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File: f88980ff734b23a⋯.jpeg (29.68 KB, 370x360, 37:36, 23CB5863-0A1A-42CC-8029-3….jpeg)

c27526  No.15915059

>no devil may cry thread up

Where’s your motivation?

>Favorite Weapon?

>Favorite Gun?

>Favorite Style?

>Favorite Boss?

3df189  No.15915085

Those shades make Vergil look like a nigger.


72a8ca  No.15915099

Bang bang bang

Shoot a fucking nigger


688525  No.15915223

Rebellion and Swordmaster all day.


aa588c  No.15915316

File: 77b535f16386c19⋯.mp4 (15.82 MB, 960x540, 16:9, 2018-03-25 19-23-18-muxed.mp4)

Does anyone else actually use Nevan?


728b66  No.15915391

I want to sniff Trish's asshole, but only when she dresses as Gloria


2327d8  No.15915404

File: b8dd93019dc488e⋯.png (2.23 MB, 1432x1061, 1432:1061, DMC3SE DMD S rank splash.png)

>>15915316

Sure, Reverb Shock and Jam Session are two of the safest moves against DT'ed Enigmas on DMD, and Feedback is a very useful move against the Lusts and Sloths on that difficulty too. I'm also convinced that it's one of the best weapons to use against Lady, with Swordmaster anyway.

It also has one of the highest cool factors of any weapon in the game, despite coming from a pretty weak boss.


efdab6  No.15915410

File: 07c8f6a229cbc82⋯.jpg (1.11 MB, 1920x2160, 8:9, Devil May Cry 2 S rank.jpg)

>Favorite Weapon

For Vergil that would be clearly be Yamato with Beowulf being close. For Dante that would be Ifrit for it's raw destructive power.

>Favorite Gun

That would be Ebony and Ivory in DMC1 as well as in DMC2, but for 2 not quite because of how powerful they are, but because Twosome time is very intuitive and it knocks enemies flat on their backs, which is satisfying every time. But DMC5 is giving Ebony and Ivory a Major Buff, when using Gunslinger they will now function how the lore dictates they should.

"The right-handed white gun, Ivory, was custom built for rapid firing and fast draw times, while the left-handed black gun, Ebony, has been modified for long-distance targeting and comfort"

Ebony fires one strong shot, Ivory fires in bursts, and they will also auto charge, Gunslinger in general is going to be awesome in DMC5.

>Favorite Style

Even though i'm not great with it that would be Royal Guard, just cuz of how Stylish of a concept it is to be able to stop any attack if your perfect. Royal Guard is also getting a buff in DMC5, now when your not perfect with a guard it will drain you DT at first before damaging you, but just guarding nets you DT like it always does.

>Favorite Boss

Mundus, he's the OG big dick demon king, as much as I love Vergil I don't consider him as much of a villain. Mundus is 100% a big bad and everything about him complements that, there is never a point in DMC1 where Mundus's isn't pulling the strings, he's simply toying with Dante the entire game.

Also the other day I S ranked DMC2 just to see if I could, it also doesn't hurt that I actually like DMC2 despite it's reputation, and clearly being the lesser game in the series, I'd love it if Lucia was given another chance, since DMC5 is finally a game that takes place after DMC2.


65eed1  No.15915438

>>15915316

It's the best style-independent weapon in the game. Air Play makes Eniggers harmless, Reverb Shock is super safe Stinger + area launch, giant shockwave move is good, Jam Session is really useful, Swordmaster spinny whateverthefuckit'scalled has 360 degree radius and stuns DTed enemies, Swordmaster air slash lets you stay in the air forever. Terrible for just mashing out damage with though.


2327d8  No.15915526

File: 817a05a10bd85b9⋯.mp4 (13.32 MB, 1280x720, 16:9, XLHGladiator vs Jester 1.mp4)

>>15915438

>Swordmaster air slash lets you stay in the air forever.

E&I-canceling and the DT form are what really let you stay in the air forever


2d59ea  No.15915535

>>15915316

Yeah everything about it is amazing.

>Slide lets you buffer anything into it.

>outs a majority of the annoying enemies in the game

>Buffering into tornado from stinger into buffering million stab is amazing

>has great synergy with every weapon

>Nevan * Cerberus gives infinite non JC height with sword master letting you just rip the health bars off of enemies like the leviathan or Beowulf

Like not liking nevan is a sign your brains on air plane mode


65eed1  No.15915540

>>15915526

Oh fuck, I forgot doing it with Air Play and E&I was much better. Yeah, that's how you're supposed to do it.


4d86f1  No.15915723

>>15915059

>no devil may cry thread up

Devil's Never Cry.


efdab6  No.15915754

Invidious embed. Click thumbnail to play.

So here's what I can gather what the game is going to be so far, The leaks don't even add that much since it's from the start of the game anyway.

The game starts with Vergil Steeling Nero's Devil Bringer and reclaiming Yamato, he's still corrupted, and "Running out of time" Nico makes Nero the Devil Breakers to replace his arm, Then V shows up at calling Dante for help about the big bad, They fight him and everyone gets their shit fucked. Nero and V escape, Dante, Lady, and Trish are captured.

Nero is trying to find "More Power" so they can stop the big bad.


efdab6  No.15915755

Invidious embed. Click thumbnail to play.

