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File: be5ee8f11e1dfc2⋯.webm (5.56 MB,640x360,16:9,videoplayback (1).webm)

 No.343282 [Open thread][Last50 Posts]

You know the drill, post games that pertain to the board's interests, the lore surrounding them, and ones that are fun to play together using online multiplayer.

Oh, and before you ask, your average Tacticool Shooter game can easily be reflavored to handle a Cuphead campaign. Personally, I'd go with Savage Worlds and limit dice explosions based on EXP gain, and use the Superhero supplement to add some cartoon logic into the mix, though I'm sure others have different suggestions.

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 No.415341

File: 4aa0f6cbee666f1⋯.png (131.18 KB,640x480,4:3,An early beta of Grimoire ….png)

>>415316

Perhaps Grimoire? It's been in development for something like 20 years and finally released a while back.

https://cleveblakemore.itch.io/grimoire-heralds-of-the-winged-exemplar

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 No.415343

>>415316

You mean the Grimwah let's play? Yeah despite being released at the time it was unfinished. Plus at release some Goons injected malware and distributed their own version of pirated copies so it's a gamble to try and pirate it.

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 No.415357

>>415341

Wow, i actually do recall that thread now that you posted that. Wasn't it just random anon playing the game, and posting random images here? Pretty weak shit, which is why I probably spaced it.

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 No.425832

Neocron

Strife

Nethack

Diablo 1 & 2

Cleve Blakemore's Grimoire

Curse Of The Azure Bonds

Eye Of The Beholder

Skyrim

World Of Warcraft

Kingdom Come: Deliverance

Dark Messiah Of Might And MAgic

City Of Heroes

Thief

The Dark Mod

Enderal

Revenant

Fallout 1 & 2

Call Of Cthulhu 2006

Call Of Cthulhu 2018

Dink Smallwood

Dwarf Fortress

Vampire: The Masquerade

Lifeweb

Cataclysm: Dark Days Ahead

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 No.426201

File: fe4c3fb04ee0ea5⋯.jpg (128.91 KB,1416x640,177:80,EebtcCnUYAIMtdP.jpg)

Darkest Dungeon now gets its own tabletop adaptation, courtesy of Mythic Games

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File: 27162c67963993e⋯.png (1.66 MB,678x872,339:436,ClipboardImage.png)

 No.426195 [Open thread]

I have a conundrum and I'm not clever enough to think of a solution. I like the idea of deities bestowing boons and abilities on their followers, but I also like the idea that maybe not all religions are valid, especially if their teachings and histories don't match up. What's a good worldbuilding way to handle multiple, contradictory deities existing and aiding clerics? I've toyed with the ideas that a.) it's the same set of deities wearing different disguises for each separate religion, and b.) there are no deities, it's the cleric's willpower that they attribute to deities. I feel like these two avenues are lacking. If there's anyone still here, what are your suggestions?

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 No.426196

File: 5b40b9e47ecf32e⋯.jpg (259.84 KB,800x585,160:117,Boros_Reckoner.jpg)

I thought the idea of deities treating us like we treat dogs would be cool. like "hey i'd love to help you but I literally can't understand your language." or Deities just treating us like tools to be used, "They're only humans, who cares?" like the way farmers treat their animals. As for the contradictions, maybe the gods have amnesia? are on drugs and forget? change their minds all the time? hope this helps

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 No.426198

>>426196

Being lost in translation due to being different species is an interesting angle. I'll look into that. Thank you.

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File: af143b7f7a578db⋯.jpg (145.65 KB,970x545,194:109,Call of Alex Jones.jpg)

 No.303398 [Open thread][Last50 Posts]

How would you do an Alex Jones character in Call of Cthulhu?

What would you do to adapt him to the 1920s? Delta Green?

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 No.415802

YouTube embed. Click thumbnail to play.

