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<BOARD RULES>
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File: 7f25fa31a8d4069⋯.png (243.1 KB, 377x263, 377:263, ClipboardImage.png)

6e1cda No.13650059

This game is pure TECHNOLOGY

It might not seem that impressive now, but a lot of the sprite scaling tricks they used were very uncommon for the time. The screen distortions they used for certain ground effects were thought to be impossible back then.

Also, it has solid ramping difficulty and great level design.

95e5f2 No.13650093

YouTube embed. Click thumbnail to play.

6e1cda No.13650100

>>13650093

get good


30dcf5 No.13650232

>>13650059

Nigger you have no idea just how advanced this shit was, or rather, one area in particular - the belly of the frog boss and the way it distorts when you fucking shoot it with eggs. It's a technical masterpiece.


43cc97 No.13650247

Yeah even as a kid it stood out to me how great the game looked, but the fucking crying baby noise memories keeps me from replaying.


e65e5a No.13650279

>>13650059

Can you point to a video and specific time for the scaling tricks? Super Metroid and Super Mario World had some neat scaling. I'm just curious if it was the the SFX2 doing it or mode 7.


2dd16f No.13650317

>>13650093

>>13650247

So is this like a Navi thing? Where everyone complains how annoying something is when it really isn't that bad?


82e843 No.13650324

>>13650317

Never played Ocarina I see.


5fa9ef No.13650327

this game had the same embedded GPU that starfox had. It wouldnt have been possible without the GPU.


bf3ccf No.13650331

>>13650317

Babies are loud and dependent. Babies are not fun to have on an adventure. No one wants to play a game about taking care of a baby.


9b96d0 No.13650341

>>13650059

its a shit game, you can't jump in it


2dd16f No.13650351

>>13650324

She doesn't nag you as much when you simply don't talk to her and leave the icon alone.


24e021 No.13650352

the SNES is before my time, I grew up with xbox 360


0f72af No.13650382

>>13650352

I dont beleive you


25ef8e No.13650399

>>13650327

It was actually an even more advanced version of the SuperFX chip.

The final boss fight in Yoshi's Island was fucking amazing too. It really did feel epic.


a133a2 No.13650427

>>13650317

Why not just listen?


a133a2 No.13650431


d2a58d No.13650458

File: 3b0a037046bd17f⋯.jpg (368.45 KB, 894x894, 1:1, 3b0.jpg)

It really is a masterpiece that will never be surpassed.

It's a shame because Woolly World actually had a lot of cool ideas, but it's just so damn slow and monotonous.

>>13650324

>Never played Ocarina I see.

I emulated OoT and played through the whole thing and Navi only did her "Hey listen!" thing twice or so. It's just a Reddit meme made popular by people who never actually played the game.


30dcf5 No.13650478

>>13650458

>I emulated OoT and played through the whole thing and Navi only did her "Hey listen!" thing twice or so. It's just a Reddit meme made popular by people who never actually played the game.

Same as the N64 controller meme.


e6a9c7 No.13650480

>>13650458

That's because Navi only gives the player instructions if they make no progress after a set amount of time outside of two or so parts. The people who find her annoying are those who need her the most.


a133a2 No.13650505

>>13650480

Just like baby Mario is a punishment for getting hit.

Always shitters complaining the most.


95101c No.13650653

File: 5eb7f1d0c48c475⋯.png (264.79 KB, 334x393, 334:393, embarrassing.png)

>>13650331

>being so shit at Yoshi's Island that you get hit ever


24e021 No.13650719

>>13650458

Reddit didn't exist in 1998 when the game came out and people found her annoying back then, so it clearly isn't a Reddit meme.


30dcf5 No.13650785

>>13650719

I have never met anyone, neither online nor in person, who unironically claimed she was annoying. It's not like repetitive sound effects were something new back in those days, and even then you hear her half a dozen times at most throughout the game. It's just a self-perpetuating meme.


82e843 No.13650793

>>13650785

Except not. If you sequence break the bitch is on your ass constantly.


