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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: ed06a94115a7430⋯.jpg (177.43 KB, 1137x1111, 1137:1111, MegamanMHX.jpg)

File: 18612ef4639f273⋯.png (78.87 KB, 278x366, 139:183, MegaMan.png)

File: 7c356155dc6706d⋯.jpg (365.15 KB, 1400x1600, 7:8, Megaman3MMPU.jpg)

66b6e5  No.15764596

Lets have ourselves a Mega Man thread

>Favorite Mega Man Game

>Favorite Series

>Favorite Mega Man Protag

>Favorite Level

>Favorite Boss

>Favorite Weapon

>Favorite OST

>Favorite Mega Man Girl

>Did you enjoy MM11?

>Would you like to see a new Mega Man game?

3b59e7  No.15764605

>Spent two weeks on Mega Man and the X Legacy Collections

>Megaman 11 was okayish

Well now if only Crapcom would goddamn release a Duology for Mega Man Legends. MML3 NEVER EVER!


66b6e5  No.15764610

File: 384fd22e1e5e7c7⋯.png (546.12 KB, 721x398, 721:398, tears.PNG)

>>15764605

>MML3 NEVER EVER!

Don't remind me anon.


3b59e7  No.15764625

YouTube embed. Click thumbnail to play.

>>15764610

It was better this way, they would have found a way to butcher it.


bcaf39  No.15764793

File: 2c9411a95b9c290⋯.mp4 (6.73 MB, 640x360, 16:9, vocaltheme.mp4)

File: 740c01ef766bd28⋯.mp4 (4.75 MB, 640x360, 16:9, fuseman.mp4)

File: 9156d5ea7e31399⋯.mp4 (4.5 MB, 640x360, 16:9, acidman.mp4)

Holy shit this arranged soundtrack is bad


20466f  No.15764809

Best megaman are 2-4

The modern megaman force you to jump/dash/fire which means pressing down like three or four buttons at once, continuously, over and over, trying to spam your fire as you platform, I don't like that.

I like the precision and simplicity of classic megaman. Are there other platformers like classic megaman?


bf7ee6  No.15764853

File: 4667ae9a89d85d5⋯.jpg (278.29 KB, 705x470, 3:2, Rockman X2.jpg)

Franchise peaked here and then basically jumped off a cliff a couple games later.

RIP Mega Man

1987 - 1995


9758ee  No.15764869

File: fc5fc9401b899dc⋯.jpg (536.75 KB, 1920x1080, 16:9, 8cbd7f5c931b30cc3dbfc4759d….jpg)

File: dc8242f6edc6c47⋯.jpg (916.18 KB, 2000x2590, 200:259, 1137527663206.jpg)

File: f954866133755ba⋯.jpg (448.62 KB, 773x1407, 773:1407, 1154284592353.jpg)

File: 48191138042cec5⋯.png (46.77 KB, 800x600, 4:3, 1349585512044.png)

File: ae0f71e3ea9f4ec⋯.png (38.21 KB, 446x449, 446:449, 1349585668352.png)

>>15764596

>Favorite Mega Man Game

Mega Man 2

>Favorite Series

Legends

>Favorite Mega Man Protag

Rock

>Favorite Level

Wood Man? It feels like the perfect Mega Man level for some reason.

>Favorite Boss

Guts Dozer, because of the sheer absurdity.

>Favorite Weapon

Elec Beam

>Favorite OST

Toss up between 2 and 3

>Favorite Mega Man Girl

Quake Woman (Archie Comics)

>Did you enjoy MM11?

No


30f1f4  No.15764876

>>15764853

I like the RPGs


48886a  No.15764887

>>15764596

MMX1, MMX, X, Armored Armadillo, Magma Dragoon, MMX2 Upgraded X-Buster, X-Hunter Stage 1 and 2, Roll.exe, haven't played it, not interested, I'd rather let it die.


ea3199  No.15764891

Megaman Zero is the best megaman.


48886a  No.15764893

>>15764891

Is a shame the first two were kind of clunky in their mechanics, I really hated the grind in the first, not to mention penalizing you for using upgrades, basically making it pointless to collect them.


183931  No.15764903

File: b25688c070a75ca⋯.jpg (41.4 KB, 640x575, 128:115, omega zero.jpg)

File: 8a006296278a8e7⋯.jpg (589.22 KB, 693x800, 693:800, mmz style vile.jpg)

>Favorite Mega Man Game

Mega Man Zero 3

>Favorite Series

MMZ

>Favorite Mega Man Protag

Zero

>Favorite Level

Stop the bomb! from MMZ2

>Favorite Boss

Omega Zero or Magma Dragoon

>Favorite Weapon

Z-Saber, Yanmar Option

>Favorite OST

MMX6

>Favorite Mega Man Girl

Atlas from MMZXA

>Did you enjoy MM11?