He did a second podcast with Joe Rogan not too long ago. It has inderdimensional demons dealing with nazis and aztecs-mayans (he mixes them) praising aliens. Pretty neat stuff for an RPG. There's also vampires, two opposing governments in the shadows, nazi scientist that control NASA, lewd comments towards Eddie, clockwork elves, how to break the simulation we live in... you name it!

The main story goes something like this: there are multiple dimensions, but our brains filter them out to keep us sane. If you do certain rituals or take certain drugs, like DMT, you can expose yourself to those dimensions and see the beings that inhabit them: the machine elves, who are also called "demons" and "aliens". New World Order people deal with these demons and serve them, and that's why they do evil Illuminati stuff. Good forces usually don't intervene cause they respect free will and the NAP (Non Aggression Pact).

At almost 5 hours, the podcast is long as fuck, but it's prime inspiration for a lovecraft-like universe.

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 No.415829

>>415802

He went on Logan Paul and offered to have gay sex with him and Joe Rogan at the same time.

He's pure lolcow at this point, deliberate or not.

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 No.415866

>>303398

He is the harold, the one no one believes, and if the player's dont believe him, interact with him greatly or make him a pivotal part, he joins the mythos and becomes one with the enemy.

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 No.426154

>>415866

he is the enemy all along, the hidden half brother of the Offspring of Hastur.

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 No.426197

File: 3958165df8e8cb0⋯.jpg (37.14 KB,500x501,500:501,Old_Ones.jpg)

>>415802

Alex’ use of “clockwork elves” is a reference to Terence McKenna’s “fractal elves”, “machine elves”, or “Tykes”, beings a lot of people on DMT see/meet.

https://en.wikipedia.org/wiki/Terence_McKenna

https://mysteriousuniverse.org/2011/07/a-bad-trip-with-the-clockwork-elves-is-there-a-government-dmt-conspiracy/

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File: 847740efda8f1c9⋯.jpg (88.63 KB,526x588,263:294,dead_inside_sad_miserable.jpg)

 No.426181 [Open thread]

Well, 2 nights ago a member of my D&D group got kicked out after several years of playing with us. Why? Because he thought it was a bad idea to defund the police, and had the nerve to express that. Now, this group started as a couple friends in college, then grew later as we sort of glommed on others from various social groups. I'm sure one of the "geek social fallacies" was at work in full force here. But things worked out for a while. Yeah we knew some people disagreed politically, but we lived with it. Until things with trump got worse and worse and suddenly that guy became That Guy and before long I'm getting dragged into a separate Facebook group where everyone has decided to kick him out. Now there were other reasons including in-game behavior so maybe this was just the straw that broke the camel's back. Either way, the guy was a bit upset but composed when he was confronted in a group chat about this and then was promptly given the boot. They brought his gaming possessions to his apartment and left them there. Then he was banned from everything.

I talked to him later and explained why revealing your power level is a bad idea. I think he understood, but it's too late now.

Now for my first question: am I as justified in being angry over this as I am? I feel this sort of pit in me, that our long-time group lost a member over this. Things are getting worse. I'll hang out with literal left-wing commie ACAB weirdos and enjoy talking to them. Do I think their opinions are retarded? Yeah, but as long as they aren't "GTFO of my house" they are sometimes fun to engage with. Or at least listen to. I think it's stupid to throw someone over politics. But perhaps I am too tolerant.

And for my second question: should I retaliate, or leave as well? I run our current campaign which is quite high level. I have plans for the ending to be potentially quite deadly. I could make it so, and it would not be a "bad" ending necessarily. Then if I wanted to I could simply pack my things and leave and never come back. The kicked player is interested in OSR. I am also interested in OSR. We could form an OSR group together. I like the others but their intolerance (maybe of intolerance itself, but still) disturbs me.

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 No.426184

>>426183

No. The others kicked him out. Their minds were made up. I could have fought it but I'd have been kicked too for no real benefit.

