6a6717 No.13911005
What technical aspects or flaws always, consistently piss you off?
>Trying out AC Black Flag for piratan’ fun
>Audio mixing is fucked by default so the music always plays louder than the dialogue
45b851 No.13911232
>>13911005
>Arcade flight game
>pitch controls aren't inverted by default
dd201e No.13911244
>Upgrade some piece of armour to highest level, best gear for my build
>Comes with a hood, annoying but I can live with it
>Character's face clips constantly through it
>No option to wear without the hood except mods
Not a deal breaker, but its a pet peeve.
029fda No.13911245
>Settings that don't actually do anything.
>Settings menu forces a restart after every individual graphics change, instead of letting you change them around then restart.
c5a4a2 No.13911250
>>13911232
>non flight game made by japs
>camera controls are inverted by default
fucking yakuza
3e72ee No.13911254
>Final boss drops a ton of super loot
>But only one piece
>The only point of his loot is to grind him
>For loot you don't even use afterwards
I will never understand this. Why have super items after the game's over?
db8616 No.13911255
>Stealth games with terrible camera controls
3e72ee No.13911260
>>13911255
>Stealth game that lets you see in third person
>And through walls
dd201e No.13911269
>>13911255
>>13911260
>Stealth games with terrible camera controls
>Stealth game that lets you see in third person
>And through walls
>And with enemy tagging
>And with enemies marked on the mini-map
b3b2f5 No.13911276
People who break immersion by exploiting animation glitches.
>Meatball shotguns in Gears Of War
>"k-style" in Gunz
>The entire meta in SFIV that I had no idea existed until I hung out with programmers
A lot of people will call me a faggot for that last one, but for normalfags that don't know about hitboxes, it's super frustrating seeing a hit connect on screen but miss because the hit boxes don't line up.
The meta should either be included in a tutorial or not exist at all.
db8616 No.13911278
>>13911269
>>13911260
>Stealth game lets you see in third person
>But you can't look up or down
187a0b No.13911280
>>13911255
>Stealth game without lean
438de2 No.13911286
>Beating the hardest boss gives you the best weapon in the game
>This proves only that you don't need it at all
db8616 No.13911296
>>13911286
>Beating hardest boss only gives you an item that says you beat the hardest boss
>There's nothing you can do with it
a0bc0f No.13911326
>Drop rates insanely low to "increase replayability"
2e9770 No.13911337
What is it about some games that the camera always feels inverted no matter what you change, like orbiting horizontal feels like it changes input direction randomly. Seems like I run across it in original Playstation games a lot.
1e3594 No.13911342
>>13911296
>Beating end boss gives you an overpowered item
>Game has NG+
>Don't get to keep your items.
6a6717 No.13911345
>>13911254
I hated that the Ancient Dragon only dropped one fucking petrified dragon bone in DaSII. A mega OP boss whose attacks are all one hit kills (plus some weird glitch where his ankle explodes out of nowhere and kills you), and he only drops one.
>>13911255
This when it’s 3rd person and your character takes up 1/3 of the screen
9b966c No.13911346
>>13911005
>What technical aspects or flaws always, consistently piss you off?
That rhythm games have the fucking notification noise turned on by default (You know, that thing that let's you know you pressed a button, TURN THAT SHIT OFF AND MAKING IT STANDARD ACROSS THE BOARD! I PLAY RHYTHM GAMES PRIMARILY TO LISTEN TO THE MUSIC, AND I CANNOT DO THAT WHEN I HAVE A CONSTANT "BEEP BEEP BEEP" NOISE PLAYING EVERY SINGLE TIME I PRESS A BUTTON WHILE A SONG IS PLAYING! IF YOU HAVE THIS SETTING UNIRONICALLY TURNED ON, YOU DESERVE TO BURN IN HELL!)
6a6717 No.13911352
Any fucking 3rd person shooter where you can’t switch shoulder view, meaning you can only really shoot and take cover from places on the left hand side
7abb2c No.13911364
>>13911005
That’s a feature. Even the newest We Wuz ASSassin’s Kangs has that “problem”.
