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File: 33a3378380cb6f6⋯.png (143.45 KB, 643x510, 643:510, ClipboardImage.png)

55393a No.13956239

I'll open up with one since this surprised me.

Yugioh Forbidden memories 2. On the surface level it's just the original game with characters changed (Bakura is the main bad instead of heishin as an example) and the story plays out the exact same

But the real good changes come in the actual game.

>Fusions reworked, the game isn't THTD turbo until you get Meteor B Dragon there are now many good options (spellcasters fuse with warriors to become Eradicator Warlock, Insects fuse with fields to become Doom Dozer) So more types in the game bar dragon have access to strong monsters and the more fusion options make early game options stronger without having a thunder and dragon in the deck which you'd almost need in the original

>Additionally there are a lot more specialised fusions (THTD now needs 2 thunder dragons, can fuse each of the Gigo monsters with Yami to evolve them into the next Gigo, Dark magician and time wizard now make Dark Sage, Dark Paladin with Dark magician and Buster Blader)

>Overall more monsters and with better fusion you want them more

>More equip options then what ever your best monster can use + bright castle + Megamorph

>Monsters now can have effects, nothing fancy mostly archtype + 300 - 600 or in Relinquished's case it can now equip everything

>All rituals bar 1 can or have now be replaced with polymerization which acts as every ritual in the game to try and make them seem viable

>Changed music which is fresh

If you played the original FM it's that but with everything made much better and appealing, simply being able to play with multiple variants of deck other then just dragons + thunders is such a great piece of work.

c04e83 No.13956263

File: 65e85fe197510e7⋯.jpg (38.85 KB, 377x480, 377:480, 1377209241438.jpg)

>>13956239

You mean cheats as well? In that case, any game which requires you to grind in order to win (e.g. EO, Disgaea, most other dungeon crawlers, BD, etc.)


1fe831 No.13960673

File: fea4ac8d6033e7a⋯.jpg (235.78 KB, 640x1169, 640:1169, 16382_front.jpg)

Do retranslations count? Breath of Fire II is probably the single most extreme example of a game with a good story being utterly ruined by horrific

(((localization)))

and the retranslation patch fixes both that and the annoying bugs.


32bd0b No.13961214

Earthbound with improved modern controls.

Pokemon Red gbc conversion.

I wish there were more gbc conversions and recolors in general, but the only one I like so far is the Pokemon one. I can understand that it's hard to pick colors when limited by both the hardware and any tricks the developers used that make coloring shit harder, such as reusing tiles. Still, it's pretty cool compared to playing (normally shitty) remakes and total conversion hacks, so I hope we see more in the future.


686734 No.13961226

>>13961214

>Earthbound with improved modern controls.

What, i think the normal ones work completely fine, what did change?


c7db55 No.13962653

File: 436da961e55cd96⋯.jpg (980.67 KB, 1525x2152, 1525:2152, xenoblade-chronicles-x-ja-….jpg)

>100% material drops

>guaranteed rare drops

>expanded pick up collection range

>online content available offline

And suddenly single player mmo plays like a proper video game.


32bd0b No.13964070

>>13961226

It just makes it so you can press one button to talk or examine things, since most shit in the game essentially gives you "You're supposed to talk/look :^)" (like "Who are you talking to?") when choosing the wrong option and my autism makes me want to choose both options just to see what happens. Not necessary at all, just speeds it up a bit.


bb7c6e No.13966598

>>13960673

The Maeseon hack fixes the horrific balance issues of the original game and is compatible with the retranslation.


bb7c6e No.13966603

>>13962653

What hack is this?


9f34f0 No.13966699

>>13964070

Wait a second, you can already do that by pressing L.


149426 No.13967155

>>13956239

>Forbidden Memories

>With Effects

Fucken how.


9b416b No.13967170

Snorederlands 2 is only remotely playable with hacks that increase the drop rates.


e133e1 No.13967229

>>13956239

>FM II

Enjoy your grinding for shitty 1/2048 drops from every single duelist and the shitty villagers throwing out 3000 ATK monsters within the first ten minutes of the game.


88bd5a No.13967247

File: ece4c7394c9f2af⋯.jpg (55.62 KB, 512x224, 16:7, 1487961088256.jpg)

>>13960673

Its quite amazing.


686734 No.13967248

>>13966699

This, but i'll asume he also made some events automatic like selecting key items and using them at the proper place / person, to avoid believing the modder was less than smart.