Yes. But there was a lot of missed opportunities, like bringing back Bass as a boss with his own Double Gear. That would have remedied the lackluster final stages and rival battles usually only enhance a game.

>Would you like to see a new Mega Man game?

X9 or ZX3 would be cool.


ab0e6a  No.15765053

>>15764610

Legends was fucking trash. Stop pretending you liked it.


ab0e6a  No.15765056

>>15764853

You're beyond wrong.


9758ee  No.15765057

>>15765056

>>15765053

The best part of you slid down your mother's ass.


03fe90  No.15765185

File: 3438cf1fa91e006⋯.gif (493.78 KB, 500x280, 25:14, 1372217863598.gif)

>months ago, some anon tries to argue only Light and Wily knew how to make robot masters, even going so far as to claim Mr. X/Wily was mostly responsible for creating MM6's robot masters

>mfw MM11's robot master bios show they're made by a bunch of different companies


203c8d  No.15765210

File: fac86da1e2c0f97⋯.png (174.92 KB, 285x533, 285:533, 1423327802299.png)

>>15765053

Your shit taste is so bad it's speaking Hindi.


ec6ed5  No.15765697

File: 223c95107f8f763⋯.jpg (41.02 KB, 508x383, 508:383, wily.jpg)

I hate Mega Man. He ruins everything.


6dd369  No.15765709

>>15765053

Are you talking about Rayman?


a3088c  No.15765769

File: 9afa6e84ed6d2f6⋯.png (240.8 KB, 530x563, 530:563, untitled.png)

>Favorite Mega Man Game

Mega Man Zero 3

>Favorite Series

Mega Man X

>Favorite Mega Man Protag

Mega Man X

>Favorite Level

Not sure.

>Favorite Boss

Wily Machine #1 (Powered Up)

>Favorite Weapon

Storm Tornado from MHX

>Favorite OST

Three way tie between Mega Man 2, Mega Man X, and Mega Man Zero 3

>Favorite Mega Man Girl

Tron Bonne

>Did you enjoy MM11?

I only played the demo, but I liked what I played.

>Would you like to see a new Mega Man game?

No shit


a3088c  No.15765773

>>15764793

I actually really like the vocal theme.


33e867  No.15765834

File: cce741faa1e46e8⋯.png (365.73 KB, 512x384, 4:3, ClipboardImage.png)

All I want is Megaman ZX3.

>All the good in the first game

>Without the faggot lazy option of copying enemies

>Instead having variety of megamen

>Multiple protagonists, swappable with unique quirks in their respective biometal

This is Castlevania 2099 all over again, I want to see where the fucking game of destiny goes to.


6d704a  No.15765881

>>15764853

>Implying

X2 was bland as shit. Of all the games, X2 was the only one that did nothing new. Not better than X1, not better than the later sequels.


bf7ee6  No.15766154

>>15765881

X2 improved on X1's controls, particularly for dash-jumping off walls. Plus it starts you off with the dash, making different-boss playthroughs more interesting than X1.


6d704a  No.15766255

>>15766154

>X2 improved on X1's controls

Source.

All X2 did was add gimmicks to gameplay like the bike stages.

>Plus it starts you off with the dash

X1 gives you the dash boots as a mandatory thing in Chill Penguin for you to use throughout the whole game anyway.

X2 was the most forgettable game of the whole series. Even X3 had more character to it.


bf7ee6  No.15766283

>>15766255

>Source.

Play the games. X1 requires a tightly-timed dash-button press just before a jump to dash-jump off walls. X2 and beyond allow you to simply hold the dash button and jump, a definite improvement.

Sometimes I don't like doing Chill Penguin first and want to mix the boss order up more. Playing without the dash is pretty boring.


33e867  No.15766377

>>15766283

>X1 requires a tightly-timed dash-button press just before a jump to dash-jump off walls

Mate, X1 is my favorite X game and I'm sure this is not true.

>Sometimes I don't like doing Chill Penguin first and want to mix the boss order up more

You don't have to. Quit once you get the boots.


bf7ee6  No.15766404

File: 98e77aa128c820b⋯.jpg (210.26 KB, 1048x768, 131:96, boredom.jpg)

>>15766377

>Mate, X1 is my favorite X game and I'm sure this is not true.

Dunno what to say, it's evidently not favorite enough for you to have ever noticed. Go fire up an emulator.

>Quit once you get the boots.

Gee, that sounds fun.


33e867  No.15766424

>>15766404

I've finished it countless of times, and used that exact same move without a problem, so I guess I either got used to it to the point I forgot or it isn't like that. And I think it's the last one since I'm thinking about Flame Mammoth's wall climb to reach the arms.

>Gee, that sounds fun.

It's doable, though.


b77bed  No.15766446

>>15765834

It always bugged me how situational and unfun the pseudodroid forms were in ZXA

really the only good forms were the ones taken from ZX and even then they felt watered down compared to the originals


48886a  No.15766487

>>15766404

>>15766377

>>15766283

As far as I remember in X1 I can dash jump by holding the dash button.