>>15915754

While at the same time V is looking for the Sparda sword This trailer ends right before Dante's gameplay begins, all the click bait sites think V is trying to kill Dante, but you gotta be an idiot to think that this isn't V using the Sparda to awaken Dante and then Dante that's where Dante's part of the game begins

When V says he is but two days old that's a real poem he's quoting, all of his poems seem to be from William Blake, so it's hard to say if he's serious about that the being 2 day old part, but he is deteriorating over the course of the game.


efdab6  No.15915766

File: 965b01d4d6d5af7⋯.mp4 (390.91 KB, 480x360, 4:3, george lucas poetry.mp4)

>>15915755

>Should have double checked that

But V looks pretty cool, The fact he using DMC1 enemies really gets to me, since it's my favorite game in the series. Getting to use Nightmare, the boss that makes you fight other bosses, to beat the shit out of bosses is for lack of a better word Poetic.


00b124  No.15915780

>>15915755

>>15915766

His theme has really grown on me, I like it a lot.


f20ab4  No.15915795

File: df0861f6c261391⋯.jpg (92.41 KB, 568x571, 568:571, 1070d8c6a387491e861d317ba4….jpg)

I want to have unprotected sex with the trashy tattooed Jewish cowgirl with the horse teeth.


179af1  No.15915800

>>15915782

bye-bye


5c04a4  No.15915946

I just started playing the first game the other day, I plan on going through the entire series before I touch 5 I just finished what the third Virgil fight.

When I was a lot younger I remember hating DMC 1 and 2 because the controls felt awful to me. Probably just wasnt used to games like that at the time thinking back on it because I have to say im loving DMC1 it feels very satisfying to preform combos and straight rush bosses like they're cannon fodder.

Anyone else felt like this with the series?


efdab6  No.15915975

YouTube embed. Click thumbnail to play.

>>15915946

It Spellchecks to Virgil, but in the DMC series it's actually spelt Vergil.

As for how I started with the series can't say it was the same, I started with DMC4 and went back to then play DMC 1, 2, and 3, only for DMC1 to become my favorite. I never had problems with the controls, but having grown up with N64 i'v played games with such a wide assortment of controls that I can adapt to pretty much anything.

DMC2 on the other hand does change the standard controls for the series, unlike every other game DMC2 doesn't have pause combos, rather your combos branch off when you move the stick. there are many glaring flaws with 2 so the dislike for it is completely understandable, but i'd be lying if I said that I didn't still enjoyed 2 nearly as much as any other DMC game once I dug deeper into it, if anything the games flaws make it more fascinating to me. I just love the series that much.


e32692  No.15916957

File: c6eeba9ac855090⋯.jpg (95.23 KB, 849x960, 283:320, DgeWtIXVQAASsMk.jpg)

>>15915946

I feel ya, anon. I started off with DMC3 on PC and fucking hated it due to keyboard controlls, then I gave it another shot years later and fucking loved it only to go back to keyboard for maximum style.


7848c3  No.15916992

File: 4529e58153a6874⋯.mp4 (789.23 KB, 480x480, 1:1, Almighty Loaf.mp4)

>third Griffon fight on DMD

>finally beat the fucker after a zillion tries, my trigger finger is sore as shi-

>B-rank

IGN says you need to clear this mission under ten minutes and get enough orbs by killing all the enemies before Griffon if you want to S-rank it. How the hell do you beat Griffon under that time while killing all other mooks?


6e8805  No.15917044

>>15915795

I really don't mind the artstyle/engine changes with the game, but some of the new character designs has got to be some of the worst that I've ever seen in videogames in my entire life.

I wonder why Itsuno let that slide?

Or does he just have a thing for trashy women?


75cb1c  No.15917093

Somehow I can't beat the bug doctor with the flying swords in the second (or third maybe) fight. Somehow I just can't get a grasp on the strategy or when the hits come in. Maybe one day.


f9ff41  No.15919424

>>15917044

>I wonder why Itsuno let that slide

To pander to the west, which likes more realism. Capcom has been doing this for ages and it's not just because of Itsuno's influence, he's just a scapegoat.


f9ff41  No.15919427

>>15919424

>itsuno

meant inafune, fuck


f20ab4  No.15919434

File: fd495d19a104885⋯.jpg (80.56 KB, 1132x589, 1132:589, DlNK2LGX0AAPGcv.jpg)

>>15917044

I actually genuinely started to like them after a bit and unironicly want to have unprotected sex with the trashy tattooed Jewish cowgirl with the horse teeth.


efdab6  No.15919556

YouTube embed. Click thumbnail to play.

>>15917044

>>15919424

I don't mind Nico and V. I see them as what they are, Nico is a Red Neck mechanic, and V is an edge lord who owns the fact he's an edge lord.

But I can say why DMC5 looks the way it does, Itsuno said himself when he was talking with the higher up before starting the project that he was told DMC5 needed to be a game that people could take one look at and know that it was quality. That means pushing the entire game as far graphically as possible, and while that's a shame for people who love the old art style. you can not deny the game looks impressive, and that is going to be the main thing that puts asses in the seats.

There are people who look at gifs of the game and are shocked that it's actual gameplay. And we're lucky that it really is gameplay and that everything we love about the combat system is still intact and looking to be better then ever.

Well Lucky about that aspect isn't exactly right, since Capcom needed to learn their lesson first, if anything were lucky we got DmC, as bad as that game is it was basically another DMC2 in the way that all of the bad trends of modern games were concentrated into one game, so that Capcom could see that isn't what people want, and now DMC5 is free to be what it should be.

