[ / / / / / / / / / / / / / ] [ dir / animu / ausneets / cyoa / fascist / fast / s8s / sw / vg ]

/v/ - Video Games

Vidya Gaems
Email
Comment *
File
Password (Randomized for file and post deletion; you may also set your own.)
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Flag
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 16 MB.
Max image dimensions are 15000 x 15000.
You may upload 5 per post.


<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

967299  No.15463174

From what i'm reading the Dark Souls Remaster is dead, like 800 peak users or less nowadays. Normalfags finally stopped talking about it and vid related is an example of how all those 'souls youtubers' that were with the brand even before it became a mainstream memegame are completely drained while playing.

Insert joke about them going Hollow here.

So have people finally tired of the idea after a decade? Theres some clone stuff that is stuff chugging along, the Surge is getting a new expansion thats cowboy themed for some reason for example. But fromsofts new game that was revealed at e3 seems to have no buzz at all and i wonder if people have just burn out.

which is a little ironic when you think about it.

Post last edited at

7e048d  No.15463238

The remaster didn't die because people were tired of it, it died because it was a shit remaster. All of the old cheatengine tables worked, new bugs were introduced, and nothing was actually fixed.

Their new game hasn't gotten the big souls buzz, but it isn't a souls game. It might've gotten more publicity if it were nippon souls, but I don't know if the remaster got people off the souls train.


294c08  No.15463247

Not once did I fund the appeal in those games. What exactly draws you in? The atmosphere? It was mediocre at best, go play something else. The combat? Absolute trash, go play something else. The lore? I bet there's something better out there.


967299  No.15463250

>>15463238

Its not just the remaster but the original as well has experienced a massive drop off. If the remaster were the only issue people would go back to the original with DSfix.


310bff  No.15463256

File: 3cac116dadbec6d⋯.jpg (58.41 KB, 450x454, 225:227, 43qf34rdfghnm7u68mi76hg5b6….jpg)

WHATS THIS? REDDlT SPACING AND NO WEBM? TO HELL YOU SAY


7e048d  No.15463257

>>15463250

Except they killed the servers for the original and pulled it from the steam store so you'd have to use a private server to play online, which means you wouldn't be using steam.


967299  No.15463262

>>15463257

530 players in the last 30 days according to steam.


fa8c66  No.15463272

>>15463174

>No webm

Fuck off.

>Dark Souls Remaster is dead, like 800 peak users or less nowadays

>source: my ass


7e048d  No.15463289

File: eec4c2c9c3d0c4e⋯.png (147.17 KB, 738x583, 738:583, firefox_2018-09-17_05-28-1….png)

File: 7219f22cc6eb154⋯.png (138.02 KB, 744x569, 744:569, firefox_2018-09-17_05-28-1….png)

File: c39954b2c766676⋯.png (140.64 KB, 739x595, 739:595, firefox_2018-09-17_05-28-3….png)

>>15463262

Yeah that's what happens when you kill online for a game and then remove it from the store. If not for that, you probably would see higher numbers for it than remastered. Either way, a gulf of 300 players between your shiny new version of the game and your castrated original version is a huge embarrassment. If you want a better comparison, you can see how it compares to dark souls 3 and oh man. Here's SotFS for comparison as well.


3a2eb1  No.15463291


7e048d  No.15463295

File: c70bc17f2cd91a9⋯.png (150.23 KB, 746x603, 746:603, firefox_2018-09-17_05-32-0….png)

>>15463289

forgot ptde, but interest hasn't waned because people are tired of the souls meme, it's because remastered was a fucking shitshow.


a4af40  No.15463296

Consider that DSII shit the bed and turned a lot of fans away, Bloodborne (not a Souls game entirely, but mostly) was on PS4 only and DSIII is pretty divisive, its no surprise that people have got off the train. Maybe if they held off DSII for another year it would have been a far better game, but can't expect publishers to funnel millions more towards a game when its already been through development hell. DSIII switched engines midway through development and is just a Bloodborne clone at that point, except now its press roll every second.

Demons Souls and Dark Souls were great but the series never really evolved beyond those Demons Souls mechanics. The Souls game are fun but mechanically inferior to a heap of other games which is why Sekiro will be interesting as its going full character action with even some stealth. Them being inferior and generally the same game each time burns people out and grows tiresome. Matthewmatosis does a good job of explaining this in better ways, they became creatively bankrupt so ran out of interesting ideas and encounters, like many boss fights in Demons Souls being unique, to just having you fight sponges that flail around and have hyper combos that you must mash the roll button to get through.

I'm not surprised the games are lackluster, Miyazaki doesn't like sequels and arguably did enough with Demons and Dark Souls, but the publishers dragged more out of From. With other games on the market such as Nioh, which completely blew Souls combat the fuck out on its first try, Bayo 3, DMC 5 etc. its no surprise people are tired and moving on to better action games as the Souls series devolved into even poorer action games.


ca5eb0  No.15463299

File: 308781c8165bae3⋯.jpeg (47.03 KB, 534x800, 267:400, D7BD758E-BE07-47BD-B6F1-9….jpeg)

>>15463174

Honestly, if they’d have put even a little effort into the remaster I’d have bought it and played it again. I’ve got almost 400 hours in Dark Souls, can speed run it with a glass cannon build, and I’m still not tired of that game, I just can’t bring myself to buy a remaster that managed to actually make a lot of the game worse.

Sad thing is, up till the remaster announcement I figured it was about time to get a DaS remake and all I really wanted was some better graphics, frame rate, and more stable connections. That’s all it would have taken to get my 60 dollary doos. What would have blown me away is if they actually put back in some of the cut npc animations and restored a bit of the cut content… but nope. Instead we get one of the worst “remasters” to date that split the online community of the original release effectively killing it for good. It’s pretty damn sad but at least I got to enjoy the game to its fullest.


ca5eb0  No.15463310

>>15463296

2 is such a sad case. It’s like for everything good there’s something equally bad. You get some awesome looking levels, but they are short and linear. You get some awesome builds, but the game cripples you by item placement for the first half of the game. Some neat bosses, but most have a gimmick or they rely on spamming lesser enemies at you.

I think my biggest issue with 2 is the weapon and armor placements though. In 1 you could get a good amount of armors or weapons right from the get go if you knew where to go. In 2 you basically get a fire short sword and if you beat an optional boss a slightly decent set that requires specific stats to wear that you build may not account for.


888a0b  No.15463314

>>15463296

I thought PvP in late-game DS2 was far superior to DS, even if single-player component was a disjointed mess with shit enemy placement.


fa8c66  No.15463318

>>15463289

>poor mans Bloodborne aka Dark Souls 3 has over 100k higher peak than the others

Hows that?

>>15463291

>Steam

But Dark Souls 1 released on PC years ago and every steamfag already bought it. Also, everyone knows remasters are more for consolefags since they're not/semi backwards compatible nowadays.


3a2eb1  No.15463320

>>15463318

Dark souls 1 isn't doing too good either playerwise


eec48e  No.15463321

>>15463310

>most have a gimmick

You must hate Dark Souls 3 then.


7e048d  No.15463323

>>15463299

Yeah, when they announced the remaster I was actually pretty excited, but they shit the bed harder than I could imagine. They managed to do even worse than they did with Scholar. At least when that came out, they didn't nuke the original DaS2 from the marketplace and cut off its online.

>>15463318

Because even a poor man's Bloodborne is a better game than souls.

>>15463321

The only gimmick DaS3 bosses have is that they're all big knights with big glowy swords.


ca5eb0  No.15463325

>>15463318

I imagine it’s because DaS 3 is a lot more approachable and was pretty popular on release. It also isn’t a bad game, but it is a bad Souls game. Really, it reminded me of something closer to Ninja Gaiden or an action game along that line with how little your armor and weapons actually mattered and how quick they made the gameplay. Shame because I like going through my first play through as a tank but the game really didn’t allow for that or any sort of build options.


ca5eb0  No.15463333

File: 7a97e0219bdae76⋯.jpeg (775.55 KB, 1920x1080, 16:9, 694DFE70-CAC3-4514-9FC9-B….jpeg)

>>15463321

I don’t remember DaS3 having many gimmick bosses. Like >>15463323, they were just oversized but I don’t hate that. I really enjoyed the Lothric fight. His design and animations were very cool. He manages to look both noble and unsettling at the same time.


7e048d  No.15463349

>>15463333 (Impressive)

Lothric was a gimmick but it was a damn cool fight.

DaS3 was all about those 2 stage bosses, though.