7858b2  No.15766498

File: 669e20727e183cc⋯.jpg (68.58 KB, 580x850, 58:85, zero (2).jpg)

Zero is best girl


33e867  No.15766508

>>15766446

Pretty much. The concept of playing as the bosses was half-assed and even by itself it doesn't sound interesting at all. The original ZX forms were a lot more versatile and it was fun to play with them the best being model H.

In ZXA you never used the biometals yourself but you copied other people using them.

My idea of having different characters using different biometals is to have 5 or so variety of movesets per character, it would be nice.


6d704a  No.15766541

>>15766283

>X1 requires a tightly-timed dash-button press just before a jump to dash-jump off walls.

How about you play the games?

You literally only have to press both dash and jump at the same time for a dash jump.

>Sometimes I don't like doing Chill Penguin first and want to mix the boss order up more.

Then do. It's not stopping you. Unless the bosses are too hard for you then, in which case git gud.


bf7ee6  No.15766595

>>15766424

>>15766487

>>15766541

Jesus Christ, is spending 5 minutes to fire up an emulator and get the dash boots and then compare it to X2 games and beyond really that hard?

>hurr durr git gud

Okay faggot, I've beaten X1 without using any enemy weapons, no heart or sub tanks, and no equipment upgrades besides the buster upgrade Zero forces on you at Vile, including entirely without the dash boots using a password that starts off with Chill Penguin beaten but the boots missed. That gud enough for you? I know exactly how to handle every stage and boss without dashing. It was an interesting challenge one time but I have no desire to do it again because dashing is just plain what makes the X series really fun. Don't throw around appeals to skill when you're the one actually unskilled enough to have noticed something before, I'm embarrassed as fuck for you.


c9edf3  No.15766670

>>15766595

oh yeah well i've beaten x1 blindfolded with both my hands up my ass solely by ejaculating on the buttons, get on my level before you brag


6d704a  No.15767693

>>15766595

The dash is the same on both games, you lying turd.

>Okay faggot, I've beaten X1 without using any enemy weapons, no heart or sub tanks, and no equipment upgrades besides the buster upgrade Zero forces on you at Vile, including entirely without the dash boots using a password that starts off with Chill Penguin beaten but the boots missed.

And I beat X1 backwards through telekinesis while impaling your mum with my dick and helicopter-cocking with her still on it. See how valid you sound?


bf7ee6  No.15767721

>>15767693

Seriously, all you have to do in order to stop making yourself look like an imbecile is fire up an emulator and check. Heck, you can even grab a password to load up with the dash boots immediately. Is that really so hard for you infantile ego to deal with?


ad64c9  No.15767727

>>15767721

You're getting baited hard, retard.


6d704a  No.15767732

>>15767721

Post the proof of your own claim yourself, niggerman. It's your burden.


bf7ee6  No.15767745

File: db0e724cb589380⋯.jpg (39.75 KB, 349x642, 349:642, only pretending.jpg)

>>15767727

Sure thing.


eeb23b  No.15767786

>>Favorite Mega Man Game

Probably 2 or X.

>>Favorite Series

X.

>>Favorite Mega Man Protag

Mega Man.

>>Favorite Level

Good question.

>>Favorite Boss

See above.

>>Favorite Weapon

Metal Man, because it's funny being able to one shot a boss with it's own power.

>>Favorite OST

Good question

>>Favorite Mega Man Girl

See above.

>>Did you enjoy MM11?

Haven't played it. Can't say I have much faith in capcom to not fuck up anything they touch beyond repair.

>>Would you like to see a new Mega Man game?

See above.


4b9751  No.15767925

YouTube embed. Click thumbnail to play.

>Favorite Mega Man Game

Mega Man 11

>Favorite Series

Classic

>Favorite Mega Man Protag

Mega Man

>Favorite Level

Star Man

>Favorite Boss

Shade Man

>Favorite Weapon

Mtal Bade

>Favorite OST

Bubble Man

>Favorite Mega Man Girl

Roll

>Did you enjoy MM11?

of course

>Would you like to see a new Mega Man game?

yes


66b6e5  No.15773134

File: c736ad2c3c6a46b⋯.jpg (1.29 MB, 1343x845, 1343:845, InafuneTears.jpg)

Bump


bcaf39  No.15773216

File: 6df2b91d169ffa6⋯.webm (4.16 MB, 360x360, 1:1, smash bros ultimate gravi….webm)

CHECK OUT MY NEW ARRANGEMENT, MEGA MAN

There are 17 new remixes. I counted.