5c2f87 No.13650856

I haven't really seen any scaling tricks that wouldn't have been possible on the saturn or PS1 which were out at the time.


d2a58d No.13650861

>>13650719

>people found her annoying back then

How do you know if you grew up with the 360?


da8f9e No.13650871

Navi: HEY LISTEN

Baby Mario: WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH WAAAAH


30dcf5 No.13651069

>>13650793

Even at its worst it's a generic sound sample every few minutes. That constitutes as inconvenient at best. ASSFAGGOT announcers spam DENIED, TRIPPLE KILL and other repetitive shit far more often.


82e843 No.13651089

>>13651069

What are you trying to argue, exactly? That other people don't find things annoying because you don't?


090827 No.13651121

>Thread celebrating the technical marvels of one of the best games ever made

>autists complain about non-existent problems again

If you don't want to hear a baby cut then just stop sucking. As for the OP, so many of the games bosses did really cool shit grapically and in actual mechanics.

>fucking mega kooka (can't remember his name)

>Bigger Boo

>Sluggy the Unshaven

>the Potted Ghost

>big piranha

>that last boss holy shit


2e8405 No.13651235

>>13650059

All this shit you're atlking about is because the cartridge had more processing power than the console you shoved it into.


d2a58d No.13651313

>>13651089

He's saying you're making a mountain out of a molehill.


5c2f87 No.13651350

YouTube embed. Click thumbnail to play.

>>13651235

yeah, pretty much everything fancy on the SNES is done with processors in cartridges. Even pretty tame seeming games like the Mega Man X games use secondary processors in the cartridge. It's kind of a pathetic system. Genesis really does blow it the fuck out.


fc6113 No.13651355

File: 020b8429152ea86⋯.gif (635.5 KB, 500x434, 250:217, 8192d8f9cd6ba5e1f8ef7199cb….gif)

>>13650247

>admitting to sucking at the game


c9dbae No.13651416

Yoshi's Island might be one of the most flawless games for the SNES. It's certainly up there.


5c2f87 No.13651440

YouTube embed. Click thumbnail to play.

it really can't be understated how shit the stock SNES hardware really is.

>b-but muh mode7!

>muh scaling and rotation

>pseudo 3D!

>g-ge-genesis just can't do it!

all achieved without co-processors


498213 No.13651505

>>13651440

meanwhile the genesis has ear bleeding audio and colors that look like vomit


5c2f87 No.13651541

YouTube embed. Click thumbnail to play.

>>13651505

>this is ear bleeding

sorry, doesn't sound like a muffled tin can?


e6a9c7 No.13651636

>>13651350

Mega Man X 1 doesn't use any additional processor chip. Mega Man X 2&3 use CX4 for the 3D wireframe sub bosses (absolute waste of R&D). Not that many games used co processors since they were so expensive, a lot of the technically impressive games did though.


a010d0 No.13651723

>>13650059

>but a lot of the sprite scaling tricks they used were very uncommon for the time. The screen distortions they used for certain ground effects were thought to be impossible back then

Mode7 was literally made for those


a010d0 No.13651781

>>13651440

Mode7 and sprite scaling are technologies that are different from what you showed.

Theres a reason why Panorama cotton is autoscrolling while Mario Kart and F Zero are racing games.


e6a9c7 No.13651812

>>13651781

Its also why Mario Kart and F-Zero run at a better framerate. Hardware scaling versus software scaling.


dce171 No.13651923

>>13650059

>This game is pure TECHNOLOGY

The game is ONLY technology, you mean. Level design and gameplay are all over the shop. Strip away the graphics, which are still perfectly functional (but certainly no longer have the "wow" factor) and you're left with a mediocre, albeit lengthy, platformer.


cecb08 No.13652348

I recently played Yoshi's Story again. Man, that game is so close to being a good game, but they mess it all up by trying to merge the collectathon genre with the 2D platforming genre, when they should have just made normal ass 2D platforming stages. Such a shame.


cecb08 No.13652386

>>13652348

It also occurs to me that that game is basically what journalists want games to be now. A game where you can skip all of the hard parts, and still see the end.


f0c946 No.13652425

>>13650059

>very uncommon for the time

Not really. The Playstation was already available. PCs had mode 13h for a long time and were capable of those effects. 2D graphics acceleration had existed for several years on PC. S3 Virge was released that year, which was a 2d/3d accelerator. Destruction Derby and Mechwarrior 2 were fully 3d games available at the time. Quake was released within a year.


