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File: 54a1671307dae78⋯.png (233.1 KB, 1000x1000, 1:1, the ultimate question.png)

5e59e0  No.15549163

Discuss this game.

Favorite

>Class

>Character

>Map

>Squad Story

What is

>Good

>Bad

Feel free to discuss the story as well, but be sure to spoil that shit

w h a t i f t h e c h i l d c o n s e n t s t h o

32553e  No.15549204

File: 9330a99b2684975⋯.png (2.68 MB, 1920x1080, 16:9, Valkyria Chronicles 4_2018….png)

File: 56f5b9be4de1189⋯.png (2.67 MB, 1920x1080, 16:9, Valkyria Chronicles 4_2018….png)

File: fe2b11f10f63d75⋯.png (2.66 MB, 1920x1080, 16:9, Valkyria Chronicles 4_2018….png)

File: 140eecc7e97b1a4⋯.png (2.66 MB, 1920x1080, 16:9, Valkyria Chronicles 4_2018….png)

The Empire did nothing wrong


429ed4  No.15549222

File: 3ec8272e56086a1⋯.mp4 (943.67 KB, 1280x720, 16:9, vc4_sniper.mp4)

File: 07e894853f2c515⋯.jpg (143.43 KB, 800x990, 80:99, __kai_schren_senjou_no_val….jpg)

File: f211ae9d14636cf⋯.jpg (1.05 MB, 4096x2869, 4096:2869, __kai_schren_senjou_no_val….jpg)


61b3d2  No.15549233

File: 5ef5b1f283fc332⋯.png (870.16 KB, 812x865, 812:865, crymaria.png)

File: e89e0134e7af1af⋯.png (1.11 MB, 707x1000, 707:1000, crymaria2.png)

File: 7c2a28ef124f559⋯.jpg (149.26 KB, 723x1023, 241:341, crymaria3.jpg)

File: 9b331e78279669b⋯.jpg (89.69 KB, 806x976, 403:488, crymaria4.jpg)

File: 3f5b1846e2c4fd1⋯.jpg (143.03 KB, 1162x1200, 581:600, crymaria5.jpg)

>>15549204

Now there's some wholesome values worth fighting for. But speaking of wholesome, where's the Snowvaria smut? The only stuff there is is official and even then that second one is edited by a brave anon.


32553e  No.15549240

File: 7136f72bc7dd65a⋯.png (Spoiler Image, 2.5 MB, 1920x1080, 16:9, crymaria spoilers.png)

>>15549233

She was too pure for smutt


aff78c  No.15549250

>>15549240

Is that name supposed to be a play on "Crimea"?


61b3d2  No.15549260

File: 1015f2cd09682c5⋯.jpg (168.24 KB, 1162x1200, 581:600, crymaria6.jpg)

File: 165e2386f370d9f⋯.jpg (130.07 KB, 638x1024, 319:512, crymaria7.jpg)

File: 626bff19c2381e2⋯.jpg (190.74 KB, 1217x1875, 1217:1875, crymaria9.jpg)

File: 97ea2d1283bda71⋯.jpg (1.62 MB, 1772x2757, 1772:2757, crymaria8.jpg)

>>15549240

But if she's leaving the wholesome Empire that can only mean her purity is at risk. I mean, what if she gets her ass smacked by that other guy? Her dishonor will be known to all and she'll have to commit sudoku.


32553e  No.15549453

File: 68bdf7b36271aa6⋯.jpg (74.34 KB, 852x1031, 852:1031, 68bdf7b36271aa67f99a1c39cd….jpg)

>Class

Grenadier and snipers

>Character

Vancey

>Map

I really disliked a lot of maps towards the end game especially the one in the plaza.

