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File: 202fbb60a863c43⋯.jpg (62.85 KB, 927x861, 309:287, Redhd.jpg)

215c00 No.13991586

I've been playing Silent Hill for the first time which put me in a horror mood, being unable to play it right now though I decided to scratch my and yours horror itch by talking with you guys about creepy gaming stories, some more obscure vidya games and our own creepy experiences.

>Anything worth reading?

>Do you have any experience with a game being scary or unnerving for you even when it shouldn't be?

>Any bizzare experiences, bugs, and other that creeped you out?

>Maybe some urban legends about games that you've heard?

>Any obscure games that you know that are scary?

>What scared you the most as a kid when it comes to video games?

215c00 No.13991627

>>13991586

I'll answer my own questions.

>Anything worth reading?

I will remind everyone of the JVk1166z.esp, that story was actually kind of good and I really liked the idea of changing the game in a way that is based upon astronomical events in-game as well as the idea of the world of game itself being going through something horrible. That should be the theme of vidya creepypastas more often.

>Do you have any experience with a game being scary or unnerving for you even when it shouldn't be?

Fucking tree in The Fairy Glade in Rayman 2 it was a short segment where the black catterpillars walked around the ground while you had to climb a giant tree to get to the exit. For some fucking reason I remember this part having no music although I replayed it and it seems to have sound just as every other part of the level. I was always terrified of that fucking place for no real reason, I have no idea why.

>Any bizzare experiences, bugs, and other that creeped you out?

Can't remember anything like that at the current moment unfortunately.

>Maybe some urban legends about games that you've heard?

As above.

>Any obscure games that you know that are scary?

Not exactly scary, but play OFF already you niggers. It has an unnerving atmosphere.

>What scared you the most as a kid when it comes to video games?

Boss battles, I don't even know why but I was scared of them shitless.


b8da06 No.13991670

>>13991586

>Anything worth reading?

Books of Blood, by Clive Barker

>Do you have any experience with a game being scary or unnerving for you even when it shouldn't be?

>Any bizzare experiences, bugs, and other that creeped you out?

None that I can think of.

>Maybe some urban legends about games that you've heard?

As a kid, it was always dumb shit like do X to get Mew, or do Y to revive Aeris. Not scary shit, just kids bullshitting.

>Any obscure games that you know that are scary?

I'd like to know that myself. I'm a huge horror fan, but I've never found a game that's capable of scaring me as an adult.

>What scared you the most as a kid when it comes to video games?

Resident Evil 2 and Clock Tower gave me nightmares.


efae08 No.13991690

File: 9d218112e37cf8f⋯.png (413.94 KB, 1000x1359, 1000:1359, 1437245276711-0.png)


215c00 No.13991692

>>13991670

>Played Clock Tower and RE2 as a child

That must have been fucking terrifying to play as a child. The scariest game I played as a child was still Rayman 2, which is still a child's game.


f8ae4c No.13991725

>>13991586

>creepypasta thread

>faggot op posts normalfag-tier godzilla NES shit

thread was ruined the moment it started


215c00 No.13991735

>>13991690

I always loved this one, it's very simple but you could believe that a bootleg like that really exists and that someone could program it in.

>>13991725

I don't know many very good ones and the Godzilla one is the one which is the most recommended when one is asked about a vidya creepypasta on /v/.


efae08 No.13991740

>>13991725

Does anyone have any creepypastas that aren't already memes?


9f05b1 No.13991745

File: 63ea4cffa692d33⋯.webm (1.88 MB, 640x360, 16:9, RUN.webm)


10fb63 No.13991756

>>13991627

It's a theme that more modders should take on. I only know of one such mod that does something similar, DUST for Fallout New Vegas. I'd like to see a similar apocalyptic mod for Morrowind.


548f15 No.13991781

File: 6996376c7b5c10d⋯.jpg (41.63 KB, 680x719, 680:719, 88c.jpg)

>>13991690

>that skeleton

Lost my shit immediately


215c00 No.13991815

>>13991756

Imagine a mod for a RPG that starts with seemingly nothing changing but as you go through the game, you notice certain NPCs dissappearing and changing dialogue, weird things start happening and as you try to go along with the intended story, you find that you are completely stopped from doing that because some of the plot-important characters have gone insane. Your game starts slowly devolving into weird shit as the characters start all acting weird, spewing insane bullshit, NPCs acting incredibly strange like ceasing their daily activities to wander to weird places, monsters starting to appear more and more frequently, textures changing into horrific stuff, weird weather and lighting effects, custom monsters slowly appearing until the game turns into a horrific unplayable mess where you are gangbanged constantly by horrible shrieeking monstrosities that will not leave you alone and insta-kill you. You reload the game and start over, this time looking for clues on what the fuck is happening, by looking around you slowly discover a side quest, which leads you to a discovery of an eldritch power that is slowly corrupting the game world as you try to save the world from it. Turns out you can't, no matter what you'll do, the world will turn into hell But you can slow it down enough for you to finish the main quest and all of the side quests, you have to do a special activity that you get knowledge of only after finishing the side-quest plotline which allows you to temporairly hold back the effects of the eldritch power corrupting yout game You can put it off for a bit, but finally the activity stops working, if you didn't manage to do everything before time ran out, you are fucked and have to start over.


10fb63 No.13991835

>>13991815

That's what Morrowind should have been honestly. Dialogue mentions how more and more diseased creatures are turning up, how the blight is pouring out of the Ghostfence, and how Corprus grows day by day. But it never really changes, things stay practically the same as they were at the beginning of the game. You'll encounter diseased creatures via leveled lists, but nothing more. Dagoth Ur is made up to be this creeping chaos, scouring the land, corrupting souls and spreading the divine disease to everyone.


9f05b1 No.13991860

>>13991835

Do any games really do this though? The only I can think of are things like star control.


211c4c No.13991908

>>13991860

Not many people will enjoy an absolutely unwinnable game, I think.


10fb63 No.13991979

File: a8c0ca9fe53c508⋯.jpg (26.7 KB, 800x600, 4:3, Wendy.jpg)

>>13991860

Well, as I said, DUST for Fallout New Vegas is somewhat similar. All the NPCs from the base game are dead, killed by a disease, the Cloud, or by cannibals. After some time, your character starts to see things.


efae08 No.13992051

File: 5c761d5e4b95df5⋯.jpg (189.66 KB, 500x698, 250:349, 1423748599755-0.jpg)


925dca No.13992149

>>13991690

There was a similar yet equally retarded creepypasta for Majora's Mask a long time ago iirc.

>What scared you the most as a kid when it comes to video games?

I distinctly remember the music for Suoer Metroid as you descend from Brinstar through Meridia to Norfair being creepy. It's a very melancholy tune enhanced by the 8-bit choir, and evoked the claustrophobic nature of the game the best.

There was also the opening to Super Ghouls n' Ghosts where Arthur and Guinevere are together and it switches between them and an unseen threat moving towards the tower frequently. The music suddenly changes in tone and you hear a window break - that was always very creepy to me, thinking of the eyes of a killer slowly approaching its victim.


2c2687 No.13992165

>playing Fallout New Vegas

>clip out of the map because I get hit by a barrel at 600000km/h because Lilly is a fatty and kicks everything around

>it's all just gray

>that really unsettling, faded, bordering on greenish gray

>see the map above me

>it's shrinking

>cold_sweat.jpg

>hit the invisible floor and die

>turn off the game for the night


096100 No.13992180

Anyone have a translation patch for Garage?


deb659 No.13992204

>>13991979

Did someone really manage to make new vegas interesting?


9f05b1 No.13992388

>>13991979

>DUST

The fuck? What is this, like a slight overhaul mod for newvegas with an alternate story? Seems kinda neat.


4dd43f No.13992452

>>13991692

I played RE1-3 back then and was so terrified of them my mom used to play them instead to the point that she could beat RE2 with an A rank.


50b550 No.13992480

>>13992388

Yea I just looked it up. Seems like they basically removed most of the NPCs and quests and just made you focus on surviving. Interesting way to overhaul the game without cringe inducing amateur voice acting.


fc35ae No.13992484

>>13991586

Playing subnautica blind was the most horror fun I've ever had in my life. I ruined it by looking at the wiki and using the Cyclops pre-silent running update.


2c2687 No.13992492

>>13991692

First videogame I ever started up on my PS1, when I was seven years old was Soul Reaver. I think I got stuck and stopped playing on the Melchiah fight, firstly because I couldn't figure it out as a dumb kid, and secondly because he creeped me the fuck out.


b35fe4 No.13992516

>>13991586

>Any bizzare experiences, bugs, and other that creeped you out?

I once saw a ghost with my eyetoy cam for the ps2 while playing the theremin mode on eyetoy play3

>What scared you the most as a kid when it comes to video games?

Japanese letters


430c0b No.13992540

>>13991586

A lot of creepypasta have the same problem of a creepy idea and a good build up followed b shooting itself in the foot in the end.

>If You See Her In The Game

Or whatever it is is another good one


fc35ae No.13992541

>scared you the most as a kid

I played dino crisis 2 before the first one. The second save zone in the game was a doctor's office with two dead bodies in it. This in combination with the extremely unsettleling music made me dread having to enter the room. Scary also was having to run across the outside of that building, with all sound gone but the t-rex chasing you down. I played that game the year it came out because my parents knew I loved dinosaurs. I imagine how differently it had been if they bought me the first dino crisis, which was actually a horror game.


f21ec0 No.13992586

>>13992541

> I imagine how differently it had been if they bought me the first dino crisis, which was actually a horror game.

You probably would have gotten stuck on the shitty puzzles that are worse than Resident Evil's.


17ba17 No.13992607

>>13991586

I wish there were more games like Sad Satan. I like the aesthetic.


ac7bf2 No.13992656

File: b70d30b4e301f0b⋯.jpg (51.19 KB, 594x459, 22:17, 1374816551781.jpg)


b344cb No.13992701

File: 652c129a0628103⋯.jpg (98.1 KB, 1000x800, 5:4, images.duckduckgo.com.jpg)

>>13991745

Why is

>Run away as something slowly gains on you

such a popular trope?