I'm annoyed by this treatment (he is ok with it because he is realizing they didn't like him anyway and it was for the best) but I am annoyed they are destroying the continuity of my campaign. So I want ideas for how to respond. Especially whether I should let this guy keep declaring background actions for his character as he manipulates people against the party.

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 No.426186

>>426184

>I could have fought it but I'd have been kicked too for no real benefit.

If your own position in the group is really that shaky then it's probably best to wrap up the campaign and leave. This bullshit drama already sounds like it's cutting into your enjoyment of the game. Honestly, if this group's salvageable then stay, but if you genuinely would rather go do OSR then do it. Even if it's unjustified or you're being too good of a friend it's better to play the game you actually want to play.

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 No.426187

>>426186

Well the other player's position in the group was shaky already. One of the group recently came out to everyone except the kicked player because that player has been slightly-less-than-100% accepting in the past of such things.Whereas if I shared the same opinion... would I get the same treatment? If I argued against defunding the police? Or whatever? Would I be next? I think they like me more. But this hysteria knows few bounds.

It cuts into my enjoyment of the game only when it is brought up, hence why we had the rule not to discuss it. We were all friends but they let this shit get in front of that.

Is the group salvageable? I'd rather play OSR but I don't mind running nuD&D for them. I enjoy it. I will keep playing with them for now. Revenge seems childish but I don't know how to pack away my resentment at what happened.

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 No.426193

this kind of thing is why I only play with people who deny the holocaust tbh

>>426187

the resentment will not go away and it will color your enjoyment of gaming with this group forever, they are shitty people who would never show you the consideration you show them.

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 No.426194

>>426193

Yeah I am considering adopting that motto. Thing is, I'll play with anyone. Commies, fascists, cuckservatives, lolbertarians, I don't care. I only care that (1) politics does not come up, or (2) if politics does come up, it sticks to relatively well-tempered debate and doesn't drag down the game. This shit is just disgusting to me and not just because they disagree with me. I find it disgusting that they cannot leave it out of the game.

Maybe I should power-wipe them with the final encounter and leave. Feels sad to lose all these years though.

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File: 13c9d93f8032a2a⋯.jpg (13.51 KB,188x268,47:67,RHW.jpg)

 No.426182 [Open thread]

bad idea or good idea?

getting more players in on this seems like good meme magic and i could iron out any mechanical problems then put it through proper playtesting

it'd make the jews mad if this game somehow became massive overnight

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 No.426185

>>426182

>it'd make the jews mad if this game somehow became massive overnight

Grow up and stop wasting your time fantasizing about being annoying to people who don't care if you exist.

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 No.426188

>meme magic

Go back to 2016 fagot

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File: 106c9f95d0c7aaa⋯.jpg (72.57 KB,564x730,282:365,106c9f95d0c7aaaa9983623740….jpg)

 No.420515 [Open thread][Last50 Posts]

>want to run a game

Okay, world building seems cool. I'll do that.

>what about theology

>what about politics

>what about economy

>what about guilds

Holy fuck this is overwhelming! I'll just run a campaign setting instead.

Forgotten Realms seems cool.

>holy fuck this is a lot to remember

>where is Waterdeep again

>ummm was it mystra or midnight

>is it Zhentil or Zhentarim

How the fuck do people run games successfully without constantly fucking things up? Maybe I am just too retarded. It seems like you need to be an epic level wizard to even approach it, yet I know literal autistic spergs who can do it like it's the easiest thing in the world. They're not good at it by any means, but they can make it happen without getting impossibly trapped in the minutiae.

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 No.425948

>>425928

>And maybe get the hang of mechanics first?

That's a fucking given.

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 No.426002

>>420515

Never tell a player that they cant do something unless their character cant actually physically do it.

Dont be afraid to kill player characters.

All barmaids and tavern wenches are ugly.

