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File: 253f29f649f0465⋯.jpg (87.62 KB, 1024x623, 1024:623, Recovered_Memory_16_Despai….jpg)

File: 4fffb92ccc585a8⋯.png (2.66 MB, 900x2200, 9:22, 4fffb92ccc585a88853b9be552….png)

File: c8124da74ab2f9e⋯.jpg (91.02 KB, 1280x708, 320:177, Nintendo-Switch-Reveal-2-4….jpg)

File: 138a6051669ec5c⋯.jpg (135.89 KB, 970x545, 194:109, Super-Mario-Odyssey.jpg)

6484f6 No.13956822

>the forests and foliage in general looks better in a mario game than in zelda

How did this happen?

c480c3 No.13956832

>>13956822

Because anime is always low-budget garbage.


6ab6f7 No.13956841

because it's a smaller game that wasn't released on multiple consoles


90cacf No.13956843

>>13956822

Uhh okay?


779c6c No.13956858

File: e14f8c021030770⋯.png (103.75 KB, 254x245, 254:245, yourefaggot.png)

>>13956832

ZELDA IS NOT ANIME!


6484f6 No.13956868

>>13956858

It's getting there.


3ac014 No.13956875

Zelda is a generation older, has an intentionally different art style (making everything shiny and plastic wouldn't work as well for a Zelda game), And it's a huge open world game with no loading screens on the overworld.


6484f6 No.13956880

>>13956875

I understand all of this, but the trees in BotW are still kinda high poly, just badly made. They look like they are from 2004.


a84c27 No.13956881

>>13956868

Zelda was a shitty anime for a good decade thanks to Aonuma.


3ac014 No.13956891

>>13956880

They look like trees to me. That spike with leaves on it tree in the Mario pic is more awkward looking.


fe1b19 No.13956897

>>13956822

>wow a game made for last gen looks worse than a game made for this gen ha ha what are the odds

Reported.


1e5082 No.13956905

>>13956822

Are your eyes working, OP?

Zelda seems better to me. Mario is full of 2d cardboard grass textures lumped around on the ground. Both your mario pics make it evident


9eb48a No.13956916

File: 0e5020f0f33a3c1⋯.png (50.24 KB, 480x360, 4:3, ClipboardImage.png)

>>13956868

>>13956832

it was always a cartoon you fucking dweebs


3ac014 No.13956921

>>13956916

Tom Preston out.


6484f6 No.13956923

>>13956916

When is nintendo finally going to admit that the cartoons are canon?


9eb48a No.13956931

File: 26685d57b1ac65d⋯.png (844.46 KB, 690x582, 115:97, ClipboardImage.png)


3ac014 No.13956937

>>13956931

other game


c088e2 No.13956940

>>13956937

ALL OF THE DAY BRO


c828e5 No.13957107

>this delicious pie isn't as extravagant as this delicious cake

Cry me a river, fatty.


65169e No.13957139

File: d771c04db0d66e2⋯.jpg (108.04 KB, 498x664, 3:4, markDORK.jpg)

>>13957126

I think you're on the wrong board then friendo


bbffc1 No.13957161

>>13956916

Anime is cartoons too


edf617 No.13957170

>>13956822

Grass looks a lot better in BOTW but if you want a reason, it's because BOTW was designed for the WiiU but Odyssey was designed for the Switch.


4499e4 No.13957173

Different scale. The woods are way larger in Mario game, so even with spaced out trees if feels like a thicker forest.

Also due to some design limitations things like thick grass (would make spotting dropped items way harder) wouldn't work as well in Zelda.

Another thing, very large foresty plots may be boring to navigate hence they're kept smaller.


3d4776 No.13957200

CEL SHADING

There. You're welcome.


177557 No.13957213

>>13956822

>Why is a smaller environment able to be rendered in greater detail than the larger one?

Great question. Makes me wonder why Aonuma directed BoTW and not you, OP.


6492b6 No.13957225

File: 4de5c938a0afd01⋯.png (15.86 KB, 625x626, 625:626, BARA.png)

>>13956822

You don't understand what is an art style, do you?