88bd5a No.13967298


18e92d No.13967355

There's so many for FFVI (SNES) that I don't even know where to start. I think there's one big patch that rolls up the dozens and dozens of bugfixes into one, can't remember though because it's been so long. There's also one that gives you permanent Sprint Shoes, which basically means you hold B to run like any other RPG. FFVI is such a broken mess that it's definitely the best example of this kind of thing. IIRC one stat didn't even function at all in the original release.


ea3828 No.13967400

>>13960673

does anything like that exist for the first game?


d137a3 No.13967458

File: e46fa187bc6c421⋯.png (1.09 MB, 640x640, 1:1, ClipboardImage.png)

FE8 essential fixes patch. A lot of it is hacking related but some of it make FE8 a better experience regardless.

>Set default options to Animation Type 2, >Game/Text Speed Fast, Autocursor Off

>Set HP cap to 127 for players/NPCs

>Allow 16 tracks/12 sounds at a time

>Fix promoted enemies autoleveling glitch

>Hold A to speed up movement

>Skip Health & Safety

>Skip Intro cutscene

>Skip New Game text

>Silence New Game music

>Autocursor fix

>Pierce Glitch fix

>Unlock all songs in Sound Room

>Allow CG fading with >6 palettes

>Enemy Control Glitch fix

>EXP coefficient fix


149426 No.13967478

>>13967355

(Physical) Evade did not contribute to evasion at all. Magic Evade contributed to both instead.


e7b168 No.13967551

>>13967247

>Random hobbyists outdo "professionals" every day of the goddamn week

Seems to always be the case with translations. It's not hard to guess why, just fascinating to see.


ccc46d No.13967553

Pokemon anything that unlocks all Pokemons in one single game, bonus points if it makes the game harder.

Complete randomizer are fun too.


08c081 No.13968543

>>13967458

Also playing anything else rather than Fire Emblems is fun.


88177c No.13968716

>>13967478

>>13967355

find me this FF6 fixer, I'd love to replay the game in a more complete form


6e9916 No.13968725

Pokémon Crystal Emu Edition.

Perfect Dark/GoldenEye 1964 emulator bundle with 60 fps and K/M control.


149426 No.13968917

>>13968716

There are patches on romhacking.net if you look under Final Fantasy III.


258ab7 No.13968993

File: f7496e151bc0f2a⋯.png (709.72 KB, 601x599, 601:599, Link's Awakening DX.png)

The quality of life improvements hack for Links Awakening DX makes the game a lot less tedious.


bb7c6e No.13969090

>>13967298

>compatible with European and US versions only

>not Nipponese

Meh.


55393a No.13970220

>>13967229

>Fight yami in free duel

>Get 3 easy Dark magicians, buster bladers, dark paladins, dark sages, Magicians of black Chaos and Black Sorcerers

>Sweep through the game till at the end where I just needed to get some magic Formulas


684d0e No.13972963

>>13967247

I'd play with Yua's back mountain


e77114 No.13974801

>>13966598

Out of curiosity, even if both are compatible, which would you apply to the rom first? Or does that even matter?

>>13967400

Haven't heard of anything like that for it, no.

>>13967551

In that case, from what I remember, it was Capcom's sheer laziness with the GBA port that prompted it. In an era where some other companies like Square had begun to take the opportunity with rereleases/remakes of classic JRPGs to revise the English scripts, Capcom just lazily ported the existing, infamously bad English script from the SNES original to the GBA port. Cue three years (at minimum) of autism from one fan to do what Capcom wouldn't, giving English audiences an actually good script after so many years, and release it freely.

But no, it's not always the case with fan-translations. Most are indeed more labor of love for the games in question, as opposed to doing it for profit, but some fan-translators are still faggots. Brigandine: Grand Edition suffered badly, for example, and there's been worries over how the translation efforts for the games Iwakura's handling (including Fate/Extra CCC) will turn out.


