[ / / / / / / / / / / / / / ] [ dir / 8teen / fur / games / general / just / leftpol / maka / strek ]

/v/ - Video Games

The Vidya
Email
Comment *
File
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Flag
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options
Password (For file and post deletion.)

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 16 MB.
Max image dimensions are 15000 x 15000.
You may upload 5 per post.


<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 2f09c6090c41c38⋯.jpg (225.48 KB, 1280x720, 16:9, the-elder-scrolls-iv-obliv….jpg)

7cbf3c No.13769126

I found Arena and Daggerfall to be pretty flat and uninteresting after playing Ultima Underworld.

When it comes to Morrowind I learned to admire it despite its flaws, I understand why people praise it so much, I just reainstalled it and I want to check out Tamriel Rebuilt.

I have yet to touch Oblivion and Skyrim, dunno if I should bother, the very mention of level scaling in Oblivion makes me not want to play it and the norse inspired setting of Skyrim never really interested me that much, beyond all the usual complaints about the rest of the game I see every now and then.

I know some of you faggots must have spent a lot of time tinkering with these two, dont be shy, even if they are not that good both have years of modding to spice things up, there should be something cool to play around with besides sex mods and reskins for armors.

1b0a0a No.13769134

Buy skyrim


37d2df No.13769141

YouTube embed. Click thumbnail to play.

>I have yet to touch Oblivion and Skyrim

Oh boy, i have a good video for you. Multiple videos, let me quickly get through them. First you watch this video. Watching this video is faster than actually playing through oblivion.


37d2df No.13769143

YouTube embed. Click thumbnail to play.

First part of series of skyrim critique


37d2df No.13769145

YouTube embed. Click thumbnail to play.

Second part of series of skyrim critique


37d2df No.13769146

YouTube embed. Click thumbnail to play.

Third part of series of skyrim critique


37d2df No.13769148

YouTube embed. Click thumbnail to play.

And the last part.


d967e5 No.13769150

>>13769126

People complain too much.

Skyrim is a fun little romp, despite much wasted potential.

Also, while nord-inspired, you do have medieval towns and armors and shit.


37d2df No.13769153

YouTube embed. Click thumbnail to play.

You can also watch what bethesda became after those games by watching "no todds no masters" video afterwards.


0c5dad No.13769155

>>13769126

Understand something:

Oblivion is just Morrowind stripped of many many features. Skyrim is just Oblivion stripped of even more. It's not like the shift from Arena? Daggerfall to Morrowind where they shifted styles and rebuilt. Instead, they took experimental Morrowind, realized the flaws would be to tough for them to improve on, and stripped it all down to the bones instead.


37d2df No.13769157

>>13769150

No you're completely wrong. Nothing in skyrim (nor oblivion, nor fallout3/4) is fun. Its a wasted mmo-like experience with shit content and shit ideas, done as cheaply as possible.


7cbf3c No.13769158

>>13769148

>>13769146

>>13769145

>>13769143

>>13769141

>>13769153

>hours upon hours of nerds sperging out about videgames

Holy mother of Todds, this is my kind of jam a bit too much


37d2df No.13769161

>>13769158

Its easier to watch those videos than explaining every nook and cranny of why bethesda makes ass instead of video games.


000000 No.13769165

>>13769126

Oblivion is worth playing. The setting is boring compared to Morrowind, and the people look like wax sculptures. But the progression system is largely intact, there are a lot of weird and memorable quests, and the combat fits the first-person real-time presentation better.

I doubt you'll enjoy Skyrim, especially if you didn't like the setting. It's too gimped from a character-building perspective.


0c5dad No.13769205

>>13769165

Don't listen to this faggot. He is lying to you. Bethesda removes any need for strategy and any semblance of challenge (which was already miniscule in Morrowind) by replacing the combat with a godawdul swashbuckling sims and by replacing speech and lockpicking checks with chessy mini-games. The guilds are a joke. No longer can you pick a locality to focus on and get a variety of optional quests in each major guild hall. Now each guild is just one linear quest line and you have a line of completely mandatory quests that take you from one guild hall to another. They basically went full first-person action cinematic interactive experience. A lot of ebin stories that make you feel like an action hero. No roleplaying.


37d2df No.13769210

>>13769205

>>13769165

Some people really should just go and play first risen and gothic 1/2. To see similar fucking ideas, but done right. Bethesda from all things decided to copy npc behaviors and jobs instead of non-linear quests from gothic.


5ef1fa No.13769219

>the very mention of level scaling in Oblivion makes me not want to play it

Get Obscuro's Oblivion Overhaul.


000000 No.13769227

>>13769205

>Giving my opinion is lying.

Calm yourself, lad.

>>13769210

I have Gothic 1 & 2 sitting on my hard drive. I plan on playing them this spring along with Ultima Underworld 1 & 2.


7cbf3c No.13769234

>>13769210

I did play Gothic, sadly Gothic 2 dips to 30FPS outdoors for some reason, even with the DirectX11 patch, supposedly this does not happen with Nvidia cards, but it happens nontheless, even after forcing settings with the Nvidia GPU control panel

its by no means unplayable, but it annoys me to exit Xardas tower and notice how the game slows down


75c2b5 No.13769253

File: ef1bed9fd02f77c⋯.png (1.48 MB, 1600x900, 16:9, screenshot007.png)

Play openMW instead OP and get some friends.

Me and my buddies have been doing a playthrough as a rag tag group of adventurers but other ideas we've had are

>Playing as WH Orks and building up a big enough WAAAGH to crush morrowind

>Asshole mages

>Traveling merchant and his body guards.

Current playthrough we've got

>Old man Nappa

>Kobold trickster mage

>African spear chucker

>Run of the mill sword and board warrior

Not pictured is our other buddy who is running racist berserker.


0f1304 No.13769255

>>13769141

>4:57:57


000000 No.13769267

>>13769253

How does dialogue work? Does it still pause the game? That sounds like it would be terrible in multiplayer.

Also,

>having friends


0c5dad No.13769268

>>13769210

I have. I don't think Gothic or Risen offer the amount of replay value as Morrowind. Even as non-linear as the structure is, it's still all focused on the main story. With Morrowind, you can kill Caius, skip the main story, and still have a full playthrough's worth of stuff to do. You can have three separate characters go through the same guild and still find yourself doing new quests each time because of the way they set guilds up.


7cbf3c No.13769269

>>13769253

it does say that some features are not implemented yet, whats missing?


5b992a No.13769290

>>13769210

>first risen

I couldn't stand the combat, the animations and dodging are so bad I'd actually prefer the braindead Gothic 3 combat.

>>13769234

Did you install the Systempack? I never had any FPS drops except a few in the harbor and occasionally in the Valley of Mines.

>>13769269

All gameplay stuff was implemented long ago, now all it needs is some graphical features like shadows, some AI improvement and the editor.


7cbf3c No.13769297

>>13769290

I did install the systempack, I dunno whats wrong


5b992a No.13769320

>>13769297

There's been a fairly new fix pack in the Steam guides that includes Systempack. Try reinstalling the game and the installing that pack.


75c2b5 No.13769330

>>13769267

Everything in terms of dialogue is asynchrnous. Journals get updated across all players, this can be turned off but according to the devs because morrowind is a SP game it breaks quests if the sharing is turned off by the server

>>13769269

Player made potions can't be shared and player made spells disappear after you leave the server. I dunno if it's on the roadmap but go check their steam group and read the FAQ and some other stuff. It's honestly worth playing. The Old man nord I've been playing as is a custom class built around H2H combat. and it's fucking great


24b783 No.13769830

>>13769153

>tfw the creator of that video had an autism attack


e38031 No.13769843

If the leveling system wasn't so shit, Oblivion would be a very nice game.

Also don't bother using bows, they are pretty much peashooters even at master level.

If you don't use daedric arrows with enchanted bows it's going to be very underwhelming


4c5923 No.13769858

Anyone know what the fuck ERROR: filesystem::recursive_directory_iterator directory error: Input/output error means regarding OpenMW?


285cbd No.13769862

File: 7c43979cc5fa34a⋯.webm (11.21 MB, 711x400, 711:400, Skyrim Top 10 Sex Mods.webm)

File: 44ba81d3f1615ba⋯.webm (3.83 MB, 1920x1080, 16:9, sex mods in skyrim.webm)

Even as porn games they are mediocre at best.


7523ce No.13769909

>>13769141

this is some good autism.


a65e5f No.13769919


dae2f5 No.13769939

File: 2b3f5ee2299f64b⋯.gif (663.49 KB, 414x317, 414:317, NOOT NOOT.gif)

>>13769830

Explain.


af6cf9 No.13769945

File: b81e7ccc5dc7d58⋯.jpg (53.28 KB, 917x640, 917:640, hlaalu.jpg)

finally i can post this picture

also morrowind is breddy gud


24b783 No.13769951

>>13769939

Check out if Twitter, if it's even there still

Also check out the Nier followup video where he's literally crying


dae2f5 No.13769956

File: 8eeeb206308a6e3⋯.png (9.4 KB, 550x375, 22:15, Weeew.png)


24b783 No.13769970

>>13769951

his*

fuck


3a08cb No.13770029

Is there some fancy Morrowind mod/overhaul which makes the game prettier, better models and textures, bug fixes and basic other basic shit?

I'm so tired of modding Bethesda games that I just want an easy way. Also not interested in that MMO.


b6546c No.13770099

>>13770029

MGE

But better to play it with friends instead.


bc9066 No.13770153

File: 44e1ca846cd2ecf⋯.png (82.52 KB, 1127x895, 1127:895, 02ddc86b6fcac47d6c1107cef3….png)

Oblivion has the most interesting quests in the entire series. The problem with it is EVERYTHING else. Mods can fix level scaling and the horrendous skill/attribute progression but it still won't quite feel right. I'd say check it out for the side quests and the expansions (Knights of the Nine and Shivering Isles are both pretty good, KotN is better though) and try to largely ignore the main quest unless you REALLY wanna know what happens. There's also a mod(s) that makes the landscape a jungle to undo the retcon if you're interested in making it feel somewhat lore-friendly.

>>13770029

Well if you're not interested in using OpenMW, there is MGSO(Morrowind Graphics & Sound Overhaul). It comes with it's own installer and does everything for you and the game looks pretty decent after you use it. It does have some pretty old mods included in it though, and there are some textures that tend to stand out, like they kind of look like they're not meant to be there. But, if you're not at all interested in modding yourself, it's probably the best option if all you're looking for are the basics + graphics/sound mods. If you're gonna use it though DON'T use animated containers, it's pointless and it breaks shit.


bc9066 No.13770158

>>13770153

I forgot to mention: just don't play Skyrim. There's not much that's redeemable about it.


4d633a No.13770183

>>13769126

Anon, you've learned an important lesson today, Bethesda has been producing nothing but garbage since it was founded.


04442b No.13770253

>>13769945

these are better than original, do you have more ?


38aad1 No.13771361

>>13770158

The music is good.

Everything else is shallow and uninspired


157540 No.13771424

>>13769126

>i found 2 of the only good TES games pretty flat

are you 5?


333615 No.13771470

>>13771424

>muh arena

vastly inferior to Underwold, shit, even blobbers of the era were better at creating vast open worlds

>muh daggerfall

a shitty roguelite before roguelites were a thing, filled with vast amounts of randomly generated filler


2b4e85 No.13771567

I liked Skyrim.


157540 No.13771574

>>13771470

i said they were 2 of the only good TES games. didn't say they were great games themselves. wizardry 8 is superior to them all


dc28b1 No.13771601

>>13771567

me to budy


5d9c77 No.13771666

File: 8ae61b56d118b12⋯.jpg (15.96 KB, 165x244, 165:244, DukeNuke.jpg)

>>13769157

>No, an0n, you didn't have fun, because I didn't have. Your experience MUST be the same as mine!

Go home retard. I had fun.

I would have had far more fun have have they fixed and changed stuff (actual guild positions to PROPERLY earn, requirements, body part targeting, etc, etc… It's a long list), but I DID have it and here's nothing you can do about it


09c1d3 No.13771670

Can anyone tell me about ESO: Morrowind?

Every website talking about it is choking hard on Bethesda's dick.

And yes i own the base game.


