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File (hide): fa4d31addbf9342⋯.webm (7.13 MB, 640x360, 16:9, Battle Brothers OST - Ban….webm) (h) (u) [play once] [loop]

File (hide): fa18419223e06af⋯.jpg (46.3 KB, 460x215, 92:43, Battle Brothers.jpg) (h) (u)

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d6e8e6 (7) No.13892783>>13897743 [Watch Thread][Show All Posts]

Lads, I can't be the only one that plays this game here.

ad3ec6 (3) No.13892799>>13892808 >>13892849

Is it finished?


d6e8e6 (7) No.13892808>>13892854


f7aa55 (3) No.13892849>>13892852 >>13892854

>>13892799

yes and it sucks


d6e8e6 (7) No.13892852

>>13892849

It doesn't you fun hating faggot.


ad3ec6 (3) No.13892854>>13892940


505114 (1) No.13892873>>13892905 >>13892906

A buddy of mine got the game and seems to enjoy it. I just can't get over the art aesthetic. Petty, I know, but god damn, it looks like mobile garbage the icons they use to represent units on the field. What's wrong with just making a shitty sprite or something? Why these board-game looking pieces? Disgusting


ad3ec6 (3) No.13892905

>>13892873

>What's wrong with just making a shitty sprite

A shitty looking sprite. That said, man I would love a tbs game with Metal Slug sprite work. That'd be sex in the eyes.


d6e8e6 (7) No.13892906

File (hide): 59314a67479a2bb⋯.jpg (13.09 KB, 191x225, 191:225, s-l225[1].jpg) (h) (u)

>>13892873

Is this that buddy of yours? :^)


f7aa55 (3) No.13892940>>13892967

>>13892854

>hear about game

>huuurduuur it'sliekmountainbladebutevenbetterwithturnbasecombat

>install

>get quest deliver shit to town half way across the map

>waitaminute.pdf

>i know how shit like this goes

>thieves are bound to attack me on the way

>see caravan

>decide to play it safe and follow in case there's some bandit attack so i can get some easy loot and exp while the caravan guards join in

>can't click on it to auto follow

>can't join it

>can't interact with it

>can only attack it and piss off some faction somewhere

>find out no attack ever happens on any caravan ever when travelling on map

>any enemy unless tied to specific quest comes directly for you

>no chance of some friendly encountering you while fighting and leap to your rescue in the heat of battle to save the day

>vice-versa is also an impossibility

<unistall.exe

<install mountain blade

so yeah it is like mountain blade with turn based combat and even less to do,combat wise shieldwall+spears covering the archers you have is pretty much the only option to go with, gudgels and axes are only if you're trying to artificially make things difficult for yourself

Also it looks like a goddamn phone game and that doesn't help neither


f0e959 (1) No.13892967>>13893073 >>13897755

File (hide): 41bc62dc48f2b1d⋯.png (338.31 KB, 658x532, 47:38, ayoo hol up.png) (h) (u)

>>13892940

Confirmed for not playing the game. AI has their own battles, caravan quests automatically put you in the caravan. You can join battles on the world map between different factions. There later on is a civil war that can fire as well which results in you being able to choose a noble house to ally with.

The only serious point you made is allies can't join your battle mid battle. But yuo can join them mid battle


f7aa55 (3) No.13893073>>13897684

>>13892967

>caravan quests automatically put you in the caravan

it wasn't a caravan quest nigger, it was a quest to deliver something elsewhere.I simply thought it would be a good idea to follow the caravan and use them as meatshields in case of a bandit attack; you know something that you should be able do if this was a good game like mountain blade

>You can join battles on the world map between different factions

as far as my playtime went the only battles i saw were related to quests and ones where the enemy came specificaly for me ,i know that mid game there some events depending what you chose in the beggining but i got bored before i even got to those

If the game can't even have an option where you can bribe a bunch of villagers to set fire to their village as a distraction for the garrison of a nearby castle for you to be able to sneak into that castle to free a nobleman's daughter only to discover that she's in another castle THEN WHAT THE FUCK IS IT GOOD FOR?


d6e8e6 (7) No.13897684>>13897743

File (hide): 8806ec13aa32f7a⋯.jpg (180.73 KB, 599x591, 599:591, XruzyLd[1].jpg) (h) (u)

>>13893073

You know, actual strategy and challenge.


