[ / / / / / / / / / / / / / ] [ dir / 4am / chicas / htg / imouto / leftpol / pinoy / startrek / strek ]

/v/ - Video Games

The Vidya
Email
Comment *
File
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Flag
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options
Password (For file and post deletion.)

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 16 MB.
Max image dimensions are 15000 x 15000.
You may upload 5 per post.


<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 887b99cba099faf⋯.jpg (215.48 KB, 500x332, 125:83, asdasd.jpg)

0b8389 No.13811010

Hey anon, if you ever made a game, how would you make people know that it exists? For the sake of argument, imagine that is a free game.

>inb4 I wouldn't, I made the game for myself..

a6c025 No.13811022

>>13811010

Depends on the game, but the easiest way is have a character that is easy for tumblr artists to draw and get them to, and it'll spread from there. Also memes.


73e90f No.13811046

>>13811010

I would dmca Jim Sterling.


2ced3e No.13811078

>>13811010

Shill it to people I'm pandering to.


f40e43 No.13811093

Charge $5 for it then upload it to the pirate bay with a heartfelt story about how your a poor indie dev but that if people want to pirate your game that's OK and that's why you uploaded it yourself etc. etc.


ebfc22 No.13811106

>>13811078

This.

If it's unapologetic, gory and with tits I'd shill it here.

If it's some numale sjw agenda I'd shill on social media and reddit.


f548d9 No.13811158

>>13811010

Contact streamers and youtubers.


19e997 No.13811160

>>13811106

Try cuckchan too, I hear they enjoy those sorts of games nowadays.


9e610d No.13811175

I'd go on /v/ and shill it harder than JIDF claiming they have a right to Palestine.


b93284 No.13811190

File: d46d20943df67aa⋯.jpg (315.47 KB, 1320x1656, 55:69, japanese female soldiers w….jpg)

This is the plan. I'll become an interesting person and cultivate general game talent and unique opinions so that I can start a YouTube channel, and as it grows, I'll begin to branch outward to Facebook and Twitter. Eventually, I'm respected as an intelligent mind in the gaming community, so when I offer a game for people to play for free, they love me even more and the game gets tons of downloads. I then open a Patreon for donations, and make tons of money off of the double popularity from a YouTube channel and an excellent free game. Once I make enough money, I make another game with a huge budget, still made by me alone, and charge $40 for it. I become rich and retire shortly thereafter, still making videos here and there but using my lofty status from success as an excuse to be "busy" and not talk to people. My fanbase will begin to dislike me because of this, and eventually, I'll reach a peak of popularity. Knowing that it's the end of my growth in success, I'll go off the grid and live alone somewhere, growing crops and tending to animals, such that I can live an entirely self-sufficient existence free from any outside influence. After about a decade, I'll be inspired by a dream and begin working madly in my free time to create another game. I'm barely able to finish it before I die, and my family finds it when they come to visit me after not hearing from me for a few months. They publish the game online for $10 and it's one of the greatest video games ever made, and sells like hot cakes. The money made supports my family such that they may live comfortably, and my younger brother becomes a YouTube content creator for Let's Play videos, starting with the games I made and branching out from there. In general, my final work is regarded as one of the greatest games ever made and helps in codifying video games as an art form, but a great deal of contrarian imageboard frequenters talk badly of my works, saying how I've only caused more problems for the industry. Eventually, since at that point trends will emerge and die faster than they do now, I'll be forgotten and my game will simply be another best-seller on the Steam charts.

Either that, or I'll email copies of my free game to everyone I know and hope they enjoy it and spread it further. And maybe I'll shill some on /v/ until I get banned.


ebfc22 No.13811193

>>13811160

I would, but I aint making sjw games anytime soon.


0b8389 No.13811198

>>13811106

What would you guys think would happen if you supposedly posted you gory titties game in reddit/cuckchan/social media? I know what happens when people post gay shit around here.

>>13811190

>japanese

That's actually a well made bait filename. I got slightly upset.


56c5c4 No.13811206

File: 5142571a9597c83⋯.webm (4.78 MB, 1280x720, 16:9, Kill me now.webm)

I'd make a neat reference with the characters, make sure to get in touch with the younger audience you know.


ebfc22 No.13811212

>>13811198

>What would you guys think would happen if you supposedly posted you gory titties game in reddit/cuckchan/social media?

Band and deletion.

As simple as that.


45cfb7 No.13811217

Just make a good game, put it on steam and shill it on here. You could shill on youtube like yandere dev and just keep talking about it but I would just make a good game honestly. If it's good it will spread much easier and fast. If it's shit well..


244c7c No.13811222

>Dream MMO would basically be Mabinogi 2.

>Marketed as being a really nice place.

>Very friendly.

>Ask very friendly and family friendly streamers/youtubers to cover the game.

>Have a marketing campaign focusing on the social, friendly side of the game.

>Negative nellies are not allowed.