333615 No.13771731


09c1d3 No.13771751


627729 No.13771854

Does anyone have a download link for the vanilla Oblivion music folder handy? I want to add its music back to Nehrim but I'm too lazy to backup my current mod installation, let Steam download the missing files etc.


579bfa No.13772011

File: b5d856b86b7cae6⋯.jpg (27.78 KB, 609x570, 203:190, b5d856b86b7cae6037a55e20cf….jpg)

>>13769157

Says you and your an obvious half chan homo.


579bfa No.13772037

File: 075883273a7ff57⋯.jpg (16.53 KB, 420x420, 1:1, DA290R4XkAA4v1w.jpg)

File: d789dbb44bcbb88⋯.png (114.5 KB, 500x387, 500:387, 1491856436715.png)

File: 5f83a19964fe9da⋯.jpg (69.46 KB, 588x559, 588:559, millerkek.jpg)


333615 No.13772045

>try to install MGO

>when configuring the launcher the automated process opens the bethesda website to do who knows what and just stays there, doing nothing

I had to restart my PC after 20 minutes, I dont know if its my browser of the website, but Im sure this thing bugged out


340ae6 No.13772055

>>13771854

>playing Nehrim

Don't know why you'd bother, but here you go. https://depositfiles.org/files/7ev0vz0oh


1dea19 No.13772086

>>13769157

I agree with Skyrim and the FPS Fallout games, they're shit and anyone who thinks otherwise is either deluding themselves, enjoys them simply for the vast array of modifications, or is just a plain idiot. But from what I've seen Oblivion isn't as bad as people make it out to be. I've never played Oblivion mind you, so maybe I'm horribly wrong. From what I've heard it's like a simplified Morrowind, with that simplification making the gameplay faster and more action-oriented. From footage I've seen, I can see that it's just slightly faster, but not by much. It's what I would call an Action-RPG.

The worst accusation against it is that it's "generic medieval fantasy", and that it retcons pre-established lore. Who cares about the lore? The series was based on the D&D campaigns of a bunch of dudes shoehorned into making shitty Terminator games and movie tie-ins. Lore, fluff, whatever you want to call it: it just didn't matter back then, and it really shouldn't matter right now.


2b4e85 No.13772102

>>13772086

New Vegas is good. It and Fallout 3 both played well, but the latter's setting and writing were dogshit.

Fallout 4 isn't even good enough to merit discussion.


97bcbd No.13772140

YouTube embed. Click thumbnail to play.

>tfw playingq Morrowind with improved draw distance for the first time

I didn't enable any shaders, just vanilla Morrowind + bigger font + MGE XE for distant land. This game is seriously beautiful and the awful default fog totally hindered the landscape. I just randomly stop playing and stare at stuff. Only problem is the new water This video is the closest example of what it looks like (sans the shitty shaders)


333615 No.13772152

>>13772086

Level scaling is reviled for a reason anon

Imagine common bandits armed with the beat gear in the game


2b4e85 No.13772156

>>13772140

I'm playing through Morrowind now. I finally have items enchanted with mark and recall. I don't know how I managed before.

Just got highest rank in the Legion. Feels good. I'm probably 80% of the way done with the game.


468796 No.13772203

>>13769862

i settle for "good enough" and then it turns into uninstall and delete when i notice its burning a 100gb hole in my hard drive for a badly animated rape quest


1dea19 No.13772204

>>13772102

None of the FPS Fallouts play well though. They're gun games with shitty guns.

>>13772152

I forgot about that to be honest. I really need to play Oblivion at some point.


627729 No.13772329

>>13772055

thanks for those hot dolphin sluts, magic numbers man

>>playing Nehrim

>Don't know why you'd bother

it's one of the few ways left to enjoy my people's culture without being send to the brown people's drug and human trafficking headquarter aka prison


b9e0a6 No.13772601

>>13769253

Can we use mods like custom races, retextures calendar fixes that add holidays and MCA?


ec3aff No.13772605

>>13769830

His commentary is still fantastic.


ec3aff No.13772612

>>13769155

I hadn't thought about it this way. But you're right.


8e7c89 No.13772616

>>13769126

I've played hundreds of hours of Oblivion and I don't think I've ever seen an ogre once.


95cf04 No.13772740

>>13772616

And given the fact that leveling up punishes you, you probably wont. Although there is a quest to find a potato thief that will always be a leveled ogre.


01d540 No.13772793

File: bbc4eae31984aee⋯.jpg (Spoiler Image, 46.92 KB, 797x828, 797:828, pretty mer.jpg)

Seems like a good place to ask. I've got a hankering for TES lore and want to play a good TES game. What are some asolute necessary (i.e. fixing bugs in a big old experimental game) mods for Morrowind? And what are some I would probably want?


2b4e85 No.13772813

>>13772793

Morrowind is fine vanilla. You shouldn't mod it very much on your first playthrough. Just get Illy's Solstheim Rumor Fix and (maybe) Delay Dark Brotherhood Attack. There's also the Morrowind Code Patch and the Unofficial Patch if you want to be thorough. Anything else is overkill for your first time.


97bcbd No.13772823

>>13772793

For the love everything that's good install MGE XE on your Morrowind folder and enable Distant Land (disable real time sun shadows if necessary)


19dfa9 No.13772824

File: 78b91d1e1eb39f0⋯.png (20 KB, 800x750, 16:15, 1468781106492.png)

>>13772813

This, both expansions add shit that fucks over your vanilla first playthrough so the rumor fix and delayed attack are nice to have.


b410c9 No.13772882

>>13771666

>fuck you, I'm easily amused

Good for you, faggot

>>13772152

SaGa actually did level scaling well, in that it fit in with the way the game was paced and made it so that grinding wouldn't actually solve problems for you (in a jrpg no less)


01d540 No.13772935

File: 595933f5a1cb8c7⋯.jpg (Spoiler Image, 249.47 KB, 677x919, 677:919, would you a cat.jpg)

>>13772813

>>13772823

>>13772824

thanks lads

Any opinions on this extended visibility mod on a first playthrough? Spoils original atmosphere or just a flat-out improvement?


19dfa9 No.13772969

>>13772935

I dont think it spoils anything, it makes shit a lot easier to find though. Atmosphere, at least for me, remained intact


20844b No.13774612

Well, you could play the games and have fun, or you could listen to

>>13769141

>>13769143

>>13769145

>>13769146

>>13769148

>>13769153

>>13769157

and listen to some faggot ecelebs whine and cry about games for sweet ad revenue shekels because those ecelebs happen to have opinionis on these topics that align with hi/v/emind thought.


f76a37 No.13774691

>>13772086

>But from what I've seen Oblivion isn't as bad as people make it out to be. I've never played Oblivion mind you, so maybe I'm horribly wrong.

You are horribly wrong, Oblivions only interesting aspect were some of it's quests. Almost everything else was worse than the previous games. The sheer number of essential NPCs, the "action orientated" combat being more boring and generic than Morrowind, the guilds being simplified so you don't have to pay attention to what faction you are joining. Except for comfyfags, Oblivion is considered the worst TES for a good reason.


8a38ed No.13774718

>>13774691

>the "action orientated" combat being more boring and generic than Morrowind

I can understand the spells being a lot more simpler but come the fuck on! There's no reasonable reason to defend Morrowind's move your mouse from side tos side in rapid succession to MAYBE hit your enemy because dice rolls.

Not that there's anything wrong with dice rolls but they have NO place in a 1st or even 3rd person game that doesnt have tab target autoattacking.

OP give Oblivion a try, just mod the level-scaling out and it's on par with Morrowind.


eef5e2 No.13774721

Oblivion is the best TES game


f76a37 No.13774760

>>13774718

>move your mouse from side tos side in rapid succession to MAYBE hit your enemy because dice rolls

That's wrong, if you do this you're playing morrowind wrong.

1. It's generally a good idea to hold the mouse button for longer so you can do more damage since the longer you hold the mouse, the more damage you do, this also drains less stamina which means less missing.

2. Which direction you move also affects which attacks you do, these attacks having different maximum and minimum damage values. This helps give each weapon a different feel, something Oblivion fails at.

3. Once you hit midgame, you stop missing anyway due to buffs, high skills and attributes, potions, bound weapons or one of many other ways to break the game. If you are incapable of this, you're terrible at games and should kill yourself.

In summary, go back to /resetera/ and talk about your period there.


20af4e No.13774765

File: d0c0df2260a256e⋯.jpg (121.25 KB, 1366x768, 683:384, cute anime bear wondering ….jpg)

>>13774612

>video on youtube = eceleb

>hi/v/emind

>being butthurt about skyrim criticisms


5d9c77 No.13774891

File: 90f74044c5cda7c⋯.gif (1.99 MB, 400x240, 5:3, dog.gif)

>>13772882

>What you find entertaining is invalid, because I don't. I'm the center of he universe.

Keep dreaming faggot.

I'm not blind of Skyrim faults, but to say it's completely un-fun and that no one can have any fun in it is OBJECTIVELY wrong, given how many people are clearly having fun.

Weather that fun if some hillarious glitches (same stuff is mentioned positively by Morrowindfags), random exploring, or just hijinks and experimentation or whatever.

You don't get a monopoly on fun.


f76a37 No.13775043

>>13774891

The problem is that Skyrim isn't fun, it's compulsive and addictive. All it needs is microtransactions to be full cancer.


1a5291 No.13775048

>>13775043

playing in trash can still be fun


f76a37 No.13775070

>>13775048

If you enjoy the taste of trash, sure.

Just because people enjoy the Transformers and Avengers movies, doesn't stop them from being bad movies, it just means that they enjoy the taste of trash.


a9a17f No.13775072

>>13775048

If we're going to do arguments that way, then Oblivion is a trash can itself, while Skyrim is just a half-empty room. Oblivion was shit incarnate in its very concept. Skyrim was just many missed opportunities.


067584 No.13775078

>>13772935

I never use more than 3 cell distant land, anything more and the abstraction of scale is broken.


f76a37 No.13775079

>>13775072

Nah, Oblivion still had more interesting quests, so it's more like a trashcan with a single teaspoon of caviar thrown into it. The caviar is now covered in garbage juice and the rest of the can is trash but if you don't mind dumpster diving, the caviar might be worth it.


1a5291 No.13775081

>>13775072

Oblivion at least tried to be an rpg. Skyrim is just lol


a9a17f No.13775086

>>13775079

Oblivion's quests were not especially good. People remember a few cool quests and that's it. The rest is no better than anything Skyrim has to offer. Also, it's an Elder Scrolls game - quests are next to the last thing you play it for.

>>13775081

>Oblivion at least tried to be an rpg

No it didn't. It was a shitshow because it had stupid rpg features that didn't fit the action game they were in.


f76a37 No.13775093

>>13775086

>a few cool quests

Is better than 0 interesting quests, thus Oblivion Quests > Skyrim Quests

>Also, it's an Elder Scrolls game - quests are next to the last thing you play it for.

>Quests are the last thing you play an RPG for

>You should just grind on the world map instead

Out of curiosity, what do you play TES games for?


333615 No.13775112

should I play Oblivion just for the Shivering Isles?

I have a thing for landscapes with big mushrooms


1b7efb No.13775127

File: 20243672656f7a1⋯.webm (5.73 MB, 640x360, 16:9, FUS ROH DAH !!! - Minecra….webm)

You oblivion and skyrim loving faggots all are too autistic about having an open world with nothing in it. With such enthusiasm you could as well play fucking minecraft, it has no less mods than those games. There's so many fucking rpgs to choose and choose worst of them. This says something about intelligence. Even current year shit like Elex, Nioh and DOS2 are better choice than this shit. Also open world meme needs to die, it was never good.


a9a17f No.13775161

>>13775093

>Is better than 0 interesting quests

Sanguine's quest in Skyrim. Forgotten Names in Winterhold. The Pale Lady. How about Kagrumez gaunglet in Dragonborn? Catching moths around an ancestor glade in Dawnguard? Just a few of my suggestions for good quests in Skyrim.

Something that gets glanced over in Oblivion is that even "good quests" are cursed with the worst writing Bethesda ever did, so you end up with mechanically proficient 10 minute quests that get absolutely ruined by terrible dialogue and facial animation.