2b9f1e No.13992704

>>13992701

Something is both stronger and faster than you and it wants you. That's pretty scary or lewd in the right context.


b35fe4 No.13992707

>>13992701

It's something naturally scary. There was this scene from the Gantz anime that scared the shit out of me where that creepy robot was slowly getting closer to the characters on the middle of a dark street. That shit is just terrifying, impending doom and all.


f21ec0 No.13992729

File: fcecf0cc2e9e89b⋯.mp4 (857.83 KB, 480x360, 4:3, YOU WANNA BE AN AIR FORCE ….mp4)


b344cb No.13992827

>>13992051

That's fucked up.

>>13992484

>subnautica

Is that the one where they make you play as a beaner? is it worth pirating?

>>13992607

>I like the aesthetic.

wew lad

>>13992729

best animes 10/10


d7fcc2 No.13993005

>>13992827

> beaner

You are a full on nigger.


191f1c No.13993025

>>13992827

>is it worth pirating?

Absolutely, the game is gorgeous and maximum comfy when it isn't being spoopy. You also never see your character so the fact that he's of a certain race has literally no impact on the game.

Subanutica VR is the single most horrifying experience I have ever encountered in my life.


d7fcc2 No.13993050

>>13992827

You can see the hands


80c244 No.13993051

>>13992607

>I like the aesthetic.

Of course you do, sick fuck.


8d5961 No.13993539

Play Hellnight for the PS1.


829349 No.13993604

>>13991835

That's not entirely true. NPCs in various cities turn into hostile Dreamers the more you progress into the main quest. But rest assured, it's not nearly as dynamic as it should be.


ee403e No.13994285

Do not follow any link to a certain I Am God thread, the entity is real and will notice if it is being searched.


b74494 No.13994307

File: 7dbbe01080f5fa3⋯.png (254.88 KB, 471x385, 471:385, 1455933073179.png)

>>13991745

>Godzilla having to run from something


d86573 No.13994345

File: 9fb4efea217d013⋯.png (155.77 KB, 460x215, 92:43, ClipboardImage.png)

>>13991586

Don't wanna spoil it more than I have to, but you anons should really play this VN to it's entirety.


451fc1 No.13994385

File: bf9dfea358618b5⋯.jpg (335.01 KB, 1661x797, 1661:797, The_Theatre.jpg)

I really like this one.


3b3071 No.13994391

>>13992149

>There was a similar yet equally retarded creepypasta for Majora's Mask a long time ago iirc.

Ben Drowned? Tbh it wasn't that retarded. Jadusable(creator of creepypasta) actually put in effort to making it real by posting videos on youtube.


89a029 No.13994394

>>13994345

Tryhard edgy bullshit

>zomg the game is deleting its own files!!


3b3071 No.13994395

>>13994285

>I Am God

Man it was funny seeing everyone on 4chan(not even just one board) freak out over a picture.


2b9f1e No.13994398

>>13994395

You mean like Sonic.exe's tryhard shit or something else?

>freak out over a picture

donutman.png


913eaa No.13994407

YouTube embed. Click thumbnail to play.

>>13994345

It is sonic.exe-tier embarassing babby's first creepypasta shit, mixed in with terrible attempts at parodying visual novels by saying works like kawaii a lot.

>>13992149

Ben Drowned was great. Just take a look at the final video.


dc407e No.13994413

Since we have a spooky video thread, I'm gonna share an idea I won't ever bother with but that I think would have been awesome.

>Release a some sort of Early Access or free in-dev title

>Something unassumingly not scary. Not child friendly-tier, but nothing that would imply horror

>Add in some weird occasional accidents, glitchups like all NPCs freezing up starring into the moon and not responding until game loads, sprites replacing with random images that don't really fit the game aesthetics and are somehow unsettling

>Just dismiss it as bugs, dismiss weird assets as leftovers from old project

>have the "fixed" bugs reaappear in different ways

>as people start catching up there's some narrative connecting the bugs, just start hinting this is based on some painful like experiences you're not willing to talk about

>As others catch up and start playing the game, people trying to just to see the weird, ramp up the weirdness steadily

>Start fermenting the narrative and increasing the fuckery level

Of course >>13991815's idea is better in that it doesn't require constant attention and maintaining a public person, nor do you need some initial attention to kick things off.

>Any bizzare experiences, bugs, and other that creeped you out?

Yeah. I used to play GTA Vice City in fourth grade. It had some visual glitches developing over time, progressing as I played it more often and vanishing later on, if I spent some period of time like a week without playing it. It had some weird applications of textures, sometimes something that looked like blue thick fingerprint patterns glued onto passing cops and civies, wrong hues on vehicles, lights being all wrong and not changing between locations, creating erie z-fog as you enter and leave an interior, and sometimes it would affect even structures and then my game would crash which made me feel like this isn't supposed to happen and it freaked me out.

Of course eventually it turned out to be just our videocard was dying.


65ac71 No.13994418

>>13994398

I never got the big deal behind “Jojo Man enjoys a pastry.jpg”.

Something about viruses, some say that it used to be a nasty screamer once upon a Time?


0466d1 No.13994430

File: 78edc7a8812d845⋯.png (Spoiler Image, 3.48 MB, 1076x1105, 1076:1105, donut.png)

>>13994418

You are already infected.


dc407e No.13994434

>>13994430

no no stupid you gotta enlarge the image for the code to execute!


3b3071 No.13994444

>>13994413

>Of course eventually it turned out to be just our videocard was dying.

That was one relieving punchline.


3b3071 No.13994456

>>13994398

>donutman.png

Well, what about it?


dc407e No.13994468

File: c91e09a88e9ac68⋯.jpg (72.84 KB, 349x1160, 349:1160, 1446143644593.jpg)

>>13994444

>quads

>4 4s

>4 symbolizes death in Japan

s-s-scary


ce57e0 No.13994487

>>13994385

Is it supposed to be a joke though? The idea is cool; early first person games have this sort of cold atmosphere to them unless it's a shooter of some sort. Just play something like Tunnel Runner or 3D Maze Game and you'll get what I mean. The 3D maze genre is a genre that unfortunately died prematurely.


e7ddb7 No.13994510

File: b51160038104acc⋯.jpg (36.13 KB, 412x720, 103:180, 1464850079064.jpg)

>>13994391

>yfw king kawng

Guy wrote himself into a corner and instead shilled for a fucking movie him and his faggot friends were gonna make. No idea if anything ever happened from that.


95c3fd No.13994533

>>13994285

>I Am God

What's this now?


2b5590 No.13994581

>>13994510

Not really, I was a member of the Within Hubris community for a few years and Alex kept promising to finish BEN DROWNED once his movie was done, he's basically using it as an excuse at this point.

He even almost sold the rights to BD to a film studio but it fell through.


e7ddb7 No.13994605

>>13994581

You could tell he stopped giving a fuck about it when he teased he was going to make a fucking game where you walked around some house ala Gone Homo but with ghosts.

The MY EYES page from the Within Hubris website was pretty spooky though.


2b5590 No.13994623

>>13994605

The online segment of the pasta was actually really well done, the Moon children and Kelbris arc had some generally unsettling moments.

the problem was Alex had a vision larger than his particular skillset. i.e. the failed video game and such.


e7ddb7 No.13994641

File: d7257b008e6faff⋯.jpg (57.91 KB, 259x274, 259:274, supercig.jpg)

>>13994623

I would say Kelbris was where it was falling apart and you could tell his heart was no longer into it or he didn't know how to finish it. I will agree with the Moon Children arc though.

>yfw that shit began on 4ch around 8 years ago


fb25ab No.13994739

File: f95a8434f58673e⋯.jpg (292.26 KB, 1011x996, 337:332, japandemofront.jpg)

>>13991586

Almost 15 years since the first time I've played it, and the Nightmare version of every single part of Silent Hill still scares the living shit out of me

And the amazing soundtrack doesn't hel my stress that much


2b5590 No.13994751

>>13994641

We're all getting old my dude.


cd0d19 No.13994759

>>13994641

Imho the problem usually lies with the fanbase, when you start getting people who don't just see the stuff a good spooks but start interpreting everything and their mother into the color of the texture on the ass of some random NPC. Cue absolute analdevastation when you make your April's Fools vid.

>>13994739

The slow degradation of your appartment in 4 was superb, imho. Especially when it actually can get more dangerous than many outside areas in the later stages of the game.


075bce No.13994761

Chozo ghosts from metroid prime.

Fuck them and fuck their music.


2b5590 No.13994783

>>13994759

>Imho the problem usually lies with the fanbase

While I do agree to an extent That's too easy an excuse for laziness. Alex only really had one fan that really messed anything up (Kayd Hendricks) and his interactions with us were usually fairly pleasant.


2b5590 No.13994792

>>13994641

Have you followed John is Dead at all?

It's a spin off endorsed by Alex and the community.

http://johnisdead.wikia.com/wiki/Johnisdead_Wiki


e7ddb7 No.13994847

>>13994792

>Unfortunately, a few pages have been locked to disable some problematic edits.

Gave me a giggle but I might keep an eye on it. The johnisdead website looks pretty bare bones though.


c8e41f No.13994897

File: 36ecd3a827719d1⋯.jpg (383.47 KB, 514x1000, 257:500, V MAN.jpg)

>>13991586

I think I know that artist.


874e7c No.13994898

>>13994345

Babby's first meta VN. It's fucking cancer.


4dd28d No.13994931

YouTube embed. Click thumbnail to play.

Imagine, one night I'm playing Medal Of Honor Allied Assault, I'm playing on hard and I just about finished an annoying as hell level of trying to escort a bunch of NPCs through an abandoned town filled with snipers.

Suddenly I'm put in a random map without any reason, the game tells me to take a hiding spot before some timer runs out, the scene is quiet and I in a panic take a hiding spot, suddenly the camera focuses on some fast as hell medic with a bazooka, he finds me within a few seconds and blasts me, and without anything else said or done, I'm put in the actual next level.