Princes, Nameless King, Soul of Cinder, Watchdogs


ca5eb0  No.15463360

>>15463349

You know what, I think you’re right and I’m limping in some gimmick bosses from 3 with 2. For instance, I thought the giant and storm ruler were from DaS2. I also forgot the giant skele was a boss from 3 as well. They were neat bosses, but after beating them you realize just how underwhelming the fights are. 2 just pulls a lot of pullshit with throwing several bosses at you at once as a way to kinda fudge the difficulty.


ca5eb0  No.15463361

>>15463360

Sorry for the messy post, my lack of sleep is getting to me.


71c744  No.15463366

File: 235094eb78059b6⋯.png (14.07 KB, 500x250, 2:1, Oekaki.png)

>>15463174

>playing any souls game on PC

it was always dead on PC b/c that's not where you're supposed to play it!


8c3663  No.15463372

Waiting for Nioh 2


ca5eb0  No.15463379

>>15463372

If they up the enemy variety by a ton I’ll buy it day one… considering it builds off the foundations Nioh 1 built. I really enjoyed Nioh but when I realized I had basically seen 70% of the enemies in the first level it really curbed my enthusiasm and kept me from buying the game.


8c3663  No.15463383

>>15463379

Pretty sure they will. They said something along the lines of "we listened to criticism and we know what we are doing this time around" and that was the main criticism everyone had. That was the only fault I found with it as well. People also said the level design was bad but I actually enjoyed it. Not sure exactly what they didn't like. Plus the combat is just so damn good.


ca5eb0  No.15463393

>>15463383

Let’s hope they were listening to the right criticism and not listening to (((journalists))), but I guess we’ll see soon enough. Seems like a lot of games are finding their footing again recently so maybe we’ll have something new to enjoy soon.


71c744  No.15463395

>>15463383

It's b/c chonger dojos surrounded by cliffs get boring after playing three of them, yet nioh had a hundred of them. It's something I fear going into sekiro.


967299  No.15463398

>>15463383

Niohs appeal is also its crutch. Its japan in the 1800's, specifically. Sure its as fictional a japan as Shinobi's but you can't really pull the 'time is convuluted lol' response to world design.

The Surge used near future so it could fuck around with stuff like giant flying drones to move shipping containers that have gone feral/berserk for example. Can't really do the same in a 'real' real world location.

Which is ironic considering Nioh has even more fantasy bullshit than Dark Souls when you summoing a flaming shiba out of your katana to take down a slutty shinto priestess summoning giant lightning dogs. That sounds more like a digimon spin off than a bloodborne clone.


ca5eb0  No.15463400

>>15463395

I think my biggest issue with Sekiro is that it just doesn’t look that good. Graphically it looks subpar, visually it looks washed out, gameplay looks like Nioh, and the gimmick hook arm looks half baked, especially when Tenchu did the same thing but didn’t limit what you could hook onto by specific points. I’m really not feeling that one.


ca3326  No.15463402

i enjoyed nioh but really prefer the open world approach to the level based one… The world just feels better, and it is more convenient if you want to revisit something


8c3663  No.15463403

>>15463395

That's like saying castles or the outside of castles/other large buildings gets boring in souls games.


000000  No.15463404

>>15463174

>So have people finally tired of the idea after a decade?

Yes, casuals have lost interest in a non-casual series after it went to shit.

It's a shame it happened, but the low effort clones and From's incompetence were to be expected.

>>15463247

>What exactly draws you in?

Half decent difficulty and combat.

Consider how trash CoD and Skyrim are with their core gameplay before repeating "go play something else", the industry standard is incredibly low and the Souls series was noticeably better.


e9c8dd  No.15463414

>>15463262

People who already bought the game still have it obviously, also that guy saying the servers were pulled is wrong. I literally got into a game against the gaping dragon with someone called rage0989198183418910. Don't think that's an npc.

>>15463272

Lower than 800 now iirc.

>>15463360

2 literally throws like 20 enemies at you and calls it a boss. Congregation something, it's fucking autistic. 1 is by far the best in the series, but 3 has the smoothest and most enjoyable combat and fucking omnidirectional movement


ca5eb0  No.15463418

>>15463414

Yeah, 2 reminds me a lot of Ninja Gaiden 3 in that regard. Making something tedious does not make it difficult.


e9c8dd  No.15463426

>>15463418

2 is trash in all regards honestly. Shit bosses and too easy. Magic is the best in 2 sadly though.


eec48e  No.15463431

>>15463414

>2 literally throws like 20 enemies at you and calls it a boss.

Totally unlike Deacons of the Deep, Pinwheel, and Celestial Emissary right.


5ca450  No.15463434

>>15463296

Dark Souls 3 tried to copy Bloodborne so much but at the same time wanted to stick to more Souls-like slower and meticulous style of combat. What Bloodborne did right was getting rid of shields, introducing rally mechanics, trick weapons and gun parries. You can't just copy that into Dark Souls and expect the same results. Aggressive Bloodborne-like enemies are great when you can be equally as aggressive yourself. Bloodborne was all about aggression and Dark Souls was not and combining those two together is not the best idea and DS3 suffers greatly because of that. It's still a better game than DS2 but nonetheless leaves something to be desired.


e9c8dd  No.15463442

>>15463431

Deacons of the deep and pinwheel are both autistic fights. That doesn't mean that 1 or 3 are bad though. Not sure what celestial emissary is as I haven't finished ds1 yet but if your point is that 1/3 are worse than 2 then I have bad news for you buddy. you're gay

Not to mention ds1 has around 20 odd bosses and 3 has about 19. 2 on the other hand has just over 30.


7ef6a5  No.15463450

>>15463247

The original Dork Souls had almost everything come together from feel to lore to controls to some amount of challenge at a time where everyone else was fully on the accessibility train to retardville. Sadly, the game almost immediately starts being out-scaled by gear and the challenge is completely gone after the first few hours. At its most embarrassing point, you wind up almost one-shotting gaping dragon because of how ridiculous your guy will have become by then.

But the scaling is probably what led to it becoming a huge hit rather than all the other hard games that are forever niche. Normalfags could grind through the first few hours then go on to easily beat the game, then show their friends that accomplishment which their friends who were bounced by the first few hours would be super impressed by as they'd think the game gets harder. It gave the reputation of being able to do the hard stuff without actually having to be able to, perfect for the social media generation to wear as a badge.


ca5eb0  No.15463452

>>15463434

I’d say the problem with DaS3 is not that you can’t be equally aggressive, but rather, you HAVE to be equally aggressive. I don’t mind that playstyle so I was able to deal with it better than others, but it sucks the game didn’t consider the slower, more methodical gameplay styles. If you tried to play the game as a tank who watched for openings at all you wouldn’t get very far. The build options are so limited that you’re basically going to be streamlined into one play style by the end of it. It’s still a better game than most, but is far closer to an action game than any form of rpg. The neat thing about DaS 1 and 2(in the late game) was that you could basically play them how you wanted with the proper build, weapons, and armor, but in 3 that’s all but done away with.


f3a99d  No.15463457

>>15463403

They did in DS3. 1 and 2 at least mixed it up with interesting shit like spooky forests/hell/pirate town etc.


a4af40  No.15463462

>>15463431

Pinwheel is an odd one. Because it could potentially be the second boss players run into, but most don't as the graves and catacombs are clearly more overwhelming than going to the Undead Burg. So players will arrive there much later and Pinwheel will be a joke.

Deacons isn't too good but serves a purpose, that Aldrich is gone and you have to look elsewhere for him. You show up expecting your first big fight but his coffin is empty and a large group of his followers are there to try and stop you.

Emissary isn't too good either but has some awesome visuals and music.


5ca450  No.15463470

>>15463442

Celestial Emissary is the boss found in the Upper Cathedral Ward in Bloodborne. Overall it's rather lackluster fight ike the majority of horde bosses in the Soulsborne series. However, it's still more polished than the Prowling Magus and Congregation, the god awful Royal Rat Vanguard or the Skeleton Lords. You can cheese the fuck out of the Celestial Emissary with shaman boneblades though.


ca5eb0  No.15463472

>>15463457

2 has some great settings, but the weird thing is they felt like they were all in a small box. Something about them just didn’t feel organic beyond the fact that they lacked shortcuts and weren’t interconnected. The pirate town was about the only level that instantly comes to mind as one that looked and felt good.


f3a99d  No.15463475

>>15463472

2 was weird as fuck, like they had a lot of good ideas for locations but couldn't figure out how to lay out the world. Still better than 3s straight line to the end game but loosing the metroidvania aspects is pretty much why neither of them ever reached the level of 1 to me.