>what do you play TES games for?

I play for roleplaying and adventuring. This primarily means enjoying the constant exploration as you movie thru the game. But I don't mean just landscape. I also mean finding out lore and immersing myself in the world. Reading books in a tavern, finding secrets of various peoples and cities, uncovering secret plots thru questlines, spending an ingame week exploring middle of nowhere because my character really likes this small village and most of all; I love autistically arguing about it online.

To do this, up to Morrowind, you had to employ free form gameplay to build your experience as world was conveyed to you with various game mechanics depending how you played. Unfortunately, this was lost almost completely in the translation between Morrowind and Oblivion. Some things like spellmaking were ported over (poorly, by the way), but overall, it wasn't the same anymore.

Lets go thru a short list. Skyrim's overworld is great; Oblivion is among the worst I've ever seen. This already cripples 70% of the time you'll spend playing (and yes, vanilla Skyrim is better than Oblivion's Unique Landscapes). Regarding books, it had a few good ones like Song of Pelinal and Remanada, but Skyrim had much better additions overall. As much shit as Draugr caves get, they were detailed and intricate. Try exploring every cave Oblivion has and you'll go mad; they're that much worse and featureless. As for dialogue, Skyrim's dialogue was perfectly fine; a bunch of normal people talking to you about their dull normal life. Oblivion's dialogue, in comparison was so bad; it felt like it was being written for fourth grades, pure cringe.

So regarding immersion in the world and everything you breathe and experience ingame, Oblivion is a constant heartbreak basically every second you're playing.

Regarding the systems it utilizes to paint this world, combat was painful, it was no longer a quick engagement but a float-y sponge simulator (and no mod ever fixed the feeling; I honestly prefer Daggerfall combat). Persuation was a jarring wheel mini game; I'd rather speech be taken out of the game than to have this abomination. Everything else was useless - magic was just a combat helper, alchemy as well, etc. The core gameplay from giving you various ways to travel by levitation, teleportation, jumping - thru scrolls, magic, alchemy, institutions - turned to just run and wack enemies on their head. I guess only chameleon was left.

With both the world destroyed so there's almost nothing to see and gameplay being railroaded into run forward and kill (the the only exception being Thieves Guild), there's no "core" fun to be had in playing Oblivion and Skyrim. That there's 10 well designed quests in Oblivion hardly matters when the dialogue is so shit and there's nothing good about systems you use to "enjoy" Whodunnit!?

Skyrim had a well designed world and some cool lore hidden around, such as Blackreach or that dwemer quest in the College. And they at least ditched bullet sponges and floaty movement from Oblivion in favor of run forward and press left mouse click for everything to die. Finally it's not a chore to go thru the game; it's easy. And there's stuff to actually find. It's a far cry from Morrowind or any kind of a very good game, but it works and gives incentive to play.

>>13775112

>should I play Oblivion just for the Shivering Isles?

No. It ruins Sheogorath into a plebbit meme. And the dungeons are as annoyoing and overly long like Dragur caves.


4e5ec5 No.13775340

File: be1d0bb701ccd61⋯.jpg (27.83 KB, 640x625, 128:125, n'wah.jpg)

Morrowind was a fucking fluke. Bethesda accidentally and though no direct action of their own stumbled blindly into creating a half-decent game. Everything produced before and after has been the same brand of flat generic boring.

Skyrim is a "passable" video game. The mechanics are fun enough to warrant a playthrough, but it's not deep enough for much more. Daggerfall has some nice little in-game fanfic stories that set down some nice lore, but I mean all those books are in the later games too and the actual game underneath Daggerfall was pretty shitty.

Oblivion is straight dogshit. Not just dogshit because m-muh lore and setting, but also dogshit because it's mechanically awful and not fun to play.

Morrowind > Skyrim > Oblivion

Daggerfall gets an honorable mention for retrofags. Arena and all the other spinoffs are shovelware tier.


f97ec5 No.13775357

>>13769141

>making me want to replay this soulless garbage I'll inevitably uninstall several hours later and replenish my disdain for it


5d9c77 No.13775399

File: c87adc4771c664a⋯.jpg (41.69 KB, 300x223, 300:223, gutsIsNotAmused.jpg)

>>13775127

>implying Morriwind is better

faggots that drool over Morrowinds "deep" lore are like hose obnoxious atheists and pretentious modern art lovers that think themselves so smart hat anything hey like MUST be deep.

The world is a dream. Yay. So deep. Clearly best writing 100/10, game of every year.

>>13775043

>No, no an0n. You're not having fun. Don't trust your own experience and emotions, I - a complete stranger - know if you're having fun or not.

you're a special kind of stupid, aren't you?


86216a No.13775404

play kingsfield instead. it's the good game franchise inspired by ultima underworld.


6def80 No.13775413

>>13775127

>stop liking what i don't like


0c5dad No.13775424

File: 93fb912aa59a0eb⋯.png (186.77 KB, 340x412, 85:103, fags.png)

>>13775340

>I coudn't into playing Daggerfall but enjoyed reading the books on uesp

>it's the game's fault I'm a fucking retard and only "retrofags" pretend to like it


4e5ec5 No.13775427

>>13775424

>You can look

>or you can attack

>not both

Daggerfall.


a9a17f No.13775431

>>13775399

>The world is a dream. Yay. So deep

Not so fast, fucko. This ain't reddit. That's a very weak idea, if you ask me. It works but it doesn't work as a punchline. We can go beyond that and actually get to the messy subject of why it doesn't work and how we can actually derive a more complete Truth from that.


86216a No.13775434

>>13775427

remember when this was considered unacceptable for consoles to be doing?

It's OK if TES does it.


2b4e85 No.13775437

>>13775399

Morrowind is good, independent of its lore. It's fun to tweak (or break) the skill system, and there are a lot of hidden quests and treasure that reward actual exploration–as in, going off in a new direction without any signposting, rather than just traveling to the next map marker (which most games these days call "exploration").


5d9c77 No.13775471

>>13775437

You can turn off map markers in Skyrim.

Also, Maorrowinds magic and crafting system is broken beyond all belief.

If it were any other game, the same people that consider it endearing and fun would attack it with fury and use it as evidence of a bad game.


a9a17f No.13775475

>>13775471

>Maorrowinds magic and crafting system is broken

It's a feature and Skyrim and Oblivion would be better if they embraced it like Morrowind did.

>If it were any other game, the same people that consider it endearing and fun would attack it

No


2b4e85 No.13775482

>>13775471

>You can turn off map markers in Skyrim.

How is that relevant? I liked them both, but I'm talking about Morrowind.

>Also, Maorrowinds magic and crafting system is broken beyond all belief.

By "crafting," I assume you mean alchemy and enchanting. If you know what you're doing, yes, you can break the system. That's part of what makes it fun. The main quest is the same way: you can break it, but still complete it in another, semi-hidden way.

These are both expressions of the same design goal: to not shield the player from the consequences of their choices, or to overtly constrain their creativity or desire to test the game's limits.


270ec6 No.13775486

>>13769126

Don't let the kids fool you, Skyrim sucks. Even with mods (free)


f3fed8 No.13775490

File: 38991f161874840⋯.webm (1.86 MB, 480x360, 4:3, morrowinds most dangerous….webm)

>>13775471

>You can turn off map markers in Skyrim

Skyrim isn't designed around playing with them off, hence why you have to go to the config file to change that setting. Morrowind was, and was better for it


b2294a No.13775514

File: fb45920feba400e⋯.jpg (43.59 KB, 574x382, 287:191, autism dog.jpg)

>>13769141

>Less than 5 minutes in and this guy can't come up with the wrongly accused rationale for why you would be a prisoner at the beginning of a game if your character was/is not a criminal type

>Calls "the mental gymnastics" required to explain why your hypothetical "morally straight-edge character" would be imprisoned "exasperating"

He's not only autistic in that he makes 5 hour long videos about Oblivion, he's autistic in that he actually has autism and it has made him unable to into the obvious. I also enjoyed his praising Daggerfall for giving you more roleplaying freedom in character creation because instead of 'You're in prison this one time for no set in stone reason' your bio page will almost always end in 'You totally impressed the Emperor/saved his son and got given le ebony dagger :DDD go to Daggerfall City and get spookt, kiddo' - there are a lot of potential outcomes in the bio page and it does ask you questions to determine some of it if you like, but the average amount of shit that's 'in stone' about your character is actually higher in Daggerfall barring your going outside of the game to actually change your biography text in your save data - which would actually let you have the reins and be the most roleplay friendly. At that point though, it'd be like modding the prison section out of the other games to do the same.


f3fed8 No.13775545

File: ffd2c68e1dc404a⋯.webm (9.26 MB, 1920x1080, 16:9, demo vs final product.webm)


4e5ec5 No.13775563

>>13775545

There's something legitimately wrong with the entire western voice acting industry.


95cf04 No.13776114

>>13775043

I agree with this. Although it's more about the fact that you have to be good at making your own fun because skyrim simply isn't fun.


7d814b No.13776136

>>13775563

There really is, it's like no one has soul that they can project into their acting.


f58df5 No.13776141

Alright /v/, Skyrim is 6 years old today. How many of you bought it at launch? I know I'm not the only one.

You think those parents who named their kids Dovakin ever changed the poor bastards names?


5d7a92 No.13776143

Oblivion is trash. The only reason people remember it fondly is because it was their first RPG.

Your enjoyment of Skyrim will depend upon how much of modern "openworld" bullshit you can swallow. In a lot of ways its a better designed game than Oblivion but in others it is less remarkable(most quests are forgettable).

Ultimately you can live without playing both of them. You are missing absolutely nothing. Go play better games in your backlog.


d79953 No.13776164

>>13769205

Oblivion has a nice guild mod meant to counter that - you need skills at certain thresholds to progress further in the story. It's not great, but it forces you not to blaze through an entire guild's questline in a week.


a9a17f No.13776175

>>13776141

>How many of you bought it at launch?

It was an immediate 4 AM pirate.

>I know I'm not the only one.

Yes you are.


2b4e85 No.13776180

>>13776141

I actually like Skyrim, but I didn't buy it at launch, because buying a Bethesda game at launch is a recipe for disaster, every single time. Even Arena was buggy and needed patches.


95cf04 No.13776183

>>13776175

Don't respond to such obvious bait.


b980b6 No.13776196

>>13776164

That was a default feature in Morrowind


5d7a92 No.13776221

>>13776196

Oblivion isn't designed with it in mind either. In Morrowind you could pay trainers to get levels in skills. In Oblivion its limited to 5 times per level so a mod like that would just force you to grind making it something like Runescape.


090468 No.13776223

>>13776136

>>13775563

I only voice-act for fun and I could do much better than those guys. I wonder how poorly they get paid…


7d814b No.13776239

>>13776223

Knowing Todd, the actors were probably his highschool friends.


333615 No.13776273

Ok, I just reinstalled morrowind with TR

whats a good suggestion for a custom class to have fun breaking everything? the first time I played I picked a Knight if I recall correctly, it was really funny to run around with all sorts of mismatched armor parts in the early game


95cf04 No.13776297

>>13776273

>custom class to have fun breaking everything?

Enchanting, and alchemy.


b410c9 No.13777159

YouTube embed. Click thumbnail to play.

>>13772882

>waah stop complaining about my game

>your game is shit, retard

>but I had FUN, that invalidates everything you said

>experimentation

There's like 3 things max you can do in any given situation, and in most situations 2 of them will be shit

>muh bugs

In Morrowind you can accidentally skooma-run through some shit. You can jump across the continent, you can fly around and lightning people to death, and you can break the everloving fuck out of the MQL and still finish the game. In Skyrim you can accidentally clip into a cart and die. Major NPCs cant die because that would ruin muh story, and chickens report your crimes because "XD UPBOATED"

>muh exploration

Between 4 different grey-brown wastelands and one forest

Skyrim is a shit game, and people criticize it because it's shit. You enjoying the taste of fecal matter does not make it less shit

>Weather, OBJECTIVELY WRONG, people like it therefore it cant be shit, muh hijinks

Vid related is clearly more your speed


4531fe No.13777185

File: 6b9030a85506208⋯.jpg (58.06 KB, 500x379, 500:379, LOGH_judgment.jpg)

>>13777159

>look at me everyone, I'm a Morrowfag and am utterly blind to Morrowinds flaws

>You can't have fun because I say so..and if you do have fun you're having the wrong kind of fun. STOP HAVING FUN!!!! STOP ENJOYING THINGS I DON'T! STOP DISAGREEING WITH ME!

