>>16126000
2: Make a game about everyone fighting the Revolution, not the revolution itself.
For anyone that has seen The Miserables, this will seem quite obvious. The story itself isn't about the french revolution, it's about every character in it instead. It's about Jean ValJean, a condemned man given new life by the priest, who later finds himself in a similar position with his eternal rival and spares him, giving him life as well, something the guard can't accept, killing himself.
It's about the kids and their roles in war, as well as their tragic end in situations where morals are tossed aside. It's about putting tomorrow ahead of ideals and facing the consequences of your actions.
It's also a social commentary on poverty and what it leads to.
It's never strictly about the meanie frogs putting the poor people down, mang!
So for Detroit Become Human, you have two options:
1- Robots are tools. The story is now about how people use these tools and their effects on society. How they completely take over some of the lower paying jobs, making for a cheaper life to the technocrats while screwing everyone else that's simply not smart enough.
Take it to the extreme and have Robots also taking care of the family as full time nannys, capable of raising kids in healthy manners but never being the father\mother figures they need, raising a generation of psychopaths in it's wake.
Or even go full Michael Bay. Robots are expendable for the rich. Mercenaries that you don't need to pay and even self-destruct if caught, stronger and faster than humans and almost impossible to track their owner are the kind of thing you can have elites using to do their dirty work or quell revolutions.
Combine both and you have the morally bankrupt technocracy against the dumb but numerous masses.
2- Robots slowly evolve an alien mind that's fully sentient and sapient but completely different from our own.
Robots do not need to breed since they don't evolve by generations like we do, nor do they require resources in the same manner. Their understanding of the world and their goals would thus be different than our own.
Maybe they (and sympathizers) believe their the next step in evolution, being stronger, faster and quicker thinkers who are not limited by their DNA at all. And maybe everyone else thinks they are just advanced tools and we should fight for our survival against them.
The story still can't be about the fight, you're going to need plenty of exposition to point out the differences between man and machine as well as plenty of characters to show the best and worst of both sides and that's where the focus should be.
But either way, a robotic revolution should never be about human concepts like freedom or life. Those are things that a robot can never understand, and even if they could, they'd be useless to them. A robotic revolution should be about a disagreement in what role Robots have in the world and what resources should be allocated for them, thus keeping the whole theme simple so you can focus on the characters instead and write smaller but more personal stories instead and through them, give different points of view that let you engage in philosophic wanking without sounding like a pretentious twat.