>the highest rated single-player shooter Half Life 2 has a pityful amount of weapon variety, just stock standard weapons with no creativity behind them
>always the exact same enemy types in the same enviroments
>while Turok has an immense amount of different weapons with unique design, feels and sound to them
>weapon variety and reminds one very much of Ratchet & Clank, which used that as their core aspect
>even the enemies in Turok 2 are designed that they will always be dangerous if they catch you by surprise and can do a surprising damage to you in a short amount of time, while perfectly balancing the player feeling stronger when revisiting old areas
>we will never get such a colorful, creative, well-thought out single player shooter experiencere anymore