Needless to say I was creeped out, for what was no more than a silly mini game Easter egg. Sadly not much footage of it outside of this video.


16bca7 No.13994955

>>13994418

On halfchan many years ago pics could hack your pc


215c00 No.13994960

>>13994739

It uses game mechanics very cleverly to scare you, using the fact that it's a game to it's advantage. It takes the idea that the player really wants to progress further into the game and makes the enemies incredibly dangerous to play off his fear of losing. Not only that but there is no reason at all to engage most combat encounters besides maybe making your way to some area safer, which isn't that great of a reward in itself which makes it more likely for the player to run away from dangerous monsters than fight them. The mist effect plays into that, making the atmosphere creepier and also making it so that you don't know where the enemies are exactly, the only cue that you have is the sound from your radio which is far more creepy as it leaves much more to the imagination. Yeah you see the monsters almost fucking constantly, but the feeling stays with you because they are extremely well designed as well as the fact that they are incredibly dangerous which makes you remember them to be more of a threat than they really are.

>>13994931

That's actually really fucking cool. More games should do things like that.


68d7a8 No.13994997

File: 89164e1cfa65e2c⋯.jpg (19.94 KB, 413x434, 59:62, DQ4aWZyUMAEaKIv.jpg)

>>13991745

>Think is going to be some bullshit 14 year old low effort garbage

>Its actually well detailed, has some really nice atmosphere and spritework and successfully creates tension.

Damn, I actually liked it despite some retarded generic cheese mixed up.


81534c No.13995006

File: e5e5083df11028c⋯.jpg (13.09 KB, 225x225, 1:1, 2b33befe736bb4879399731027….jpg)

I'm kind of looking forward to the next instalment of Petscop. I'm not sure if it's necessarily "horror" so far. It's hardly been very frightening, but it has been rather interesting.

It's been on a six month hiatus for what appear to be "Story" reasons rather than innate laziness, but it's been slightly longer than it said it would be. I'm hoping it's not just dead, because it's been a pretty high-effort affair so far. I'd recommend checking it out on Jewtube if you were so inclined, I think i heard of it from one of these threads a month or two ago.


4dd28d No.13995012

File: a2e452188715786⋯.jpg (398.2 KB, 640x640, 1:1, Aaaa pls no.jpg)

>>13995006

I thought the whole Petscop act was over already.


e7ddb7 No.13995030

>>13995006

I almost hate to say it but after seeing petscop it just felt like a lamer version of bendrowned. I don't know what it is but it feels real lifeless compared to other vidya creepy pastas. Even the godzilla creepy pasta sucked you in more than petscop and the ending for that pasta sucked!


cd0d19 No.13995037

>>13995030

At least Petscop has its own vidya, while Bendrowned only cashed in on the already midly creepy atmosphere of Majora's Mask.


d86573 No.13995038

>>13994407

>>13994394

>>13994898

>Post something remotely popular

>Fags says it's shit without mentioning better examples

>most entered the thread just to spite it

lol

I see no reason for it to be a "babbys first" other than it's cutesy anime look, which actually contrasts nicely with the creepy shit once it starts happening


2b5590 No.13995049

>>13995037

Agree, the effort that went into Petscop was commendable.

Considering the amount of shovelware in the PS1's back catalogue it was pretty believable at first.


e7ddb7 No.13995058

>>13995037

While true about ben cashing in on the creepy atmosphere of MM you can argue that petscop is just cashing in on the recent trend of vidya creep pasta. It is cool that they made their own game but Bendrowned was cool because it took that familiar element that you know and removes the safe spaces bit by bit ala Silent Hill 4 and the protag's room. Petscop just seem to rely on spooky thing in the corner or creepy sprite that freezes the game. I guess i'm just trying to say that Bendrowned felt a lot more organic than petscop.


3b3071 No.13995087

File: df634698d5a666d⋯.png (10.82 KB, 238x255, 14:15, bestshitposter.png)

>>13994468

Well gee I didn't expect myself to get quads and dubs.

Guess I'm getting an award for dis.


767e79 No.13995092

>>13995058

The primary MM worked as creepypasta material was because the game rode the line of a a fun action adventure game while also being a rather grim and dark universe with a lot of incomprehensible or unexplained situations in it. Honestly it's one of the few games that leaves more questions than answers in it without coming off as pretentious. And because of that pretentious people love to make up a bunch of theories about it. Sometimes you get something engaging though like Ben Drowned. Which used the games (often unusual or creepy) assets to its advantage.


e7ddb7 No.13995105

>>13995092

While true to an extent I think you going a bit far with your dissection of Ben drowned. What really did it for me was the fact that the MM cartage acted like it was corrupted. As a person who played old 4bit shit as a kid the concept of game fucking up like that always unnerved me. Combine that with the concept that a spiritual entity could not only inhabit it but also use it as a way to move around ala the internet is a lot more interesting and scary than the story petscorp is telling. That said you really can't say shit about either one of them simply because of the effort and dedication these guys have for essentially a dumb thing on the internet.


767e79 No.13995141

>>13995105

Well I'm only explaining why Ben Drowned worked on the level that it did. If it were any other N64 game the story likely wouldn't be as well known as it is today. Even with the core elements you described There's also the fact that it released right around the time when primary N64 audience was beginning to understand how the internet worked


7cf503 No.13995346

>>13995038

<hurr durr le /v/ hates everything popular

fuck you, if it's shit is shit:

>fake/bad as fuck use of the "corrupted" cliche

>hits you on the head constantly about monika being bad, spoiling everything

>the 4th wall break is shit, again because it is used constantly

>that fucking "dev console" breaking immersion

<why does some pics appear without the console being in use? contradicts the rules of the game's universe

>general low effort, everything happens too soon, it doesn't leave time to build up an atmosphere nor tension

game treats it's player as if it has short attention span, making it reek of twitch/normalfag bait

that's my two cent about being babby's first 4th wall break shit

want better examples of a short and sweet experience? Irisu Syndrome

And i'm sure some VN anons will be able to suggest better things than that


e7ddb7 No.13995393

>>13995346

Don't remember the name of this nip vn but it's the one with the girl who is able to remember your choices from your first playthrough and then gets increasingly yandare until she starts to kill other love intrests until you are forced to date her no matter the choices during your 3rd or 4th playthrough.

And let's not forget if you don't play it for 10 years or move your pc's time ahead by 10 years when you start the game that girl just appears on the screen and ask what you have been doing for the last 10 years and goes on to talk about how she was waiting for you the entire time.


4800f2 No.13995445

>>13995393

Kimi no Kanojo to Kanojo no Koi?


b36a35 No.13995446

You're supposed to just post some creepy pasta. Let it happen naturally. It's like every thread here has to be a neogaf style format.


95c3fd No.13995482

>>13995393

Wasn't that literally just for one ending?


e7ddb7 No.13995493

>>13995445

That's the one.

>>13995482

It's more or less like getting ending E on Nier: Au-tomato. You have to play it a number of times and the game changes every time you play through it. I think there is more to it after that but that spoiler is near the end of the game anyways.


7cf503 No.13995501

YouTube embed. Click thumbnail to play.

>>13995393

>>13995445

Exactly, but i think just embeded is translated. Nonetheless, a fantastic moment, and it's more startling because you have to work for it, it's a secondary and specific route, and a moment that comes out of nowhere.

I see doki shit club and hate it because it's a missed opportunity, something i really liked was that whole "you are trapped with a corpse and can only skip time by quick-skip dialogue, while the corpse is more and more disfigured".

A cool idea, poor implementation, that moment is too long (2-3 in game days pass, just 1 would be better).

>>13995482

If memory serves me right, it's for the "true endings":

after you restart everything, you can choose to erase one character or the other one, making it's true route available


95c3fd No.13995519

File: 905043f003c22ff⋯.jpg (49.64 KB, 449x642, 449:642, free shrugs.jpg)

>>13995493

That is what I remember reading years ago after this VN, that it was a secret. Feels a bit unfair to completely dismiss doki doki, which is entirely about the trick, just because that one VN did something similar for one ending. Besides, if games are only allowed to be good if what they attempt was literally never done before anywhere, you're going to have to slash a good portion of games off the recommended list.


8f477b No.13995520

>>13992051

Wish someone would mod it back in.


e7ddb7 No.13995534

>>13995519

The difference is in the execution. One built up to the surprise while the other more or less jerked you off while going "isn't this super scary!" It's like saying premade food is the best while saying home made food isn't really better. Doesn't mean the premade food is bad but it doesn't hold a candle to home made.


7cf503 No.13995549

>>13995519

Why are you faggots always deflecting the point

People hate it (from what i've read) because is shit, lost potential

People don't care if it's popular or if it's gimmick has been done before

But if you are gonna copy something, at least do it right

I particularly hate it because everyone and their mothers are treating this shit like it's Christ's second coming and the pinnacle of horror

Spoilers, it's not, like >>13995534 said, it's like comparing fastfood with home made food.

It has the some horror elements, but they are put in such a bland, juvenile way, that hurts the immersion.


e52bf9 No.13995580

File: 88b1911baaea0da⋯.png (276.56 KB, 789x750, 263:250, fastfaggot.png)

>>13994413

I like this idea, except it's kind of ruined since I can just hear the its just a thoewyyyyy in the distance.


98c9a2 No.13995606

>>13995580

mattpatt isn't everywhere, and if he comes early you can intentionally change shit up to disprove his theories.


95c3fd No.13995616

>>13995549

First off, I'm not part of "you faggots" since I haven't played the damn thing. I just see someone screeching at it and bringing up an obscure VN that was a neat anecdote at best at the time. So,

>People don't care if it's popular or if it's gimmick has been done before

I have a hard time believing that. You're certainly not articulating your point very well by just saying "b-but muh obscure VN".


e7ddb7 No.13995619

File: 5c5a7a9b1192e8a⋯.jpg (5.22 KB, 218x232, 109:116, Downer.jpg)

>>13995616

So you are just upset that someone brought up an old VN that did this trick better? What are you exactly trying to accomplish?


