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File: e430169be64bb2c⋯.jpg (5.56 MB, 4160x2340, 16:9, 20190411_072556.jpg)

24ad3c  No.16349205

I recently got gifted an HD Sony Wega by a neighbor and I'm loving it so far. All i needed to do was fix some overscan issues through the service menu and it becomes a solid HD display.

Who /crt/ here?

967cd1  No.16349210

File: ea317d688d5743f⋯.jpg (169.76 KB, 929x1200, 929:1200, SMASH.jpg)

Can someone tell me why Meleefags insist on playing on nothing but a CRT? The game only runs at 60FPS so I don't get the whole "muh refresh rates" meme

also get a better camera bro


931f39  No.16349213

>>16349205

>HD Sony Wega

You fucked up. HD CRTs have digital processing running in the background which can add input lag.


ed3367  No.16349235

>>16349210

>Can someone tell me why Meleefags insist on playing on nothing but a CRT?

Cause CRTs typically have no input lag


24ad3c  No.16349248

>>16349213

Oh shit, really? How's that work? And is there any way to possibly minimize that through the service menu?


c9dd29  No.16349282

>>16349210

>The game only runs at 60FPS

>NTSC CRTs only run at 60hz

>Can someone tell me why

nigger you're retarded; that's why.


931f39  No.16349293

>>16349248

>Oh shit, really? How's that work?

All those hi def resolutions it supports (480p, 720p, 1080i) are processed digitally like any HDTV. Playing 6th gen games via component cables and 7th gen games and up should be fine, but I wouldn't hook up anything using composite, s-video, or SCART.

>service menu

You can try, but there's always tye possibility of damaging the set.


24ad3c  No.16349298

>>16349293

Aah. I have me a PVM or two to supplement my retrofagging, so that shouldn't be a problem.


24b450  No.16349370

enjoy your cancer


7936c1  No.16349378

>>16349210

7th gen games look like shit on flatscreens, that's why.


da64db  No.16349398

>>16349378

>screen doesn't have vaseline rubbed on it

>therefore it looks like shit

I bet you love post-processing bullshit in new games like seven forms of AA and ten types of bloom, too.


30eee5  No.16349486

>>16349398

Stop rubbing vaseline on your displays that's just weird.


06d94d  No.16349542

>>16349210

Why do people keep asking this?

It's to avoid input lag. Plain and simple.

Imagine if you were a professional baseball player and suddenly the ball was changed to be heavier or lighter than the standard.

As a casual player, you wouldn't notice the difference.

But as a pro who's put thousands of hours into the sport, it throws you off.

>>16349248

Yes, you can remove all input lag.

However, it only works on 1080i resolutions, causes distortion if you run it through HDMI, and mentioned here >>16349293 you can fuck up the tv if you change the wrong setting.


198549  No.16350040

>>16349542

The thing is even casuals notice. Pointing out how the games look worse than they remember, how they feel unfair and sluggish. Doesn't take a dedicated player to pick up on inconsistency.


3a8b8d  No.16350148

>>16349205

>HD CRT

Ya blew it


d04845  No.16350155

>>16349378

You mean 6th gen and earlier


d04845  No.16350167

>>16350040

I think it's the opposite. Even fags on /v/ don't remember how old games look like so if you show them actual PS1 graphics they'll be like "no way, that's not how they looked like" and they imagine them looking around PS2 level. Hell I remember a thread where people were shocked to remember that Morrowind was released in 2002 because they were so convinced it's a 90s game (nevermind its water effects alone couldn't exist in the 90s).


5f5d36  No.16350349

>>16349210

I want SEDs to be a thing.


62bcb3  No.16351070

File: 0913303ec4f36f9⋯.jpg (1.72 MB, 3264x2448, 4:3, P_20190312_172259_vHDR_Aut….jpg)

>>16350167

No, if you give them the real thing it is true. Most users here only have recent exposure to old games thanks to emulation.