Not gonna happen, faggit


4531fe No.13777196

>>13777159

>Between 4 different grey-brown wastelands and one forest

As opposed to one shit-covered desert?

You not enjoying the taste of sweet things doesn't make sweet things bad.


a9a17f No.13777218

File: 6840539c10665ba⋯.jpg (611.97 KB, 2560x1860, 128:93, geography.jpg)

>>13777159

>Between 4 different grey-brown wastelands and one forest

I'm completely okay with giving Skyrim a lot of shit, but redditors outright lying to get good boy edge points piss me off even than the worst Skyrim fanboy.


19dfa9 No.13777231

>>13777218

The skyrim fanboy is doing the exact same shit by saying morrowind is just one shit covered desert. Better to just sit this one out


a9a17f No.13777235

File: 7420d25cb4c00c8⋯.jpg (207.76 KB, 624x720, 13:15, 1429392341621-1.jpg)

>>13777231

I like maps, so this is a good excuse.


0c4f14 No.13777276

>>13769126

Oblivion ruined everything, Skyrim was just a natural consequence of it. If you're gonna play Oblivion, install a couple of essential mods that get rid of level scaling and shit. Skyrim is beyond help, you can try all the major overhaul mods but it's still shit


1b0c93 No.13777280

>>13777218

That map exaggerates the differences between areas greatly, though


2b4e85 No.13777318

>>13777196

>Morrowind

>desert

What did he mean by this?


a9a17f No.13777330

>>13777280

It doesn't. Skyrim unironically broke new ground by radically using height to create landscapes that change the way you play completely. Compare The Reach with Windhelm's hot springs, Whiterun's fields with Hjaalmarch's swamp and Falkreath's forests with the glacier between Dawnstar and Winterhold. Then consider suicide.


f5ba77 No.13777402

>>13777330

>that change the way you play completely.

Except they don't, at all. In Morrowind you had to use levitation to get to certain places. In Skyrim, you can reach everything by pressing W and maybe use your whirlwind shout.


6c24a3 No.13777403

I remember trying to play Morrowind a while ago trying to break the game with alchemy and magic. I lost the save file from then but I've been having a hankering for some open world games. I did some stuff, but never got to the point where I could jump across the map, and even then battling was still difficult. Is there any good guides on stuff like this?

Also I might want to try out Oblivion because I watched a few streams of it. Is that game any good?


80eb47 No.13778069

Oblivion is alright if you get the mods OOO and Oblivion XP Update.

Skyrim is only good if you get a bunch of sex mods.


dea7d2 No.13778099

>>13777318

>desert

>not a bog

It's like he never played the game.


91f085 No.13778137

File: e0a7da17986aee3⋯.jpg (48.55 KB, 480x480, 1:1, 1499122342400.jpg)

>>13776141

I did, but only because I didn't know better. I was aware of all of the memes surrounding Morrowind and Oblivion, but I hadn't actually set aside the time to play an Elder Scrolls game until Skyrim came out and everyone I was friends with at the time started hyping it up. As it so happens, I picked it up again today after watching >>13769141 front to back yesterday, and I figured it'd be worth another playthrough to see if I'd be seeing it through a different lens this many years later, and I'm refraining from passing judgement on it until later, but I made a hand-to-hand cat and it's been surprisingly fun for the couple hours I've put into it so far. Time will tell if that fun will hold up.

>You think those parents who named their kids Dovakin ever changed the poor bastards names?

They were dumb or greedy enough to name their kids that in the first place. What do you think? Those kids are at least in Kindergarten by now, if not first grade. Poor bastards.


a1346a No.13778596

File: 76680ce5dd8cddd⋯.jpg (59.63 KB, 1024x576, 16:9, 60590b83e35b6ae8b41396707e….jpg)

>>13769126

> Buy my game Anon


2b4e85 No.13778610

>>13778596

Za Erudo Sukurozu Faibu: Sukairimu


b410c9 No.13778845

>>13777218

>everything you say is 100% serious

autism

>playing up minor differences in 3 forests

autism

>>13777330

>look at how differently you play between them

Nigger please, neither the AI nor the mechanics are advanced/deep enough to support anything vastly beyond tap or hold the attack button. Closest thing to variation that happened for me across several mod-experiment playthroughs (none of which produced a worthwhile game, for the record) was that AI got stuck on rocks or trees. Hardly changed the way I played though

>>13777185

>morrowind at least did some things right

<waaah a morrowind fanboy

Bethesda Softworks has never been good, but it hasn't always been quite this shit


9e50be No.13779334

>>13769141

>tfw watched the whole thing


e160f9 No.13779646

>>13777330

>radically using height to create landscapes that change the way you play completely

So Skyrimfags are now resorting to outright lies


a9a17f No.13779700

>>13779646

>>13778845

>durr the way you play is same around Whiterun and The Reach

Since you're retarded, I'll be quick and sloppy in my explanation. There are two base parts to the gampleay in the overworld - movement and combat. In The Reach or, for example Winterhold's glaciers, you must explore well and plan where you're going because of verticality in design. It's a far cry from just running forwards you do around Whiterun or Falkreath.

Second part is the combat. In flat forests and fields, it's basically about pressing mouse button to hit and blocking. In earlier mentioned vertical parts of the game fus ro dah and a few other shouts like become etheral are used so you can knocks opponents of ledges or jump down yourself when in a bad situation.

Of course, this is a low effort reply that barely scratches the surface, but it proves the point. If you unironically had to have this explained to you, when it's so basic, your place belongs with other lowest difficulty "awesome button" fast traveling redditards on the other site.


784f1b No.13780127

>>13769141

>5 hours

You wan't a tl;fr?

Oblivion is fucking shit.

Saved you the time.


edccad No.13780210

File: 4e8a17747ecf40b⋯.png (420.95 KB, 561x612, 11:12, 1434943559114.png)

>>13769141

This is the kind of autism that I can appreciate.

Well done, you glorious bastard.


f18ce9 No.13780213

File: 3a9ff44f707e792⋯.jpg (127.98 KB, 900x600, 3:2, Get_the_mind_lube_24fb77_6….jpg)

>>13775545

>>13776136

This reminds me,

why the fuck do DIFFERENT people say the SAME line? It makes no sense, why bother getting different voices if they're going to be saying the EXACT same thing from the same script? It's like nobody could be assed to write something else so they just give them the same piece of paper.

It's almost like there's some dark conspiracy to make people used to robotic as fuck responses so that they don't notice how half the world is secretly NPCs like pic related anon theorised.


b410c9 No.13780361

>>13779700

>explore and plan well

Except you can just jump over pretty much every mountain if you're willing to spam jump for about 30s, and walking along a road is not really much more "challenging" than walking straight along a flat plain. Shit's pretty basic and you have a fucking map that shows you what the terrain looks like within the region

>pressing z to do fall damage to enemies has more depth than pressing z to knock them back and hit them while they're stunned

No, you really are retarded


a9a17f No.13780376

>>13780361

Everything is retarded when you masturbate with words to make it sound retarded. Please don't hit me, oh highly intelligent one!


b410c9 No.13780470

>>13780376

>masturbate with words

Now talking's too much for you, nigger? Clearly market research is the reason why Bethshit is afraid to have more than 4 dialogue options

how long til I get a

>I was only pretending to be retarded

from a (10)+?


b980b6 No.13780596

>>13780213

>why the fuck do DIFFERENT people say the SAME line?

They fabricated the demo lines to lie to people worried they were going to pull another Oblivion and hire 8 VAs for 99% of NPCs


0e1197 No.13780616

>>13780581

I agree pretty much entirely with this. I'll also add that Skyrim makes for a decent modded base for a comfy northern fantasy hiking/survival simulator. Not to mean to defend the game, after all mods are no defense for, just that there's one thing I find it somewhat good for. Albeit only for short periods of time.


4531fe No.13780765

>>13780581

Morrowind lore/story is shit.

Calling it the best thing ever just proves how little you know of good writing


2b4e85 No.13780774

>>13780765

>Morrowind lore/story is shit.

How so?


4531fe No.13780788

>>13777231

Volcanic rock, rocky desert and a marsh.

Such wonderful scenery.

I played Morrowind. Once. Never installed it again.

I still Have Skyrim installed.


a9a17f No.13780795

File: 847b5309e683221⋯.jpg (3.56 MB, 3840x2160, 16:9, 1492544651962.jpg)

>>13780788

You forgot the Grazelands and Ascadian Isles. And Sheogorad. And West Gash. Pic related. Your eyes will prove your own argument wrong.


a9a17f No.13780803

File: dbea0e8c23eabb3⋯.jpg (262.53 KB, 1920x1080, 16:9, 56.jpg)

Or, if you really want more variety in Morrowind landscapes, just grab Tamriel Rebuilt.


b980b6 No.13780806

File: 9e9bcad1b5b4ff6⋯.jpg (56.86 KB, 604x604, 1:1, 9e9bcad1b5b4ff63a424400cc3….jpg)

>>13780788

The Eternal Contrarian posts again


3552ae No.13780843

>>13780581

>actually thinks skyrim is better and has more replayability than oblivion

You couldnt cut this pretentious post with an enchanted knife you gaylord.


7e7e94 No.13780860

YouTube embed. Click thumbnail to play.

>>13780581

I agree and want to add on about the visual and sound design.

>Morrowind

Well, most of the problem here probably lays in technical limitations. Visuals wise it just felt like Runescape with mushrooms. I understand how it tried to go for arabic stone structures but honestly it just felt like communist blocks to me. Everything was gray i swear, at least it fir thematically. Sound wise it was pretty bland, only a couple of indication sounds and that was it. Bethesda actual sucks balls and walking/magic/hitting sounds in all the games. The music was cool at first but not that interesting and the fact that there were almost no tracks meant that they would repeat a lot at which point you just stop the music.

>Oblibion

Visuals as you pointed out were an abominations. From garbage armor and weapon design to the caves literally being template tiles rearranged slightly and it would be insanely easy to get lost even in a small cave, morrowind even did this better since the caves were actually molded even though it was just an earth texture. I don't remember much about the hit and magic sounds except that it all felt floaty. Music was just meh to the maximum, its like take everything that made Jeremy generic adventure and use that. There was this one specific battle track that was constantly on repeat especially in oblivion that made everything insanely repetitive. The cities tried to have their own character but they all just felt to be like a collection of warcraft 3 style houses. The Imperial City was an abomination and the wall work made it feel like a generic commie block. And finally that fucking saturation killed me I swear how did they make dirt and gray over saturated, how did they manage to make such a visual abomination.

>Skyrim

To start off they removed the disgusting failed contrast/saturation but left the dirt and bland colouring. This one actually tried to make Norse/Viking with its design but they went overboard and made things that would be Norse still Norse, like stuff that would come from different provinces felt like they were just made in Skyrim with a weird half style emulation. Weapon/armor design wasn't so retarded as in oblivion but still fell short at place, from the weapons being too thick to a general impractical look of the later tiers. Cities have never been blander but at least they tried to put in some specific structures or landmarks to differentiate them. The natural environments actually felt nice looking, as long as you didn't observe them too close. If you were to get ploped on a random location you could generally say where you are, maybe except the snowy mountains, those felt bland but then again snowy mountain in real life kinda feel bland. The game was gray for no reason, lore wise skyrim is suppose to be this massive waste of snow and ice, you can see this in the concept art, then the gray would have and excuse but they decided to make in more alive and varied but kept the gray for some reason. The dungeons had a few template visual designs but at least those designs seems pretty solid. They would look the best when they widened and gave you room to observe the environments connecting to my previous point. Sound - fighting and magic were an improvement but a very small one. Whats good is that they didn't so much repeating sound but the sound effects themselves weren't all that good. Now probably the best thing to come out of skyrim, the ambiance and non in world sounds, like the leveling up. Take for instance embed related, now image it with the widened environments in the dungeons, they actually managed to do the feel of ancient and mysterious. And the battle hurah! when you level up and the sound when you increase a skill felt pretty cool. Music in general didn't feel that repetitive except for some reason they fucking insist on using the main theme when fighting dragons making dragon fights EVEN more boring.