I don't mind the artstyle change simply because I knew after 10 years it was impossible to foresee what DMC5 was going to be like, my expectations were to see something I could never predict, and that's exactly what I'm getting.


19c9c0  No.15919607

>>15919556

>DMC5 needed to be a game that people could take one look at and know that it was quality.

Funnily enough it does the exact opposite. It looks like utter shit especially with the "cameo" system


224abd  No.15919640

File: 99150e68d9db619⋯.gif (2.99 MB, 208x247, 16:19, now i'm a little motivated.gif)

>>15919556

>you can not deny the game looks impressive, and that is going to be the main thing that puts asses in the seats

>There are people who look at gifs of the game and are shocked that it's actual gameplay

Sadly, this is seems to be the case. I have colleagues who hadn't even heard of the series looking in awe at the graphics. I'm happy that it's getting such recognition, but I am concerned that there is going to be a backlash once the casuals discover how complex the combat system is. Hopefully, they'll find the game fun enough to motivate them to get better at it, just as I did back when the first game was released.


efdab6  No.15919691

File: 405e6d824ec371f⋯.webm (4.49 MB, 640x360, 16:9, DmC is a challenging hack….webm)

>>15919640

Well auto mode can now be flicked on with a touch of a button, that's meant to give people an idea of what they should be doing, and the score penalty encourages people to stop using it.

Hopefully it will work in that regard, but it's unavoidable that some people will say that DmC was better since that game required such little effort.


efdab6  No.15919697

File: 08804394276559f⋯.mp4 (7.64 MB, 1280x720, 16:9, DmC definitve.mp4)

>>15919691

and hell plenty of people even sucked at DmC, since so few games actually require the skill that even a dumbed down version of DMC requires.


00b124  No.15919721

>>15919691

DmC spinoff where you play as El Donté and the soundtrack is nothing but ska when


3df189  No.15919783

File: f71c0e39a96599b⋯.png (1.14 MB, 1267x719, 1267:719, 19._Kogu_killed_by_Trunks.png)

Now imagine if DMC5 characters were designed by Akira Toriyama. Is this a better future?


4b229f  No.15919824

>>15919691

I'm still impressed that people wrote and published DmC and that nobody involved in the process tried to stop it.


3df189  No.15919831

>>15919824

That's Britcucks for you.


0a3d4f  No.15919839

File: a1bc7930520e80f⋯.jpg (15.7 KB, 480x360, 4:3, hqdefault.jpg)

>>15919434

>Jewish cowgirl

That's a quadroon, anon


c9ec37  No.15919844

File: 38ab99ea2e51918⋯.png (743.83 KB, 981x546, 327:182, f2667bfb9249c7ef2.png)

File: c72c796561b00ef⋯.jpg (149.63 KB, 1920x1080, 16:9, shavedsnake.jpg)

File: 31d0dd54ca6940b⋯.jpg (667.41 KB, 2000x3000, 2:3, 24guy.jpg)

>>15919556

While some people don't like the general feel of the aesthetics, partly because they have a DmC feel to them, the most contentious aspect since the game's unveiling has been the character faces and facial expressions. The issue isn't the models they chose but the fact that they didn't care about the details. Now, for Nico and V this isn't a problem since they're new characters but the returning cast seems off in more ways than one. I think they just grabbed the faces and gave them a DMC makeup.

These pics are a good example of how to use face scans correctly, Venom does resemble Kiefer but you can see things like how Venom has a different nose, more chiseled jawline, less pointy but wider chin, smaller mouth but more pronounced lips etc, because their base was Snake not Sutherland. Now DMCV characters look really good cosplayers, Trish doesn't look like DMC1's or 4's or even MvC3, Lady doesn't look anything like 3,4 and that jawline could level a mountain, Nero's facial features are on point but he's actual face is now bigger and with a wider jaw and Dante looks like a hobo, a handsome hobo. Again is not the face models, is Capcom not having a eye for details.

>>15919640

I don't think casuals will have a problem, I've played the demo and I can tell you this is the easiest DMC yet, mainly because movement is less stiffy and more fluid. I don't have an issue with the game loosening up a bit to allow for more fluidity, that said I'm bothered at how easy it is to get S rank on combos and since the style meter doesn't deplete unless you get hit (which isn't hard since moving around is more intuitive) it feels like it has been dumbed down. Here's hoping that higher difficulties shake things up.


224abd  No.15919859

>>15919824

By the time they realized that the DMC fans weren't bluffing when they said they refused to buy the game and the 5 million new fans they were expecting seemed less likely to materialize, it was already too late to cancel the project. Capcom did cancel the western developed grim and gritty Mega Man reboot before even officially unveiling it due to the reception DmC got, though. So I think the message got through.

>>15919844

> the style meter doesn't deplete unless you get hit

This was case in DMC4 too. You could only drop down from the S ranks due to inactivity, if I remember correctly.


efdab6  No.15919866

File: 5a422549499284c⋯.jpg (902.74 KB, 800x1200, 2:3, The time has come and so h….jpg)

>>15919824

DmC was the prefect shit storm.

>Inafune's last action before leaving Capcom to waste everyone kick-starter money, was convincing the higher ups that DMC a series that was already western inspired, needed to be even more western.

>Ninja theory's original concepts for Dante were too close to the original, and Capcom pushed them to go as far in the other direction as possible, that's how the first trailers meth head Dante happened.

>The trailer was rightful shit on for being the exact opposite of what a DMC game should be, so then Ninja theory's Dante was toned down and they hastily tried to make him more like the real Dante, which just ended up making the character seem like a huge asshole.