0c26fd  No.16364561

File: 5cfc8cbb8e27a23⋯.jpg (448.97 KB, 2048x1365, 2048:1365, WFHx9Yr.jpg)

>>16349205

I'm super jelly of that wide crt. I Have some nice SD and HD CRTs but all of them are 4:3 and under 19 inches. most games don't even have 4:3 support theses days, so even I set the game to a high resolution like 2560x1920 the game still outputs in a wide "letterbox" format. I'd love to play bayonetta and DMC5 on a big wide CRT. (i'm in the process of moving right now so I have to put a hold on hunting for a new monitor).


dc6faf  No.16364649

>>16350167

>shocked to remember that Morrowind was released in 2002 because they were so convinced it's a 90s game (nevermind its water effects alone couldn't exist in the 90s).

What water effects? All the water in the game is completely flat with decals for ripples and a tinted screen when underwater. The overworld can't even have rivers at different elevations because the water level is built into the maps.


af84c0  No.16364703

>>16349248

>>16349213

>>16349293

That's a myth. None of you have HD CRTs, do you? Didn't think so. Because no one does. I get no noticeable input lag on my 720p/1080i Toshiba 32HF73. The real downside to HD CRTs is that 240p looks like ass and 480i is only passable. But 480p and 720p look incredible compared to LCDs.


05a1dd  No.16364738

>>16364703

Digital processing adds to input latency, you just said you don't notice it, bit it's there.


aa2ea7  No.16364757

>>16350167

It came out in 2002, but it could have been released in 1998-1999. In fact, it could have been much better if it was released back then, seeing as how the development cycle began as a followup to Daggerfall on the Xngine (Bethesda's in-house engine used for the Terminator games and all of the Elder Scrolls games up to that point) rather than a generic piece of shit on NetImmerse. The design shifted from awesome 90s-era swords and sorcery to racebaiting Michael Kuckbride bullshit.


0c26fd  No.16364945

File: 363e2d5c680f30a⋯.png (947.36 KB, 1193x840, 1193:840, 55747.png)

>>16364703

>>16364738

some CRT HDTV's (and projectors) do line multiplication instead of buffered scaling/processing, so those would be free of input lag.


b6d4ff  No.16365126

>>16349205

Be careful when you move the thing.

If it gets exposed to too many vibrations the shadow mask will get damaged, and the image will degrade in the corners.

My old tube keystoned in the bottom right corner, and the colors split.


03e2ad  No.16378646

So, component cables on a CRT would be the best option for a PS2, right? What about N64 and Wii?

Also, are there any CRTs that can have all 3 hooked up at once or do you need to use something like a splitter?


ecfe44  No.16378689

>>16364649

https://www.invidio.us/watch?v=g0et8bWoEJk

I think this is vanilla Morrowind. Haven't played vanilla in a long time so i can't confirm.

OpenMW doesn't have this ripple displacement effect, it just uses transparent ripple texture sprites overlaid onto the water. Maybe that's what you were thinking of?


592145  No.16378720

>>16364945

Yeah or you could y'know, not get literal obsolete technologically electronic garbage


6ea2cf  No.16380882

>>16349213

Not all scalers are digital scalers, and not all digital video scalers are created equal, particularly if the scaler is implemented in hardware rather than software.

Line buffers are expensive in hardware, especially in the 90's. I.e. if an HD CRT did the scaling in hardware, you could expect 2 or 3 _lines_ of latency (not frames), which is about 0.06 ms for a 640x480 image.


5cc6b9  No.16380888


6ea2cf  No.16380900

>>16349213

BTW, a lot of old PC monitors ARE in fact HD CRT's, so if HD CRT = lag, then that's basically saying every 90's computer monitor is laggy. Just fish one out of your closet to disprove this.


