You say magic is dead, what about psychic powers?
>Mollusc race
>Approx 5 ish feet tall when 'standing', multiple tendrils for movement. Generally a dark blue color or dark gray or dark violet
>Multiple eyes that act as a pair of eyes, no discernable face, colorful stripes
>Through one way or another they can mimic appearances of anything they've seen. Impossible to tell the difference between real and not save for actually touching one when disguised.
>They understand they are frightening to most, they see themselves as harbingers of knowledge and secrets.
>Generally psionic, with some unknown link to the outer planes.
Insectoid race
>Highly spiritual race of cockroach peoples.
>Organized communities with highly organic looking structures.
>Vary in height from 4"-7". Build type is just as varied. only the males have leathery wings that cover the body like a surcoat. Women have dat abdomen. Colors range from blacks to reds to oranges.
>Spiritual nature is focused on the eyes located on top of the head. Philosophy is that the divine light of the creator flows to their mind through these eyes. They worship the sun and moon as a religious dualism. Contrary to humans the sun is a feminine being and the moon is masculine (sun being a warm life giving mother, moon being a watchful/guiding father). Mildly animistic in understanding that the sun birthday the soul into all beings, but their eyes allow them more "soul strength to guide the lesser races to her warm embrace."
>Culture is a mix of all the 'desert religions' with the best aspects of all (theistic Christianity and Islam mix essentially with less "convert by the sword" as all the roach peoples are a part of this religion). Government is a democratic monarchy. Clothing style is akin to morrowind-style dunmer. No matter what, the "sun eyes" as they are called are visible as well as the antennae.
>No magic capability, but fiercely strong and able to defend themselves and their peoples. Reproduce at a moderate rate, natural armor and extra limbs makes them terrifying to fight. Their speed is wondrous for guerilla tactics. Prefer alchemy for ingenious creations of war and medicine.