>While this was all going on Game journalists where shitting on fans of the series insuring none of them would be kind to the game whatsoever.

>Usually at Ninja Theory Tameem's writes a story, and his co writer throws it in the trash, and writes a better story from the basics of what Tameem's was, but DmC was the first one Tameem had complete control over.

>the first real bit of the game was the Fuck You, Fuck You, Fuck You exchange, which became the most Iconic aspect of the game.

>E3 Demos showed that you could get SSS rank just spamming the same move over and over again, showing that the game was causalised as fuck..

>Itsuno saw the state of the gameplay for DmC and had to go over there and basically try and teach Ninja theory the fundamentals of making an action game.

It was as if everything that could go wrong went wrong.


e561a5  No.15919934

>>15919859

>This was case in DMC4 too. You could only drop down from the S ranks due to inactivity, if I remember correctly

Rank is maintained until you get hit, it resets once you kill the last enemy of a particular battle scenario. In DMC4 you can get to S rank, keep one enemy alive an literally run around for hours and the rank will be maintained until you receive damage or you kill the enemy. This was bad then and it's bad now because it means you don't need to keep combo-ing to maintain the style rank. An argument can be made that not getting hit is by itself a challenge and I'd agree specially since DMC4 is closer to 3 in how it handles movement and animations but DMC3's style meter was always ticking down which meant you had to keep the combos to maintain the style and rank up points (especially if you were SSing missions). Now in 5 evading attacks is much simpler because of the more fluid movement mechanics and better telegraphs so you'd at least want the style meter to compensate for that. In games like Bayonetta breaking combos resets your multiplier and literally punishes you at the end of verses so you need to get familiar with things like dodge and taunt offset to keep the numbers up.


f20ab4  No.15919962

File: c1370cd492c6865⋯.gif (1.23 MB, 500x243, 500:243, 1545887412.gif)

>>15919839

>dumb dumb thinks real life = video games

no the actress they based it on is a quadroon. The fictional character clearly has a white complexion compared to the actress and Nicoletta Goldstein is a jewish name. Learn to tell the difference between fiction an reality, it might save your life someday kiddo. and its clear they seems to have fixed the faces a bit sense the initial reveal.


efdab6  No.15919964

>>15919934

>In games like Bayonetta breaking combos resets your multiplier and literally punishes you at the end of verses so you need to get familiar with things like dodge and taunt offset to keep the numbers up.

Yeah and once you actually learn how to play the game well, that becomes the worst part of the game, since it locks you into one style of play if you actually want Platinum ranks,

The style ranking in DMC has never been that important, it's simply there to tell you that you should be mixing up your moves and not getting hit. aside from that DMC doesn't give a fuck how you play it, and it's better for that.

My main criticism with how Platinum scoring system works is that it basically encourages you to optimize the fun out of the game.


796033  No.15919969

ALL OF THESE INSIDE OF MY

MY IN A CURTAIN OF RED

IS GETTING BIGGER

BANG BANG BANG

MY

fill in the blanks


e561a5  No.15919995

>My main criticism with how Platinum scoring system works is that it basically encourages you to optimize the fun out of the game

Oh I do agree with that, the point wasn't that Bayo's system is better because it's not, just that much like in DMC3 it's a way to keep you on the move. To me DMC3 has the best style meter in the series even though I think they could've lowered the rate of depletion slightly. That said, I disagree with the style meter not being important, I think it is one of the pillars of the entire battle system and clearly a staple of the series.

>it basically encourages you to optimize the fun out of the game

To a much lesser extent the same can be said about DMC when you're out to get S and SS ranks. There's a clear divide between playing the game for fun and for ranks but in DMC is much simpler to play for fun and still do good whereas in Bayo you have to chose one or the other for the most part.


efdab6  No.15920005

>>15919995

You have a point I suppose, but I was never a fan of how DMC3 basically makes you want to restart a level when you take damage if your going for S ranks, while the orb ranking in DMC4 was dumb, I think it made the right move in the regard of just beating the level in one life was enough for an S rank, and getting No Damage gave you a huge boost to your chances of getting an S ranking, No Damage should be a reward in itself not a requirement, DMC1 did the same by giving you the special bonus.

DMC5 is clearly moving in this direction again of just playing how you want, It seems the only main ranking the game is judging you on is style points, and instead performing really well in, being fast, no damaged, or exploring the levels nets you tons of extra red orbs. I'm liking this direction, since it's more about playing how you want and less about how the game wants you to play.


3df189  No.15920039

>>15919962

It's a kikedroon


688525  No.15920428

>>15919844

Nico is fine I think, tats are the big flaw with her. Nero and Dante look good too. V as you say is fine as he is a new character and is meant to be an edgelord. Lady looks fine in certain angles but Trish is the big one. She looks fucking awful.


1616de  No.15921048

>>15920005

You are wrong in so many levels…

>DMC3 basically makes you want to restart a level when you take damage if your going for S ranks

You can take damage in DMC3 and still get SS ranks, what changes is the damage threshold which is defined by the difficulty and the mission. From easy to Very Hard you can get hit a fair bit and still get an S on damage on most missions. It's only on DMD that getting damage means a mission restart since the thresholds are small and enemies hit hard.