30f1f4  No.15773334

>>15773216

>X gets a remix of Central Highway

>Zero gets a GBA rip of Zero's theme

>SF gets a rip of the main theme from 1, not even the best version

>BN, Legends and ZX get nothing

The remixes being so good makes up for it, but it would've been nice


e60863  No.15773366

File: f71f4b30ae5a23c⋯.jpg (196.65 KB, 800x648, 100:81, 1523998127811.jpg)

>>15765053

delet this


179173  No.15773444

>>15765053

Nu-uh

Legends 1

>Insanely charming world, graphics, everything

>Decent gameplay elevated by a great selection of weapons and level design that worked to have the controls as part of the gameplay instead of part of the bullshit

>completely interconnected world

<pretty much everything can be circlestrafed to death

Legends 2

>Faster

>Better

>Harder

>Stronger

>bosses are really good and can no longer be circlestrafed, final boss was a treat

<levels aren't as well connected as the first game

<that fucking water dungeon

Legends feel like the return of actually giving a shit about the games instead of churning out sequels like with X5 and onwards and Classic 7 and onwards.


b4ae90  No.15773546

>>15764793

The instrumental soundtrack is absolutely genius.

The jazzy vibes do Megaman a lot of good.


b1dce2  No.15774514

YouTube embed. Click thumbnail to play.

>>15764596

>Favorite Mega Man Game

X4

>Favorite Series

The original NES games since they are all great.

>Favorite Mega Man Protag

X

>Favorite Level

This is way too hard for me to answer.

>Favorite Boss

Sigma and his various forms/fights.

>Favorite Weapon

Probably plasma shot from X4. The one that lingers and damages.

>Favorite OST

Blaze Heatnix

>Favorite Mega Man Girl

Tron Bonne I guess.

>Did you enjoy MM11?

Haven't played it yet.

>Would you like to see a new Mega Man game?

Would love to see X9 if it were done as well as X 1-4 but I get the feeling that wouldn't happen.


0a89ba  No.15774551

File: 5707d4a61f817c0⋯.png (93.69 KB, 200x200, 1:1, megaman.png)

The original American-Japanese cartoon from 1994 is what I remember most, all the characters in it are great.

So I'd probably have to vote Megaman 1 as the best game, simply because it's what the cartoon is based on.

Megaman himself is best.

I can't pick any particular bosses, weapons, etc. I just like it whenever Megaman gets someone else's power.

Thread theme:

https://www.youtube.com/watch?v=bxi6e67qxdw


4b9751  No.15774591

Invidious embed. Click thumbnail to play.

Don't forget to play the component mega man fan games:

Mega Man Rock Force

Mega Man SFR

Mega Man Maker

Rockman 7FC

Rockman 8FC

Street Fighter X Mega Man

Rockman 4 Minus Infinity

Fan Games that may never ever forever but where updated a week ago:

MegaMan X: Corrupted: https://www.youtube.com/watch?v=GTgEnznMdKA

>>15774551

classic song but you could have picked a better cover.


4b9751  No.15774595

competent*


4b9751  No.15777422

File: 9c2d52b7ed1f057⋯.jpg (689.28 KB, 1280x1970, 128:197, 5955503d732ce62c3160bcc62b….jpg)

I've been playing alot of mega man recently and was sorta hoping to talk about mega man games. Yet here is this thread and I realize there really isn't that have much to talk about besides generic rankings. Sorta depressing.


dd0f70  No.15779239

File: 1182fb53f202a1e⋯.jpg (203.39 KB, 784x943, 784:943, shitendo (2).jpg)

File: 98f27b5bdc1bf9c⋯.png (961.21 KB, 793x943, 793:943, shitendo.png)

File: c1c942f4028f0cc⋯.jpg (197.21 KB, 792x943, 792:943, shitendo (3).jpg)

File: 95c3295180cbe92⋯.jpg (193.34 KB, 794x946, 397:473, shitendo.jpg)

File: 41a8ca52bafd492⋯.png (89.5 KB, 763x294, 109:42, shitendo (2).png)

>>15773216

>shitendo already took down the remixes from youtube

Reminder that they're your enemy.


0dc6b2  No.15779337

File: 410fae8707e1329⋯.gif (Spoiler Image, 1.21 MB, 500x375, 4:3, 410fae8707e1329b9a5a864ebd….gif)

>megadork


ad64c9  No.15779408

>>15779337

Go roleplay someplace else faggot.


811c5b  No.15780104

File: cf7b00fea2ceae9⋯.jpg (387.17 KB, 750x980, 75:98, Custom_Captain_N_Mega_Man_….jpg)

>>15779337

Mega Hi!


4b9751  No.15781653

Invidious embed. Click thumbnail to play.

why is mega man 9 so damn hard? And why are there people who genuinely don't understand that it's actually harder than all the classic MM games combined? It's it just kiddo's who fell for the "Nintendo hard" meme and think anything that is that resembles IWTBTG is acceptably game design? I've played Kaizo levels in Mega Man maker that are more forgiving then MM9. The only level that is even remotely fair is Gravity Man. I even finally broke down and started using save states just to tank through the game and it's still too damn frustrating to enjoy.

