c11d99 No.13889584
Does anybody of you plays games on "Ironman" mode or any similar mode with permadeath and save wipe?
a47790 No.13889587
664113 No.13889592
No. Because that's fucking stupid. I'm not about to use up hours of my time just to possibly have all of it wasted by a single glitch.
18b8a5 No.13889617
>>13889584
i play on permadubs mode
13f74d No.13889620
c11d99 No.13889625
>>13889587
>>13889592
Why such a casul, anon?
d4e231 No.13889631
I play games in "Titaniumman" mode where I destroy my pc if I ever even install a game. Get on my level scrubs.
398a15 No.13889633
>>13889584
Fucking Wizard Steve.
6618c6 No.13889638
I did The Witcher 2 on Insane difficulty which had permadeath save wipes. It was honestly easier than Dark Mode, which was a post-launch edition that made the game even harder, but it didn't corrupt saves.
It was honestly a very fun experience since you had to properly prepare before battles, think like a witcher, and make pragmatic rather than idealistic decisions, especially toward the end.
And then there are rogue-likes and rogue-lites, like FTL, which forces you to start over but allows you to unlock different ways to play through as some kind of progression system, but it's not really different from choosing race and class in Nethack, you just have to unlock them first.
d34527 No.13889642
>>13889631
>not playing games in soul-oath-man mode where if you die in the game, you die in real life
Sure is nu/v/ around here
f4592a No.13889648
>>13889642
>implying /v/ wouldn't die on purpose for the sweet release
d4e231 No.13889649
>>13889642
Sometimes you just want to play games comfy. I have to blow off steam from playing Star Citizen on Below-the-Deep mode where time warps to delay the game further any time I even acknowledge its existence.
d2d321 No.13889669
>>13889625
>being gay
I'm sorry you were born retarded, but there's no reason to gamble 999999 hours of your life. You end up with "Whoop, misfortune befell you, kill yourself!" Whether it be glitch, or a natural disaster, or some kind of food or drink mishap, maybe some kind of bladder explosion - sometimes bad things happen. If bad things happen and you can't load a save then you've just wasted all of that time - or at the very least, that's how it feels. It's a very frustrating and irritating kind of feeling. In fact, I wish it weren't an idea that were in any devs heads. If you want to play with "Iron man" rules, go ahead. If you die, stop playing, but this kind of "Iron man" design has started to get into games and it's really fucking gay. Achievement-driven design is bad design.
Also, games don't tell me shit. I'll be a fucking monkeys uncle if I'll let a game tell me my playthrough is over. Suck my dick, game. You're ones and zeroes on a magnetic chunk of metal, I'm a HUMAN FUCKING BEING with hot blood going through my veins.
9164a3 No.13889686
>>13889642
>>13889631
>>13889649
>not playing on Ascendant post-reality alter existence mode where you become the game and its mechanics and defeat yourself by yourself and win by losing by winning
8ffbdb No.13889689
>>13889584
What a hideous character design.
d5472d No.13889733
It's ok when entire playthrough takes 1~1.5 hours and relies purely on my skill, like in good ol 16 bit days.
I still go and do superhard run in Alien Soldier from time to time.
But for something that takes 70+ hours and relies solely on RNG?
Thanks but no thanks, I don't hate myself.
41b6a7 No.13889771
>>13889733
This. I don't like wagering my success on the mere unpredictability of a glitch being able to render a run unfinishable, either by death or softlock. Why the hell would I entrust it to RNG?
e58fb6 No.13889782
>>13889771
>what is rng manipulation
41b6a7 No.13889789
>>13889782
You're gonna manipulate every roll in X-COM? It only takes one to permanently fuck you.
f958cb No.13889794
>>13889584
Only in games like roguelikes where they're built around that kind of play or in games where the environment changes every playthrough. Restarting, losing hours of progress and doing the same thing over and over at the beginning are not fun.
d77963 No.13889808
>>13889642
>>13889686
>not playing on GOD MODE where the only games you play are the ones you've made
FOOLISH MORTALS, YOUR DOOM IS CLOSE AT HAND
3c975d No.13889815
>>13889782
Something most games don't do right, moreso western ones.
Front Mission series is a good example of RNG management game.
Xcom or DOS are not.
ea5eed No.13890314
>>13889808
>tfw doing gamedev is basically this because you don't have the time to play anything else.
7dad2c No.13890345
>>13889808
>>13890314
Just like the cheat and for similar reasons, it sounds boring as hell to me
78a969 No.13890350
I played a LORE OMG VAATI VIDYA run of darksouls where if I respawned and was not able to immediately become human I deleted the dude, and forbade myself from farming humanity phantoms
took a couple tries but it was fun
a591ba No.13890393
>>13889669
this thread is doing iron man numbers and I don't need you anymore
ca267a No.13890395
>>13889782
Mitigation of an obsolete mechanic. Still not ideal.