In none of the games did enemies feel like they had a unique and memorable noise they made. Sadly I can thing of others games or specific enemies that had a quality sound.

>>13780849

Todd was also head of Morrowind you dolt.


a9a17f No.13780861

File: 11a1c41300d63f0⋯.jpg (2.21 MB, 2856x2026, 1428:1013, Project Tamriel puzzle.jpg)

>>13780843

I don't know if you noticed, but multiple people echoed that same thing in this thread already. Some with actual arguments. Did you not read the thread or what? Was your post supposed to be an insult?


2b4e85 No.13780904

File: 7516f3f340a5757⋯.webm (2.85 MB, 1920x1080, 16:9, ᕕ( ᐛ )ᕗ.webm)

I liked Morrowind, Oblivion, and Skyrim.


4e5ec5 No.13780910

>>13780904

I bought an Xbox 360 specifically for Oblivion. I sold the Xbox 360 and Oblivion after less than two weeks.

Kept the collector's edition coin though.


4e5ec5 No.13780924

>>13780916

>Yeah, but with people actually questioning him and putting him in his place. That's how you get masterpieces, through multiple people calling each other cunts.

Nope, Morrowind was an accident. Straight up pure accident. Like hentai manga slipped on her own shoes and planted the pussy right in his mouth accident.


4e5ec5 No.13781021

File: 29dd67840f1108f⋯.jpg (14.44 KB, 480x480, 1:1, 230841-pete_hines_01.jpg)

>>13780975

>Yes Todd this is bad. Just don't let it happen again.


3552ae No.13781080

>>13780861

>but multiple people echoed that same thing in this thread already

Yeah and thats pretty much how strong their arguments seem, just echoing each other.

What actual arguments did the post I replied to actually contain?

That replayability is better because you cant join all factions at once? Wow you get to play as a stormcloak / imperial. That totally makes up for the infinitely shittier guild quests and side quests in general? Nevermind that besides those two you can still join every faction in skyrim too.

What a load of shit. The only actual argument skyrim has going for it is that it has a larger mod community but that isnt exactly either games fault.


5045f8 No.13781083

File: 5373e1836faa362⋯.jpg (25.58 KB, 398x396, 199:198, Devious Butt.JPG)

>>13769939

IIRC he got some detail wrong in one of his videos, rising storm I think and began to toss his spaghetti at the walls. Then he stopped making videos altogether. He's essentially the more autistic version of joseph anderson.

>>13769157

I liked fallout 3, Oblivion and Skyim Though to be fair, after modding skyrim too much I need breaks before trying again.

>>13770153

They also have more interesting enemies than Skyrim, but less interesting than Morrowind. I was shocked the level of difference there was between skyrims enemies and solstheims. Solstheim was actually interesting to explore but skyrims enemies are just sorta. . . .dull.

>>13776141

I did. But i've always loved tes games since playing morrowind on xbox as a little kid.


7ab385 No.13781085

File: 24ba9388cd0a9cc⋯.png (799.28 KB, 1920x1080, 16:9, ClipboardImage.png)

FUCK ADVENTURING GOYIM, PLAY CARD GAMES

IT'S ((("FREE")))

I honestly forgot this was coming out or existed until they announced the next expansion like two weeks ago, it's like even bethesda doesn't believe in it enough to spend money on marketing

Judging by player numbers, everyone else forgot this was a thing too


2b4e85 No.13781199

>>13781083

He didn't really get the story of Nier: Automata. (I don't blame him, it's a mess near the end.) A lot of people, presumably Redditors, picked apart his video on Automata. He was pretty upset, since he thought it was a good video, and was planning on using it as a springboard for opening a Patreon.

I feel kind of sorry for him. He does a good job overall, and I didn't really have a problem with his Automata video.

I hope he comes back. I like his particular brand of autism.


5045f8 No.13781251

File: 4d21bbd0f169744⋯.webm (1.52 MB, 640x360, 16:9, 1464874807494-0.webm)

>>13781199

Dudes just gotta get used to the bullshit. I was pretty sure he went to imageboards at least, considering the autism, the love for nip games and seething hatred for bethesda. Dudes gotta harden the fuck up. I figured he'd have learned that from imageboards already.


2b4e85 No.13781310

>>13781251

I think he only dabbles in imageboards.

Anyway, I can understand taking it hard when people shit all over your work, especially since it's probably the first real negative criticism he's had.

Hopefully he can find the time and motivation to get back to making videos. Maybe he just needs time to cool off.

In his defense, he took it hard, but he also took it the right way: he took the criticism to heart and said that he wants to do better, rather than just lashing out at his detractors, which is how most normal people react to big and unexpected negative criticism.


7e7e94 No.13781404

File: cae810102dff8e6⋯.png (6.91 MB, 2696x4044, 2:3, tod.png)

>>13781251

I goes to cuckchan at least, in one of the skyrim videos he said he didn't want to go to cuckchan and ask something because he wasn't in the mood for toddposting.


4dde3c No.13781538

>>13776141

I went to the midnight launch at gamestop and i was literally the only one there that got the pc version


ea66fb No.13781558

>>13780904

>liking games


5045f8 No.13781589

>>13781310

>>13781404

Yeah good point. We'll see I guess. The longer he waits the less his potential reach with his videos though.


92f76f No.13781775

Skyrim is fun if you want to mod something to the point where it's unrecognizable. I had fun with it.


b2294a No.13781978

>>13781199

If he was going to go full Patreon welfare with that shit he should have just rode the wave of autism and antagonized all of the people giving him attention, not shut down. What kind of pussybitch gives up because some severely autistic weabs into the very shit game that is Nier from Reddit yell at him? Ridiculous, nigger did a passable enough job with his videos that the majority of normalfags he'd be paid by would never take issue with it and wouldn't even understand the autism legion's bitching enough to be dissuaded by it.


a9a17f No.13782338

>>13769145

>>13769143

>>13769146

>>13769148

This guy's review of Fallout 4 is right on the money, but his Skyrim review is barely mediocre. I didn't finish it because he gets his lore wrong and really misses the point of small things that I can't agree with his train of thought.


7e7e94 No.13782471

File: 58aabef36777395⋯.mp4 (4.04 MB, 640x360, 16:9, ThereIsNoNeedToBeUpset.mp4)

>>13782338

Specifically?


333615 No.13783342

bump

also, how good is the writing in the Less Generic NPCs patch for Morrowind?

I was thinking of adding it but the tribunal patch seems to be bugged out since 2014


19dfa9 No.13783436

>>13783342

The writing is fine, you should get it.


01d540 No.13783768

File: 19bcd21d98b094c⋯.jpg (62.69 KB, 500x529, 500:529, todd command.jpg)

>>13781404

>not in the mood for toddposting

>ever

what a candy-ass


7e7e94 No.13783887

File: 6749f4341cc6f3b⋯.jpg (57.19 KB, 673x1049, 673:1049, 6749f4341cc6f3b9a5be462e27….jpg)

>>13783768

Calm down hothead, you're scaring the buyers.


7e7e94 No.13783888

File: 1123ba170d847cf⋯.jpg (25.28 KB, 600x581, 600:581, 1123ba170d847cf3c194e30af0….jpg)

get


333615 No.13783925

>>13783888

no, stop

I will NOT buy Fallout 4

STOP


7e7e94 No.13783968

File: 289e99faded2a38⋯.jpg (55.62 KB, 400x533, 400:533, Teodor Howardovsky.jpg)

>>13783925

why kamarad? i got the number of repeatings that mean you get game

buy game for the friend to

very best game


c28164 No.13785547

File: 0a35c8c0649165f⋯.jpg (34.83 KB, 481x401, 481:401, 0a35c8c0649165f01ea6300ac4….jpg)

>>13769141

Watched the whole thing. Wish I hadn't; that was certainly not worth my time.

The narrator is a 360 nostalgiababby (jesus fucking christ where does the time go) who doesn't understand TES fans (or lore, for that matter; he openly admitted to not knowing shit, implied that the history of Cyrodil started with the Akaviri invasions and never mentioned the PGE 1E in any of his rambling tangents about Cyrodil's geography or Bethesda's consistency from game to game) or RPG fans and seems to be a massive fucking casual who's afraid to criticize with any vitriol, softballs constantly and is a Bethesda apologist even though he says he's not. All of his design opinions are milquetoast and he constantly shills for "accessibility" while also claiming that Oblivion and Skyrim didn't cater enough to "hardcore" players and claims there's a middle ground to be found.

Overall score: Faggot/10.


8b2d8b No.13785565

>>13781404

>I goes to cuckchan at least

Stay there

>>>/cuckchan/


b410c9 No.13786004

>>13785547

In an RPG there is absolutely middle ground. RPGs are already basically middle ground for people willing to read, but incapable of making good reflexive decisions.

If you wanted to allow a full retard option, you could just turn the classes into kits, and make custom class normal selection/progression. Now you have basically skyrim tier decision making- pick one of these 3 things and get a perk, but people who want to delve into a Daggerfall sized library of skills can still do so by not picking the mongoloid option

The problem with design like this is that it takes effort on the part of the developer, and BethShit is already too lazy to even do the bare minimum in terms of bugfixing their own work (even by modern AAA standards, lax as they can be)

I'd still cut out voice acting and bring in loredump levels of potential dialogue, because fags who hate reading in RPGs are why everything was ruined in the first place. Send em off to the camps

Cant comment on lore too much because I havent tried the PnP and none of the games are good enough to warrant delving in too deep. "it was all a dream": deity edition and what I'm hearing about CHIM sounds pretty retarded, but not write-off retarded if I'm being totally honest


c28164 No.13786943

File: 86a3bec0a3b6bc3⋯.jpeg (7.39 MB, 1663x4483, 1663:4483, what Cyrodiil was suppose….jpeg)

>>13786004

>In an RPG there is absolutely middle ground.

Not for TES. "Hardcore" fans basically want the writing, agency, attention to detail, internal consistency and crunch-based gameplay of a particularly meaty 90s CRPG combined with the lore that Bethesda refuses to deliver on (pic related, an especially egregious offense) and don't really give a shit about GRAFIX, voice acting, "muh realism", mass appeal or retarded gimmicky shit like playing house with virtual furniture. Other "fans" tend to be either in the action game camp, who want future TES games to basically be Skyrim but with less gay shit like numbers and talking and more wars and dungeons, turbocasuals who worship Todd Howard and basically want future TES games to be Skyrim with better GRAFIX and the "virtual life" camp who want the next TES game to be the Sims.


cb61df No.13786955

Everything wrong with Oblivion can be fixed by mods.

Skyrim has had plenty of time for mods but for some reason they're not as good as Oblivion's.


7c9482 No.13787008

>>13769126

You know, I tried to get into the TES games. Several times, from Morrowind, to Oblivion, even tried fucking Skyrim. And as far as I can tell, the only things that people salivate over with them is the open world first-person exploration and moddability. Or at least, I hope those are the reasons, because as far as RPGs go, all of them have been fundamentally broken pieces of shit with abysmal storylines to boot. Oblivion is probably the worst with the copy-paste landscapes and dungeons, level scaling, introducing their cancerous "improvements" to gameplay which tried to straddle the line between skill-based combat and stat-based combat and did both awfully, and that godawful storyline which had you running errands for some dopey priest prince before ending the game by watching a goddamn cutscene.

That being said, I can see how they could trigger /v/'s autism so hard that people ignore their blatant flaws.


70131e No.13787017

>ctrl+f gothic

>9 matches

Today /v/ didn't disappoint me.


b410c9 No.13787022

>>13786943

The new fans really wont give a shit about the writing either way. If we're talking ideal conditions, it wouldn't be hard to build a game that had better, more consistent writing that still appealed to normalfags, because they'll never look at it regardless. They also don't do most of the quests, so you can drop a few obvious linear plothooks and then have the rest of the game actually be good. Crunch can be handled the way I mentioned, with a brainless kit system combined with the normal TES one (with hopefully some sort of addition that fixes the retarded skill selection issue, like maybe everything gains you levels at the same rate, but major/minor skills give higher stat bonuses on level up relative to unselected skills. There's probably a better solution out there than what I shit out at 4am)

True graphixfags dont play BethShit titles, because they all look like ass, even on release. Nobody cares about realism either, otherwise the memebugs wouldnt stay in Skyrim. At worst you'll get survivalfags, and I think they're just looking to scratch that resource management itch that most modern RPGs are afraid to touch. Houses shouldn't take up considerable development time either way, and are a non-issue.