I sware to got this video is not me, pls don't bully


4b9751  No.15781656

it


4a25dc  No.15781670

File: 65b591c26364f6b⋯.png (1.96 MB, 1440x2560, 9:16, samus mega man.png)

>>15781653

MM9 is not hard. It's easier than MM2 and MM3.

I remember being disappointed they dumbed classic MM down so much when making a new one for Wii.

I just realised MM9 came out a decade ago. Fuck.


48284a  No.15781701

>>15781653

>why is mega man 9 so damn hard?

according to the official press statement, it's because Inafune has a decanter of crushed gamer souls that keeps him perpetually youthful.

seriously, someone asked Capcom's guy at a convention or press release or something and that was the answer


4b9751  No.15781706

File: 53e5de28b40d776⋯.png (438.64 KB, 480x621, 160:207, Mega Man community.png)

>>15781670

but I can beat MM1,2,&3 easily yet struggle to complete a single level (besides Gravity man) in MM9. The amount of damage you take is ridiculous, you die after 4 hits in most situations and enemies don't drop shit. Most the time your only checkpoints is after a meme mini boss that is 100% trial. I honestly find Mega Man Rom hacks easier then MM9.

>>15781701

I honestly as much as I hate Inafune after Mightly no.9 think Inti creates are just all round garbage game developers besides Bloodstained.


4b9751  No.15781709

trial and error*


48284a  No.15781723

>>15781709

it's honestly more meaningful without the error. Like if it's just a slog

although, most mega man games are, in fact, trial and error. You make your mistakes and observe until you learn the pattern. Or in the case of 5's power muscler, you slide past and hope for the best because that fucker never knows when he's going to do a short hop


4b9751  No.15781864

File: ac311c7cad25cbb⋯.jpg (323.47 KB, 675x1000, 27:40, Roll.(Rockman).full.135625….jpg)

>>15781723

>all the games are Tail and Error

I don't agree. Most of the games allow for any boss order rather easily. Killing most bosses with buster shot is not impossibly hard in most the classic games. While there are a few "Trial and Error" parts in the classic games like the lasers in Quickmans stage or MM2 Wily's Castle 4 boss its not really anything that is impossible to learn in a few attempts. Even the Yoku Block are not really trial and eror. It's not the same as the bullshit in MM9 where there is "gotcha deaths" all the time. But even when you learn the gimmick MM9 demands perfect execution and is way more unforgiving then other games. Farming health or weapon energy in any other classic game was never a big deal but the enemies in MM9 are more likely to damage you then drop a health pick up (or even a bolt). If farming bolts was easy I could see someone saying the shop makes MM9 more reasonable but considering how expensive everything is relative to the low drop rate it doesn't even have that going in its favor.


03fe90  No.15782110

>>15781864

>MM9

>demands perfect execution

>way more unforgiving than other games

Anon, MM9 was my first classic Mega Man game. I found it pretty damn easy, and I've since played through 1 - 8, and I'm currently in the process of playing 11. I do not understand how you can find 9 all that difficult.


45f852  No.15783295

File: dfda3664e2092f4⋯.png (154.69 KB, 470x702, 235:351, your face when.png)

>>15781670

HOLY FUCKING SHIT WHERE DID ALL THAT TIME GO!


45f852  No.15783297

>>15781653

It's not that hard you faggot. Holy shit, don't play Rockman 4 Minute Infinity or any other rom hacks.


68b582  No.15783307

You could probably get through 9 pretty easily with some Spike guards and the special weapons (Jewel Satellite completely nullifies small enemies and their projectiles)


dd0f70  No.15786145

>>15781670

>MM9 came out a decade ago

>tfw X4 is 21 years old


b893ed  No.15786177

>at juno on legends

>kills me when we are both at the last bits of health on the second part of the fight

Thank fuck they were nice enough to put a save spot right outside the door.

so this megaman is like a murder unit?


03fe90  No.15786295

>>15786177

In the original Japanese version, Juno calls Volnutt the same thing Maverick Hunters are called in Japan. Presumably, he had a similar job to X.


4b9751  No.15786558

>>15782110

>>15783297

Dude I just played through MM1, 2 and 3 today. There is no way MM9 is easy. Your just talking shit. Rockman 4 Minute Infinity isn't that hard ether it just introduces gimmicks but that shit doesn't compare to the trash design that went into MM9.


634c66  No.15786564

File: 67ea45d9d841c11⋯.png (249.95 KB, 735x541, 735:541, ClipboardImage.png)

>>15786558

>Your just talking shit


4b9751  No.15786604

File: f902f862e992996⋯.jpg (203.78 KB, 1140x958, 570:479, 1487823001383.jpg)

>>15786564

>ghoul cartoon from his aut-kike facebook page

>>>/trs/

faggots not welcomed.


