a3a05a No.13685669
Anyone else not sad that point n click games are dying off?
Name a single point and click game that didn't have some asinine puzzle in it.
b2c537 No.13685674
Funnily enough the person that is working on that Seinfeld point and click you posted released Paradigm this year which is an excellent Point and Click
d8b408 No.13685689
>Point&click
>asinine puzzles
there's literally nothing asinine about making a mustache out of adhesive tape, cat hair and syrup to impersonate a man that has no mustache
http://www.oldmanmurray.com/features/78.html
5d05e2 No.13685690
>>13685669
>Anyone else not sad that point n click games are dying off?
>not sad
1ca362 No.13685701
>>13685689
>linking to fucking Old Man Murray
Must you make me feel old?
9fcb90 No.13685714
Sam & Max was my favorite game as a kid, I miss those guys.
81254a No.13685729
Do we have a large image of recommended titles somewhere? I just finished I Have No Mouth And I Must Scream and I want more games like that with good stories and compelling characters.
bfe7f8 No.13685806
Monkey Islands success pozzed the genre hard. Instead of creating well thought out and logical puzzles, devs could now get away with lolsorandum nonsensical bullshit and although there were some good logical ones every once in awhile, the genre never really recovered. Having to resort to a guide every 5 minutes because the devs were snorting meth while making the puzzles is not good game design.
81254a No.13685847
>>13685806
We need to put game designers on whatever Andrew Plotkin was on.
6a8fd0 No.13685861
>>13685806
>Monkey Islands success pozzed the genre hard. Instead of creating well thought out and logical puzzles, devs could now get away with lolsorandum nonsensical bullshit and although there were some good logical ones every once in awhile, the genre never really recovered. Having to resort to a guide every 5 minutes because the devs were snorting meth while making the puzzles is not good game design.
There is also the no fail state system that removes almost all deductive reasoning from the game.
45cd6e No.13685863
Newer ones definitely don't. And stupid moon logic puzzles can work in a moon logic world if the rules of it's specific components are explained to the player.
And the games are still alive, just not as popular. They've never been AAA popular really.
>>13685729
Horror centric or no? The Cat Lady is fairly well done. I hate the cunt but Yahtzee's Chzo games are interesting even if they get way too complicated for their own good, but you might enjoy that.
Or are you just looking for nice stories?
8333e1 No.13685877
>>13685863
>Primordia
>Game about looking for brown pixels in a sea of brown pixels.
a3a05a No.13685878
>>13685861
>no fail state
I think that's a good thing if the puzzles are asinine like in Kyrandia and Sam and Max. I don't want to go back and redo two hours of progress because I used a one-time flower for an ingredient for a potion when I was supposed to use a different flower.
b81e31 No.13685897
>>13685674
It's from the same people? Might be good I really enjoyed Paradigm despite being too easy for me
81254a No.13685899
>>13685863
I'm at the tail end of my Halloween spirit, and whatever is on sale is probably what I'll play, so Horror is fine, but I enjoyed IHNMAIMS because you genuinely connected to the characters and their psyche, even AM, and the game did a good job of making each personal story and the overarching one engaging and meaningful.
I would enjoy something more comfy though, to give a bit of levity.
e4e1ad No.13685964
I don't really care about point and clicks "dying" because all it means is less trash games being released in the genre. There are already enough point and click games available to last a lifetime and when a new one gets released once in a blue moon it gets the attention it deserves instead of being washed away by the sea of mediocrity
>>13685899
>I would enjoy something more comfy though, to give a bit of levity.
Try Nightshade for NES.
6a8fd0 No.13685965
>>13685878
DotT
>get an envelope
>tries to open
<No, that would be illegal.
>the solution still involves violating the person privacy
>No indication why you need the envelope intact
>reason is it being necessary to solve a puzzle that you have yet to encounter
MM
>get an envelope
>tries to open
>rips it open
>it can't be used to mail things anymore
>reveals that you must find another way to open the envelope without ripping it
11a820 No.13685991
I don't consider them games to begin with.