3d1474  No.15463478

>>15463379

>but when I realized I had basically seen 70% of the enemies in the first level

That's not even close to accurate. The first level has only humans, and two types of youkai. Three if you get a rare kappa spawn.

>>15463398

Nioh 2 could easily get around that by setting some of it's missions in the youkai otherworld.


ca5eb0  No.15463479

>>15463475

Yup, I very much agree.


a4af40  No.15463484

>>15463470

I got confused with the Emissary and Living Failures.>>15463462 Living Failures are a lot better than Emissary.

>>15463475

2 was a different game or at least far from what a Souls game should be originally. Its director was changed midway through and they had like a year to try and fix the mess. DSII is very much like DMC 2. Its still impressive they managed to do something halfway decent while also having Bandai breathing down their necks to make it le difficult XD.


967299  No.15463488

File: 735a530785d9021⋯.jpg (82.65 KB, 1280x720, 16:9, maxresdefault (15).jpg)

>>15463478

>otherworld


5ca450  No.15463489

>>15463452

True to that. I started DS3 as the herald class equiped with spear and shield and got properly buttfucked by the wandering lothric knights before I switched to using straight swords for the rest of the game. DS3 may have more weapons than Bloodborne but it feels for me like it has way less build variety. Every trick weapon felt unique but like in the rest of the Dark Souls series most weapons in DS3 have copy-and-paste move-set with some small adjustments and thous felt samey to me.


2ee0f8  No.15463492

>>15463475

When first playing dark souls 2 I went in completely blind and seeing all the fog doors in trees in the start I figured they were going back to demons souls style levels but with world trees or something. I ran straight past the fog gates because of it


d6a486  No.15463497

My problem is the direction the series is heading in if they continue it.

Dark Souls had weighty combat that felt satisfying.

2 came along and somewhat fixed PvP by giving lots of complex options while fucking it over at the same time (soul memory and being invaded while hollow is retarded), and shit all over the PvE (enemies begun to ignore the rules you're bound by and have unlimited stamina while your iframes are tied to a fucking adaptability stat), worldbuilding, general game mechanics and even art direction. DS2 also has arguably the most boring boss battles in the series, the game itself is kind of bad.

Then Bloodborne came along and fucked over PvP while making PvE perfect. Without shields the game became more engaging, the speed was complimented by the health recovery from attacking and lots of the weapons felt incredible.

Shame it's stuck on PS4, I tried to go back but I can't stand the framerate, it actually makes me feel nauseous.

Finally DS3, which kept the speed of Bloodborne but removed the mechanics which complimented speed. Enemies still had unlimited stamina, only now they were rapid screeching autists.

The PvP is improved over Bloodborne, but still worse than DS2.

PvE though feels second worst in the series, only beating DS2. Especially for slower weapon users, where some bosses are flat out unviable (twin princes for example, you can perfectly roll through a combo with your iframes and before your first attack lands he's wound up another attack that is guaranteed to hit you immediately after your attack connects but before you're given a chance to roll). And in the DLC where they just decide to throw down more and more multi-stage boss fights and overly anime juggling bullshit (I'm looking at you Sister Friede of the unlimited stamina fire and ice invisible stop looking at my deviantart Kevin).

I want souls to stay dead unless they're willing to take the best of 1 and Bloodborne: slow the combat down once more, give enemies fair amounts of stamina and reduce the amount of weapons available while increasing their use.


5ca450  No.15463498

>>15463484

Living Failures is a pretty cool fight but I feel like their magic meteor shower should come from all directions instead of just one. Now you can simply turtle up behind the tree or hide behind the Loch Shield. The Old Hunters had some great bosses and the Living Failures simply pale in comparison to them.


ca5eb0  No.15463508

>>15463484

It always sucks when a publisher or developer mistakes what difficulty in games actually is. Ninja Gaiden is considered pretty darn difficult, but it’s fairly easy so long as you are paying attention and know the enemies openings. The bosses have some intense patterns, but when you begin to know the bosses and break the patterns the game doesn’t make you fight them any longer than you need to. All these things could also be said for DaS but taken to an extreme if you are built like a glass canon as you can just 1 or 2 shot everything.

Then we jump to games like DaS2 and NG3 where they just throw a ton of enemies at you at once, give them a ton of health making the a nuisance to deal with, and making each one have an awkward attack pattern or not having a recognizable pattern at all. It’s worse when you get to the bosses as they are more of a test of your endurance than skill. You may have their patterns completely memorized but now you gotta wear your fingers out going through the paces 9 or 10 different times.


dcfadb  No.15463512

>>15463238

How exactly was it shit, other than some lighting differences?


f3a99d  No.15463528

>>15463484

I'm aware of the whole B team thing but DS3 wasn't really any better so i'm convinced it's mostly bullshit. The real thing i think that fucked over Dark Souls was the release schedule. You can't just pump out a series that fast without becoming creatively bankrupt and it really shows. They really should have given the games a couple more years between releases.

>>15463492

I missed em too, honestly DS2 sorta did go back to DeS style, just with 4 paths outta town instead of a void.

>>15463508

>Then we jump to games like DaS2 and NG3 where they just throw a ton of enemies at you at once

DS3 pulled that shit just as much with even less enemy variety, i'll give you they had less health but they had infinite stamina which made it arguably worse.


8c3663  No.15463530

>>15463512

The lighting differences ruin the atmosphere of almost every area and make most of the armors and enemies look significantly worse than the originals. New effects like the fire bright up areas that were much darker and in some cases it looks like entire textures were removed/changed to worse versions like the gaping dragon for example.


0422f2  No.15463549

>>15463528

All the Dark Souls 2 and 3 enemies have infinite stamina.


ca5eb0  No.15463550

>>15463528

Eh, perhaps we put different weight on health vs stamina. I think it’s much worse to deal with an enemy that overstays it’s welcome. For instance, those knights in the second area of 2 annoyed me to no end. They weren’t difficult as you could easily parry them, but you had to do that 3 or 4 times before they’d die. Compare that to the centipede’s in 3 that just seemed to have an endless attack once they got started. If you approached them right you could off them in one hit though. Irithyll was the worst of both worlds though.


f3a99d  No.15463557

>>15463550

I might be sorta biased as i played a strength char in 2 and you could 1 shot almost anything in armor once you got your hands on a powerful blunt weapon. While in 3 a lot of the time you just had to wait out the attack animations of enemies before you could do anything, the big guys in the undead town for instance. It doesn't matter that much though as in both cases it was making needless changes to something they got right in 1.


ca5eb0  No.15463568

>>15463557

Eyup, I remember how hype we were when we all thought 2 was just going to build off 1. Oh how wrong we were, then we get to 3 and it’s just a weird Frankenstein of all the previous games.

Shame Bloodborne will never get a proper port or at the very least a patch to make it run properly on the ps4. I like it well enough but man does it run like crap for what it is.


41f7eb  No.15463574

File: 9997a2f3b81a1dd⋯.jpg (128.19 KB, 500x653, 500:653, 789.jpg)

>>15463299

>Honestly, if they’d have put even a little effort into the remaster I’d have bought it

Namco Bandai doesn't put effort into anything beside finding new ways to rape its customers like almost every Japanese publisher/dev these days. FromSoftware was always a C tier developer on par with Tose, they should have just made a new King's Field and then moved on.


ca5eb0  No.15463581

>>15463574

Those have been on my backlog forever. Maybe I’ll make that the next series I go through once I’m done with the Mega Man X games.


f5ad7a  No.15463588

>>15463574

>they should have just made a new King's Field

*Armored Core


41f7eb  No.15463596

File: a39d9d80d79b5df⋯.jpg (112.79 KB, 640x1100, 32:55, 220.jpg)

>>15463588

>Armored Core

have they even made a decent AC game since Last Raven portable on the psp?


4c2d58  No.15463605

>hurr memegame

>I'll just call things I don't like "meme" and this proves that it sucks

>implying people arent still playing Bloodborne

OP go choke on a dick.


e1efba  No.15463626

YouTube embed. Click thumbnail to play.

naw naw naw naw monica dey got dat vampire cel-shaded ish cummin out tho dis fall i think tf it called tho?!

code vein das ryt a nigga keep 4 gettin

dat shit look hot tho


544d03  No.15463634

This isn't reddit where you can just edit your posts. Accept your grammatical mistakes


8c3663  No.15463650

>>15463626

Looks piss easy, holy shit. Why are the enemies so slow and over telegraphed? I actually kind of like the character design though. Might try it out.


a58594  No.15463662

I'm hyped for Tenchu Souls. Nuff said.


eec48e  No.15463693

Invidious embed. Click thumbnail to play.