12890a (8) No.13897743>>13897864 >>13899481

File (hide): 4853e88bfd01096⋯.png (154.22 KB, 1024x556, 256:139, 4853e88bfd010963f6125d84e9….png) (h) (u)

>>13892783 (OP)

>>13897684

It's fucking garbage and I say that as one of the initial fags that shilled it here. Repetitive, cookie-cut build mandatory. Unbelievably dependent on favorable RNG not fucking you over. B-but muh tactics, I hear you wheeze. Nigger, I'm talking about contract and recruit generation.


dfa873 (1) No.13897755

>>13892967

Anon we know that the game was ugly, you don't need to edit it to make it look uglier


9c73e9 (1) No.13897837>>13897864

I like it. Short on content and with an empty world it doesn't have a lot going for it. The best part is the combat and theres a lot of it. Like an anon said earlier in the thread, it's like M&B but in tabletop form.


1e14d3 (3) No.13897864>>13897872 >>13897990

>>13897837

>>13897743

These posts basically sum up how I feel about the game. The actual combat is really fun, but RNG can unfairly fuck you over and it happens more often than not. But the thing that pisses me off the most about it is

>Repetitive, cookie-cut build mandatory

There are only really a handful of party compositions and even fewer builds for individual members of the party.


1e14d3 (3) No.13897872

>>13897864

*I should say, a handful of VIABLE party compositions/builds


12890a (8) No.13897990>>13898015

>>13897864

Welcome to the club. And that's after the better part of the year and promises like muh modding and muh actual endgame worth a piss. I'm just glad I didn't throw any money on this


1e14d3 (3) No.13898015>>13898137

>>13897990

Yeah I pirated it as well. I even grabbed the update with the wurm or whatever and it barely changed shit

Mods would be really cool though but the only ones I can find anywhere are shitty graphics mods and new/re-added banners.


12890a (8) No.13898137

>>13898015

That's because that's all you can change with how the files are currently packed. Now, they could release part of the source files and externalize the file that keeps track of the dlc and allow for mods to be packed as such but I guess they can't be arsed.


86ebc3 (6) No.13898246>>13898276 >>13898408 >>13901094

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I have over 200 hours played and I've bought the game for friends, obviously I really like it. Here's my review

PROS:

>tons of great events that give you the chance to get rare gear and brothers. The writing is pretty good and kept me interested.

>Good combat, feels great when you cut a guys head off

>Varied brotherhoods are the best, some jobs will net you free gear or soldiers from events. I once had a monk talk to a pimp and convince him to join the warband. If you have a cartographer you can get a random event map translated that leads to a legendary item.

>There actually are many viable builds but there are perks you should take on every brother like STEEL BROW to mitigate those instant kill arrow headshots. My favorite two builds right now are adrenaline polearm and 1 handed murderer on the run with a rondel dagger.

>Pretty good variety on tactics you can use that totally change up fights, you can get a bird to reveal enemy locations, you can take on larger warbands or warbands with lots of archers by stocking up on war dogs. If you are not using wardogs you're playing the game wrong because they are guranteed to pull aggro from every enemy next to them and they have good dodge. You can use caravan hands as cover, you can lure enemy warbands to house soldier warbands that will totally decimate them but complete your quests and you still get loot. You can use terrifying archers to cause the enemy warband to flee before they even get to your warband.

>Great endgame, theres 3 major events to pick from and they cycle so you eventually do them all, Undead horde, Noble war and greenskin invasion are the three events. You can get unique gear and brothers from each event.

>Besides the major events there are legendary items hidden throughout the world, 3 legendary dungeons where you can fight the leader of the orks, a black monolith of the undead and the new Lindwurm dragon hoarde.

>The sense of progression is really nice, you go from getting daggered by other cripples and beggars in the woods to slaughtering vampires with 700 armor hedge knights using legendary claymores.

>Trading, its an okay way to make some spare monies

>Contract variety, most contracts will have you killing different shit but you can end up fighting stuff other than what you were expecting. Very rarely you end up with a contract that pays 4k gold and with the right brother you can avoid the fight entirely and sometimes even get a free war scythe or similar weapon.

Mixed:

>Trading is difficult because prices are based on reputation and reputation always trends towards the middle.

