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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 086a11792c97e77⋯.png (523.03 KB, 668x382, 334:191, ClipboardImage.png)

File: 1487b8a2b99d2ff⋯.png (1.33 MB, 1071x584, 1071:584, ClipboardImage.png)

b47f8e  No.15445161

Where the fuck are all the good city builders? I tried some of the new ones:

>Cliff Empire

barely any traffic control, trivial to "win", limited building space, barely worth calling a city builder

>Project Aura

Fairly autistic in some areas, but again, no traffic, no nothing. Just enormous amounts of grind for production lines that turn it into a waiting game

Is there any new city builder worth its salt at all? (Cities: Skylines is fucking shit so don't even suggest it). I'd love something set in the tropics, where you'd need to clear out the jungle and pacify natives and stuff, but the only thing set there seems to be Tropico, and all the new iterations of it are too easy to be enjoyable.

Also, City Builder thread

b47f8e  No.15445410

bump. Recommend some gayms to me you fucking faggots


32088e  No.15445464

>>15445161

Sim city 4 is pretty good.


9ddff8  No.15447384

File: 7a9e52eb1d428be⋯.jpg (5.78 MB, 10000x1024, 625:64, Highway 12 Midtown Mosaic ….jpg)

>Where the fuck are all the good city builders?

Back in 2004.

Honestly, the genre is basically dead. It thrived back in a time when isometric graphics were the best you could get, so even normalfags couldn't have bright and shiny things crammed into their eyeballs by the latest shooter game. Nowadays, the only people still into building games are (meme) autistic, and so the genre has little mass-appeal. But actually putting together a good city simulator, and having it WORK past a size beyond "toy city", is beyond the technological capability of probably all indie developers. Even if they made everything 2D and pixel art, the programming required "under the hood" is more than you can expect for anything less than AAA.


ed1ccd  No.15447468

you could try playing banished


9ddff8  No.15448899

>>15447468

That's a survival game by any real measure. There is very little that matters about how you place the buildings, and any sense of logistics is destroyed by the pawn's extremely bad AI with pathfinding and resource collection.


291f26  No.15449647

File: 72d6ad7a83f5fec⋯.jpg (717.63 KB, 1920x1080, 16:9, original.jpg)

File: 3c218f1bbe2ac65⋯.jpg (265.3 KB, 1024x576, 16:9, .jpg)

File: d360d0c3b806c3d⋯.jpg (184.56 KB, 1200x675, 16:9, DaeIEsEUQAIpRBv.jpg)

>>15445161

The Kingdoms and Castles game is has been my little guilty pleasure these last few days. It's Indie shit so it was super shallow at launch and still kinda is.

But the devs seem to be doing alright in updating it and adding content though, so i keep coming back to it every now and then. It also has limited building space and the barbarians are just annoying rather than providing tension. I should also mention you place everything manually rather than zoning. In that way it's kind of like a more streamlined ANNO game. You should also look at some ANNO games as well since they're pretty good, best one is ANNO 1404.

I would suggest picking Kingdoms and Castles up at less than $10 otherwise it isn't really worth it. I pirated it at first then decided to buy it.


328bdf  No.15449658

>>15448899

That explains why they all starve to death when the farms start reaching a certain size.


1a9d15  No.15449703

Cities Skylines has the good kind of autism in traffic management and in the water physics but other than that it's pretty shallow. For some reason the buildings only hold about 10 people despite being skyscraper apartments and literally no one will go to the big opera house you built despite everyone being happy it was built with their tax dollars.

Simcity 4 is probably the best city builder game in existence though, even judged by today's standards.


43c564  No.15449704

File: c0cbccaf674beb9⋯.png (96.06 KB, 620x465, 4:3, ClipboardImage.png)

What are good mods for city builders, especially those SimCity 4 ones?

Highlight them especially if they contain one or more of the following:

>buildings that add challenges rather than making everything ez

>terraforming options that didn't originally exist

>culture-shaping buildings, like the ability to put Arabic styled buildings, castles, manors, small Italian cottages, mudhuts, etc.