>Squad Story

Don't have one, Unfortunate Souls was pretty good

What is

>Good

The cake got a happy ending

>Bad

Theres really not a lot to the post game other than some skirmishes and replaying the final mission again for the true ending

Selvaria is still dead

>>15549250

That what I was thinking but after playing it there really doesnt seem to be any connection


177e09  No.15549615

File: b7562715d90a07d⋯.jpg (183.7 KB, 873x592, 873:592, ba2d99096edd70b84195de7eee….jpg)

>>15549163

>>Class

Shocktrooper

>>Character

Kai/Leena, Whiskey-Chan, or Emma

Riley was a weak main girl. Not as bad as Cosette, but not anywhere near as good as even most of the VC4 girls - let alone Imca, Riela, or Alicia.

>>Map

Don't know of one that really sticks out, maybe the first Imperial Capital map where you have to take out the bridges

>>Squad Story

Haven't played them all yet, but To Live Unbound and Mischief Makers are alright.

>What is

>>Good

-It's not such a scout rush cheese game

-Orders feel much more important

-It's basically just VC, but more of it

-Adds a bunch of good stuff from VC 2 & 3 like mini-tanks and APCs

-Tittywitch gets a happy ending

>>Bad

-That fucking tank that can passive fire with an OP gun while just driving around

-You don't actually nuke the Imperial Capital or Kill your Son

-Post game grind w/ no multiplayer like VC2 had

-I think it sold like shit, so it might be the last VC game.

Other than all that, I really wish they would have had a bunch of post-game unlockable stuff like they had with the portable games. Squad members from VC 1, 2, and 3 - extra camos, uniforms, etc. It was kind of fun having Maxamillian and Selvaria on your squad. Also surprised at the lack of references to previous games. The VC 1 & 2 squads had cameos in VC 3, and VC2 was pretty a "next generation" of Gallia - so you were often living in the shadow of the legend of Squad 7. You purchase orders from Welkin & Alicia. But in VC4, you hear an offhand comment about Maxamillian being defeated, but not even really a newspaper story referencing events in VC1, and really no references to VC3 despite the Empire having a vested interest in securing a Valkyrian Nuke/ICBM. You'd think X-O would be at least mildly interested in it since it's basically what Belgar was trying to accomplish, but without needing a living Valkyria as the catalyst, throwing his and Miller's theories (which drove Belgar crazy in the end) into question. I can't see his fanaticism blinding him to something like that.

Also, nice to see the Federation wasn't whitewashed from being bastards as was demonstrated in VC1, though most of that is laid at the feet of the United States. The game sets up a pacific theater campaign against not-Japan and not-United States. Wonder which perspective Sega will take. They can't really make a Japanese game for Japanese audiences where Japan is the bad guy and gets nuked - but they can't really paint the US as evil aggressors either and expect it to sell worldwide or even sit well with post-war Japan.


6f63f7  No.15549688

File: 07bdea070ffa91d⋯.png (3.51 MB, 1920x1080, 16:9, ClipboardImage.png)

>class

love that the shocktroopers are good now

>character

story wise, raz and walz, squad members include Vancey, Ryan, Norid, and even Alladin who despite being a "self proclaimed feminist" in his bio was really amusing

>map

Tough call but I wish the city maps were better

>squad story

Vanceys, love that drunk, and Jimmy getting squaded up with the chuuni kids

>good

majority of the story, and all the mechanical improvements, means to move multiple units at once was great. Some decent post game content could use a bit more though

>bad

the entire "help the resistance" arc fell flat on its fucking face, I feel like it was supposed to have a few more missions. The trailers spoiling lots of plot elements was a bummer too. Although mechanically sound they didn't fix how bad the first placement of your troops is because the briefing map is bad and you can spawn guys outside of sandbags and stuff because it doesn't show it well

>>15549615

>-I think it sold like shit, so it might be the last VC game.

really? that's heartbreaking because I'm overall so pleased with how VC4 came out I would love to see a new theme used with the system they got


6f63f7  No.15549712

>>15549615

>surprised at the lack of references to previous games.