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 No.426020

OP, do light notes at first since your plans can and will be derailed

1. start off with some vague story pieces

2. present them the problem as one of these pieces (but not the rest of them. the rest are spoilers)

3. see how they respond, where they go, and what they do

4. plan out your gameplay in response to the players

5. this includes making the BBEG and all relevent NPCs respond to the changes happening in the world, even if these edits remain offscreen and are (currently) unknown to the players

6. unless the players know about it, consider it malleable. if the players do know about it, then its set in stone and breaking it requires justification

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 No.426021

>>425888

a type of town guard i sometimes scatter around in places is a plainclothes officer. a young, attractive woman, armed with concealed weapon

players go for seduction checks then have no idea they're already talking to the popo

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 No.426180

I know I'm late, but I'd like to throw my two cents in.

Take notes during gameplay. I'm not the best at doing this myself, but when you have to make up random details about the setting on the fly, you should note them down for future reference. It's weird how pointless details I've made up previously would become relevant later.

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File: d6123c13e23bdce⋯.png (286.84 KB,750x1334,375:667,unnamed.png)

 No.426174 [Open thread]

https://twitter.com/Alexhandr4/status/1282518725741223937?s=20

Dungeon World creator Sage LaTorra is another game designer telling the same old lies and he gets blown out with facts.

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File: 9cd048834f7cfeb⋯.jpg (7.74 MB,4000x5551,4000:5551,__pirotess_record_of_lodos….jpg)

 No.401170 [Open thread][Last50 Posts]

The last thread's in autosage and these are a tradition at this point, so here's the new one. Feel free to add any drow related smut, as long as it's not something that belongs in /chaos/, because dicks do not belong on women.

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 No.424880

>>424878

You gotta spoil explicit stuff bro

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 No.425741

File: 5b0bfbfc1afe366⋯.jpg (979.1 KB,2475x3524,2475:3524,897abf04217e59b3110843f4a7….jpg)

we back?

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 No.425764

>>424880

but that's gay

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 No.425974

Anyone got the recent stuff from space age ?

Cant find it anywhere.

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 No.426173

File: 56ecab45b240995⋯.png (2.58 MB,1280x1811,1280:1811,1594175037566.png)

>>421472

Have a higher res one

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File: 5e81e5039a0b8f3⋯.jpg (11.83 KB,195x200,39:40,Eldar_Guardian.jpg)

File: 652345cf0d99c80⋯.jpg (182.45 KB,2048x1152,16:9,Crisis suit.jpg)

File: 400037fd65890c1⋯.jpg (456.71 KB,1920x1624,240:203,matthew-davis-mattd-lzd-lo….jpg)

 No.425623 [Open thread]

Post Warhammer 40k head cannon you have to explain away gw fuckups or for yourself.

Here are mine.

#1 The pipe that goes from an eldars arm into their shuriken Catapult/pistol/whatever is connected to the power generator on the eldars back. This gives the gun enough power to fire full auto and connects it to the suit and eldars nervous system for faster reactions. If you pull it out the gun is Semi-automatic.

#2 It looks as if the Tau Fire warrior cant fit in the crisis suit, but the can, as he drives it by the back flipping up, him climbing in forward, laying forward looking through chest Slit + Computer HUD hologram + he sees what the crisis suit head sees, because the suit plugs into his brain through the back of his head. So he doesn’t have to control much stuff with hands he does it with his brain.

Like in district 9.

#3 Bolter shots aren’t Coke cans they’re 75.Cal, I mean that’s true that’s not head cannon.

#4 Eldar scatter lasers are just lots of barrelled lasers, so they can all shoot at once like a shotgun, or all shoot one by one for really high rpm.

#5 Ynnead is slaanesh and it’s a big trick to get eldar to Jihaad themselves. Hence why visarch hides his face, he’s all slaanesh mutated and looks like that new Slaanesh Deamon prince.

#6 Eldar accidently made Slaanesh, Old ones accidently made Tzeenach

#7 Old ones looked like lizardmen and Lord mazdamundi. Hence the appearence of Tzeenach.