>orb ranking in DMC4 was dumb

Orbs gain is tied to the style rank you have when killing the enemies it has been for a while, if you're doing good in combat and maintaining S or even A rank the enemies will drop enough orbs to meet the missions requirements. It has always been a system to reward stylish play, you do good you get more orbs and since orbs are currency it means better players have an easier time buying moves and upgrades.

>No Damage should be a reward in itself not a requirement

I think there should be an extra rank for no damage like SS or SSS because how can it be a reward when you know you can get shat on by enemies and still get an S rank? You seem to be making an argument for good players not being rewarded for their dedication. Why should S ranks be easier to get when they've always been reserved for those who put the time and effort to learn the game and master the mechanics.

>it's more about playing how you want and less about how the game wants you to play

You have always been able to play these games the way you want within the limits of their mechanics, even if you're going for S ranks and since DMC3 the series has been giving you a lot more leeway in how to play plus the entire mission ranking system was built around mastering the mechanics. And mastering the mechanics is one of the core reasons this series is so revered and has been able to survive this long because just finishing the game isn't enough by itself you feel like you need to get better even if you don't want to S rank all the missions.


f20ab4  No.15921063

>>15919640

normalfags didn't backlash against Bayonetta's complexity.


e19b81  No.15921069

>>15921048

>Orbs gain is tied to the style rank you have when killing the enemies it has been for a while, if you're doing good in combat and maintaining S or even A rank the enemies will drop enough orbs to meet the missions requirements. It has always been a system to reward stylish play, you do good you get more orbs and since orbs are currency it means better players have an easier time buying moves and upgrades.

Anon. Orb ranking in DMC4 was based on only the orbs you found in the environments, not the orbs you gained from killing enemies.


1616de  No.15921114

>>15921063

Because normalfags don't go and try to pure platinum the game on any difficulty.

>>15921069

I read DMC3, I feel like an idiot, I should've proof read it. Yeah, he's right on that one. It was better on 3 where orb ranking was both the orbs you got from enemies and the orbs you could get from breakables, it gave you options because you could skip some encounters by destroying some things to meet the orb threshold.


efdab6  No.15921159

>>15921048

I'll admit i'm conflating Bayonetta and DMC3 in the same way when it comes to no damage, DMC3 is more fair, it's just when I think about attempting to S rank DMD my mind immediately goes to the Arkham boss fight and how much fun that isn't going to be, since that fight on DMD is bullshit enough to simply get though without cheesing it with holy water.

I can see the part about wanting the SS for no damage, that i don't mind, but i'm not saying good players should not be rewarded for their dedication since that's exactly what i was bringing up about the Special bonus/ No damage bonus, I'm mostly thinking about how the way Bayonetta handles damage makes the game annoying since you always want to restart a checkpoint instead of just continuing to play, since you know for sure your locked out of Pure Platinum.

All I know is that I got better at DMC because I had that much fun playing it, not because I felt the need to get S ranks that only came after I beat all the games on DMD. right now I want to try and see if I can do better at DMC1 on DMD not because I actually want the S ranks but because DMC1 is just that much fun to me.


f20ab4  No.15921165

>>15921114

And they likely wont try and SS Devil May Cry V, so 224abd concerns are likely overblown.


953568  No.15921224

>>15921159

When you try to SS DMC3 the game's faults are magnified. If you think Arkham fight is BS on DMD with Dante, try doing it with Vergil.

Wait, you can restart checkpoints in Bayonetta? How the fuck do you do that? I always thought you had to restart the entire chapter which is the main reason I haven't PP'd a lot of the chapters. Also you forgot to mention that Bayonetta is shit at explaining its core mechanics.


f20ab4  No.15921259

>>15921224

Yes you quit out and then go to the continue option from the start screen and it will start you at the beginning of the mission you are currently playing. If you complete the mission without Pure Platinum then you need to restart the chapter.


b2d9b1  No.15921264

>>15915059

>Favorite Boss?

Phantom Spider.

It made me feel funny.


e48497  No.15921279

File: 575c4a3de7ca562⋯.png (347.92 KB, 448x405, 448:405, ClipboardImage.png)

Well /v/? Are you ready to secure your right to say nigger as you please?


efdab6  No.15921286

>>15921224

If anything for me the fight isn't as bad with Vergil since when you get to the part there are two of you, then you can be allot more in sync. then how it is with Dante and Vergil.

As for Bayonetta you can quit when you take damage, to the restart the checkpoint like >>15921259 said, but the most egregious part of Bayonetta in my opinion is that you can insta skip cutscenes by pressing Back + Right Trigger. and the game gives you no indication that this is a thing you can do, your just meant to figure out that pressing those two buttons skips cutscenes some how.


f20ab4  No.15921297

>>15921286

How is having a builtin cutscene skip egregious? Or do you mean its egregious that they don't explain it to you?


32b4da  No.15921308

So having never played any Devil May Cry games besides about 2 hours of 4 a few years ago I want to start playing them from the beginning. As far as playing them on PC goes the HD collection seems to be my only option for playing 1 and 2. However, I have a question about 3 on PC:

Are there any significant problems or egregious changes to the game in the HD collection? In other words, would I be better off just playing it in the HD rerelease or using the mod to make the SE run better on a modern system?

Also is 2 worth playing just to find out why everybody hates it?


f20ab4  No.15921328

>>15921308

>Also is 2 worth playing just to find out why everybody hates it?

no, its just that bad. DmC with Donte is literally better then Devil May Cry 2.


efdab6  No.15921559

>>15921297

How they don't explain it to you because by the point I found out it was a thing I had already beaten Bayonetta so many times. the pause menu cutscene skip requires like 4 actions to skip a scene, they could have put a little hint there telling you the button combo to insta skip.