8cb13d No.13911365
>>13911342
>NG+
>don't get to keep your items
AAAAAAAAAAAAAAAAAAAAAA
db8616 No.13911370
>There are no audio options, the game audio depends on how loud you've set your speakers
6a6717 No.13911372
>Crouch function is strictly automatic instead of manual
Fucking why
f23920 No.13911386
>>13911280
>stealth game lets you lean
>you're practically invisible while leaning around cover
78727f No.13911390
>>13911005
>quit game
>game crashes
8cb13d No.13911395
>AI is so fucking retarded you have to manually control them to ever hit anything
>but when you manually control a tank the crew becomes so retarded they can't even swivel the gun over to the position you want
>and when not in manual control they never position the tank to cover the weak spots
>when you tell a guy to throw an AT grenade he becomes so retarded he actually runs directly into the fucking turret and gets killed
>then his 6 other buddies do the same thing
>by the time you've recovered from losing half your guys from chronic retardation the enemy already took all the points and moved to your spawn to kill anyone that pops out, which isn't a flaw but totally a feature
78727f No.13911407
0ccdbf No.13911425
>Game asks to confirm your selection
I've always hated this ARE YOU SURE? bullshit games have.
d8b915 No.13911428
>>13911425
Are you sure you hate it?
fe1345 No.13911442
>>13911352
Good thing I browsed through the thread before posting, because this is exactly what I was going to say.
Fuck EVERY GAME that does that. It makes me feel like some part of my body is crippled, or I'm blind in one eye or something.
6a6717 No.13911444
>>13911425
This only annoys me if it’s two of them.
>Use thing
>[Are you sure you want to use thing?]
>Yes
>[OKAY BUT ARE YOU REALLY SURE?!]
a77ade No.13911451
>Options menu has option only labeled as 'Exit'
>Exit means exit the game not exit to main menu
dd201e No.13911453
>>13911425
Necessary evil unfortunately. Rare is the time I mis-click/press but the one time I do, its nice to have a confirmation back up.
696836 No.13911456
>max lockpicking skill
>this door cannot be lockpicked
8cb13d No.13911459
0ccdbf No.13911461
>>13911453
Learn to live with your mistakes. Your parents did with you.
7abb2c No.13911472
>>13911451
>game cannot be quit from in-game
>you are forced to go to the menu to quit
>and/or you are forced to click INTO menus to even get to the quit function once you’re back there
7abb2c No.13911475
>>13911369
What the fuck is that supposed to imply.
82a807 No.13911485
>FOV lock
>Res lock
>FPS lock
>Chromatic aberration
>Motion blur
>Broken AA
>No 3D sound
>Animations and sounds tied to framerate
>Optimization related framedrops
>People speaking English in a non english speaking country
>No M+KB support
>Difficulty option only ups damage values instead of balancing the game according to the game design
>Retina burning bloom
>Brightness being fucked
>Bulletsponge enemies
"I only care about teh games" faggots need to choke to death, shit like this is easy to avoid and program and its the reason they can't pick up old games instead of "muh graphics".
Give me a game that doesn't do shit like that and I'll play it forever.
7abb2c No.13911486
>game has an auto-save feature
>developers are too stupid to figure out how to do delta autosaves, so the entire game freezes for ten seconds while it writes a new 50 megabytes every time
08ccfa No.13911496
>>13911352
Could be worse:
>EA Battlefront 1
>be in 3rd person
>get to cover
>see an enemy
>throw grenade
<game doesn't tell you that you can't actually see the enemy
<grenade falls right at your feet
0ccdbf No.13911502
>>13911444
I'll check those dubs, but even one unnecessary click is too much. It stacks on itself far too much.
6a6717 No.13911504
Turntable enemies. You know what it is and you’ve probably seen it a bunch of times.
>Devs make enemy type
>Realize it’s a fucking pushover on its own
>”How do we improve this?”
>”I’VE GOT IT!”
>Devs turn up enemy tracking to 110 so it follows you like a record on a turntable when you try to circle it
>It’s feet don’t even move, it just does a smooth, 360 spin while standing completely still
824035 No.13911509
>FPS or 3rd person shooter with FPS option
>can't look around without turning entire body
Fuck you game. ARMA managed to do this shit, it cannot be that difficult.
824035 No.13911512
>>13911509
Disregard flag, I suck cocks.
069812 No.13911523
One thing that bothers me to the point I stop playing a game is bad distant LOD and constant objects pop-in.
82a807 No.13911537
>>13911485
Oh yeah, forgot about these
>Alt tab crashes the game
>Press Button to Start the game instead of giving you the fucking main menu
>No sound when you're navigating Menu options
The last one especially pisses me off, 40 fucking years of VideoGame design and faggots still can't get something so simple right, even a fucking stock sound related to the games setting will do.
029fda No.13911548
>>13911486
>game has hotkeyed quicksave/quickload feature
>They corrupt every single time
6a6717 No.13911567
How does anyone play the 3D sonic games?
>Camera pointing at 12:00, screen blurs when you try to go fast and you can’t see shit, end up missing a bunch of shit and flying off a curve into your death
>camera positioned at 3:00 do it’s almost like the 2D perspective, but levels are poorly designed so you can’t see what’s ahead of you from this angle
>jarring cinematic angles out of nowhere when you do a loop before going back to 12:00 and you experience the first point again
>only way to really avoid this is to not go fast
>realize this defeats the point
82a807 No.13911569
>>13911486
>>13911548
How about both and the game crashes after freezing?