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 No.426092

File: 257fe75b7fe976b⋯.jpg (175.21 KB,1024x1117,1024:1117,1427706754652.jpg)

>>426090

Well If we were going to take this seriously we have to identify what's good in 40k (in the lore) and there are lots of winners in here. people can argue about it but 'tactical morality' , Elder gods/chaos and The emperor all ring in my mind as superior bits. Pushing the tactical morality idea, you need alternatives to the imperium and althought some are held together with handwavium (orks are in, tyranids I am bleh on, Necron are in, etc) others not so much. I think the Tau would be in and probably with a bigger role (for the greater good / communism are interesting alternatives/story branches to work with.

So my rewrite would cast the emperor as a more sympathetic/jesus like character. Instead of being the fusing of a bunch of ancient shamans, you can see how the old ones got along all happy, until conflict ensued (or they saw conflict coming) naturally these beings armed themselves in various ways. Some sects saw a purely material way forward (necrons) while others worked on various hybrid ways forward, fusing the unviverse with life and life tied to the warp. This kind of life served in a couple of ways, first it allowed them to make a kind of 'local spiritual realm' instead of just hanging out in the warp, like a local mesh instead of the internet. This protected them in a lot of ways. Second they can also boost their power by eating the life of these beings (more of a fusion really). The most powerful became known as psykers and would be useful in a military sense both in the material world and the warp (and could be eater for big powerups). Humans were just one of many species that were influenced in this way, being merged on a soul level with Old ones and split off to create psykers and so on. That said, not all life was influenced this way (and not all life needed to be introduced t o the warp). One kind of fungus known as the destroyer (original I know) evolved in a rapid way, not only becoming very virulent to the point of destroying its own biospheres (only to send great intersteller spores to find new spheres but also spread to the warp. There it rapidly evolved into something similar but different then the old ones (they had intellect, warp ability, etc). The old ones thought that this was their foe for all time and when the firsPost too long. Click here to view the full text.

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 No.426093

File: 00b2b463aa3e5c2⋯.jpg (57.61 KB,800x708,200:177,0gmnsdfjdsngkjgnd434bfn784….jpg)

>>426092

Ultimately these two halves of the ork would reunite but stay seperate becoming Gork and Mork (one of which is Smashy but Cunning and the other which is Cunning but Smashy). Gork and Mork rarely manifest (and may be the literal power of Waaagh and Dakka) which make their armies/worlds so dangerous because every new ork and every new world only serves to empower what was already a very powerful entity (now two powerful entity, think Neanderthal vs old one nerds).

This caused the old ones to split further some thinking that it was wrong to Krump protoGMork and others wanting to go finish the job (the power of which they lacked at the time). So some old ones went to experiment with the humanoid races, some old ones went to just try to live their lives as insirational ideas and others tried to warn the old ones that the orks were not the threat that there was something far worst coming.

So the most militant group decided to forge a sword, a spirit sword (chaos sword?) that they could use to Smash all of the other threats into non existance. This research focused again around the material/chaos hybrids and eventually resulted into uplifting a race of monkeys on a farflung planet into person hood. The brightest of these monkeys (now called humans) were merged with many of the old ones in a form of accelerated evolution (both materially and psychically ) to try to get to the 'omega state' of this race to use them as a weapon. It kind of worked.

The Emperor has most of his known abilities (immense warp presence, shapeshifting, reality altering, etc) but was always doomed as the 'first and last man' (sorry UA). Mankind could never exceed the emperor and althought he sought to make humanity better he ultimately realized that he was doing more harm then good expecting humanity to go thru several million years of evolution in a few decade and started playing the long game. He started nudging humanity in small ways, getting them ready for bigger things. He has of course like any gardener had to prune the branches back, Ludite forces, Hedonistic forces, Communist Forces all got the snip under the emperor (under the long game).