>>15463650

I know right, check out this shit game. One hit and the boss loses half it's health on top of being a slow fat piece of shit that can't hit anything behind it. Don't even get me started on the basic mooks in that area either, they're super slow and only take two hits to kill with your starting equipment.


7942d5  No.15463719

>>15463333

>I don’t remember DaS3 having many gimmick bosses

Every other fight was a gimmick, what are you talking about?

>Curse-rotted greatwood

>crystal sages

>abyss watchers

>Wolnir

>Deacons

>Yhorm

not even going to touch the DLC.


8c3663  No.15463732

>>15463693

Your comparison is retarded. That is the tutorial. The enemies are meant to be pushovers and the boss is there to teach you the plunging attack. The vid in >>15463626 is of a level 5 hours in. But not even the pushovers in the DS tutorial are as slow and overly telegraphed as the ones in that video.


967299  No.15463744

>>15463719

dont forget the ones that werent were reskins from bloodborne so PC only users thought they were fresh and new e.g vordt of the boreal valley is bloodstarved beast in a suit of armor and ice instead of poison.


a4af40  No.15463745

>>15463662

I'm tentative about it. I'm happy that they're finally moving on from Souls and the more action direction they have taken with subsequent entries will flourish better in a dedicated action game. However, Nioh did Souls combat better than all of the Souls games combined on their first try. Sekiro is also coming out right alongside DMC 5. I can't see it not getting beaten by better games.


9cb1c5  No.15463755

File: c11f41d9df15e5c⋯.png (608.84 KB, 900x900, 1:1, 6a70c0f152f334243bc9259309….png)

>>15463247

Yeah, you're right. Game is suck.

>Thing 1

<Game suck

>Thing 2

<Game suck

>Thing 2.5

<Game suck

WHY PEOPLE LIKE GAME?! IT IS MYSTERY.


9cb1c5  No.15463763

>>15463450

You know you can just equip worse gear if the game is too easy right? and folks complain about a lack of difficulty options in this game…


1640e1  No.15463776

>>15463379

That's bs, besides all the bosses there are tons of different enemies which you all need to know how to beat unless you wanna die.


72ea4a  No.15463976

>>15463452

but why would you build anything in DaS1 and DaS2 besides armor+STR?


fa8c66  No.15464097

File: 3c5bf89d520fb18⋯.jpg (29.32 KB, 800x800, 1:1, mystery.jpg)

>>15463247

What a retarded post.

>>15463755

>


1a81cd  No.15464281

>>15463693

>tutorial enemies that have literally no armor whatsoever

>literally the first boss

Play the game and find the graveyard first.


919682  No.15464427

File: eaea19f48940ea4⋯.jpg (84.85 KB, 1600x1299, 1600:1299, eternal sleep.jpg)

>tfw the dark souls games are the only singleplayer games in recent years to warrant widespread discussion and expectations concerning mechanics and game design whereas other games are either too niche or mostly talked about on a surface level


9cb1c5  No.15464557

>>15463976

Because making the game easy isn't always fun.


f52bfe  No.15464616

The remaster was a fucking atrocity, and Sekiro looks like uninspired trash. The Souls games are basically 3D metroidvanias, and not being able to play dress-up, make your own character and collect loot made a lot of people pretty sour.


f52bfe  No.15464646

>>15463295

I don't understand why people like Nioh so much, the combat really isn't that enjoyable, and it's about as janky as The Surge. Plus the environments sucked and the mission structure was pretty lame. Having an interconnected worl is a lot nice. Hopefully Nioh 2 improves on those things.


f52bfe  No.15464648

>>15464646

Wrong post, sorry.


17923e  No.15464797

File: 809ab9e9db1196e⋯.png (Spoiler Image, 1.55 MB, 1600x900, 16:9, best.png)

Does that mean we can discuss the best game in the series without faggots spewing memes?


fa8c66  No.15464851

>>15464427

There was Nioh, which is more like a modern Onimusha and even though many compare it to souls games, the only thing about it that is similar to souls is the level up system and he fact that it's an JARPG.

>>15464797

I like 2, but my favourites will forever be Demons Souls(nostalgia) and Bloodborne(setting and fast-paced combat).


fa8c66  No.15464893

>>15464646

Although I don't think that Niohs combat is janky in any way, it's the opposite, it's very fluid. I think a an interconnected world would be nice. It's probably the best to send constructive critic like this directly to KT. I remember when the first beta for Nioh 1 came out they changed alot of things people criticized like the bloom, enemies being damage extreme sponges and stuff.


fd49a6  No.15464946

>>15464797

>2

>best

>not literally worst

what in gwyneISAY WHAT in gwyneveres name made you think this depressingly colored, no-darkness, no red eye orb, shitty netcode piece of shit qualifies even as "good"? i mean shit son they sold the same game TWICE splitting the online playerbase and not even actually fixing the shit they were supposedly going to fix after not putting it in the game in the first fucking place

and dont even get people started on the magic flying volcanoes and horrid level design


8c3663  No.15464985

>>15464851

>the only thing about it that is similar to souls is the level up system and he fact that it's an JARPG.

Come on now. There is quite a bit of similarity. Dropping amrita on death and going back to pick it up, resting at shrines that reset the enemies etc. It's not a bad thing to emulate souls in certain aspects as long as you build on it, which Nioh did with it's combat systems.


5fa50f  No.15465029

File: c0c22819b0db4d8⋯.jpg (82.31 KB, 649x638, 59:58, 1405983494929.jpg)

>mfw never played a single Dork Soles game


fa8c66  No.15465077

>>15464985

>Dropping amrita on death and going back to pick it up

That's what I meant with lvl up system.

>resting at shrines

Really? Every RPG has somehing like this.

>reset the enemies

The majority of games do this. Otherwise you could just cheese your way through every single one of them.


fa8c66  No.15465081

>>15465029

You're missing out.


8c3663  No.15465132

>>15465077

Resting at shrines resets your healing items and spells. You level up your shrine with kodama instead of kindling which allows more healing items in the area. Been a while since I played so having a hard time remembering other things but I'm sure quite a few other comparisons could be made.


fa8c66  No.15465178

>>15465132

Lots of games have places where items, HP and MP are automatically refilled. This really isn't really something exclusively to souls games. The only thing souls really invented is the soul/blood echoe system.

>Been a while since I played so having a hard time remembering

Same here. I bought it on release and havent touched the dlc. I find it disgusting that Steam gets them for free while I have to pay for dlc. Nioh 2 is a day one pirate for me.


076cce  No.15465184

>>15463489

>Every trick weapon felt unique

Oh yeah, the saw spear was so fucking unique from the saw cleaver.


8c3663  No.15465189

>>15465178

You're missing the point. Of course many games have some of these elements in them but I doubt you can name 5 that have all of them.


befc3b  No.15465224

File: 897aa322a9a52d8⋯.png (176.61 KB, 550x700, 11:14, 36536080_p4.png)

>Checkpoints fucking everywhere

>Free unlimited supply of healing items that refresh at every checkpoint

>No actual penalty for dying

>Enemy AI is absurdly predictable

>If you are still somehow too retarded to get past something you can just summon another player to do it for you

Aside from casuals and journos, why is Dark Souls considered to be the "SUPER HARD GAME SERIES" when all of its mechanics are tailored around making it as easy and accessible as possible?


8c3663  No.15465234

>>15465224

This is the age of instant gratification. You are expected to learn enemy patterns for the most part. People don't want to waste their time playing video games. They just want to win.


e7bf9b  No.15465276

>>15465224

I'll see your bait and raise you a measured response

>Checkpoints fucking everywhere

They're not fucking everywhere, they're usually placed in areas that can only be accessed after getting past certain trials or enemy encounters. I will concede that some bonfire placements are pretty questionable, though.

>Free unlimited supply of healing items that refresh at every checkpoint

They're not unlimited; at most, one can expect to have 15 to 20 estus charges on hand, but that's at "end game" when the player has acquired all of the estus shards/fire keeper souls.

>No actual penalty for dying

There is a penalty for dying; when you die, you will drop all your souls on hand. If you die before you can acquire them again, you will lose them. This is akin to punishing someone for their bad behavior. Imagine if your father decided he would revoke your "right" to eat dinner if you don't beat little Jimmy's ass during the upcoming boxing match. That would add insult to injury, wouldn't it? Well, losing your souls is a very similar experience, given that they are both your experience and currency, with which you may purchase useful items, upgrade weapons, and increase your attributes.