275811 No.13911579
>no menu, game takes you straight to the intro
>intro is unskippable, unpausable
>game forces the lowest settings by default
>forced to sit through the entire intro in 640x480 with the lowest textures
9b966c No.13911581
>>13911567
>How does anyone play the 3D sonic games?
Muscle memory
dd201e No.13911585
>>13911461
Better play iron man mode every game then you tryhard faggot.
6a6717 No.13911588
>>13911579
Drakengard 3 always loaded the fucking 5 minute trailer before the menu.
0ccdbf No.13911601
>>13911585
Sorry, I prefer playing my games in Batman mode.
ccfe2e No.13911619
>Walk
>Objects start poping up in the distance and foliage turns from a shit 2D sprite into 3D
It's the current year and devcucks still can't make proper-looking games.
6f1bdb No.13911621
>>13911472
>open in-game pause menu
>exit level
>Are you sure? Y/N
>ten second load
>exit out of level select menu
>Are you sure? Y/N
>ten second load
>exit from main menu
>Are you sure? Y/N
>ten second "thank you for playing, please buy our DLC" message
>game briefly set the resolution to 1280x720 so your desktop is all fucked up now
10f85a No.13911622
>>13911537
>no boarderless windowed
Seriously, this should be standard fucking practice and on by default. Why isn't it on by fucking default! Why would you ever have fullscreen instead of boarderless fullscreen?
9b966c No.13911634
>>13911622
>Why would you ever have fullscreen instead of boarderless fullscreen?
Uh, what's the difference?
6a6717 No.13911641
>Can’t interact with objective if you’re detected/enemy is on alert
>Or you just straight up fail if someone sees you
I used to not mind this up until MGSV reminded me you can tackle objectives with great amounts of freedom and it was up to you to improvise a back up plan if everything went to shit. The fucking thrill of going in with a solid plan, getting right up to the objective, and then getting spotted by some stupid muppet guard in the corner so he can alert the whole base and fuck your shit up is amazing. You handle the objective quickly, begin your escape as everyone comes down on you with full force, and prepare for a few firefights on the way to the safest exit route.
I can appreciate it if it’s a challenge mode or hardest difficulty, but fuck this if it happens by default
eb3a02 No.13911649
>open world game
>when travelling everything just pops into view when they come within range with no attempt of making the transition smoother
>bonus points if immersion is supposed to be a selling point for the game
Bethesda are the worst at this I swear. How does such a high profile dev manage to be so incompetent?
824035 No.13911651
>>13911634
You can't be this stupid, surely?
1e3594 No.13911657
>Instead of the game giving you better loot, you upgrade items.
>Items can be destroyed if the upgrade fails.
9b966c No.13911664
>>13911651
Going by my experience, I'm guessing that one forces your computer's screen resolution to adhere to whatever the setting is in the game, meanwhile the other stretches the game resolution to fit whatever setting your screen is at. How close am I?
ccfe2e No.13911666
>>13911649
This. There is absolutely no excuse for this shit. And don't sell me the muh performance meme. II bet even the worst fucking incompetent subhuman wannabe dev on /agdg/ knows how to make good LOD that not even the most nitpicking graphics whore of a player will notice while playing.
7abb2c No.13911671
>>13911634
>Windows has no unified fullscreen framework
>every program can call or write a different kind of script to achieve “use of all pixels”
>this means you can be locked out of accessing your desktop by a program, or even out of accessing ANY other running programs
>if the program crashes, you can be forced to log out because you can’t even access the task manager
>what’s the difference between that and forcing all programs to use the same call
Anon, please. This is Microsoft’s fault, yes, but it’s also slightly the fault of devs who don’t give a shit.
9b966c No.13911685
>>13911671
>this means you can be locked out of accessing your desktop by a program, or even out of accessing ANY other running programs
>if the program crashes, you can be forced to log out because you can’t even access the task manager
Okay, storytime because I have never had that problem (Primarily because of my second monitor, and a bit of guesswork).
7abb2c No.13911697
>>13911685
Every Paradox game. If they crash, you’re fucked. You can activate the Task Manager–you can even switch back to your desktop and see everything else you have running–but that Paradox cursor will still be there and you can’t click on anything. Sometimes you can get lucky and forcibly quit the game in the taskbar, but other times you can’t even click on that and just have to log out to forcibly shut things down.
e01ffd No.13911704
>make character with long hair
>hair clips through clothes
9b966c No.13911708
>>13911697
>You can activate the Task Manager…
>…but that Paradox cursor will still be there and you can’t click on anything.
