>>626566
>Carrier's runway also bobs in three dimensions.
The difference being carriers are FUCKING HUGE and have lots of inertia, they won't be moving nearly as much as a float that wil have a density of near zero.
>that is a solvable problem. It could be some kind of friction mounts. Plane's gear would slide into them during touchdown.
So now in addition to just trying to hit the float, you've got to precisely slot the landing gear into friction catches? This is a new level of stupid, to go back to the previous example this is like floating some waterskis in the middle of a pool and trying to leap into them without falling over.
>There are already solutions for these problems:
>-https://en.wikipedia.org/wiki/Runway_edge_lights
>-https://en.wikipedia.org/wiki/Optical_landing_system
Okay, so in addition to a float for each plane we've now got to have floating landing lights for each plane. The runway is no longer "infinite" in length either. And since between these lights and the limit of how big your floats can be you're putting an upper limit on how big your planes can be, which negates the one advantage of this whole system. You're just recreating an AC deck for a lot more expense and a lot less practicality on the ocean surface, for no tangible gain.
>Sortie rate doesn't depend on duration of float handling. You know planes on regular carriers do not just go from idling to the air in 20 minutes. They are taxiing, doing pre-flight diagnostics.
And the pre-flight shit will take far longer in your memecarrier than it would on a regular one, because you have to move everything to the water and keep track of it.
>What is important is right capacity to do preparation on multiple planes simultaneously so that they could be "buffered" and by this non-stop launching/recovering could be achieved.
Except you can't even do that. You've got to set out a new float for every plane you want to launch and recover the float for every plane that takes off. Every "runway" you set up has to be completely rebuilt every time a plane takes off.