>Enemy AI is absurdly predictable

Predictability does not necessarily make one's performance or reaction time any better than they would be had one not known what's coming around the corner. Predictability only informs your corresponding behavior, and is not any more helpful than watching a video guide on a certain boss battle before actually attempting it oneself. At best, such information will merely reduce the amount of time it takes for one to "get it" and learn what to do; you'll still have to actually perform to achieve success, though.

>If you are still somehow too retarded to get past something you can just summon another player to do it for you

This only applies in the event that you choose to play the game online. If you're offline, you're shit out of luck; even in that case, you can still grind for souls to level your weapons and attributes to the point that the most recent boss challenge will be reduced to a trivial endeavor.


4afba4  No.15465279

>>15465234

Then why buy video games? It's like buying a soccer ticket and thinking it should guarantee your team wins.

Might as well just watch movies at that point.


8c3663  No.15465295

>>15465279

Well I mean with the videogame they do get to win. They just get to say how hard it was afterward as well.


befc3b  No.15465323

File: 2349c52717822a2⋯.png (35.8 KB, 137x129, 137:129, rhum.png)

>>15465276

Its not bait though. Dark Souls is easy as fuck and its completely baffling to me that anybody can think of it as a hard game.


81fe62  No.15465359

>>15465323

it shouldnt be baffling at all, do you think the world revolves around you?


f040ca  No.15465438

>>15465323

>someone else finds this game hard but I find it easy so it must just be piss easy for everyone!


000000  No.15465489

>>15463174

Why are redditors allowed in without any report?


967299  No.15465509

>>15465489

>000000 didnt realise this is a meme subreddit

>he thought an exodus really happened!


fa8c66  No.15465519

File: 18116acb5f3dac0⋯.png (538.11 KB, 630x440, 63:44, fh8a8ajd8.png)

>>15465509

To think that I'll ever agree with a torpedo.


20b809  No.15465549

File: 00444e27bc9d7c6⋯.gif (14.83 KB, 275x300, 11:12, Me rn.gif)

>>15463318

>>15463289

>they deleted the original product so they could shill the remaster

Holy shit I know they did this with The Last Remnant, but is this the standard now? How greedy could this guys get?


e7bf9b  No.15465594

File: 9ada4fb2caa9cd5⋯.jpg (93.49 KB, 600x338, 300:169, big-hat-logan-large.jpg)

Is Big Hat Logan actually a Jew?


58c307  No.15465712

>>15463512

The multiplayer was reworked so twinking was possible but they fucked it up even worse then soul memory.

Out of all the DaS games, the first had it the closest to being fixed but they continued to fuck it up worse in every iteration.

Also you know killing the Old version which at the time still had an active player base.


58c307  No.15465724

>>15465178

>This retard again

Nioh in all forms is a souls game, I'm not going to argue about it with you again for hours.

You want it seperated from Souls because you are upset if it doesn't get viewed based on its own merit but you lack any self introspection so you don't realize that, and can't just say that.

So you perform mental acrobats do convince yourself that if quacks like a duck, looks like a duck, walks like a duck, its a dog.


dfdda6  No.15465732

>>15465594

no the vinheim dragon school is jews


74fd3a  No.15465800

>>15463379

>>15463383

It’s not being directed by the same fag ruining DOA6, is it?


fa8c66  No.15465827

>>15465724

>You want it seperated from Souls because you are upset if it doesn't get viewed based on its own merit but you lack any self introspection so you don't realize that, and can't just say that.

No, I just think it's more of a Onimusha "clone". Which isn't a bad thing.

>>15465800

As many devs, they fell for what their overseas department says and they're fresh hired out of commiefornian colleges and think Twitter SJWs reflect their fanbase, which isn't the case.


5fa50f  No.15465896

>>15465081

No, they're shit. /v/ only likes shit, it can't bear anything else.


fa8c66  No.15465930

>>15465896

But you are /v/. What the fuck are you on about?


c1b25f  No.15466084

>>15463452

>>15463434

The problem with DS3 for me is that it is stuck in the middle, it doesn't go far enough in one direction or another to be comfortable with itself. Bloodborne's faster combat was great because it fully embraced it, ditched poise entirely because face tanking damage was something you should not be doing in that game, and all armor sets are effectively light sets with very little meaningful differences between them. I only find myself swapping stuff for Fenzy resist, and maybe poison resist if I really want to. Demon's Souls should have had poise but you can't blame them for their first attempt at their formula. You just didn't wear heavy armor and all was good (the game had very few armor sets to choose from anyway).

Dark Souls adding poise really was the best way for them to make heavy-as-fuck armor viable for use, so DS3 not having (real, proper) poise for their heavy armor feels like a regression, as opposed to a return to the past (or a matching of Bloodborne's mechanics).


0422f2  No.15466501

>>15463744

How is Vordt anything like BSB? It sounds like you're just trying to relentlessly suck BB's cock like so many other faggots. BB is alright, but it has to be one of the most overrated games of this gen. The fucking torrents of unnecessary praise that game gets is insane.

>>15465224

>Aside from casuals and journos

That is the answer though, and marketing.

>>15466084

>Demon's Souls should have had poise

Not really. The enemies aren't all that fast or aggressive overall, so needing the stagger resist isn't so essential. DS3 however really needed the DS1 poise system since most enemies can chimp out on you with near instant attacks, making slower weapons way more of a pain to use.


49e46b  No.15466758

>>15463238

>Their new game hasn't gotten the big souls buzz, but it isn't a souls game. It might've gotten more publicity if it were nippon souls, but I don't know if the remaster got people off the souls train.

I think there's some general confusion in the casuals between Sekiro and Ghosts of Tsushima, which are both being kind of tentatively considered "souls"-like games. From really should have layed on the "Spiritual successor to Tenchu" advertising angle, rather than "remember us, we're the guys who made Soulsborne" - though it's hard telling if that would have increased or decreased the amount of buzz around the title.


db32ad  No.15466799

>>15465724

>not going to argue again for hours

Wait… Are you the faggot who went on a tirade a few months back about how the souls franchise is the pinnacle of action RPGs?

"Souls" games aren't a genre, idiot, they are called action RPGs. If you want to split hairs further, the nips refer to the specific subgenre that has a lot of unique deaths as "Mascore," or masochist core/hardcore masochism.

The semantics doesn't change the fact that Nioh outdid every Miyazaki action RPG in every conceivable way. On their first try, even!

You will be on suicide watch when Nioh 2 releases and Sekiro flops due to it being a strictly action oriented game, losing the faggot playerbase that clung to "muh skill souls"

All the from souls games are piss easy, by the by


58c307  No.15466914

File: 3fd09d82871083b⋯.png (15.04 KB, 501x301, 501:301, 3fd09d82871083b4e132b8318e….png)

>>15466799

>pinnacle of action RPGs?

Where in my argument I stated that.

>Not Bonfires/shrines

>Not souls/amrita

>The retrieve your sou…I mean amrita when you die or lose it is unique to Da…I mean Nioh

>Weapons have stat requirements leading to similiar dex vs str builds

>Nioh outdid every Miyazaki action RPG in every conceivable way.

Except better loot system, making a diablo loot system and having that be the sole allure to late game is pretty bad.

The endlessly copy/pasted areas.

No seamless connected world.

Music wasn't as good either.


db32ad  No.15466980

>>15466914

>not bonfires

>what are inns, towns, tents, fountains in regular RPGs

>not souls

>what is EXP?

>projecting

That's nice, dear.

>better loot system

What loot system?

There were no rarities to items in Miyazaki trash, only prescripted low drop rates for ebinlore items versus weapons and consumables.

>diablo loot was the sole allure

Actually, the allure for me was the deep, engaging, and rewarding combat. The stance system along with customizable weapon skillsets really shits all over miyazaki combat.

But I am sure you didn't even know about stances, let alone flux mastery.

>endlessly copy/pasted

Not as much as you'd like to think

>muh seamless world

Dick souls 2 would like a word with you, so does Demon's souls

The game is designed to be mission based, faggot. If you don't like the idea of missons or quests, maybe you shouldn't be playing any type of RPG, action or no.

If a "seamless" connected world is your selling point, you have shit taste.

>music wasn't as good

Okay, now I know you are just baiting, and are still as retarded as you were a few months ago.


58c307  No.15467042

File: 6e82ecc54d6ec08⋯.jpg (230.19 KB, 598x792, 299:396, thatsnotanargument.jpg)

>>15466980

>That's nice, dear.

Not an argument

>There were no rarities to items in Miyazaki trash, only prescripted low drop rates for ebinlore items versus weapons and consumables.

