As a kid, I loved RPGs, but the problem was my group of friends and I didn't really appreciate them mechanically. We knew about weaknesses and shit, but not how important things like MAG-DEF would be in games like Final Fantasy
>SMRPG
>Mario+Bowser+Geno, because they all have the strongest attacks
>Lol what is magic def
>Lol what is speed
>Legend of Dragoon
>Dart+Kongol+Albert, because they all have the strongest attacks
>Lol what is magic def
>Lol what is speed
In LOD's case though, we always had a fucking awful time against the Divine Dragon and Grand Jewel. We used the trick where you transform for one turn, hit him hard, then change back. Divine Dragon was such a fucking meatgrinder to us, we always got walled by it.
Then we replayed it when we were actually adults (like 10 years ago), and saw that
>Items and dragoons are a source of magic damage
>DD is weak against magic
>Meru has the best magic attack stat
>ITEMS ARE A SOURCE OF MAGIC DAMAGE
>Won just by spamming heals and throwing firebombs with Meru with a fraction of the time, effort, and difficulty