the DLC package has a few missions with the squad 7 guys, tough to tell if its considered canon or not but it's alright, you're likely to be way overleveled when you play it so it's kinda funny to do a mission with your megacock rangers then switch to the militia boys again. Amusingly/frustratingly enough, the sqaud-7 units seem to act EXACTLY like they did in VC1 so rosie and largo can move about 3 and a half fucking feet per use and the mission where you have to use them is a giant pain in the dick


177e09  No.15549744

File: 030cf9528ba29bd⋯.jpg (103.44 KB, 639x447, 213:149, 2798959-vc3.jpg)

>>15549688

I don't have any sales figures to back it up, since I haven't seen them being posted yet - but I know it had a disappointing launch in Japan, and so far - it cracked the top 10 first week in the UK, but only just barely. I didn't see it in the best sellers on either Steam or the Playstation Store, except once on Steam before promptly being buried by indie shit. Maybe a lot of people just bought it for the Switch, but I heard less than 10% of it's total sales came from Xbox… so that's a pretty big blow for VC and JP games in general for that platform. Other than that, there was exactly ONE physical copy sent to my area - and that was fulfilling a pre-order at Gamestop. Out of seven retail chains I visited in three different towns - nobody had the game, for any platform, and when asked - it wasn't even in their systems. There's just no plans to stock it here, which is odd since we usually get the more niche Japanese games like Gravity Rush 2, Digimon Cyber Sleuth, Knights of Azure, etc. Hell, they carried VC1 Remastered and VC:Revolution - but not VC4.

Again, nothing definitive, but from where I'm sitting - it looks like it was a flop. I wonder how much of that had to do with Sega shorting supply trying to generate hype ala Octopath Traveler, a general lack of advertising, or a bad reputation after burning people/retailers with Valkyria Revolution.


6f63f7  No.15549758

>>15549744

Hopefully they don't get discouraged and axe the series. One of the post-game bios implies there could be a pacific-theater style war next between vinland and not-japan.


100e8d  No.15549803

Haven't played it yet because I don't know if its censored or not.


6f63f7  No.15549832

>>15549803

I'm yet to find evidence of actual censorship in the sense of something in the game being removed so you don't see it. There's a few things in the translation that raise an eyebrow but can' confirm if they're nefarious or not yet. you can't look up skirts in the model viewer but you can in gameplay and there's fanservice costumes you can unlock


32553e  No.15549857

File: 690625a8eb86fc0⋯.png (2.95 MB, 1920x1080, 16:9, Valkyria Chronicles 4_2018….png)

File: 2bc67d9631d95a8⋯.png (2.67 MB, 1920x1080, 16:9, Valkyria Chronicles 4_2018….png)

>>15549832

>there's a few things in the translation that raise an eyebrow but can' confirm if they're nefarious or not yet

I never really ran across any of that in the main story but found some of it in the squad stories, mainly in Ferrier story.

its pretty bad with Stanley


9b13fe  No.15549859

>>15549744

Nobody wants to play as the EU, Sega appealing to anti-facists trannies is why it flopped.


6f63f7  No.15549862

>>15549857

considering that one of the post-game units you can unlock is just supposed to be Arnold Swhazeneggar as the terminator, that might have been an actual translation


32553e  No.15549873

>>15549862

I didn't actually consider that I just unlocked him and stopped playing since the end game is kind of lacking.


6f63f7  No.15549880

>>15549873

yeah he's just arnie, he's a pretty good grenadier too


e792d3  No.15549896

>>15549744

>Maybe a lot of people just bought it for the Switch, but I heard less than 10% of it's total sales came from Xbox… so that's a pretty big blow for VC and JP games in general for that platform

I'm going to buy it on swatch, if only because SEGA Europe denuvo'd up the PC port, and i've always try to support the games, save for that spin off, and 2. Also 10% of sales being Xbone isn't particularly any more daming than normal, nobody buys an xbox-anything for jap games since the 360 launch.


f1eaec  No.15549905

>>15549859

That's the main reason i passed on it. I might have enjoyed something like this years ago but knowing now what i know about WW2 i just find the whole thing depressing.


e792d3  No.15549928

>>15549859

>>15549905

>muh redpilled public don't want the game

None of these games have EVER sold all that well, even the PC port of 1 everyone was championing as a success, judging by the stats we have, it pulled in about the same sales as the PS3 original, if that.