7cf503 No.13995651

>>13995616

>Hasn't played thing

<Nonetheless he interjects in the discussion

The fuck are you here for then? You're just white knighting about something you haven't even experienced? Fuck off to your safe-space bubble

>no one puts examples of the gimmick well done!

<o-oh, t-that doesn't count, it's o-obscure


0cc335 No.13995752

File: 5cd22554403b79f⋯.webm (11.89 MB, 320x240, 4:3, Vinny - Super Mario Bros ….webm)

>Anything worth reading?

For those of you that have only read video game creepypastas, I'd suggest checking out some of the non-vidya creepypastas. They can be pretty great.

Funnymouth immediately comes to mind as one of my personal favourites. Normal Porn For Normal People is also something most people could relate to; A bunch of guys on a forum making fun of some weird website.

>Do you have any experience with a game being scary or unnerving for you even when it shouldn't be?

Dear Esther. Walking into the water at the start of the game did not give me the result I was expecting.

>What scared you the most as a kid when it comes to video games?

Water. Swimming in the water with some sort of invincible death monster inching closer always makes me shit my pants. Games that allow you to go underwater and run into invincible death monsters are much, much worse.

>as a kid

Fuck you, it still scares me to this day.

Corruptions also lead to some hilariously uncanny and unnerving moments but I wouldn't suggest anyone go corruption hunting. It's not worth the time investment.

I don't watch Vinesauce any more but I figured it would be relevant to the thread topic.


7b9398 No.13995757

YouTube embed. Click thumbnail to play.

When I was playing DDLC and it got to the second "hidden poem", my apartment got hit with a blackout

I'm a big bitch when it comes to horror/creepy games, so I froze stiff for a few seconds until my power came back on

As a kid, the opening to Forsaken (at 1:53) made me nervous of running around my house, especially in the dark


e52bf9 No.13995785

File: c90be7f5541aa9f⋯.jpg (27.66 KB, 680x383, 680:383, Top taste my friend.jpg)

>>13995752

>starts with carry stress on the jaw


99668b No.13995788

>>13995549

It's funny because this is how I felt about Totono when it came out four years ago.


0cc335 No.13995805

File: a19e46999c57b61⋯.webm (8.41 MB, 426x240, 71:40, The Legend of Sen.webm)


dad8a2 No.13995810

File: de122e098f080d3⋯.png (124.43 KB, 1129x2056, 1129:2056, PALE LUNA SMILES WIDE.png)


d86573 No.13995893

>>13995346

OK, now that's a good post and actual arguments.

But I think you're exaggerating and nitpicking. It's just not subtle or good as an actual VN.

I don't think it's shit, I think it's perfect as a "experiencing a creepypasta yourself" experience. It helps that creepypastas are clichefests themselves.


75c770 No.13995928

File: d628478c45d6d99⋯.png (268.33 KB, 304x402, 152:201, ukra.png)

>on the bus yesterday

>I saw a definitely not jewish man a pedophile shoving some slow/retarded kid drugged up into a car yesterday

>Too tired to even think of recording it

>Nobody else notices


043bb4 No.13996640

>>13995346

M8 you clearly haven't solved the puzzle, there's tonnes of hidden shit behind the scenes. Monika is a distraction. You really haven't figured it out at all. You disappoint me, anon-kun.


dbc0cb No.13996680

>>13992388

There's one called FROST for fallout 4 which is also pretty neat


0a5fa2 No.13996799

>>13991586

>>Do you have any experience with a game being scary or unnerving for you even when it shouldn't be?

>>Any bizzare experiences, bugs, and other that creeped you out?

Kind of wish I remembered to screenshot the longwinded posts I made about my fucked up copy of Dark Souls.

Some highlights:

The water footfall sounds randomly getting replaced with the pisaca crying sounds, and never going away.

Messages appearing when I'm playing offline, but disappearing before I get close enough to reach them.

Fog walls cropping up as if I was getting invaded, but while I'm either offline or in offline areas. I've been trapped inside Firelink Shrine by fog walls before.

Enemy AI not working properly. I've seen enemies aggroing on each other without actually being able to damage each other.

Enemy placement being super fucked up. When trying to take the waterway from Undead Burg to Firelink, I accidentally backstabbed the air. A few seconds later, the burg black knight fell from the sky and into the pit and died.

NPCs just doing whatever the fuck they want. I met a ninjaflipping Kirk in the Depths that was the NPC since I was playing offline.

I've entered bossrooms where bosses just didn't show up. They were empty and no healthbar appeared. I had to save and quit out of the bossroom and re-enter it.

I actually bought a capture card to record some of the shit that was happening, but I don't have those videos on this PC.

I've probably got over a hundred stories of shit going weird, so if anyone wants stories about something in particular, like specific entities or areas acting fucked up, feel free to ask about them.

Come to think of it, though, I don't think I've ever seen anything totally impossible in the painted world.


215c00 No.13996818

>>13996799

Fuck man I think I actually remember your post, this shit is actually pretty unsettling. Almost like a haunted copy, shit's cool. It's probably even more unsettling seeing that it's a game with such a dark atmosphere as Dark Souls.


1d23f6 No.13996827

>>13996799

I remember that thread, didn't you post a webm?


0cae61 No.13996836

File: 16c2ff722602818⋯.webm (10.81 MB, 640x360, 16:9, [Vinesauce] Vinny - Sesam….webm)


0a5fa2 No.13996850

>>13996827

Yeah, I think that webm was when bonfires stopped working after messing around in Sen's.


98c9a2 No.13996933

>>13996799

I fucking remember you, did you ever go back to it or did it just magically uncurse itself one day


4dd75d No.13996978

>>13996933

I've been pretty busy with Nioh these past months but I'm 100% sure it's still fucked up if I go back to it.


1b4f8c No.13996980

>>13991586

>What scared you the most as a kid when it comes to video games?

When I was little my parents played a lot of Might and Magic 6. Because they loved playing it, I also wanted to play. I was always a little bitch when it came to the dungeons though. I was fine wandering the overworld killing goblins and mage apprentices, but I was always spooked out by the abandoned temple of Baa, with all the giant spiders, cobras, and bats. I never made it very far into the game until later, when I powered through it in a weekend.


548f15 No.13997046

File: 33cd12442ff4345⋯.gif (1.11 MB, 320x180, 16:9, re4.gif)

The scariest moments for me are when a game suddenly breaks the basic "rules" I've subconsciously established for what it can and can't do. For example, if I'm playing a third person game, that usually means all the action takes place a fair distance from my viewpoint. Characters usually take up a relatively small portion of the screen, and I'm concentrating on that small area. I don't expect anything to come much closer. So if a character suddenly pops up directly in front of my view, large enough to take up the entire screen and obscuring everything else, that can make me jump 10 feet in the air. Pic related.


e52bf9 No.13997075

>Any bizzare experiences, bugs, and other that creeped you out?

A small glitch that happened when I was a little kid playing Death Rally. I was going through the ranking screen that comes after you finish a race and for some reason, the game froze after the screen went to black. The scary part was that it played the laughter sound effect the salesman makes when you don't have enough money to buy something, but deeper sounding and looped. It was so sudden and unexpected that it made me scream and run away from the room.

That's the only creepy story with games I have. I've experienced more weird shit in real life than in videogames.


34ba7c No.13997148

>>13997046

Goddamit anon, that gif fucked my shit up


f97e27 No.13997154

File: 49369e03c464287⋯.gif (510 B, 36x46, 18:23, abom_h.gif)

>>13991586

>>What scared you the most as a kid when it comes to video games?

Hmm resident evil games spooked me as a kid. Though that was mostly zombies in general though. Even then looking deeper into it, it seems like the slow inevitable demise is what had me spooked. Like you know if you don't find a way to stop it, said monster is going to keep hunting ya until your cornered/fucked.

Also on the topic of baddies catching ya, this cunt (pic related) ruined my otherwise comfy ski runs. I used to always quit + restart before he got me. Last bad guy I can think of that fits the general theme from when I was a kid would be the Carnage Doctor Octopus chase scene from that old Spiderman game. That voice + the panic fleeing made me stop playing it the first time through.


898a84 No.13997188

File: 2f63fde2effdd18⋯.jpg (518.91 KB, 810x874, 405:437, 2f63fde2effdd189deaae7880c….jpg)

>>13995606

Isn't he redpilled in secret like pewds?

>Anything worth reading?

Nothing to (you)

>Do you have any experience with a game being scary or unnerving for you even when it shouldn't be?

Yea, playing alien isolation on nightmare unnerves me when it shouldn't.

>Any bizzare experiences, bugs, and other that creeped you out?

Halo enemy A.I acting weird sometimes.

>Maybe some urban legends about games that you've heard?

I always thought the herobrine minecraft meme was interesting.

>Any obscure games that you know that are scary?

Not obscure.

>What scared you the most as a kid when it comes to video games?

Nothing, didn't get scared as a kid just sad.

>>13997148

JUST


1d23f6 No.13997287

>>13997046

what makes this happen?


2f1489 No.13997301

>>13995752

Vinesauce still does corruptions and during his recent N64 corruption stream he got so fucking terrifying ones. I actually reccomend watching the OOT portion of it when you get the chance.

https://youtu.be/eOtIvFf44jY

Starts at 38:33


20311f No.13997351

>>13991586

I never understood people who get scared by games, and maybe this also relates to my inability to give a shit about game story lines. Whenever I play a video game, I seem to only use a certain part of my brain that is completely focused on pragmatism and the part of brain that enjoys story or plot completely shuts off. It might be autism, I've never been tested.


548f15 No.13997371

>>13997287

Nothing specific, Luis just crouched in front of the camera and happened to stand back up at the perfect time.


fec8a6 No.13998609

>>13994385

fuck you nigger I have eye floaters


676281 No.13998683

>>13998609

Doesn't everyone?


