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0ec639 No.13885958
Just got done watching that awesome Redline movie. Now I'm in the mood for some fast as fuck racing games. Plz, no slow shit like that Mario Kart crap. Only the Absolute Fastest racing games you can think of.
Stuff like F-Zero GX or faster.
4cd442 No.13886020
>stuff like F-Zero
>doesn't even mention Wipeout
Shit thread.
1ac2d9 No.13886036
>>13885958
Kart Racers don't have to be slow, OP. Even 200cc MK8 is pretty speedy.
I've heard good things about Redout and GRIP, but the latter has been in early access since February 2016.
14c1d2 No.13886043
Rev up PPSSPP and play Wipeout Pulse
2d7a0d No.13886049
Forget superfast, what gives me excellent vehicle shenanigans? Something akin to halo custom gayms or gta
381ba9 No.13886061
Redout is pretty fucking fast, however the devs are kikes and refuse to let their game go on sale for 50% off or more. You could pirate it but you won't get the online mode that way.
9ed620 No.13886069
>>13886049
Burnout.
>>13886061
I want to like Redout, but the whole having to lean your whole craft around turns and stuff takes a little getting used to, and even then, I can't tell if I'm doing it right.
66ce4d No.13886075
The thing about "fast racing" games is that not that "They are fast" but that emphasize the player having to be delicate with their controls. You can have any racing game saying that you're moving at 180+ MPH, but those that really shine focus on the player optimizing the course to maintain that speed or even go higher. And, when you do screw up, it will always happen gloriously (Unless you pull yourself out beautifully).
9118f3 No.13886077
d47874 No.13886081
Redline's final act fucking sucks. The entire movie is made by the opening race and all the hype surronding the actual Redline, then it's just a fucking mess that isn't even a race for half it's duration and is instead bullshit like the bio giant or the dancing tittybots.
9ed620 No.13886088
>>13886075
>The thing about "fast racing" games is that not that "They are fast" but that emphasize the player having to be delicate with their controls
Don't forget visual trickery that has long been forgotten by current games.
>Burnout 3 boost
>camera pans back slightly
>edges of the screen blur
>you're actually only going 10% faster according to developers but it feels faster
Criterion you liars.
d47874 No.13886090
>>13886088
I could swear the music also gets louder when you're boosting.
I love it when that happens.
9ed620 No.13886098
>>13886090
I think that effect was in Most Wanted 2012, where each type of boost would distort the music in a unique way.
9ed620 No.13886114
1ac2d9 No.13886133
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>>13886090
Burnout 3 has top notch sound design.
>the rolling start begins without music
>Autopilot Off kicks on just as the player gets let loose
3f820e No.13886163
b7ab64 No.13886180
>>13885958
Living in California.
d47874 No.13886204
>>13886133
Man it's amazing how limp Paradise feels in comparison.
Was there some hickups in Paradise's development?
9ed620 No.13886210
>>13886204
Yeah, they had some bigger ambitions than EA would allow, like a series of islands, maybe boats, and maybe driving on the moon.
600d7e No.13886215
Rollcage. Or GRIP. Both fun.
d47874 No.13886217
>>13886210
All of that seems nice but that still doesn't explain why the base game feels half assed.
9ed620 No.13886233
>>13886217
To be honest, I didn't play the game on release. I got The Ultimate Edition.
d47874 No.13886258
>>13886233
Same here. I'm talking about the actual gameplay, not the additions of cars or whatever. Basically my problems boil down to
>Takedowns and especially crashing is stupidly limp and unsatisfying
>The whole open world gig is retarded because races end the second you get a boost going
>The three boost system is trash and it barely adds anything to the game
>It's too easy
9ed620 No.13886278
>>13886258
I can answer crashing at least. It's much easier in Paradise, just bashing into a car is enough to crash them so they feel less weighty. And yeah, the three boost system doesn't shine too much, since each boost type is basically regulated to a certain type of event. I mainly did stunt events, so boosting was less an instant win button, and more a requirement.
8adf1c No.13886295
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YOU WANT FAST??
I'LL GIVE YOU FAST
50b7cb No.13886302
>>13886258
<cannot disable takedown cameras
It's ultimate trash
9ed620 No.13886313
>>13886302
I have my own bone to pick with takedown cameras, they don't work with custom soundtracks, so the audio will keep playing normally during them.
50b7cb No.13886369
>>13886313
It's the fact that the takedowns are pretty to look at the first time, second time and not the third time because the game auto-controls your car to either to a wall with barely any time to react or somehow takedown another car with relative ease.
9ed620 No.13886382
>>13886369
Never had that problem in Paradise, just Legends. Weird that they'd remove aftertouch takedowns from 3 and the explosive paybacks from Dominator, which at least added a little interactivity. I'm sure they had some work around in place for those when they also h admultiplayer.
5b4407 No.13887012
>>13885958
>that awesome Redline movie
You type like a nigger. >>>/out/
4c1772 No.13887364
>>13886081
Budget, my man. Budget and creating outside stakes.
ac7189 No.13888960
>>13886020
Wipeout is garbage and doesn't feel fast. F-Zero has a much better sense of speed.
2cbe94 No.13889197
>>13886075
>And, when you do screw up, it will always happen gloriously (Unless you pull yourself out beautifully).
All games need snap oversteer.
4bee9c No.13891744
>>13886471
I know dis nigga missed a bunch of speed drifts.