177e09  No.15549942

>>15549859

>>15549905

The Federation aren't the "good guys" in Valkyria Chronicles. Ever since the original games they were bastards. Gallia is basically a chunk of meat being fought over by two rabid dogs. The only reason you fight for the Empire in VC4 is because the Empire sacked your squad's hometown looking for Ragnite tech and Gallia being a neutral country didn't want to get dragged into a global conflict over a minor border town being sacked. So your squad left Gallia to sign up with those who were alread fighting so they could take their revenge on the Empire.

Even so, the Federation is an incompetent bunch of Jewish tricksters who get their asses handed to them enough that they've basically sold themselves to the United States - who are implied to be one of the puppet masters of the Federation since the Federation is too weak and inept to defend themselves.

Again, the next game (if there is a next game) is heavily implied to be a pacific theater game against not-Japan and not-Burgers - because the Burgers have been doing shady shit to not-Japan to the point where they might have to side with the Empire and declare war on the US. The secondary villain in VC4 is only a villain because he saw the heart of darkness that corrupts the Federation during his time in the intelligence agency helping the not-Manhattan Project - and promptly defected to the Empire.

If you expect the Federation to be the good guys here, this isn't really the series.


6f63f7  No.15549970

>>15549942

It does a pretty good job not painting either side as purely good/bad, with the exception of belgar everyone has their own motives which make sense, a lot of the imperial guys would easily be considered honorable, even the ones in the hot spring scene which praise traditional values, end up being shown in a nice light at the end of that little arc, granted it was heavy handed at points and was really there for fanservice and set up for true ending

What you should take from VC games isn't what side you're fighting on and that it's about the soldiers and their squad, it doesn't really matter who Squad 7 or Squad E was fighting for but that they're protecting their own home and ideals


e792d3  No.15549987

>>15549942

>Again, the next game (if there is a next game) is heavily implied to be a pacific theater game against not-Japan and not-Burgers - because the Burgers have been doing shady shit to not-Japan to the point where they might have to side with the Empire and declare war on the US. The secondary villain in VC4 is only a villain because he saw the heart of darkness that corrupts the Federation during his time in the intelligence agency helping the not-Manhattan Project - and promptly defected to the Empire.

>>15549970

>It does a pretty good job not painting either side as purely good/bad, with the exception of belgar everyone has their own motives which make sense

Failure of this game aside, what are the odds if the next game actually features the pacific theater, that the japs are going to go into full on victim mode?


6f63f7  No.15550019

>>15549987

>that the japs are going to go into full on victim mode?

vinland certainly isn't painted in a good light from the story of this game but making America flat out villains would be really tricky. Maybe they could be bold and do a game where you play as both sides back and forth, granted that would mean smaller unit pools most likely


73036b  No.15550046

>>15549615

It sold alright for a niche franchise thanks to the switch bugmen, we may still get an HD remaster of the second and third games PS4 exclusive, but no valkyria chronicles 5.


177e09  No.15550050

>>15550019

Shame the game isn't more of a success. They could do a dual release of both a not-Japan & not-USA campaigns for $40 - each version telling the story from a different perspective. Then have a multiplayer mode where player levels and gear are set - but you get to choose which troop arrangements to deploy and what strategies to employ.


6f63f7  No.15550060

>>15550046

I'd take a hard pass on a VC2 remaster but getting VC3 on a proper platform and localized could be beneficial to the series getting recognition, i still haven't played that one but i hear it was solid

>>15550050

>Shame the game isn't more of a success.

it's cut a funny little niche out for itself, it won't be a hit with the mainstream ever from how it plays and tells it story so maybe SEGA can figure that out and not lose money on it


32553e  No.15550118

File: e6764fed291ecf8⋯.png (2.37 MB, 1920x1080, 16:9, Valkyria Chronicles 4_2018….png)

>>15549970

I really disliked Belgar, everyone else seemed to have some dimension to them but he was just evil for the sake of being evil. Walz was a better villain and he wasn't even a villain. Even Max had more going on for him even if he just missed his mommy.