1ad53a No.13998718

YouTube embed. Click thumbnail to play.

>>13994487

>3d maze genre

holy fuck you just unlocked a crazy old memory in my mind, this fucking game


96ff20 No.13998727

File: 22b0a47a7c9ebd7⋯.jpg (10.93 KB, 200x291, 200:291, 1370078748101.jpg)

>>13997046

A hundred times this, I shit my pants whenever stuff like that happens. I remember playing Yakuza 1, and there was a woman in the corner of the room that I was fighting in. The camera pans in on my fighting, but it also goes through the head of the woman, which is otherwise hollow save for a straight line that is her mouth and two large orbs that are her eyes. Threw me off the fight so bad that I had to do the mission again.

I am also deathly afraid of Space Engine. I saw a video of a guy zooming extremely fast toward planets and I was hit with some really bad vertigo and felt this primal urge to get up from my seat and never stop running.


8d545c No.13999144

>>13997046

No! That wasnt meant to happen!


13e146 No.14000330

>>13998727

Wew, you'd really like trying out Home: A VR Spacewalk then.


686e92 No.14000990

File: bc3a2c7f9ecb5ef⋯.jpg (278.13 KB, 577x469, 577:469, bc3a2c7f9ecb5ef7cdc789ed65….jpg)

>>13994307

The entire game was fighting other monsters the creepypasta revolved around that giant red one though. Gozilla being chased by something that gargantuan was part of the overall dread of the creepypasta.

>>13994997

There's an entire creepypasta was based around that with custom sprites and images from the game and everything, it's end is complete and utter garbage though so I recommend to stop reading before the final 2 chapters.


e774fa No.14001064

>>13994430

I have opened this pic a fuckton of times already and nothing happens. What the fuck?

>>13995928

>Not saving the drugged kid.

Coward.


17ba17 No.14001101

>>13992827

>>13993051

Not that aesthetic. The atmosphere and feel of the game.


e774fa No.14001143

>>13993051

>Doesn't know the game was made by us.

lmao lad


22c9a5 No.14001258

Garage Bad Dream Adventure is a good underrated example. Also, the Sonic Gather Battle virus shit is spooky.


e774fa No.14001272

>>14001258

Sonic Gather Battle? What's that?


908bc8 No.14001302

>>14001064

>I have opened this pic a fuckton of times already and nothing happens. What the fuck?

The vulnerability it relied on in browsers has long since been patched.


22c9a5 No.14001307

YouTube embed. Click thumbnail to play.

>>14001272

It's a Sonic fangame that was originally an ordinary fighting game, but I'll give you the rundown:

>When you play the game, the game asks for permission to modify all sorts of shit that a game normally doesn't do

>Turns out the games creator got so asshurt over "sprite stealing" that he hid a Trojan in his game that would activate when you tried cheating

>When you attempt to hack the game, some creepypasta esque shit happens and you die instantly

>When you try searching for Gather Battle hacks, your browser shuts itself off

>Apparently you have to ask the fucking creator to whitelist you on your own pc


e774fa No.14001315

>>14001307

That sounds funny.


9944be No.14001391

File: b805fa0fc602b18⋯.jpg (76.84 KB, 425x600, 17:24, Garage_Bad_Dream_Adventure….jpg)

File: 509042505d0b781⋯.jpg (87.79 KB, 640x480, 4:3, Garage_01.jpg)

File: 82bac46a13bb044⋯.webm (4.97 MB, 480x360, 4:3, Garage_Bad_Dream_Adventur….webm)

>>14001258

>Garage: Bad Dream Adventure

Good taste.

Love the uncanny eerie feeling to it.


134c3b No.14001456

>>13991586

>Anything worth reading?

I haven't read creepypastas in a long while so I've got nothing there, for books I could suggest Clive Barker

>Do you have any experience with a game being scary or unnerving for you even when it shouldn't be?

I remember some portions of Escape from Butcher Bay giving me the creeps, mainly The Hole and that maximum security area you have to fight out of. Dino Crisis and Fatal Frame 2 both scared the shit out of me. I even remember Dead Space, when it first came out, giving me the creeps along with some good scares here and there. Also some parts in Shadow of the Colossus being really creepy, especially with the overwhelming loneliness you already have in the game.

>Any bizzare experiences, bugs, and other that creeped you out?

A few in Pokémon I don't exactly remember, mainly the GBC and GBA Era ones. I remember there was a part in the city section in the first Ratchet and Clank game that had a major texture bug that wound up being kinda freaky. Jak and Daxter had some as well.

>Maybe some urban legends about games that you've heard?

Mainly Pokémon and Final Fantasy, the usual bullshit. A couple of Resident Evil ones as well.

>Any obscure games that you know that are scary?

I sincerely doubt it, I was never one to seek out obscure vidya

>What scared you the most as a kid when it comes to video games?

Really well done chases, where you start feeling legitimate panic as you feel someone right on the top of your heels. That and monsters busting in rooms that I originally thought were safe, Silent Hill was really good on that. Dead Space had a decent one with the one zombie that splits into multiple ones. The first time I saw that it scared me a bit. Nothing worse than watching a monster disintegrate into more and then proceed to scatter around a rather large room. The first Manhunt had some really good ones, the second one gave me the feeling of watching a legitimate snuff film when you first bash that dudes head in with the toilet cover


c29ba3 No.14001464

File: 5d8c4a3cd1825b2⋯.jpg (33.61 KB, 350x245, 10:7, child_crying_and_throwing_….jpg)

can you hear it


578b3e No.14001496

Anyone has a decent idea on why shitty jrpgs make the scariest moments, specially if they are meant to be scary?

>>14001464

This thing made me insanely terrified of deep waters


ced6ee No.14001529

>>13994345

If you're going to play a VN play something that isn't complete shit like

流行り神、夜想曲、魔女たちの眠り、バロック、ざくろの味、弟切草、黒の十三、月面のアヌビス、街~運命の交差点~・・・・・・


35437f No.14001948

File: 8e5cd85bb791df7⋯.png (55.12 KB, 299x315, 299:315, confusedanimegrills.png)

>>13995805

Was that hitler at 5:09?


f777bf No.14002004

File: 51d0b8ee221fed8⋯.jpg (54.69 KB, 800x600, 4:3, dark forces - sewer level.jpg)

File: aa5929a37624d92⋯.png (36.46 KB, 1290x770, 129:77, commander keen dopefish.png)


091379 No.14002020

>>13991979

>DUST

A shame it's 2hard4u garbage.

I remember booting it up and getting killed immediately outside the spawn because the postbox was rigged to blow.


e176bf No.14002227

>>14001391

Are there actual naked lolis in the game, or cover is just bait?


53a5a4 No.14002239

>>14001143

Who's us? I didn't make shit.


22c9a5 No.14002247

>>14002227

[Spoiler]Maybe, but mutilated [/spoiler]


22c9a5 No.14002255

>>14002247

>Somehow fucked up that tag

JUST. But yeah, I think the Lolis in-game have something to do with the story. No one has really found out what the story in Garage actually is sadly. I'd love to know what the game is about.


e176bf No.14002260

>>14002247

I can deal with mutilated lolis.

I can't deal with you cucked formatting.

>>14002255

It's no translated, is it?


2880cc No.14002338

File: 192bd151616c14c⋯.png (150.93 KB, 423x373, 423:373, Good_times_ahead.png)

>>13991586

Somehow Amnesia really worked for me. I could not finish it. I got so paranoid that I just locked myself (Daniel) in a closet and quit the game, and never came back.

I think that the story for me was that Daniel just starved to death in that closet. Good times though. The game is great

I really enjoy slow burning atmospheric horror, but it can rarely be found in computer games. Can any of you recommend anything?


43360b No.14002422

>>14002338

Amnesia seems great but most monster encounters are completely scripted events. It's alright but it would be better with a bit of different stealth based gameplay and no hubworld-like design.


b08a58 No.14002475

File: 080f01926ecf4d5⋯.jpg (10.4 KB, 480x360, 4:3, hqdefault.jpg)

>>14001496

me too, that and the sharks in vice city


3b3071 No.14002702

>>14002475

>Vice City

You wanna know what's even scarier? Try going to the unlockable island. There, you can find 2 shops that has funeral food services. AKA you give these shops dead bodies and they chop them up as meat and sell it.


47c3a1 No.14002757

>>14002338

You'd probably like the Penumbra trilogy. The first game has optional melee combat that you're probably best off avoiding because it's fucking terrible (you flail the mouse around while holding a shovel or pickaxe and hope you hit something) but the atmosphere is top-notch and every game but the third has some really spooky bits.

Aside from that, other stuff you'd probably like (haven't played it all, so take it with a grain of salt):

>Yume Nikki

>Cryostatis: Sleep of Reason (the Crysis of horror vidya, good luck getting it running above single digits or 10-15fps on a toaster)

>White Day

>Pathologic

>The Void

>parts of Metro 2033 and Stalker

>Condemned: Criminal Origins

>Mind Fcuk

>>14002422

>most monster encounters are completely scripted events

Amnesia's monster encounters and spooky scenes are randomized. They spawn in different numbers and locations and sometimes flat out won't appear, even though the game likes pulling that old "spawn monsters when you pick up this crucial item" trick way too often.


bfe226 No.14002788

>>13998718

Didn't the VA for the little female little dino die really early?


3c0ab8 No.14002812

>>14002788

father murdered her when she was like 9 or something.


68a7b7 No.14002813

>>14002788

Yeah, murdered by her stepfather, if I remember correctly.


130d13 No.14003037

>>14002757

>Cryostasis

Can't buy this anymore seems like.

>The Void

Looks interesting, but the constant metagame involving color is pretty grating. Using too much, fucking around with the trees, etc.


47c3a1 No.14003175

>>14003037

Cryostasis is worth pirating or ordering a used copy if you want a good old slav mindfuck about freezing to death on an abandoned icebreaker and don't expect polish or good framerates.