>ghettification mods that show decay around the areas with more crime, less money invested, more racial disparity etc.

>more catstrophes

>climate mods

Also an option to turn your cities into explorable shit would be nice.


599a1b  No.15450070

rip simville


82d8b9  No.15450110

>>15449703

Also Skylines has a mod that allows you to change the lane arrows on streets and intersection rules for full autism control.


9af386  No.15450123

File: 010f2ee0b863ab1⋯.jpg (718.77 KB, 2400x1350, 16:9, 1257786345.jpg)

>still no cyberpunk aesthetic city builder

>still can't make slums and super-cities and manage crime

>still can't get bribed by mega-corps while fucking other corps in the ass with regulations

>still no heavily militarized police force

Why? This is all I want.


291f26  No.15450142

File: 8192dce5f3407eb⋯.png (3.35 MB, 1920x1080, 16:9, 9e5659eb160af6a12ab4e1e89f….png)

File: 5d30011bda1950f⋯.gif (282.08 KB, 573x358, 573:358, .gif)

>>15449703

>>15450110

OP said he already played Skylines and thinks it's garbage. I wish that game would have AO and the god awful visual effects turned off by default. Only through modding is the game almost tolerable.


a82eb1  No.15450203

>>15449647

Seconding this.

>place everything manually rather than zoning

What do you mean?


000000  No.15450223

Sim City was decent, if only it had bigger maps. Cities Skylines has no soul.


000000  No.15450229

>>15450142

too bad you need 6 gorillion mods to make cities skycucks playable


000000  No.15450239

>>15449704

I want politics to affect the game.

To have bank robberies, serial killers, rapists, gang shootouts, swat raids, riots… at least sim city 4 pretended it had some with their autistic graphs.

The game should also have functioning economy. People would starve if they would work in low wage jobs, buildings would degrade and turn into ghettos, you would lose partial control of one area to gangs.

Traffic should be functioning too: car accidents would cause deaths and traffic blocking, economy would suffer if people would not get to work on time due to traffic.


dc56d5  No.15450278

>>15450123

Industries of Titan might be similar to what you want but we don't know much about the mechanics of it just yet.


bbb020  No.15450382

Like some anon already said, they're pretty much all back in early 00's. Caesar IV was fairly fun, but the whole fucking thing breaks down once your CPU can't keep up, as the unit pathfinding turns into nigger, which then causes your city becoming detroit in a few months. Older games by Tilted Mill are fun too, so you definitely ought to give them a try.


ed1ccd  No.15450415

>>15450123

I thought /v/ cyberpunks preferred a sunny bright blue and orange color scheme in their CBP games is CBP2077 is anything to go by


f49954  No.15450435

>>15450203

You plop down a house where you want a house rather than zone a residential tile and wait for it to be built.

Not sure why he thought that was an important distinction as SimCity is really the only game that I know of that does Zones.


90f1a3  No.15450450

>>15447384

>what is CSL


3f2daf  No.15450452

>>15450123

try sim city: societies


a82eb1  No.15450453

>>15450435

Either I haven't played it for quite something or this is something I missed. All I remember is that I have to place down the house manually.


90f1a3  No.15450474

File: 6eae7bdf5b3b786⋯.jpg (80.53 KB, 754x410, 377:205, 3-extend_zpsbc84a389.jpg)

>>15449704

>>15450239

If you want to have crime in SC4 then put housing right next to industrial areas and landfills, and if you don't have enough PD coverage then you'll get riots that will destroy roads and set fire to businesses. Not many people see it though because with subsequent patches and DLC (which eveyone who bought the game after 2005 has) EA unfucked the traffic calculator so you don't have to put residential homes directly adjacent jobs to not have jobless zots. As it turns out, if you build your city to maximize tax profit (C zones between R and I) you won't ever have this problem. The riot mod that makes riots spawn if your mayor rating is under +50 can also be used to add realism/difficulty.