97a286 No.13652611

>>13650317

Yeah, I never found Navi annoying.


97a286 No.13652647

>>13650478

N64 was such a weirdly designed controller. The first time I used it I was confused, but got used to it. Everybody else I've seen use the controller for the first time had the same reaction.


362a3e No.13652678

>>13650480

The people who find her annoying are the people exploring the world looking for secret items while she keeps bitching.


2b3081 No.13652696

>>13650785

There was that one Dexter's Laboratory episode(I think from the first season), where Dexter is playing notZelda and he is trying to kill notNavi because it was annoying him.


6e1cda No.13653906

>>13650279

I know Bowser's boss fight took advantage of the chip, maybe some bosses did as they stretched up from Kamek's magic at the start of the fight


249bc4 No.13653931

>>13652348

Yoshi's Story was too easy

Yoshi's Island is a masterpiece which its lack of emulation by other devs is a testament of their lack of videogame knowledge and competence designing games. At least for 2D platformer devs.


9a3696 No.13653981

File: 971b73a109ff2ae⋯.jpg (87.07 KB, 640x640, 1:1, 561566_24042_front.jpg)

File: 5809ab771860a0b⋯.jpg (30.99 KB, 270x247, 270:247, 270px-Yniboxart.jpg)

>>13650059

I'll admit the game IS amazing, even now.

A couple of problems:

1- It's not really a Mario game but a spin-off.

2- I really want to play a remake of this, but the two remakes are horrible, charmless and oh god what have they done with the music.


82e843 No.13653996

>>13653931

The floaty platforming and projectile based gameplay was kind of followed up by Spyro then Ratchet and Clank.


8c0bc1 No.13654474

>>13651541

>>13651440

>this is somehow technologically superior

Time to drop the rose colored glasses. No need to try and justify your parents decision to get a genesis instead of anything else.


0a6ec2 No.13654502

File: 89245d3fc914ee8⋯.png (641.75 KB, 812x742, 58:53, see that mountan you can p….png)

>>13651541

>>13651440

>>13651350

please stop embarrassing yourself and buy a nintendo switch featuring skyrim.


0f72af No.13656703

>>13651121

>No raphael the raven

>no frog boss

>tap tap autoscroll

Did you even play the game

man this game had good bosses


f4f38c No.13656805

YouTube embed. Click thumbnail to play.

>>13650059

And the best part is Cucktendo can't emulate it right on the SNES Classic Shitty, while pc emus have played it fine for over a decade.

>>13651505

Oh boy, the robot fart meme twice this week.

>colors that look like vomit

Sorry, can't hear you over the SNES shit RGB output that looks like a glorified s-video signal.


81de74 No.13656953

File: 5b5ff865ead8c92⋯.gif (786.71 KB, 400x225, 16:9, yoshi smug racing.gif)

The only problem I have with this game is Yoshi's jump and brake. Anyone else feels like he's a bit slippery after reaching full speed along with his jump as well?


cecb08 No.13657128

>>13653981

How was Wooly World?


d2d686 No.13657155

>>13651505

>liking a cuck rompler over fm synthesis

fuck off nigger


0eabcb No.13657285

YouTube embed. Click thumbnail to play.

>>13652696

Powerpuff Girls, yo.


2e8405 No.13657464

File: aa94834fb03e42b⋯.png (2.6 MB, 1280x960, 4:3, ClipboardImage.png)

>>13651505

>colors that look like vomit

Sorry your mom could only afford a shitty 30 year old Goldstar.


522ba1 No.13657578

>>13653981

>Yoshi's (((new))) Island

>a remake

It literally continues straight from the end of the first game, by shitting all over what was a damn-near perfect ending by way of "oh hey those weren't actually Mario and Luigi's parents".


ed2452 No.13657907

>>13651505

meanwhile the snes version of Another world has loading screens you inept faggot


fab78c No.13658463

>>13657464

Is vomit not supposed to look like that? Shit, I may need to see a doctor.


cecb08 No.13658479

>>13657907

You should be playing it on PC anyway.