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 No.426094

File: 4e3cfb301a8b887⋯.jpg (172.76 KB,1136x788,284:197,Khorne.jpg)

>>426093

So the emperor who had neither love nor sex per say, didn't father children. He fathered humanity and of course sought to make it better using his own evolved self and the several tends of decade of scientific advancement and learning at his disposal. Of course, the lovers, the thinkers, the fighters and the all embracing helped humanity in a number of small ways, tutored the emperor and so on. Soon the emperor sought to make an improvement to himself (the first step of a self improving machine that was argueably the whole point of uplifting the emperor) in addition to mankind which was thriving as a kind of advanced multisystem wide pan civizilization made up of multiple human civilizations at this point. While he was obsessed with this he had (and mankind had) several set backs and later revealed to be sabotage which resulted in the banning of General Ai/Strong Ai. This was a strong set back and caused the first of the 'dark' times where several of the human civ's sought to dominate others and generally be dickfarts.

So emps again with heavy hand and heavy heart (I am seeing the emperor as a lot more like job in this) went to finally unify the human civilization and this time under his direct rule. The Wars against the Iron Men and TechnoBarbarians rise and fall were relatively quick (mere centuries) until finally he won and begun having time to finish his science project. The emperor rules in peace for like a thousand years an the emperor introduced his sons, each one greater and more magificent then the last until finally his 19 sons each ruled 19 stars and the emperor thought maybe the old ones were a bit crazy to have bothered making him because obviously aside from the orks (which the humans had only slightly encountered at this point) there was nothing to stop the emperor . So he finished his long researched perfect son, finally a different person to take the title as last man and supposed crown prince to an empire. His name was magnus.

As this point the real threat (corrupted old ones ) struct and stole / corrupted Magnus, who was basically the only thing that could break his father at that point. Magnus fell but not willingly and taking mosPost too long. Click here to view the full text.

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 No.426153

File: 8ca3513581157e0⋯.gif (8.14 MB,640x640,1:1,tenor.gif)

File: 191e6f41775e978⋯.jpg (46.24 KB,1131x707,1131:707,40K_20181002012147.jpg)

>>425649

>how to fix necrons

>make them extremely materialistic so they can do their job of portraying lawful evil better

>drop the humanoids forms, and make them use something more eldritch or more abstract like in the matrix

>make them the ultimate representation of transhumanist horror, I mean necrons are peak singularity anyways.

>throw some nick land in there to amplify the mechanical horror

there.

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 No.426166

Didn't old ones accidentally create Tzeentch, Khorne and Nurgle though? And isn't it very explicit canon that Eldar accidently created Slaanesh?

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File: 90bb9c975f90f8b⋯.jpg (285.66 KB,860x1214,430:607,1560539629012.jpg)

 No.424292 [Open thread]

How do you handle the disproportionality between 'greater' beings in terms of classes?

Obviously, they aren't meant to be played per se, but they often have higher level creatures which advancement listed as 'By character class' and the like, which doesn't jive well.

Example: A cloud giant is a 17 HD monster described as potentially entering the cleric class... But what fucking good are half the cleric spells in the context of a 17 HD creature? Whats the value of a +1 to-hit (bless) or 1d8+1 hit points (CLW)?

I know there are a few examples of ways to handle it (for example, specific prestige classes, as was done with the dragons in Draconomicon to some degree), but I'm curious to hear how others handle these scenarios.

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 No.424331

File: 98464cda0254527⋯.jpg (76.91 KB,887x665,887:665,classic_blunder.jpg)

>>424292

You should never start a land war in asia, but you should also not post a thread with an image more interesting than the text.

>>424327

Of course it's marcille. I like eltonel's art, but not everything he draws.

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 No.424341

>>424292

Character classes are designed for characters, while the books may suggest that creatures take up class levels in them it isn't really effective as you've noticed because they tend to have prodigious abilities without them but short of a lot of homebrewing per creature there isn't a way to fix it.

