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/sw/ - Star Wars

The Empire did nothing wrong.
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File (hide): 51d441ad1db17b3⋯.jpg (136.02 KB, 1280x720, 16:9, maxresdefault.jpg) (h) (u)

[–]

 No.2652>>2653 >>2655 [Watch Thread][Show All Posts]

i'll be honest, i'm enjoying this in the beta. it would be better if it had space assault and proper hero vs villains and no sequel trilogy shit, but i can live with the latter. my question is how much did they lose on the first that made them actually listen to the community this time around?

 No.2653>>2654

>>2652 (OP)

I think they've lost quite a lot because of shitty dlc, which noone wanted to buy. That's why they even give us new freelc system but at the same time found new way to steal our money


 No.2654

>>2653

yes, sadly microtransactions are the subtle jew.


 No.2655

>>2652 (OP)

These phuckers can all phuck off.

Star wars is DEAD.


 No.2658>>2660 >>2667 >>2677 >>2882

File (hide): 9822784d6b69fe0⋯.png (7.45 MB, 4092x2893, 372:263, ClipboardImage.png) (h) (u)

It's more likely to be pressure from Disney rather than fan feedback that forced DICE to start shifting from their original vision for the rebooted Battlefront franchise, that being Battlefield-lite with flashy effects. DICE's first Battlefront disappointed in sales and playerbase, and so far it's been the only big non-mobile and non-lego Star Wars game that EA has made with it's exclusive licensing deal. For Disney that must really piss them off.

We're four years on from the death of LucasArts. Disney was convinced they didn't need them after the purchase and that the future was all in brand new EA-made Star Wars games. The back catalog of games was in complete limbo apart from GOG occasionally getting to patch them up. Then suddenly, just last month Disney starts restoring official multiplayer servers for decade-old games: first Empire at War and now Battlefront 2. That demonstrates how little faith Disney has left in EA to keep the Star Wars gaming community alive.

Disney's disappointment is probably one of the driving factors behind DICE doing a complete turnaround on core game features from the original Battlefronts that they intentionally left out the first time. Not just eras, but also soldier classes and singleplayer content. And now Disney wants to add even more pressure on the new game by splitting DICE's multiplayer community with the original Battlefront 2.

Nothing could make me buy EA's products, but things are certainly getting spicy between Disney and EA. I can't wait to see how much worse their working relationship is going to get towards the end of their contract.


 No.2660

>>2658

>We're four years on from the death of LucasArts.

it still hurts knowing battlefront 3 was sitting and ready to go. while everyone was busy jerking off 1313, there was an unreleased fps called first strike, that if successful, would have been given a third person view and vehicles and then bam! battlefront 3.

>just last month Disney starts restoring official multiplayer servers for decade-old games: first Empire at War and now Battlefront 2.

so far their online restoration has been terrible. you can hardly get into a battlefront 2 server, and even then it's one super laggy mess, even worse than back in the day. game needs dedicated mp.


 No.2667

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>>2658

>We're four years on from the death of LucasArts. Disney was convinced they didn't need them after the purchase and that the future was all in brand new EA-made Star Wars games.

Yeah they went from "Rey Mixer is the Avatar now, you have to deal with it" to "oh yeah, there's the old stuff somewhere". I wasn't expecting EA to bring back the content from the prequels.

Too bad it's a bland EA product filled with micro-transactions. Also it's made for consoles first, so even the PC is stuck with 20 vs 20 players max.


 No.2677

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>>2658

It truly is hilarious, DICE has all the models, effects at super high-poly but since they're stuck in the same mindset of Battlefield 4 and the like they can't place and code them to act in a way that would be cool or interesting, for instance a more open field with vehicles placed around it, with strict classes. EA_Battlefront 2 will have the same gameplay as its predecessor but it would so easy to just expand it. I don't know if its just profit-taking for DICE and EA to stay safe or design wise they just don't know better.

Thankfully I can just watch nu-Star_Wars burn some more, I know its to late for them to pull out of the trench.


 No.2709>>2715

Is single player at least decent?


 No.2715>>2722

>>2709

they didn't let you test the campaign, just the shit that they had in the last game, those stupid missions. you could only play the easy levels. also they don't have co-op apparently this time, which is dumb.


 No.2722>>2727

>>2715

>also they don't have co-op apparently this time

So instead of fixing the co-op from the previous game (2-player co-op limited to the people in your friendlist) they just got rid of it? Was it too hard to add matchmaking?


 No.2727

>>2722

idk, i guess overhauling the mp and adding a campaign meant there was no time left to just ctrl+v the co-op option for missions.


 No.2730>>2741 >>2744 >>2758

File (hide): 88240dcdba097b9⋯.jpeg (30.88 KB, 241x320, 241:320, image.jpeg) (h) (u)

In the extremely unlikely event this doesn't end up being a massive dumpster fire of a game, would any one here be interested in playing? I'll probably end up getting it no matter what cause I babysit my cousin (5 years old, poor kid doesn't know better) and he loves Kylo, who's playable. I'm 22 so if I want to remain his favorite cousin and basically his cool uncle I have to pony up. Might as well play MP with any of you fags who are getting it too.


 No.2741

>>2730

Depends on what happens to Inferno Squad in the campaign. Not supporting it financially if they do what I expect and have the decent imperials prove their humanity by defecting to the Jew Republic.


 No.2744>>2746

>>2730

They've fixed the original Battlefront 2, you should play it instead of that shitty EA game.


 No.2746>>2758

>>2744

except their fix broke more shit than it fixed


 No.2758>>2759

>>2746

gog is in the process of working on dedicated servers and acquiring the game's source code, patch should be out in the next few weeks.

>>2730

given it's a lil kid, i'm assuming you're a consolecuck and not a mustard?


 No.2759>>2760

>>2758

>>acquiring the game's source code

I don't know if that's how it works, I doubt Disney would be willing to part with their code so easily. It would be nice to get a code dump from Lucas Arts.


 No.2760

>>2759

it's a 12 year old game, disney doesn't give a fuck about it.


 No.2761>>2762

File (hide): 18d305d0a3b4672⋯.png (181.34 KB, 660x440, 3:2, 1491990_original.png) (h) (u)

>cashgrabfront

>bEAttlefront

>not the real BattleFront but that EA game

>etc.

Just call it DisneyFront, fucks sake. DisneyWars, DisneyFront, DisneyFilms etc.


 No.2762>>2764

>>2761

For Disney's master cash grab?


 No.2764

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>>2762

For them shitting all over a science fantasy setting I enjoyed for ~25 years. EA is a mindless droid operating a conveyor. They don't call the shots.


 No.2882

File (hide): c1df99b02c092a1⋯.jpg (76.35 KB, 600x599, 600:599, mr_wayne.jpg) (h) (u)

>>2658

I can sympathize with the Joker when it comes to their relationship, I think.


 No.24656

Dice rollRolled 3 (1d20)

For fuck's sake.


 No.24657

Dice rollRolled 16 + 2 (1d20)

FF


 No.24658

Dice rollRolled 17 + 35 (1d20)

FFFFFFFFFFFFFFFF


 No.24659

Dice rollRolled 17 (1d20)

FFFFFFFFFFFFF


 No.24660

Dice rollRolled 20 (1d20)

FFFFFFFFFFFFFFFFFF


 No.24661

Dice rollRolled 17 (1d20)

FFFFFFFFFFFFFFFFFFFFF


 No.24662

Dice rollRolled 13 (1d20)

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF


 No.24663

Dice rollRolled 6 (1d20)

FFFFFFFFFFFFFFFFFFFFFFFFFFF




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