45cd6e No.13686008
>>13685877
I didn't have a problem with it. Pixel hunting is a different issue to the one op mentioned, and much more maddening imo.
>mfw I wander around like an idiot for hours in Gabriel Knight because I didn't find a snake scale on the beach the first day
>>13685899
>because you genuinely connected to the characters and their psyche
That kind of style is rare and the Cat Lady is the only that really comes to mind. The entire game centers around depression and you get to know the character pretty well. There's a short point in the game where it makes you think the game was written by a 'Are ya winnin, son?' type but it didn't spoil the rest.
As for others, I thought Loom was really charming but apparently it's a hate it or love it game.
Blackwell games are charming but a bit schizophrenic because the art style and portraits change from game to game.
Broken sword is a great one. Don't be ashamed of opening a guide if you can't get past the goat. It's one of the more controversial puzzles.
e859e2 No.13686076
>>13685669
>point and click games dying off
Aren't these guys still around?
4b9e47 No.13686087
Sounds to me like you're just a plain dummy on par with normalfags that want a win button.
1c2cb1 No.13686192
>>13686076
They are still going strong and even if they would stop existing, point and click adventures games will be made in Germany until the generation that grew up with them can't play them anymore because they died of old age.
af608c No.13686683
H7ZH7-2DQ72-I0MM6
OP is a fag
755be9 No.13686738
Anyone else praise our lord and savior Dan?
e4f299 No.13687764
>Name a single point and click game that didn't have some asinine puzzle in it.
One bad puzzle doesn't make the entire game bad, just like a game can be good despite having a water level or some other bullshit.
04a41e No.13687850
I think I'd like games like these more if you had free movement and could genuinely interact with the environment in a way that boils down to more than "pick up/look at what you're supposed to".
e4f299 No.13687900
>>13687850
>more than "pick up/look at what you're supposed to"
Like what?
5629ee No.13687930
I honestly think Pic related is the best hope the genre has. People want Walking dead style games and the best we can hope for is that those games have a lot of puzzles in them. It flopped hardcore though
bce0a7 No.13687978
>>13685669
>anyone else not sad that point n click games are dying off?
no, they where SJW non-games before it was cool.
5629ee No.13688034
>>13687978
>They aren't games
Are puzzles not apart of gameplay to casual shits?
6b80e1 No.13688048
>>13687978
Is this an SJW non-game?
cc09c2 No.13688067
>>13688034
I think some people just don't consider something a game unless it has a big flashing sign that says "YOU DIED" in it, like getting stumped and being unable to progress isn't enough of a fail state for them.
5629ee No.13688081
>>13688067
Not that long ago I heard someone say turned based games aren't games either. Either it's the same retard or they are multiplying.
cc4c07 No.13688089
>>13688081
Nah, they're Immigrating.
bce0a7 No.13688092
>>13688048
yes, Rob Low is a feminist and said that he made the game to mock the lady character for being a misogynist.
>>13688034
Have you ever played Point and Clicks? There are no real puzzles.
6b80e1 No.13688093
>>13688067
Well, I guess that Animal Crossing is not a game then!
bce0a7 No.13688096
6b80e1 No.13688100
>>13688092
>Rob Low is a feminist
Where is your source?
5629ee No.13688103
>>13688092
>Real puzzles
So they are fake puzzles?
bce0a7 No.13688173
>>13688100 (checked)
>On more than one occasion I've been introduced to women and they would say “He wrote Leisure Suit Larry” and the woman would go “Oh that horrible game” or something, and invariably I would ask “Well, have you played it?” and they would say they no and some woman standing nearby would jump to my defense and say “You need to go play that game! It's not misogynistic at all!” Just the box is, the packaging is sexist. It's actually misandristic. - Al Lowe
you need to open your eyes son. (also I meant Al Lowe)
>>13688103
>fake puzzles
they are not puzzles at all
228eb7 No.13688195
That one homosuck point and click would've been good if they didn't decide to split it into 4 parts, it seems every time they try to make a right turn with this genre now they swerve directly into a tree of horrible decisions.