>>15921308

HD DMC3 is fundamentally better then the standalone PC port of DMC3, and the man who made the mod for the standalone port has already adapted and improved it with DMC3HD.

As for DMC2 the dislike for the game is justified, it is fundamentally flawed in many ways due to the circumstances in which it was made, but I do believe that there is allot more to the game then people give it credit for, I at least know it became allot more fun to me when I dug deeper into it's mechanics.

>>15921328

I feel the opposite I would rather play DMC2 any day of the week over DmC. Sure DmC is objectively the better game mechanically, but I can at least play DMC2 how I choose to play it, and i'm not being forced into walk and talk sections, and cutscenes aren't interrupting the middle of bosses. And i'd rather have little dialog and story, then a god awful Dialog and story.


d51ba9  No.15921581

>>15921286

Most Platinum games, despite being fun and deep are shit at explaining even basic stuff


f20ab4  No.15921582

YouTube embed. Click thumbnail to play.

>>15921559

ah because I sorta like DmC on account of how it literally tells the fan base to fuck itself. I have a soft spot for that level "so bad its good" cheese. I mean in terms of ascetic DMC2 is better so if you are personally invested in the series I can see preferring it. Also DmC, while a shit devil may cry, is still far better then God of War in terms of being a generic beat em up. I sorta just wish it was its own thing, a new IP that existed outside and apart from Devil may cry.


d51ba9  No.15921602

File: e094cd52db8da11⋯.jpg (54.01 KB, 640x359, 640:359, bananabreaker.jpg)

>>15921582

The guy who made that vid is a top God Hand player. It's amazing how a language change, a minor texture edit and some music actually enhance that cringefest…


efdab6  No.15921614

YouTube embed. Click thumbnail to play.

>>15921582

I would have more respect for Ninja Theory and DmC as a game telling the fans to fuck of, if they actually stuck to their original vision.

This original trailer is jarring as fuck, and that isn't anything like how a traditional DMC game should be. but I have to admit, that it looks like a vastly more interesting story then what we got.

But instead after the backlash they pussied out and tried making that Dante more like the original Dante. You don't get to tell people to go fuck themselves, while at the same time trying to appeal to them.


f20ab4  No.15921639

>>15921602

Mike Kobe is also unfortunately stuck around cuckchan and hated gg because it offended his progressive values.

>>15921614

I honestly don't care about the what could have been, or what should have been. I just unironicly enjoyed DmC on its own cheese merits. It's a god awful DMC game and was handled poorly by Tameem who is likely a huge faggot, so I understand why people hate it. Yet if judged on its own merits compared in a vacuum without the baggage of its progenitor that it lives in the shadow of, I honestly did not hate it as a video game.


026afc  No.15921657

>>15921279

already did in DMC IV

does that count?


efdab6  No.15921672

>>15921639

Objectively speaking DmC is far from a horrible game, but everything it does right is because of the fact it gets to cherry pick all of it's good qualities from other DMC games.

And everything it does wrong is so bad it's hilarious


545a7a  No.15921737

>>15921582

Anyone have the mexican ending video? The one with the taco bell logos everywhere? I think it got turned private or deleted.

>gobernar?

>gobernar!


f20ab4  No.15921804

Dailymotion embed. Click thumbnail to play.

>>15921737

It's blocked in my country but I found it on Dailymotion.

https://www.dailymotion.com/video/x2yttor


688525  No.15922046

>>15921559

I couldn't get the mod working with my pirated copy of the HD collection.


4d86f1  No.15922062

>>15921639

>Mike Kobe is also unfortunately stuck around cuckchan and hated gg because it offended his progressive values.

He tried sucking up to it back in the day IIRC, what a fag.


4d86f1  No.15922070

>>15919969

oh you fucking nigger


efdab6  No.15922424

>>15922046

Well I can't help you there, the mod is made to work with the latest version, I know that since he complained that since they updated it he need to rework things, while he was still in the early stages of the mod.

If you have the release version that means it's the one without the 60fps cap on at the very least DMC1 to my knowledge.


688525  No.15922514

>>15922424

I did grab the only cracked update available too. Perhaps it was for the prior version or a later one.


efdab6  No.15922549

>>15922514

At the same time people seem to have random chance with his mods, I wasn't able to use the style switcher for years until the final version of the mod was compatible with my system.


688525  No.15923018

>>15922549

Could have been that then. I'm not too torn up, DMC3 is still one of the GOAT as it is.


1bc217  No.15923154

Is the HD collection on PS4 worth $30 or is it a shit port? I already own the original trilogy on PS2 and the HD collection on xbox 360, do i buy 4SE instead? That one is $20.


c45e77  No.15923204

>>15923154

When I played it I felt like the game dropped my inputs a few times, theres some graphical errors that I've never really noticed but others can say more about it. I had no problems paying 30 for it but if you're on the fence than maybe catch it on sale.


89ea4c  No.15923206

YouTube embed. Click thumbnail to play.

>>15923154

There was some performance issues with the HD collection early on when it was released on PC, those issues were addressed, the ports are alright except for some missing effects. For 30$ you can get both the HD Collection and 4SE on Steam right now during the sale, it's better to have them on PC because you can mod them and both games run on toasters.