You're just looking for trouble, aren't you?


e47ab8 No.13957231

>>13956921

whats wrong with that anime, anon? it was fun to watch.


6b3511 No.13957484

File: 345161a8b4313ee⋯.png (174.33 KB, 416x396, 104:99, 1434511808297.png)

>>13956822

>all that fog

Wow, Nintendo's really gone back to their N64 3D roots.


177557 No.13957566

File: 6a2d1edf5f26f67⋯.png (207.71 KB, 361x691, 361:691, 1441683379283.png)

>>13957484

>Retard doesn't know the difference between atmospheric fog and render fog


9eb48a No.13957599

>>13957566

>implying they don't use it to mask LOD transitioning


e28eba No.13957649

>>13957161

You have no evidence.


1c2cec No.13958651

File: c7947f8654c0747⋯.png (35.16 KB, 499x338, 499:338, Man you are a idiot op of ….png)

Because the Forrest area in odyssey is like 1/100th the size of the forests in zelda and odyssey didn't have to be made to run on the wii u?


d5bc35 No.13958742

>>13956832

get fucked goon


882dea No.13958774

>>13958651

Is the wii u so fucking underpowered even a tablet has more power?


4de460 No.13958800

>>13958651

Wouldn't be a that big of a problem if Zelda's environments were made with culling in mind, but most of it is flat and uninteresting to traverse.


a0af93 No.13958857

File: c30cc2cda1914a7⋯.png (633.62 KB, 600x778, 300:389, OP is a faggot.png)

>>13956822

Different artstyles and one game was originally made for the Wii U.

Sage for shit thread and wasted dubs.


e6b564 No.13970061

>>13956822

Mario is much smaller scale than Zelda


3ac014 No.13970070

>>13958774

It's a Nintendo console that launched in 2012, that was using generation old tech even then, so yes.


cc6b1a No.13973104

>>13958857

>>13970061

these

/thread

faggot


b1d57a No.13973113

>Caring about grafixx on a Fisher Price toy


2b6a71 No.13973124

Wii U. now fuck off


5df8e5 No.13973475

Both are plain boring games. Nintendo doesn't make fun challenging games anymore they make dumb casualized shit for normalfags and kids. My young brother who cried because he finally got to play Odyssey finally came to terms with how shit the game is.


ae4e6f No.13973722

>>13973113

>Fisher Price toy makes better graphics than most modern video games


3575d8 No.13973734

>Anything in Mario Odyssey looking better than anything in any other game

Mario Odyssey looks like a dog ate crayons until it died and was then immediately cremated.


1cbc0f No.13973791

File: 56bfe8c79345a62⋯.jpg (57.41 KB, 640x400, 8:5, 2006 forest.jpg)

File: bf1a5217a6c46a2⋯.jpg (259.98 KB, 730x411, 730:411, 2016 forest.jpg)

BotW was rushed and shit. Even autogenerated speedtree forests in Unity look better than BotW's lazy copypaste. I could deal with it having awful graffix, but the gameplay was similarly rushed. I assume Nintendo moved everyone who knew what they were doing to the Odyssey team and Zelda got the interns and women.


882dea No.13973815

>>13973791

They needed to game ready for the Switch launch.


d44e86 No.13973875

File: 95b0359b3369b48⋯.jpg (21.21 KB, 600x600, 1:1, 95b0359b3369b488710b9bbe5b….jpg)

>>13973791

>photorealism vs stylized


1cbc0f No.13973919

File: de00dfaeb9d2838⋯.jpg (470.16 KB, 1532x885, 1532:885, thomas-guillon-forest-wip3.jpg)

>>13973875

>unimplemented lighting

>postage stamp textures

>missing physics

>wrecked contrast, piss filter

>you can't criticize my work, it's stylized!

Literally worse than $35 asset packs for Unity. lol.


6679ea No.13974009

>>13973919

Criticism is one thing, but the images posted were quite clearly trying to compare BotW to an artistic style it wasn't even trying to reach. There are plenty of valid points (like all the ones you just posted) that are stronger to stand on and criticize than saying it's not good at looking like something it wasn't trying to look like.


79c2f7 No.13974336

lol i just had this super nasty ass fart




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