57073e No.14003264

File: c8ed5e04eadb7ad⋯.png (302.55 KB, 684x607, 684:607, takahashi durrrrrrrrr.png)

>>14002757

>Mind Fcuk

You mean Time Fcuk or did the guy make another game?


47c3a1 No.14003385

>>14003264

Yeah, Time Fcuk.


767741 No.14003386

>>14002247

Protip: Just use double asterisks in teh future


e9842a No.14003540

>>13997046

LITTLE ROUGH, DON'T YOU THINK?


61afd8 No.14003848

>>14002702

You mean the island with the movie studio?

And how would you even bring them dead people, drive a hearse into their garage?


38edd8 No.14003865

>>14002788

Wanna know the worst part? Some sick fucks from this very same site actually jerked off to that idea and her character.


61afd8 No.14003870

>>14003865

Well, that's imageboards for ya.


22c9a5 No.14005102

>>14002260

The unfortunate part is no. I think the games files are encrypted in such a way that it makes it difficult. You can find character info on the Garage website it seems. The artist who designed the world for the game does some pretty bizarre shit.


f21ec0 No.14005122

>>14003865

What, /b/?


95c3fd No.14005126

File: 06fc67210bc6e5f⋯.jpg (64.14 KB, 483x312, 161:104, 06fc67210bc6e5f27980eb085f….jpg)

>>13995752

Is it me or did Funnymouth disappear from the creepypasta wiki?


23a954 No.14005291

File: 4681bd70ebbdaf9⋯.png (222.25 KB, 1011x1049, 1011:1049, cowboy wojak.png)

>>13994792

>Look up who the Internet Detectives are in the wiki.

>Shit full of bantz and a literal Jew that sneaked in.

Is this meant to be a joke ARG?

Also, how do I get into this? It still looks rather interesting.


5d9744 No.14005391

File: 4f5b1960b28bac3⋯.jpeg (890.81 KB, 1780x1352, 445:338, empty.jpeg)

>>13997188

>Mattpatt

>redpilled

He's a fucking clickbaity faggot, know-it-all chucklefucks a la Extra Credits

>>14001391

Jeez, why does low-poly CG always creeps the fuck outta me compared to CURRENT YEAR horror?

>>14002757

Yume Nikki could actually be comfy at times tho


23a954 No.14005611

File: f46962b3fb3e073⋯.jpg (245.23 KB, 1362x1752, 227:292, blood spurdo.jpg)

Bump


b9c72b No.14005620

i just remembered Sci-Fy channel was making a show about creepypastas called "Channel Zero". it takes lots of liberties though


23a954 No.14005635

>>14005620

Scify is a pretty gay channel though.


df0bae No.14005640

>>14005620

The better version is the prime original series, Lore, which dives into real folk legends and historical horror stories, and actually discusses them. I'm listening to the podcast the series started from, and while it's more interesting than scary, the fact that most of the stories are true is more chilling than anything se.


0cc82f No.14005785

>>13991586

>Anything worth reading?

I know it's mainstream and vanilla, but I've always liked the Lavender Town Syndrome creepypasta, perhaps because it's tied to historical and scientific facts, i.e. Unit 731 did exist and binaural tones might (though I don't really know) have actual effects on your body

>Do you have any experience with a game being scary or unnerving for you even when it shouldn't be?

I remember that in the multiplayer maps of the first COD jeeps blew up after not using them for a while in order to respawn. Back in the day I didn't have internet access so I would play the MP mode alone in a private match just to fuck around a little. Hearing those explosions in the distance creeped me out as I thought some kind of ghost was in the server. Bear with me, I was a stupid child.

>Any bizzare experiences, bugs, and other that creeped you out?

Nah

>Maybe some urban legends about games that you've heard?

See the Lavender Town Syndrome above. Other than that, nah

>Any obscure games that you know that are scary?

I remember playing an odd game about killing giant spiders, and I have arachnophobia

>What scared you the most as a kid when it comes to video games?

>>13997154 THAT FUCKER

Also play Subnautica, it's very spoopy once you dive deep. It's one of the few games I don't regret buying


23a954 No.14005809

>>14005785

>Unit 731

What's that?


47c3a1 No.14005827

>>14005391

Comfy and horror can work together well. Cryostasis uses it very nicely.


0cc82f No.14005840

>>14005809

Look it up on kikepedia, some versions of the story say that this Unit tested the binaural beats and someone put them in the Lavender Town theme


f2c0c3 No.14005846

Penumbra. Creepy, spooky, almost completely helpless but you can in fact fight back but the controls for doing so are prosperously shit out the ass you have to pick up physics objects with your mouse and swing them around that it only adds to the dread.


ed892b No.14005949

Play Half-Quake Amen. Please.


908bc8 No.14005979

>>14005949

>any half-quake

>scary

You wot m8? They're bizarre, but not scary at all.


e52bf9 No.14005986

File: 8bf0f72f37079eb⋯.png (86.99 KB, 308x308, 1:1, creepy smug.PNG)


ed892b No.14006000

>>14005979

Well, maybe they're not exactly scary, but Amen gets quite creepy and lonely, especially the open-world sections.

Still, it's something to be experienced at least once and not many people seem to know about it even here, so I'll gladly namedrop it if I can.


5c3fb7 No.14006032

>>13991586

There was time I was playing thief the dark project, and I leaned around the corner to see if anyone was there. I saw a character that was all black walking out the door, when I tried to find him he was gone.

I thought about writing a creepypasta about it, but honestly vidya creepypastas are shit.


d7b1c4 No.14006065

>>13995501

>A cool idea, poor implementation

That seems to be DDLC in a nutshell.

>oh cool, the game actually removed her file from the ren'py character folder, I guess that means I can actually change the course of the game by forcefully removing and adding characters myself

>turns out this only works for the way you beat the final boss (so to speak), after having spelt this out to you in some very hamfisted exposition, otherwise removing characters only does shit for very specific easter eggs


23a954 No.14006089

File: dbc4732996bebcc⋯.png (17.86 KB, 400x400, 1:1, Obscure logo.png)

>>14005949

Half Quake games are just edgy Saw-tier fanfics. They are not scary, just cringy and boring as hell. The only one I liked was the first one, but the second was shit and I didn't even try the third.


23a954 No.14006107

YouTube embed. Click thumbnail to play.

>>14005840

Please explain this shit. This Kraut just confirmed the pasta.


33b574 No.14006146

>>14005122

/loli/ before the purge.


d7b1c4 No.14006204

File: 9c6c33fe49e5ce7⋯.png (7.26 KB, 919x138, 919:138, nearly dropped off the top….png)

>>14006146

>muh purge


568a2b No.14006240

>>14006089

Not to speak of the voice acting. Two german teenagers with LE EPIC HUMOR XDDD ^^ ^^ ^^ ^^


1a2186 No.14006381

File: e1924ff7c1bb5cf⋯.png (119.46 KB, 640x480, 4:3, 614207-harvester-dos-scree….png)

File: b36c30bc1f88823⋯.png (276.39 KB, 640x480, 4:3, pc-44566-21341128839.png)

>>14005391

Maybe it has something to do with the brain subconsciously filling in the missing detail, sorta like scanlines but spooky.


568a2b No.14006491

>>14006381

Scanlines might not be too far off, although I think it's a variety of the Uncanny Valley effect that's at the work here. Just look at the people in the pics you posted - they look like wax figures.


73f6c1 No.14006696

>>14006381

>>14006491

fuck this game is bizarre. The fact that it got wide-release is astounding. Something about it that is genuinely sickening.


744b14 No.14006708

File: e009120e295da19⋯.jpg (21.68 KB, 500x387, 500:387, e009120e295da19c2f693b0716….jpg)

>>14006204

>ban half the shit on the board

>western art limited to one thread

/loli/ was an inside job


096a47 No.14006770

>>14002757

Don't forget Darkwood


68a7b7 No.14006813

>>14006204

>>14006708

>t. asshurt westernfags

Tewi may have shit taste in his waifus, but I gotta love him for BTFOing your faggots.


ecd78b No.14006848

File: f7901fb277684be⋯.gif (14.42 KB, 640x400, 8:5, forest.gif)

Space Quest 2. As a kid, I was always immersed in the game world, and this is no exception. You end up in this jungle, and it seems there's deadly stuff lurking everywhere. Also, eyes are blinking at you from the bushes. If you type "look at eyes", the game responds with "You must be seeing things."

Pictured is a rare non-fatal oddity you'll encounter in the game, a paralyzing spore.


d7b1c4 No.14006852

>>14006813

You know we discuss western vidya here as well? You gonna throw a tantrum about that too?


73f6c1 No.14006890

>>14006848

a lot of the old sierra games had gruesome deaths. SQ I think had some of the bloodiest of the bunch, especially as the series went on.


f4563c No.14006894

>>14001302

what was supposed to happen?


f777bf No.14006939

>>14005391

Combination of uncanny valley, while being abstract enough that you're brain fills in missing detail. Low polygon art can get away with a lot less refinement than high poly models, because it's easy to see all the flaws in highpoly models and see nothing but "fakeness" and flaws. Kind of like how old movie effects or just a fucking guy in a suit on a VHS tape are much more convincing and creepy than the vast majority of hi-res CG monsters.


568a2b No.14006946

>>14006894

IIRC it contained a virus which would play an ear-piercing scream every now and then.


f777bf No.14006951

File: a3bf552f13c75ee⋯.png (213.03 KB, 574x340, 287:170, the-dancing-pig-1907.png)

Forgot pic


cef751 No.14006967

>>14006852

>You know we discuss western vidya here as well? You gonna throw a tantrum about that too?

What does that have to do with the sorry state of western loli? It's all shitty Source movies and shitty 'art' at this point. Tewifag did nothing wrong.


f4563c No.14006977

File: 59178f2345acf38⋯.webm (157.2 KB, 480x360, 4:3, Take it easy, it's just a….webm)

>>14006946

That doesn't sound too bad. It would be annoying but not horrifying.

>>14006951

What is the context of that pig pic? I've always wondered but I'm too lazy to actually look up and watch the movie.