That's what it good you retard, instead of 5 diffrent attributes and spending hours using trash weapons to pass on traits, finding weapons that had good scaling based on what you made out of it was miles better.

You made your build around a SPECIFIC weapon not a TYPE of one.

>Actually, the allure for me was the deep, engaging, and rewarding combat.

Oh fuck off nigga, in the new games your doing the exact same missions over and over again just a little harder with the occasional new mission sprinkled in.

I'm doubting if you even played the game.

>Not as much as you'd like to think

HAHAHAHAHAHAHA NIGGA FUCK OFF EVEN THE FANS OF THE GAME IN THE NIOH GENERAL WE HAD FOR A WHILE AFTER THE RELEASE HAD PROBLEMS WITH THIS SHIT, SHIT WAS REPEATED CONSTANTLY

>Dick souls 2 would like a word with you, so does Demon's souls

Yeah they didn't, DaS did, and you were comparing it to the entirety of the series.

DaS>Nioh>DeS>DaS2>DaS3

>If a "seamless" connected world is your selling point, you have shit taste.

And you're fucking new when the game came out everyone loved that shit, which is why there are webms showing how well the world was crafted.

It changed everything, making shortcuts important, adding immersion and making multiple playthroughs less grind and more time spent playing tyhe game.

>Okay, now I know you are just baiting, and are still as retarded as you were a few months ago.

It wasn't


cefdac  No.15467103

>>15467042

>spending hours using trash weapons to pass on traits

>he doesn't know about whetstones

>in the new games your doing the exact same missions over and over again just a little harder with the occasional new mission sprinkled in.

That's literally what a NG+ is. It's the same game but with higher numbers and more enemies.

>Yeah they didn't, DaS did,

DaS gave up on the interconnected world halfway through the game, and just gave you a hub level with 4 missions you could do in any order. It's almost like Fromsoft figured out that a mission based structure was the superior design choice halfway through making the game.


6498c3  No.15467125

File: db2a10b20bdd195⋯.gif (3.48 MB, 480x292, 120:73, 1520885824158.gif)

>this thread

>this 2 cancerous niggers discussion like children

>nhé my game is better

>nhe no mine is

>no u game is shit

I fuckying hate niggers, if i could, i would kill faggots like this with no remorse.


db32ad  No.15467149

File: 0495fd4593c17c4⋯.jpg (150.06 KB, 620x509, 620:509, 0495fd4593c17c4847d6b841ee….jpg)

>>15467042

>molyjew

I simply retorted to your projections, that is all. You scrreching about arguments makes me think you are here for the express purpose of shit stirring.

>only having one weapon of each variety is what makes it good

>less is more

>choice is bad

<just follow the meta on reddit dude lmfao

I can sense your brain liquefying through the internet.

>fuck off nigga

>nigga

'Nigger, you obviously cannot understand the stance system, as that requires an IQ above 60.

Don't you have chicken to be eating, or gas stations to rob, coonskin?

Proving my point of being a retard, though, as you niggers are always good for

>the soulsbabbies cried about reused assets

<HAHA NIGGA LYK GOOP DA PO MO MUHFUKKA I'S IS RYTE

Play it again, make it to late game, and tell me that statement with confidence.

>moved the goalpost to DaS only

Wow, you learned how to dodge responsibility, just like your child support payments, nigger!

>which is why there are webms showing how well the world was crafted.

That's your argument?

Because someone made a video talking about a world, it is good?

I get that your nigger brain can only handle opinions and ideas that are pre-processed and digested. But, if you just had the capability of thought and imagination, you could see the detail and care put into Nioh's world, which is based partially off real life locations.

>it wasn't

<I like souls music (or lack thereof) because miyazaki broke my ARPG cherry

Invidious embed a memorable song that you can remember or listen to outside of playing.

I'll wait.

God, you are a nigger. Go chimp out at a cop and get goodified already.


58c307  No.15467182

File: aaca3ab68bbf26d⋯.jpg (51.64 KB, 780x675, 52:45, I-I_Won_The_Argument_Mom.jpg)

>>15467149

Nope you're wrong.

>Nigga being solely for niggers

Nigger people have been saying nigga and nigger here since the boards history and 4ch history, I get your too young to ever play DaS but get over it.

>>15467103

>DaS gave up on the interconnected world halfway through the game, and just gave you a hub level with 4 missions you could do in any order. It's almost like Fromsoft figured out that a mission based structure was the superior design choice halfway through making the game.

Again wrong.

Only thing that applies to is anor Londo.


db32ad  No.15467203

File: 0d9066d75654bc7⋯.jpg (35.39 KB, 460x300, 23:15, carsh.jpg)

>>15467182

<ooga booga ah'm da owldess hurrrrr

You know, that sounds like you are projecting yourself onto me and hoping you somehow hit a mark in the dark of night.

>cites site historiy

Yes Jamal, we know you found ED before coming here, and spent all of one hour brushing up.

A nigger is a nigger is a nigger is a fucking NIGGER


cefdac  No.15467236

>>15467182

>Only thing that applies to is anor Londo.

Anar Londo is halfway through the game. You beat fast&fatty, get the holy grail that lets you fast travel, and then the second half of DaS is mission-based with a hub world. It just pretends it isn't.


58c307  No.15467264

File: 1c49681e9bffd36⋯.jpg (142.75 KB, 874x914, 437:457, Those_Who_Sacrifice_Speed_….jpg)

>>15467203

>You know, that sounds like you are projecting yourself onto me and hoping you somehow hit a mark in the dark of night.

No its because I've actually been here nigger, the fact you find the term nigger so surprising or nigga for that matter you've couldn't been here fore then two years.

I have nothing to say on the matter, you can't understand what you haven't experienced.

>>15467236

Except for Graveyard which you can access in the very beginning.

The Other one requiring a seal.

The other one requiring a ring, but you can also go to that place in the very beginning.

Only Anor Londo is completely closed off, but I don't blame you for not understanding that as you haven't actually played the game.


cefdac  No.15467292

>>15467264

Missions being locked behind items that you only get from other missions rather than just being locked behind other missions directly doesn't mean they're not locked missions.

>but you can get confused and think you're supposed to go into the catacombs and get buttfucked by skeletons way before you're ready for it

That's called poor level design.


db32ad  No.15467299

File: 2c1d6c26652716f⋯.gif (1.04 MB, 320x240, 4:3, 2c1d6c26652716f78762503c74….gif)

>>15467264

>No its because I've actually been here nigger

Doubtful, with how hard you are projecting

>the fact you find the term nigger so surprising or nigga for that matter you've couldn't been here fore then two years

I am going to assume your nigger spelling meant to say more instead of fore.

Again, you are projecting yourself onto me.

Keep trying, Jamal. Maybe one day you will learn to shut it and lurk.

>you can't understand what you haven't experienced.

That's my line!


ccae7a  No.15467353

File: 51adf0ad9dbaa8d⋯.jpg (200.45 KB, 1280x720, 16:9, Demons_Screenshot_005.jpg)

I wanted more distance between bonfires (= more tense moments), more interconnected areas, more weird NPC interactions, more integrated bosses (different outcomes from zone triggers like that one boss in DeS or special items or whatever), more online invasion shenanigans (not arena duel reddit garbage, actual invasions, during PvE), more pitch black areas, more unexpected magical mystery tour shit! Instead each sequel brought less of all of these things and catered to the lowest common denominator while every other me-too imitation failed to pick up the torch and just aped all of the mundane aspects of it as well. I still want a real sequel, but no one is making it.


efca38  No.15467369

>>15463475

>>15463472

2 was going to have a DaS1 style interconnected world and the option to not have to get four lordsouls or a million soul memery to get into the Shrine of Winter, but time and budget constraints happened. The reason shit doesn't make any goddamn sense is because they didn't have time to make the various areas connect like they wanted and just threw them together by difficulty. Earlier versions of the game actually had leftover mapdata that were early/alternate versions of areas that had more than one entrance and exit. All the unused content got patched out when SotFS hit.

>>15463512

You can hack any spell into a lightspeed homing shot that passes through all walls and fucks with another player's stats when it hits them. Since that player's stats changed, they get banned for hacking. The remaster is complete trash.

>>15463549

Not technically true. They have visual tells and different animations when their stamina is emptied that you will never see in normal gameplay. If you hit them with dark orb or lifedrain patch after they perform a combo you might be able to see it. They just regenerate stupidly quickly or have completely retarded amounts like the Hammer Drakekeeper's roughly 60 million stamina not even fucking with you. If you cheat engine their stamina to negative and lock it there, they can't attack. It's completely there, like it was in DaS1, but it's balanced terribly.

