>>13840863
>because nips vote with their money and the gayins dont.
I think it's more that Japans economy is in the toilet, and as a result, game companies have had to scale back most of their development costs. Their average game sells on waifu bait, not graphics porn, so it's harder to make the claim that "games are just too expensive to make" and not be called out as liars. As a result, most Japanese games that have microtransactions are free-to-plays and AAA shit aimed at a global market.
The Japanese also don't seem very keen on online multiplayer. They're more focused either on single-player shit they can sell to NEETs who have no friends - or to local multiplayer they can run with friends or randos on public transit. America, as a counter example, is a huge nation where population centers are much more spread out and you really need online multiplayer. It just so happens, that it's far easier to sell microtransactions through an online infrastructure where most of your players are already engaged with a software layer that you can use to push ads and storefronts. You can't really leverage social media with local multiplayer either, so you're not going to get users advertising your microtransactions for you through XBL/PSN, Twitter, Youtube, Killcams, etc.