>>19481
OK, on a more serious note:
Coding
if you don't know anything about coding, you won't be able to learn it within a month or two to the point where you'd do it well, plus you would have to put into it a lot of effort that you could put into writing stories. In other words: find someone who can code in any language- it's not hard to learn new languages, as long as you understand how coding is generally done.
Art
All 3D characters you see in games where made by some generator like Daz3D, so here you will either have to pay or find a torrent. Unless you are planning on actually having video clips, you won't need to animate; pictures are very easy to make and learn how to do. The biggest issue are the backgrounds- unless you are going use photos, you will have to learn some 3D making software, and unless you already played around with at least SketchUp, this can eat up a lot of time and effort too. If you want to outsource this part to an artist, then I'd recommend finding someone who can draw, as this is preferred art form.
Game Engine
Use Ren'Py if you want a simple "click and stuff happens" game, if you want an avatar that can move in a world and do stuff, use RPGMaker, as it gives many assets (grass art, chibi characters etc.) and systems (walking, events, dialog..). Don't use Unity (not because it's bad, but because you will have build your own assets and systems).