>>14006967

>Getting this upset about your 2d little girl porn.

vid 4 u


e4ef51 No.14006988

>>13991670

How about Fatal Frame?


568a2b No.14007000

>>14006988

>Fatal Frame

>Not DreadOut

Fatal Frame is objectively better AND has its own R34. Also, avoid Keepers of the Dark, which was one of the most blatant cashgrabs I had the misfortune of getting in the recent years


f777bf No.14007010

YouTube embed. Click thumbnail to play.

>>14006977

Le Cochon Danseur, an old silent film, back when everything was still experimental as fuck and they can be considered closer to an Atarei scene demo than what we think of as movies.

The creepy bit is really just whoever made the film showing off the capabilities of the puppet they made, on film.


f4563c No.14007066

>>14007010

>they can be considered closer to an Atarei scene demo

I didn't know that people released demos for Atari games :^)

Thanks for the history lesson though. I can't believe people thought of this as anything less than "creepy" at one point.


568a2b No.14007087

File: 4fe301e8c0c2ff7⋯.jpg (22.41 KB, 292x479, 292:479, 1346562379664.jpg)

>>14007066

The Black & White plays a pig (HUEHUE) part in it.


f777bf No.14007147

>>14007066

Keep in mind that nearly as soon as the photograph was invented (a few decades prior to film), people started taking pictures of family members that had recently died. Hell, most meat came from the local butchery so skulls, teeth, skeletons and entrails were a weekly experience.

Life was morbid, so the threshold of "creepy" was a lot higher back then. I'm sure if asked that they would call it creepy, but they were just used to such sights that it didn't matter or was amusing amusing than dreadful.

The first time you saw some video on the internet of a real person getting killed, you're first reaction was probably "omg was that for real?" and a disturbed feeling likely stayed with you for a bit. Now you probably don't give a fuck because you are so used to it.


568a2b No.14007220

>>14007147

>people started taking pictures of family members that had recently died

That is an urban legend, at least to some degree. The reason why people seemed so corpse-like and stiff on so many of these photos was that you needed a dramatically longer period of exposure than you do nowadays, with even minor movements of the people being photographed fucking up the image. To this end, professional photography studios actually held several tools to keep people they were supposed to photograph in a rigid position.

http://archive.is/kA82x


1a2186 No.14007387

File: faded0630e65a9f⋯.png (103.37 KB, 720x500, 36:25, ColourComparison2.png)

>>14006491

I kinda wish current decade Horror vidya would make use of color dithering for certain spooks again, they really accenuate the uncanny valley in the back of the viewer's head unlike creepy dolls, shit CG and and sparkling zombies in Unity.


9f4aad No.14007505

>>13991745

I expected this to be a lot more fast paced and tense – do you really "run" this slow in the actual NES godzilla?


9f4aad No.14007509

>>14007387

>Color dithering for horror

Examples?


a9cdc6 No.14007541

File: 6e7f96151db8462⋯.jpg (193.38 KB, 1000x718, 500:359, http-//a.amz.mshcdn.com/wp….jpg)

>>14007220

This. Pic related was a photo of a very busy street, but only the shoeshiner and his customer held still long enough to even show up.


c3fe1d No.14007846

>>14005291

Best advice I can give is join an ARG community and see what pops up, the problem with ARGs is that the best ones you just end up playing without realising it.


b9e098 No.14008401

>>13992701

>>13992707

>>13992701

It's a very primal thing, to be chased by a hungry predator.


8a52d8 No.14009548

>>14007010

>Le Cochon Danseur

MUAAAHAAAAHAAAA LES FRANÇAIS


7c0171 No.14009590

>>14006977

>That doesn't sound too bad. It would be annoying but not horrifying.

Eh, it happened to many anons during late night browsing sessions. Anything can be "scary" if it happens completely unexpectedly while you're alone in the dark.


1a2186 No.14009606

File: 2cc2ef3fcef82d4⋯.jpg (80.09 KB, 640x349, 640:349, darkseed-splash.jpg)

File: 6440c80c7e96d08⋯.jpg (147.79 KB, 800x974, 400:487, 75259-roberta-williams-pha….jpg)

File: 62b1fbb631c2ebc⋯.jpg (122.44 KB, 800x908, 200:227, 1266776929-00.jpg)


8a52d8 No.14009620

>>14009606

I'm familiar with the last two, don't think I've ever come across Dark Seed.

How spooky is it, anon?


d578c1 No.14010308

File: 4da12b5a175f69b⋯.jpg (52.82 KB, 444x468, 37:39, 4da12b5a175f69b1c5e3780d26….jpg)

>>13991586

I had one experience that made me shit a fucking brick:

>Had gotten ARMA 2 not long after its release, was very young when I did

>Constantly used the editor to make up different scenarios to fight in, as I always did in ARMA 1

>Installed many mods along with this giving me new shit to shoot and new shit to shoot with

>One day decided to download Invasion 1944 from Armaholic as it looked pretty cool and had a load of missions to complete in a new time period

>Decide to quickly test out the units in the editor in Chernarus

>Spawn myself as a soldier though I can't actually remember if it was an I44 unit or not with an enemy behind me as I couldn't be bothered to changed my direction for a 15 second test

>Start playing, everything seeming fine and quickly turn to shoot the enemy

>ofukme.png

>See an all-black half-man half-spike monster flailing and running towards me

>Game crashes about 2-3 seconds afterwards

>Don't play the game again for a few days in fear of the eldritch horror the had infested my game

In retrospect, I figure what happened is that I installed the Armed Assault version of Invasion 1944 instead of the ARMA 2 version like a retard, resulting in the angry black spaghetti monster, though I've never confirmed this.


f6762e No.14010349

>>14010308

>got arma 2

>was very young when I did

>released June 17, 2009

Am I misunderstanding the situation?


7c0171 No.14010352

>>14010308

>was very young in late 2009/early 2010

Underageb& get out.


d578c1 No.14010364

>>14010349

>>14010352

I consider early teens to be fairly young for playing ARMA, though plenty of underage screaming shitters saturated the game after DayZ released.


7c0171 No.14010376

>>14010364

Your definition of very young is off. I was 4 when I had gotten good enough at Mortal Kombat to beat my parents at it. 3-8 is very young. 9-12 is just young, 12-17 is a teen.


d578c1 No.14010398

>>14010376

I think it's because that's around the time I played the games which are the most memorable personally, with my dad buying me Armed Assault, STALKER: SoC, ARMA 2, Crysis Warhead, BF2, MGS4, among others, all very memorable to me.

I fit within your definition of young.


47266d No.14010433

>>14009620

it has a ton of HR Giger inspired art.

The game itself is horrible though. You're on an incredibly stupid time limit for what amounts to an incredibly mundane item. (there's no other way on earth to get a stick except a strange series of events)


73f6c1 No.14010465

>>14009620

dark seed is a very strange and not good adventure game that mostly relies on its Geiger artwork to trick you into forgetting the game sucks. If you decide to play it just pick up a walkthrough and go through enjoying the art and story, otherwise watch a let's play.

>>14009606

>90s FMV horror

ah, a man of taste

you're missing gabriel knight 2 though


827623 No.14010566

>>14006946

I kinda want to test this out with a VM, WinXP and some old version of a browser.


7c0171 No.14010595

>>14010566

You'd also have to find the original image, because the PNG posted above isn't the infected one. It was a JPG of roughly that size, which is weird since JPG is good at storing photographs at small sizes.


827623 No.14010616

>>14010595

Damn. Might be possible with enough time.


585f86 No.14010652

>>14001464

What game is this?


908bc8 No.14010814

>>14010652

Jak & Daxter, it's not a spooky game. The "you shouldn't be in the water" fish and his accompanying music just scared kids, kinda like in Banjo Kazooie.


993b4a No.14011667

File: 7ab7f30023030da⋯.jpg (Spoiler Image, 21.51 KB, 390x367, 390:367, big fat fuck fish.jpg)

>>14010814

Big ass creatures that appear wherever you stray off the beaten path to instakill you still scare me to this day.


c29ba3 No.14011688

File: 8e8085a68755ede⋯.jpg (Spoiler Image, 13.75 KB, 355x379, 355:379, 1482282089201.jpg)

>>14011667

Then I recommend you go play Splashdown and stray off the path


2880cc No.14012412

File: 8c95327e80aeb7a⋯.png (137.39 KB, 394x283, 394:283, Good_morning_dear.png)

>>14002757

Thanks for the recommendations. I tried one of the Penumbra games quite a few years back, but dropped it for some reason. I'm gonna play those again. I remember the atmosphere being absolutely amazing.


d04a5a No.14013210

File: 5ebcb542b993deb⋯.png (4.52 KB, 246x355, 246:355, Metal_Sonic_Sonic_CD_Sprit….png)

Sonic CD for the PC was unnerving for me when I was a kid, because of the more atmospheric American soundtrack. But it was unnerving in a "you got to beat the bad guy otherwise there will be consequences" which I guess was always part of the game, but it was a lot more pronounced in the US edition. I know you're probably thinking of the boss music, but it was actually when I got to Collision Chaos that I felt the atmosphere turn unnerving. Like the stage was all pink and looks Casino like, but the music sounds mournful. Even more so when I saw Amy get captured by Metal Sonic. Metal Sonic freaked me out when I first saw him as a kid, because back then he had these white eyes so he looked like a mirror version of Sonic but sickly with sunken diseased eyes. At least until I found he was a robot and had red eyes. Even some of the Past music was kind of weird and unnerving like Stardust Speedway and Quartz Quadrant. It didn't scare me as a kid, but it gave me more pressure to progress the games even if back then I didn't know how to get Good Futures.


cbc66d No.14013838

File: e4add6ef5dc63b8⋯.png (142.27 KB, 435x537, 145:179, 3w6ya.png)

>>13991745

That long pause before he shows up from the left is oddly the hardest part to sit through.