177e09  No.15550331

File: b91352eab9f8c10⋯.jpg (175.7 KB, 1279x714, 1279:714, PunishedDahau.jpg)

File: 2546dee46a5543c⋯.jpg (17.97 KB, 480x360, 4:3, Calamity Raven.jpg)

>>15550118

Walz was a charismatic character, and I really liked him, but Dahau was the best antagonist I've seen in VC yet. Dumb name, but his motivations are great. He just wants an independent nation for Darcsens to fuck off to and live in peace, so he cuts a deal with the not-Catholic Church to help the Empire while the Church exerts it's influence on insiders in the Federation - but that falls apart and he ends up going full Punished Snake by trying to secure a ICBM nuke to act as a deterrent from invasion. Plus, your tank driver ends up defecting to his side halfway through the game after seeing how the Federation basically used a Darcsen evacuation as a cover for a military op and left them to die after Mission Accomplished - not to mention finding out the Federation was going to use his unit to test experimental chemical weapons.

And like it or not, even Baldren from VC2 had better motivations than either Maximillian or Belgar. He just wanted to make Gallia great again.


6f63f7  No.15550361

>>15550331

belgar works because he's a rouge agent in the end so you don't fall into "imperial = bad" but his logic isn't fleshed out enough, he more or less just wants to detonate valkyrias because that's it


32553e  No.15550378

>>15550361

I kind of liked that about his crew that they were acting independently(mostly) but yeah his motivation is completely fucked, I get that he wanted to continue Alberts research into Valkria nukes, It would have been better if he was continuing it for his own way of bringing about peace but in the end all he wanted to do was blow himself up and accomplish nothing with the nuke?


6f63f7  No.15550423

>>15550378

there's a few things that fall flat upon scrutiny in the story but not enough for me to hate it or talk shit, belgars ultimate motives being one of them. Another being the "help the rebels" section which felt like it was missing a chapter or something. The characters journey held up these issues though, Raz's sacrifice came out really well and actually had me feel for the crew, and the ceasefire right as they're about to pull the bombs trigger was a bit better delivered than expected because it felt less like an ex-machina and more like a a moment for claude to become frustrated with his mission and purpose. I liked it a lot but it coulda used a tweak for sure


12749a  No.15550432

File: 54fd67204204a13⋯.jpg (82.66 KB, 1200x675, 16:9, confused_game_developer.jpg)

>>15549204

Is this really in the game?


275ef4  No.15550455

>>15549204

>The Empire did nothing wrong

>kills best valkyria

>nothing wrong

t. imp


32553e  No.15550462

>>15550423

I thought the ceasefire before the bomb was done well, its the "lets get back on the ship and rescue Angie but now where just going to give up until the ship says it wants us to live", I thought that part could have used a bit more work since we already had decent conclusion on the bridge with Minerva, Claude, and Riley

>>15550432

No


6f63f7  No.15550465

>>15550432

yes but these screengrabs leave out the last bit where it shows that the imperial soldiers aren't necessarily bad people despite being on opposite sides of the war


6f63f7  No.15550475

>>15550462

>where just going to give up until the ship says it wants us to live

The cinematographer is really at fault for that, because the situation doesn't look inescapable at all. I get that ragnite might have some living source and could perhaps bend the ships will a little bit but the staging of it seemed off


32553e  No.15550480

>>15550475

I get the theme of it since all game they talk about ragnite being able to "speak" but I just think it would have been better if they used their own resolve to get themselves out of it.