59b4eb No.13892764
Diablo 1 Ironman is fantastic because of the level design, and it makes the game difficult again.
a6ce76 No.13892784
>>13890395
>RNG
>obsolete mechanic
Show me it's replacement.
7a9afb No.13893349
>>13892784
No RNG.
Don't thank me.
eba872 No.13893361
X-com and fire emblem is the only type of games that ironman should be allowed.
a6ce76 No.13893375
>>13893349
>The replacement for a mechanic is to just remove it
So you admit you don't know shit about game design and are just some underage faggot talking out of his ass? Okay. You can go back to playing the latest Call of Duty now.
a93dcc No.13893396
Yes, but then I make a copy of the save file so I can reload if I die.
a47790 No.13893434
>>13889686
>defeat yourself by yourself and win by losing by winning
b208be No.13899845
>trying to do ironman during the time when games are glitchier than ever
lol
747186 No.13899852
>>13889587
>no
Do your parents know you're gay?
23c0c2 No.13899863
Nah, I know I'd lose my motivation to continue playing as soon as I died and had to restart.
d2b594 No.13899885
>>13889625
i'll stop being a casual when they stop casually coding shit that breaks.
f9fd9d No.13900104
No, because theres no incentive.
>Y-You get a super special title next to your user-
No, thats retarded. OoooOOoooh woooOOOoow a TiiiiTle
Tie a ribbon around me.
>But leader board!
And who the hell is going to be impressed by it? Who actually goes out of their way to look at Iron Man leader boards?
>It's great for streaming!
Whoopdie doo! So is streamer-bait games except those draw in more numbers
Heres how to make Iron Man modes good: Give a payout.
It could be momentary or not, maybe a linked account that will give you a special wealth payout depending on your progress you made in the Iron Man, hitting specific milestones and whatnot.
>Heh! You want something out of it? Where are the bragging rights in that?
Who the hell is going to be impressed that you'd waste possibly hundreds of hours and either suffer from a fluke accident or someone with no fear of death destroying all of your progress. The only outcome is this: You die, you've literally wasted hours of your life for high stress and little entertainment value, the hours you've worked on a character could have got you an ATV or dirt bike if you put that in work hours and that would give you a higher adrenaline rush than Iron Man modes could give you, and your reward is a leader board rank which no one will bother to check unless you're in the top ten and you'll be the only one to be able to know who you were unless you directly reference your main in your username and thats five levels of pathetic
>But that should be reward enough!
And thats five levels of hippie bullshit that I don't want to get into.
No incentive=completely pointless
completely pointless=intentionally wasted time
Intentionally wasted time=complete retardation
00ea39 No.13900121
I do if the game doesn't have moments that you die for bullshit reasons.
f11f83 No.13900142
No. Because that's fucking stupid. I'm not about to use up hours of my time just to possibly have all of it wasted by a single glitch.
b46857 No.13900444
>>13889789
X-Com is very easy with proper tactics, losing a few people is no big deal.
0597ba No.13900456
>>13889669
> If bad things happen and you can't load a save then you've just wasted all of that time
What's the point of playing a game that you can't lose?
6e19de No.13900462
>>13889584
Torchlight 2 yes. I find it makes me play smarter.
6e19de No.13900467
>>13889642
Seriously where are all these fucking casual plebeians coming from? Cuckchan? NeoFag lite?
8209c2 No.13900512
I've done that for vanilla FO:NV very hard + hardcore before
I died once for being overwhelmed and a few times from traps and companions activating them
In the end I decided to go solo with high Strength, Endurance, Intelligence, and luck and cleared the game + DLC all with one life
The feeling of knowing that if I died I would have to restart multiple hours of gameplay made the game more exciting as there was actually a consequence for my failure while committing save data seppuku was extremely hard to go through, sometimes deleting a save due to some unfair bullshit was the worst
72e915 No.13900541
>>13900104
So what would incentivize you to ironman something?
c154e3 No.13900553
>>13900444
In the original X-Com rookies were so disposable I sometimes just had them arm a bomb and run into buildings with aliens in them.
d9c9fd No.13900555
>>13889584
It's the only way to play
8209c2 No.13900575
>>13900555
How is the new Runescape btw?
I've been thinking of getting back into MMO's and heard that you can buy membership in RS with in-game currency and that it has an ironman mode now
Does the Ironman/Permadeath mode add anything fun to the series, if anybody here still plays it, what is the ironman mode about and do you personally like it?
654569 No.13900633
>>13900575
it's not a new runescape, it's an old runescape that has been pozzed by the developers. some of the new stuff they've added has been all right tho
f9fd9d No.13900634
>>13900541
Give a payout for when you die when you've reached certain milestones, like incredibly rare gear, gold, XP Boosts that I can redeem on a non-ironman character once the ironman dies.