Then learn to use the Alt and Tab keys on your keyboard.
a3fa47 No.13911726
>armor with the best stats
>looks like shit
>best-looking armor
>worst stats in the game
Also,
>game has a fuckton of armor and weapons
>can't see it on character
6a6717 No.13911733
>>13911704
Fucking Dragon’s Dogma
cae211 No.13911750
>Game forces you to watch an unskipable intro showcasing multiplayer maps.
>Games that don't have a menu and instead make you walk to get to multiplayer.
5fe665 No.13911751
>Third-person camera moves around and adjusts itself as if it's a real, physical object in the game world
95e907 No.13911753
>>13911685
Happened to me with TF2 a few times before I forced borderless on it. Couldn't do anything, like open up task manager, just gave me a black screen until I restarted.
9b966c No.13911769
>>13911753
>Couldn't do anything, like open up task manager, just gave me a black screen until I restarted.
Yeah, learning to navigate, move, and use task manager via the keyboard and my second monitor have gotten me out of a lot of those problems easily.
edc401 No.13911778
>Badly designed romhacks that end up exposing technical problems you wouldn't notice in the original
Mario 64 is the worst for this shit. You like how narrow spaces make the camera lose its mind? You like how the little bits of looseness in Mario's moveset make precise platforming a giant bitch? You like smacking into invisible walls on every vertex?
95e907 No.13911813
>>13911769
Doesn't work. I can use taskmanager just fine using the keyboard, but you literally can't see it to find the app to close because your screen goes black.
I'm actually not even sure it lets you open or select task manager since all sounds outside of Tf2 stopped working
bfcbda No.13911825
>>13911751
You played Sanic '06 I see.
b0c682 No.13911839
>Mario Odyssey
>Change language audio
>restart required
wew what why
9b966c No.13911852
>>13911813
And, that's where a second monitor comes in handy because I have it set so that my second monitor displays a taskbar as well, and I can tell which apps are taking lead by whichever one is highlighted (And, on occasion, I use "Start + (Arrow key)" to get task manager onto my second monitor so that I can see it and use it). Also, does anyone still use "Alt + F4" anymore , or is it just me?
7e41ef No.13911876
>>13911708
It doesn't always work you stupid nigger, that's the entire reason he's saying borderless windowed is much better than fullscreen. If you alt+tab in borderless windowed, it focuses another window while leaving the game open (you can just click back in immediately while doing things on another monitor for example), but in fullscreen, the game will have to refresh itself/take control of your display again when you re-enter the game, possibly resulting in crashing, bugs, sound issues, control problems, display flashing, etc. and if it crashes, you can end up having the cursor still taken control of by the game process and thus unable to interact with another window.
This is also why alt-tabbing out is inconsistent in some games/on some engines. In some, it's fairly stable and almost never results in issues, but in others it does shit like what >>13911671 is describing.
95e907 No.13911890
>>13911852
Alt+F4 doesn't work. Start+arrowkey didn't work either. I dunno why you keep responding with different 'solutions' when you've admitted to not having the same problems and I told you nothing was able to fix it except borderless.
9b966c No.13911910
>>13911876
>If you alt+tab in borderless windowed, it focuses another window while leaving the game open (you can just click back in immediately while doing things on another monitor for example)
Why would you have another app open when playing a game (Aside from background music)?
>>13911890
>I dunno why you keep responding with different 'solutions' when you've admitted to not having the same problems
That's because I've gotten out of those problems because of my second monitor and keyboard shortcuts. I can only recall one instance where a game left my computer so unusable to the point that I had to log out.
95e907 No.13911927
>>13911910
That's cool anon, but it doesn't work for me. Making the game Borderless did. So what you're telling me is essentially worthless.
In addition, the plebbit spacing in your post is visual AIDS
6f1bdb No.13912084
>>13911671
>>Windows has no unified fullscreen framework
>>every program can call or write a different kind of script to achieve “use of all pixels”
What the fuck are you talking about? Windows has the exact opposite problem, D3D9 is designed to run everything in exclusive mode and has notoriously shitty window support.
>>13911813
>set task manager to default to the processes tab, sorted by memory usage (why would you ever use any other view)
>open task manager
>tab-tab-tab-space-space
f40912 No.13912132
>>13911475
It means of course it's fucking shit, it's Assassins Creed. Faggot.
8515c6 No.13912137
>>13911649
>How does such a high profile dev manage to be so incompetent?
By using the same decades old engine with new shit bolted and glued on all over it with the skill of a drunk back alley doctor
95e907 No.13912190
>>13912084
Didn't work. I've said it a few times now but there was no way around it except borderless.
a9cfed No.13912242
Unskippable dialog, or even worse, slowly scrolling unskippable dialog. It's also extemely frustrating when there's dialog that's slowly scrolling and is skippable but pressing the skip button just skips past it instead of making it all appear. And something that I've only seen in XCOM The Bureau, voiced dialog that's skippable, but you skip past a person's turn to talk rather than just the lines displayed on the caption, so you have to wait for them to finish speaking all of their lines except the last one, then you can finally skip without missing a line.