6f63f7  No.15550488

>>15550480

Having your squad mates risk their ass to save you there probably woulda been the most satisfying solution after all they went through


31a60d  No.15551051

File: 77b2bc496332e6c⋯.jpg (162.05 KB, 960x540, 16:9, 2 qt.jpg)

File: 350da817a02c8dc⋯.png (105.31 KB, 214x198, 107:99, smug sniper.png)

File: 28f577fe9b6595f⋯.png (821.97 KB, 1054x1875, 1054:1875, swimmy sniper.png)

File: 58026a0f35b0fe8⋯.jpg (879.82 KB, 4096x3476, 1024:869, vc4 sniper.jpg)

File: 394610eec59b72f⋯.png (596.14 KB, 1200x1018, 600:509, VC4_Artwork2.png)

>>15549222

those trips

HNNNNGGGHHH


05ab21  No.15551068

Is it cracked yet?


bcc41d  No.15551082

File: fda9c6c890a8b4c⋯.jpg (2.47 MB, 2072x3000, 259:375, ef292e12f697e1dfde33daaccf….jpg)

>want to buy it to show my support for the series

>it has denuvo

I don't know if I should bite the bullet this one time.


062bbe  No.15551088

>>15551082

>>it has denuvo

>I don't know if I should bite the bullet this one time.

Get the console version goy. Consoles don't have DRM. :^)


ff7e63  No.15551093

>>15551082

Get it on console?


bcc41d  No.15551096

>>15551088

>>15551093

>implying I have a current gen console


21d3e7  No.15551130

There's no Nip in the steam version and I don't own a PS4 and will never buy one so I'm not going to play it ever I guess.


5d6cf4  No.15551194

>>15549928

Thing is, even assuming it was meant to always sell poorly, the niche that would have played it was alienated by the translations and HOL UP shit.

Remember how Dead or Alive literally died overnight once they told how they were going to be more e-sports and less revealing?


cc4f78  No.15551385

>>15549204

Damn is japan pozzed out now too?

I think they added that last line just so it wouldnt be taken as serious.


0193b6  No.15551401

File: 4df839254fcf550⋯.jpg (197.69 KB, 619x790, 619:790, pirate_it.jpg)

>>15551082

>implying


c1666f  No.15551410

Invidious embed. Click thumbnail to play.

>>15551385

Surprised this isn't mentioned more.


31a60d  No.15551562

File: 6c13dd357370080⋯.png (8.13 KB, 500x250, 2:1, duck boner.png)

>>15551410

>there's official nude models

Now I know there's not going to be any details in the bobs or vagene, but I never would've thought this would happen.

Also I'd take a good sexy outfit over a nude model any day, but this still seems remarkable


4b7f26  No.15551567

>>15549163

Never played this before. Why the ancap flag?


073093  No.15551724

>>15549615

>>15549744

>-I think it sold like shit, so it might be the last VC game.

That's wrong. It sold fairly well on PS4, but pretty badly on Switch in Japan nearly every third-party game sold like shit on Switch in Japan anyway

>02. Valkyria Chronicles 4 62,921 New [PS4]

>14. Valkyria Chronicles 4 5,596 New [Switch]


073093  No.15551728

>>15551724

obviously forgot my sources

PS4 version first week sale https://www.4gamer.net/games/117/G011794/20180328082/

Switch version first week sale https://www.4gamer.net/games/117/G011794/20181003044/


a2cfd5  No.15551765

File: 7035a74e6f94c91⋯.png (759.72 KB, 1393x753, 1393:753, G-O-O-D~.png)

>>15551562

>I'd take a good sexy outfit over a nude model any day


21d3e7  No.15552239

>>15551410

That's the shittiest voice acting ever. Make a clip of that in nip and I might be able to tell you something about the localization accuracy.


e07c99  No.15552758

The fact that you can't hang all spies and all spy collaborators immediately is disappointing


689898  No.15554406

>>15549163

>class

Shocktrooper, something really satisfying about pumping some full with lead

>character

Klaus

>map

anything that is built around you killing lots of enemies without having to worry about taking too long to get a good rank