1bc217  No.15923225

>>15923204

>>15923206

So HD collection is not worth it on console? What about 4SE, i've played the base game on 360 already, and my PC is a pile of shit plus my autism prevents me from buying digital games when there's a physical copy available.


224abd  No.15923236

>>15923154

>>15923225

If you already have the HD collection, there is little point of buying it again, IMO. I'd go with 4SE if you haven't played it. It doesn't fix the core issues, but the 3 new characters are still pretty fun to play as.


f20ab4  No.15923248

>>15923206

>those issues were addressed

the issues in the video where fixed because that was primarily why I avoided this mess. and because I already own it on PS3


1bc217  No.15923252

>>15923236

Ok then, i'll just buy 4SE for PS4 and ignore the HD collection since i already own it on another console, it doesn't offer anything new right? Just a upscaled port of the PS3 version?


f20ab4  No.15923253

^that was meant to be phrased as a question.


89ea4c  No.15923264

>>15923225

Ah you're talking about physical copies… in that case get 4SE. I have the digital versions on both PS4 and Steam but I barely touch the PS4 version now because of mods.

>>15923252

Yes the HD Collection is the same HD Collection released for 360 and PS3.


efdab6  No.15923272

>>15923264

>The HD Collection is the same HD Collection released for 360 and PS3.

Close, but not exactly.

>>15923225

The main difference between HD collection on 360/PS3 and howit is on PS4/Xbone/PC is that some effects issues with Mundus in DMC1 are fixed some of his attacks were almost inviable in the previous HD collection.

Kalina Ann's grapple move didn't function properly, and now it does, and DMC2's unlimited Devil Tigger code is now accessible on any copy of the current collection rather then just PAL copies. by chaining the language settings you can have the HD collection load the pal version of DMC2.

As for DMC4SE the new character are fun as fuck and Legendary Dark Knight mode + Turbo mode which were PC excursive are now available to you and you get some costumes, but nothing else is actually added to the missions. there are just some opening and ending cutscenes for Vergil + the lady and Trish campaigns.

>>15923248

The graphical inaccuracies are still present, but performance wise and gameplay wise the HD collection is completely accurate now to my knowledge.

The main reason DMC1 is the way it is, is because when they were making the HD collection, there was no Gold finished version of DMC1 saved anywhere, they had all the pieces of DMC1 but had to reassemble the game like a jigsaw puzzle, all things considered they did a satisfactory job.


efdab6  No.15923275

>>15923272

<some of his attacks were almost inviable

invisible

as in the an effect was missing, but blur was still where the attack was.


efdab6  No.15923284

>>15923272

gameplay wise the HD collection is completely accurate now to my knowledge.

Actually fuck i'm wrong about that too.

I not 100% on this, but I heard now Critical attacks in DMC1 can be done on DMD when before they were locked out of DMD mode.

in the Japanese version you couldn't do them on hard difficulty, and in the previous DMC1 HD it was like that, but now they may have over compensated, and it's now available for DMD when it never was before.

That's what i'v heard at least, I haven't tested it myself yet


33878a  No.15923288

>>15923272

What is it with devs of that era not having backups of fucking everything? I've been reading about that and it's more common than people think, at least Neobards had most of the game because sometimes devs don't even backup the source code…


1bc217  No.15923296

So the HD collection on PS4 is a no, 4SE is a yes, and i should get the PC ports of both games to mod them with what i assume are either on-the-fly style switchers like the one for the ancient 3SE PC port or nude mods for lady and kyrie.

Thanks for everything.


efdab6  No.15923317

YouTube embed. Click thumbnail to play.

>>15923296

Yes good things are coming to the HD collection in the future, the maker of the style switcher mod is pretty much done with DMC3 his last edition is him polishing off his expansion to the Co-op aspect of the game.

He will soon be moving on to DMC4, but I'm personally waiting for him to get to DMC1 so the game can finally have mission select and Sparda DT at any time.


33878a  No.15923341

YouTube embed. Click thumbnail to play.

>>15923296

And extra modes and features like practice mode and boss rush.

>>15923317

What is he even going to add to DMC4SE? Pretty much everything hes added to DMC3 with DDMK is available on DMC4SE via SuperTrainer. Hell SuperTrainer even gives you access to Doppleganger and Quicksilver, which aren't even available in the game.


efdab6  No.15923355

>>15923341

This is what he listed, but this was already 9 months ago, so he could have gotten a few more ideas too.

>Devil May Cry 4

>Local multiplayer - I've been working extensively on this for the last few weeks. It's pretty much done, it just requires some more camera work so the camera zooms out properly relative to the players distance. This may or may not work outside of Bloody Palace.

>Will also include classic teleports and adjustable Stinger (speed and range) for Vergil, some cosmetic options like hiding Gilgamesh and Beowulf and a script engine.


33878a  No.15923369

YouTube embed. Click thumbnail to play.

>>15923355

Oh I see, that sounds fun


bfae74  No.15923481


50c661  No.15923488

>favorite weapon

WOOOO ELECTRIC GUITAR

>favorite gun

E&I are standbys they got right in the first game, they only got kinda shit in 4 which made pandora a much more necessary gun for when you're in the air.

>favorite style

If you don't roll with Royal Guard then you are not my brother.

>favorite boss

Out of them all I can't really describe any major favorites; I just have complaints about a lot of them that don't take away from the boss itself very much.

>>15915316

Nevean is the tits to jam out on, there are times when I'll relock a moving enemy though and then I'll either stinger or uppercut the enemy.