4a88e9 No.13659504

>>13650059

>the sprite scaling tricks they used were very uncommon for the time.

No they weren't, they were common as fuck in SNES games.

>The screen distortions they used for certain ground effects were thought to be impossible back then.

Also horse shit. Arcade and SNES games had been doing it for years.

This game had an FX chip so it could do some of that stuff on a larger scale than SNES games before it. That's all.


5c2f87 No.13659510

>>13658479

>not playing the superior amiga version

wincucks, go away. go back to reddit.


cecb08 No.13659515

>>13659510

An Amiga's a PC.


5c2f87 No.13659520

>>13659515

no you retard. you don't even know what a PC is. kindly fuck off now winshill.


cecb08 No.13659531

>>13659520

Personal Computer


6e1cda No.13659560

>>13659520

My gameboy is a PC because it is a computer and it belongs to me, personally


01b653 No.13659606

>>13657128

Woolly World was really good. The game was simple enough, but 100%ing the levels could be a real bitch. The art direction and the way it tied in to the gameplay was charming as fuck too. Definitely worth a look.


5c2f87 No.13659623

>>13659531

there we go IBM shill, now put it all together. Amiga machines aren't PCs.


159681 No.13659897

>>13653981

>>13650059

What's wrong with the GBA version?


0e558b No.13659910

>>13659897

It's just a shitty port.


159681 No.13659928

File: 60433fddc6ab79e⋯.jpg (75.13 KB, 354x259, 354:259, 1508112311225.jpg)

>>13659910

What makes it shitty?


49bdab No.13659932

>>13659897

Shit audio ruins the music and the colors are off compared to the original. Other than that it's playable.


0e558b No.13659936

>>13659928

It's just pointless.


159681 No.13659940

>>13659936

The fuck does that even mean?

>>13659932

Got any examples of that for music/colors?


2e8405 No.13659942

>>13659928

Reduced graphical effects and like 1/4th the screen resolution.


0e558b No.13659967

File: 733ddb618c823d4⋯.gif (450.16 KB, 500x338, 250:169, katz.gif)

>>13659940

Do you like subpar ports or something?


4a4ae2 No.13659974

>>13659623

PC doesn't exclusively refer to the IBM PC. Macs are PCs. The Altair 8800 was a PC. Can your nigger brain understand the difference between a brand and technology?


49bdab No.13659985

File: 1ed560402d549af⋯.webm (2.94 MB, 480x360, 4:3, Best VGM 206 - Yoshi's Is….webm)

File: 0e7152844acfd6e⋯.webm (2.48 MB, 480x360, 4:3, Yoshi's Island- Castle th….webm)

File: 1aefd4499845f44⋯.jpg (275.97 KB, 1280x720, 16:9, maxresdefault1.jpg)

File: 1acd07af90512c9⋯.jpg (49.24 KB, 1280x720, 16:9, maxresdefault.jpg)


159681 No.13660020

>>13659985

Is the GBA version being more visibly pixelleated actually a difference in how the game looks or is that just due to the source of the screenshots being different?


0e558b No.13660033

>>13660020

It's just an average, mediocre SNES port. Just because it's not shit doesn't make it's especially good.


49bdab No.13660056

>>13660020

It's just because how the chucklefucks who recorded the footage did it, there are hundreds of videos on youtube that recorded it better. I just grabbed what ever was the first result that showed off the color difference well.


f954d1 No.13660323

>>13652647

>>13650478

I don't mind the control layout one bit but holy FUCK does it wear out my thumbs if I play too long


2e8405 No.13660339

>>13660020

One is being taken from a Composite Video capture and the other is clearly a fucking emulator.


2b3081 No.13660380

>>13657285

Ah yes, thank you. This should be proof that the annoying fairy meme is older than reddit and probably even older than gamefag(not sure when the episode aired was made).


2f81f9 No.13660532

>>13659974

>>13659974

>Altair 8800

>PC

The 8800 is an early microcomputer you uneducated mongrel, the IBM PC standard was launched in 1981.