Just not make it a complete waste of time and give a good incentive to what is a gamble
20009a No.13900646
>>13889592
>Mordheim flashbacks intensify
16b039 No.13900654
>>13889592
Why don't you just start playing good games, anon?
a822a5 No.13900836
>permadeath
Probably the stupidest mechanic ever conceived. Anyone who willingly plays games pretending they need to delete their save if they die should challenge themselves even further and play on "you die in the game, you die in real life" mode.
f5f8dc No.13900940
>>13889584
>>13900836
One life permadeath works in roguelikes/roguelites and adventure games and in pretty much nothing else.
Now a game over after losing multiple lives is OK in a much wider selection of games, especially if you can earn extra lives.
601e3d No.13900961
>>13889584
I would if game breaking bugs isn't an issue. It's very cool in Invisible Inc but I also rarely savescum in anything anyways.
da03e8 No.13901007
Have you guys played Skyrim with Rogue-like Encounters, random alternate start and with permadeath mod?
It would turn skyrim into pretty much a roguelike game.
1aa714 No.13901583
I only play ultramegasuperextremegigamachodivineinfinuitehardcore. If I lose, it's game over, it wipes the save, wipes my entire harddrive and then explodes the computer into shrapnel, and then releases a virus that kills me, which will then spread and extinct the entire human race, before igniting a charge of antimatter that blows up the planet, and then opening a hole to reverse dimension which causes a simultaneous paradox and spacetime inversion, annihilating the mutiverse.
Why? Because I just don't like you.
27c7a9 No.13901731
>>13901583
I want a game where if you kill your enemies - you die in real life.
f2d59e No.13902423
>>13889584
Only if there is some checkpoint system or SOME safety net. A good system would be Hero Points that you can spend to avoid death, but you only have very few.
It's ironic, D&D is mean to be played Ironman style, for extra immersion (and to stop you from hoarding potions)
>>13889617
DEATH TO THE FALSE GOD!
fe90b2 No.13902440
>>13889592
>play Call of Chernobyl
>azazel mode for fun and ironmeme for save management
>piece of fucking shit xray engine crashes for no reason when changing character
>there's no save made because it crashed
>entire universe is gone
Ironmeme is for the same faggots that come up with retarded ways to play the same fucking pokemon for the 1000000th time instead of just playing a different game like an intelligent person.
4bf7c2 No.13902853
>>13900456
>one of the devs was a total pajeet
>the game crashes
> you lose the game
4bf7c2 No.13902868
>>13900553
Sounds perfectly reasonable tbh.
7ebeeb No.13903010
>>13889584
No. I got old and have less time, it's pointless for me to play games where I can lose all my progress.
The only exceptions are games that were built from the ground up with permadeath. I still fire up Dorf Fort every now and then.
1e4f7e No.13903030
>>13889592
>dying's a glitch
Hi dsp.
a378e2 No.13903075
I do because I'm totally a hardcore gamer and have to wave my dick on anonymous imageboards.
f414bc No.13903086
>>13889584
Yes. I did it in the past with easy games such as the Resident Evil & Silent Hill series, I also did the Devil May Cry series in DMD modes without taking damage and played lots of hardcore characters in Diablo 2. More recently, I have finally completed all the Soulsborne games at SL100 without dying (took a while, but it was worth it imho). Right now I am trying to finish all the Soulsborne games on SL1 (with up to 5 deaths allowed as a sort of training wheels), started doing so with Dark Souls.
Iron man style gaming forces you to get up close and personal with games' mechanics, which I really enjoy. I don't do this all the time though (and only with games I really like), there's also fun in just burning through strings of games in a row.
9405d0 No.13904222
Sure, its no fun without permadeath in some games, but in other it doesnt really make sense for me, like in divinity. May be after you finish it a few times, sure, but I dont see how anyone would like to do that. Unless they play in co-op. Witcher 3 also has permadeath but combat is shitty so I dont understand why anyone would do that to enjoy the game. But I think its really good in games such as xcom, parajews strategies and such to prevent savescumming.
aeba21 No.13904328
Depends. I sometimes do it in GSG to avoid the urge to savescum, and I did it in No Man's Sky to add at least some layer of fun to an otherwise boring game. I don't do it in games where dying is more common; never had a particular desire to achieve no-death runs in games, which is basically all that is.
1932ff No.13905693
>>13889584
Sometimes, really depends on the game if it fits. Enjoyed it with Dead Space 2 for example while Alien Isolation slowed it down a bit too much, especially with the sometimes wonky Alien AI
>>13900104
>Gib gibs pls
It's a gaymen you are doing, it's for your entertainment only you retard
>Who the hell is going to be impressed that you'd waste possibly hundreds of hours and either suffer from a fluke accident or someone with no fear of death destroying all of your progress.
Are you 13? Because who tries to impress someone with what they do for themselves?
fbccfb No.13906808
Only if roguelikes or otherwise turn-based games. I'm getting old, my reflex is not the same as 20 years ago.
466351 No.13907018
It is a waste of time if the game isn't designed for it. Death should have some effect on the game such as the inclusion of bones files or altering the state of the world. Otherwise, you might as well play the regular mode and try not to die.