If loot boxes dissolve, it will be the first step towards the end of gaming. If loot boxes officially get recognized as a form of gambling, or if microtransactions have such a negative public image that they directly and severely impact sales of games, then major publishers will start to move to find other ways to screw people out of more and more money;
>subscription-based model, where you buy a game for cheap and still have to pay a recurring monthly cost to play World of Warcraft did it, right?
>increased prices for single-player games, up from $60 per title to $80 or $100 After all, games are cheaper than ever after inflation.
>more games, more often, at a cheaper price, with fewer bells and whistles, and likely to be produced episodically, such as The Walking Dead and Life is Strange Because most gamers don't even finish the game and stop after a couple of hours, so why should games even go much longer than that?
No matter what happens, each company will put a ridiculous corporate spin on their bullshit tactics, which will drive down sales when combined with what is undoubtedly going to be even LESS effort put into their games. People will buy less and less into the big AAA titles, eventually driving them out of the industry in favor of smaller titles and fresh companies that actually try to make good games.
I highly doubt the industry is going to hard-crash similar to the Atari crash, considering the barrier to entry into the gaming industry is realistically fighting against nepotism and has nothing to do with the availability of hardware and software. Really, anyone with a few months or years of spare time and some artistic friends can make their own game. The problem solely becomes getting the word out, or getting into a larger, more professional part of the industry; you have to get your foot in the door, and that's more difficult anymore than actually making a game until you get into the ridiculous politics of corporate bullshit involved, but that can quickly become much more of a labor law issue rather than barrier to entry.
Ultimately, small-time developers will make what will likely be bigger AND better in most ways, large corporations will have such a negative name that they will only have two choices: play by the rules or get even more predatory and ultimately die lobby congress to do… something, I don't fucking know, and I doubt it would work
>>13853305
>arguing that regulations should not be applied to predatory business practices that are designed to take advantage of the addictive nature of a select group of individuals because of the honestly natural and reasonable fear that nanny-state restrictions could get out of hand by overreacting, corrupt lawmakers, ultimately destroying a beloved industry corrupted by greedy businessmen who never cared for a second about the products they peddle
>not discussing a better idea