The Commodore Amiga was a home computer, it didn't adhere to the PC standard and neither did its competitors since PCs in the early to mid 80s barely had graphics or sound.

Unfortunately by the time the PC was catching up to the reigning Home Computers around 1990 in those regards both Commodore and Atari were too busy killing themselves, they failed to upgrade their hardware while PCs were soaring away on Soundblasters.

Commodore was kill in 1994 and the advent of Wangblows 95+Wangblows-exclusive 3D accelerators sealed the fate of home computers as a whole based nips were producing the PC-98 until 2000 though.

Apple would've croaked too had it not been for Steve and his Reality Distortion Field, they ended up adopting PC standards and haven't produced anything resembling a Home Computer since their PowerPC macs.


164bfe No.13663693

File: e83b98936b15ebc⋯.png (18.69 KB, 400x400, 1:1, 1492805591.png)

>>13650059

Too bad Yoshi gameplay just isn't as fun as Mario, Wario, DK or any other Nintendo platformer. I'll never understand the love for the Yoshi games, it feels like they were designed only for little kids, like Kirby.


be7ef6 No.13663755


be7ef6 No.13663767

>>13650871

moar like:

Navi: HEY, HEY LISTEN, STOP, HEY, STOP, HEY LISTEN, HEY, HEY LISTEN, STOP, HEY, STOP, HEY LISTEN, HEY, HEY LISTEN, STOP, HEY, STOP, HEY LISTEN, HEY, HEY LISTEN, STOP, HEY, STOP, HEY LISTEN, HEY, HEY LISTEN, STOP, HEY, STOP, HEY LISTEN,


2e8405 No.13675690

Worth mentioning, Yoshi's Island can be had for a fucking song if you look for nip copies.


2ce32f No.13675746

File: 26414263df008ec⋯.jpg (200.44 KB, 1200x1600, 3:4, s-l1600.jpg)

>>13660532

I've never seen someone get so upset over the definition of a word before, congratulations anon. The ZEE ECKS Spectrum is a pretty nifty British PC by the way.


cecb08 No.13675825

>>13675746

it's pronouced zed ex


04a66c No.13676171

>>13675746

Jesus Russia fucking calm down with that power adapter. Does that weigh like fifty pounds or what?


9f0de7 No.13676323

>>13650059

Donkey Kong Country is better.


6e1cda No.13676346

>>13676323

DKC2 > DKC3 > DKC1

All three are very good games

Yoshi's Island is probably the best 2D Mario game, followed by SMB3 in terms of level design and difficulty, and then SMW


5c2f87 No.13676366

>>13675825

unless its the american model


9f0de7 No.13676368

>>13676346

Agreed about DKC2, it also had the best graphics out of all of them.


e8c9b0 No.13676390

>>13650059

mytomato literally designed the game's visuals in a rage over Donkey Kong country's success claiming you didn't need good graphics to make a good game


98bc19 No.13676441

>>13651440

That's not fair dude, Genesis had blast processing.


30c419 No.13676475

>>13650317

WAHHHHHHHH

WAHHHHHHHH

WAHHHHHHHH

*BEEDEEPBEEDEEPBEEDEEP*

WAHHHHHHHH

WAHHHHHHHH

WAHHHHHHHH

*BEEDEEPBEEDEEPBEEDEEP*

WAHHHHHHHH

WAHHHHHHHH

WAHHHHHHHH

*BEEDEEPBEEDEEPBEEDEEP*


13bcd4 No.13679279

>>13650317

100%, yes.

Navi in Ocarina was only annoying because every single dialog has to pause the action until you can skip through it. If they just removed all of the dialog from ocarina entirely it would be vastly improved.

Games aren't paintings, they need to flow and keep a rhythm going.

Her saying "Hey! Listen!" is actually kind of cute, but the aggravation of the constant forced pausing transferred onto her because she's the most common reason for it happening.

In Yoshi's Island, baby mario's cry always just sounded like an alarm to me. It made me go "oh shit!" in the same way the drowning music did in Sonic 1. It wasn't annoying, but it was certainly effective at lighting a fire under my ass when I fucked up.