My criticism of the series has always been that it has the same issue other hybrids have, where both the rpg mechanics and action combat suffer over time. Skyrim is fucking atrocious as an action game, but it no longer really has any RPG mechanics whatsoever. I dont really give a fuck if they choose to ape Dark Messiah, Gothic, or just go back to Daggerfall, but they need to pick a direction and actually push towards it in some meaningful sense. I'd be fine if they revamped the whole game to be a third person action game that also has stats if it meant that they'd make a combat system that works on some level. That said, I bounced really hard off of Daggerfall, and have only really been poking around in Morrowind, because combat (the primary form of interaction in all of these games, if we're being honest) is really unresponsive and clunky. Normally I'm fine with RPGs, but they generally don't force me to explicitly swing the sword and then tell me I failed to do so while providing no proper feedback either way. I'd sooner play a Dungeon Crawler, Turn-based isometric or RTWP TES game than another first person real time diceroller


7ab385 No.13787032

>>13786943

I want the games to be autistic everything simulators with as few abstract numbers and such as possible to better facilitate feeling like a person in the world, what does that make me?


5045f8 No.13787033

File: 23d2de085c55ea2⋯.png (83.55 KB, 268x324, 67:81, muh_todd.png)

>>13783768

>>13783887

I thought todd likes us emotional?


3e11b3 No.13787038

>>13787032

Someone who seriously should reconsider having a life.


7ab385 No.13787060

>>13787038

I am considering having a life, specifically this one

Mine's broken and I need a good replacement


5045f8 No.13787075

File: 13d46586c6119e1⋯.jpg (579.22 KB, 768x1024, 3:4, __kamishirasawa_keine_touh….jpg)

>>13787032

Someone who is very into immersion. Yours is a life of mmos. Unfortunately mmos have all died, and without them the second best option is TES: Skyrim.


7ab385 No.13787091

>>13787075

>and without them the second best option is TES: Skyrim.

That's not even a good joke


5045f8 No.13787104

File: c1a3c4b31bd0656⋯.png (640.24 KB, 502x1419, 502:1419, c1a3c4b31bd0656b4e487057fe….png)

>>13787091

Truth hurts anon. Just gotta accept it.


c28164 No.13787110

>>13787022

>The new fans really wont give a shit about the writing either way.

They will when the Mage's Guild says "fuck off retard, you need to actually be able to cast spells to join this club", or when they need to ask around to find work and dungeon locations instead of every NPC giving them two jobs and their life's story in their first conversation, or or when Hermaeus Mora says "thanks for the free favor, sucker, your speechcraft wasn't high enough to tell that I was playing you like a damn fiddle".


5af2b7 No.13787115

File: e7d18efadcdde67⋯.jpg (16.16 KB, 469x320, 469:320, 1259985774679.jpg)

>this thread pops up a few days ago

>I really should actually play through Morrowind

>find a guide for modding the shit out of it (mostly texture/model replacers for better graffix)

>it's a ton of work

>fuck it

>install only MGE, MCA, LGNPC and some gameplay mods like GCD

>game actually looks good with just MGE despite having 100 percent vanilla assets

>having a blast being a wizard

Anyone who tells you you need broken shit like MGSO or other "it's current year" graphical overhauls to enjoy Morrowind is lying to you. The most you actually need is MGE XE and some fixes, plus maybe whatever gameplay tweaks your autism requires.

I'm kicking myself for not doing this sooner, literally no other game gives you more freedom to be a dick-ass wizard than Morrowind.


3012a3 No.13787118

File: e5d1086029eb7e1⋯.jpeg (137.72 KB, 1280x720, 16:9, 0d95ad5848c02950aedc4452d….jpeg)

>>13787104

>>13787075

TES is shit. Horrible combat. Boring copypasta'ed world. People only play it for the mods.


db14c9 No.13787120

File: b55529f4deba4e8⋯.jpg (48.07 KB, 600x800, 3:4, thanks penis.jpg)

File: def246651cd239f⋯.jpg (72.68 KB, 600x800, 3:4, thanks penis2.jpg)


5045f8 No.13787122

File: d20edebb4134edd⋯.jpg (109.65 KB, 1024x1024, 1:1, d20edebb4134eddc68227926bb….jpg)

>>13787118

And all those mods allow you to add immersion to the point of living in another world. That's why it or mmos are your best choices. Without mods skyrim is useless obviously.


b410c9 No.13787125

>>13787110

that's what the distraction questline is for. Newfags will wander the open world doing basically nothing outside of wiping dungeons and about 3-4 "main questline" quests and call it a day. I think you massively overestimate the amount people actually do in these games. At most they'll join the fighters guild, do some of those quests, and then wait for "Skyrim 3"

>>13787122

Even with mods its useless. Trust me, I've tried. It's unsalvageable


4e5ec5 No.13787126

>>13787118

People play it because despite it's flaws there is nothing else that even remotely compares. No other single-player "open world" game is as good as TES. If you thought TES was empty and barren, you haven't played other open-world games.


7ab385 No.13787141

>>13787115

Most of the grafax mods actively make the game look worse anyway, you're not missing anything


c28164 No.13787151

>>13787125

>that's what the distraction questline is for. Newfags will wander the open world doing basically nothing outside of wiping dungeons and about 3-4 "main questline" quests and call it a day. I think you massively overestimate the amount people actually do in these games. At most they'll join the fighters guild, do some of those quests, and then wait for "Skyrim 3"

I think you underestimate how willing people are to waste time in TES games just because nothing else scratches the same itch. My brother is a thoroughbred casual and he's poured easily 200+ hours into Skyrim because it's so fucking idiot-proof and there are no other games that scratch the same itch. He's done all of the faction quests, all of the main quests, collected all of the dragon masks, all of the shouts, all of the dungeon dives of note and cleared out all of the quests in about 3/4 of the holds - and most of these things multiple times.


b410c9 No.13787230

>>13787151

>hours = content viewed

Most people don't do all that many quests (with the same amount of time logged). Look at the steam achievement stats. Less than half of the people who bought Skyrim (original release, not special edition) even picked 50 locks+pockets or persuaded, intimidated and bribed someone. Only 70% of people completed Bleak Falls Barrow. Only 65% reached level TEN. 39.6% completed "Alduin's Wall", 28% completed 10 sidequests. Most people didnt join the Dark Brotherhood or Thieves guild. Only 52% of people even joined the College of Winterhold.

And anyone willing to go through all the collection bullshit clearly has enough autism to ask where a dungeon is. Just don't make it Daggerfall-tier where people decide they randomly don't like you and force you to jump through hoops so they'll tell you Jim's Gravestone is just past Steve's house, prompting another journey to figure out who the flying fuck Steve is

>no other games are open world RPGs

>no other games are open worlds with filler content

nigga please. It's just marketing


682a74 No.13787247

>>13769158

You're on 8/v//.

>where do you think we are?


2c052b No.13787398

>>13787230

>Look at the steam achievement stats.

Stop right there. Installing a single mod or using the console instantly disables said achievements.


b410c9 No.13787448

>>13787398

We're talking about normalfags here. Most of them wont use either

Also, MS doesn't list achievement stats, and PSNProfiles only has the original version, not Special Edition. Their entry matches up pretty close with steamshit though. The only one I've found higher is an explicit Xbox Achievement Whore website, and even then, only about 12% of people got all the achievements (which are all finish a quest or pick 10 locks tier. Easily doable if you've completed all worthwhile quests, done all the item fetching etc multiple times)


000000 No.13787467

>>13787022

>don't force me to explicitly swing the sword and then tell me I failed to do so while providing no proper feedback either way.

You built your character wrong. If you're swinging swords, you need to take long blade or short blade as a major skill, spec into combat, and preferably pick a race that also has a boost in that skill. And you need high agility, since that determines your chance to hit.

I agree that the way that Morrowind implements that feature is frustrating; the game should never tell you something that contradicts what's happening on the screen. But this "miss miss miss" meme is easy to avoid, and usually a good sign that you don't actually understand the skill system.


c28164 No.13787468

>>13787230

>PC stats for a console game

>PC stats for a console game that came bundled with hardware

>PC stats for a console game that came bundled with hardware and disables achievements whenever you install a mod or use the console

Wew.

And anyway, even if a fraction of a fraction of those people complain that's still hundreds of thousands of people whining on the internet and telling their friends IRL to not bother with the latest TES game and not spreading the love for sequels and DLC - or even worse, opposing those things on principle. Not to mention what the shit-for-brains critics will say when they make a horrible character and end up having a bad time because of it. You also underestimate the aversion of der ewige normalfag to anything truly alien to them; if you made a game where Cyrodiil was as it was in the PGE1E and you had proper CRPG writing then you'd probably get points for being "interesting" but the mass market appeal would be incredibly stunted compared to generic fantasy with skin-deep RPG elements a thin coat of TES paint like Oblivion and Skyrim.

>nigga please. It's just marketing

Bethesda games are their own mini-genre at this point.


b410c9 No.13787554

>>13787467

I'm not saying I missed all the time, I'm saying it's just a bad system with regards to feedback. Even when I hit it's often just a bar going down and a half-assed sound effect, as opposed to a bar not moving, and a shittier miss sound effect

>>13787468

as I said in >>13787448, even if we assume normalfags actually use mods or the console regularly/for their first playthrough (seriously, most of these cunts bought on release, before creation kit was out, so we're assuming they all got dinged for tgm except for a supposedly non-representative sample that didn't use either and follows the achievement statistics for every game ever) for the only real reports for statistics on consoles that I found, it's not terribly different. You're also forgetting that the popularity explosion started with Morrowind, not Skyrim. It's only expanded outward since then (which is why Morrowind, and not Daggerfall, is the most common point of reference for dumbed down TES mechanics)

Normalfags also play ASSFAGGOTS, which is a game made almost entirely of potential bad build options, so that's not foreign to them either

>their own mini genre

No, that's the marketing talking again. Bethshit's titles are a drop in the sandbox bucket. They are a molecule in an endless wave of shitty games with bland features. At best you can argue that they separate themselves by being a first person fantasy series but most normalfags still go for first person hitscan trash anyway


b73c10 No.13787566

File: 5eea23923ea42fc⋯.jpg (204.72 KB, 1600x900, 16:9, ArxFatalisCrypt.jpg)

>>13769126

> I found Arena and Daggerfall to be pretty flat and uninteresting after playing Ultima Underworld.

Play Arx Fatalis.

It's the spiritual sequel to Ultima Underworld.


97e7f7 No.13787606

>>13775079

>>13775072

>>13775070

>food analogies

>in current year+9


000000 No.13787618

>>13787554

Fair enough. I agree, actually. But I find that it's not hard to get used to, especially when you've gained a few levels and aren't missing anymore. I'm on my first playthrough of Morrowind now, probably 40 hours in, and I almost never miss, and haven't for quite a while.

>>13787566

I have that game sitting on my hard drive. I plan on playing it soon.


d03323 No.13787703

>>13787566

>install vanilla

>game is buggy and laggy as shit

>install Arx Liberatis

>set it to 1920x1080

>cursor starts bugging out at light speed

>have to play windowed

>for some reason my character keeps crouching at random while walking in the first area without me hitting the sneak button

I just want to play videogames


b73c10 No.13788246

>>13787703

I had trouble with the Steam version of the game.

No troubles with the GOG version (got it from torrent).

As for the random crouching, you should be saving your game every 15 minutes.

One of the few things I liked from Civ5 was its options from autosave: you could choose how many save files to keep and how many minutes between each save. Not even Firaxis' Xcoms had that.


c57e98 No.13788265

>>13787703

Weird, never had problem with Liberatis. If you're on linux just build the git version from source, they are still bringing new fancy shit with Liberatis. If you're on windows download the Dev Snapshot and copy it over your current Liberatis install: http://wiki.arx-libertatis.org/Development_snapshots


f04d56 No.13788282

>>13787566

is there a way around the magic system being fucked on newer systems


c57e98 No.13788301

>>13788282

Yes, use Libertas git/dev builds. The magic system on that works fucking better than ever.