>banditry is possible but poorly implemented

>earlygame your builds are restricted to just maximizing your cripples and beggars paltry survival chances

Cons:

>There is way too much RNG earlygame, from your brothers stats to losing more money than you are going to make from a contract by losing an expensive brother first turn to an arrow headshot. I once had a caravan that came with 16 caravan guards, likewise I once had to fight off 47 undead invading a settlement.

>The viewing distance is not far enough to avoid getting caught by enemies playing on 2x speed, the game should give you the option to pause everytime you run into an enemy group. It doesnt help that you cant see as far into forests which is where you often get ambushed

>retreating is too costly

>you dont make enough money, even on easy economic difficulty. You can play for hours to get money for a swordsmaster and then have him get shot in the head the next encounter. His statline could even be utter shit.

>RNG forces you to savescum

>I would like to have seen archers effectiveness increase against lategame enemies but they are forced to target other archers most of the time.

>no Modsupport, this was promised and would have fixed everything above

>Nets should be a reloadable throwing weapon like javelins

>dogs are too expensive

>remove the hedge knight event where two hedge knights kill each other if you have 2, this just forces a savescum. Or at least make the advancement the survivor gets valuable and not just +3 fatigue.

>skeleton legionaires are bullshit to fight


86ebc3 (6) No.13898276

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86ebc3 (6) No.13898371>>13898408

some protips

suit your build towards your guys strengths

You can flee any time during a battle, even during enemies turns. You can use this to fight the same group multiple times if say you kill everyone except the last 4 or so guys you can retreat and re-engage with fresh fatigue and force them to waste a turn running towards you again.

Avoid buying gear, instead equip daggers on every brother in their inventory and use the second ability on the dagger to kill bandits without damaging their armor

get fearsome on all your brothers that do piercing damage, morale can win you games easily if you stack it

steel brow will stop those instant deaths from headshot arrows which will save you a lot of frustration

you can use adrenaline to slaughter several enemies before they get a chance to do anything if you stick it on your pikemen

look for orc berserkers so you can get a mansplitter, its the most devestating weapon in the game doing 90-120 damage and has a chance to hit the head and torso at the same time, one shotting most enemies in the game usually even beheading them for extra morale damage

look for brothers with the 'survivor' perk they have a 95% chance to not die when they've fallen in combat. They make great cheap earlygame frontliners. I have a guy with 6 permanent injuries and 200 battles fought.

get a cultist brother, a cartographer, a bowyer, a monk and an inquisitor as soon as possible. They all have rare events that give you some of the best gear and brothers in the game.

dont bother with archery if you have less than 50 archery on a brother

give your entire backline billhooks/spears/longaxes even if they're archers

abuse house soldiers to beat your quests whenever possible

if facing superior numbers of bandits or skeleton legionaires where they refuse to run towards you, move all of your guys to the top of the map and then reorganize so that you're above them, then push down. This way only a quarter of their band can fight you for the first couple turns and you can demolish them

Bring nets for necrosavants

invest in wardogs and try to use them only if you are guranteed to lose a brother otherwise, or when you've already wiped out half the enemy band and they're all fatigued. use them to chase down archers for their nice bows or just to stop them shooting

attacking at night both decreases your ranged defense by 50 and decreases everyones ranged ability by 50, try only attacking bandit camps at night to mitigate arrows


12890a (8) No.13898408>>13898492

File (hide): 8c7e0cd50d9a698⋯.png (876.71 KB, 655x1063, 655:1063, xhBhi2.png) (h) (u)

>>13898246

>There actually are many viable builds

>Great endgame

>Contract variety

Bullshit, which anyone with two hours let alone two hundred(!) hours in the game can tell. And no, banditry among other things is not possible you lying sack of shit. You can under very specific conditions attack a neutral party and get nothing but trouble in return.

There is no variety. There is no end game. There are minimal to nil character development options if you don't want your shit pushed in. Trying a meme company like super bow heavy will leave you gaped and dripping semen the very second your inflexible rock meets some vampire paper. What there is, is a decent base that's used to power randomly generated content. Which gets old real fucking fast since it keeps repeating and repeating and repeating.

>Trading

>>good

There's no economy model yet or ever apparently you dumb nigger. The price is solely based on your rep, the moodlets town has and the buildings in it. So, yeah, you can make 10.000s within a joke time frame provided the RNG gave you the conditions and the map to pull it off.