>Encourage the games community to be welcoming and friendly.

>Slip in some very unfriendly things into the lore.

>Small tidbits here and there.

>As the patches go on the game gets decidedly less friendly.

>As time goes on the game gets darker and darker.

>Start up an ARG that leads to something really disturbing.

That's how I would market my game. Bait in all the casualfags, normalfags, and whatever else and then blackpill the shit out of them. The blackpilling would then get a bunch of youtubers to cover it. If the ARG was done right it'd go down in history as one of the best an MMO has done, earning the game infamy.


0b8389 No.13811228

File: 7fa4243f36447f5⋯.png (2.42 MB, 1920x1322, 960:661, 1463659444908.png)

>>13811217

>paying 100 dollars to publish a free game

That's kinda nasty for something so uncertain. Steam by itself will weirdly generate some free hundreds of downloads but beyond that will be based on your kill of self-promoting, that being said you wouldn't need steam in the first place.

Hell, if your game is not huge you could easily publish in Newgrounds or some other Flash/HTML5 portal for free and get way more free "views" than on steam.


56c5c4 No.13811229

File: ae0ab6b19125c4d⋯.mp4 (11.06 MB, 1280x720, 16:9, yandev_can't_play_cuphead_….mp4)

>>13811222

>it'd go down in history as one of the best an MMO has done, earning the game infamy.

The only youtube video people would remember would be one of matpattfag probably


0b8389 No.13811230

>>13811228

>skill of self-promotion

Fixed


ebfc22 No.13811236

>>13811222

Sounds like Breath of Fire 4: The MMO.


0b8389 No.13811244

>>13811236

>Breath of Fire 4

Goddamnit anon, now I'm really curious about this game. Tried to play once, but got stuck in like the first shop or something.


ebfc22 No.13811263

>>13811244

It's a standard JRPG gameplay-wise.

What makes it special are god-tier art style, animations and grimdark story.

If you play games for gameplay and don't like jrpgs in general, you won't enjoy it.


45cfb7 No.13811271

>>13811228

Why isnt there a game based on your pic? I know there are a few more of those and they seem comfy as fuck for a game. Also I wouldnt let game journalists play the game cause lol fuck em.


ebfc22 No.13811273

>>13811263

I mean it's not grimmest of dark, as Xenogears or Baroque, but those games are outright and obviously not happy go lucky.

BOF4 on the other hand appears like kid-friendly anime adventure into fantasy world of playful fairies and friendly dragons.

And for the first couple of chapters it is.


d52aff No.13811288

Spam porn from the game ironically because that somehow drives away fellow marketers just like that evolve faggot wanted you mouthbreathing idiots to believe was he wrong?.


2b740a No.13811298

>>13811010

I wouldn't, I made the game for myself..


ebfc22 No.13811310

>>13811288

Before spoiler I thought of stillborn.

You'd think that porn doesn't sell games, but then there is overwatch.

I dunno, maybe if it's monster porn, then you can't expect huge audience.


0b8389 No.13811369

>>13811271

>Why isnt there a game based on your pic?

I think there was a 2d qts based shooter that was shilled here a few months ago, forgot the name tho, sorry.

>I know there are a few more of those and they seem comfy as fuck for a game.

Games take lots of work and people tend to focus on cathering whatever is the current fad (overwatch clones) or focus on making their own original games which will be based on their own imagination and expectations, if both of those correspond to concepts like that pic, It'll be more a coincidence than an intention. Unless someone thought the same thing as you and decided to sacrifice maybe whole years of his own life to achieve this very end, try imagining how likely that would be.


76068a No.13811372

File: d09b217552e43bc⋯.png (265.59 KB, 665x574, 95:82, d09b217552e43bc974a1700326….png)

>>13811010

Easy, viral marketing. on Twitter and other social media platforms you can easily get attention from enginefags by hastagging 'MadeWithUnity' or "MadeWithUnreal' and other hastags like "IndieDev" and . Then from there people who aren't enginefags who follow the enginefags might like your stuff then they'll share it around. From their it just grows naturally until you have a small audience who'll word of mouth your game upon release.


d52aff No.13811377

>>13811310

Some attention/publicity even if negative, is better than none.

>b-but "no such thing as bad publicity" is a myth and that's actually bad for companies (https://archive.is/HL74T)

We're talking about games so garbage that only the company's own employees play them. Getting Mark to swipe his father's credit card when he sees something shiny just to buy it and play it for 30 minutes without (refunding it) is a sale and DEFINITELY someone getting a promotion to head of the marketing department.

>In a new study from Stanford Graduate School of Business, researchers say in some cases negative publicity can increase sales when a product or company is relatively unknown, simply because it stimulates product awareness.

(https://archive.is/FRJmZ)

I picked the first two google results

Better than most posts :^)




[Return][Go to top][Catalog][Nerve Center][Cancer][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / 4am / chicas / htg / imouto / leftpol / pinoy / startrek / strek ]