1ecbd3 No.13788321

>>13772601

As long as all parties have the mods and the mods are compatible with OpenMW then there shouldn't be a problem.


5045f8 No.13788329

File: f57f9c4f95d7fcf⋯.png (437.37 KB, 600x705, 40:47, f57f9c4f95d7fcf0869c377d70….png)

>>13787125

Then you've done a bad job of it and need to apply yourself. The multitude, depth and complexity of mods that add to immersion for skyrim is astounding. There's even a mod that adds in better sidequests than the original skyrim, dozens if not hundreds of them, considering I never found them all. All voice acted well as well


1aba88 No.13788333

File: 0ec9312d069d93f⋯.jpg (149.92 KB, 1280x720, 16:9, maxresdefault.jpg)

>>13787566

>tfw you'll never play a game that combines Arx Fatalis magic system, Dark Messiah combat system, Thief sneak system and Morrowind-style open world

Why even live?


c57e98 No.13788347

>>13788333

If it makes you feel any better the devs are still wanting to make a sequel to Arx Fatalis and will keep it for a niche audience, at least thats what they said.


75c2b5 No.13788360

Would anyone be up for a gamenight where we just go whole hog in morrowind MP and fuck aorund


1aba88 No.13788370

>>13788347

Didn't the head guy leave arcane studios considering how full of poz Dishonored 2 is?

It would be a waste if it didn't happen since it seemed like both of those games were almost like a test run for the real thing.


933586 No.13788378

>>13788360

We did it once but it would be fun to fuck around in again. I did some dungeon diving with some guy and it was actually really fun.

How hard it is to make a map in morrowind? Could we have a dungeon making contest or something like that?


5045f8 No.13788386

>>13788370

Considering how many people have fled from ID after Zenimax acquired them, I wouldn't be surprised if most of Arkane has fled already as well. Zenimax has a notoriously bad corporate culture.


000000 No.13788410

>>13788370

Dishonored 2 isn't pozzed, despite memelords here repeating that it is.

Yes, the studio's founder and co-head, Rafael Colantonio, left. I assume because Dishonored 2 and NuPrey didn't do very well commercially. Colantonio headed NuPrey, and Harvey Smith headed Dishonored 2. It's a shame, because NuPrey was better–it's legitimately good.


7e7e94 No.13788433

File: 4e0a5946ec63993⋯.jpg (89.74 KB, 1280x720, 16:9, 4e0a5946ec63993720e85e782f….jpg)

>>13788410

>torposter makes a stupid statement

Clockworks.


000000 No.13788441

>>13788433

Some of us shitpost from work.

Also, nothing I said was incorrect.


d79953 No.13788458

>>13788441

>he uses TOR at work


000000 No.13788471

>>13788458

Do you have a better alternative?


7e7e94 No.13788492

>>13788471

Doing your fucking job.


000000 No.13788504

>>13788492

I do. My job just happens to also involve a lot of downtime.


514336 No.13788603

File: 4f8ce69536e4887⋯.jpg (21.46 KB, 523x347, 523:347, 1437681996571.jpg)

>>13776239

I have it on good authority that the voice actors weren't Todd's school mates growing up. They were all professional, well paid voice actors that were outsourced.


aa0478 No.13788673

>>13785547

I've learned long ago that these types of black and white critques are completely baseless without some sort of suggested improvement or otherwise an actual rebuttutal with some references to your claims.

SInce they aren't there, you are the faggot.


b410c9 No.13788825

>>13788329

No, the issue is that Skyrim is broken on a fundamental level. I've modded it to the point where there's more mod content than vanilla, and the shit still seeps through the cracks. Keep putting lipstick on that pig though


d7c035 No.13788891

>>13788825

Skyrim vanilla is fine.


a47f25 No.13789037


d7c035 No.13789070

>>13789037

nice reply, did you think of that all on your own?


b410c9 No.13789321

>>13789070

It's about on par with "no it's good", so I don't know what you expected


d7c035 No.13789341

>>13789321

Implying that bitching and virtue signalling about how much you hate Skyrim requires any effort.


b410c9 No.13789371

>>13789341

>I didn't read the thread: the post

>if I ignore the reasons why skyrim is shit, they don't exist

Give a few solid reasons why Skyrim bypasses "mediocre sludge" tier


81877f No.13789412

I started playing morrowind. Any graphics mods that take the edge off a bit?

Mainly would like better animations and character models if such exist.


b980b6 No.13789818

File: 248530d3c504237⋯.jpg (1.13 MB, 1618x2319, 1618:2319, 1447048634803-1.jpg)

>>13788386

Zenimax has a history of using very underhanded tactics to acquire companies and intellectual properties, but since they made 'le skyrim' Redditors are willing to ignore it


000000 No.13789908

>>13789818

They've owned Arkane since 2009, though. It doesn't make sense to quit 8 years later if your reason is something involving the buyout.


000000 No.13789912

>>13789908

Correction: Wikipedia says it was actually 2010.

Polite sage for double post.


013f7c No.13790822

>>13769141

>I can barely make a 6 minute video every other month

>This guy can make dozens of videos 5 hours long each

How?


4e5ec5 No.13790918

>>13789818

Obsidian did NOT work on any of the Fallout games before New Vegas, Jesus god damn christ. Just because one or two guys on the team had their names somewhere in the first two games' credits doesn't mean the entire development studio made them.


0478d8 No.13790919

Arena- never played it

Daggerfall- glitchy mess/giant sandbox full of nothing

Morrowind- good slightly flawed game

Oblivion- dumbed down console kiddy shit i actually enjoyed it when it came out

Skyrim- complete shit

TES Online- never played it and never will


f27a01 No.13791393

>>13769126

I can't say much for Oblivion modding, aside from Dungeons of Ivellon, which has stuck with me to this day. I know a lot more about Skyrim modding, though. There's a couple of things you can do with it, though none of them are about turning it into a decent successor to Morrowind. That's nearly impossible. However, you can turn it into a decent survival sim, with weather mechanics and the like. There's a mod, called Legacy of the Dragonborn, which basically turns the game into a collectathon, if that sounds interesting. The concept works fairly well with Skyrim, as there's very few instances where a decision can lock you out of something. And, if nothing else, you can turn it into a doll dress-up game and take pretty screenshots. As for versions, Legendary Edition is still the preferable version for modding, as SE is just starting on the path to catching up with it.


1d2c22 No.13791773

>>13769141

I watched the whole thing and it wasn't worth it, but towards the end he did give a good fix for the guild quests. Instead of ranks you just partake in them as an outsider. This would solve being the arch mage as a warrior who can't even cast fireball, and could also tackle the world revolving around the player too much. They could also have various pathways, maybe competing guild members could solicit your help against one another so that they climb the ranks?

It's a very good and simple compromise. One that gives Bethesda their accessibility and the player his realism. I can see it working with everything but the dark brotherhood.

It made me think.


09c1d3 No.13791786

>>13771670

Still waiting for a response.

I got the game with the humble monthly and i am borderline liking it.


f8fc98 No.13791804

Oblivion confused me initially. I plan to get back into it again after I finish Skyrim a few times.

Skyrim has been really fun for me so far. The plot is a little bland at face value, but the surrounding lore books and side-quests and side-paths you can take fill it out comfortably.

I enjoyed the Skyrim gameplay, combat options are various. I plan on doing everything this playthrough (60 hours in) and then start over to RP as thief, then either werewolf or vampire, and then probably return to the sword and board with a conjouration mage.

For me, Skyrim was more than worth the money. I am really happy with the buy.


2b4e85 No.13791810

>>13791786

I doubt many people here play ESO. Don't know what to tell you.


09c1d3 No.13791839

>>13791810

Last day i saw someone triggering nerds in the chat.

I know some good old chan shitposting when i see it.


166fb1 No.13791886

File: dc70d333978bb1c⋯.png (213.5 KB, 500x372, 125:93, 644467e987072c62514f363b4b….png)

Oblivion is straight fucking garbage. If you ever ask someone why they like Oblivion you never get a straight fucking answer either they always tiptoe around it. I flat out asked someone why the plot was so shit and what they thought of it and he said " I dunno man I just play for swords and magic, reading journals is dumb." That's all you have to know about Oblivion it was made for and by big smelly dumb faggots, it's a waste of time and space and it has no right to exist.


6c24a3 No.13791918

I asked something similar to this earlier in the thread but what is the best way to play Morrowind, mods, builds, and all.


2b4e85 No.13791937

>>13791918

Have you played Morrowind before?


dc28b1 No.13791978

>>13790918

Correction. The CEO of obshitian was the lead designer of FO2 and he openly admits that he never cared much for FO1, he only wanted to enable a bunch of newfag writers to make their own memes and fanfic instead of caring about the setting's integrity. Nobody connected to obshitian worked on FO1 (in terms of writing), and the lead designer of FO1 later said that they all completely missed the point of the original. This is even more ridiculous than Todd's ascension.


e160f9 No.13791995

>>13791886

>why the plot was so shit

They actually cut the original plot for being too complicated. We would have had fun shit like Ruma Cameron being a blade and Martin being an idiot you're propping up if they stuck to it.


6c24a3 No.13792091

>>13791937

I played some of it as a mage type character with the OpenMW version of the game stated here >>13777403


2b4e85 No.13792124

>>13792091

If you haven't given it a proper playthrough, completing the main quest and some of the guild quests, just go with my advice here: >>13772813


7c6855 No.13792411

>>13791918

Take 2b4e85's advice, but throw in a chargen mod such as Simple Alternate CharGen. They eliminate the Seyda Neen Slog which is the worst part of the game.


09c1d3 No.13792469

File: 14fa9af395d89d4⋯.jpg (8.52 KB, 300x222, 50:37, 14fa9af395d89d462c8f98e493….jpg)

>>13792411

>worst part of the game

>not Balmora

NOW YOU DIE!


7c6855 No.13792556

YouTube embed. Click thumbnail to play.

>>13792469

Balmora has actual quests. Seyda Neen has a dead tax collector, a Bosmer who hides his valuables in a tree trunk and wonders why they get stolen, and six skooma addicts slumming it up in a cave. Morrowind 2's Seyda Neen was much better.


3c2e64 No.13794568

is there any mod for skyrim that lets me loot whatever a corpse is visually wearing? like i i kill some boss and he only drops a weapon even though he has some epic looking robes on


2b4e85 No.13794584

>>13792469

???

Balmora and Ald'ruhn are the best towns in the game. Vivec is huge, but it's a pain in the ass to navigate, and all the other settlements have too few non-guild quests.


f67e85 No.13794889

>>13789371

Skyrim has a great immersive world of the scale very few other games are on par with, good graphics, the RPG skill system and perks is leagues above Oblivion's and Morrowind's and it can sustain you for a long time just trying to increase your skills, the dungeons are good and fun to clear out, the writing isn't great but in some instances it's good like in Dawnguard which is fun, the combat is also leagues ahead of Morrowind and Oblivion and if you play the game right and don't make yourself overpowered it's fun. It has fairly good replayability because there's a lot of different playstyles you can pursue. The world isn't as levelled as much as in Oblivion. You don't have to fast travel because the game actually provides inter-city transport. And the world feels more organic than oblivion with the competing factions like Imperials vs Stormcloak, Dawnguard vs Vampires, et cetera. Dragons are a nice touch to the game, while they're pretty easy to kill they're pretty well animated, and they break up the monotony of dungeon crawling.

TL;DR the game is good without mods, and mods make it even better.


7ab385 No.13794963

File: f9a7894ee60daad⋯.webm (11.87 MB, 1920x960, 2:1, Advice.webm)

>>13794889

>Skyrim has a great immersive world

>good graphics

>the RPG skill system and perks is leagues above Oblivion's and Morrowind's

>the dungeons are good and fun

>the combat is also leagues ahead of Morrowind and Oblivion and if you play the game right and don't make yourself overpowered it's fun

>It has fairly good replayability because there's a lot of different playstyles you can pursue

>You don't have to fast travel because the game actually provides inter-city transport

>Dragons are a nice touch to the game


f67e85 No.13795036

>>13794889

Say what you want about Skyrim but the world us comfy as fuck, I can spend dozens of hours just exploring around picking alchemy ingredients and listening to the comfy music.