5629ee No.13688200
>>13688173
Someone being a feminist doesn't make the game a feminist game.
>They aren't puzzles
Then what are they anon?
cc09c2 No.13688204
>>13688173
>they are not puzzles at all
What's your definition of a puzzle, then?
63a0e1 No.13688208
>>13685878
Or you know that space quest bullshit where you have to start the whole fucking game over because you forgot the tape that you didn't know you even needed or because you didn't refuse the guy offering to buy your bike the first time so now you can't get the jetpack and finish the game or because you forgot to take the tape back from the fucking tape player and now you beat the whole fucking game but you still lose because you don't have the fucking tape. Christ why did adventure game devs hate players so goddamn much?
76e7ba No.13688215
any good noir detective point and click games? thimbleweed was a fucking let down but started out good since it made you think youre in a noir detective setting
e4f299 No.13688217
>>13688173
>woman
>knows Leisure Suit Larry
pick one
bce0a7 No.13688230
>>13688204
>>13688200
if you consider clicking on a screen and mixing items together "puzzles" then you have a bare bones standard for the term. If you are talking about riddles in a traditional text based parser interface then sure.But specificity "Point and Clicks" where the death of Adventure games.
>>13688217
anon stay in denial like a cuckold whose wife is fucking another man all you like. Al Low himself has said the game is about mocking Larry misogyny.
630b2b No.13688236
63a0e1 No.13688239
>>13688230
>But specificity "Point and Clicks" where the death of Adventure games.
Go actually play the first fucking space quest and say that to me again fucker.
cc09c2 No.13688250
>>13688230
So what about games without any inventories like Myst or the 7th Guest?
bce0a7 No.13688274
>>13688239
The original Space Quest is not a "Point and Click" you dumb nigger. Josh Mandel (Voice of King Gram and worked for Sierra) even agrees that Mouse interface was the death of the genre. He specifically talks about it in his interviews with Matt Barton.
>>13688250
>nongames with no real challenging puzzles
wew
e
w
>>>/cuckchan/
cc09c2 No.13688285
>>13688274
>nongames
You've gone circular.
>no real challenging puzzles
Solve the cans, faggot.
aa40c6 No.13688287
>>13688215
Discworld Noir would be ab obvious choice.
It a pain in the ass to get it working though.
cbc08e No.13688299
>>13688173
Oh so he became a virtue signaling cuck, how does that make the games feminist? He clearly made them when he was a horny young man, not some old fart with decreasing testosterone desperate to stay relevant.
24eb00 No.13688304
point and click games were pretty much interactive movies before they were a thing. they were the original movie games.
9c170a No.13688307
Pixel hunters were fun at the time - that's all that matters. I've got fond memories of playing Hugo's House of Horrors - I had to call the local public library for help.
590691 No.13688313
>>13685878
I don't think Kyrandia had a fail state besides dying.
>>13686683
>buying from mr shitface
63a0e1 No.13688317
>>13688274
>The original Space Quest is not a "Point and Click"
That's my fucking point you obtuse autist the original Space Quest fucking sucks ass. Mean while point and clicks like Tex Murphy and the later Zork games were much better than the older adventure games that were fucking filled with stupid bullshit like items you NEED that aren't on screen and using the look command doesn't even let you know those items exist.
cbc08e No.13688318
>>13688274
>nongames
Is this a nongame?
5629ee No.13688319
>>13688304
Except they weren't like movies at all. I know /v/ is full of plebs now but we should at least try to be better than Neogaf.
590691 No.13688323
>>13688319
Blame Mark for not purging the cuckchanners.
422c71 No.13688376
Why did point and click games have to replace adventure games?
331e35 No.13690616
>>13688215
I think Gemini Rue is noir-ish. Also cyberpunk.
d08c44 No.13690638
I couldn't care less, graphic adventure games have always been the worst sub-genre of puzzlers to me. As soon as you've figured out the solution to an abstract puzzle, it instantly and irreversibly loses all its replay value.