634c66  No.15786635

>>15786604

>I have no idea how to search for memes on google


c4c083  No.15786647

>>15786604

What's /trs/?


866c56  No.15786657

>>15786647

trs is "alt-right", which is not right at all.


4b9751  No.15786661

>>15786647

is a forum full of left wing homosexuals,feds and Jews to larp as right wing extremist and tries to shill their shit here on 8ch. They are basically Daily Stormer 2.0 but not as funny and much more gay.

>>15786635

>i get "meme" from google

time to go back >>>/cuckchan/


09e2f6  No.15786709

>>15786647

Trans Rights Shills, a group run by a fat autist who overdosed on prednisone to cure his adult acne then got left by his jewish wife and disowned by his liberal family because he was more embarrassing in public than their adopted niglet


380a00  No.15786815

>>15786558

I agree that MM9 is hard, but I beat it when it came out on PS3. If I can beat it without save states, so can you y'faggot.

I'd say 1, 2, and 3 are harder than 9, but it has been a long time since I've played those.


03fe90  No.15787086

>>15786558

Look, just because your brain is somehow hardwired to turn your fingers into flailing sausage tentacles whenever you play MM9 doesn't mean it's difficult. Think about what you've previously said. Most people don't think it's as difficult as you say. You're the only person I've ever seen complain about the difficulty like this. Maybe you should face the facts and consider the problem might not be the game, but you. If the game is genuinely as bullshit as you claim, then you can post examples. Show places where it's unfair. Record yourself playing through a level so we can see if your claims are legitimate or you're just a retard.


5a7717  No.15787368

Think Capcom will use X's voice actor from MvCI or Maverick Hunter/Day of Sigma. Are they the same?


5a7717  No.15787369

>>15787368

Shit, for X9 I mean.


03fe90  No.15787389

File: b90441e0df6fc76⋯.png (955.78 KB, 2363x1738, 2363:1738, 1381282600410.png)

Just beat MM11. I can't believe how short the Wily Fortress was. I was expecting more.

>>15787368

>>15787369

MvCI guy is different. The guy who voiced X from Command Mission through Maverick X Hunter ended up becoming a doctor, so he's probably never voicing X again.


4b9751  No.15787549

File: 7827c358f9c9f9a⋯.png (4.68 MB, 1920x1080, 16:9, Mega Man .png)

>>15787086

here are a few reasons why you're just being a disingenuous idiot:

1) most of the enemies take multiple hits to kill, which is not typical of mega man games.often 5 or more hit points

2) most enemies have a specific awkward/inconvenient weak spot that cannot be hit with a typical shot and you must time a hop just to hit them, so even if they are not hard they are slow to kill. (Octopuses in Splash Woman's stage)

3) Almost every jump is expected to be pixel perfect and perfectly timed.

4)Every room is designed like a meme level with gotcha traps

5) Yoku Block's are more unreasonable than any other mega man game.

6)Checkpoints are scarce and often after a Miniboss

7)There is always at least one award Kiazo trap right before the miniboss. (See Jewel men swing into spikes before the bolder boss)

8)Every enemy, even bosses has Invincibility frames which were only introduced after the introduction of the Mega Buster charge shot (you can spam lemons in MM1,2&3 for extra damage). This makes taking down most bosses without their weakness a chore (besides Splash woman and gravity man).

I will grant there are harder Mega Man games if you are to consider the poorly made MMX and Zero games. Granting Rockman and Forte is nitrous for being hard (because it was poorly designed) and it's not really considered canon. But you can't honestly tell me you think other Mega Man games in the classic series is harder than Mega Man 9. Remember that was my initial complaint. If you honestly think there is a harder game in the main series then please tell me and I will laugh at you for being terrible at Mega Man games.


4b9751  No.15787579

also:

the slow to kill enemies also is a big deal because it takes the iteration time to get back to the mini boss or one hit kill kaizo trap or Yoku Blocks even more frustrating. Plus the game is design to discourage farming so trying to re-spawn enemies for energy is a wast of time. This makes the Item shop even more of a core then a benefit because if you want to exploit the goodies then you need to do stupid boring suicide runs just to pick up the bolts around the levels. No other Mega Man game is designed like this one. Maybe if it was your first mega man game and you just assumed the games where meant to be a series of traps then I could understand not being bothered. But no other Mega man game is designed like 9. That also doesn't take into consideration how much damage you take in the game. Nothing does a single bar of health, ever hit takes at lest 1/4 or 1/5th of your health bar with means you need to make it through levels with little to no damage. Its a frustrating game.


4b9751  No.15787582

chore*


9103fe  No.15787597

File: a0bb37c14829921⋯.jpg (92.64 KB, 904x405, 904:405, dnvroipvsaak2-a.jpg)

>>15787389

>He'll never voice X again

why live


a26d52  No.15787816

>>15765185

yfw the opening animation of MMX directly states a lot of X's nonessential components were outsourced to corporations, including his eyes and voice synthesis.