>>13898371

Want a real pro tip? Kill yourself. Even the devs gave up on this shit.


17be8c (1) No.13898463

<mobileshit


86ebc3 (6) No.13898492>>13898506

File (hide): c6527f3295f4517⋯.jpg (437.89 KB, 1274x1079, 98:83, 1476130546853.jpg) (h) (u)

>>13898408

1. There are, you just didn't play long enough to experiment and as I said already earlygame you want to max survivability which limits your builds

2. you never made it to endgame obviously

3. again you never made it to endgame

4. Banditry is possible as you admit, either your reading comprehension is terrible or you are legitimately retarded.

5. I said trading was okay for making spare money, you're misquoting me. Also those moodlets are based on things going on in the world, you can follow trade caravans to settlements and they will get the well supplied moodlet which significantly increases prices.

>Trying a meme company like super bow heavy

Its possible but you will have to give them all pikes in their inventory or swords and shields (Or both since you can spec into carrying 6 pieces of gear, wow look at that build variety)

>losing to vampires

bring nets and dogs, retard

>So, yeah, you can make 10.000s within a joke time frame provided the RNG gave you the conditions and the map to pull it off.

Have you even played the game? I'm using a perfect map for trading right now and to make 10k in profits I would need to spend like 20k on trade goods which isn't even possible because there are not that many trade goods on the map at any one time.


12890a (8) No.13898506>>13898513

>>13898492

Watched this shit for good three years and apart from muh gorillion art changes it played the same. And where do you get off calling anyone retard when you're whining about not getting enough cash on easy? Get good you piece of shilling shit.


86ebc3 (6) No.13898513>>13898518

File (hide): ebaf81cd841a479⋯.png (821.02 KB, 1330x1080, 133:108, 1508924611724.png) (h) (u)

>>13898506

Maybe you should try playing it instead of watching it?


12890a (8) No.13898518>>13898543

>>13898513

Har har. Learn to make money on easy, dipshit.


86ebc3 (6) No.13898543>>13898593

>>13898518

I have a party of hedgeknights and swordsmasters but its just added tedium.


12890a (8) No.13898593

>>13898543

Good for you. Mr. fucking guru here can act the smug bitch but can't read patch notes, notably the: backgrounds no longer have hard stat caps and the one about highly talented characters actually coming from every line of work. So yeah, the difference in that random farmhand and that hedgeknight is a bunch of melee skill and gear for the knight which doesn't matter since they're both capped and you'll have better gear, and some fatigue in the favor of the peasant. Also a ton in upkeep and never dying or turning shit due to events. How's that for a pro tip?

>tedium

Man, that's the byline of the game. Sure it got some pretty art and some nice writing but it's the same shit over and over.


a561d2 (1) No.13899481

>>13897743

I like Spurdo better tbh


2f20b7 (3) No.13901094>>13901784

>>13898246

>>tons of great events that give you the chance to get rare gear and brothers.

I was already in the endgame by the time I finally got my first rare item. I wasted a LOT of time with the "find a legendary item" objective until I just gave up and abandoned it. I was even going all the way across the map and attacking camps super far from civilization. And I only got a unit from an event once, and it was the pimp after I got my monk to talk to him.

What am I doing wrong?


12890a (8) No.13901784>>13904072

>>13901094

You don't have the required characters - for example a high level cultist for davul; you've letting bandits and heroes that very rarely spawn with them run away and or you're not paying for tips in taverns.


2f20b7 (3) No.13904072>>13905600 >>13905639

>>13901784

I spent thousands of coins on tavern tips and never got anything even remotely useful.


d6e8e6 (7) No.13905600>>13905651

>>13904072

>source: my ass


4d204c (1) No.13905639

>>13904072

Comes with the territory of playing streambaitshit


2f20b7 (3) No.13905651>>13905718

>>13905600

Are you saying I need a citation for my personal experience?


2e5e7b (1) No.13905718>>13916376

>>13905651

no he's just baiting for bumps because nobody likes his shit cellphone game


d6e8e6 (7) No.13916376

File (hide): fca8ea1c03e649b⋯.jpg (41.06 KB, 667x666, 667:666, pkmn b8.jpg) (h) (u)

>>13905718

>PC game

>cellphone game

Nice bait, cucklord.




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