>squad story

Only played two so far, neither of them really stood out to me

>good

It's an improvement on VC1 in pretty much every way; combat is really satisfying, characters are nice, story is actually pretty good, and a great variety of maps and missions

>bad

Game still ranks you on how quickly you beat a map, I wish they would base it more on how many enemies you kill or how well you kept your squad in tact, and some bosses feel a bit bullet spongy but nothing too bad, apparently there have been more than a few localization fuckups I wouldn't know because I don't speak Nip or read moonrunes

What would you guys like to see in future VC's? I hope they expand the size of the battles; instead of you deploying ten guys and two tanks in battle against 20+ enemies I'd like to see it more along the lines of you deploying 20+ against 50+, and with more tank variations- throw in playable tank destroyers, self propelled artillery, flakpanzers, etc, and maybe make a heavy infantry weapon class like heavy machine guns or anti-tank cannons to give the player more defensive options, and a few more environments like swamps or jungles.


912de3  No.15554439

>>15554406

>What would you guys like to see in future VC's?

A little more objective variety, i enjoyed the missions where capturing camps wasn't the goal


885d36  No.15554723

File: 6923a4fddb94ec6⋯.jpg (784.23 KB, 1920x900, 32:15, 1920x900_11iY6rT.jpg)

>>15554406

Again, I'd like to see multiplayer added. I'd never use it, because I don't like other people, but I could see it working really well in VC. It would have to be restricted to set levels and gear though to avoid the pitfall of VC2 where if you didn't have your team maxed out with full upgrades available - you got steamrolled even by scrubs. They'd also have to modify how each match starts so that you'd be able to get your troops hunkered down in their positions and some basic defenses built before the fighting starts. Maybe take some (very light) cues from Tower Defense games - except you can't build once the fighting starts. You'd have to rely on engineers on your turn to repair defenses.

I also wouldn't mind seeing the series branch out into other genres for side-projects. Maybe make an FPS pseudo-hero shooter type game with a touch of SW Battlefront where instead of calling in a "hero or villain" character - you can summon a Valkyria. Or an MMO where you can take part in large scale epic battles - or even a Grand Strategy. Something to get the game and setting out of it's niche and selling more.


885d36  No.15554864

File: b6ce58ea4cb56ec⋯.jpg (485.47 KB, 1920x1080, 16:9, Customization.jpg)

>>15554406

>and a few more environments like swamps or jungles.

This would be appreciated, as well as the environmental conditions of VC2 which gave debuffs if you went into combat without the appropriate gear. So at night, you'd have limited visibility unless your tank was outfitted with a lamp/spotlight (which also made your tank easier for the enemy to spot), or desert environments sapping your AP unless your tank had a sprinkler system. Or a heater for cold environments, a fan to blow away fog, etc. In all cases, the debuff/hazard negation only worked for troops close to the tank. There were also environmental hazards for the tank itself - so in snowy areas, heavy tanks could travel easier than APCs, but could get stuck on ice if it cracked. There's a little bit of this in VC4, but it applies broadly to all vehicles - rather than forcing the player to make a strategic tradeoff of limited mobility for enhanced durability - and vise versa. There were also other additions, such as construction arms that could clear debris and set up makeshift bridges and ladders and shit - all of that had a visual impact on the tank design. You also had to balance weight distribution - unlike VC1 & 4 block grid upgrades, VC2 upgrades used up weight slots. Heavier tanks could carry more useful and heavier gear - but had limited mobility. Heavy tanks used 2 CP, while light tanks used 1 CP. That level of customization on a per-mission basis would be cool to see return - but wasn't really needed in VC4 since you're given three separate vehicles that cover the broad bases of VC2's tank customization - but doesn't really apply the perks and consequences of those choices to their fullest extent.


4fae74  No.15555638

What you have to understand is that consent in that context is not a term describing emotional feeling, but a legal term. Thus, legally, children cannot consent.




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