>>15465323

Imagine the hardest game you played is Call of Duty, where you can literally win by putting the controller down or by just walking to a checkpoint while your AI teammates carry you. Dark Souls doesn't let those idiots do that. It kills people who don't try. To those people, who have never played a game that required effort, Dark Souls is the hardest shit ever.


4095bd  No.15467453

File: c0c33349c16e572⋯.jpg (502.42 KB, 1800x1050, 12:7, ac98533d1b413e083f77799203….jpg)

>like 800 peak users or less nowadays.

dark souls 1 is 7 years old, the game has absolutely been played to death, every possible build, run, exploit and method has been tested, then tested again in PVP. then autismos had to push it further and start doing goofball runs like playing on a guitar hero controller or a dance pad. This doesn't make it a good or bad but expecting it to stay alive when everyone has replayed it 10 times doesn't make it 'dead' either. Trying to force it to live longer was actually part of what caused bad clones and influx of meme-players who only got in because of "lmao so hard" and onlyafro videos. The formula needs to be benched for awhile and really thought about properly, and the afterglow needs to fade off completely so if they do release a new souls themed game the player can have that "fresh' experience of exploring the world. The first run of these games is always the most fun because you take the time to look around and go off the path, get stuck into bad scenarios and not knowing what enemies to just run past and where everything is instantly. Not just going through a fucking swamp for the third time either.

Bloodborne had it right by using the formula but breaking into a new theme and cutting off the fat to create a different experience that's separate from dark souls but familiar. Every other studio trying a knockoff keeps fucking it up too even though the souls formula is INCREDIBLY fucking simple, the concept of "dark souls is hard' was made exclusively by retards, it wasn't "hard" it actually punished the player which was completely unheard of back in 2011 (or 2009 if you wanna use demons as the starter). So every other dev just started throwing bullshit at the wall like bloated enemy healths, mob rushes and annoying enemies thinking that it was getting killed that made the game a hit.

>>15467353

>more unexpected magical mystery tour shit!

That was it the big draw for me, the first runs of demons and dark were so much fun because I was just going around figuring shit out, managing my resources, not really concerned with rushing to the boss and just seeing what was in the world. first time I was playing demons souls i got lost as shit in 5-1 for awhile and barely survived triple giant fuckface where the wooden spear was kept. That spear was useless for my build but it was so exciting to get some unique item after all that that it was a little adventure of its own


58c307  No.15467454

File: 7680c6ef09dedfe⋯.png (364.33 KB, 545x356, 545:356, Oven_Tech.png)

>>15467292

>Doubtful, with how hard you are projecting

<You're projecting

You don't know what that means retard.

>I am going to assume your nigger spelling meant to say more instead of fore.

<You added an extra E after for, which couldn't be a typo but an indication of newfaggotry, which is more important from a typo then me not understanding board culture!!1

>That's my line!

Oh you can do something that never existed on 4ch or 8ch until 2 years thank's for showing what a newfag you are.

>>15467292

What the fuck are you even talking about, you really are just grasping at straws.


cefdac  No.15467474

>>15467454

>he's so retarded he forgot how post linking works

wew


db32ad  No.15467486

File: 4dae5cca96b2cf2⋯.jpg (Spoiler Image, 79.49 KB, 640x716, 160:179, efd398e319c643d6fc49b104f8….jpg)

>>15467454

Dude, calm your autism.

Step away from your browserphone, you filthy phoneposting faggot

Get a glass of water

Take a break from the internet for a few hours

Then, when you are calm and collected, you can come back and look at your spergout.

You have made a complete ass of yourself.


ec9fae  No.15467495

>>15467486

>implying

This is an anonymous imageboard, all he needs to do is leave the thread and he'll have zero regrets.


58c307  No.15467514

File: 88f0196cbed43d0⋯.jpg (23.47 KB, 671x361, 671:361, aryanmasterrace.jpg)

>>15467474

Who fucking cares, I'm playing vidya while shitting on you retards, I couldn't care less about making a mistake.

But from both of your unfamiliarity with the board I could care less.

>>15467486

>You have refuted everything I've made

<Better act like your the mad one while saying I am done posting not because I was proven wrong but because I am just totally digusted

Because I db32ad have never played DaS have no clue what I'm talking about and only joined the board two years ago so I have no idea about the board other then its so much

HARDCORE OVER 4CHAN


2d1b71  No.15468114

Daily reminder that DS2 is the worst game in the series.

>hides iframes in a roll behind a stat

>gimps rolling into one of two categories

>changes invisible walls from hitting it to pressing A in front of it AND DOES NOT TELL YOU THIS

>most boring bosses in the series, nothing but dudes in heavy gear

>forgettable, boring and somewhat useless NPCs with boring questlines

>soul memory, diminishing health with every death and being invaded while hollow provides a negative feedback loop that only hurts new/inexperienced players that now get pooled with minmax no death nerds for some retarded reason

>give enemies infinite stamina, unlike the previous game where they were forced to play by your rules

>somewhat ugly art direction that looks worse than the first one

>terrible level design and poor worldbuilding that leads to confusing transitions

>Scholar shits out more enemies randomly even if the placement doesn't make sense, they're thrown together as if they let the work experience kid copy and paste enemies across the map

>due to bad level design there can be moments in the game where you don't know where to go

>black gulch existing, at all

>all multi boss fights are extremely forgettable, unlike ornstein and smough. Facing off three enemies at once should be the highlight of the game, not just another bullshit fight

DS2's only saving grace was that there was a lot more freedom in PvP. But like people have said they split the community with releasing the same game twice.


ca5eb0  No.15468121

File: 25ed72f2bc2d796⋯.jpeg (109.12 KB, 776x498, 388:249, 62A11739-F808-45BA-B4B0-4….jpeg)

>>15467369

That’s typical. Hell, 1 would have been damn near perfect if they would have let from finish the game. At least we got some of the cut content in the DLC, but it kills me whenever I see somebody post that webm of the cut animations, or worse yet, the entire plot of Priscilla which didn’t make it anywhere near the final game. From just can’t seem to get a break when it comes to actually getting to finish a game.


7fe585  No.15468507

>>15463174

Dark Souls Remastered > Bloodborne: The Old Hunters Edition > Dark Souls III: The Fire Fades Edition > Demon's Souls Remake (currently in developement by Bluepoint Studio) > Dark Souls II: Scholar of the First Sin

As a hardcore Soulser, these 5 games are mot than enough to keep me satisfied for many years to come. I am glad From Software and Miyazaki are keeping it fresh and focusing on these 3 amazing master pieces:

- Sekiro Shadows Die Twice

- Armored Core 6 // Reboot

- "A weird game that will polarize our fanbase" - Hidetaka Miyazaki

I am sure eventually in 2022+ we will see a Bloodborne II or Dark Souls 4, but for now, From Software is doing the right thing.

Of course, those who want some more Souls games, they can try these decent-good Souls-wannabes:

- Nioh: Complete Edition

- Nioh 2

- Code Vein

Avoid any other Souls-wannabe, they are garbage, especially Lords of the Fallen, Lords of the Fallen 2, The Surge, The Surge 2, Immortal Unchained, Ashen etc. All these western Souls-wannabes are dogshit, a waste of time and money.


d8d0bc  No.15468675

Soulsfags are adult versions of FNAF fags:

>Cares more about the deep "lore" that was actually just made up on the fly to add color and isn't part of some autistic master plan in the 'genius' directors head.

>Watches other people play the games more than they play the games themselves. Parrots the opinions of whining speedrunners and challenge runners rather than for their own opinions on the games.


ca5eb0  No.15468714

>>15468675

>cares more about deep “lore”

>almost the whole thread talks about gameplay and the subtle changes to it that ruined the later entries

>cries about other people parroting opinions

Oh the irony.


ee0318  No.15468768

File: 6273333db240ad8⋯.jpg (13.12 KB, 237x255, 79:85, benin.jpg)

>>15468507

>calls the Surge shit

>lists DS REMASTERED as a good entry

remastered multiplayer is dead because the version is so awful

>as a hardcore Soulser

oh nevermind its satire


ae95f9  No.15469026

>>15467292

>wanders into high level area behind low level area

>bad level design

yeah except not really, there are plenty of people who can literally walk through that entire area, summon that one npc and kill pinwheel as a level one and then end up with divine weapon in about ten minutes that is way too overpowered for being ten minutes in.

The catacombs is the peak of human ingenuity.