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 No.424360

File: bacd7bb4168e58f⋯.jpeg (114.88 KB,640x615,128:123,bacd7bb4168e58f8091d45938….jpeg)

Well, since a d20 has a flat distribution a +1 is exactly as useful for a storm giant as it is for a kobold when each are faced with a worthy opponent. Its an extra 5% chance to hit.

For the rest, it depends. If your trying to integrate a storm giant into a lower lvl campaign then the savage species approach is probably best. Have the giant be a juvenile and trade hit die for class lvls. If its a high level campaign then consider making them eligible for prestige classes directly. But they're still going to suck as a cleric. They would be in the same boat as a 14th lvl fighter who decided to switch to cleric, its not a great idea mechanically so it would have to be character driven. If its the low lvl campaign then maybe alternate between HD & class lvl.

From the perspective of the giants they probably don't see a lot of difference between a 1st and 5th lvl cleric. But they don't notice lots of things that seem important at a human scale. So an acolyte might be any cleric than can't raise the dead yet. And their "third" recognized lvl comes when they can cast heal.

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 No.424361

>>424331

Never get involved in a land war in Asia.

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 No.426160

File: 2578c4c976d5c3c⋯.png (193.24 KB,1700x1109,1700:1109,Periodic_Table.png)

Elementals made out of actual elements.

Would it work? What abilities would they have?

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File: e53ab0ec23ea90c⋯.jpg (208.78 KB,1600x1038,800:519,hitler reading a book.jpg)

 No.418965 [Open thread][Last50 Posts]

We had a thread for fantasy & science fiction books once before, and now we do again.

To get this ball rolling, I greatly enjoyed the Chronicles of the Black Company, specifically the parts set in the Empire / featuring Croaker as the protagonist. Not as much a fan of the later ones; they felt like they veered away from military fantasy. Any similar books or series out there?

Also, proprs to Brandon Sanderson for creating a fantasy world (Roshar) that feels new and unique while actually being well-crafted, logical, and coherent, not just a bunch of random shit cooked up to be different.

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 No.426132

File: 9e9b20e0bc0e462⋯.jpg (610.47 KB,1500x1434,250:239,4ef8a4d1a4d781e6884c13a208….jpg)

Can we talk about history or mythology books in this thread or is it worth making a separate thread just for that?

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 No.426136

File: 7e4f0361a58b88d⋯.jpg (34.33 KB,604x604,1:1,7e4f0361a58b88d72f036b7e48….jpg)

>>426128

If you really think your use of thesaurus.com intimidates anyone, it's a minor miracle than you can go about your day without drooling to death, you mouthbreathing ape.

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 No.426139

>>426138

newfag

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 No.426145

>>426136

I read the paper dictionary cover to cover before there was such a thing as the internet.

Hope you didn't get a nosebleed coming up with a three syllable word, It must be tough typing on a phone.

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 No.426147

>>426145

>I read the paper dictionary cover to cover before there was such a thing as the internet.

I buggered thy mother before thou were even a seed in thy father's testes, knave.

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File: 7e302ef431f1569⋯.jpg (2.14 MB,3840x2160,16:9,DSC_0042.JPG)

 No.426133 [Open thread]

A glorious and inspiring post at:

https://harbingergames.blogspot.com/2020/04/if-your-torches-burn-for-only-one-hour.html

talked about how a DM can prepare a glorious AD&D campaign that will really engage any player who cares about logistics or military science.

Quote:

> So if you enforce encumbrance, food, time, distance, etc. rules the characters have to be prepared and the players have to plan. This is a perfect excuse to make them interact with the world you’re building and toss in tons of details they will get no other way.

> The players will need to find sources for food and equipment, like torches or oil. This makes everyone think - where does the oil or resin come from? Can I get more/a better price if I go to the source? Are there limits? What food is available? In what season? How much? Where? etc.

> In the end the increased demand opened up trade and diplomacy between Seaward and Banath for the first time in a generation, all because the party was feeding 25 people and 20 horses in a remote area for a year as well as stocking up a mountain hidey-hole for future expeditions.