69d34a No.13912283
>equipping other weapons changes parameters AND the weapon model
>equipping other armor and/or accessories changes parameters but NOT the original outfit model
6a6717 No.13912338
>It starts raining
>No spec map on player or vehicle
b08c5c No.13912397
>>13911255
>stealth game where everyone knows where you are despite only one enemy seeing you, no radio cues, etc.
ad52a8 No.13912416
Name this game
>You can make any hybrid build
>Stealth is unfinished but left in
>Gives you a stealing skill but all it usually does is make your pick-up slower instead of instant, except in shops where 9 times out of 10 you'd get caught
>Sneaking is pointless and breaking into houses at night is a really bad idea because…
>Guards are telepathic and know where you are and will walk directly to you despite cover and wearing the equipment made for stealth
>One quest requires stealth but you're much better off sprinting through
What game is this?
58c965 No.13912427
>Both you and the enemies regenerate health
>Damage is so small that unless either string enough hits in a row you'll take ten minutes to kill one mook
>Camera won't stay fixed behind your character and has to be manually readjusted
>Three voice clips per character
PS2 Phantom Blood's only redeeming quality is that you can play as Boxer Dio.
6a6717 No.13912451
>>13912434
Man these Toasting Croat memes are getting good
>>13912416
I have no clue but it sounds like some shit Bethesda would create
a39e2f No.13912463
>>13912416
Fable 1. A little too easy since there was a thread recently to jog my memory, but I think I've got it.
3c88f5 No.13912516
>>13912451
god is a SERB our serb god will kill all of u croats!!! that son of bitch at the tribune is only first casulty of god KILLING ALL DIRTY TURK CROATS hahaHa
13af4f No.13912519
>>13911276
My brother
The "I am casper" tier i-frame shit in bloodborne had me drop the game an hour in, due to finding some buster-sword wielding faggot that did huge horizontal swings, and discovering that rather than attempt to fight him in some way that made visual sense, you had to side-dash through his sword. I-frames are fucking lazy. At least add some "you are invincible during this evade" fuckin text or something, rather than relying on someone being a fucking idiot and dodging into a sword to find this.
13af4f No.13912567
>>13911346
That's only bad when you're playing bad games. Try REZ, and see it done right.
c72147 No.13912595
>>13911346
>I play a retarded genre to listen to the music
Then why not just buy or youtube the music?
>>13911622
Borderless window mode is a meme for streamfags that use retarded shit like OBS that STILL HAS NO IN-GAME OVERLAY FOR FUCK'S SAKE EVEN XSPLIT DOES HITS NOW and normalfags that HAVE to alt-tab out to (((discord))) and facebook every five seconds. Useless piece of shit meme option shilled by totalasscancer of all people.
>>13911649
Like what, ubiosoft's "dissolve in" meme they started in FC3? LOD level switching is hard to mask.
>>13912084
>D3D9
<we're at D3D12 now
If any developer is still using 2004 TECHNOLOGY to make their games even after the console generation bump that got everyone to realize HEY DX10 CAME OUT IN 2006 OR SO AND DX11 CAME OUT IN 2009 USE IT YOU DUMB NIGGERS they should off themselves.
>>13912451
Meme as much as you want, stealth in bethesda games actually works. too well
6a6717 No.13912601
>>13912519
iframes really changed my life with the souls games. I remember getting mauled by Aava 50 times over before I was told the trick was to roll into her attacks. I thought that was the stupidest thing ever and it didn’t work at all. Then I was told to up my ADP and what do you know, you can cheese the enemies by rolling into shit instead away or under it. At least it wasn’t as bad as DEX Souls III
2e9770 No.13912688
>>13912655
There's an anon that screeches about the exact opposite. I wonder if they just had an aneurysm finally.
1a2530 No.13912689
>>13912595
If anyone is still using DirectX they should fucking off themselves.
aa0036 No.13912695
>>13912655
To be fair, you have to have a very high IQ to understand Fallout.
aa0036 No.13912733
>>13912730
To be fair, you have to have a very high IQ to understand Fallout.
5406c9 No.13912750
b08c5c No.13913074
>>13912833
>Drop rates that are less than 1.00%
Never understood why they exist.
1ebdfe No.13913220
>>13912833
Drop rates are OK.
But then you have games with already rare to find enemies that have super low drop rates for super useful items. Not to mention boss drop rates or drop rates for items dropped only by enemies that you can only fight once.