5cc6b9  No.16380926

>>16350167

>Even fags on /v/ don't remember how old games look like so if you show them actual PS1 graphics they'll be like "no way, that's not how they looked like" and they imagine them looking around PS2 level.

Do PS1 emulators have increased internal resolution by default? That could explain it.


5c12b9  No.16380951

>>16380900

It does introduce lag but not the way you think it might. The higher you set the resolution the lower you can set the refresh rate. It takes more time for that electron beam to scan that high level of detail than it would a lower one, you can get more scans per second by bumping down the resolution to 640x480, often hitting 160+hz.

That said HD CRTs are often their own class of televisions, no one uses the term HD CRT for PC CRTs because the phrase PC CRT already exists and encapsulates what it means pretty well.

>>16380926

some do, most generally use guides that have the initial set up run the games in high resolution.


6ea2cf  No.16380966

>>16380951

>It takes more time for that electron beam to scan that high level of detail than it would a lower one, you can get more scans per second by bumping down the resolution to 640x480, often hitting 160+hz.

You're right about larger resolutions taking a longer time to complete the image scan, but that doesn't effect latency, that effects the maximum refresh rate at a given resolution. HD CRT's still had to put out 60Hz content, and they did this by having a faster pixel clock rate than SD CRT's.


49085a  No.16382460

>>16378646

i agree component cables on a CRT is best for PS2.

on wii if you play mostly 4:3 games like gamecube games or older emulated games, CRT is the way to go, but if you play a lot of wii games you might want to use an HDTV as the vast majority of wii games support 480p natively and are meant to be played in 16:9.

anecdotally i've only owned two CRTs with component input and they each only had one of them, i have no switch and have to swap cables. i was looking into gcompsw: https://shmups.system11.org/viewtopic.php?t=50851


03e2ad  No.16383208

>>16382460

Thanks, anon. I think I'll go with CRT for the Wii as well, since I do want to focus more on Gamecube games.

That gcompsw thing looks like a great solution but 220$ is pretty steep. Might just suck it up and swap cables, the good old caveman way.


fbc660  No.16384740

For anons searching for PVMs/BVMs at e-waste depots how do you do it? Do you just show up and look around, buy one and hope it works and if not take it back, or what?


523005  No.16384759

>>16349205

Looks like shit.


523005  No.16384799

>>16384784

I remember crt quite well. I had to deal with it for several years and it was shit. Even 720p and low refresh rate was a huge improvement when I first got it.


fbc660  No.16388187

File: b8a2e8a36e1e86e⋯.png (158.64 KB, 327x245, 327:245, smug Marie.png)

>>16384740

>>16384799

Yeah but there are games, like REmake that look better on it because it was designed for that

>>16351070

>Spent my adolescence collecting/playing old games on my crt

>Great games like DK Country and Ocarina

>Because of this can't talk to anyone in school about video games

>Never got to a midnight game release, and probably never will because the only games that do it anymore are trash

It's a complex kind of feeling


b50303  No.16389616

>>16389543

Gurumin.


5cc6b9  No.16391056

>>16388187

>Because of this can't talk to anyone in school about video games

What? There should definitely still be people who've played DKC and Ocarina of Time at your school, that's kind of hard to believe unless it's a small school.


5c12b9  No.16405838

>>16405834

security monitor but it may have nice picture quality, especially over s-video.


4a4e66  No.16406539

>>16384740

I found my PVM near a hospital, someone dumped 20+ of those things on the sidewalk no idea why and i picked the one that didn't have scratch marks all over it, lasted me a good 5 years before my sister's dumbass fucking cat pounced on the TV and broke it. i nearly shit myself because i heard breaking a CRT is dangerous Nowadays i use an old samsung piece of shit that someone left near a kindergarten, it doesn't even have component inputs so it's strictly for my PS1 and Saturn.

>>16389543

>>16389616

It's ape escape 3.


63965f  No.16406578

I thought that was a picture of Hotwheels from the thumbnail.




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