50c661  No.15923530

>>15915526

>royal guard

>not perfect jump-blocking the spheres from maximum impact on the next opening

>>15916957

>keyboard bro

Mashing out dirty combos on keyboard was fucking sick

>>15916992

Griffon is easy to cheese in his second phase when he comes down to the ground, just do it faster.


5e787f  No.15923995

>>15915059

>Favorite Weapon?

It's a close call between Nevan and Beowulf/Gilgamesh

>Favorite Gun?

E&I

>Favorite Style?

Gunslinger. I enjoy it a lot more in DMC 3 than 4

>Favorite Boss?

Anytime you fight Vergil. The moment I fought him in 3 was when I fell in love with this series.


50c661  No.15926343

Divine hate is objectively the best fight theme in the series.


7848c3  No.15926372

>>15923530

>Griffon is easy to cheese in his second phase when he comes down to the ground, just do it faster.

I just figured out Fireball and grenade rolling has a much higher DPS against him. I was still following Matthewmatosis' commentary video and thinking that just mashing E&I in DT for as long as possiblewas the way to go.


50c661  No.15926385

>>15926372

>mashing E&I in devil trigger

you're not playing 2, you're playing 1, E&I are to keep a combo going when an enemy is in the air, not to damage output

Rising dragon his face you fucking retard.


7be19e  No.15926508

>>15926372

You know how to rapidfire with the grenade launcher right? Shoot him with that until he comes down, then DT Kick 13 his shit, this "tactic" also works with vergil's final fight on DMD, in fact it's the only sane way to beat him.


7848c3  No.15926523

>>15926385

>>15926508

I've already beaten him with the aforementioned tactic and got the S-rank, though I couldn't really kick him when he was down.

>>15926508

>this "tactic" also works with vergil's final fight on DMD, in fact it's the only sane way to beat him

With Vergil 1 and 2 on DMD I'd just open with a Kick 13, get him to block, then hit him with a charged punch, and immediately go for a DT Kick 13 combo, only to repeat the process until Vergil would decide to do something else or I ran out of DT gauge after which I'd just taunt when he was blocking. I don't think Vergil 3 will be too different, though I haven't gotten there yet.


bc6e3f  No.15926667

>another DMC5 shill thread

I'm not going to bother with this until it's confirmed 100% unpozzed. A single doubt and it's gonna get dropped.


50c661  No.15926704

>>15926508

>DTkick13

That shit came in clutch many a time.


7848c3  No.15926739

File: b6082c1303f28d7⋯.jpg (161.5 KB, 958x777, 958:777, cyka2.jpg)

>>15926667

I got it for free alongside REmake 2 with the new AMD graphics card I bought, as part of some promo action which lets you choose two out of three between DMC5, REmake and The Division 2, so I'm good regardless


23d272  No.15927149

>>15919844

I should probably start to research how hard it is to access and mod the 3D models of Resident Evil 7 (since it runs on the same engine) to see if I can address some of the things you mentioned and some of my own autistic concerns with the characters. I'm not promising anything though, RE engine is not MTFramework or Unreal where modding the appearance of characters is somewhat "simple" with the documentation and tools available.


5e787f  No.15927577

>>15926667

That's right anon! Let's not talk about video games at all.


5c0986  No.15927592

are the PC ports good?

I played the shit out of these games on PS3


efdab6  No.15927794

>>15927592

here >>15923272 I already listed the differences

compared to the PS3 port PC is objectively better, but for DMC1 it's still has a few flaws graphically compared to the PS2 version.


5c0986  No.15927842

>>15927794

>HD collection

what about DMC3SE


efdab6  No.15927858

File: 2fe35f249bda251⋯.webm (4.28 MB, 852x480, 71:40, Devil May Cry 3 HD DDMK 0….webm)

>>15927842

The HD collection, it's 1 2 and 3SE, the standalone port of DMC3SE is garbage, it can be fixed with the style switcher mod, but the guy who made that mod already added it into DMC3SE. by the name of DDMK. he still hasn't said what it stands for but it's even better then the style switcher now.


efdab6  No.15927859

>>15927858

added it into DMC3SE HD


0b5f81  No.15928644

Since the PC release for 5 has denuvo, does that mean the Bloodborne box will have a use for a while again?


688525  No.15929201

>>15928644

It may well get cracked right away or a little after release. Updates and DLC are going to be a bitch though. Probably just beat the game and then wait for the GOTY/SE a year or so later.


50c661  No.15936466

File: 920a0cbbee4549a⋯.png (589.62 KB, 702x934, 351:467, ClipboardImage.png)

File: 4771cf647888685⋯.png (147.52 KB, 460x316, 115:79, ClipboardImage.png)

I never noticed this, but DMC 4 and 2 devil trigger share a lot of qualities.


9e5a5d  No.15936638

>>15919866

That's some beautiful vandalism right there


e51132  No.15936677

>>15928644

> Pre-order DLC

> Day one DLC "Special Edition" version

> Microtransaction orbs

Pirate


8c6093  No.15936741

>>15926508

>You know how to rapidfire with the grenade launcher

pill me.on this


badaba  No.15937754

>>15936741

Is not exactly rapid fire but you can jump or roll after each shot, that way you cancel the reload animation or use DT to speed up the animation.


5a1860  No.15937763

>>15936741

Shoot nade then jump or roll (ideally roll) and repeat, you will continue to build up rank instead of dropping it like usual.

You can also shoot the shotgun faster by moving left and right rapidly.




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