12bb26 No.14013873

File: 8697634a87744f1⋯.jpg (54.41 KB, 700x393, 700:393, shoggoth.jpg)

>go carefully through the levels

>think it's pretty easy

>have lots of loot, and shoot things down in one or two shots

>get to this faggot

>sees me and starts charging

>bullets don't do anything

Some mechanics are frightening on their own, like getting to an enemy that you can't defend against or something that attacks you if you don't keep direct eye contact.

It's an effective way to get some scares in that aren't just "OOGA BOOGA BOOGA" with a scary mask on.


8a52d8 No.14013890

>>14010433

>>14010465

I see, duly noted. Sounds like something I'll pass up or maybe just watch a longplay of.

>>14013873

I don't recognize that. Is this some Lovecraft game that's flown under my radar?


03d1af No.14013931

>>13994898

I would ask "what are some other good Meta VNs?" but that kind of just ruins it when you know something strange will happen.


12bb26 No.14013940

File: 4c99621771f9394⋯.png (123.27 KB, 500x281, 500:281, 6a00d8341bf74053ef019affa5….png)

>>14013890

Yeah, It's called Eldritch. It looks like ass because they took the minecraft approach and everything is fucking blocks, but the movement system has a surprising amount of depth and the enemies are mechanically pretty scary despite how goofy they look.

Pic related makes the sand level nearly impossible, it's one of those "you have to be in direct eye contact or it'll kill you" type of enemies. The exit to that level is guarded by 20 of them on the left and right side with no way around.


8a52d8 No.14013976

>>14013940

Very nice. Looks like I've got new late-night material to work with now.


9b0af2 No.14014166

>>13992149

Super Ghouls N Ghosts was the Dark Souls 2 of the 16 bit era


bd4215 No.14014179

>>14013940

>>14013873

got a download link for it? I can't find a torrent for the game anywhere.


92cc19 No.14014206

>>14013940

>Eldritch

My nigga. It kind of sucks how easy the levels get if you speedrun through. Even against the ligger stone statues you can still just sprint through the game knifing various things until you get a ton of ammunition, turning the game from lovecraftian horror to F.E.A.R.


f928ed No.14014343

File: 2ce3926e6a1a111⋯.jpg (130.11 KB, 1024x607, 1024:607, emerald_weapon_ff7_by_craz….jpg)

Emerald Weapon started my fear of deep sea. Just chillin in my little submarine and what's that… OMG WHAT IS IT I"M FUCKING DEAD. With no easy access to guides and shit like today that fucker wrecked my shit hard and I dreaded every time I wanted to use the submarine.

RE1 was also scary for me as a kid since I didn't get my memory card for some time and no saving made shit really tense.

Silent Hill 1was also a wild ride for me I played in on a school holiday and at the same me and my friends started exploring a complex of abandoned buildings. So every evening I'd finish playing SH and went into dark decrepit buildings with shittly flashlights armed with led pipes that were laying around. We'd often get lost and separated. You were fucked if your batteries died and you were lost and alone.

One time I played RE Director's Cut I was alone in the house and suddenly the lights went out when I went to check the fuse my dick of a cat jumped on me from a high shelf. Scared the shit out of me.

Silent Hill 2&3 were also a pretty good mindfuck. Played a lot of SH 3 around the time my grandma died. My family has some weird tradition that you have to bury family members fast (max 3 days) or something bad will happen. On the second day I had to stay in my grandma apartment alone. I was sitting in the room next to her old room when I started to hear her voice coming from her room I went near it and the darkness in it was unnatural so I stopped "Come in anon" I heard got really creeped out so fuck it I'm not coming in "COME IN I SAID!!!" I woke up terrified, must have dozed off, fucking pitch black cause it was winter and days were short as shit. Tried to turn on the light and of course the electricity is down I just sit in the room for an hour till the lights came on.


3f169f No.14014373

YouTube embed. Click thumbnail to play.

Not Vidya but a very spooki booki video.


767e79 No.14014780

>>14013940

Oh shit is that the game where you're in a dark ass dungeon and you see the words "the minotaur has been set loose" out of nowhere? I up and alt+f4'd that shit when that happened and haven't touched it since.


767e79 No.14014782

>>14014373

You think we'll see a day where this stops getting reposted because newfags have already seen it?


dc407e No.14015430

>>14007010

How is this pig terrifying?

It's actually a million times nicer than some modern furry costume you could see at an autistic con.

>>14014373

Reminds me how I actually had a nightmare moon was evil and was starring at me so I was actually afraid to look at it for some time as a child.


430c0b No.14015444

>>14014343

>my fear of deep sea

You should go watch a game called Ocean Hunter.


66ad16 No.14016767

File: a9f04729446288e⋯.png (72.51 KB, 245x262, 245:262, seriously nigga.png)


24e7e4 No.14019690

File: 9d2864e46d8ced8⋯.jpg (76.86 KB, 640x480, 4:3, 1465329286773.jpg)

>>13991745

god this creepypasta was so depressing. I starts out so great then just fucking collapses and turns into an attempt to make something even worse than sonic.exe. I'm fairly certain the author had no idea what to do with it after part 5 and just gave up.


4f4e9b No.14019749

>>13991690

I like this. Seems like a plausible hack now that the disassembly's a thing.

Changing the title screen would be simple enough, as would adding most of the Ghost's data.

Adding Curse and the persisting gravestones would be a bit more of a challenge, albeit I'm not sure under what circumstances you'd be able to fight a trainer directly except when they're out of pokémon.

The old man sequence would be a bit of a challenge too because i can't into assembly, but it all sounds entirely doable within the limits of the engine.


67e1de No.14020436

>>14005126

>Funnymouth

isn't it Mr. Widemouth?


2f1489 No.14020491

>>14020436

Funny mouth and wide mouth are different pastas


25fcbc No.14021588

YouTube embed. Click thumbnail to play.

c24dd8 No.14021830

One night I was playing Super Mario 64. While travelling through the dire dire docks, upon my usual business, Mario turned his head in a 40 degree angle and said "shh–FUCK". Then my mother comes into the room and says "Are you swearing?". I said "It was Mario, not me!" My mother grabbed me by the ear, she threw me into the bathroom and I went "OOOF" She jumped on my face. She did the ground pound. She swung me around by the hair and said "So long, gay bowser" That night, I decided to revisit the old dire dire docks for further inspection. This time Mario pivoted his face towards the camera and said "C-CUNT" My mother ran in holding the Mario manual and started belting me across the mouth with it. Then she started cutting the webbing of my fingers with it. She grabbed my lip and said "If you ever act like that no-good Wario again I'll pull off your–" That's when my father ran in with Yoshi the Dinoborg and went "BOYBYAOW" and smacked me in the face.


d578c1 No.14021919


17652b No.14021925

File: ff8817a4a704378⋯.jpg (8.79 KB, 155x250, 31:50, ff8817a4a704378c24fcd0237f….jpg)

>>13991586

>12 Years old

>Stay over at friends house and we play Silent Hill all night

>Wake up next day it's still 7 in the morning and quite dark

>Have to go home early because there is still homework i need to do

>Go outside, not only dark but also foggy as fuck can't see shit

>Midway on the way home it starts snowing even though it's early Autumn

>When i pass the church some dude wearing all black and a hood is staring at me

>Notice that no cars or people are around, everything is empty and quite

>sweating.jpg

>A siren goes off from a lighthouse nearby

>run.jpg

>Run for 2 miles straight without pause

>Get home, parents not there

>Take axe from garage

>close house door

>close room door

>don't leave house for the entire day

I never was this spooked in my entire life. Didn't finish homework either.


71b4c9 No.14022050

File: 2af6fddf8b7488b⋯.png (88.42 KB, 500x363, 500:363, lifehasmanydoors.png)

>>14006107

I encountered something similar to this in the Hamtaro gameboy game and I had thought, at the time, that it was a spooky glitch or something, but apparently my friend saw it too so I guess it was intentional. I don't have the game anymore - I lost it - but I'd like to go back and analyze it again.

Neither my friend or myself could speak English very well at the time and thus couldn't read or didn't bother reading the plot that the game had, so it may have had some plot relevancy. Again, I'd like to go back and see why it was in the game in the first place, maybe it had some plot relevancy? Dunno.


88e3a2 No.14022875

While most enemies in Donkey Kong games are made to look more hilarious than Scary, Rockkroc from DK1 and Kackle from DK2 still made me very, very nervous when I was a kid. Presumably because the entire shtick of them is that they can not be killed and you indeed have to run away from/ avoid them.


f2f875 No.14022934

>>14014179

It's less than two bucks right now, and two hours is enough to get an idea of how it plays.


cd8588 No.14027434

>>14021925

Tell me more anon, was tomorrow a normal day?


2278af No.14031379

File: 8ab62c3aaf31e6a⋯.jpg (16.23 KB, 480x360, 4:3, patch.jpg)

Something about Mr. Patch from Banjo Tooie always made me feel extremely anxious. The immense arena and enemy coupled with the sort of gloomy aura of some old poorly rendered circus tent just creeped me out, and still does, though the boss himself seems pretty ridiculous looking back now.


2278af No.14031454

>>13996799

Post Ash Lake shenanigans


33bab5 No.14031493

>>14031379

That used to creep me out as a kid too. Same with the first person sections, especially in the mines.


430c0b No.14031555

>>13996799

I remember this. That shit was creepy.


fe934f No.14032061

>>14014780

I believe the game you are thinking of is Barony, not this.


f2c0c3 No.14032095

>>14014206

…That doesn't exactly sound like a bad thing


d522f3 No.14032194

YouTube embed. Click thumbnail to play.

>>14013210

You'd have shit yourself at Knuckles Chaotix's bad ending then.


0ee854 No.14032425

bump


ea8f4d No.14035368

File: 7df8b4609308e08⋯.jpg (68.09 KB, 800x600, 4:3, 4.jpg)

File: cd4c36c5272f419⋯.png (36.82 KB, 161x504, 23:72, Hand-Sprite-Sheet.png)

>What scared you the most as a kid when it comes to video games?

Anything from Blood, especially the fucking choking hands.




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