>>13913074
Try 0.01
b08c5c No.13913299
>>13913220
Exactly, that's specially a deal breaker for me in MMOs, well, literally why I stopped playing them.
064df5 No.13913301
>>13911005
Games where your audio settings don't register until you get past the 'press start' screen. I love my ears getting raped by the FMVs from the twelve thousand fucking companies that made this game.
Pic related is me every time I bootup a game and forget this is a problem.
87e088 No.13913313
>>13913074
>>13913220
>500% rare drop booster
>it's 500% of the original drop rate
>0.01 becomes 0.05
>:^)
fb0c96 No.13913334
>Sound sliders only range from "very loud" to "pretty loud", and the only way to make something quiet is to turn it off completely or directly tinker with your computer's volume mixer
>Sound sliders do not do exactly what they say they do, or aren't split up enough, so annoying loud as shit ambient tracks may be on the same slider with gunshots and footsteps that you need to hear clearly to play the game
>RPGs that have shit controls or unnecessary abstractions because of laziness or tradition
>Every single gameplay concession and removal of player control made by any MMO for the sake of making up for latency issues
>WHAT? YOU DON'T LIKE THE EXCITING GRAPHICS FEATURE THAT COVERS THE SCREEN IN A VASELINE FILTER THE WAY THE DEVELOPERS INTENDED? PLEASE RESTART THE ENTIRE FUCKING GAME IF YOU'RE ABSOLUTELY SURE YOU WANT THAT TURNED OFF
7d64dc No.13913349
>it starts raining
>you're underneath something
>the rain is still coming through
or
>be inside a interior,sunny lights coming through window
>go outside it's dark as fuck
6a6717 No.13913449
>Game attempts GI
>Leads to weird light bleeding and nonexistent shadows
>Specific lights such as lamp posts and spotlights cast shadows but no other light does
>Interior lights don’t cast shadows
Also
>Stealth game
>Enemy standing in bright source of light
>You’re in the darkness but he sees you anyway because being within a bright source of light doesn’t impair his vision of the distant dark
Fuck off
326334 No.13913469
>half the fun is about plundering sheet music so that you can force your crew to sing you sea shantes because they're the radio in the high seas GTA
> music is louder than the shitty dialogue
Shock/horror
6058bf No.13913494
>lifebar and buffs on edge of screen
>also around the character for some reason
>have every buff active at same time
>buff icons extend halfway across screen, making it difficult to dodge some bullets
>no option to disable this
a46fb0 No.13913528
>>13913334
Endless Space 2 has so many pointless ambient sounds, pointless mouse hover sounds, pointless focus sounds and so on that I just muted the whole thing. It also uses way too much post processing, the UI is way over designed, and there's just way too much going on graphically with each mechanic. Someone really needs to tell those devs that sometimes less is more.
d05502 No.13913552
>cant perform an action unless there is a button prompt on screen
>prompt is delayed a full second
>prompts in fucking general
>game doesnt recognize a key as being pressed after closing a menu or performing an action
>menu takes a full second to open and close
000000 No.13913573
>standard operating system key commands don't work, or worse, diverge from normal functionality
3f810c No.13913668
>>13911005
>game tries to be 8-bit or 16-bit pixelshit
>is 30fps despite not having to be on toasters and/or launching on 8GB consoles
>last time I complained about this happening I got called an elitist
6a6717 No.13913678
>>13913552
>Button prompt only pops up when you stand in a very specific place and face a very specific angle, forcing to pace back and forth in front of it like a retard
eb8830 No.13913682
>DOF, bloom, and camera motion blur in any game ever
>games where you can't turn them off
b08c5c No.13913695
>>13913668
>2D indie pixel-art platformer
>requires an i5 3.00 GHz or better.
>requires 8 GB RAM at least.
>nVidia GTX 1050 recommended.
>It doesn't even look as good as Cave Story.
eb8830 No.13913701
>>13911733
>Dragon’s Dogma
>mfw archer's knives clip through his robes
b08c5c No.13913706
>>13913701
Clipping in general makes me cringe.
eb8830 No.13913720
>>13913706
It's especially dumb considering I'm playing Dark Arisen which has been touted featuring ALL NEW 4K ULTRA HD RESOLUTION WITH HIGH DYNAMIC RANGE and yet it still has these ugly textures and clipping problems. It's like the least qualified game that warrants a high res mode.
39b80b No.13913813
>Controller has 4 face buttons, 2 or more shoulder buttons, a thumbstick or 2, and a d-pad
>Game maps multiple actions to a single button, while leaving most buttons unused
>Only controller option setting is "Rumble on/off"
I Love SA2, but God fucking damn that controller layout.
c5a4a2 No.13913818
>>13913813
>want to pet or grab a chao in the chao garden
>end up attacking them instead
494832 No.13913819
>start game
>3 hours of company logos
There has literally never been a single good game with this shit, it's proof it's just a corporate product.
