6484f6 No.13956822
>the forests and foliage in general looks better in a mario game than in zelda
How did this happen?
c480c3 No.13956832
>>13956822
Because anime is always low-budget garbage.
6ab6f7 No.13956841
because it's a smaller game that wasn't released on multiple consoles
90cacf No.13956843
779c6c No.13956858
>>13956832
ZELDA IS NOT ANIME!
6484f6 No.13956868
>>13956858
It's getting there.
3ac014 No.13956875
Zelda is a generation older, has an intentionally different art style (making everything shiny and plastic wouldn't work as well for a Zelda game), And it's a huge open world game with no loading screens on the overworld.
6484f6 No.13956880
>>13956875
I understand all of this, but the trees in BotW are still kinda high poly, just badly made. They look like they are from 2004.
a84c27 No.13956881
>>13956868
Zelda was a shitty anime for a good decade thanks to Aonuma.
3ac014 No.13956891
>>13956880
They look like trees to me. That spike with leaves on it tree in the Mario pic is more awkward looking.
fe1b19 No.13956897
>>13956822
>wow a game made for last gen looks worse than a game made for this gen ha ha what are the odds
Reported.
1e5082 No.13956905
>>13956822
Are your eyes working, OP?
Zelda seems better to me. Mario is full of 2d cardboard grass textures lumped around on the ground. Both your mario pics make it evident
9eb48a No.13956916
>>13956868
>>13956832
it was always a cartoon you fucking dweebs
3ac014 No.13956921
>>13956916
Tom Preston out.
6484f6 No.13956923
>>13956916
When is nintendo finally going to admit that the cartoons are canon?
3ac014 No.13956937
c088e2 No.13956940
>>13956937
ALL OF THE DAY BRO
c828e5 No.13957107
>this delicious pie isn't as extravagant as this delicious cake
Cry me a river, fatty.
65169e No.13957139
>>13957126
I think you're on the wrong board then friendo
bbffc1 No.13957161
>>13956916
Anime is cartoons too
edf617 No.13957170
>>13956822
Grass looks a lot better in BOTW but if you want a reason, it's because BOTW was designed for the WiiU but Odyssey was designed for the Switch.
4499e4 No.13957173
Different scale. The woods are way larger in Mario game, so even with spaced out trees if feels like a thicker forest.
Also due to some design limitations things like thick grass (would make spotting dropped items way harder) wouldn't work as well in Zelda.
Another thing, very large foresty plots may be boring to navigate hence they're kept smaller.
3d4776 No.13957200
CEL SHADING
There. You're welcome.
177557 No.13957213
>>13956822
>Why is a smaller environment able to be rendered in greater detail than the larger one?
Great question. Makes me wonder why Aonuma directed BoTW and not you, OP.
6492b6 No.13957225
>>13956822
You don't understand what is an art style, do you?
You're just looking for trouble, aren't you?
e47ab8 No.13957231
>>13956921
whats wrong with that anime, anon? it was fun to watch.
6b3511 No.13957484
>>13956822
>all that fog
Wow, Nintendo's really gone back to their N64 3D roots.
177557 No.13957566
>>13957484
>Retard doesn't know the difference between atmospheric fog and render fog
9eb48a No.13957599
>>13957566
>implying they don't use it to mask LOD transitioning
e28eba No.13957649
>>13957161
You have no evidence.
1c2cec No.13958651
Because the Forrest area in odyssey is like 1/100th the size of the forests in zelda and odyssey didn't have to be made to run on the wii u?
d5bc35 No.13958742
>>13956832
get fucked goon
882dea No.13958774
>>13958651
Is the wii u so fucking underpowered even a tablet has more power?
4de460 No.13958800
>>13958651
Wouldn't be a that big of a problem if Zelda's environments were made with culling in mind, but most of it is flat and uninteresting to traverse.
a0af93 No.13958857
>>13956822
Different artstyles and one game was originally made for the Wii U.
Sage for shit thread and wasted dubs.
e6b564 No.13970061
>>13956822
Mario is much smaller scale than Zelda
3ac014 No.13970070
>>13958774
It's a Nintendo console that launched in 2012, that was using generation old tech even then, so yes.
cc6b1a No.13973104
b1d57a No.13973113
>Caring about grafixx on a Fisher Price toy
2b6a71 No.13973124
5df8e5 No.13973475
Both are plain boring games. Nintendo doesn't make fun challenging games anymore they make dumb casualized shit for normalfags and kids. My young brother who cried because he finally got to play Odyssey finally came to terms with how shit the game is.
ae4e6f No.13973722
>>13973113
>Fisher Price toy makes better graphics than most modern video games
3575d8 No.13973734
>Anything in Mario Odyssey looking better than anything in any other game
Mario Odyssey looks like a dog ate crayons until it died and was then immediately cremated.
1cbc0f No.13973791
BotW was rushed and shit. Even autogenerated speedtree forests in Unity look better than BotW's lazy copypaste. I could deal with it having awful graffix, but the gameplay was similarly rushed. I assume Nintendo moved everyone who knew what they were doing to the Odyssey team and Zelda got the interns and women.
882dea No.13973815
>>13973791
They needed to game ready for the Switch launch.
d44e86 No.13973875
>>13973791
>photorealism vs stylized
1cbc0f No.13973919
>>13973875
>unimplemented lighting
>postage stamp textures
>missing physics
>wrecked contrast, piss filter
>you can't criticize my work, it's stylized!
Literally worse than $35 asset packs for Unity. lol.
6679ea No.13974009
>>13973919
Criticism is one thing, but the images posted were quite clearly trying to compare BotW to an artistic style it wasn't even trying to reach. There are plenty of valid points (like all the ones you just posted) that are stronger to stand on and criticize than saying it's not good at looking like something it wasn't trying to look like.
79c2f7 No.13974336
lol i just had this super nasty ass fart