6413a4 No.13690796
>>13690616
it was ok. ive finished playing it.
614a25 No.13690813
>>13688304
> original movie games.
My 20 year old self sitting in front of my Amiga 2000 drooling over cinemaware games gives you the finger.
2e36aa No.13690819
>>13688215
Resonance was pretty great. Also Blackwell series.
4d2b49 No.13690824
>>13690819
Also Blackwell series
seconded
db96be No.13690849
>>13685669
I enjoyed them when I was a kid in the 90s with no internet and fuckall else to do other than play with sticks in the woods.
I enjoyed infocom text adventures, too.
Years of internet have honed my sense of time so sharply that now wasting a single second feels painful. As much as I love point and click games, they sure take a long fucking time to get to the point.
Hopefully when I'm old and retired and slowing down, I'll revisit them and have a good time with them again.
fffeed No.13690854
>>13688376
Point n click games are the original adventure games.
836fc1 No.13693432
Phoenix Wright and Ghost Trick are the best adventure games.
>downtime in between puzzle segments is minimized. story works for the gameplay, not other way around
>the puzzles are all standardized so you can think about the solution itself and not the puzzles
>puzzles are grounded enough that you can actually use your logical thinking to solve them
>puzzles are direct and emotionally engaging. It's "stop a murder" or "call out a liar" not "use bullshit MacGuiver tools that then does a thing"
>>13688274
>>nongames with no real challenging puzzles
Riven has excellent writing and art direction. There doesn't need to be any more games made like it, but don't shit on Riven.
2600be No.13693461
>>13693432
I really liked the Layton x Wright game
34f79e No.13693471
Point and click games have always been casual trash that only retards who pretend they're smart for putting circles into circular holes like.
087f2d No.13693505
>>13685669
point and clicks are kind of irrelevant now that we have walking simulators. Why make a point and click when you can trivially produce something like Myst and have a much more immersive experience? There are plenty of games with similar game play in third person.
f423e4 No.13693622
>>13688274
>nongames with no real challenging puzzles
7th guest would wreck your shit, child. Guaranteed every /v/ user today would need a walkthrough.
90b4e9 No.13693630
>>13685806
Please. Stupid puzzle logic existed before Monkey Island, and Monkey Island did pretty well keeping its puzzles logically consistent. Monkey Island also avoided a lot of common point'n'click bullshit, like awful pixel-hunts and being able to screw yourself without even knowing it.
>>13693505
Myst at least was nearly all actual puzzles. Walking simulators barely have puzzles and focus on a dumb narrative to move the game forward, instead.
>>13688313
There is a point of no return in Kyrandia where you're screwed if you didn't bring the right items with you. Kyrandia had other problems, though, like awful inventory management and most of the major puzzles being pure trial and error.
62f3a3 No.13696642
telltale shit is all you get anon and you better fucking like it
614a25 No.13696687
>>13693622
Dubs speak the truth
58f1e6 No.13696699
No Hugo's House of Horrors?
Okay
>>13688304
What about the literally movie games that were multidisc and were FMV choose your own adventure style games?
Silent Steel comes to mind. Also my friend in grade 4 had a psx horror game with love action fmv and i remember someone's eyes popping out
1dbf8b No.13696704
>>13688215
Tex Murphy, though the FMV games are more comical(think of the Pink Panther movies) than the first two games.
599665 No.13696791
Neofeud. It's a cyberpunk point and click where robots and human hybrids live in a SJW nightmare society. Bonus points for delinquent nigger-bots and the jew golem.
d8f563 No.13696957
>>13687930
I still have all of them on floppy discs. I wonder if they still work. I have an old Tandy and a Gateway stuffed in a closet that I used to play those games on.
01524b No.13697137
>>13685690
has anyone ever a cute loli point n click game?