>I'd also like to note that the party did fun stuff like replacing or repairing a number of strategic doors and putting locks on them; hiding huge stashes of food, water, torches, lamp oil, candles, rope, spikes, etc. in several places; and conducting regular patrols in the upper levels. they effectively added treasure and random encounters to my dungeon.

> The party also hired factors (merchants that buy and sell for you) in 5 towns and cities, bought an inn within Esber as a base and storehouse; met with the local Baron and Bishop to smooth things over with them, and; gave generously to the poor affected by the lack of food.

> They also then had to use the mule train to get the loot from the Briars and the Mountain down to Esber, then sell everything off (takingPost too long. Click here to view the full text.

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 No.426134

File: 107b2a22ac0ccc9⋯.webm (256.61 KB,624x336,13:7,you_talk_like_a_fag.webm)

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 No.426135

This board is dead.

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File: af07866000dfbb9⋯.jpg (327.84 KB,1100x1074,550:537,b9a0e30e0a48a7e5db9f514d43….jpg)

 No.426126 [Open thread]

A grognard from that other place made a forum for Play By Post, to a resounding silence.

I thought I'd shill it here, in the interests of promoting PBP, my preferred medium these days.

Who knows, maybe it'll pick up again, now we're all in lockdown.

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 No.426127

It might help if I actually link the fucking thing.

https://dudesdoingshit.boards.net/board/5/forum

I swear my brain has turned to pudding in lockdown.

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YouTube embed. Click thumbnail to play.

 No.285458 [Open thread][Last50 Posts]

Do you put on music while you game, /tg/?

As a DM I find that some well-chosen and placed music can really enhance the feeling of a scene and ease your players into the right mindset you want.

But I'm curious as to what you guys do. Do you just have some shit looping in the background, or do you meticulously have music and sound effects placed at specific moments because you're such an autist?

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 No.426078

YouTube embed. Click thumbnail to play.

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 No.426079

YouTube embed. Click thumbnail to play.

I was into these guys before Jedi: Lost Order.

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 No.426080

YouTube embed. Click thumbnail to play.

I was into these guys before Hellblade: Senua's Sacrifice.

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 No.426081

YouTube embed. Click thumbnail to play.

These guys haven't been in a game OST yet, but if and when they are, I will be able to say I was into them before they were.

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 No.426115

>>426080

>free time

>go through backlog of music

>hit three Heilung albums back to back

>all during Corona-chan "social distancing is enforced"

Good shit. But damn, maybe not the music to listen to already when cabin fever is starting to kick in.

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File: 30c3c02a27d812c⋯.png (200.68 KB,375x328,375:328,wuf.png)

 No.420988 [Open thread]

https://sites.google.com/site/fatal2esrd/

Fatal the 2nd edition. The new project to make FATAL into a playable game...kind-of...maybe...

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 No.426106

>>426104

Although I guess I must say, if you do make a character creator for FATAL you would probably be the first person to do that technically since I've heard the one that actually came with the game is buggy and doesn't work properly. Although I've never seen it or tried it to verify.

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 No.426109

>>426108

In the version I'm using there isn't any primer for NPC creation but it does give you 10 pregens for each race and tells you to modify them however you want. Except for elves where I guess he forgot to do them.

As for the character creator the difficulty would be in keeping track of the what stats your rolls would affect down the line. Like how BMI affects strength and attractiveness and how pretty much every roll on the facial feature chart affects something different. And if you were going to allow the character creator make player characters as well you would have to allow the user to reroll a sub-ability score in exchange for a mental illness.

But either way if you're going to do it, now would be the best time. There aren't quarantines everyday.

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 No.426112

>>426111

>anakin pregnancy

This is where the fun begins.

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 No.426113

>>426111

http://fatalrpg.com/files/FATAL.pdf

Thats the version I'm using. Pregens are on page 936.

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 No.426114

>>426096

Holy shit, I stand corrected. Impressive.

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