9b966c No.13913828
>>13913813
Someone didn't use the X button.
b08c5c No.13913838
Pokemon XY
>roller skates are always active.
>get the bike.
>no reason to have skates except for the railings.
>d-pad is horrible on the 2DS, the only way to walk with some precision.
494832 No.13913847
>>13913838
>Playing ORAS
>You can walk naturally (instead of on a square grid)
>except you're actually still in a square grid and every time something happens you're slid back into it
Whenever it happened I felt like gripping my canines, pulling them out and stabbing my eyes.
b08c5c No.13913859
>>13913847
Taking care of berries is a pain in the ass when you use the circle pad.
494832 No.13913870
>>13913859
Taking care of berries in general is a pain in the ass.
Make something fun or don't make it at all, it's a video game.
In real life taking care of plants is fun, but pressing A, waiting on an animation and skipping repetitive dialogue isn't.
b08c5c No.13913874
>>13913870
Berry pots were better (from HGSS), at least you didn't have to keep going back to take care of them before you got a decent number of berries, specially since the difference from Oran to Sitrus is stupid, one is always 10 HP the other is a %, the pinch flavor berries don't even give you 1/8th of your HP, I think they give you a 1/16th.
4b2aa1 No.13913884
>>13911641
Fucking up and not failing instantly made for some pretty fun moments other than the fucking nigglets but
>game with stealth
>have enemies that instantly notice you when shot
It sucks when you're trying to kill a guy with a silenced rifle, but accidentally shoot the armored vehicle next to him, so the vehicle just bombards your exact location, even though no one else knows where you are.
Why couldn't they react like the enemies and try to find you or at least shoot blindly instead of snipe you?
1b2c2a No.13913902
>>13913220
>>13913074
>>13913313
You should read about PSO's Section ID system.
http://phantasystar.wikia.com/wiki/Section_ID
>Grind for outrageously rare ~0.0001% (literally) chance item that only drops from a certain semi-uncommon enemy.
>You'll actually never find it, because your drop rates are calculated by your character's name.
>This is never explained anywhere in the game.
>Not knowing this is will doom a character to not getting the proper weapons and armor for their class.
I'm guessing the system was made with good intentions to encourage player economy, but holy fuck is it beyond retarded.
fbddab No.13913918
>>13911504
This is the absolute worst. It's like the developers don't even understand the basics of how melee combat should go in their games. Coincidentally, I've never played a ZeniMax game that doesn't have every enemy in the game be like that.
157179 No.13913928
>Game with progression system where all of the cool shit is locked until half-way or over half-way through the game
>No decent post-game content to make up for it
>No New Game Plus to allow you to play with all your abilities from the start
Always chaps my ass.
>Game has long gauntlet of enemies leading up to boss room
>Die to the boss
>Forces you to slaughter the enemies and walk back to the boss all over again
I really hate this shit in Dark Souls. I'd much rather just be able to go right back into the fight rather than having to trek there and either avoid all the enemies or kill them again, it's tedious as fuck and I see no worth in being forced to do it again if the boss is what's actually challenging me. Or…
>Fight boss
>Beat him
>Fight directly after boss
>Lose to that encounter
>Loaded back to before the boss fight
b08c5c No.13913931
>>13913918
Dark Souls II? the funny thing is, some of them had a backstab defense mechanism and it would have been interesting if you were just encouraged to be on the sides.
edc401 No.13913935
>sidescroller
>game puts you closer to the side of the screen you're moving towards, so you can't see 5 feet in front of you
Never really a problem at modern resolutions, but in old games it's always cancer. It's like people don't even play the games they make, anyone should be able to see how fucking awful this feels right away.
5acb5f No.13913948
>>13913931
This shit was awful in Dark Souls 2. Every enemy had it too. Fuckhuge dragons would turn like they're on a record table to keep you from getting an advantage, it was bullshit.
5acb5f No.13913949
>>13913935
>sidescroller
>game doesn't let you go back, only forward
fbddab No.13913956
>>13913552
>game doesnt recognize a key as being pressed after closing a menu or performing an action
>menu takes a full second to open and close
That reminds me of another fucking ZeniMax thing:
>when you load a save there's a long fade-in from the loading screen to the game
>the game keeps running during the fade-in
>you're not allowed to do anything during the fade-in
>enemies are allowed to do whatever they want during the fade-in
cdf645 No.13913961
>>13912516
Are you still mad you cannot plunder Croatia freely anymore during the Yugo era?
b08c5c No.13913965
Another one from Pokemon
>try to skip messages.
