>>13931299
>>13931488 (HEILED)
This looks like a pre-pre-pre-alpha prototype and I do hope that nothing in the game looks remotely similar to this video because it's fucking hideous.
That said, I think this game is going to have trouble differentiating itself from nuXCOM, especially with its choice of UI and two-action system. Body part targeting, "will point" mana system instead of cooldowns, and deterministic shooting are nice changes to the nuXCOM system, but I'd like to see how much more of the game is improved before I consider it.
>>13932064
>I doubt /v/ could name a single game they've worked on since x-com, that is how irrelevant their work has become.
Chaos Reborn. Never played it, thought it was too weird.
>>13932164
I understand what you're saying, but the Gollop brothers made every game in the original X-COM series. That doesn't mean it'll be good (case-in-point: Mighty No. 9) but he's definitely the right guy for the job.
>>13942181
Gollop is running an indie dev studio at the moment. Sure he's running a business and will have to take that sort of thing into account, but since most indie studios won't have a $50M marketing budget that requires them sell 2M copies to break even, they have a lot more freedom to ignore these pressures than AAA studios do.