The ONLY thing you cannot do in SC4 is have roadless cities, I know because I've tried. The closest you can get is roadless industrial areas, since I-zones develop independent of roads and can be directly fed through freight rail, ports and transit. This means it's plausible to have an industrial-only roadless city, but this also relates to issues with how the fire simulation works and you might get uncontrollable fires if you don't put down the fire dept landing strip. Also another thing most people don't see are large industrial outbuildings because they only spawn inside large 6x6 (and larger) I-zone blocks that nobody thinks to build, even though it's plausible.

pic related


f49954  No.15450504

>>15450453

>You have to place the house manually

Yes.

It's a lot like Banished.


291f26  No.15450558

>>15450203

Games like Simcity and Skylines use zoning where you outline an area and buildings randomly grow in their selected area.

This makes these games able to have huge sprawling city-scapes, but also means aesthetic details can be lost in the random nature of building generation through zones.

Games that have you individually place buildings allow you build precisely and with aesthetics in mind.

However, these games usually limit you to a small area, since if you wanted to build something largescale without building gen you would need some pretty intensive autism from the player to dedicate time to it.


a35c87  No.15450652

>>15450435

Cities: Skylines also works with zones.


d53f20  No.15451443

>>15450558

I actually prefer zoning for buildings more than placing them individually. I find satisfaction in watching the buildings get built or improve over time as the city prospers.


9af386  No.15452342

>>15450278

Ah yeah I've got half an eye on that. Like you said, there's not much to talk about yet though. I hope it turns out good.

>>15450452

I don't know man, looks pretty bad.


9ddff8  No.15452807

>>15449703

>For some reason the buildings only hold about 10 people

That's the agent system at work for ya. The ENTIRE city can only hold something like 65,000 active agents at any one time, so even with mods (that honestly do nothing more than cosmetically inflate the number by allowing you to create empty buildings) you can barely get to a million population without the game shitting out on you. You'd be building nothing more than tiny towns of a few thousand people if the building scale were realistic. At best, all you can do is build a miniature skyscraper forest that exists in the middle of vast emptiness.


4da85f  No.15453432

Ideas guy Idea: City builder that plays as a simulation of a small town, growing from an intersection of two minor roads, to as large a city as your piece of shit computer can handle. Driving speeds are accurate, has a real day/night cycle, fast forward speed, slow speed down to real time to track individual people going about their days. Construction times are accurate, city management and road construction repairs take place in real time based on the funding, tax increases/decreases have to be voted on by the people in the town once a government is set up. You can take loans or get trade deals from individuals. Enact racist policies to segregate schools, or progressive advanced civil policies, to segregate schools.

Main part of it, is recording a top down view of the city to replay in hyper speed to watch your sprawling urban expansion consume the surrounding farm land. Real time is managing complaints from people about pot holes or lack of services. You are the pre-ordained god king, acting as an overseer, but new mayors and administrators are elected or appointed from among the citizenry, so you can shape the political climate of your town by enacting certain policies early on, and watching the fruits of your labor change the make up of the city.

>build in so that Liberal or leftist ideals always bankrupt your city and slowly reduce the standard of living / citizenry happiness.

If you donate to my Patreon, I'll commision someone to sketch up some previews to scam more future people from their hard earned weebucks.


c4f7f1  No.15453463

Whoops. Ignore last post by me.

I remember playing Sim City on SNES. I didn't have the means to play a lot of PC city builders growing up. Anyone got a list of older good not-Sim City city builders?


9ddff8  No.15454200

>>15453432

>Hey guys, I know reality doesn't conform to my hateful /pol/ nonsense, so could you make a city builder than enabled me to pretend it does?