>some of them close automatically so you end up clicking on them again.
edc401 No.13913969
>>13913949
Excusable if it's a really early game like Mario 1 and they just didn't know the hardware yet, but any other time it's really shit.
99db75 No.13913999
>>13913334
>>13913528
one of the few things elite dangerous did really well.
0ccdbf No.13914083
>Motion blur
Stop. Motion blur looks fucking atrocious.
6a6717 No.13914187
>>13913928
Sir Alonne was such a great fight but FUCK the walk to him with that fucking rejected Iron Keep section and Alonne Knight gank. Fuck Iron Passage in totality, that hellhole was the ultimate amalgamation of every level design sin there is
>>13913931
This coupled with some enemies like the lion warriors having seemingly unbreakable poise was dreadful. But they really went over overboard with the Looking Glass Knight and his ground lightning attack
>LG Knight himself tracks the fuck out of you
>The actual, physical sword strike of the ground lightning attack locks on to you
>Then the fucking lightning will literally bend and swerve towards you if you dodge right when he unleashes the lightning
What the fuck is the point in dodging if the boss, the physical attack, and the projectile all lock onto you. They clearly don’t want you strafing him either because his shield blacks everything and briefly staggers you if you do much as rub your dick on it, leaving you to strafe sword-side where his wide arch attacks are bound to hit you.
Some bosses are just designed to say FUCK YOU and giving you no real, logical way to outmaneuver it or its attacks.
6a6717 No.13914193
>>13914187
Also fuck those red phantom torturers sitting on the trees on the way to Undead Purgatory that chain aggro and mob you, despite you being able to single aggro them before NG+
There’s nothing fun about being swarmed by 5 red phantoms at once, but B team only cares about LE HARD
5acb5f No.13914202
>escort mission
>person you're escorting takes damage
>can't heal them in anyway despite having a fuckhuge supply of healing items
b08c5c No.13914220
>>13914187
Don't forget the gigantic hitbox on his ground slam.
8ef0d6 No.13914231
>>13913902
>PSO2
>people complain about drop rates for years
>SAGE makes system where you're guaranteed to get a desired weapon if you defeat enemy X times
>instead of just boosting drop rates
b5bc9a No.13914255
>>13911254
Not sure what game you're talking about specifically but a lot of RPGs have NG+, optional super bosses and/or significant post-end content.
b08c5c No.13914269
>>13914231
I have to assume PSO2 doesn't have microtransactions?
9fd665 No.13914344
>>13911504
Monster hunter wouldn't be nearly as tense if it didn't have this bullshit, honestly.
>>13912132
>anon points out a consistent problem in a bad series
>faggot screeches because apparently we're not supposed to shit on bad series now
8ef0d6 No.13914380
>>13914269
It does.
It doesn't make sense either way.
0ccdbf No.13914386
>>13914344
Yes it would. Capcom just needs to animate the turns better.
00df45 No.13915104
Just played Armikrog (I'm a stupid babby that can't into adventure games but it was 4 bucks)
Holy shit this game was made on a budget and it shows. Some peeves:
Why did they use celebrities for V.O
Work if the characters are gonna be silent 98% of the time?
The block creature that's just a horribly stretched sprite of a normal one
Beak-Beak can fly but only in rooms when he's fed the flying bug pill in a dish, but not out of the room except sometimes. Also there's an infinite amount but I had to find the bug first.
Annoying, incomprehensible and unskippable cinematic when you click on the Octovator.
Half of puzzles require leaps in logic not hinted at anywhere in the game.
The other half is "see symbols, write down, use later".
Most of the time you have to go across multiple screens to see a clue if you're on the right track, just a lot of dead ends to pad the time.
Pause menu and main menu have no music or animation. Hitting escape during the baby mobile puzzle does nothing and you have to listen to a crying baby.
Save/Load game is in the options menu, no indication your game is saved or that the autosave is even current.
Items blend into the floor, multiple leers are identical and so are the places they're supposed to fit into but if you have the wrong lever for an identical hole, too bad! No color-coding or anything.
Music randomly changes & turns off.
Doors open but sometimes you can't go in them because you didn't solve the puzzle.
Alien language everywhere so it's hard to tell what I'm supposed to remember.
I know these are all nitpicks for a Kickstartered game but I couldn't help but think of Portal. That was a game with personality and had a really smooth learning curve. If the aim of the puzzle is that you recreate the only non-damaged robot drawing, start with a puzzle earlier on where there's just 1 slider with 3 options to get the idea in the player's head before they contend with 5 sliders and 30 options. Basic shit like that was seen only a few times in Armikrog and I clearly wouldn't have gotten far without a guide. Neverhood puzzles were much more self-explanatory (except the radio room) so I am disappointed its spiritual sequel is such a chore.
8479db No.13919872