742

The language storyline is about cultural takeover, by destroying the common language they would stop cultmarxism from spreading.


8355dd No.14070003

YouTube embed. Click thumbnail to play.

>>14069881

>tfw the best mission was the most action oriented one


4c21cf No.14070013

>get to prison full of little African kids

>want to leave them behind

>story forces me to save them

>screaming at the screen "THEY PROBABLY HAVE ALL SORTS OF DISEASES AND SHIT JUST LEAVE EM"

>turns out they actually have all sorts of diseases and shit and I have to euthanize a bunch of my own best troops because of it

thanks kojewma


710094 No.14070020

>>14069814

>MGSV is the Spore of the 2010s

We should have seen it coming.

>>14069816

>Same problem with Peace Walker

I didn't really have that problem with Peace Walker. I'm pretty sure you couldn't unlock side-ops that used locations beyond your current position in the story, and it was really clear when you weren't supposed to be challenging things with the current level of equipment you had (though I did it anyway), so there was never too much to do until you were towards the very end of the main story. For me, burnout came while fighting the multitude of damage-sponge tanks that you had to get through before being able to fight the upgraded AI weapons. Only after that did it get fun again.

Out of curiosity, how many of you got to play PW multiplayer in real life, rather than single player, or online? I found it much more enjoyable.


17bc4c No.14070034

I'll say the same thing I always say. Other than the obvious story problems, having access to so many resources and always being outside fucks it up. You never really feel hung out to dry or in a shit situation, and while being able to attack any outpost from any direction creates a lot of possibilities, it's the same open world bullshit where nothing feels like it's experienced a fine tuning.

I was at my most hype playing the game when I was going into the Russian base to rescue Huey and I saw the hangars built into the cliffside on the far side and I thought "Fuck yeah, time to actually do some infiltration and go into an enemy base/structure."

Nope, Huey is in a warehouse.

The closest to the kind of enemy base I wanted/expected that the game had was the oil refinery in africa and the castle where you go on Mr Bones' wild ride.


88d696 No.14070078

>>14069743

Nah, famalamborghini tbh smdh.


e77064 No.14070314

>>14070034

>and while being able to attack any outpost from any direction creates a lot of possibilities

it really doesn't since most outposts are surrounded by a mile of nothing in every direction, sniping everyone off is too damn optimal save for a select few zones that are actually compounds you can sneak in




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