>Implying free healthcare and university education makes people unhappy

If you can fast-forward everything (and you WOULD unless you want to wait for literally years for that police station to build), what's the point of it being in real-time? Every game compresses time to some degree because otherwise most of your time would be spent waiting and doing nothing. There is something to be said about things not being instant even in game time (demolishing structures would take in-game days or weeks depending on the size, roads would take months to build, civic buildings years again depending on the size as a nice does of realism… but at the same time it's such a small gain at a cost of massively inconveniencing the player. Good balance of budget (meaning you can't buy civic buildings immediately because you just can't afford it this year) already forces planning ahead without adding any additional wait time.

>recording a top down view of the city to replay in hyper speed to watch your sprawling urban expansion consume the surrounding farm land

This I want. One of the most satisfying parts of Civilization games (provided you went for a Domination victory) is after you win, watching the replay where your civ color is advancing across the map and consuming all others like a plague.

>>15453463

There's not a lot to choose from if you specify both "older" and "good".

Actraiser is a good overall game, but it's only KINDA a city-builder (and the other half is a nintendo-hard combat platformer).

Caesar and Pharaoh are the (arguably) best entries from the Sierra games, and offer a unique experience, being more economic simulators.

Afterlife is (as expected from early LucasArts titles) fun and quirky and hilarious, and actually a fairly "straightforward" city sim underneath the odd premise (since you zone for building types rather than place them yourself).

I've heard the Anno titles are good, but have never played them. All I can tell you is they have RTS components.

Tropico is kinda old, but honestly if you want the best of the franchise I would offer up Tropico III, but that's not remotely old, being from 2009.

And that takes us up to the year 2001, which is where I would cut off the "older" requirement.

Keep in mind that MOST of these older games will refuse to run on modern systems, so you'll need DosBox or something to run them. Also, some older games tied game speed to computer clock speed (in particular Afterlife does this) which makes things pretty difficult to play. Maybe you've got an old computer lying around with Win98 on it to make this easier. If not… you might need to consult some forums to get shit to work. Good luck!


743fd6  No.15454563

>>15453463

>>15454200

I'd you're going for the Anno series, don't ever buy Anno 2205 because it's fucking trash. Forced soulless campaign, boring unskippable ETS sections, limited landmasses even for an anno game, and having to constantly switch between zones that require a medium-long loading screen


743fd6  No.15454565

>>15454563

RTS* sections

Oh, I forgot to mention it also has cancerous DRM


be2ef7  No.15454609

>>15454200

>hateful /pol/ nonsense,

Do you realize where you are?


c4f7f1  No.15454707

>>15454563

>>15454200

Thanks. I'll check them out.


ee8055  No.15454919

>>15450229

>Only through modding is the game almost tolerable

>too bad you need 6 gorillion mods to make cities skycucks playable

holy shit, why is every single tor poster so fucking retarded? You just fucking repeated what he already said.


000000  No.15455497

>>15450474

This is autism


000000  No.15455502

>>15454919

You fucking retard, it needs too many mods.


ba990e  No.15455565

File: 4495241610dfb83⋯.jpg (26.25 KB, 470x443, 470:443, 1290188130476.jpg)

>>15454200

>Hey guys, I know reality doesn't conform to my hateful /pol/ nonsense, so could you make a city builder than enabled me to pretend it does?

Yeah, half-assed games made by commies are reality. Just ignore the real world and pretend lefty fantasies are real.


034c54  No.15455575

>>15454200

>implying universal healthcare doesn’t make people unhappy

Oh yeah, those month long waiting periods sure are enjoyable! :^)


46dfae  No.15455589

>>15454200

>>Implying free healthcare and university education makes people unhappy

Many people on the right are pro basic health-care but noone is dumb enough to think that all procedures are free, stop being an idiot.

Free universities are not necessary at all.


9ddff8  No.15458218

>>15455575

More enjoyable than not getting to see a doctor at all, ever, because you don't have a spare ten-thousand dollars lying around. Also, that stuff about "waiting lists" is mostly for elective surgeries, which is EXACTLY THE SAME HERE, seeing how doctors that do them tend to have a lot of patients. Nobody is going to die on a "waiting list" because they still have ERs. The difference is, when you check out, you don't get sent home with a bill for greater than the worth of your house.