2ce32f No.13680336

File: dde3011ae538e37⋯.jpg (16.71 KB, 480x360, 4:3, .jpg)

>>13676171

Probably, most power adapters that size are relatively heavy. At least the ruskies had the decency to put all that weight in the middle of the power cord instead of directly on the plug like pic related.

>>13676390

And ironically ended up with some of the best graphics on the system. And even the GBA port of it was still up there with top GBA games.


382f63 No.13681192

>>13652348

>collectathon

When will this gay ass meme go away? If you have to acquire the red coins, stars and flowers during the course of a level it's not as much as collecting it's more part of them game especially if you want to play the bonus levels. Or it could also be a way of saying : don't suck


0e558b No.13681477

>>13680336

Too bad the gameplay is monotonous compared to DKC2, pretty graphics though :^)


9a5a8c No.13681504

>>13650317

>be kid

>Navi says hey listen

>listen

>she gives some helpful advice

I really don't understand this meme. Even replaying it as an adult she doesn't spam it consistently.


c9dbae No.13681530

>>13681504

She's not annoying during the main quest. She's annoying when you're doing side quests and she won't stop telling you the same shit every 10 minutes.


0e558b No.13681549

>>13652696

>>13657285

>>13650317

It was always a fucking joke you brats saw when you were kids.


cecb08 No.13681586

>>13681192

Have you played Yoshi's Story? Imagine a 2D platformer, but instead of reaching the end of the level, you have to pick up thirty fruit, most of which are just lying around, not particularly hidden or hard to grab.


86c192 No.13681778

>>13651923

You're a nigger, level design and music were fucking amazing.


90a459 No.13681831

>>13659967

You're not answering his question at all, YOU FUCKING CUNT.


6e1cda No.13686812

YouTube embed. Click thumbnail to play.

>>13657285

That's great

>Related videos


0e558b No.13686841

>>13681831

Kill yourself.


42737c No.13686849

>select sprite

>click on top right corner

>drag until the sprite is scaled

lol so revolutionary


b073a8 No.13686872

YouTube embed. Click thumbnail to play.

>>13657285

I like how they at least made the music sound like an actual track from the game.


2284b4 No.13687331

The game looked stupid then and it looks stupid now.not gonna play


53565c No.13689730

>>13650317

Yes. I played OoT and I don't get the whole Navi thing, unless you are literally autistic -> an autist at a party (jk) can't shut out the stimuli and have a conversation with someone.


76c162 No.13690682

>>13681530

im just happy somebody cares


1821da No.13690713

>>13650317

Although I agree with you, his cries were specifically designed to be as annoying as possible so you panicked and tried to get the baby as soon as possible. I don't remember where I read about that, but the team tried to capture why babies cries were annoying, and they succeeded.


cecb08 No.13690773

>>13689730

Playing the game now, it's kind of annoying to have a character explain the basics of how to play a 3D game to you every time you start a new game.

>Press A to open a door Link

It made sense to have that at the time though. And she mostly shuts up once you're past the Deku Tree.


52e7fc No.13699960

>>13650324

Ocarina iz 4 plebz


f9ecec No.13702599

The final boss fight in Yoshi's Island was fucking amazing too. It really did feel epic.


c21a58 No.13703156

File: 8ae3d06065bcd9c⋯.png (45.15 KB, 964x322, 482:161, 24o0oav.png)

>>13660020

I can't find any screenshot that show it well, but the main thing is that the colors are very washed out. Not that it's a gamebreaker by itself, but at that point the awful music and smaller resolution have already ruined it. It does have a few extra bonus levels which are kind of nice.


c21a58 No.13703269

File: a430882c47be9e3⋯.gif (39.42 KB, 450x300, 3:2, screens.gif)

>>13703156

>smaller resolution

To clarify my post, that screenshot is probably of a "color restoration patch" which is why both shots are the same resolution. the GBA version is indeed of smaller resolution, so it can be harder to dodge enemies coming at you.


0eabcb No.13703287

File: 2335e7b09a2d1f5⋯.jpg (22.23 KB, 480x360, 4:3, hqdefault.jpg)

>>13703156

A small touch that's missing is the washing machine sound effect from the sewer/dark rooms. Small shit like that noticeably impacted the atmosphere.




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