348b00 No.13974810

>>13967400

There is Breath of Fire Improved, search for it on romhacking.net


0c56c4 No.13975379

File: 5e56647637ca74b⋯.gif (2.11 MB, 320x224, 10:7, Sonic 3 Complete.split me.gif)

File: e21d7a6c4d87db5⋯.webm (1.5 MB, 560x324, 140:81, Super Metroid GBA style.s….webm)

File: f9f89abf74de5ff⋯.webm (5.05 MB, 640x640, 1:1, Pokemon Fire Red Omega.sp….webm)

<itt people talk about games without posting them

Costanza.vp9.mkv

**

Super Metroid GBA style.zip 1520364 B

SHA256: 6358958146977CC59D955AEB01E7F9EBCE27F8803F5833697BA482D5C1FF71A6

BLAKE2sp: 27E4976F0DC91B8EF675BB42418EB10C62FE12133EFDAF4F31533BD21E5B9D5C

Super Metroid (Japan, USA) (En,Ja).sfc 3145728 B

SHA256: 032619BEF296D932323EAFDF9F2FCBEF436DDEA622B82FC6A9014B9F7A68DF48

BLAKE2sp: 8D86666155BBA43CE7F66BCAD02477ECA949F7C3491FE5F9A5CD6E1BEA6FAB1B

Pokemon - Fire Red Omega.zip 5242320 B

SHA256: 8B09E280E9964A90CD5F78F297781B320BBAE52C3FB02CD59C28075B0F5B988A

BLAKE2sp: 97D17FABE387BB138ACDA74536271487462F2EAD74D4232D869CF7FDF6BEFCD8

Pokemon - Fire Red Omega.GBA 16777216 B

SHA256: 1DD4BC204606DFED2DD9CD077527F6DB82605A6B2563C1E97A95D0D5ACB9CDEA

BLAKE2sp: C59992F799912A7BEB483380E1486426373A850C04117D24BB9223E072A2E9E5

Sonic3Complete.zip 2201821 B

SHA256: 5B830576516255B886B4D49E84858521957B668B215B28C290DB7981E6EEB708

BLAKE2sp: 18C11E526577042E55F63BEF6D50EEB103FD220B22E5E6C3A2D8E646683AB26F

Sonic3Complete.bin 3670016 B

SHA256: 5A9D9B6BA4AD473D1561F9D1840A425A0A719F53D3F1F4AB57A55BB675F93BB5

BLAKE2sp: D1FA61D92CE005670FD38D22941F856F3072595C2C34DD90A49A5DD8CD5F0BDE

**


0c56c4 No.13975505

File: 7a1702de62bd2ed⋯.webm (1.96 MB, 794x2452, 397:1226, Hyper_Metroid_(unofficial….webm)

>>13956239

Nice Windows XP, resolution, & size you have there on that clipped cap.

>>13960673

>>13962653

>>13967458

>>13968993

Love it when modders release cover [box] art describing their hacks: >>13975379

One of my fav.s is hyper.metroidconstruction.com

Personally tried to update the website on my own, but Begrimed never endorsed[saw?] this

>>13967553

Like PKMN FRO in >>13975379 ?

Hyper Metroid Archive v1.7z 1997047 B

SHA256: 0521E8589DE43B9B00137499A305B15B549EB91B25E3166AA19229E1DDA73535

BLAKE2sp: A521A6559AF411B6967818EF8C3852E1484EFE46F231F424135D90B37C9DC584

Hyper Metroid UH.sfc 4194304 B

SHA256: 90B22E702066A22BAE6D42CEC964E38338D9402A9414DDACB6F1CEE48D5DDC83

BLAKE2sp: D7BF6D4039C7E0B9BC42E9EA4E6E2A317842B87641465AE947E0E53138DF3E8F

Hyper Metroid UH v1.00.ips 1196099 B

SHA256: 78B920DCF9259248253E6279228ED2D0312E7834762C6ABD66A44A380248F23F

BLAKE2sp: 3437843110CD4CCD9201D67FA326724C1BCAF920F22ED38619E890E70CA5DB7C


0925b7 No.13983031

File: a32d30daeb67bf7⋯.jpg (111.11 KB, 802x501, 802:501, 18623596_p3.jpg)

Castlevania Aria of Sorrow has a lot of weird translation issues that were fixed in a retranslation patch. It's mostly just enemy and weapon names, but there are also a few item and ability descriptions that either don't make much sense or are completely wrong, without the patch.


e6c0f7 No.13983086

>>13983031

Do you have any examples? I remember some Soul descriptions were pretty vague.


0925b7 No.13983653

>>13983086

The dead warrior soul says

>Deflect normal attacks by pressing UP + B.

when what it really does is let you interrupt your own attack animations.


e6c0f7 No.13983767

>>13983653

Oh, I see.




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