>>15455589

>Many people on the right are pro basic health-care

What is "basic health care"? Because most of them wouldn't even give out free goddamn condoms.


4de978  No.15458376

>>15454200

>>15458218

>Hateful /pol/ nonsense

>shilling for socialism

This is some master crafted bait.


72f507  No.15458395

>>15454200

Fuck off nigger


46dfae  No.15458477

>>15458218

>muh free condoms

Stop asking for gibs.

Basic healthcare covers basic procedures and medical checkups so you don't get money raped for visiting the dentist or checking with a cardiologist, but covers only parts of surgical procedures.

It's what most of the countries that you say have *free healthcare* have. Because nobody really does hardcore surgeries for free.


f9bc91  No.15458537

>>15455575

years*

This is already happening in Poland and it's going to happen everywhere. The only difference is that western commies aren't as poor as us yet.


78e8ef  No.15458574

>>15450123

>>still no cyberpunk aesthetic city builder

Nigger cyberpunk depicts failed cities. If you want cyberpunk go make a shithole in Sim City


d9b6de  No.15459084

LA PLATA


105f31  No.15459097

>>15450123

>still no high fantasy city builder

>still can't make comfy cobblestone roads lit up with wisp lights

>still can't make towering spires in the mountains where griffins roost

>still no fantastic racism so I can regulate all the elves to the designated slums

Why? This is all I want.


4f2a26  No.15459114

>>15454200

>hateful /pol/ nonsense

Go kill yourself nigger


f4323c  No.15459304

>>15445161

I've been keeping an eye on Project Aura.

All the wasted potential mayne.


8bd68b  No.15459466

>>15459304

The production lines are a pretty good idea, and I did enjoy the meal designer, setting, as well as the gradual rise of expectations, but fucking hell, what were they thinking?

>can only build on platforms, but the vast majority of buildings are designed so that there will always be empty spots left on the platform that cannot be filled with anything

>insane amounts of grind to pad out game length; sitting on your ass and waiting for an hour before having the resources to do anything at all is not uncommon

>no difficulty whatsoever; you'd need to actively try to make your population pissed at you

>awful performace

>materials that are only there to be grinded for so that they can be used to make another factory that will grind for other materials designed for grinding

>shit UI all around

It's just too much shit shoveled on a bunch of nice ideas.


18462c  No.15459526

>>15458218

>What is "basic health care"? Because most of them wouldn't even give out free goddamn condoms.

Oh you ignorant retard, you think /pol/ are Republicans. Protip: Nazi Germany was the first country in the world to have public health care.


9ddff8  No.15462769

>>15458395

>>15458376

>>15459114

Cry harder.

>>15459526

>Nazi Germany was the first country in the world to have public health care

Easily debunked by a simple google search. Trump might be able to fool his retarded base with bold-faced lies, but you'd be wiser to think we're that dumb.


4de978  No.15462935

>>15462769

>we’re

What’s this “we” shit? Are you speaking for this board or your friends back on /leftypol/ or r/socialism or whatever Marxist gay bar you come from?


016838  No.15464930

File: f022b9f9231eb52⋯.png (290.41 KB, 628x1016, 157:254, citystate.png)

I have yet to buy or play this game but based on the review I really want too. Has anyone here tried it?

>tl;dr Commies can't into economics


f9bc91  No.15464960

>>15464930

Now I too want to play it


b402c7  No.15465044

>>15464930

>Labor voucher

You mean, MONEY?


38b73d  No.15465074

>>15465044

Commies don't understand wealth, labor, or food.


b86c5f  No.15465080

File: 1bd786b2fad296a⋯.jpg (18.21 KB, 413x395, 413:395, 50s_baby_smirk.jpg)

>>15464930

The level of delusion in this image is really astounding. Like, do people even think before blatantly making themselves look like a huge fucking moron?