067ae4  No.15469150

>>15469135

kill yourself shitskin


5a673a  No.15469156

>>15468768

Dark Souls is shit but The Spurge is like Dark Souls but even shitter.


cce616  No.15469276

>Huge fan of the Abyss Watchers and practically everything about them

>feel like a fantastic side quest and story was wasted by being your first Cinder boss

>Majority of the Black Knights could've easily been replaced by wandering Abyss Watchers since it would make a fuck ton more sense

Sadly the most fun I had was when you could invade players fighting bosses as the purple phantom due to a glitch. Trying to juggle the aggro from the host's groupies, the boss, and the host himself was always intense. It felt like this was how the Mad Phantom was supposed to play as instead of a literal recolor of nothing.

God damn they keep dropping the ball on the Covenants hard. Just give us a creationkit-like Mod Tool so we can fix it ourselves.


5fa50f  No.15469500

>>15465930

No. No I am not.


7fe585  No.15469686

>>15468768

Dark Souls Remastered is the definitive version od Dark Souls 1, it is the best version with proper 60fps.

>remastered multiplayer is dead

And? What is your point? If you play Souls games for the online or PvP, then you are a low IQ subhuman.

>oh nevermind its satire

Said the PvPfag, kek.


feab1e  No.15469740

HookTube embed. Click on thumbnail to play.

>>15469686

>more bugs

>ladders dont force you into the ground now but you do glitch the fuck out on them more than in dsfix that's just physical appearance and has no effect on gameplay but it's still autistic

>an additional 40-60 whatever currency you use, or use dsfix which is free

>lighting is worse

>previous bugs are not fixed

>textures are literally the same and again, not worth the price it offers when you could just use dsfix and not have a shitty version of it, pirated or not

>If you play Souls games for the online or PvP, then you are a low IQ subhuman

If all you want is 60fps just get dsfix, better graphics, better frames and it doesn't add more bugs without removing the previous bugs.


7fe585  No.15469831

>>15469740

I have both DaS:PTDE+DSfix and DSR and have tested and compared them both.

DaS:PTDE+DSfix doesn't have true 60fps, it is a hack attempt which introduces many glitches, micro-stuttering and framepacing issues. DSR has proper and true 60fps with no framepacing issues or micro-stuttering, it is smooth and flawless.

Lighting is not worse, it is far better. The fire effects are also better. The spell effects are also better.

Some textures are worse, yet some textures are better, this part is a mixed bag.

All in all, Dark Souls Remastered is the superior version. It was a good move to remove Dark Souls: Prepare To Die Edition from Steam, they should do the same for Dark Souls II, because Dark Souls II: Scholar of the First Sin is by far superior.


8c3663  No.15470509

>>15469831

This is bait.


3f1bc2  No.15470514

this thread is the darksouls of threads


7fe585  No.15470592

>>15470509

You didn't refute anything I said, because you know I am right.


1c2d1a  No.15470600

>>15469831

The fires do not look better. The Bonfires look like a regular camp fire now instead of the mystical twirly fairy shit that they were before. The implication that they aren't just any regular bonfire isn't there anymore making it look bland, just like everything else that came after Demon's Souls.


266919  No.15470616

Invidious embed. Click thumbnail to play.

I have over two thousand hours across all these games but by the time the DLC for DaS3 came out I was completely burnt out, haven't even tried it. I assume that it must be the same for people that weren't nearly as obsessed with it as I was too, it just gets old after awhile.

>>15463462

>Emissary isn't too good either but has some awesome visuals and music.

I think you're thinking of the Living Failures


1b9c42  No.15470632

>>15463174

In all honesty, the multiplayer aspect has always been the worst part of any souls game, everybody goes for whatever gimmicky, minmaxed build is available and turn the PvP into a slodge of people either one-hitting, spell-spamming or stunlocking each other. "Git gud" doesn't cover it, it's no fun going up against the same shit over and over and over again, even if you yourself end up using those gimmicky builds, the novelty wears off insanely fast and PvP gets old really quick, so it's not a surprise that the game isn't getting players as of late.

Now, regarding the singleplayer, it remained consistently fun but it also wears off once you play through a number of times trying to test different playstyles. That is, of course, if you don't count the second one because fuck everything about that poorly constructed mess. I'm also convinced that Miyazaki wasn't exactly keen on making a series out of the souls games. While the jump from DeS to DaS was made to work around sony's legal constraints, the way each sequel works leads me to believe that he only wanted to make a single experience and then try to move on to the next.

This is pretty apparent when you compare the experience between DaS1, Bloodborne, and DaS3: the first one features a pretty tight focus on defensive playstyle, Bloodborne ditches defense for fullblown assaults and the third game features the awkward in-between that feels right to play yet features quirks that stick out like a sore thumb and are a clear indication that Miyazaki didn't really want to leave Bloodborne behind. The fact that stages have audiovisual themes that repeat constantly are also an indication that Miyazaki didn't want to move away from the comfort zone, either because he didn't want to or because he didn't foresee that the game would end up with sequels.

Personally, I like the series but I certainly see its shortcomings, and honestly its stagnation was sort of the indication that the series would eventually fade out, and seeing that Miyazaki has moved on we can take that as a fact.


8c3663  No.15470636

>>15470592

Can't embed for some reason.

https://www.youtube.com/watch?v=n2eos3V7jTI

This video shows many comparisons. Nearly everything looks better in the original. The lighting completely ruins the atmosphere of almost every area and the textures are worse by far. Not even going to argue beyond that because it is so blatantly worse that if you can't see it you never will.


2202f2  No.15470648

>>15470514

A thread that pops up and dies and inches closer to a reasonable argument until someone actual wins the thread and everyone moves on to the next meme thread to repeat the process?


266919  No.15470650

>>15467103

>It's almost like Fromsoft figured out that a mission based structure was the superior design choice halfway through making the game.

>superior

Then why is the second half way worse than the first? More like they got lazy and didn't want to try and connect everything else to the main hub.

>>15465224

Because people confuse "punishing" with "difficult". With the punishing part here not really being your death as much as it is the amount of damage you take when you fuck up.

>>15463247

>something else

>something better out there.

Like what? What's something that does everything these games do except better?


7fe585  No.15472317

>>15470600

Your headcanon about bonfires is irrelevant. The fires from both bonfires and torches look much better, I am glad they changed it. Dark Souls and Bloodborne aren't bland, they are far superior to Demon's Souls, even in atmosphere.

>>15470636

I've watched the entire video and only in 20% of the scenes does the original look better, 40% looks the same and 40% the remastered looks better.

The remastered lighting looks much more realistic and immersive, the original is a bit cartoony and fake, too dark for no reason.


5ffbd1  No.15472319

File: b75bd4c5ff0d546⋯.png (188.4 KB, 266x343, 38:49, 1.png)


7fe585  No.15472345

>>15472319

>I have no counter arguments, better make a shitpost with the picture of some ugly fat subhuman that resembles me, I must project!!! yes, hahaha, this you!!!


b86e9f  No.15472350

File: 4bc9118ca586dce⋯.gif (116.23 KB, 271x349, 271:349, output_BStBN2.gif)


5ffbd1  No.15472420

File: 59ed755d7934a6b⋯.png (138.33 KB, 343x266, 49:38, 11.png)


97801b  No.15472448

The Remaster gets a lot of shit, but it should get at least some praise for making the online more stable.

Does no one else remember the frustration of original DS1's netcode? Not seeing any signs, being unable to invade, summon signs failing or not appearing at all, etc. It used to be fucking miserable to try and play this game online.


b86e9f  No.15472459

File: 72ad8f8e77eb06b⋯.png (60.27 KB, 587x621, 587:621, 1.png)


b86e9f  No.15472476

File: 4f8e60d8feafb16⋯.jpeg (64.58 KB, 587x621, 587:621, 1.jpeg)


5ffbd1  No.15472477


7fe585  No.15472612

>>15472448

It gets shit from wannabes, memekids and people with a low IQ that jump on bandwagons and follow what their YouTube wannabe e-celebs tell them.

True gamers recognize that the stable true 60fps with no framepacing issues and no microstutters (problems that the fake 60fps hack with DSfix has) automatically make Dark Souls Remastered the definitive version of the game.

All the other small improvements are just a bonus.


885eab  No.15472666

>>15463174

>lasted a decade and sold minimum of 4 full games

>meme


ae9252  No.15472676

File: 49131a289f966d6⋯.webm (5.44 MB, 640x360, 16:9, Sonic SOuls.webm)

>>15472666

webm related




[Return][Go to top][Catalog][Nerve Center][Cancer][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / animu / ausneets / cyoa / fascist / fast / s8s / sw / vg ]