5f92e5 No.13697814
>>13693505
I also have felt like walking sims replaced point and click adventures. It's the genre remade for streamers. It has the same focus on story but devs have more direct control over the flow and content in streams and webMs. No more getting lost or combining random junk for hours = better streamability = more sales to the crowd that buys whatever ecelebs play, I guess. Those boomer-targetting 'hidden object' games are probably contributing to the decline of the genre, too. They previous might have played mystery games with marginally more complex and interesting point and click elements, but now they are marketed to hidden object shit. One radio ad says 'when I don't have time for a movie or TV, I can play this Hidden Object videogame!' Games are seeking to be easier to digest and get into than a passive medium. So genres are getting dumbed down or replaced with easy, shallow games with light time commitment for streamers and boomer moms.
087f2d No.13697834
>>13697814
I'm not defending Firewatch and such. I just don't know what you would call a game involving going around in first or third person and solving lateral thinking problems other than a walking sim. Of course that could be a really great experience despite walking sims being mostly shite.
81c04e No.13697844
>>13687930
Blame Homeshits for autistically screeching about how (((Hussie))) was "scammed." And before you ask, no he wasn't scammed. It was all legal. If it weren't for them successfully getting a pseudo-boycott going, I'd guarantee you that this would've sold like hotcakes.
tl;dr version: Pedophiles ruin everything, what else is new.
9ff9c0 No.13697850
>>13693630
>Monkey Island did pretty well keeping its puzzles logically consistent
Remember the fucking monkey from MI2? Everything related to it was BS.
3678d5 No.13697880
>>13685729
>I Have No Mouth And I Must Kike
087f2d No.13697899
9b2c5e No.13697915
>>13685806
>pozzed
>lolsorandum
underage b&
9b2c5e No.13697916
>>13697899
>le kike meem XD
just reddit being reddit mate
1dbf8b No.13697927
>>13697899
He wants to say that Harlan Ellison, the author of the story and the voice of AM, is of jewish origin.
539132 No.13699436
>>13697834
There is a difference between a narrative game with straight-forward puzzles and a “game“ with no decision-making outside of pressing the next button or continuing to walk forward while a script is read to you. Both are bad, but I’d consider one a game, at least. When you use the term walking sim for merely shallow games, you weaken it and start seeing Steam users calling Mass Effect Andromeda a walking sim.
90b4e9 No.13699669
>>13697850
He only said Monkey Island, though. And what monkey in MI2? The only monkey is the head you need to collect from a shipwreck.
1f4946 No.13699693
>>13685669
No. Fuck You.
>>13685689
Linking le Edgy OldManMurray muh puzzles are hard article
25dbea No.13699720
Not terribly sad, as these games don't have much replayability value. Well, Indiana Jones & Fate of the Atlantis and Maniac Mansion did, but that's about it.
Point and click games live on in the indie/freeware scene. If you're willing to sift through 100 games, you might find one that's worth playing. AGS was truly a God's gift to mankind.
7e31c9 No.13699755
547626 No.13699772
people actually play these? I thought they were for retards with disabilities.
1f4946 No.13699848
>>13685689
>>13685806
>Muh shitty puzzles "killed" Adventure games
>Not retarded forced 3D games trying to ape more popular Action games and trying to appeal to brain-dead PS2 audience that nobody wanted
09216a No.13699854
>>13699772
> Leisure Suit Larry
found the FPS aspie
590691 No.13699930
>>13699848
Why did they ever think primitive 3D was a good idea? Anyone with eyes could tell the 2D adventure games looked better.
28ff51 No.13699984
>>13688304
>>13693471
>>13693505
>>13699772
Who the fuck let the edgy 12 year old Xbox addicts in here?
>>13699930
They were retarded, didn't understand their audience and wanted the console audience and money instead: https://www.youtube.com/watch?v=nm1Ba_rdPHI#t=2m06s
41a7a2 No.13700283
>>13697927
It was an interesting game (and short story) besides the holohoax bullshit.
41a7a2 No.13700292
>>13699720
I enjoyed the rabbi game, though I wish it had one fewer art redesigns than it had. The penultimate one was the best one, imho.
46f6c0 No.13700341
I was expecting LA noir to be the evolution of point and click but that really fucked it up
8bae38 No.13702578