I look forward to the day where murdering commies will be in vogue again.


49d7a6  No.15465117

File: 274d4098ed6b53b⋯.jpg (28.01 KB, 256x256, 1:1, 085-Yang-Song.jpg)

>>15464930

>15 people found this review funny


d2a15c  No.15465461

Any hand held city builders? Vita maybe?


2fa091  No.15465514

>>15464930

Perfectly reasonable. The game markets itself as allowing the player to experiment with city planning based on their ideals, but it's too simplistic to cover even one of the most obvious choices for attempt at utopia.


9af386  No.15465541

>>15458574

You're one stupid motherfucker.


49d7a6  No.15465787

>>15465461

The DS Sim City games, as well as this homebrew Sim City port for GBC.

https://github.com/AntonioND/ucity


f9bc91  No.15465834

File: bb8c36d997c08ad⋯.jpg (951.3 KB, 1920x1080, 16:9, screenshot.jpg)

Come to Ancapistan, we have women


b47f8e  No.15466093

>>15465834

what am I looking at here?


9ddff8  No.15466661

>>15462935

>If you're not a Nazi like US you must be a commie like THEM

What is WITH you fucking idiots constantly conflating communism with socialism? If you live in a country that has internet access and enough education for you to be fluent in English, YOU HAVE SOCIALIST POLICIES ALREADY.


18462c  No.15468099

>>15462769

>easily debunked by a simple google search

Then why didn't you debunk it?

https://www.theatlantic.com/magazine/archive/1932/04/hitler-and-hitlerism-germany-under-the-nazis/308961/

Fuck off with your TV understanding of the world.


9ddff8  No.15469386

>>15468099

You debunked it for me. So kind!

Hitler PLANNED for universal healthcare, but never actually implemented it. No points for a failed attempt even with good intentions. Although one can dispute "good intentions" with a desire to implement "universal healthcare for all citizens, except those I don't like who instead will get the gas."


3647d8  No.15469410

>>15469386

>the gas

really..


8bcebb  No.15469444

>>15466661

Communism and socialism are the same thing, as admitted by every communist and “socialist” in human history. You’re mentally fucking defective and have no idea what you’re saying. National socialism is not marxian socialism, and is not socialism at all.


9ddff8  No.15472591

>>15469410

Irrelevant to the point I was making. The Nazis factually did not have a full public healthcare system. End of argument.

>>15469444

>Two different words mean the exact same thing

I don't think you understand how words work, dipshit.

And the country you live in still has socialist policies in force. Whether you like it or not.


b402c7  No.15473765

>>15472591

>I don't think you understand how words work

I don't think you understand how commies work.


9ddff8  No.15474381

>>15473765

I don't think you understand how anything works except for your precious /pol/ talking points.


4de978  No.15474468

>>15474381

I will have to give you this, you’ve stuck to your guns. That, at least, is worthy of respect.

But answer me this. Most leftists tend to hate 8chan, why stay here instead of someplace where you won’t get insulted for reveling your political views? Or is it because you love the feeling of easy (you)’s? Also, your snarky comebacks make me think you might be from SA, can you confirm or deny this, Mr. Goon?


9ddff8  No.15476604

>>15474468

I'm not a leftist. I'm just think rightism and implied soft-fascism is far, far worse. Not my fault everyone thinks that if you oppose Nazis you must be a communist.

As for why I'm here? There's nowhere else. Literally nowhere else where there is open and free discussion of video games that isn't moderated or controlled or where you have to sign up and suck moderator's dicks to get permission to have an opinion. You expect me to go to halfchan?? It's a cesspool of idiot teenagers much younger and stupider than here, and every thread goes so fucking fast that unless you're a NEET spending all day in that thread, you'll miss out. At least here there's a good chance that I can post something, go to work, come home, and the discussion won't have run its course completely.

I don't know what SA is.




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