3c2e64 No.13796193

someone please help me

trying to instal osa/osex to skyrim

i've got skse installed, the osa module is enabled, everything is in the correct folder at least as far as i can tell

but when the game runs i get pretty much no confirmation that it's been isntalled correctly

pressing enter doesn't bring up the osa menu

there's nothing for osa in the mod settings either

what am i doing wrong?


d787cd No.13796202

TES was never good. Everything TES tried to do was done better and earlier.


bb0f7c No.13796237

>>13795036

We have ids here faggot. Skyrim sucks and the only good thing about it is sex mods, and those aren't worth the download time and space when I have to pirate skyrim. Fuck off back to reddit.


d787cd No.13796247

>>13795036

> comfy as fuck

The to-go phrase when a game is shit and has nothing going for it but you still want an excuse to like it.


d15ef1 No.13796327

>>13791995

Any mods ever attempt to restore it?


f67e85 No.13796747

>>13796237

>>13796247

>write a big wall of text about why I like Skyrim

<you have no reasons to like it!

<you're not part of our hivemind, go back to your hugbox sites!


f27a01 No.13796830

File: ae98069b93c6578⋯.jpg (33.42 KB, 460x500, 23:25, we're watching you.jpg)

>>13794889

>Skyrim has a great immersive world

Skyrim has a world that's the equivalent of a playset. Nothing happens until the player is there to see it. The world never changes unless the player makes those changes, and there's barely an significant changes for the player to make. Skyrim is stuck in status-quo harder than cape comics. Most items that aren't unique are randomly added to inventories, and those that are unique largely scale to the player's level when he obtains them. There's nothing good, no great secret treasures to happen upon while exploring the world. Everything is either quest-related or generated upon entering the area. The majority of the dungeons follow an obvious design formula to be convenient for the player, even though it doesn't make much sense for most areas in a real world to be designed like that.

>of the scale

Scale means nothing if the world itself isn't worth the scale.

>good graphics

They were sub-par for the time, they've only gotten worse as games in general have improved, and this is not counting the various bugs and mistakes the devs made.

>the RPG skill system and perks

Completely removes most consequences of character creation, making it almost entirely cosmetic. It also encourages "master of all trades" characters more than its predecessors and the majority of rpg's.

>it can sustain you for a long time just trying to increase your skills

That's called grinding. Grinding isn't fun. And it just adds on to the "master of all trades" problem.

>the dungeons are good and fun to clear out

As I previously said, the dungeons are almost all designed to be as convenient to the player as possible. There's little in the way of branching design, they're all a linear point A to point B, whatever is important in the dungeon is always at point B, the majority of dungeons end with a boss fight in a big room with a convenient big ol' loot chest filled with leveled loot, and most dungeons just happen to have a convenient exit or secret passage to the start right at the end. Not to mention the majority are filled with draugr, leaving a few non-Dwemer dungeons to have any enemy variety. And all the puzzles are basic "see sequence, repeat sequence" shit using the same assets over and over again.

>it's good like in Dawnguard

You could have said Dragonborn, which does have interesting writing and plot, but no, you had to say the one with the terrible waifu character and uninteresting villain.

>the combat is also leagues ahead of Morrowind and Oblivion

It's just as simplistic as Oblivion's, it just feels a bit better. It's also shit compared to the majority of first-person melee games, archery is basic, and magic is made almost as uninteresting as they could have managed.

Continued.


f27a01 No.13796832

>>13796830

>It has fairly good replayability because there's a lot of different playstyles you can pursue.

But it doesn't because the majority of content can all be done on one character, and, aside from the three branches of stealth, magic, and combat, there's barely any difference between playstyles.

>The world isn't as levelled as much as in Oblivion.

It's still leveled way too much. I shouldn't be punished because I finished a quest too early.

>You don't have to fast travel because the game actually provides inter-city transport.

Except the game is still designed around fast travel, and it has one kind of transportation that can go to any other city, regardless of location, and is super cheap. Compare this to the several transportation options of varying costs in Morrowind, in addition to several spell effects to aid in travel, which Skyrim doesn't have.

>And the world feels more organic than oblivion with the competing factions like Imperials vs Stormcloak, Dawnguard vs Vampires, et cetera.

Except those barely have consequence outside the few battles you might come across and the occasional vampire attack on a city, which work just as well as dragon attacks. You also listed the only two major instances of competing factions. The Silverhand has almost no presence outside of the Companion's questline, for instance.

>Dragons are a nice touch to the game

They're a chore.

>they're pretty well animated

They're stiff and barely do anything.

>they break up the monotony of dungeon crawling.

They provide a slight annoyance that you have to deal with occasionally and are completely unnecessary for keeping the game from getting monotonous.

>the game is good without mods

The game is painfully mediocre without mods. Its RPG mechanics are sub-par, its action is weightless and shallow, its stealth and magic are awfully simple, its writing is largely poor, it has barely any good characters, and its world is less a window into another universe and more a playground to make the player feel good about themselves without demanding much effort for that reward. It's only notable for its open world and freedom, but both of those have been done much better, much earlier. It's a game that tries to be a lot of things and never excels at any of them.

You are a massive fucking casual, which isn't necessarily wrong to be, but don't try to argue that your low standards means that Skyrim is a good game.


e160f9 No.13802726

>>13796327

No, there's not much left to restore and there's fuckall modders these days who are up to a project like that.


f27a01 No.13803460

>>13802726

I can't believe just how much Oblivion's modding scene has died. Morrowind is more active than it, now. It's somewhat a shame, as there's more you can do with it than you can with Skyrim, although it's also less stable than Skyrim. At least we have OpenMW to open up any modding possibilities for Morrowind. I just hope the community takes advantage of it.


e27a52 No.13808571

>getting into morrowind for the first time

>recreate my character three times as I bumble skill selection

>finally land a satisfactory character

>having a grand time traipsing across vvardenfell

>hit level 14 and dip into my stats to assess my development

>notice one of my major skills is block

>dawns on me that it's a shield skill and I have no intention to ever use a shield

>urge to recreate character intensifies


c1ff6c No.13808640

The problem i have faced is that in both the fallout 4 and skyrim game, is that in the beginning you get blown by villagers wielding clubs, but later you beat dragons and death claws like it is a regular affair. They should start making games where player stats are according to difficulty level. In that way, you just don't blow out super mutants with a gauge rifle at sneak with 1 head shot. Or they should make it such that more enemies spawn per difficulty level.


d38f4f No.13808905

>>13785547

Thank you for saving my time.


7c6855 No.13809225

File: a968adc22e2dee4⋯.png (1.88 MB, 1600x900, 16:9, screenshot005.png)

>>13808571

Don't do what I do anon.


18d295 No.13809249

>>13808571

just go to a trainer, in morrowind you should be swimming in cash unless you pay for enchanting


e27a52 No.13809256

>>13809225

Mod the game? I looked into it but I didn't really want to change the game beyond a font mod for readability. Speaking of which, I could use a better one if you have any suggestions. I wasn't able to find an hd fond mod, just one that brightened and crisped the text. It's an improvement but I'm still squinting.


7c6855 No.13809264

>>13809256

Don't install a shit ton of race mods and keep trying to create a bunch of characters simply because they look cool.


e27a52 No.13809270

>>13809249

Oh yeah, it's just my autism bugging me. I'm sticking with it as it's not a bad build and I've poured too much time into it to go back now. Know anyone I can offload skooma to?


e27a52 No.13809276

>>13809264

>forever level 1


7c6855 No.13809282

>>13809276

Some times I make a character that sticks, like a Dunmer bard or something. Then my computer fucks up and I lose that character.


18d295 No.13809295

>>13809270

the khajit trader in Belmora? also i think the creaper in caldera accepts skooma


c9f20d No.13809417

>>13809270

>>13809295

Ajira also buys skooma.


f27a01 No.13809438

>>13809270

Most Khajiit traders have no issue with moon sugar or skooma. Creeper the scamp, and maybe the talking mudcrab merchant, also accept it.


f5d88c No.13818422

File: 6a4a780d7b7d8cc⋯.gif (472.15 KB, 508x270, 254:135, ▄█▀ █▬█ █ ▀█▀.gif)

>>13777276

This is the truth. I love Daggerfall and like Morrowind, I've probably spent 1000 hours between the two of them over the better part of 20 years. Oblivion…fuck that is the flattest piece of shit I have ever played. I used to say ID games past the first Doom games were glorified tech demos and maybe at the time there was some justification to that, but for fucks stake even if Quake or Doom 3, whatever…were just for show they still had more meat on their fucking bones than Oblivion.

It doesn't feel like a game since there's fuck all fun to do, it doesn't feel like tech demo since the engine isn't even new, hell it's shitty fiction too since it's set in a completely bastardized version of the IP that doesn't have the weird shit, adult shit and exploration shit that made the first three games worthwhile to play. Oblivion feels like some sort of student project where you show the class the scripted interactive environment you have at the end of the semester.

And the mods don't help. Daggerfall had worthwhile mods in Andyfall and Deadrafall (with no help from the absolute state of that run of the XEngine and no Construction Set). Morrowind's modding scene was insane, IS insane. It's right up there with the Doom community (at least pre-2014/15). I've found things that were simply transformative wonders there, taking a 40-60 hour game into one that you play for weeks without running out of stuff to do. And that's before Tamriel Rebuilt. Oblivion? I didn't find a single damn thing that made that thing halfway enjoyable. Combat mods with some of the most ass-backwards mechanics in the world. Magic mods that were complete garbage. Tons of shit that was rank fanfiction or just plain didn't work well.

And the setting! They took everything that made the series unique (even the European-inspired stuff in Daggerfall had it's own distinct flair) and threw it in the fucking trash to make…what? Mini-Switzerland with LOTR-feel ruins dotting half the damn country? Wonder Bread plain NPCs to make up for it, how about it? Removing the mystique of the Blades, the Imperial political apparatus, and half a dozen other things?

You know, I've never played Skyrim. I have it, I fired it up for like 5 minutes or something, maybe wandered away to make a sandwich or something and then just sort of shut it off to get to it later. I don't have the heart to play it because I know what I'll find. I won't find the sprawling cities I visited in Arena, talking to prostitutes in Winterhold to find the location of the Labyrinthian while fending off pickpockets is some damn dark alley at midnight. I won't find the endless sands of the Alik'r Desert, wandering around to the hedge shrines trying to find a fun little quest to go on. I won't see something distinctive and unique like Vivec or Ghostgate. I'll just see some Nordic themed medieval shit with no spellmaker, no climbing or levitation or other things your character could previously do, toddler tier character generation and a soulless non-conflict with people who wear their affiliations on their sleeves, in a half assed playpen about 14 miles in size that's held together with mildly functional scripting and state flags. Plus more of the same modding that we saw with Oblivion, except this time Bethesda broke all the ones people put effort into because it wanted to monetize mods and fuck you for wanting to use a script extender. And that's another thing, thank you Oblivion for being an early adopter of paid DLC. Actually no, fuck Oblivion, fuck TES (or certainly nuTES) and fuck Zenimax.


7ab385 No.13818694

>>13818422

I hate that I have to say this, but even though Skyrim's shit it's an objective improvement on Oblivion in just about every area except quest writing

And even if they can't make the game as a whole much better, it still has better mods, thanks entirely I think to the retarded size of the community which means at least a few gems would naturally pop up from the hundreds of thousands of trash mods uploaded to the nexus

Honestly it's a testament to just how intensely shit Oblivion was that it, a comparatively smaller, more focused game, can turn out even worse than Daggerfall, a game which you could very well find pictures of in dictionaries next to the phrase "wide as an ocean, deep as a puddle"

Also as a tangent, climbing would actually fit perfectly into modern TES games, casual perk-based progression systems and scripted linear level design included, but Todd & Co. are too shit at game design to realize it




[Return][Go to top][Catalog][Nerve Center][Cancer][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / 8teen / fur / games / general / just / leftpol / maka / strek ]