X is voiced by a fucking Vocaloid.


4b9751  No.15787919

File: 5d8a9475d27f123⋯.jpg (889.58 KB, 1292x1016, 323:254, Untitled66.jpg)

File: 1955d6ee3f915ad⋯.jpg (878.87 KB, 1292x1008, 323:252, Untitled67.jpg)

File: e0ea2a9ff4d04df⋯.jpg (805.89 KB, 1284x1016, 321:254, Untitled68.jpg)

File: 5fd2d9bdd8eeea2⋯.jpg (818.4 KB, 1288x1012, 14:11, Untitled69.jpg)

File: 4a140433ded1a03⋯.jpg (862.47 KB, 1292x1016, 323:254, Untitled65.jpg)

>>15765185

DWN. means it was designed by Dr. Wily, DLN means Dr. Light so even if they where manufacturing was outsourced the only other canon character to explicitly design robots was Dr. Cossack. Although the creators of the Robots in the First Annual Robot Tournament in Rockman 6 are not specified and it's clear that they are not one of the main three robotics engineers.


a26d52  No.15787958

>>15787919

>tfw my first exposure to internet fandom culture was an awesome group of people that wrote Megaman X fiction about a mercenary group based in the Mojave desert with a Shadowrun-esque map of a theoretical Balkanized future America between X4 and X5

>tfw one of the most prominent members/leaders was the secret final creation of Dr. Cossack, a parallel to X and Zero, and his name was Axel.

>his gimmick was that he could fly and transform through armor sets/forms rapidly to suit the situation

>this was in the early/mid 00s.

If they ever release X9 and go that route with Axl I'm going to lose my shit.


30632d  No.15788236

>>15766446

But suddenly model ZX has all of the Z skills from Zero and you can chain them all into a combos that deals enough damage to 2 shot the final boss.

It's like they genuinely were scared you'd be stuck on the final boss so they just allowed you to blender every fight with ZX now.


45f852  No.15788319

>>15787919

The "creators of the robots" were obviously the kids that submitted the designs in the IRL contest that Capcom pulled the designs from.


811c5b  No.15788330

File: 92eb3440d14c28a⋯.jpg (22.55 KB, 242x206, 121:103, 1540841709.jpg)

>>15781670

>I just realised MM9 came out a decade ago.


5e2327  No.15788370

File: 0de74fbe02ae3a3⋯.jpg (Spoiler Image, 68.71 KB, 550x700, 11:14, CubitFoxstar.jpg)

Mega Man Zero 3

Mega Man Zero series

X

Neo Arcadia (MMZ3)

Omega Zero

Shield Boomerang

Old Life Space (Deathtanz Mantisk stage theme)

Cubit Foxtar

Sue me.


183931  No.15788398

>>15788370

Cubit Foxtar is a dude


22f394  No.15788406

>>15788398

I know.


30632d  No.15788451

File: 99fd1efa43ced8d⋯.png (Spoiler Image, 320.26 KB, 816x614, 408:307, ClipboardImage.png)

X4

Starforce

X

Sigma Palace X1 (the lot)

Sigma X4

kunai from ZX

can't pick

Hope Stelar, ara ara.

Yes a lot

Why not, I'd like a new X game though with 11 now.


4b9751  No.15788606

YouTube embed. Click thumbnail to play.

Megaman x corrupted looking amazing but will it ever be finished?

>>15788319

I know that, but I'm talking about the in cannon game universe. That also depends on if you consider Archie Comics canon (which I don't).

>>15787958

As for the connections from Classic to X. I stopped caring around the time the series clearly grew too edgy to ever fit with the classic aesthetic. The first few games still were tame enough to be plausible but it was round X4 where it started to jumped the shark. I also can't be bothered to try to connect Legends in with X or the Classic series.


03fe90  No.15788649

>>15787919

>DWN. means it was designed by Dr. Wily

It really doesn't. The MM3 robots were joint-created by Light and Wily, and the MM4 robots were made by Cossack, yet all of them have the DWN designation. So do the MM11 robots, despite clearly being simply stolen and reprogrammed by Wily.


018a93  No.15788650

>>15788606

I still don't think MMXC is real, until a playable demo comes out it is nothing but a very well animated fan video as far as I'm concerned.


4b9751  No.15788666

File: 286af6717ee9b6f⋯.png (278.78 KB, 944x892, 236:223, mega_drunk.png)

>>15788649

D = Doctor

* = First Name

N = Number

DLN = Doctor Light

DWN = Doctor Wily

Given if it's retarded and incorrect It's not my mistake. It's more likey the game creators can't keep their shit straight.

>MM4 robots were made by Cossack

>DCN (Dr. Cossack Number)

DCN-025 Bright Man

DCN-026 Toad Man

ect

See for yourself.

https://en.wikipedia.org/wiki/Robot_Master#Description

https://megaman.fandom.com/wiki/Robot_Master

>>15788650

God I hope that finished fan animation comes out before I die of old age.


03fe90  No.15788685

>>15788666

You do realize your second link still lists them as DWN, right?


4b9751  No.15788698

>>15788685

Yet the second link still state that DWN = Doctor Wily Number corroborating my claim.


03fe90  No.15788700

>>15788698

I'm not arguing that. I never meant to argue that it wasn't supposed to mean Dr. Wily Number, just that it effectively didn't, because the Mega Man devs never bothered to keep to that definition.


4b9751  No.15788704

>>15788685

>The Robot Masters from Mega Man 4 were created by Dr. Cossack, but are listed as part of the DWN series because Wily remodeled them. They are listed under a DCN (Doctor Cossack Number) serial number in the Mega Man Megamix manga.

this should answer your question

http://www.sprites-inc.co.uk/mediawiki/index.php?title=List_of_Official_Robot_Masters#025-032_.28Mega_Man_4.29

its also

>The Robot Masters from Mega Man 4 were created by Dr. Cossack, but are listed as part of the DWN series because Wily remodeled them. They are listed under a DCN (Doctor Cossack Number) serial number in the Mega Man Megamix manga.

>The Robot Masters from Mega Man 4 were created by Dr. Cossack, but are listed as part of the DWN series because Wily remodeled them, making them his own robots.[6] They are listed under a DCN (Doctor Cossack Numbers) serial number in the Mega Man Megamix manga, as they are still Cossack's robots.

>In early versions of the manga Mega Man Megamix, these robots are known as DRWN series (Doctor Right and Wily Numbers). In the Archie comic, Ra Moon serves as the initial creator of these Robot Masters, who are based on the designs of Dr. Wily and Dr. Light instead of being built by them, the exception being Shadow Man who was found in the ruins and reactivated. However, it was stated that Wily redesigned Shadow Man before having Ra Moon restore him, so his upgraded form may also have been conceived by both doctors

https://megaman.fandom.com/wiki/Robot_Master

>>15788700

DLN and DWN is supposed to mean Dr. Light and Dr. Wily Numbers


03fe90  No.15788710

>>15788704

Supposed and actual are two different things, though. All I'm saying is that you can't use the DWN designation as an indicator of Wily creating the robots, because it's used for lots of robots that Wily didn't create. Also, I fail to see how AU spin-off comics have any bearing on the official canon of the games.


dd0f70  No.15788790

>>15788666

>* = First Name

>Doctor Light Thomas

>Doctor Wily W. Albert


4b9751  No.15788922

YouTube embed. Click thumbnail to play.

>>15788790

you know what I meant

>>15788710

The Mega Man Megamix manga was made by Capcom, not Archie Comics and the Robot Numbers is referenced in-game and in the Mega Man & Bass CD Database. But I guess you have a point regarding the Robot No.not essentially indicating the original creator. It seems the system of labeling the robot number came with MM5 and the "DWN." robots. Before that, they were all just labeled as NO.00-32.


dbec48  No.15789021

File: 37fb9d2b3537772⋯.png (4.1 MB, 2016x1512, 4:3, ClipboardImage.png)

I finally got this and I'm the happiest man alive.

I've wanted this game in my possession since I was 6. I just need to wait for my S-Video cables to come in and I'm gonna have the best Christmas ever.


eb458d  No.15789037

File: f9868c0dd742592⋯.jpg (145.36 KB, 883x904, 883:904, X_mas.jpg)

>>15789021

X2 is one of the better games in the X series, anon. Your gonna enjoy it. Merry Christmas!


9103fe  No.15789042

File: 05a4773601396df⋯.png (769.53 KB, 1288x1312, 161:164, VentModelZX.png)

I have a question regarding Mega Man ZX:

Model ZX is supposed to be a fusion of Model X (Mega Man X) and Model Z (Zero), right? If so, then why does the form just look like Zero instead of an actual combination?


dbec48  No.15789204

YouTube embed. Click thumbnail to play.

>>15789037

I rented this game all the time as a kid. My only regret is that I never saved up enough allowance to buy it.


183931  No.15789239

>>15789042

Out-of-universe, it's probably to draw in the fans of the MMZ series by assuring them that this new series is similar to that one. Like what was done with X's design way back when the MMX series started.

In-universe it's probably because the user is mostly accessing the power of Model Z using Model X as a base. But now that you mention it, for some reason, the X fusion forms look more like the characters they are based on than the other models used by themselves. Like how Model Z doesn't get a helmet, but gets shades instead, something Zero has never worn.

The ZX form does have some very subtle nods to X and Model X, though. Some of the secondary colors are taken from Model X and the design of the helmet looks like a fusion between MMZ Zero and Copy X's helmets.


b893ed  No.15791657

Wowie, I just beat megaman legends for the first time ever! I can't wait to see what amazing things happen in the second one!




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